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2020-12-02Update CMakeLists.txtRay
2020-12-01Update CMakeLists.txtRay
2020-11-30Updated GLFW to latest 3.4 (github master - 16Nov2020)Ray
WARNING: Some CMake files not changed WARNING: glfw_native.h contains custom changes
2020-11-21Reverted to previous working version #1434Ray
2020-11-20REPLACED: rgif.h by msf_gif.hRay
The improvement in performance is considerable!
2020-11-17Update to latest tiniobjloaderRay
WARNING: OBJ loading is broken at this point...
2020-11-15Updated tinyobjloaderraysan5
2020-11-15Update tinyobj_loader_c.hraysan5
2020-11-15Update tinyobj_loader_c.hraysan5
2020-11-15Updated stb_image v2.26 and stb_image_write v1.15raysan5
2020-11-15Update cgltf.hraysan5
v1.8
2020-11-15Update audio libraries #1423raysan5
miniaudio -> v0.10.25 dr_wav -> v0.12.14 dr_mp3 -> v0.6.19 dr_flac -> v0.12.22
2020-10-10Updated miniaudio #1402raysan5
2020-10-08allow for multiple materials in obj files (#1408)chriscamacho
* allow for multiple materials in obj files also fix obj_loader hash map issues * minor fix for warning Co-authored-by: codifies <[email protected]>
2020-09-26Added new GIF recording library (not used yet)raysan5
2020-09-19Updated joystick mappings with latest version of gamecontrollerdb (executed ↵coderoth
GenerateMappings.cmake), so that raylib can identify more joysticks (#1381)
2020-09-13Update cgltf library to v1.7Ray
2020-08-30Update miniaudio to version 0.10.18raysan5
2020-07-14Update miniaudio to v0.10.14raysan5
2020-07-13Updated miniaudio to v0.10.13, fixes emscripten compilation error (#1306)Random
2020-07-10Update miniaudio to v0.10.12, solves #1288raysan5
2020-05-23Update dr_wav.hraysan5
2020-04-07Delete .gitignoreraysan5
2020-04-07Review Android pieplineraysan5
- Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain - Removed external lib native_app_glue, provided by AndroidNDK
2020-04-07Remove ANGLE projectraysan5
Actually, project just adds 50MB of ANGLE libraries not related to raylib. Also reviewed UWP project to consume ANGLE from the NuGet package.
2020-02-19Update miniaudio.hRay
2020-02-17Comment fprintf() callsRay
2020-02-13Update miniaudio.hRay
2020-02-10[raudio] Update to latest miniaudio 0.10raysan5
2020-02-06Update GLFW to latest masterRay
2020-02-06Update external librariesRay
2020-02-04Update to miniaudio 0.10 (#1092)David Reid
* Update to miniaudio 0.10 This replaces the old ma_pcm_converter with ma_data_converter. At this time of this commit, miniaudio 0.10 is still in the testing phase. To make it easier to update miniaudio.h during this period, I've temporarily moved the @raysan5 Win32 customizations to raudio.c because there may be quite a few updates to miniaudio.h during this time. * Use miniaudio's built-in volume control.
2020-01-28Some tweaksRay
2020-01-22Update cgltf.hRay
2020-01-19Support custom allocatorraysan5
2020-01-19Corrected issue with typesraysan5
2020-01-19Review module to fit raylib conventionsraysan5
Support custom allocators
2020-01-19Support custom memory allocatorsraysan5
2020-01-15Commented unnecessary printf()/puts() callsRay
2019-12-21Forcibly ensure .xm playback starts in the right place; fixes #1043. (#1045)illegalinstruction
2019-12-05external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS}Ahmad Fatoum
We were doing this before, but it was deleted during the last GLFW update. Readd it to fix the associated macOS CI failure. Fixes: ea5cd42e6 ("Update GLFW to version 3.4")
2019-12-01Update GLFW to version 3.4Ray
2019-11-25Update miniaudio.h to v0.9.8Ray
2019-10-19Update external librariesraysan5
2019-09-13Review possible memory leak with my_strndup()Ray
2019-09-08Revert "Update tinyobj_loader_c.h"Ray
This reverts commit 53b32f1c209051e87871c4cdd2e09828d8ac407e.
2019-09-05Update tinyobj_loader_c.hRay
2019-08-24Update miniaudio.hRay
2019-08-08Corrected small issue on miniaudioraysan5
ONly Neon processors
2019-08-07Update external librariesRay