| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-01-15 | GetImageAlphaBorder() return 0 in case of blank image | Ray | |
| 2020-01-15 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2020-01-15 | GetImageData() returns NULL if image size is 0 | Ray | |
| 2020-01-14 | Fix for short non-looping sounds (#1067) | jbosh | |
| Short non-looping sounds can sometimes think they need to keep playing and will output their first few frames again. This helps to break out of all the loops instead of just this one. | |||
| 2020-01-12 | IsFileExtension(): Review issue with no-extension files | Ray | |
| 2020-01-09 | ADDED: DrawPolyLines() | Ray | |
| 2020-01-09 | Removed comment | Ray | |
| 2020-01-09 | Review IsFileExtension() to be case-insensitive | Ray | |
| 2020-01-08 | Comments review | Ray | |
| 2020-01-08 | Reviewed some comments | Ray | |
| 2020-01-08 | Reorganized some variables for consistency | Ray | |
| 2020-01-08 | IsAudioBufferPlaying() replace ERROR by WARNING | Ray | |
| 2020-01-07 | Renamed LICENSE.md to LICENSE | Ray | |
| 2020-01-06 | Review variable name | raysan5 | |
| 2020-01-05 | Update year to 2020 | raysan5 | |
| 2019-12-29 | Review PR #1040 naming and formating | raysan5 | |
| 2019-12-29 | Remove TABS | raysan5 | |
| 2019-12-29 | GenTextureCubemap(): renamed parameter | raysan5 | |
| 2019-12-29 | fixed free camera pitch (#1040) | chriscamacho | |
| 2019-12-29 | Normals was not correctly updated when using animated meshes (#1052) | las3rlars | |
| * Normal vbo not correctly updated | |||
| 2019-12-21 | Forcibly ensure .xm playback starts in the right place; fixes #1043. (#1045) | illegalinstruction | |
| 2019-12-16 | Add some comments on desktop multi-touch | Ray | |
| 2019-12-11 | Corrected bug on rlReadTexturePixels() | Ray | |
| 2019-12-11 | Read texture data as RGBA from FBO on GLES 2.0 | Ray | |
| 2019-12-11 | Small code tweak to avoid warning | Ray | |
| 2019-12-10 | Minor format tweaks for PR #1036 | Ray | |
| 2019-12-10 | SetWindowMonitor made functioning again. (#1036) | Justin | |
| * We get the video mode from the target monitor and use that to set, therefore keeping windowed-fullscreen * Added a GLFW_AUTO_ICONIFY 0 hint so that glfw does not minimize the window when changing focus from a windowed fullscreen window. This is more expected behavior for windowed full screen, when a user alt-tabs or clicks on a window in the other monitor, they expect their windowed-fullscreen window to remaining up. | |||
| 2019-12-05 | external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS} | Ahmad Fatoum | |
| We were doing this before, but it was deleted during the last GLFW update. Readd it to fix the associated macOS CI failure. Fixes: ea5cd42e6 ("Update GLFW to version 3.4") | |||
| 2019-12-04 | Fix `IsMouseButtonReleased()` when press/release events come too fast (#1032) | Oskari Timperi | |
| If press/release events for a mouse button come too fast, then using `IsMouseButtonReleased()` does not work. This has been noticed when using a touchpad on Linux when tapping with two fingers two emulate right mouse button click. The situation looks like this: ``` BeginDrawing <-- current==released, previous==released Pressed <-- current=pressed Released <-- current=released IsMouseButtonReleased <-- returns false because current==previous EndDrawing <-- previous=released ``` The fix is to update the previous mouse button state in addition to current mouse button state when `MouseButtonCallback()` is called by glfw. Now the situation is as follows: ``` BeginDrawing <-- current==released, previous==released Pressed <-- current=pressed, previous=released Released <-- current=released, previous=pressed IsMouseButtonReleased <-- returns true because current!=previous EndDrawing <-- previous=released ``` | |||
| 2019-12-04 | Work on macOS HighDPI issue #826 | raysan5 | |
| 2019-12-04 | Check and testing timming #865 | raysan5 | |
| 2019-12-04 | Corrected issue #1027 | raysan5 | |
| 2019-12-01 | Review VSync on fullscreen mode | Ray | |
| It seems to work ok on my old Intel HD Graphics card... it should work anywhere else | |||
| 2019-12-01 | fixes for switching full-screen and v-sync (#963) | MasterZean | |
| * fixes for switching full-screen and v-sync * requireVsync flag | |||
| 2019-12-01 | Update GLFW to version 3.4 | Ray | |
| 2019-12-01 | ADDED: DrawTextCodepoint() | Ray | |
| - Renamed GetGlyphIndex() parameter - Review DrawTextEx() implementation - Review DrawTextRecEx() implementation | |||
| 2019-12-01 | Minor comments tweak | Ray | |
| 2019-11-25 | Update miniaudio.h to v0.9.8 | Ray | |
| 2019-11-25 | Support rlPushMatrix() and rlPopMatrix() on mesh drawing | Ray | |
| 2019-11-25 | Comments (#1026) | Darryl Dixon - Piece Digital | |
| * swapped comments, expanded comment for clarity * revert alignments * adjusted for consistency | |||
| 2019-11-24 | Review PR #1015 | raysan5 | |
| Just simplified code a bit | |||
| 2019-11-24 | [text] `TextFormat()` caching (#1015) | brankoku | |
| 2019-11-24 | Review PR #1022 | raysan5 | |
| Actually OpenAL is not used any more, it should be using CoreAudio | |||
| 2019-11-24 | Review key input queue PR #1012 | raysan5 | |
| Keeping original API | |||
| 2019-11-24 | add api FIFO based character input. (#1012) | Ushio | |
| * add api FIFO based character input. * rename input character functions * replace tab to space x4 #1012 | |||
| 2019-11-24 | Fix camera not working problem at align z direction. #924 (#1013) | Ushio | |
| * Fix camera not working problem at align z direction. #924 * replace tab to space x4 | |||
| 2019-11-22 | DrawPoint3D(): PR review | Ray | |
| 2019-11-22 | Add DrawPoint3D() function to models.c (#1019) | Eric J | |
| Uses fewer vertexes than using DrawCube() or DrawSphere() for points. The small line is on analogy to the code for DrawPoint() in shapes.c. | |||
| 2019-11-22 | Adding double ended stack & Mempool Reset function (#1021) | Kevin Yonan | |
| 2019-11-15 | Fix Makefile missing X11 lib when building as a shared library on Linux. (#1018) | JuDelCo | |
