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It works compiling with MinGW
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Added config flag: SUPPORT_GL_DETAILS_INFO
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Increased batch limit check to compensate internal buffers alignment for lines drawing
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* Log a warning if chdir failed, use agnostic CHDIR instead of chdir
* Only include libdrm directory explicitly when not cross compiling
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- Found testing core_input_gamepad. The last axis was not drawn.
- GLFW_GAMEPAD_AXIS_LAST is defined to the last axis which is 5
not the total number which is 6.
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- Dividing by height instead of width results in missing parts of the image.
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hard-coded to based on degree range. (#1707)
Co-authored-by: Simon <[email protected]>
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* Update jar_xm.h
Major bug fixes and refactoring
* Update jar_xm.h
update to version 0.31
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Operate over global variable
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