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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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raylib.h
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Author
2017-02-06
Added audio function: SetMasterVolume()
Ray
2017-02-05
Added function SetWindowIcon()
raysan5
2017-02-05
Refactor SpriteFont struct
raysan5
2017-01-29
Updated raylib version to 1.7
Ray
2017-01-28
Remove unecessary spaces...
Ray
2017-01-28
Implemented Wait()
Ray
2017-01-27
Move lighting system out of raylib
Ray
2017-01-15
Added LoadText() function
raysan5
2017-01-05
Lattest PR review
raysan5
2017-01-02
Added RaycastMesh function and example test case
Joel Davis
2016-12-31
Added RaycastGround and ray picking example
Joel Davis
2016-12-27
rRES raylib resources custom file format support
raysan5
2016-12-25
Review comments and formatting
raysan5
2016-12-22
Change UpdateSound() to accept const void *
Saggi Mizrahi
2016-12-17
Improving rRES custom format support -IN PROGRESS-
Ray
2016-11-25
Update Lua naming
Ray
2016-11-22
Corrected bug on GenTextureMipmaps()
Ray
2016-11-17
Some tweaks around
raysan5
2016-11-16
Reviewed modules comments
raysan5
2016-11-15
Removed byte typedef
raysan5
2016-11-13
Improved text measurement
Ray
2016-11-03
Raspberry Pi custom gamepad axis
raysan5
2016-11-02
Improved gamepad support on Raspberry Pi
raysan5
2016-11-01
Improved gamepad support
raysan5
2016-10-31
Improve SpriteFont support
raysan5
2016-10-29
Support textures filtering
raysan5
2016-10-27
Review gamepad inputs
raysan5
2016-10-18
Improved Android support
Ray
2016-10-17
Some work on multiple inputs...
raysan5
2016-10-17
Corrected some warnings
Ray
2016-10-14
Improved gamepad system
Ray
2016-10-14
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
Ray
2016-10-14
Working on better gamepad support
Ray
2016-10-12
Added new wave functions to lua binding
raysan5
2016-10-10
Review UpdateVrTracking() and rlglLoadRenderTexture()
raysan5
2016-10-09
Added simulated head-tracking on VR simulator
Ray
2016-10-09
Corrected old issue with mouse buttons on web
Ray
2016-10-05
Added flag to allow resizable window
Ray
2016-10-03
Removed function: ResolveCollisionCubicmap()
raysan5
2016-09-26
Working on camera system...
raysan5
2016-09-25
Improving camera system -IN PROGRESS-
raysan5
2016-09-08
Working on new audio functions...
Ray
2016-09-08
Added new audio functions -IN PROGRESS-
Ray
2016-09-05
Redesigned lighting shader system
raysan5
2016-09-05
Added function: ImageAlphaMask()
Ray
2016-08-29
Added function: UpdateSound()
raysan5
2016-08-25
Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions
Wilhem Barbier
2016-08-16
Removed useless spacing
raysan5
2016-08-15
Review Wave struct
raysan5
2016-08-13
Support shared/dynamic raylib compilation
raysan5
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