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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Age
Commit message (
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Author
2022-01-16
Review formating
raysan5
2022-01-16
Add panning to raudio and update audio_raw_stream example. (#2205)
ptarabbia
2022-01-15
REVIEWED: `Vector2Transform(()`
Ray
2022-01-15
ADDED: `Vector2Transform()`
Ray
2022-01-14
[CORE] Bug and formating fixes for GetApplicatonDir (#2285)
Jeffery Myers
2022-01-13
REVIEWED: `rlLoadShaderCode()`
raysan5
2022-01-13
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId i...
Matthew Owens
2022-01-12
Update rcore.c
Ray
2022-01-11
Update Makefile, simplified
Ray
2022-01-11
Improve Makefile organization
Ray
2022-01-11
Fix typo in comment: s/simluate/simulate/ (#2277)
hartmannathan
2022-01-10
Added minimal web shell
Ray
2022-01-10
Review formating
Ray
2022-01-08
Make zig build functionality available to zig programs (#2271)
Nikolas
2022-01-08
Improved shader loading code
Ray
2022-01-08
Reviewed possible issue with shaders detaching
Ray
2022-01-08
[CORE] Add a function to return the application directory. (#2256)
Jeffery Myers
2022-01-03
ADDED: `ExportFontAsCode()`
Ray
2022-01-03
Review tracelogs
Ray
2022-01-02
Change comment about custom blend modes in rlgl.h (#2260)
Gerber Lóránt Viktor
2022-01-01
WARNING: REVIEWED: A big bug with `GetMouseWheelMove()`
Ray
2021-12-31
Update year to 2022
raysan5
2021-12-31
Update rcore.c
raysan5
2021-12-31
Reviewed fullscreen switch on `PLATFORM_WEB`
raysan5
2021-12-31
tweaks
Ray
2021-12-30
[Feature] Added SetWindowOpacity(float opacity) (#2254)
Tushar Singh
2021-12-29
Support CUSTOM_CFLAGS
raysan5
2021-12-29
Reviewed CFLAGS
raysan5
2021-12-28
Updated version number to avoid confusions with release
raysan5
2021-12-28
Detected some pixel-errors due to rounding issues on position
raysan5
2021-12-27
Reviewed makefiles
Ray
2021-12-27
Update Makefile
Ray
2021-12-27
Update Makefile
Ray
2021-12-27
Update Makefile
Ray
2021-12-24
Update raudio.c
raysan5
2021-12-24
check not null before accessing by index (#2243)
Antonis Geralis
2021-12-23
REVIEWED: `ExportWaveAsCode()`
Ray
2021-12-21
REVIEWED: `PlaySoundMulti()` #2231
Ray
2021-12-21
REVIEWED: Export format for float 32bit
raysan5
2021-12-21
Update dr_wav.h
raysan5
2021-12-21
Re-enable QOI support (#2236)
Uneven Prankster
2021-12-21
Review makefiles debug flag
raysan5
2021-12-20
Remove TODO on Makefile (#2232)
Laurentino Luna
2021-12-19
REVIEWED: `GenMeshCylinder()` #2225
Ray
2021-12-19
REVIEWED: `LoadTextureCubemap()` #2224
Ray
2021-12-19
REVIEWED: LoadTextureCubemap() #2223
Ray
2021-12-19
ADDED NOTE: ImageDraw() does not support f32bit #2222
Ray
2021-12-18
Add a comment to LoadFontEx to specify how to get the default character set. ...
Jeffery Myers
2021-12-17
REVIEWED: `ExportMesh()` #2220
raysan5
2021-12-16
Fix build results path on Linux and RPi (#2218)
Tomas S
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