| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-01-05 | modified: src/core.c | Richard R. Goodwin | |
| 2017-01-05 | Lattest PR review | raysan5 | |
| Function names, code formatting... | |||
| 2017-01-05 | Merge pull request #212 from joeld42/jbd_picking | Ray | |
| Raycast Picking Utilities | |||
| 2017-01-02 | Added RaycastMesh function and example test case | Joel Davis | |
| 2016-12-31 | Added RaycastGround and ray picking example | Joel Davis | |
| 2016-12-31 | Fix vbo indexes for rlglUpdateMesh | Joel Davis | |
| 2016-12-27 | rRES raylib resources custom file format support | raysan5 | |
| First version of custom raylib resources file format -IN DEVELOPMENT- | |||
| 2016-12-27 | Some functions review and additions | raysan5 | |
| - Improved ImageCopy() to support compressed formats - Renaming file-formats header structs for consistency - Review variables naming on ImageDither() for consistency - Improved LoadImagePro() to make a copy of data - Preliminary support of rRES file format on LoadImage() | |||
| 2016-12-27 | Review some formatting and naming | raysan5 | |
| - Renamed WritePNG() to SavePNG() for consistency with other file loading functions - Renamed WriteBitmap() to SaveBMP() for consistency with other file loading functions - Redesigned SaveBMP() to use stb_image_write | |||
| 2016-12-26 | Improved FLAC audio support | raysan5 | |
| 2016-12-25 | Added support for gamepads on PLATFORM_WEB | raysan5 | |
| Feature NOT TESTED yet... | |||
| 2016-12-25 | Added raw image file reading data check | raysan5 | |
| 2016-12-25 | Review comments and formatting | raysan5 | |
| 2016-12-25 | Review some functions for consistency | raysan5 | |
| Removed: LoadTextureEx() Added: LoadImagePro() | |||
| 2016-12-25 | Added mesh loading functions | raysan5 | |
| 2016-12-25 | Complete review of audio module | raysan5 | |
| 2016-12-22 | Fix physac.h building on linux | Saggi Mizrahi | |
| Signed-off-by: Saggi Mizrahi <[email protected]> | |||
| 2016-12-22 | Fix warnings in lua binding | Saggi Mizrahi | |
| Signed-off-by: Saggi Mizrahi <[email protected]> | |||
| 2016-12-22 | Change UpdateSound() to accept const void * | Saggi Mizrahi | |
| The function means to accept a const * so let's declare it. Will allow passing const buffers in games. Also constness is next to godliness! Signed-off-by: Saggi Mizrahi <[email protected]> | |||
| 2016-12-20 | Corrected bug sound playing twice | Ray | |
| Samples count was not properly calculated on WAV loading | |||
| 2016-12-17 | Improving rRES custom format support -IN PROGRESS- | Ray | |
| Start removing old rRES functions. | |||
| 2016-12-15 | Merge pull request #206 from joeld42/jbd_bugfix | Ray | |
| Added SetupViewport so high-DPI fix applies to EndTextureMode | |||
| 2016-12-14 | Moved viewport code into SetupViewport so high-DPI fix can be applied to ↵ | Joel Davis | |
| EndTextureMode | |||
| 2016-12-09 | Replaced log2() function by equivalent | Ray | |
| log2() is not available in some standard C library implementations | |||
| 2016-12-05 | Corrected some warnings | Ray | |
| 2016-11-25 | Update Lua naming | Ray | |
| Replaced LUA by Lua | |||
| 2016-11-24 | Corrected bugs for OpenGL 1.1 backend | raysan5 | |
| 2016-11-22 | Reviewed some lua examples and added new ones | Ray | |
| 2016-11-22 | Corrected bug on GenTextureMipmaps() | Ray | |
| texture.mipmaps value needs to be updated, so, texture must be passed by reference instead of by value | |||
| 2016-11-21 | Updated Physac library | victorfisac | |
| 2016-11-21 | Corrected bug with alpha mask on font | raysan5 | |
| Mask was wrongly applied to 8-bit font image, it generated dark borders on the font. Grayscale image has to be considered as the alpha mask for a completely white image to use it correctly. | |||
| 2016-11-21 | rlua: Added functions notes | Ray | |
| Functions that need to manage big data arrays don't work properly, that functionality should be reviewed... | |||
| 2016-11-21 | rlua: Added some missing functions | Ray | |
| Updated to raylib 1.6 functionality | |||
| 2016-11-18 | Some code tweaks | raysan5 | |
| Correcting details that pop-up when testing the different platforms | |||
| 2016-11-17 | Corrected bug on Android | raysan5 | |
| 2016-11-17 | Some tweaks around | raysan5 | |
| 2016-11-16 | Updated to support OpenAL Soft static library | raysan5 | |
| 2016-11-16 | Remove CMakeList | raysan5 | |
| Working on an updated version... | |||
| 2016-11-16 | Update resource file for raylib 1.6 | raysan5 | |
| 2016-11-16 | Reviewed modules comments | raysan5 | |
| 2016-11-15 | Removed byte typedef | raysan5 | |
| 2016-11-13 | Improved text measurement | Ray | |
| 2016-11-13 | Improved text measurement | Ray | |
| Still not working correctly, font offsets are not considered correctly... | |||
| 2016-11-13 | Corrected SIGSEV bug | Ray | |
| 2016-11-03 | Corrected issue on chars drawing | raysan5 | |
| Support by default unordered charsets | |||
| 2016-11-03 | Raspberry Pi custom gamepad axis | raysan5 | |
| 2016-11-02 | Improved gamepad support on Raspberry Pi | raysan5 | |
| 2016-11-02 | code tweaks to avoid some warnings | Ray | |
| 2016-11-01 | Improved gamepad support | raysan5 | |
| new function: GetGamepadAxisCount() new function: IsGamepadName() | |||
| 2016-11-01 | Support unordered charset, neither fixed first char | raysan5 | |
| Still requires some testing... | |||
