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2022-09-17CMake: Project template fix to easily target raylib version (#2700)Rob Loach
2022-08-08Update c_raylib.xmlRay
2022-08-08Updated Npp scriptsRay
2022-08-06REMOVED: VS2019 projectRay
2022-08-06Merge branch 'master' of https://github.com/raysan5/raylibRay
2022-08-06Review projects details for raylib 4.2Ray
2022-08-06Fix 4coder project template (#2616)Angga Permana
2022-08-05Updated Notepad++ intellisense dataRay
2022-08-04Fix typo in README: s/instrallation/installation/ (#2613)hartmannathan
2022-08-02Update versionRay
2022-08-01Added example to VS2022Ray
2022-07-23ADDED: Missing examples to VS2022 solution #2580Ray
2022-07-19add mouse zoom example (#2583)Jeffery Myers
2022-07-15WARNING: REMOVED: raudio_standalone exampleRay
Moved to raudio library repo: https://github.com/raysan5/raudio
2022-07-07Update raylib.slnRay
2022-07-07ADDED: example: `textures_gif_player`Ray
2022-07-07RENAMED: example: textures_rectangle -> textures_sprite_animRay
2022-07-07ADDED: example: `textures_fog_of_war`Ray
2022-07-07ADDED: example: `core_window_should_close`Ray
2022-07-07ADDED: example: `text_codepoints_loading`Ray
2022-06-24REMOVED: Physac projects #2551Ray
2022-06-11Remove physics projectsRay
2022-06-06WARNING: RENAMED: `GetDroppedFiles()` to `LoadDroppedFiles()`Ray
RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
2022-05-19generate compile_commands.json to be used by language server (#2481)Angga Permana
* cmake: Generate compile commands * Update README.md simplify build process
2022-02-10Update file names in build scripts (#2339)gtrxAC
* JSON parser: Use array for function params (#2255) * Parser: follow C convention of type before name * Update file names in build scripts
2022-01-21updated VSCode project to work with latest raylib makefile and 'working for ↵Philip Shenk
web' instructions (#2296)
2022-01-16[Examples] Top down lights example (#2199)Jeffery Myers
* Start 2d lights example. * finish example * update image. * Cleanup render textures * Fixes to handle shadows on edges that are near to the light better. * tabs * move to shapes Co-authored-by: Jeffery Myers <[email protected]>
2022-01-10cmake: Update CMake project template with docs and web (#2274)Rob Loach
2022-01-05Added VS2022 projectRay
2021-12-31Update year to 2022raysan5
2021-12-29Added: missing / (#2253)shivajiva101
Specify root as the starting point for the linux compiler path
2021-11-02Reviewed scriptsRay
2021-11-02Review Notepad++ scripts for the supported compilersRay
2021-11-02REMOVED: Network examplesRay
They were not working
2021-11-02Update MakefileRay
2021-11-02Updated scriptsRay
2021-11-02Updated some scripts pathsRay
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
2021-10-31Updated Notepad++ raylib intellisense functionsRay
2021-10-22Update raylib.vcxprojraysan5
2021-10-22Reviewed VS2019 projectsraysan5
2021-10-19Re-write Code::Blocks template to work on Linux and Macos (#2073)Richard Smith
* update code::blocks example to support linux * add macos support * update screenshot * update templates readme
2021-10-19VS2019 solution update (#2071)procfxgen
* new models_magicavoxel_loading example * Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example. * models_magicavoxel_loading example added to CMakeLists.txt and Makefile * fix models_magicavoxel_loading example for linux. * * vox_loader into "src/external/vox_loader.h" * vox file support for "models.c" * updated example "models/models_magicavoxel_loading.c" * * Fix Vox_FreeArrays (removed memory leak) * * removed magicavoxel_loader.h * * Revert vs2019 solution * * vox_loader.h -> Support custom memory allocators * vox_loader.h -> Reverse Y<>Z for left to right handed system * models/models_magicavoxel_loading.c -> fix model center * * vox_loader.h -> Removed Raylib dependencies * * Changed Vox_LoadFileName to Vox_LoadFromMemory * VS2019 models_mesh_magicavoxel_loading.vcxproj added * vs2019 project rename models_loading_vox
2021-10-18Allow to run any file (#2069)Jarosław Jaros
2021-10-12Remove VS2019 solution projectsraysan5
2021-10-03Update core_basic_window.cRay
2021-10-03Tidying the core_basic_window.c in projects/scripts (#2025)Dennis E. Hamilton
* Match build-windows.bat changes The location for manual setting of the vcvarsall.bat location moved to line 38 in the latest change. * Update flags for clean x64/x86 building std:c11 is required for initialization features used in raylib. UTF-8 for consistency in contemporary systems. /W3 gets rid of puzzling slack byte and linker in-lining warnings. /sdl for some insecure library usages in the user code that beginners should learn about early. * 2021-10-01 core_basic_windows.c adjustment 1. The press F6 message and the placement of the compiled executable statement are incorrect for the scripts case. 2. <raylib.h> because "raylib.h" is meaningful only when compiling inside raylib/src/ folder. 3. main(void) to get rid of a novice-confusing warning.
2021-09-30Cleanup x64/x86 options in scripts/build-windows.bat (#2023)Dennis E. Hamilton
* Match build-windows.bat changes The location for manual setting of the vcvarsall.bat location moved to line 38 in the latest change. * Update flags for clean x64/x86 building std:c11 is required for initialization features used in raylib. UTF-8 for consistency in contemporary systems. /W3 gets rid of puzzling slack byte and linker in-lining warnings. /sdl for some insecure library usages in the user code that beginners should learn about early.
2021-09-27Build Android App with Visual Studio 2019 (#2013)Vadim Boev
* Add support Android build for Visual Studio * Delete projects/VS2019-Android/raylib_android/ARM64/Debug directory * Delete projects/VS2019-Android/raylib_android/raylib_android/raylib_android.NativeActivity/ARM64/Debug directory * Delete projects/VS2019-Android/raylib_android/raylib_android/raylib_android.Packaging/ARM64/Debug directory * Delete projects/VS2019-Android/raylib_android/raylib_android/raylib_android.Packaging/ARM/Debug directory * Delete projects/VS2019-Android directory * Build Android App with Visual Studio 2019
2021-09-22WARNING: MODULES RENAMING!!!Ray
raylib modules have been slightly renamed to add some identity and note that they are independent modules that can be used as standalone separate parts of raylib if required. The renamed modules are: - `core` -> `rcore` - `shapes` -> `rshapes` - `textures` -> `rtextures` - `text` -> `rtext` - `models` -> `rmodels` - `camera` -> `rcamera` - `gestures` -> `rgestures` - `core` -> `rcore` All the build systems has been adapted to this change.
2021-09-04new models_magicavoxel_loading example (#1940)procfxgen
* new models_magicavoxel_loading example * Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example. * models_magicavoxel_loading example added to CMakeLists.txt and Makefile * fix models_magicavoxel_loading example for linux. * * vox_loader into "src/external/vox_loader.h" * vox file support for "models.c" * updated example "models/models_magicavoxel_loading.c" * * Fix Vox_FreeArrays (removed memory leak) * * removed magicavoxel_loader.h * * Revert vs2019 solution