| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-06-12 | Changed windows-build to build-windows (#1822) | FSasquatch | |
| 2021-06-03 | Add a split screen example showing render texture use and multiple cameras. ↵ | Jeffery Myers | |
| (#1806) Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-05-24 | Fixed CMake linking on MacOS (#1783) | DanielG | |
| Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms | |||
| 2021-05-21 | Removes debug information from release builds (#1780) | Bxil | |
| 2021-05-20 | Update VS2019 project: rlgl_standalone | Ray | |
| 2021-05-12 | Removes Whole Program Optimization (#1767) | Bxil | |
| 2021-05-08 | Added support for additional mouse buttons (#1753) | Lambert Wang | |
| * Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-05-04 | Update raylib version | Ray | |
| 2021-04-27 | Updated projects | Ray | |
| 2021-04-27 | Updated linkage libraries #1732 | Ray | |
| 2021-04-25 | Disable projects that won't build by default from 2019 solution build ↵ | Jeffery Myers | |
| configuration. (#1734) | |||
| 2021-04-25 | Added opengl32.lib to the linker #1732 | raysan5 | |
| 2021-04-24 | Reviewed VS2019 projects | raysan5 | |
| 2021-04-09 | Update Notepad++ Intellisense | Ray | |
| 2021-03-28 | Reviewed UWP project #1681 | raysan5 | |
| 2021-03-23 | [Examples] Warning fixes (pt 1) (#1668) | Jeffery Myers | |
| * Fix some warnings in examples. * cleanups from review Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-03-19 | WARNING: BREAKING: RENAMED: camera.type to camera.projection | Ray | |
| 2021-03-13 | Reviewed UWP project config | Ray | |
| 2021-02-20 | Fixes to make rnet and it's examples build on Windows in visual studio 2019. ↵ | Jeffery Myers | |
| (#1602) Mostly typecasts, and some int to unsigned short changes, and including the windsock 2 library in the examples. Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-02-11 | Update raylib.rc | raysan5 | |
| 2021-02-11 | ADDED: ALL examples projects to VS2019 solution | raysan5 | |
| 2021-02-09 | REDESIGNED: VS2019 build paths | raysan5 | |
| REMOVED: core_basic_window.cpp | |||
| 2021-01-20 | Minor tweak to Makefile | Ray | |
| 2021-01-02 | Update year to 2021 | raysan5 | |
| 2021-01-02 | Update project.4coder (#1503) | ayshvab | |
| Fix run .cmd for win | |||
| 2020-12-23 | Update raylib functions parser to generate XML intellisense file | raysan5 | |
| Update Notepad++ functions intellisense | |||
| 2020-12-13 | Don't put the obj and temp files for all the projects in the same place, it ↵ | Jeffery Myers | |
| causes conflicts (#1458) | |||
| 2020-12-03 | Update VS2019 project | Ray | |
| 2020-12-03 | Add VS2019 project | Ray | |
| 2020-12-02 | Two small quality of life changes to projects. (#1448) | Jeffery Myers | |
| 1) use the latest windows SDK not a specific one. 2) use the project dir as the root for the include dir for raylib, to help if the project is ever included in some other solution. | |||
| 2020-10-21 | Added desktop cursor getter and setter functions (#1407) | Chance Snow | |
| * [core] Added desktop cursor getter and setter functions * Example: Set mouse cursor in text input box * Setup standard cursors _after_ GLFW window initialization * Remove old `int GetMouseWheelMove` declaration | |||
| 2020-10-05 | Replace 0.f by 0.0f | Ray | |
| 2020-10-05 | mouse: Return float movement for precise scrolling where possible (#1397) | Doyle | |
| 2020-10-05 | Review "aggregate initializations" #1403 | Ray | |
| 2020-08-19 | Added resource file for DLL compilation info | raysan5 | |
| 2020-08-12 | Change raylib version for VSCode mingw project makefile (#1347) | Gaëtan Blaise-Cazalet | |
| 2020-08-10 | Making the windows build script a bit faster by verifying if the msvc ↵ | Henrique de Lima | |
| environment was set up previously and only setting it up if it wasn't (#1346) | |||
| 2020-06-20 | [UWP] Fix time query precision (#1284) | Reece Mackie | |
| 2020-05-06 | Avoid all MSVC compile warnings | raysan5 | |
| Most warning were related to types conversion (casting required) and unsigned/signed types comparisons. Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only. Some external libraries still generate warnings. | |||
| 2020-04-30 | Reviewed UWP update | raysan5 | |
| Mostly code formatting tweaks | |||
| 2020-04-30 | UWP rework (#1231) | Reece Mackie | |
| * First draft of UWP rework. * Read desc - Moved UWP specific functions to uwp_events.h - Removed BaseApp. - Implemented example UWP lifecycle. * Added GIF recording and screenshot support. * Character inputs and filesystem stuff * Fix game closing on Xbox when B is pressed. * Fix the gamepad binding hack * Add as many keys as I believe are possible. * Implemented mouse locking of a sort. * Remove rogue todo, the rest are for a game dev using this example. * Implemented touch how I "think" it should work. I cant test this. * Review. | |||
| 2020-04-14 | Set the correct version of make on macos (#1202) | Stefan E. Mayer | |
| 2020-04-13 | Review UWP project -WIP- | raysan5 | |
| 2020-04-13 | Remove games from building | raysan5 | |
| 2020-04-13 | Review VSCode tasks | raysan5 | |
| 2020-04-13 | Fix VSCode (#1193) | Stefan E. Mayer | |
| * Executable is called game, not main * Use make not mingw32-make on macOS | |||
| 2020-04-11 | add makefile to support multiple C files (#1195) | pah arif | |
| * tcc-based vscode project for windows Signed-off-by: misterpah <[email protected]> * add makefile to support multiple C files | |||
| 2020-04-11 | tcc-based vscode project for windows (#1191) | pah arif | |
| Signed-off-by: misterpah <[email protected]> | |||
| 2020-04-07 | Updated VS2017.UWP output folders | raysan5 | |
| 2020-04-07 | Update raylib.vcxproj | raysan5 | |
