summaryrefslogtreecommitdiffhomepage
path: root/src
AgeCommit message (Collapse)Author
2019-05-30Review compilation resourcesRay
2019-05-29Fix jar_xm_resetWilhem Barbier
2019-05-29Define standard examples sizeRay
2019-05-28Hide progress barRay
2019-05-27Setup version for releaseRay
2019-05-25Review easings PRRay
2019-05-24Use tgmath.h and float constants in easings.hflashback-fx
2019-05-23Merge pull request #850 from wbrbr/xm_fixRay
Add rewind for the XM music format
2019-05-23Move jar_xm_reset to jar_xm.hWilhem Barbier
2019-05-22Add rewind for the XM music formatWilhem Barbier
2019-05-22Fix #848Wilhem Barbier
2019-05-22Added AudioContext Resume/Suspend buttonRay
2019-05-22Rename function to follow javascript notationRay
2019-05-22Add code to resume blocked AudioContextsRay
2019-05-22Review js formatting for better readabilityRay
2019-05-22Move emscripten web shell to srcRay
2019-05-21Add config SUPPORT_SSH_KEYBOARD_RPIRay
Allow to reconfigure stdin to read input keys, this process could lead to undesired effects. Use with care. Disabled by default.
2019-05-21Review MakefilesRay
2019-05-21Review pathsRay
2019-05-20Reverted change that breaks mouse on webRay
2019-05-20Avoid some warningsRay
2019-05-20Update raylib version to 2.5Ray
2019-05-20Review glTF implementation formattingRay
Added comments for the future
2019-05-18Load glTFWilhem Barbier
2019-05-17Makefile: move -x objective-c option before filenameAhmad Fatoum
From the Clang documentation[1]: > -x<language>, --language <arg>, --language=<arg> > Treat subsequent input files as having type <language> Follow the advice. Fixes #840. [1]: https://clang.llvm.org/docs/ClangCommandLineReference.html
2019-05-17Revert "fixed GLFW compiler flag for OSX"Ahmad Fatoum
This reverts #841 commit 97160fd970dec330703a1579b8659942ca04b441.
2019-05-17fixed GLFW compiler flag for OSXIlya Kolbin
2019-05-16Corrected bug on NEONRay
2019-05-16Review build config on webRay
2019-05-16Update dr_flac, dr_mp3, dr_wav to latest versionRay
2019-05-16Update miniaudio to v0.9.4Ray
2019-05-15Corrected issue with multi-mesh obj modelsRay
Note that all meshes are loaded as a single one at this moment, loading should be improved!
2019-05-15Corrected issue with texture flip XRay
2019-05-15external: glfw: Revert "Added WinMM library"Ahmad Fatoum
This reverts commit 4773de26a50c29ae918e306c9936ad9d4ebf80aa. which adds -lwinmm at the wrong place. It should be in the raylib linker flags, not GLFW's.
2019-05-15CMake: add winmm.dll as Windows dependencyAhmad Fatoum
Fixes: e0e2346c2266 ("NO SUPPORT_BUSY_WAIT_LOOP by default")
2019-05-14Corrected web issueRay
2019-05-12Update CMakeLists.txtraysan5
2019-05-10Add WinMM library for linkageraysan5
Now it's required on Windows if not using a busy wait loop
2019-05-10Fixed DrawTextRecEx() selection when wordwrap is ONDemizdor
2019-05-09Make code a bit clearer for beginnersRay
2019-05-09Add comment in CheckCollisionSpheres()Ray
2019-05-08Update models.cProfJski
2019-05-08Update CheckCollisionSpheres() to avoid sqrtProfJski
Square root calls are computationally expensive. In this case, they can be avoided. Instead of checking distance<RadA+RadB, check distance squared against (RadA+RadB) squared. The dot product of Vector3Subtract(B,A) with itself gives distance squared, so I used this code instead of an element-by-element computation of distance squared. The only downside is that your geometric code is very readable, whereas this is less so.
2019-05-08Remove trail spacesRay
2019-05-07Added WinMM libraryRay
Required for high resolution timer
2019-05-07Tweak ON flagRay
2019-05-07Added resource file for raylib.dllRay
Some minor tweaks
2019-05-07Review CMake option flagsRay
2019-05-07NO SUPPORT_BUSY_WAIT_LOOP by defaultRay
2019-05-07Add comment tweakRay