| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-11-22 | Removed useless file | Ray San | |
| 2017-11-22 | Corrected default textures locations | Ray | |
| By default, we look for texture1 for LOC_MAP_SPECULAR and texture2 for LOC_MAP_NORMAL | |||
| 2017-11-22 | Fix a crash in audio mixing code. | David Reid | |
| 2017-11-21 | Update mini_al with fixes for OpenSL and SDL backends. | David Reid | |
| 2017-11-20 | Update mini_al with a potential fix for HTML5. | David Reid | |
| 2017-11-19 | Log the name of the playback device. | David Reid | |
| 2017-11-19 | Update mini_al with fixes and improvements for Emscripten. | David Reid | |
| 2017-11-18 | Update mini_al with experimental support for SDL/Emscripten. | David Reid | |
| 2017-11-18 | Rename a variable for consistency. | David Reid | |
| 2017-11-18 | Update mini_al. | David Reid | |
| 2017-11-18 | Add some logging and update mini_al. | David Reid | |
| 2017-11-18 | mini_al: Unify the buffer system for Sounds and AudioStreams. | David Reid | |
| 2017-11-17 | Remove glfw3 dependency | Ray San | |
| Full sources already included and compiled with raylib (rglfw) | |||
| 2017-11-17 | Remove unneeded glfw dependencies | Ray San | |
| Only required by examples | |||
| 2017-11-17 | Added alternative license to rgif.h library | Ray San | |
| Just in case of legal conflict with public domain software, added MIT alternative license. | |||
| 2017-11-17 | Update mini_al. | David Reid | |
| 2017-11-16 | Reviewed file comments | Ray San | |
| 2017-11-16 | Update mini_al.h | David Reid | |
| 2017-11-15 | Add support for pitch shifting. | David Reid | |
| This commit should bring the mini_al backend up to feature parity with the OpenAL backend. | |||
| 2017-11-14 | Fix minor errors with the OpenAL backend. | David Reid | |
| 2017-11-14 | Bug fixes for Music with mini_al. | David Reid | |
| 2017-11-13 | Added desktop platform check... | Ray | |
| ...to define proper values | |||
| 2017-11-13 | Bring up to date with changes to mini_al. | David Reid | |
| 2017-11-13 | Added GLFW sources to raylib | Ray San | |
| Compiling GLFW library with raylib avoids external dependencies, this way we solve version problems in some platforms | |||
| 2017-11-12 | Update comments. | David Reid | |
| 2017-11-12 | Work on porting Music to mini_al. | David Reid | |
| 2017-11-12 | Initial work on porting AudioStream to use mini_al. | David Reid | |
| 2017-11-12 | Remove PLATFORM_ checks from raylib header | raysan5 | |
| Now header is truly multiplatform... Actually still a small pending check on XBOX gamepad controls that hopefully will be removed with next GLFW 3.3 | |||
| 2017-11-12 | Allow custom distortion shader - IN PROGRESS - | raysan5 | |
| 2017-11-12 | Review default shaders usage on loading | raysan5 | |
| 2017-11-12 | Rename SoundInternal to SoundData for consistency with MusicData. | David Reid | |
| 2017-11-12 | Initial work on adding support for mini_al. | David Reid | |
| 2017-11-10 | Working on UWP support | Ray San | |
| Support Universal Windows Platform (UWP): - Windows 10 App - Windows Phone - Xbox One | |||
| 2017-11-09 | Store the default shaders | Wilhem Barbier | |
| 2017-11-06 | Corrected issue with text drawing on image | Ray San | |
| 2017-11-06 | Corrected possible issue on FBO creation | Ray San | |
| USE_DEPTH_RENDERBUFFER on OpenGL 2.1 | |||
| 2017-11-06 | Corrected issue with shader locations init | Ray San | |
| On RPI, after latest drivers update, models were not rendered properly cause of that... | |||
| 2017-11-05 | SetShaderValue take const pointer | Wilhem Barbier | |
| 2017-11-05 | Corrected issue with missing defines | Ray | |
| 2017-11-04 | Improve textures support for OpenGL 2.1 | Ray | |
| 2017-11-04 | Corrected function name | Ray | |
| 2017-11-03 | Review Fade() functionality | Ray San | |
| 2017-11-03 | Renamed data types to standard names | Ray San | |
| 2017-11-02 | Some code tweaks... | Ray San | |
| 2017-10-30 | Review some issues, view description | Ray San | |
| - Review RPI compilation (core_drop_files not supported) - Review ImageFormat(), some issues - GetTextureData() reviewed for RPI | |||
| 2017-10-30 | Review new build platform: FreeBSD | Ray | |
| Corrected issue with RPI_CROSS_COMPILE | |||
| 2017-10-28 | Merge pull request #373 from Martinfx/master | Ray | |
| Added support FreeBSD | |||
| 2017-10-28 | Added support FreeBSD for example | Martinfx | |
| 2017-10-28 | Added support FreeBSD | Martinfx | |
| 2017-10-25 | Review rlReadTexturePixels() | Ray San | |
| Improve second option to retrieve texture data from fbo... Still requires some testing... | |||
