| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-12-01 | fixes for switching full-screen and v-sync (#963) | MasterZean | |
| * fixes for switching full-screen and v-sync * requireVsync flag | |||
| 2019-12-01 | Minor comments tweak | Ray | |
| 2019-11-24 | Review key input queue PR #1012 | raysan5 | |
| Keeping original API | |||
| 2019-11-24 | add api FIFO based character input. (#1012) | Ushio | |
| * add api FIFO based character input. * rename input character functions * replace tab to space x4 #1012 | |||
| 2019-11-08 | [Core] Added ColorFromNormalized which is the reverse of ColorNormalize. (#1011) | ChrisDill | |
| 2019-10-25 | ClearDirectoryFiles(): Corrected issue #994 | Ray | |
| 2019-10-23 | ClearDirectoryFiles() corrected bug | Ray | |
| 2019-10-22 | ClearDirectoryFiles(): Corrected memory leak #991 | Ray | |
| 2019-10-21 | Corrected bug on no-extension | Ray | |
| 2019-10-17 | Remove trailing spaces | Ray | |
| 2019-10-11 | REDESIGNED: IsFileExtension() | Ray | |
| Now it accepts a ';' separated list of extensions, useful to check multiple extensions | |||
| 2019-09-15 | Review DecompressData() types, for consistency | raysan5 | |
| 2019-09-13 | Corect typo | Ray | |
| 2019-09-10 | ADDED: GetWindowPosition() | Ray | |
| 2019-09-09 | ADDED small compression API | Ray | |
| - ADDED: CompressData() - ADDED: DecompressData() | |||
| 2019-09-08 | REVIEW: GetFileName(): Security checks | Ray | |
| 2019-08-27 | Review latest PR | raysan5 | |
| 2019-08-27 | Add screen->world and world->screen functions for 2D; add extended camera2D ↵ | arvyy | |
| example (#947) | |||
| 2019-08-27 | Formatting tweak | raysan5 | |
| 2019-08-27 | Update version in case no config.h is being used | raysan5 | |
| 2019-08-27 | REMOVED: FLAG_SHOW_LOGO | raysan5 | |
| raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules. | |||
| 2019-08-26 | Expose scissor functionality | raysan5 | |
| 2019-08-21 | Review comment | raysan5 | |
| 2019-08-20 | Support mouse cursor on RPI native | raysan5 | |
| Reduced bunnymark limits | |||
| 2019-08-20 | RPI: Corrected issue when creating 3d projection view | raysan5 | |
| 2019-08-16 | PR formatting review | Ray | |
| 2019-08-16 | change Camera2D behavior (#945) | arvyy | |
| 2019-08-11 | REVIEW: GetDirectoryPath() and GetPrevDirectoryPath() | raysan5 | |
| 2019-08-11 | Small fix in GetMouseY (#940) | Wayde Reitsma | |
| 2019-08-07 | ADDED: DirectoryExists() | Ray | |
| ADDED: GetPrevDirectoryPath() | |||
| 2019-07-24 | Test Camera on Android | Ray | |
| It can break building on that platform... | |||
| 2019-07-22 | Solved issue #912 | Ray | |
| 2019-06-24 | Fix typo in comment (onlyl -> only) | Leandro Gabriel | |
| 2019-06-19 | Define some globals | Ray | |
| 2019-06-16 | RENAMED: LoadDefaultFont() -> LoadFontDefault() | Ray | |
| Renamed internal function for consistency with similar functions. | |||
| 2019-06-14 | Corrected issue with input threads (RPI) | Ray | |
| 2019-06-14 | Support new flag: FLAG_WINDOW_ALWAYS_RUN | Ray | |
| Do not stop update/draw on window minimized WARNING: SetConfigFlag() was reviewed to support int flags | |||
| 2019-06-10 | Add files via upload | DarkElvenAngel | |
| 2019-06-06 | Add VS2017.ANGLE Project | Mohamed Shazan | |
| 2019-05-22 | Rename function to follow javascript notation | Ray | |
| 2019-05-22 | Move emscripten web shell to src | Ray | |
| 2019-05-21 | Add config SUPPORT_SSH_KEYBOARD_RPI | Ray | |
| Allow to reconfigure stdin to read input keys, this process could lead to undesired effects. Use with care. Disabled by default. | |||
| 2019-05-20 | Reverted change that breaks mouse on web | Ray | |
| 2019-05-08 | Remove trail spaces | Ray | |
| 2019-05-07 | Add comment tweak | Ray | |
| 2019-05-03 | Some minor comments | Ray | |
| 2019-05-03 | Force HighDPI on macOS | Ray | |
| 2019-05-02 | Work on touch_as_mouse input -WIP- | Ray | |
| 2019-05-01 | Corrected issue with texture rendering | Ray | |
| Not sure if already corrected... | |||
| 2019-05-01 | WARNING: Support high DPI displays | Ray | |
| This change could break things. So, I created SUPPORT_HIGH_DPI flag to enable it (disabled by default). Basically, it detects HighDPI display and scales all drawing (and mouse input) appropiately to match the equivalent "standardDPI" screen size on highDPI. It uses screenScaling matrix to do that. This scaling comes with some undesired effects, like aliasing on default font text (keep in mind that font is pixel-perfect, not intended for any non-rounded scale factor). The only solution for this aliasing would be some AA postpro filter or implementing the highDPI scaling in a different way: rendering to a texture and scaling it with FILTER_BILINEAR, check `core_window_scale_letterbox.c` example for reference. Use at your own risk. | |||
