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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Age
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Author
2020-11-19
Version tweak
Ray
2020-11-17
Update to latest tiniobjloader
Ray
2020-11-16
rlUpdateTexture(): Corrected issue
Ray
2020-11-16
Review issues with FLAC loading
Ray
2020-11-15
Updated tinyobjloader
raysan5
2020-11-15
Update tinyobj_loader_c.h
raysan5
2020-11-15
Update tinyobj_loader_c.h
raysan5
2020-11-15
Updated stb_image v2.26 and stb_image_write v1.15
raysan5
2020-11-15
Update cgltf.h
raysan5
2020-11-15
Update audio libraries #1423
raysan5
2020-11-15
Review code formating
raysan5
2020-11-15
Fixed zero-window upscaling (#1428)
Ilya3point999K
2020-11-15
Commented new feature
raysan5
2020-11-15
[text] Consider characters padding -WIP- #1432
raysan5
2020-11-03
Remove trailing spaces
Ray
2020-11-03
Fixed keyboard stuttering but for cmake only (#1422)
kernelkinetic
2020-11-01
REVIEWED: SaveFileText() error checking
Ray
2020-11-01
Reverted ChangeDirectory() redesign
Ray
2020-11-01
REDESIGNED: ChangeDirectory()
Ray
2020-11-01
Review contributed examples
Ray
2020-10-31
A couple of little comment fixes (#1416)
Dominus Iniquitatis
2020-10-31
REDESIGNED: Multiple sampler2D usage on batch system
Ray
2020-10-29
Support multiple sample2D on batch drawing #1333
Ray
2020-10-29
REVIEWED: GetWindowScaleDPI() #1086
Ray
2020-10-26
Support additional texture units for default batch system #1333
Ray
2020-10-26
Review some comments
Ray
2020-10-24
Some tweaks
raysan5
2020-10-21
Reviewed PR #1407
Ray
2020-10-21
Added desktop cursor getter and setter functions (#1407)
Chance Snow
2020-10-13
fixed mouse movements are bound to the screen resolution (https://github.com/...
kernelkinetic
2020-10-10
Updated miniaudio #1402
raysan5
2020-10-08
allow for multiple materials in obj files (#1408)
chriscamacho
2020-10-05
Replace 0.f by 0.0f
Ray
2020-10-05
mouse: Return float movement for precise scrolling where possible (#1397)
Doyle
2020-10-05
Review "aggregate initializations" #1403
Ray
2020-10-04
Add Vector2Reflect to raymath.h (#1400)
Daniel-Junior Dubé
2020-09-29
Fix 1393 (#1395)
Tobias Jammer
2020-09-28
Review Texture type
Ray
2020-09-27
Added note
raysan5
2020-09-27
[wip] rlDrawMeshInstanced (#1318)
seanpringle
2020-09-27
Platform DRM (#1388)
kernelkinetic
2020-09-26
REVIEW: GenTextureCubemap(), avoid using models.c functions
raysan5
2020-09-26
Added new GIF recording library (not used yet)
raysan5
2020-09-25
REVIEW: Replace rlglDraw() calls by DrawRenderBatch() internal calls
raysan5
2020-09-25
REVIEWED: GenTextureCubemap(), use rlgl functionality only
raysan5
2020-09-25
Add join_paths and join prefix with include/lib dirs (#1383)
Adam Griffiths
2020-09-21
REVIEWED: GenTextureCubemap()
raysan5
2020-09-19
Updated joystick mappings with latest version of gamecontrollerdb (executed G...
coderoth
2020-09-18
Updated build script to generate .a on WebAssembly
raysan5
2020-09-18
Updated library build script for HTML5 (emscripten 2.0.4)
raysan5
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