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2017-07-28Added Vector3MultiplyV()Ray
To multiply Vector3 by Vector3
2017-07-28Corrected compilation on OpenGL ES 2.0Ray
2017-07-25Some tweaksraysan5
2017-07-23Corrected issue on QuaternionFromVector3ToVector3()raysan5
2017-07-23Implemented some changesraysan5
2017-07-22Updated Vector math to new namingraysan5
2017-07-22Renamed Vector*() functions to Vector3*()raysan5
For consistency!
2017-07-22Corrected bug on texture rotationraysan5
2017-07-22Corrected GetMouseRay() and rlUnproject()raysan5
Now it works great with reviewed maths
2017-07-22Remove BOM from file encodingraysan5
2017-07-22Corrected bug on MatrixPerspective()raysan5
Some other tweaks...
2017-07-21Some tweaks raymath relatedraysan5
2017-07-21Complete review of raymathraysan5
Now it should be coherent with OpenGL math standards
2017-07-21Moved some functions to raymathraysan5
Exposed some raymath useful functions to raylib API
2017-07-21rlgl usable as standalone libraryraysan5
2017-07-21MatrixPerspective() angle required in radiansraysan5
Consistent with similar functions in raymath
2017-07-21Review mesh loading and textures generationraysan5
2017-07-20Simplify a bit GenTexture*() functionsraysan5
Still shader dependant, locations set should be moved out
2017-07-20Removed useless functionsraysan5
SetMaterialTexture() and UnsetMaterialTexture()... too shader dependant...
2017-07-20Corrected some issuesraysan5
Corrected compilation for OpenGL 1.1 Review mesh data uploading to GPU
2017-07-19Reorganized a couple of functionsraysan5
2017-07-19Working on PBR systemraysan5
Moved PBR material loading to example, right decision?
2017-07-19Merge pull request #329 from define-private-public/328.shared-library-on-os-xRay
Able to make a .dylib for OS X
2017-07-19Working on PBR materials, renamed some dataraysan5
2017-07-18Able to make a .dylib for OS XBenjamin N. Summerton
2017-07-17Review shared library generationRay
2017-07-17Corrected some issuesraysan5
2017-07-17Manual integration of material-pbr into developRay
2017-07-08Removed function referenceraysan5
2017-07-08Corected some issues with jar_xmraysan5
Problems when compiling with VS2015 Probably DEBUG(...) macro is not the best naming...
2017-07-02Incremented version number for referenceraysan5
2017-07-02Review some formatting for consistencyraysan5
2017-07-02Rename enum LogType names...raysan5
...to avoid possible conflicting symbols
2017-06-30Prevent bogus triangle being added when there is whitespace at end of .OBJ fileJoel Davis
2017-06-29Fix some other typosWilhem Barbier
2017-06-29Fix some typos in raymath.hWilhem Barbier
2017-06-28Add a density parameter to GenImageRadialGradientWilhem Barbier
2017-06-28Merge pull request #311 from nounoursheureux/image_genRay
Add more image generation functions: radial gradient and perlin noise
2017-06-28Swap the two parametersWilhem Barbier
2017-06-28Add more image generation functions: radial gradient and perlin noiseWilhem Barbier
2017-06-28Add the SaveImageAs functionWilhem Barbier
2017-06-28Add some functions to generate imagesWilhem Barbier
Namely: - GenImageHorizontalV - GenImageHorizontalH - GenImageChecked - GenImageWhiteNoise - GenImageCellular The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
2017-06-12Additional check on file openRay
2017-06-11Additional check for bool header definitionRay
2017-06-11Add define to have CLOCK_MONOTONIC work in c99Michael Vetter
If we compile with c99 without gnu extensions (gnu99) we need this define, to have CLOCK_MONOTONIC and similar macros available
2017-06-08Meson: build library with so versionMichael Vetter
This should always be the number of the raylib release. Especially when the new version is ABI incompatible the major version should be bumped.
2017-06-08Merge pull request #297 from jubalh/mesonRay
Initial meson support
2017-06-05Added note about transposingraysan5
2017-06-05Added note about transposingraysan5
2017-06-05Allow static/dynamic library building with mesonMichael Vetter
Using the library() function instead of shared_library() allows changing of the library type via the default_library option. This allows for easy change between static and dynamic library building. Use 'meson --default-library=static builddir' to build as static, if no builddir yet exists. Use 'mesonconf -Ddefault_library=static builddir' to change the type for an existing builddir.