| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-05-28 | fabsf() not working with TCC | Ray | |
| Replaced by fabs() that seem to work ok | |||
| 2017-05-08 | Some comment tweaks | Ray | |
| Still some work left on camera... | |||
| 2017-05-08 | Lock cursor on first person camera | Ray | |
| 2017-03-20 | Review some comments | Ray | |
| 2017-02-16 | Improved modules description -IN PROGRESS- | Ray | |
| Working in modules configuration flags... | |||
| 2016-12-05 | Corrected some warnings | Ray | |
| 2016-10-03 | More review on camera system... | raysan5 | |
| Sincerely, don't like it... it should be ported to quaternions... the way it manages cameraTargetDistange and cameraAngle is confusing... | |||
| 2016-09-26 | Working on camera system... | raysan5 | |
| 2016-09-25 | Improving camera system -IN PROGRESS- | raysan5 | |
| 2016-09-22 | Simplify camera module -IN PROGRESS- | raysan5 | |
| Removed internal Camera, not required any more Removed useless functions | |||
| 2016-08-15 | Corrected naming bug | raysan5 | |
| 2016-08-10 | Ported camera module to header-only | Ray | |
| 2016-03-05 | 3d Camera: Added support for field-of-view Y | raysan5 | |
| 2016-02-03 | Some formating tweaks | Ray | |
| 2015-08-30 | Redesigned UpdateCamera() function | raysan5 | |
| Splitted into: UpdateCamera() // Update only camera UpdateCameraPlayer() // Update camera and player position | |||
| 2015-08-28 | Review camera system | raysan5 | |
| 2015-07-29 | Decoupling camera system module | raysan5 | |
| Camera system can be used as standalone module | |||
| 2015-07-13 | Decoupling camera system from raylib main library | raysan5 | |
