| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-05-29 | Define standard examples size | Ray | |
| 2019-05-21 | Review Makefiles | Ray | |
| 2019-05-21 | Review paths | Ray | |
| 2019-05-17 | Makefile: move -x objective-c option before filename | Ahmad Fatoum | |
| From the Clang documentation[1]: > -x<language>, --language <arg>, --language=<arg> > Treat subsequent input files as having type <language> Follow the advice. Fixes #840. [1]: https://clang.llvm.org/docs/ClangCommandLineReference.html | |||
| 2019-05-17 | Revert "fixed GLFW compiler flag for OSX" | Ahmad Fatoum | |
| This reverts #841 commit 97160fd970dec330703a1579b8659942ca04b441. | |||
| 2019-05-17 | fixed GLFW compiler flag for OSX | Ilya Kolbin | |
| 2019-05-16 | Review build config on web | Ray | |
| 2019-05-07 | Added resource file for raylib.dll | Ray | |
| Some minor tweaks | |||
| 2019-05-07 | NO SUPPORT_BUSY_WAIT_LOOP by default | Ray | |
| 2019-04-23 | WARNING: Issues on web building | Ray | |
| Found some issues when building for web using latest emscripten 1.38.30, traced the error and found that eglGetProcAdress does not return function pointers for VAO functionality, supported by extension. It requires more investigation but now it works (avoiding VAO usage) | |||
| 2019-04-09 | Update Makefile | Ray | |
| 2019-04-07 | Happy new year 2019 | ChillerDragon | |
| 2019-03-18 | Support additional modules building -WIP- | Ray | |
| The idea is supporting additional raygui and physac modules building with raylib but those modules are distributed as header-only libraries and it makes a bit dificult to build them inside raylib... | |||
| 2019-03-17 | Review build release path, default to src directory | raysan5 | |
| 2019-03-16 | Support no-audio no-models modules compilation | raysan5 | |
| Renamed flags for convenience. | |||
| 2019-03-12 | Reorder one flag | Ray | |
| 2019-02-12 | Include mini_al directly, no separate module | Ray | |
| 2019-01-10 | WARNING: Renamed module: audio -> raudio | Ray | |
| Planning to promote raudio module as a simple and easy-to-use front-end for the amazing mini_al library, so the name change. Name comes from raylib-audio but in spanish it also remembers to word "raudo", meaning "very fast", an analogy that fits perfectly to the usefulness and performance of the library! Consequently, raylib version has been bumped to 2.4-dev. | |||
| 2019-01-01 | Update Makefile for Emscripten | raysan5 | |
| 2018-12-21 | Use stb_vorbis.h as header only | Ray | |
| 2018-12-16 | Added a possible dependency include path for glfw | Ray | |
| 2018-11-30 | Some tweaks | Ray | |
| 2018-11-28 | Replaced default release paths | Ray | |
| 2018-11-26 | Enable SDL2 library for audio on Web | Ray | |
| Solves audio cracking issues | |||
| 2018-11-23 | Review emscripten path | Ray | |
| 2018-10-20 | Reviewed possible issue with external libs | Ray | |
| 2018-10-18 | Remove non-Windows includes from Makefile | Dillon Jones | |
| 2018-10-18 | Removed OpenAL backend | Ray | |
| 2018-08-25 | Create release directory if not exist | raysan5 | |
| 2018-07-16 | Reviewed compilation options | Ray | |
| 2018-07-11 | Reviewed shared library generation | Ray | |
| 2018-07-09 | Support ARM and ARM64 Android building | raysan5 | |
| 2018-07-07 | Reviewed latest commit for Android gamepad support | raysan5 | |
| 2018-07-06 | Added SNES-style GAMEPAD SUPPORT | Seth Archambault | |
| 2018-06-23 | Added support OpenBSD, NetBSD, DragonFly | [email protected] | |
| 2018-05-27 | Corrected issue with compiler param | Ray | |
| Added android_native_app_glue module to raylib compilation instead of compiling it as static lib at apk generation. | |||
| 2018-05-21 | Working on Android APK building | raysan5 | |
| 2018-05-20 | Removed 32bit arm Android library | raysan5 | |
| From 2019 64bit support will be mandatory to publish an Android app. Google plans to require that new apps target Oreo (API level 26) in August of 2018. | |||
| 2018-05-20 | Support shared library building on Android | raysan5 | |
| 2018-05-18 | Increase API version | Michael Vetter | |
| Please do this whenever necessary. And adapt it before releasing a new RC. The RC should already have the correct one. | |||
| 2018-05-17 | Reviewed Android pipeline | Ray | |
| Now defaults to Clang, ARM64 and API 21 | |||
| 2018-05-11 | Review raylib version to 2.0 | Ray | |
| Review raylib_icon resource | |||
| 2018-04-10 | Updated release version1.9.7-dev | Ray San | |
| 2018-03-19 | Review tabs issue when compiling... | Ray | |
| ...PLATFORM_ANDROID on Windows, using MinGW-w64 (x86) provided Make (GCC 7.2) | |||
| 2018-02-25 | Update Makefile | RDR8 | |
| $ make clean Makefile:296: *** missing separator. Stop. | |||
| 2018-02-24 | jar_xm: Workaround for unaligned pointer accesses | Ahmad Fatoum | |
| jar_xm.h does some shady pointer casts leading to unaligned accesses and breaking strict aliasing. x86 has special circuitry for doing unaligned accesses, but on other architectures, it may trap and require kernel fix-up or crash outright. With this patch, one obstacle in porting raylib to the GameBoy Advance has been removed. Go for it ;-) To avoid having to rewrite that `mempool' code, insert padding before structs and instruct the compiler (GCC, most importantly), to be gentle when optimizing. This fixes #490 (Unless we got ourselves 256-bit pointers, if so, hello future!) | |||
| 2018-02-24 | Update Makefiles. Enable example usage of staged libraylib.so. | RDR8 | |
| 2018-02-21 | Removed flag -fgnu89-inline | Ray | |
| 2018-02-12 | Update Makefile | RDR8 | |
| 2018-02-12 | Update Makefile | RDR8 | |
