| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-01-19 | Corrected issue with types | raysan5 | |
| 2020-01-19 | Support custom memory allocators | raysan5 | |
| 2019-12-21 | Forcibly ensure .xm playback starts in the right place; fixes #1043. (#1045) | illegalinstruction | |
| 2019-05-29 | Fix jar_xm_reset | Wilhem Barbier | |
| 2019-05-23 | Move jar_xm_reset to jar_xm.h | Wilhem Barbier | |
| 2018-05-28 | fabsf() not working with TCC | Ray | |
| Replaced by fabs() that seem to work ok | |||
| 2018-04-02 | Fix value stored to 'num_channels' is never read | [email protected] | |
| 2018-02-26 | Fix two memory leaks in jar_xm.h | Ahmad Fatoum | |
| Found by LeakSanitizer in #494. | |||
| 2018-02-24 | jar_xm: Workaround for unaligned pointer accesses | Ahmad Fatoum | |
| jar_xm.h does some shady pointer casts leading to unaligned accesses and breaking strict aliasing. x86 has special circuitry for doing unaligned accesses, but on other architectures, it may trap and require kernel fix-up or crash outright. With this patch, one obstacle in porting raylib to the GameBoy Advance has been removed. Go for it ;-) To avoid having to rewrite that `mempool' code, insert padding before structs and instruct the compiler (GCC, most importantly), to be gentle when optimizing. This fixes #490 (Unless we got ourselves 256-bit pointers, if so, hello future!) | |||
| 2017-07-08 | Corected some issues with jar_xm | raysan5 | |
| Problems when compiling with VS2015 Probably DEBUG(...) macro is not the best naming... | |||
| 2016-08-01 | Complete review of audio system | raysan5 | |
| Still some work left... | |||
| 2016-07-29 | Corrected some issues to compile with MSC | raysan5 | |
| 2016-06-06 | Reorganize external libraries - BREAKING CHANGE - | Ray | |
| Moved all external libraries used by raylib to external folder inside raylib src. Makefile has already been update and also the different includes in raylib modules. | |||
