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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2017-11-22
Fix macOS build of new rglfw.c approach
Ahmad Fatoum
2017-11-22
Avoid duplicate definition of feature macro
Ahmad Fatoum
2017-11-22
Removed useless file
Ray San
2017-11-22
Corrected default textures locations
Ray
2017-11-22
Fix a crash in audio mixing code.
David Reid
2017-11-21
Update mini_al with fixes for OpenSL and SDL backends.
David Reid
2017-11-20
Update mini_al with a potential fix for HTML5.
David Reid
2017-11-19
Log the name of the playback device.
David Reid
2017-11-19
Update mini_al with fixes and improvements for Emscripten.
David Reid
2017-11-18
Update mini_al with experimental support for SDL/Emscripten.
David Reid
2017-11-18
Rename a variable for consistency.
David Reid
2017-11-18
Update mini_al.
David Reid
2017-11-18
Add some logging and update mini_al.
David Reid
2017-11-18
mini_al: Unify the buffer system for Sounds and AudioStreams.
David Reid
2017-11-17
Remove glfw3 dependency
Ray San
2017-11-17
Remove unneeded glfw dependencies
Ray San
2017-11-17
Added alternative license to rgif.h library
Ray San
2017-11-17
Update mini_al.
David Reid
2017-11-16
Reviewed file comments
Ray San
2017-11-16
Update mini_al.h
David Reid
2017-11-15
Add support for pitch shifting.
David Reid
2017-11-14
Fix minor errors with the OpenAL backend.
David Reid
2017-11-14
Bug fixes for Music with mini_al.
David Reid
2017-11-13
Added desktop platform check...
Ray
2017-11-13
Bring up to date with changes to mini_al.
David Reid
2017-11-13
Added GLFW sources to raylib
Ray San
2017-11-12
Update comments.
David Reid
2017-11-12
Work on porting Music to mini_al.
David Reid
2017-11-12
Initial work on porting AudioStream to use mini_al.
David Reid
2017-11-12
Remove PLATFORM_ checks from raylib header
raysan5
2017-11-12
Allow custom distortion shader - IN PROGRESS -
raysan5
2017-11-12
Review default shaders usage on loading
raysan5
2017-11-12
Rename SoundInternal to SoundData for consistency with MusicData.
David Reid
2017-11-12
Initial work on adding support for mini_al.
David Reid
2017-11-10
Working on UWP support
Ray San
2017-11-09
Store the default shaders
Wilhem Barbier
2017-11-06
Corrected issue with text drawing on image
Ray San
2017-11-06
Corrected possible issue on FBO creation
Ray San
2017-11-06
Corrected issue with shader locations init
Ray San
2017-11-05
SetShaderValue take const pointer
Wilhem Barbier
2017-11-05
Corrected issue with missing defines
Ray
2017-11-04
Improve textures support for OpenGL 2.1
Ray
2017-11-04
Corrected function name
Ray
2017-11-03
Review Fade() functionality
Ray San
2017-11-03
Renamed data types to standard names
Ray San
2017-11-02
Some code tweaks...
Ray San
2017-10-30
Review some issues, view description
Ray San
2017-10-30
Review new build platform: FreeBSD
Ray
2017-10-28
Merge pull request #373 from Martinfx/master
Ray
2017-10-28
Added support FreeBSD for example
Martinfx
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