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strdup() is not a C99 function (it's POSIX), not available in emscripten
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On OpenGL ES it was set to use GL_CLAMP_TO_EDGE wrap mode for textures.
On LoadOBJ() texture coordinates were wrongly Y-flipped
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[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
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- Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING
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Useful to enable additive blend mode for particles
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Requires raymath as standalone and GLEW
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...shader loading security check
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Shader functionality owns to rlgl, not core module
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Now it supports multiple maps one next to the other
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Corrected issues with textures loading
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Corrected shader version depending on OGL version
Corrected bug in gestures module
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Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
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- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
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Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
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Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
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Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
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Shader system has been completely redesigned
Added support for multiple texture color modes
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Custom shaders for models
Postprocessig on FBO (in progress)
Some useless spaces removed
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Also, added support for normals on models
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Added first version of OS X compilation support
Some conflicts manually resolved...
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Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
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[models] Added DrawQuad()
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Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
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This reverts commit 29d8b48503f3064cdc1f3a87c01b4264e716a220.
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
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View CHANGELOG for description on small fixes and add-ons
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This is a huge update. Check CHANGELOG for details
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No-parameters functions use the prototype style FunctionName(void);
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