| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-03 | ADDED: `ExportFontAsCode()` | Ray | |
| 2022-01-03 | Review tracelogs | Ray | |
| 2022-01-02 | Change comment about custom blend modes in rlgl.h (#2260) | Gerber Lóránt Viktor | |
| 2022-01-01 | WARNING: REVIEWED: A big bug with `GetMouseWheelMove()` | Ray | |
| 2021-12-31 | Update year to 2022 | raysan5 | |
| 2021-12-31 | Update rcore.c | raysan5 | |
| 2021-12-31 | Reviewed fullscreen switch on `PLATFORM_WEB` | raysan5 | |
| The previous implementation somewhat break the expected behaviour for games and examples when pressing the `Fullscreen` button in the provided `shell.html`. Just reverted for the moment for further investigation. | |||
| 2021-12-31 | tweaks | Ray | |
| 2021-12-30 | [Feature] Added SetWindowOpacity(float opacity) (#2254) | Tushar Singh | |
| * Added drawing text with shadow * Added SetWindowOpacity() * Edited Mis-spell * Fixed conventions | |||
| 2021-12-29 | Support CUSTOM_CFLAGS | raysan5 | |
| 2021-12-29 | Reviewed CFLAGS | raysan5 | |
| 2021-12-28 | Updated version number to avoid confusions with release | raysan5 | |
| 2021-12-28 | Detected some pixel-errors due to rounding issues on position | raysan5 | |
| 2021-12-27 | Reviewed makefiles | Ray | |
| 2021-12-27 | Update Makefile | Ray | |
| 2021-12-27 | Update Makefile | Ray | |
| 2021-12-27 | Update Makefile | Ray | |
| 2021-12-24 | Update raudio.c | raysan5 | |
| 2021-12-24 | check not null before accessing by index (#2243) | Antonis Geralis | |
| 2021-12-23 | REVIEWED: `ExportWaveAsCode()` | Ray | |
| 2021-12-21 | REVIEWED: `PlaySoundMulti()` #2231 | Ray | |
| 2021-12-21 | REVIEWED: Export format for float 32bit | raysan5 | |
| 2021-12-21 | Update dr_wav.h | raysan5 | |
| 2021-12-21 | Re-enable QOI support (#2236) | Uneven Prankster | |
| * Updated QOI to latest version. * Enable back QOI support! * Stray extra space! Should be good now. | |||
| 2021-12-21 | Review makefiles debug flag | raysan5 | |
| 2021-12-20 | Remove TODO on Makefile (#2232) | Laurentino Luna | |
| Justification: original comment said the following "TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode." For the other platforms part, installing is included on unix-like systems, so for example Windows doesn't have a path where to install libraries. Removing the requirement for sudo is also quite contradictory since we're writing files to directories which require root. Not sure what the original commiter meant by USER mode. | |||
| 2021-12-19 | REVIEWED: `GenMeshCylinder()` #2225 | Ray | |
| 2021-12-19 | REVIEWED: `LoadTextureCubemap()` #2224 | Ray | |
| 2021-12-19 | REVIEWED: LoadTextureCubemap() #2223 | Ray | |
| 2021-12-19 | ADDED NOTE: ImageDraw() does not support f32bit #2222 | Ray | |
| Added a note for a future improvement | |||
| 2021-12-18 | Add a comment to LoadFontEx to specify how to get the default character set. ↵ | Jeffery Myers | |
| (#2221) Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-12-17 | REVIEWED: `ExportMesh()` #2220 | raysan5 | |
| 2021-12-16 | Fix build results path on Linux and RPi (#2218) | Tomas S | |
| Built files should be put into src/ not into the project root as it was now on these platforms | |||
| 2021-12-16 | Fix RPi make install (#2217) | Tomas S | |
| 2021-12-16 | Turn on interpolation for XM playback (#2216) | ptarabbia | |
| 2021-12-16 | Fix issue #2092 (#2215) | ptarabbia | |
| 2021-12-16 | REVIEWED: `DrawMesh*()` issue #2211 | Ray | |
| 2021-12-16 | Update rcore.c | Ray | |
| 2021-12-15 | REVIEWED: Clear SSBO buffers on loading #2185 | raysan5 | |
| 2021-12-10 | Reviewed typo | Ray | |
| 2021-12-09 | Fixed functions Vector2Angle and Vector3Angle (#2203) | Andrea Fontana | |
| * Fixed functions Vector2Angle and Vector3Angle * typo * Unrolled everything. | |||
| 2021-12-09 | REVIEWED: GetCodepoint() #2201 | Ray | |
| 2021-12-08 | Update raudio.c | Ray | |
| 2021-12-08 | REVIEWED: GenImageCellular() #2178 | Ray | |
| 2021-12-07 | REVIEWED: DrawTextureTiled() #2173 | raysan5 | |
| 2021-12-07 | REVIEWED: vox_loader.h, 64bit issue #2186 | raysan5 | |
| 2021-12-07 | Fix Vector2Angle() not working as expected (#2196) | Jaedeok Kim | |
| 2021-12-06 | ADDED: raylibVersion symbol #2190 | Ray | |
| 2021-12-06 | Tweaks | Ray | |
| 2021-12-06 | Fix inverse length in Vector2Normalize (#2189) | HarriP | |
| Following the pattern in Vector3Normalize. | |||
