| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-09 | Support ARM and ARM64 Android building | raysan5 | |
| 2018-07-07 | Reviewed latest commit for Android gamepad support | raysan5 | |
| 2018-05-27 | Corrected issue with compiler param | Ray | |
| Added android_native_app_glue module to raylib compilation instead of compiling it as static lib at apk generation. | |||
| 2018-05-21 | Working on Android APK building | raysan5 | |
| 2018-05-20 | Removed 32bit arm Android library | raysan5 | |
| From 2019 64bit support will be mandatory to publish an Android app. Google plans to require that new apps target Oreo (API level 26) in August of 2018. | |||
| 2018-05-20 | Support shared library building on Android | raysan5 | |
| 2018-05-17 | Reviewed Android pipeline | Ray | |
| Now defaults to Clang, ARM64 and API 21 | |||
| 2018-04-02 | Update release to latest raylib version | raysan5 | |
| Note that only some lib versions have been updated | |||
| 2018-01-15 | Review releases, removed external dependencies | - | |
| Not required any more! | |||
| 2017-10-20 | Updated release versions for raylib 1.8 | Ray San | |
| 2017-10-11 | Reorganize release and dependencies | Ray San | |
