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2018-01-25Support DEBUG library buildingRay
2018-01-23Review mipmaps generation issueRay
When changing image format, mipmaps are lost and regenerated from scratch
2018-01-22Improved pixel formats supportRay
Review rlLoadTexture() function to make it simpler, now OpenGL texture glInternalFormat, glFormat and glType are retrieved with new function GetGlFormats()
2018-01-19Reviewed UWP branch integrationRay
2018-01-19Merge branch 'develop' into testing_uwpRay
2018-01-18GCC/Clang: Treat void pointer arithmetic as errorAhmad Fatoum
As an extension, GNU C treats sizeof(void) as 1. MSVC doesn't. Make it an error on GCC/Clang to avoid accidental MSVC breakage.
2018-01-18MSVC: Fix void pointer arithmetic errorAhmad Fatoum
GNU C allows it as a compiler extension, but MSVC doesn't.
2018-01-18Added function: ImageMipmaps()Ray
2018-01-17Reviewed VS2015 projectsRay
- Support OpenGL 1.1 if selected macro - Corrected MSVC compiler issues with (void *) data - Removed raylib.dll project - Created DEBUG_DLL and RELEASE_DLL configurations
2018-01-17Reviewed function GenImagePerlinNoise()Ray
Added support for noise image offset
2018-01-16Redesigned rlLoadTexture()Ray
- Added support for mipmap levels loading - Removed internal function LoadTextureCompressed(), not required any more...
2018-01-15Code tweak while using OpenAL backend-
2018-01-15Reviewed Makefiles...-
- Renamed VERSION to RAYLIB_VERSION - Renamed API_VERSION to RAYLIB_API_VERSION - Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH - Support Web Assembly compilation on PLATFORM_WEB
2018-01-11Added new function: ImageAlphaCrop()Ray
2018-01-08Corrected issue with matricesRay
Matrix stack system should be reviewed but, in the meantime, currentMatrix should be reseted in order of 3d to work
2018-01-07Use busy wait loopRay
If not using busy wait loop, linkage with WINMM in Windows platform is required
2018-01-07Launch draw call if buffer limits reachedRay
Note that this solution is a temporal patch, not properly tested and prone to fail, specially if matrix are pushed into the stack...
2018-01-07Added new image functionsraysan5
- Added: ImageAlphaClear() - Added: ImageAlphaPremultiply() - Reorganized some functions
2018-01-06Review float pixel format textures supportraysan5
2018-01-06Improved pixel formats supportraysan5
- Renamed enum TextureFormat to PixelFormat for consistency - Added support for pixel format UNCOMPRESSED_R32 - Using GetPixelDataSize() where required
2018-01-06Added function declarationraysan5
2018-01-06Added function: GetPixelDataSize()raysan5
Just found I need that function...
2018-01-06Corrected issue with new functionalityraysan5
Using default font texture as base white texture for rectangles reduces draw calls considerably, actually, raygui can be drawn with a single pass!
2018-01-06Reviewed framebuffers cleaningraysan5
Issues when dealing with FBOs
2018-01-02Added function GetFileName()raysan5
Review comments
2018-01-01Removed function DrawRectangleT()raysan5
Functionality integrated in DrawRectangle() and selectable with config flag USE_DEFAULT_FONT_TEXTURE
2017-12-31Reviewed text inputraysan5
2017-12-28Minor tweaksraysan5
2017-12-28Support Wayland display on Linux desktopraysan5
2017-12-28Support UNCOMPRESSED_R32G32B32A32 texture formatraysan5
2017-12-28Review Makefile config flagsraysan5
Support external GLFW usage Renamed some flags for consistency
2017-12-24Renamed function to SetTraceLog()raysan5
I think is clearer this way...
2017-12-24Added function SetTraceLogTypes()raysan5
Trace log messages could be configured with this function to select wich ones are shown
2017-12-24Some formatting tweaksraysan5
2017-12-24Review physac timming systemraysan5
2017-12-23Added next bsd osMartinfx
2017-12-20Updated copyright yearRay San
2017-12-20Corrected issue with SaveImageAs()Ray San
That function depends on SavePNG() and forces platform check on textures module, that behaviour should be changed, platform definition should be only required on core module...
2017-12-20Corrected issue on OpenGL ES compilationRay San
2017-12-20Force OpenAL backend on some platformsRay San
OpenAL audio backend is being forced on HTML5 and OSX
2017-12-20Review code formattingRay San
2017-12-20Some code tweaksRay
Audio module requires a complete formatting review....
2017-12-19Expose GetTime() function to usersRay San
Monotonic time since InitWindow() could be retrieved with this function.
2017-12-18Added some comments on GetTime()Ray
Reviewing GetTime() functionality
2017-12-15Support audio module skip on compilingRay San
Some programs like tools could not require audio support
2017-12-15Updated mini_al to latest versionRay San
2017-12-15Manually review previous PRRay San
2017-12-14make raylib not clash with windows-headeruser
2017-12-14fix for eventmarker missed in first cluser
2017-12-14make GetTime available to user of libraryuser