| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-11-30 | Updated GLFW to latest 3.4 (github master - 16Nov2020) | Ray | |
| WARNING: Some CMake files not changed WARNING: glfw_native.h contains custom changes | |||
| 2020-11-30 | Review some config options | Ray | |
| 2020-11-30 | Fix typecast warnings in raylib code as reported by visual studio 2019 (#1443) | Jeffery Myers | |
| 2020-11-29 | optimized MatrixLookAt (#1442) | Random | |
| 2020-11-28 | REMOVED: GetImageDataNormalized() | raysan5 | |
| Let the advance users manage it as they want... | |||
| 2020-11-28 | ADDED: UnloadFontData() | raysan5 | |
| 2020-11-23 | REVIEWED: Window state flags -WIP- | Ray | |
| WARNING: Several functions removed, replaced by SetWindowState() / ClearWindowState() equivalents, only for advance users. ADDED: ClearWindowState() to reset window state REMOVED: HideWindow() / UnhideWindow() REMOVED: DecorateWindow() / UndecorateWindow() | |||
| 2020-11-23 | REDESIGNED: Window state config #1367 -WIP- | Ray | |
| Some flags not working properly yet... | |||
| 2020-11-22 | Added some comments | Ray | |
| 2020-11-22 | Exposing some file access results to user layer #1420 | Ray | |
| 2020-11-21 | Reverted to previous working version #1434 | Ray | |
| 2020-11-20 | REPLACED: rgif.h by msf_gif.h | Ray | |
| The improvement in performance is considerable! | |||
| 2020-11-19 | WARNING: Multiple funcs reviewed! | Ray | |
| There were some problems about frameCount vs sampleCount that could cause some breaks. raylib audio structs stores sampleCount = frameCount*channels. Most libraries return framesCount instead of sampleCount. stb_vorbis seems to refer to framesCount as samples. All required functions have been reviewed. | |||
| 2020-11-19 | Review formating | Ray | |
| 2020-11-19 | Version tweak | Ray | |
| 2020-11-17 | Update to latest tiniobjloader | Ray | |
| WARNING: OBJ loading is broken at this point... | |||
| 2020-11-16 | rlUpdateTexture(): Corrected issue | Ray | |
| 2020-11-16 | Review issues with FLAC loading | Ray | |
| 2020-11-15 | Updated tinyobjloader | raysan5 | |
| 2020-11-15 | Update tinyobj_loader_c.h | raysan5 | |
| 2020-11-15 | Update tinyobj_loader_c.h | raysan5 | |
| 2020-11-15 | Updated stb_image v2.26 and stb_image_write v1.15 | raysan5 | |
| 2020-11-15 | Update cgltf.h | raysan5 | |
| v1.8 | |||
| 2020-11-15 | Update audio libraries #1423 | raysan5 | |
| miniaudio -> v0.10.25 dr_wav -> v0.12.14 dr_mp3 -> v0.6.19 dr_flac -> v0.12.22 | |||
| 2020-11-15 | Review code formating | raysan5 | |
| 2020-11-15 | Fixed zero-window upscaling (#1428) | Ilya3point999K | |
| There is no zero-check, so window upscales to nothing. SetupFramebuffer() is kinda wrong, it uses not its params, but global variables. I won't touch it, maybe it has purpose | |||
| 2020-11-15 | Commented new feature | raysan5 | |
| 2020-11-15 | [text] Consider characters padding -WIP- #1432 | raysan5 | |
| 2020-11-03 | Remove trailing spaces | Ray | |
| 2020-11-03 | Fixed keyboard stuttering but for cmake only (#1422) | kernelkinetic | |
| * fixed mouse movements are bound to the screen resolution (https://github.com/raysan5/raylib/issues/1392) * fixed keyboard stuttering on PLATFORM_RPI and PLATFORM_DRM (https://github.com/raysan5/raylib/issues/1392) * fixed keyboard stuttering on PLATFORM_RPI and PLATFORM_DRM (https://github.com/raysan5/raylib/issues/1392) | |||
| 2020-11-01 | REVIEWED: SaveFileText() error checking | Ray | |
| 2020-11-01 | Reverted ChangeDirectory() redesign | Ray | |
| It returns true on success again | |||
| 2020-11-01 | REDESIGNED: ChangeDirectory() | Ray | |
| Not returning error code (or success), just log if it fails | |||
| 2020-11-01 | Review contributed examples | Ray | |
| 2020-10-31 | A couple of little comment fixes (#1416) | Dominus Iniquitatis | |
| 2020-10-31 | REDESIGNED: Multiple sampler2D usage on batch system | Ray | |
| New implementation allow enabling additional textures per batch only. | |||
| 2020-10-29 | Support multiple sample2D on batch drawing #1333 | Ray | |
| 2020-10-29 | REVIEWED: GetWindowScaleDPI() #1086 | Ray | |
| 2020-10-26 | Support additional texture units for default batch system #1333 | Ray | |
| This path requires some testing... | |||
| 2020-10-26 | Review some comments | Ray | |
| 2020-10-24 | Some tweaks | raysan5 | |
| 2020-10-21 | Reviewed PR #1407 | Ray | |
| 2020-10-21 | Added desktop cursor getter and setter functions (#1407) | Chance Snow | |
| * [core] Added desktop cursor getter and setter functions * Example: Set mouse cursor in text input box * Setup standard cursors _after_ GLFW window initialization * Remove old `int GetMouseWheelMove` declaration | |||
| 2020-10-13 | fixed mouse movements are bound to the screen resolution ↵ | kernelkinetic | |
| (https://github.com/raysan5/raylib/issues/1392) (#1410) | |||
| 2020-10-10 | Updated miniaudio #1402 | raysan5 | |
| 2020-10-08 | allow for multiple materials in obj files (#1408) | chriscamacho | |
| * allow for multiple materials in obj files also fix obj_loader hash map issues * minor fix for warning Co-authored-by: codifies <[email protected]> | |||
| 2020-10-05 | Replace 0.f by 0.0f | Ray | |
| 2020-10-05 | mouse: Return float movement for precise scrolling where possible (#1397) | Doyle | |
| 2020-10-05 | Review "aggregate initializations" #1403 | Ray | |
| 2020-10-04 | Add Vector2Reflect to raymath.h (#1400) | Daniel-Junior Dubé | |
| Vector3Reflect exists but not Vector2Reflect. The code is pretty much the same. I'm not sure what RMDEF does, but I added it to match other function definitions (haven't done much C programming, maybe I'm missing something). Can someone explain to me what it does? | |||
