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2017-02-16Improved modules description -IN PROGRESS-Ray
Working in modules configuration flags...
2017-02-16Review rres loading to support multiple partsRay
2017-02-16Added function DrawRectanglePro()Ray
2017-02-15Support resources divided in multiple partsraysan5
Every part is a resource itself, they are loaded in an array
2017-02-11Corrected issue with OpenAL being 'keg only' on OSXraysan5
Also reviewed issue with stdbool when compiling with clang
2017-02-11Reviewed fread() usage around the coderaysan5
2017-02-09[audio] Renamed variableRay
2017-02-08Remove lighting system from rlgl standalone headerRay San
2017-02-06Added audio function: SetMusicLoopCount()Ray
Useful to set number of repeats for a music, needs to be tested...
2017-02-06Added audio function: SetMasterVolume()Ray
2017-02-06Commented code for reviewRay
2017-02-05Remove rlua from raylib main reporaysan5
Moved to own repo at https://github.com/raysan5/raylib-lua
2017-02-05Added function SetWindowIcon()raysan5
Only DESKTOP platforms (Windows, Linus, OSX)
2017-02-05Refactor SpriteFont structraysan5
Now it uses CharInfo data, this way, it's better aligned with the future RRES file format data layout for sprite font characters.
2017-02-01Init memory for screenshot to zeroRay
2017-01-29Updated raylib version to 1.7Ray
Preparing for next version... still some work left... :P
2017-01-29Updated Gestures enumRay
2017-01-28Remove unecessary spaces...Ray
2017-01-28Implemented Wait()Ray
Now program is halted (OS signal call) for required amount of time every frame, so CPU usage drops to zero, instead of using a busy wait loop.
2017-01-27Move lighting system out of raylibRay
Lighting is implemented as a raylib example now
2017-01-26Fix RPi build and add missing directoriesMilan Nikolic
2017-01-26Integrate Android build into MakefileMilan Nikolic
2017-01-25Wait for events when window is minimized...Ray
...instead of keep polling
2017-01-24Revert unneeded changeRay
2017-01-22Upload wave collector - GGJ17 gameRay
2017-01-19Support 32bit wav dataRay
2017-01-18Updated stb external librariesRay
2017-01-18Some tweaks for consistencyRay San
2017-01-18Stop sound source before unloadingRay San
2017-01-18Corrected bug on OGG sound loadingRay San
2017-01-15Add support for 32-bit PCM sample dataraysan5
2017-01-15Work on rres file format -IN PROGRESS-raysan5
2017-01-15Code formattingraysan5
2017-01-15Removed GetNextPOT(), review TraceLog()raysan5
2017-01-15Added LoadText() functionraysan5
Actually, renamed ReadTextFile() from rlgl and make it public
2017-01-14Merge pull request #216 from AudioMorphology/developRay
modified: core.c
2017-01-14 modified: core.cAudioMorphology
2017-01-07Merge branch 'develop' of https://github.com/raysan5/raylib into developraysan5
2017-01-07Support rRES data loadingraysan5
2017-01-05Merge pull request #214 from AudioMorphology/developRay
Added RPi Touchscreen device event reader
2017-01-05added RPi touch interfaceRichard R. Goodwin
2017-01-05 modified: src/core.cRichard R. Goodwin
2017-01-05Lattest PR reviewraysan5
Function names, code formatting...
2017-01-05Merge pull request #212 from joeld42/jbd_pickingRay
Raycast Picking Utilities
2017-01-02Added RaycastMesh function and example test caseJoel Davis
2016-12-31Added RaycastGround and ray picking exampleJoel Davis
2016-12-31Fix vbo indexes for rlglUpdateMeshJoel Davis
2016-12-27rRES raylib resources custom file format supportraysan5
First version of custom raylib resources file format -IN DEVELOPMENT-
2016-12-27Some functions review and additionsraysan5
- Improved ImageCopy() to support compressed formats - Renaming file-formats header structs for consistency - Review variables naming on ImageDither() for consistency - Improved LoadImagePro() to make a copy of data - Preliminary support of rRES file format on LoadImage()
2016-12-27Review some formatting and namingraysan5
- Renamed WritePNG() to SavePNG() for consistency with other file loading functions - Renamed WriteBitmap() to SaveBMP() for consistency with other file loading functions - Redesigned SaveBMP() to use stb_image_write