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2022-01-03ADDED: `ExportFontAsCode()`Ray
2022-01-03Review tracelogsRay
2022-01-02Change comment about custom blend modes in rlgl.h (#2260)Gerber Lóránt Viktor
2022-01-01WARNING: REVIEWED: A big bug with `GetMouseWheelMove()`Ray
2021-12-31Update year to 2022raysan5
2021-12-31Update rcore.craysan5
2021-12-31Reviewed fullscreen switch on `PLATFORM_WEB`raysan5
The previous implementation somewhat break the expected behaviour for games and examples when pressing the `Fullscreen` button in the provided `shell.html`. Just reverted for the moment for further investigation.
2021-12-31tweaksRay
2021-12-30[Feature] Added SetWindowOpacity(float opacity) (#2254)Tushar Singh
* Added drawing text with shadow * Added SetWindowOpacity() * Edited Mis-spell * Fixed conventions
2021-12-29Support CUSTOM_CFLAGSraysan5
2021-12-29Reviewed CFLAGSraysan5
2021-12-28Updated version number to avoid confusions with releaseraysan5
2021-12-28Detected some pixel-errors due to rounding issues on positionraysan5
2021-12-27Reviewed makefilesRay
2021-12-27Update MakefileRay
2021-12-27Update MakefileRay
2021-12-27Update MakefileRay
2021-12-24Update raudio.craysan5
2021-12-24check not null before accessing by index (#2243)Antonis Geralis
2021-12-23REVIEWED: `ExportWaveAsCode()`Ray
2021-12-21REVIEWED: `PlaySoundMulti()` #2231Ray
2021-12-21REVIEWED: Export format for float 32bitraysan5
2021-12-21Update dr_wav.hraysan5
2021-12-21Re-enable QOI support (#2236)Uneven Prankster
* Updated QOI to latest version. * Enable back QOI support! * Stray extra space! Should be good now.
2021-12-21Review makefiles debug flagraysan5
2021-12-20Remove TODO on Makefile (#2232)Laurentino Luna
Justification: original comment said the following "TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode." For the other platforms part, installing is included on unix-like systems, so for example Windows doesn't have a path where to install libraries. Removing the requirement for sudo is also quite contradictory since we're writing files to directories which require root. Not sure what the original commiter meant by USER mode.
2021-12-19REVIEWED: `GenMeshCylinder()` #2225Ray
2021-12-19REVIEWED: `LoadTextureCubemap()` #2224Ray
2021-12-19REVIEWED: LoadTextureCubemap() #2223Ray
2021-12-19ADDED NOTE: ImageDraw() does not support f32bit #2222Ray
Added a note for a future improvement
2021-12-18Add a comment to LoadFontEx to specify how to get the default character set. ↵Jeffery Myers
(#2221) Co-authored-by: Jeffery Myers <[email protected]>
2021-12-17REVIEWED: `ExportMesh()` #2220raysan5
2021-12-16Fix build results path on Linux and RPi (#2218)Tomas S
Built files should be put into src/ not into the project root as it was now on these platforms
2021-12-16Fix RPi make install (#2217)Tomas S
2021-12-16Turn on interpolation for XM playback (#2216)ptarabbia
2021-12-16Fix issue #2092 (#2215)ptarabbia
2021-12-16REVIEWED: `DrawMesh*()` issue #2211Ray
2021-12-16Update rcore.cRay
2021-12-15REVIEWED: Clear SSBO buffers on loading #2185raysan5
2021-12-10Reviewed typoRay
2021-12-09Fixed functions Vector2Angle and Vector3Angle (#2203)Andrea Fontana
* Fixed functions Vector2Angle and Vector3Angle * typo * Unrolled everything.
2021-12-09REVIEWED: GetCodepoint() #2201Ray
2021-12-08Update raudio.cRay
2021-12-08REVIEWED: GenImageCellular() #2178Ray
2021-12-07REVIEWED: DrawTextureTiled() #2173raysan5
2021-12-07REVIEWED: vox_loader.h, 64bit issue #2186raysan5
2021-12-07Fix Vector2Angle() not working as expected (#2196)Jaedeok Kim
2021-12-06ADDED: raylibVersion symbol #2190Ray
2021-12-06TweaksRay
2021-12-06Fix inverse length in Vector2Normalize (#2189)HarriP
Following the pattern in Vector3Normalize.