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2018-07-10CMake: Add Libs.private to Libs if installing static onlyAhmad Fatoum
pkg-config --libs --static raylib and pkg-config --libs raylib should give the same result if there is no shared raylib installed.
2018-07-03CMake: Reuse libraries found by glfw CMake configAhmad Fatoum
if (${PLATFORM} MATCHES "Desktop") target_link_libraries(${RAYLIB}_shared glfw ${GLFW_LIBRARIES}) was never true because PLATFORM STREQUAL "PLATFORM_DESKTOP"... This fixes #551 and makes the changes suggested in #552 (commited as 965cc8ab) unnecessary.
2018-02-11pkg-config: Empty Requires.private on shared-only buildAhmad Fatoum
If user doesn't build the static library, `pkg-config --static --libs raylib` should be equivalent to `pkg-config --libs raylib`.
2017-11-24Setup CMake package target and CI auto-deploy tagsAhmad Fatoum
cmake --build . --target package # or make package if make is used can now be used to create binary packages for raylib. AppVeyor and Travis CI are configured to push the artifacts that result from building git tags to the related Github releases page.
2017-11-24Generate and install pkg-config pc fileAhmad Fatoum
After installation, compiling new programs is possible with $ cc game.c `pkg-config --static --libs --cflags raylib` or $ cc game.c `pkg-config --libs --cflags raylib` depending on configuration Also adds following configuration options: - WITH_PIC "Compile static library as position-independent code" - STATIC_RAYLIB "Build raylib as a static library" - MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS"