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2017-11-22Avoid duplicate definition of feature macroAhmad Fatoum
Feature macros need to be defined before #including any headers, preferably through the build system, but this is good enough. Fixes a compile error on my fork's Travis CI.
2017-11-12Remove PLATFORM_ checks from raylib headerraysan5
Now header is truly multiplatform... Actually still a small pending check on XBOX gamepad controls that hopefully will be removed with next GLFW 3.3
2017-11-10Working on UWP supportRay San
Support Universal Windows Platform (UWP): - Windows 10 App - Windows Phone - Xbox One
2017-11-03Review Fade() functionalityRay San
2017-11-02Some code tweaks...Ray San
2017-10-30Review new build platform: FreeBSDRay
Corrected issue with RPI_CROSS_COMPILE
2017-10-02Renamed gif writting libraryRay San
2017-09-29Code tweaks and comments for AndroidRay San
2017-09-08Added new functionsraysan5
SetWindowTitle() GetExtension()
2017-08-04Review transforms to match OpenGL 1.1raysan5
2017-07-22Updated Vector math to new namingraysan5
2017-07-22Corrected GetMouseRay() and rlUnproject()raysan5
Now it works great with reviewed maths
2017-07-22Corrected bug on MatrixPerspective()raysan5
Some other tweaks...
2017-07-21Complete review of raymathraysan5
Now it should be coherent with OpenGL math standards
2017-07-21Moved some functions to raymathraysan5
Exposed some raymath useful functions to raylib API
2017-07-21MatrixPerspective() angle required in radiansraysan5
Consistent with similar functions in raymath
2017-07-19Working on PBR materials, renamed some dataraysan5
2017-07-17Manual integration of material-pbr into developRay
2017-07-02Incremented version number for referenceraysan5
2017-07-02Rename enum LogType names...raysan5
...to avoid possible conflicting symbols
2017-06-11Add define to have CLOCK_MONOTONIC work in c99Michael Vetter
If we compile with c99 without gnu extensions (gnu99) we need this define, to have CLOCK_MONOTONIC and similar macros available
2017-05-27Review gif recording (simplified)raysan5
2017-05-18Support Gif recordingRay
2017-05-11Added some useful functionsRay
2017-05-09Review functions descriptionsRay
2017-05-09Added comments to create transparent framebufferRay
Comments to create transparent framebuffer on RPI, when activate you see though full screen window the console below!
2017-05-08Lock cursor on first person cameraRay
2017-05-08Some defines tweaks for consistencyRay
2017-05-08Improved hi-res timer on Win32Ray
2017-05-08Comments reviewRay
2017-05-02Added function to set window minimum dimensions...victorfisac
useful when using FLAG_WINDOW_RESIZABLE.
2017-04-28Commented pointer lock on webRay
2017-04-21Make TraceLog() public to the APIRay
enum LogType could require some revision...
2017-04-16Make public TakeScreenshot() functionraysan5
2017-04-08Web: Support pointer lockRay
2017-03-29Added IsFileExtension()Ray
Replaced old GetExtension() function Make IsFileExtension() public to the API
2017-03-28Review Sleep() usage, return to busy-wait-loopRay
2017-03-25Working on configuration flagsRay
2017-03-24c99 fix, some linux housekeepingRDR8
2017-03-21core: configuration flagsRay
2017-03-20Review some commentsRay
2017-03-19Working on file header comments...raysan5
2017-03-14Remove Oculus support from coderaysan5
Moved to custom example, now raylib only supports simulated VR rendering. Oculus code was too device dependant... waiting for OpenXR.
2017-03-09Corrected naming issueraysan5
2017-03-09Corrected typo introduced in last commitRay
2017-03-09Corrected issue with reserved words: near, farRay
2017-03-09Corrected bugs on RPI compilationRay
2017-03-05Work on timming functions...raysan5
It seems Sleep() behaves weird on my computer, disabled by default returning to the busy wait loop... also re-implemented DrawFPS() to avoid frame blitting...
2017-03-05Added some flags and functions to manage windowraysan5
- SetWindowPosition(int x, int y); - SetWindowMonitor(int monitor);
2017-02-16Improved modules description -IN PROGRESS-Ray
Working in modules configuration flags...