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2022-08-28Update rglfw.cRay
2022-08-28WARNING: UPDATED GLFW to latest master branch!Ray
WARNING: This could be a BREAKING CHANGE for some platforms! I'm afraid something could be wrong on `rglfw.c` module. To be able to compile on Windows I had to modify `glfw/src/platform.c` line 74. I couldn't manage to compile without that change, help is welcome!
2022-07-23fixed build for cygwin (#2588)Julianiolo
2021-12-31Update year to 2022raysan5
2021-11-01Review commentsRay
2021-10-13Reviewed some TODORay
2021-01-02Update year to 2021raysan5
2020-01-05Update year to 2020raysan5
2019-10-17Remove trailing spacesRay
2019-08-03Replace tabs with spaces and update year of copyright notices (#927)Leandro Gabriel
* Update year of copyright notices * Fix mistake in comment * Fix typo ("algorythms") * Replace tabs with spaces * Remove trailing whitespace and fix mistake in comment * Fix ExportImageAsCode missing comment rectangle corner * Replace tab with spaces * Replace tabs with spaces
2019-04-07Happy new year 2019ChillerDragon
2019-01-08Added required define on TCC compilerRay
2018-07-29Prevent GLFW changing working dir to 'Resources'Pablo Marcos Oltra
2018-06-23Added support DragonFly os from BSD family[email protected]
2017-12-24Some formatting tweaksraysan5
2017-12-23Added next bsd osMartinfx
2017-12-09Added Wayland supportraysan5
Updated to latest GLFW library and working on Wayland support, still looking how to implement it on raylib because it just exposes PLATFORM_DESKTOP and defaults to X11 windowing system on Linux...
2017-12-05Removed OpenAL Soft dependency on buildingRay San
OpenAL Soft backend is still available in audio module, I'm thinking if exposing it for building in some way or just left it there for advance users to switch to it manually in case of necessity...
2017-11-29Added glfw support for FreeBSDMartinfx
2017-11-22Fix macOS build of new rglfw.c approachAhmad Fatoum
There have been two problems: * GLFW itself was compiled with the definitions for compiling _against_ GLFW (fixed by removing requirement for external glfw) * rglfw.c was being compiled as C code, although it includes Objective C files. This _might_ break the Windows build, needs to be checked. Fixes #391, but as noted I'd prefer though a separate source directory and build script for GLFW.
2017-11-16Reviewed file commentsRay San
2017-11-13Added desktop platform check...Ray
...to define proper values
2017-11-13Added GLFW sources to raylibRay San
Compiling GLFW library with raylib avoids external dependencies, this way we solve version problems in some platforms