| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-06-30 | Remove trailing spaces | raysan5 | |
| 2021-06-26 | Minor tweaks | raysan5 | |
| 2021-06-26 | WARNING: REMOVED: Some deprecated function names mapping | raysan5 | |
| Some functions/values have been deprecated for long time but some mapping was kept for convenience. Some of those mappings have been removed... | |||
| 2021-06-24 | Update text.c | Ray | |
| 2021-06-23 | WARNING: BREAKING: Functions renamed! | Ray | |
| RENAMED: GetCodepoints() -> LoadCodepoints(), now codepoint array data is loaded dynamically instead of reusing a limited static buffer. ADDED: UnloadCodepoints() to safely free loaded codepoints RENAMED: GetNextCodepoint() -> GetCodepoint() | |||
| 2021-06-22 | Formatting review | Ray | |
| 2021-06-22 | Fix DrawTextRec (#1843) | Diesirae | |
| * fix text wrapping * fix indent * fix indent * fix indent * fix DrawTextRec | |||
| 2021-06-13 | Remove trail spaces | Ray | |
| 2021-06-10 | Review code formatting | Ray | |
| 2021-06-10 | Reviewed functions description | Ray | |
| Replaced: Returns -> Get | |||
| 2021-06-05 | Minor format tweaks | raysan5 | |
| 2021-05-30 | Some code tweaks | Ray | |
| 2021-05-22 | Some code tweaks for consistency | Ray | |
| 2021-05-03 | Security check in case of not valid font | Ray | |
| 2021-04-16 | Minor tweaks | Ray | |
| 2021-03-24 | Change the color of the FPS display if the FPS is low (orange for <30, red ↵ | Jeffery Myers | |
| for < 15). (#1676) Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-03-24 | Reviewed DrawFPS() comment | Ray | |
| 2021-03-14 | Added some comments on libc dependencies | Ray | |
| 2021-03-14 | WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency | Ray | |
| Some enums values have been renamed to be more consistent and also provide a more detailed description: - ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION - ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE | |||
| 2021-03-03 | REVIEWED: TextFormat() #1626 | Ray | |
| 2021-03-03 | WARNING: BREAKING: RENAMED: enums values | Ray | |
| RENAMED: TextureFilterMode values RENAMED: TextureWrapMode values | |||
| 2021-03-02 | REVIEWED: GetFileExtension() to include the dot #1523 | Ray | |
| 2021-01-12 | Reorder function | Ray | |
| 2021-01-02 | Update year to 2021 | raysan5 | |
| 2020-12-23 | Remove trailing spaces | raysan5 | |
| 2020-12-19 | Corrected DrawTextRecEx() bug | Ray | |
| 2020-12-19 | Support font chars padding on drawing #1432 | Ray | |
| Previous implementation did not consider any padding while drawing the characters on screen (despite being available on the font atlas), so, only minimum character area was drawn. If some text effect shader was required (shadow, glow, outline...), there was no space in the drawn quad to draw that pixels effect. This commit corrects that issue. | |||
| 2020-12-18 | WARNING: RENAMED several functions for consistency #1440 | Ray | |
| This is a BREAKING CHANGE! To address the linked issue, several functions have been renamed and couterpart functions have been created to free loaded memory: - RENAMED: GetImageData() -> LoadImageColors() - RENAMED: GetImagePalette() -> LoadImagePalette() - RENAMED: GetWaveData() -> LoadWaveSamples() - ADDED: UnloadImageColors() - ADDED: UnloadImagePalette() - ADDED: UnloadWaveSamples() | |||
| 2020-12-14 | Added additional charsPadding initialization #1432 | Ray | |
| 2020-11-28 | ADDED: UnloadFontData() | raysan5 | |
| 2020-11-15 | Commented new feature | raysan5 | |
| 2020-11-15 | [text] Consider characters padding -WIP- #1432 | raysan5 | |
| 2020-11-03 | Remove trailing spaces | Ray | |
| 2020-09-16 | Add security checks when loading data from memory | raysan5 | |
| 2020-09-14 | Review memory loading functions signesness | Ray | |
| 2020-09-13 | ADDED: LoadFontFromMemory() (TTF only) #1327 | Ray | |
| 2020-09-13 | WARNING: REDESIGNED: LoadFontData() | Ray | |
| 2020-08-29 | DrawTextEx(): Minor tweak | raysan5 | |
| 2020-08-15 | Review issue with .fnt -> .png path #1351 | Ray | |
| When .fnt file is in the .exe path, image path was wrongly calculated | |||
| 2020-06-02 | [examples] text_font_sdf - Corrected bug | raysan5 | |
| 2020-05-27 | Corrected bug on TextJoin() | raysan5 | |
| 2020-05-23 | Use RL_FREE() instead of free() | raysan5 | |
| 2020-05-23 | Replaced strncat() by memcpy() in some functions | raysan5 | |
| 2020-05-22 | Avoid some warnings | raysan5 | |
| 2020-05-22 | Reviewed LoadBMFont() to load data from memory #1232 | raysan5 | |
| 2020-05-14 | Remove some [textures] function dependencies | raysan5 | |
| - LoadFontDefault() -> Some code simplifications - LoadFontFromImage() -> Avoid LoadImageEx() - LoadFontData() -> Avoid GenImageColor(), ImageFormat() - LoadBMFont() -> Avoid ImageCopy(), ImageFormat() | |||
| 2020-05-14 | TextToInteger() always exposed | raysan5 | |
| 2020-05-09 | Added [text] flag: SUPPORT_TEXT_MANIPULATION | raysan5 | |
| 2020-05-09 | Reorganized texture functions | raysan5 | |
| Removed ImageAlphaMask() dependency on [text] LoadBMFont() | |||
| 2020-05-07 | Comment tweak | raysan5 | |
