| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-09-13 | Review possible memory leak with my_strndup() | Ray | |
| 2019-09-12 | Comment tweak | Ray | |
| 2019-09-10 | ADDED: GetWindowPosition() | Ray | |
| 2019-09-09 | ADDED small compression API | Ray | |
| - ADDED: CompressData() - ADDED: DecompressData() | |||
| 2019-09-09 | Update raudio.h | Ray | |
| 2019-09-08 | Revert "Update tinyobj_loader_c.h" | Ray | |
| This reverts commit 53b32f1c209051e87871c4cdd2e09828d8ac407e. | |||
| 2019-09-08 | REVIEW: GetFileName(): Security checks | Ray | |
| 2019-09-05 | Update tinyobj_loader_c.h | Ray | |
| 2019-09-03 | Review dr_flac usage | Ray | |
| Replaced DEPRECATED functions | |||
| 2019-09-03 | Remove sampleLeft from Music struct... -WIP- | Ray | |
| ...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping... Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code. | |||
| 2019-08-27 | Review latest PR | raysan5 | |
| 2019-08-27 | Add screen->world and world->screen functions for 2D; add extended camera2D ↵ | arvyy | |
| example (#947) | |||
| 2019-08-27 | UpdateModelAnimation() - Added security check | raysan5 | |
| 2019-08-27 | Formatting tweak | raysan5 | |
| 2019-08-27 | Update version in case no config.h is being used | raysan5 | |
| 2019-08-27 | REMOVED: FLAG_SHOW_LOGO | raysan5 | |
| raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules. | |||
| 2019-08-27 | Review models loading, memory initialization | raysan5 | |
| 2019-08-27 | Review all RL_CALLOC() calls | raysan5 | |
| All data should be properly initialized by now | |||
| 2019-08-26 | Expose scissor functionality | raysan5 | |
| 2019-08-26 | IsAudioBufferProcessed -> IsAudioStreamProcessed (#951) | Zatherz | |
| It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out. | |||
| 2019-08-24 | Tweak on atlas size computing | Ray | |
| Some generated fonts were not fitting the image... | |||
| 2019-08-24 | Update miniaudio.h | Ray | |
| 2019-08-21 | Review comment | raysan5 | |
| 2019-08-20 | Support mouse cursor on RPI native | raysan5 | |
| Reduced bunnymark limits | |||
| 2019-08-20 | Review OpenGL ES 2.0 extensions check | raysan5 | |
| 2019-08-20 | RPI: Corrected issue when creating 3d projection view | raysan5 | |
| 2019-08-19 | REVIEW: TextSplit() | Ray | |
| Just adding a security check | |||
| 2019-08-19 | Update shapes.c for smoother collision detection (#946) | Colday96 | |
| By removing the equal sign, if the 2 rects a right next to each other and not overlapping, there will be no collision detection. This is what a majority of other game libraries do and would make it easier to implement collisions for tile based games. | |||
| 2019-08-19 | Reviewed issue #943 | Ray | |
| 2019-08-19 | Fix uninitialized vboId in GenMeshHeightmap (#949) | Oraoto | |
| 2019-08-16 | PR formatting review | Ray | |
| 2019-08-16 | change Camera2D behavior (#945) | arvyy | |
| 2019-08-13 | RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed() | raysan5 | |
| Renamed for consistency with similar functions | |||
| 2019-08-12 | Corrected issue on compressed textures data size | raysan5 | |
| 2019-08-11 | Added notes about vertex order | raysan5 | |
| 2019-08-11 | REVIEW: GetDirectoryPath() and GetPrevDirectoryPath() | raysan5 | |
| 2019-08-11 | Small fix in GetMouseY (#940) | Wayde Reitsma | |
| 2019-08-09 | addition to raylib to create matrix from 3 euler angles (#938) | chriscamacho | |
| 2019-08-08 | Formating tweaks | Ray | |
| 2019-08-08 | Corrected small issue on miniaudio | raysan5 | |
| ONly Neon processors | |||
| 2019-08-08 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2019-08-08 | Reviewed comment | raysan5 | |
| 2019-08-08 | Removing '__RemoveNode' (#935) | Kevin Yonan | |
| Replaced '__RemoveNode' as it was causing invalid memory accesses with regular doubly linked list deletion algorithm. Replaced double pointer iterator in 'MemPoolAlloc' with single pointer iterator. Fixed undefined variables errors in 'MemPoolFree' for the freelist bucket. | |||
| 2019-08-08 | fixed xmloader bug, user must free model shaders and textures as they might ↵ | chriscamacho | |
| be shared (#933) | |||
| 2019-08-07 | Fix build caused by GetImageAlphaBorder() (#931) | Michael Vetter | |
| Fix build failure introduced in 2a913b6587d60dab64c3b81019990e6872a9ac75 | |||
| 2019-08-07 | Update external libraries | Ray | |
| 2019-08-07 | Change raylib version to 2.6-dev | Ray | |
| 2019-08-07 | WARNING: Redesigned structs | Ray | |
| - Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed. - GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function - UnloadMesh() reviewed, pointer not required - CheckCollisionRay*() parameters name reviewed | |||
| 2019-08-07 | ADDED: GetImageAlphaBorder() | Ray | |
| 2019-08-07 | ADDED: DirectoryExists() and GetPrevDirectoryPath() | Ray | |
