| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-03-27 | Review TRACELOG() categories | raysan5 | |
| 2020-03-27 | [rlgl] Review TRACELOG() messages, categorized | raysan5 | |
| 2020-03-25 | Remove trail spaces | raysan5 | |
| 2020-03-17 | Replace external libraries custom allocators by raylib ones #1074 | raysan5 | |
| NOTE: Two libraries still use custom allocators: glfw and stb_vorbis | |||
| 2020-03-04 | ADDED: LoadFileText() and SaveFileText() | Ray | |
| Improved file access checks | |||
| 2020-02-28 | Replaced fabs() by fabsf() when required | Ray | |
| 2020-02-28 | `LoadText()` tweak (#1113) | brankoku | |
| Guarantee string is zero-terminated | |||
| 2020-02-28 | REVIEWED: LoadText() | Ray | |
| 2020-02-27 | Remove trail spaces and some tweaks | Ray | |
| 2020-02-27 | LoadText(): Added comment | Ray | |
| 2020-02-26 | Security check | Ray | |
| 2020-02-26 | Reviewed example | Ray | |
| 2020-02-26 | Remove TraceLog() dependency on standalone mode | Ray | |
| 2020-02-24 | [rlgl] LoadText() variable scope improvement | Ray | |
| 2020-02-04 | Added func used in comments | Ray | |
| 2020-02-04 | Review libc dependencies and remove when possible | Ray | |
| Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions: - stdlib.h: primary dependency is for malloc() and free() - stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI? - string.h: just around 8 functions required - math.h: just around 8 functions required - others: 1-2 functions required for some other headers | |||
| 2020-02-03 | Review issue with RLGL TraceLog() | Ray | |
| 2020-02-03 | Remove all trail spaces | Ray | |
| 2020-02-03 | Update rlgl.h | Ray | |
| 2020-02-03 | Replace TraceLog() function by TRACELOG macro | Ray | |
| Added SUPPORT_TRACELOG_DEBUG config | |||
| 2020-02-03 | Develop branch integration (#1091) | Ray | |
| * [core] REDESIGNED: Implement global context * [rlgl] REDESIGNED: Implement global context * Reviewed globals for Android * Review Android globals usage * Update Android globals * Bump raylib version to 3.0 !!! * [raudio] REDESIGNED: Implement global context * [raudio] Reorder functions * [core] Tweaks on descriptions * Issues with SUPPORT_MOUSE_GESTURES * [camera] Use global context * REDESIGN: Move shapes drawing texture/rec to RLGL context * Review some issues on standalone mode * Update to use global context * [GAME] Upload RE-PAIR game from GGJ2020 -WIP- * Update game: RE-PAIR * [utils] TRACELOG macros proposal * Update config.h | |||
| 2020-01-28 | Tweak to avoid compilation warning | Ray | |
| 2020-01-24 | Allow MAX_BATCH_BUFFERING config at compile time | Ray | |
| 2020-01-24 | Addressed issue #1051 | Ray | |
| Allow frustrum culling near/far distance configuration at compile time. | |||
| 2020-01-19 | Review custom allocators | raysan5 | |
| 2020-01-19 | Review functions modifiers | raysan5 | |
| 2020-01-08 | Comments review | Ray | |
| 2020-01-08 | Reviewed some comments | Ray | |
| 2020-01-05 | Update year to 2020 | raysan5 | |
| 2019-12-29 | GenTextureCubemap(): renamed parameter | raysan5 | |
| 2019-12-11 | Corrected bug on rlReadTexturePixels() | Ray | |
| 2019-12-11 | Read texture data as RGBA from FBO on GLES 2.0 | Ray | |
| 2019-12-04 | Corrected issue #1027 | raysan5 | |
| 2019-11-25 | Support rlPushMatrix() and rlPopMatrix() on mesh drawing | Ray | |
| 2019-11-11 | [rlgl] Create function `rlUpdateMeshAt` (#1010) | brankoku | |
| * [rlgl] Create function `rlUpdateMeshAt` * [rlgl] Update function `rlUpdateMeshAt` | |||
| 2019-11-06 | rlUpdateMesh now supports updating indices (#1009) | brankoku | |
| 2019-11-04 | REVIEW: rlLoadTexture() | raysan5 | |
| Corrected bug when loading a RenderTexture texture passing NULL data. | |||
| 2019-10-29 | Review formatting for PR #1004 | Ray | |
| 2019-10-29 | fix various problems, thanks CppCheck :) (#1005) | João Coelho | |
| * explained a bit more the core_window_letterbox example * fixed a few 'ups' moments that could lead to mild head pain and time loss | |||
| 2019-10-27 | added GetMatrixProjection fixed issue with GL11 where model matrix was ↵ | chriscamacho | |
| identity (#999) | |||
| 2019-10-17 | Remove trailing spaces | Ray | |
| 2019-09-25 | Convert default shader to const strings | Ray | |
| 2019-09-25 | Const corectness for LoadShaderCode (#977) | Catalin Moldovan | |
| * Const corectness for LoadShaderCode * Added const for standalone variant as well. | |||
| 2019-09-22 | Review PR and comments | Ray | |
| 2019-09-13 | fixed some memory leaks, still issue with material index allocation leaking ↵ | chriscamacho | |
| 4 bytes (possibly double allocation) (#964) | |||
| 2019-08-27 | Formatting tweak | raysan5 | |
| 2019-08-27 | Review all RL_CALLOC() calls | raysan5 | |
| All data should be properly initialized by now | |||
| 2019-08-26 | Expose scissor functionality | raysan5 | |
| 2019-08-20 | Review OpenGL ES 2.0 extensions check | raysan5 | |
| 2019-08-12 | Corrected issue on compressed textures data size | raysan5 | |
