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2017-09-13Corrected out-of-bounds array issueRay
2017-07-02Rename enum LogType names...raysan5
...to avoid possible conflicting symbols
2017-05-14Reviewed some comments...Ray
2017-05-10Review issue and added some commentsRay
2017-05-08Some defines tweaks for consistencyRay
2017-05-08StopMusicStream() reviewRay
2017-05-03Some code tweaksRay
2017-04-23Support XM modules by defaultraysan5
2017-04-21Make TraceLog() public to the APIRay
enum LogType could require some revision...
2017-03-29Added IsFileExtension()Ray
Replaced old GetExtension() function Make IsFileExtension() public to the API
2017-03-26Merge branch 'develop' of https://github.com/raysan5/raylib into developRay
2017-03-26Work on configuration flagsRay
2017-03-25Replaced font.size with font.baseSize. Uncommented linux libs. Typo or twoRDR8
2017-03-20Review some commentsRay
2017-03-19Working on file header comments...raysan5
2017-03-05Clear music buffers on stopraysan5
2017-03-02fix for audio.c(607): error C2036: 'void *': unknown size in Visual Studio 2015.bugcaptor
2017-02-16Improved modules description -IN PROGRESS-Ray
Working in modules configuration flags...
2017-02-11Corrected issue with OpenAL being 'keg only' on OSXraysan5
Also reviewed issue with stdbool when compiling with clang
2017-02-11Reviewed fread() usage around the coderaysan5
2017-02-09[audio] Renamed variableRay
2017-02-08Remove lighting system from rlgl standalone headerRay San
2017-02-06Added audio function: SetMusicLoopCount()Ray
Useful to set number of repeats for a music, needs to be tested...
2017-02-06Added audio function: SetMasterVolume()Ray
2017-01-28Remove unecessary spaces...Ray
2017-01-24Revert unneeded changeRay
2017-01-22Upload wave collector - GGJ17 gameRay
2017-01-19Support 32bit wav dataRay
2017-01-18Some tweaks for consistencyRay San
2017-01-18Stop sound source before unloadingRay San
2017-01-18Corrected bug on OGG sound loadingRay San
2017-01-15Add support for 32-bit PCM sample dataraysan5
2017-01-07Support rRES data loadingraysan5
2016-12-27Review some formatting and namingraysan5
- Renamed WritePNG() to SavePNG() for consistency with other file loading functions - Renamed WriteBitmap() to SaveBMP() for consistency with other file loading functions - Redesigned SaveBMP() to use stb_image_write
2016-12-26Improved FLAC audio supportraysan5
2016-12-25Complete review of audio moduleraysan5
2016-12-22Change UpdateSound() to accept const void *Saggi Mizrahi
The function means to accept a const * so let's declare it. Will allow passing const buffers in games. Also constness is next to godliness! Signed-off-by: Saggi Mizrahi <[email protected]>
2016-12-20Corrected bug sound playing twiceRay
Samples count was not properly calculated on WAV loading
2016-12-17Improving rRES custom format support -IN PROGRESS-Ray
Start removing old rRES functions.
2016-12-05Corrected some warningsRay
2016-11-18Some code tweaksraysan5
Correcting details that pop-up when testing the different platforms
2016-11-16Reviewed modules commentsraysan5
2016-10-17Corrected some warningsRay
2016-10-10Tweak to avoid warningraysan5
2016-10-10Added support for FLAC audio loading/streamingraysan5
2016-09-15Corrected audio bugs and improved examplesraysan5
2016-09-12Review spacing formattingraysan5
raylib uses spaces between '+' and '-' signs but not between '*' and '/' signs, it's a chosen convention
2016-09-09Some more work on audio...Ray
2016-09-08Working on new audio functions...Ray
2016-09-08Added new audio functions -IN PROGRESS-Ray
- LoadWave() - LoadWaveEx() - UnloadWave() - WaveFormat() - WaveCopy() - WaveCrop() - GetWaveData()