| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-05-18 | Support Gif recording | Ray | |
| 2017-05-11 | Added some useful functions | Ray | |
| 2017-05-09 | Review functions descriptions | Ray | |
| 2017-05-09 | Added comments to create transparent framebuffer | Ray | |
| Comments to create transparent framebuffer on RPI, when activate you see though full screen window the console below! | |||
| 2017-05-08 | Lock cursor on first person camera | Ray | |
| 2017-05-08 | Some defines tweaks for consistency | Ray | |
| 2017-05-08 | Improved hi-res timer on Win32 | Ray | |
| 2017-05-08 | Comments review | Ray | |
| 2017-05-02 | Added function to set window minimum dimensions... | victorfisac | |
| useful when using FLAG_WINDOW_RESIZABLE. | |||
| 2017-04-28 | Commented pointer lock on web | Ray | |
| 2017-04-21 | Make TraceLog() public to the API | Ray | |
| enum LogType could require some revision... | |||
| 2017-04-16 | Make public TakeScreenshot() function | raysan5 | |
| 2017-04-08 | Web: Support pointer lock | Ray | |
| 2017-03-29 | Added IsFileExtension() | Ray | |
| Replaced old GetExtension() function Make IsFileExtension() public to the API | |||
| 2017-03-28 | Review Sleep() usage, return to busy-wait-loop | Ray | |
| 2017-03-25 | Working on configuration flags | Ray | |
| 2017-03-24 | c99 fix, some linux housekeeping | RDR8 | |
| 2017-03-21 | core: configuration flags | Ray | |
| 2017-03-20 | Review some comments | Ray | |
| 2017-03-19 | Working on file header comments... | raysan5 | |
| 2017-03-14 | Remove Oculus support from code | raysan5 | |
| Moved to custom example, now raylib only supports simulated VR rendering. Oculus code was too device dependant... waiting for OpenXR. | |||
| 2017-03-09 | Corrected naming issue | raysan5 | |
| 2017-03-09 | Corrected typo introduced in last commit | Ray | |
| 2017-03-09 | Corrected issue with reserved words: near, far | Ray | |
| 2017-03-09 | Corrected bugs on RPI compilation | Ray | |
| 2017-03-05 | Work on timming functions... | raysan5 | |
| It seems Sleep() behaves weird on my computer, disabled by default returning to the busy wait loop... also re-implemented DrawFPS() to avoid frame blitting... | |||
| 2017-03-05 | Added some flags and functions to manage window | raysan5 | |
| - SetWindowPosition(int x, int y); - SetWindowMonitor(int monitor); | |||
| 2017-02-16 | Improved modules description -IN PROGRESS- | Ray | |
| Working in modules configuration flags... | |||
| 2017-02-11 | Reviewed fread() usage around the code | raysan5 | |
| 2017-02-05 | Added function SetWindowIcon() | raysan5 | |
| Only DESKTOP platforms (Windows, Linus, OSX) | |||
| 2017-01-29 | Updated raylib version to 1.7 | Ray | |
| Preparing for next version... still some work left... :P | |||
| 2017-01-28 | Remove unecessary spaces... | Ray | |
| 2017-01-28 | Implemented Wait() | Ray | |
| Now program is halted (OS signal call) for required amount of time every frame, so CPU usage drops to zero, instead of using a busy wait loop. | |||
| 2017-01-25 | Wait for events when window is minimized... | Ray | |
| ...instead of keep polling | |||
| 2017-01-15 | Code formatting | raysan5 | |
| 2017-01-14 | modified: core.c | AudioMorphology | |
| 2017-01-05 | added RPi touch interface | Richard R. Goodwin | |
| 2017-01-05 | modified: src/core.c | Richard R. Goodwin | |
| 2016-12-27 | Review some formatting and naming | raysan5 | |
| - Renamed WritePNG() to SavePNG() for consistency with other file loading functions - Renamed WriteBitmap() to SaveBMP() for consistency with other file loading functions - Redesigned SaveBMP() to use stb_image_write | |||
| 2016-12-25 | Added support for gamepads on PLATFORM_WEB | raysan5 | |
| Feature NOT TESTED yet... | |||
| 2016-12-25 | Review comments and formatting | raysan5 | |
| 2016-12-17 | Improving rRES custom format support -IN PROGRESS- | Ray | |
| Start removing old rRES functions. | |||
| 2016-12-15 | Merge pull request #206 from joeld42/jbd_bugfix | Ray | |
| Added SetupViewport so high-DPI fix applies to EndTextureMode | |||
| 2016-12-14 | Moved viewport code into SetupViewport so high-DPI fix can be applied to ↵ | Joel Davis | |
| EndTextureMode | |||
| 2016-12-05 | Corrected some warnings | Ray | |
| 2016-11-18 | Some code tweaks | raysan5 | |
| Correcting details that pop-up when testing the different platforms | |||
| 2016-11-17 | Corrected bug on Android | raysan5 | |
| 2016-11-17 | Some tweaks around | raysan5 | |
| 2016-11-16 | Reviewed modules comments | raysan5 | |
| 2016-11-02 | Improved gamepad support on Raspberry Pi | raysan5 | |
