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2023-10-29ADDED: Pseudo-random numbers generator!Ray
2023-10-29Fix compressed DDS texture loading issues (#3483)JaanDev
2023-10-27Update tinyobj_loader_c.h (#3474)SuperUserNameMan
temporary quickfix for issue #3473
2023-10-27Update miniaudio to latest dev #3471Ray
2023-10-26Updated to miniaudio v0.11.19 #3448Ray
2023-10-22Revert "REVIEWED: sinfl, fix #3349"Ray
This reverts commit c4fb6c8517d8480afffafdff81155dd35a600f73.
2023-10-22Revert "Update sinfl.h"Ray
This reverts commit da9bc564d2534ac447b0a22761e38ed2fd3e717b.
2023-10-22Update sinfl.hRay
2023-10-22REVIEWED: sinfl, fix #3349Ray
2023-10-13Ported to stb_image_resize2.h (#3403)Babak
2023-09-22EXTERNAL: msf_gif.h, reviewed some warningsRay
2023-09-21Update miniaudio v0.11.16 --> v0.11.18Ray
2023-09-02Added rudimentary SVG support. (#2738)bXi
* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize. * Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly. * Added actual correct example file. * Reviewed the code to keep the raylib coding conventions in mind. Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG. Renamed LoadImageSvgWithSize() to LoadImageSvg(). Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work. * Fixed typo. --------- Co-authored-by: Ray <[email protected]>
2023-08-04Fix material loading #3126Ray
2023-07-12Update external sdefl and sinflRay
2023-07-12Revert "UPDATED: `sdefl` and `sinfl` compression libraries"Ray
This reverts commit e190b7eee9199b681a8c50fb69f2fce07e92c7af.
2023-06-30UPDATED: `sdefl` and `sinfl` compression librariesRay
2023-06-05Addition of support for vox files in version 200. (#3097)Le Juez Victor
2023-05-30UPDATED: `sdefl` and `sinfl` DEFLATE compression librariesRay
2023-05-17UPDATE: miniaudio v0.11.12 --> v0.11.16Ray
2023-05-10Update cgltf.hRay
2023-05-08Remove trailing spacesRay
2023-03-22Update rl_gputex.hRay
2023-03-19Add const qualifier to char * path argument in qoaplay_open() (#2972)Webfra
* Add const qualifier to char * path argument in qoa_open() * Remove unnecessary cast
2023-03-13Update miniaudio.hRay
2023-03-06Replace TABS by 4 spacesRay
2023-03-06Remove trailing spacesRay
2023-03-06ADDED: QOA music streaming (with auxiliar lib)Ray
Some format tweaks
2023-03-05Update qoa.hRay
2023-02-12Update qoa.hRay
2023-02-12Update rl_gputex.hRay
2023-02-04ADDED: QOA audio format support -WIP-Ray
2023-02-03Update qoi.hRay
2023-02-01Update external librariesRay
Switch to official `stb_vorbis.c` instead of using an outdated fork
2023-01-10OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840)Go Watanabe
* OpenGLES 2.0 support on PLATFORM_DESKTOP * exmples raylib_opengl_interop desktop GLES2 support * rename gles2.h -> glad_gles2.h
2022-10-24Update to latest miniaudio (dev)Ray
2022-10-12Fix & Simplify .vox signature check (#2752)CrezyDud
and make version check be only 150 not over 150
2022-09-30minor tweaksRay
2022-09-30fix issue #2728 (#2731)Random
* fix issue #2728 * updated gamecontrollerdb: fixes GLFW warning due to invalid entry
2022-09-29Update gamepad mappings with latest gamecontrollerdb, fix #2725Ray
2022-09-18[rlgl] Check for extensions before enabling them (#2706)Nikolas
* [rlgl] Check for extensions before enabling them * Shift to glad on macOS * #undef CORE_OPENGL_33 * Remove version hack and fix ASTC compression assumption * Remove loader from glad * Use GLAD_MALLOC/FREE instead of malloc/free * More explicit extension checking
2022-09-17Move compressed textures loading to a separate self-contained libraryRay
2022-09-17ADDED: `GenImagePerlinNoise()`Ray
2022-08-28Reviewed GLFW compilation requirements on Linux: `_GNU_SOURCE`Ray
Reasons to NOT define `_GNU_SOURCE`: - access to lots of nonstandard GNU/Linux extension functions - access to traditional functions which were omitted from the POSIX standard (often for good reason, such as being replaced with better alternatives, or being tied to particular legacy implementations) - access to low-level functions that cannot be portable, but that you sometimes need for implementing system utilities like mount, ifconfig, etc. - broken behavior for lots of POSIX-specified functions, where the GNU folks disagreed with the standards committee on how the functions should behave and decided to do their own thing.
2022-08-28Reviewed GLFW issue with `ppoll()` functionRay
2022-08-28Update posix_poll.cRay
2022-08-28WARNING: UPDATED GLFW to latest master branch!Ray
WARNING: This could be a BREAKING CHANGE for some platforms! I'm afraid something could be wrong on `rglfw.c` module. To be able to compile on Windows I had to modify `glfw/src/platform.c` line 74. I couldn't manage to compile without that change, help is welcome!
2022-08-26REVIEWED: Support M3D file loading #2648Ray
2022-08-21Win32: resolve some symbols re-definition of windows.h in glfw3native.h (#2643)Daijiro Fukuda
* Win32: resolve some symbols re-definition of windows.h in glfw3native.h This reflects GLFW's fix: https://github.com/glfw/glfw/issues/1348 This enables to build with a external GLFW containing the following fix: * https://github.com/glfw/glfw/commit/05f6c13d119ea2662c97527d2421fb4cffd3dbfc Currently, glfw3native.h of the internal GLFW is customized at https://github.com/raysan5/raylib/commit/2feea87b616292b5bce4454a42c2d048f1cce7d8 This fix is compatible with the current customized glfw3native.h. This fix enables us to update it to the latest and remove the customization. * Win32: remove unneeded typedef
2022-08-20ADDED: Support M3D model file format (meshes and materials) #2648Ray