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2017-07-02Rename enum LogType names...raysan5
...to avoid possible conflicting symbols
2017-05-09Corrected issue #281Ray
2017-04-22Renamed function for lib consistencyraysan5
LoadSpriteFontTTF() --> LoadSpriteFontEx()
2017-04-21Make TraceLog() public to the APIRay
enum LogType could require some revision...
2017-04-04Minor code tweaksRay
2017-03-29Added IsFileExtension()Ray
Replaced old GetExtension() function Make IsFileExtension() public to the API
2017-03-29Remove RBMF fileformat supportRay
2017-03-26Work on configuration flagsRay
2017-03-21text: configuration flagsRay
2017-03-20Review some commentsRay
2017-03-05Work on timming functions...raysan5
It seems Sleep() behaves weird on my computer, disabled by default returning to the busy wait loop... also re-implemented DrawFPS() to avoid frame blitting...
2017-02-16Improved modules description -IN PROGRESS-Ray
Working in modules configuration flags...
2017-02-11Reviewed fread() usage around the coderaysan5
2017-02-06Commented code for reviewRay
2017-02-05Refactor SpriteFont structraysan5
Now it uses CharInfo data, this way, it's better aligned with the future RRES file format data layout for sprite font characters.
2017-01-28Remove unecessary spaces...Ray
2017-01-28Implemented Wait()Ray
Now program is halted (OS signal call) for required amount of time every frame, so CPU usage drops to zero, instead of using a busy wait loop.
2017-01-15Removed GetNextPOT(), review TraceLog()raysan5
2016-12-27Review some formatting and namingraysan5
- Renamed WritePNG() to SavePNG() for consistency with other file loading functions - Renamed WriteBitmap() to SaveBMP() for consistency with other file loading functions - Redesigned SaveBMP() to use stb_image_write
2016-12-25Review comments and formattingraysan5
2016-12-05Corrected some warningsRay
2016-11-21Corrected bug with alpha mask on fontraysan5
Mask was wrongly applied to 8-bit font image, it generated dark borders on the font. Grayscale image has to be considered as the alpha mask for a completely white image to use it correctly.
2016-11-16Reviewed modules commentsraysan5
2016-11-13Improved text measurementRay
Still not working correctly, font offsets are not considered correctly...
2016-11-03Corrected issue on chars drawingraysan5
Support by default unordered charsets
2016-11-01Support unordered charset, neither fixed first charraysan5
Still requires some testing...
2016-10-31Improve TTF loadingraysan5
2016-10-31Improve SpriteFont supportraysan5
LoadSpriteFontTTF() - TTF font loading with custom parameters
2016-10-27Function added: GenSpriteFont()raysan5
2016-10-24Improving sprite fonts support...raysan5
Support grayscale (8 bit) textures for fonts Load unordered chars data above char 126
2016-10-09Allow no default font loadingRay
Useful if text module is not required...
2016-09-12Review spacing formattingraysan5
raylib uses spaces between '+' and '-' signs but not between '*' and '/' signs, it's a chosen convention
2016-08-31Formatting tweaksraysan5
2016-08-25Added TraceLog info on image spritefont loadingraysan5
2016-08-16Removed useless spacingraysan5
2016-08-08Corrected issue with VSraysan5
2016-08-07Some functions reviewraysan5
2016-07-06Corrected bug on Raspberry Pi with strcat()raysan5
2016-06-06Reorganize external libraries - BREAKING CHANGE -Ray
Moved all external libraries used by raylib to external folder inside raylib src. Makefile has already been update and also the different includes in raylib modules.
2016-06-02Review heades usageRay
This is a first step toward a bigger project. Some modules could be ported to header-only to be used as standalone.
2016-05-03Reorganized internal funcsraysan5
2016-03-02Security check for unsupported BMFontsraysan5
- Check if first character is the expected Space char (32) - Check if characters are ordered in definition file (.fnt)
2016-02-12Reviewed code TODOsraysan5
2016-01-18Corrected bug on fonts loadingraysan5
2016-01-02Improved fonts supportraysan5
Added LoadBMFont() to load AngelCode fonts (.fnt) Implemented LoadTTF() to load .ttf fonts (crappy packaging)
2015-12-30Added function: SubText()raysan5
Useful to get a piece of text, could be used for text typing animations
2015-12-09MeasureTextEx() - Added support for multi-line size measureraysan5
2015-12-09Corrected bugraysan5
2015-12-03Corrected bug on spritefont loadingraysan5
2015-11-05Variables initializationRay