| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-11-03 | Review display output order | raysan5 | |
| 2021-11-03 | Avoid duplicate output info on PLATFORM_RPI | raysan5 | |
| 2021-11-02 | Updated some scripts paths | Ray | |
| NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly. | |||
| 2021-11-01 | Reviewed spelling mistake | Ray | |
| 2021-11-01 | Update version in CMake | Ray | |
| 2021-11-01 | REMOVED: `rnet.h` | raysan5 | |
| It was not working properly... recommended to use `nbnet` instead. | |||
| 2021-11-01 | Update raygui.h | raysan5 | |
| 2021-11-01 | Minor type tweak | raysan5 | |
| 2021-11-01 | Update miniaudio.h | Ray | |
| 2021-11-01 | Review comments | Ray | |
| 2021-11-01 | Update comment | Ray | |
| 2021-10-31 | REVIEWED: example: Compute shader Game-of-life | Ray | |
| 2021-10-27 | Update raygui.h | Ray | |
| 2021-10-26 | REVIEWED: KeyCallback() | Ray | |
| Register keys independently of the actions | |||
| 2021-10-26 | Reviewed warnings | Ray | |
| 2021-10-26 | Update comments for OpenGL 4.3 | Ray | |
| 2021-10-25 | Fix VC warnings for examples (#2085) | Jeffery Myers | |
| 2021-10-25 | Fix warnings in raylib build (#2084) | Jeffery Myers | |
| 2021-10-24 | fixing the library so the workflows compile (#2082) | mandar1jn | |
| 2021-10-24 | When one of the colliding lines is vertical or horizontal, not all ↵ | TheSergey496 | |
| collisions were correctly detected due to floating point error. (#2081) | |||
| 2021-10-23 | Comments tweaks | raysan5 | |
| 2021-10-23 | Added some comments on `LoadGLTF()` | raysan5 | |
| 2021-10-23 | REVIEWED: Size of bones id supported, max 255 bones per mesh | raysan5 | |
| 2021-10-23 | REVIEWED: `LoadGLTF()` #2075 | raysan5 | |
| 2021-10-23 | web: clear resizedLastFrame (#2077) | mausimus | |
| 2021-10-23 | replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076) | Richard Smith | |
| 2021-10-22 | REVIEWED: `LoadGLTF()` | raysan5 | |
| Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet. | |||
| 2021-10-22 | Reviewed VS2019 projects | raysan5 | |
| 2021-10-22 | REVIEWED: gltf models loading, reverted to a previous version (with some tweaks) | raysan5 | |
| 2021-10-22 | REMOVED: `IsGamepadName()` | raysan5 | |
| This function is not required, users can check it with `GetGamepadName()` | |||
| 2021-10-22 | Minor tweaks | raysan5 | |
| 2021-10-22 | Reviewed multitouch example #1988 | raysan5 | |
| 2021-10-21 | Reviewed to support raygui and physac on building | Ray | |
| 2021-10-21 | Update Makefile | Ray | |
| 2021-10-21 | Reviewed physac building | Ray | |
| 2021-10-19 | Remove trailing spaces | raysan5 | |
| 2021-10-19 | Reviewed latest PR formatting and details | raysan5 | |
| 2021-10-19 | Support create OpenGL debug context in OpenGL 4.3 (#2068) | warzes | |
| * - support create OpenGL debug context in OpenGL 4.3 * - additional events in debug message - fixed glEnable(GL_DEBUG_OUTPUT) * Reviewed OpenGL Debug Context | |||
| 2021-10-18 | WARNING: REMOVED: glTF loading | raysan5 | |
| Actually, it was broken and it that code has no maintainer. | |||
| 2021-10-18 | ADDED: `EncodeDataBase64()` and `DecodeDataBase64()` | raysan5 | |
| 2021-10-18 | Avoid `GRAPHICS_API_OPENGL_*` defines | raysan5 | |
| Those defines are only used inside `rlgl` module | |||
| 2021-10-18 | Reviewed `glDisableVertexAttribArray()` issue #2068 | raysan5 | |
| 2021-10-18 | Removed useless GL calls #2068 | raysan5 | |
| 2021-10-18 | Review comments | Ray | |
| 2021-10-17 | Fix `rlLoadComputeShaderProgram` define (#2067) | Uneven Prankster | |
| Now uses correct version. | |||
| 2021-10-17 | UPDATE: Officially support OpenGL 4.3 | raysan5 | |
| 2021-10-17 | Reviewed makefile and examples building | raysan5 | |
| 2021-10-17 | Remove trailing spaces | raysan5 | |
| 2021-10-17 | build.zig: Use addCSourceFiles (#2066) | Sage Hane | |
| 2021-10-17 | Fixing the error of loading VOX models. (#2065) | warzes | |
| * - Fixing the error of loading VOX models. * - fixed spaces | |||
