| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-03 | Update link address for miniaudio | raysan5 | |
| 2021-06-30 | Remove trailing spaces | raysan5 | |
| 2021-06-28 | WARNING: BREAKING: Functions renamed for consistency | Ray | |
| RENAMED: GetTextureData() -> LoadImageFromTexture() RENAMED: GetScreenData() -> LoadImageFromScreen() | |||
| 2021-06-26 | REVIEWED: Enum values descriptions | raysan5 | |
| 2021-06-26 | WARNING: REMOVED: Some deprecated function names mapping | raysan5 | |
| Some functions/values have been deprecated for long time but some mapping was kept for convenience. Some of those mappings have been removed... | |||
| 2021-06-25 | REVIEWED: LoadShader() and default locations | Ray | |
| Reviewed locations descriptions | |||
| 2021-06-23 | WARNING: BREAKING: Functions renamed! | Ray | |
| RENAMED: GetCodepoints() -> LoadCodepoints(), now codepoint array data is loaded dynamically instead of reusing a limited static buffer. ADDED: UnloadCodepoints() to safely free loaded codepoints RENAMED: GetNextCodepoint() -> GetCodepoint() | |||
| 2021-06-22 | Review and un-expose InitTimer() | Ray | |
| Actually it's not required for SUPPORT_CUSTOM_FRAME_CONTROL | |||
| 2021-06-22 | Formatting review | Ray | |
| 2021-06-21 | core: added `GetMouseDelta()` (#1832) | Adrian Guerrero Vera | |
| * core: added `GetMouseDelta()` Thanks to previousPosition added by raysan it is now possible to create the GetMouseDelta() function. Returns a Vector2 with the difference between the current and previous position of the mouse in a frame. Useful for creating camera scrolling, among others. * Added changes noted by raysan | |||
| 2021-06-17 | RENAMED: `SwapBuffers()` -> `SwapScreenBuffer()` | Ray | |
| Avoid possible symbol collisions | |||
| 2021-06-17 | WARNING: Exposed `SUPPORT_CUSTOM_FRAME_CONTROL` #1729 | Ray | |
| 2021-06-17 | RENAMED: MeshTangents() -> GenMeshTangents() | Ray | |
| RENAMED: MeshBinormals() -> GenMeshBinormals() | |||
| 2021-06-10 | Review code formatting | Ray | |
| 2021-06-10 | Review some comments | Ray | |
| 2021-06-10 | Reviewed functions description | Ray | |
| Replaced: Returns -> Get | |||
| 2021-06-10 | Reviewed Input variables and comments | Ray | |
| 2021-06-10 | Corrected bug on enum | Ray | |
| 2021-06-10 | Added some enum comments | Ray | |
| 2021-06-05 | Minor format tweaks | raysan5 | |
| 2021-06-03 | WARNING: BREAKING: Consistency renamings | Ray | |
| RENAMED: InitAudioStream() -> LoadAudioStream() RENAMED: CloseAudioStream() -> UnloadAudioStream() | |||
| 2021-06-03 | Better collisions (#1803) | Crydsch | |
| * review collisions ray-box and ray-sphere * Applied raysan's refactor Improved GetRayCollisionBox * Replace GetRayCollisionGround with GetCollisionQuad * Update example core_3d_picking * Update example models_loading * Fixed issues after merge * remove debug stuff Co-authored-by: Cry dsch <[email protected]> | |||
| 2021-06-01 | Update docs for supported blend modes (#1801) | Marco G. Maia | |
| 2021-05-31 | RENAMED: enum Gestures -> Gesture | Ray | |
| Consistency tweak | |||
| 2021-05-31 | WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781 | Ray | |
| - RENAMED: RayHitInfo to RayCollision - RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP- | |||
| 2021-05-30 | REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796 | Ray | |
| 2021-05-29 | Review some comments | Ray | |
| 2021-05-25 | Review raylib structs comments | Ray | |
| 2021-05-25 | Remove line break in DrawTextRecEx() | Ray | |
| 2021-05-22 | Some code tweaks for consistency | Ray | |
| 2021-05-22 | Minor comments tweaks | Ray | |
| 2021-05-21 | Update version to 3.8-dev to note breaking changes | raysan5 | |
| Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore... | |||
| 2021-05-20 | WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying() | Ray | |
| 2021-05-20 | WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox() | Ray | |
| Renamed for consistency with other function in raylib. | |||
| 2021-05-20 | Comment minor tweak | Ray | |
| 2021-05-11 | Reviewed latest PR | Ray | |
| REMOVED: DrawBillboardEx() | |||
| 2021-05-11 | Redesigned billboards - added rotation/pro functions (#1759) | nobytesgiven | |
| * Redesigned billboards - added rotation/pro functions * updated parameters Co-authored-by: nobytesgiven <[email protected]> | |||
| 2021-05-10 | Add RenderPolyLinesEx routine (#1758) | Lambert Wang | |
| Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-05-08 | Added support for additional mouse buttons (#1753) | Lambert Wang | |
| * Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-05-04 | Expose RAYLIB_VERSION in raylib.h #1747 | Ray | |
| 2021-05-03 | Comment tweak | Ray | |
| 2021-04-27 | Fixed definition of UNCOMPRESSED_R8G8B8A8 (#1740) | Rabia Alhaffar | |
| 2021-04-26 | REMOVED: GenMeshDefault() | Ray | |
| 2021-04-23 | Update raylib.h | Ray | |
| 2021-04-22 | Remove trail spaces | Ray | |
| 2021-04-21 | Reviewed file comments | Ray | |
| 2021-04-20 | ADDED: UpdateMeshBuffer() | Ray | |
| 2021-04-06 | REDESIGNED: Vr stereo mode | Ray | |
| 2021-04-06 | Reviewed Vr stereo | Ray | |
| 2021-04-06 | REDESIGNED: Vr stereo rendering | Ray | |
