| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-06-22 | Fix missing fclose in tinyobj loader (#1842) | Guillaume DEVOILLE | |
| Missing fclose in tinyobj loader. | |||
| 2021-06-08 | Update GLFW to latest version #1817 | Ray | |
| 2021-04-27 | Disable raylib code | Ray | |
| 2021-04-14 | Update external libraries | Ray | |
| 2021-04-06 | added import in order for alloca to work on macos (#1710) | Saikyun | |
| 2021-04-06 | Update miniaudio.h | Ray | |
| 2021-04-05 | Update to the xm player routine and support functionalities (#1701) | m4ntr0n1c | |
| * Update jar_xm.h Major bug fixes and refactoring * Update jar_xm.h update to version 0.31 | |||
| 2021-03-28 | REVIEWED: tinyobjloader #1568 | raysan5 | |
| 2021-03-21 | Reverting align change #1658 | Ray | |
| 2021-03-20 | Fixed possible issue with memory alignment #1658 | Ray | |
| 2021-03-12 | Minor tweak to avoid warning | Ray | |
| 2021-03-09 | Update miniaudio.h | Ray | |
| 2021-02-14 | [raudio] Fix load and unload issues with Music (#1588) | Chris | |
| * Add MUSIC_AUDIO_NONE to MusicContextType and format fixes - Useful to check the context type to see if the format is recognized. Defaulting to wav causes issues where formats are assumed to be wav. * Fix memory issues with LoadMusicStream and UnloadMusicStream - Set ctxType and ctxData even if the format fails to load. - Set ctxData to NULL if it fails and check for null inside UnloadMusicStream. - Change RL_MALLOC when loading formats to RL_CALLOC to prevent undefined behavior. - Add NULL check when unloading xm file. | |||
| 2021-02-05 | Update miniaudio to v0.10.32 #1562 | raysan5 | |
| 2021-01-12 | Update miniaudio to v0.10.30 #1518 | Ray | |
| 2021-01-12 | REDESIGN: Compresion API | Ray | |
| Now it compresses/decompresses valid DEFLATE streams instead of zlib streams. It uses the minimal and efficient libraries: sdefl/sinfl. | |||
| 2021-01-02 | Update mappings.h in glfw using GenerateMappings.cmake (#1505) | Chris | |
| 2020-12-02 | Update CMakeLists.txt | Ray | |
| 2020-12-01 | Update CMakeLists.txt | Ray | |
| 2020-11-30 | Updated GLFW to latest 3.4 (github master - 16Nov2020) | Ray | |
| WARNING: Some CMake files not changed WARNING: glfw_native.h contains custom changes | |||
| 2020-11-21 | Reverted to previous working version #1434 | Ray | |
| 2020-11-20 | REPLACED: rgif.h by msf_gif.h | Ray | |
| The improvement in performance is considerable! | |||
| 2020-11-17 | Update to latest tiniobjloader | Ray | |
| WARNING: OBJ loading is broken at this point... | |||
| 2020-11-15 | Updated tinyobjloader | raysan5 | |
| 2020-11-15 | Update tinyobj_loader_c.h | raysan5 | |
| 2020-11-15 | Update tinyobj_loader_c.h | raysan5 | |
| 2020-11-15 | Updated stb_image v2.26 and stb_image_write v1.15 | raysan5 | |
| 2020-11-15 | Update cgltf.h | raysan5 | |
| v1.8 | |||
| 2020-11-15 | Update audio libraries #1423 | raysan5 | |
| miniaudio -> v0.10.25 dr_wav -> v0.12.14 dr_mp3 -> v0.6.19 dr_flac -> v0.12.22 | |||
| 2020-10-10 | Updated miniaudio #1402 | raysan5 | |
| 2020-10-08 | allow for multiple materials in obj files (#1408) | chriscamacho | |
| * allow for multiple materials in obj files also fix obj_loader hash map issues * minor fix for warning Co-authored-by: codifies <[email protected]> | |||
| 2020-09-26 | Added new GIF recording library (not used yet) | raysan5 | |
| 2020-09-19 | Updated joystick mappings with latest version of gamecontrollerdb (executed ↵ | coderoth | |
| GenerateMappings.cmake), so that raylib can identify more joysticks (#1381) | |||
| 2020-09-13 | Update cgltf library to v1.7 | Ray | |
| 2020-08-30 | Update miniaudio to version 0.10.18 | raysan5 | |
| 2020-07-14 | Update miniaudio to v0.10.14 | raysan5 | |
| 2020-07-13 | Updated miniaudio to v0.10.13, fixes emscripten compilation error (#1306) | Random | |
| 2020-07-10 | Update miniaudio to v0.10.12, solves #1288 | raysan5 | |
| 2020-05-23 | Update dr_wav.h | raysan5 | |
| 2020-04-07 | Delete .gitignore | raysan5 | |
| 2020-04-07 | Review Android piepline | raysan5 | |
| - Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain - Removed external lib native_app_glue, provided by AndroidNDK | |||
| 2020-04-07 | Remove ANGLE project | raysan5 | |
| Actually, project just adds 50MB of ANGLE libraries not related to raylib. Also reviewed UWP project to consume ANGLE from the NuGet package. | |||
| 2020-02-19 | Update miniaudio.h | Ray | |
| 2020-02-17 | Comment fprintf() calls | Ray | |
| 2020-02-13 | Update miniaudio.h | Ray | |
| 2020-02-10 | [raudio] Update to latest miniaudio 0.10 | raysan5 | |
| 2020-02-06 | Update GLFW to latest master | Ray | |
| 2020-02-06 | Update external libraries | Ray | |
| 2020-02-04 | Update to miniaudio 0.10 (#1092) | David Reid | |
| * Update to miniaudio 0.10 This replaces the old ma_pcm_converter with ma_data_converter. At this time of this commit, miniaudio 0.10 is still in the testing phase. To make it easier to update miniaudio.h during this period, I've temporarily moved the @raysan5 Win32 customizations to raudio.c because there may be quite a few updates to miniaudio.h during this time. * Use miniaudio's built-in volume control. | |||
| 2020-01-28 | Some tweaks | Ray | |
