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2021-05-31WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781Ray
- RENAMED: RayHitInfo to RayCollision - RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP-
2021-05-31Update uwp_events.hRay
2021-05-30Review config flags #1784Ray
2021-05-30note (#1797)Julianiolo
2021-05-30REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796Ray
2021-05-30Some code tweaksRay
2021-05-29Review code formatRay
2021-05-29Review some commentsRay
2021-05-29Fix QuaternionToMatrix returning transposed result. (#1793)Hristo Stamenov
2021-05-26Implement vertex color attribute for GLTF and IQM (#1790)Hristo Stamenov
Added a simple cube with vertex colors for testing both.
2021-05-25Review raylib structs commentsRay
2021-05-25Remove line break in DrawTextRecEx()Ray
2021-05-22Some code tweaks for consistencyRay
2021-05-22Update MakefileRay
2021-05-22Minor comments tweaksRay
2021-05-21Update version to 3.8-dev to note breaking changesraysan5
Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
2021-05-20Review ExportImage() to use SaveFileData() #1779Ray
2021-05-20WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()Ray
2021-05-20Use output->boneCount instead of nodes_countRay
2021-05-20WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()Ray
Renamed for consistency with other function in raylib.
2021-05-20Comment minor tweakRay
2021-05-15Fixed over-allocation of buffer (#1772)Guillaume DEVOILLE
output->framePoses[frame] is over-allocated. framePoses is a 2D array: - first dimension: frames (allocated l. 4717) - second dimension: nodes (allocated l. 4731) Second dimension should be allocated of nodes_count transformations only.
2021-05-14Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-05-14Review some VS warnings and messagesRay
2021-05-13Fixed GLTF boneWeights uint32 loading (#1768)Guillaume DEVOILLE
boneWeights uint32 were loaded in normals instead of boneWeights.
2021-05-12Update shell.htmlRay
2021-05-11Reviewed latest PRRay
REMOVED: DrawBillboardEx()
2021-05-11Redesigned billboards - added rotation/pro functions (#1759)nobytesgiven
* Redesigned billboards - added rotation/pro functions * updated parameters Co-authored-by: nobytesgiven <[email protected]>
2021-05-10Add RenderPolyLinesEx routine (#1758)Lambert Wang
Co-authored-by: Lambert Wang <[email protected]>
2021-05-10~Updated project version (#1761)ProphesorIks
Updated to fix versioning and linking issues. Old version would cause examples to not be linked on fresh raylib install or linked with an old library version on updated raylib install.
2021-05-08Added support for additional mouse buttons (#1753)Lambert Wang
* Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]>
2021-05-08check for vao extension (#1757)Antonio Jose Ramos Marquez
2021-05-07Convert the half sleep to a sleep that is a fraction of the target FPS ↵Jeffery Myers
(Default 95%) to reduce CPU use. (#1756) Co-authored-by: Jeffery Myers <[email protected]>
2021-05-07REVIEWED: raudio_standalone #1752Ray
2021-05-05Unset CORE.Window.ready on CloseWindow (#1749)Astie Teddy
Window shouldn't be considered ready when CloseWindow has been called.
2021-05-04Expose RAYLIB_VERSION in raylib.h #1747Ray
2021-05-03Comment tweakRay
2021-05-03Security check in case of not valid fontRay
2021-04-29Fixed bug that overrides other flagsRay
This issue prevented enabling MSAA on several platforms
2021-04-28Decoupling rlgl from platform layerRay
Now rlgl only depends on OpenGL and it's completely decoupled from platform layer libraries (EGL)
2021-04-28Corrected issue #1742Ray
2021-04-27Disable raylib codeRay
2021-04-27Fixed definition of UNCOMPRESSED_R8G8B8A8 (#1740)Rabia Alhaffar
2021-04-27Minor tweaksRay
2021-04-27REVIEWED: rlLoadExtensions()Ray
On PLATFORM_ANDROID, PLATFORM_RPI, PLATFORM_DRM and PLATFORM_UWP glfwGetProcAddress() is not defines, actually those platforms use egl platform windowing system.
2021-04-26Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-04-26REMOVED: GenMeshDefault()Ray
2021-04-25Review OpenGL 1.1 building #1732raysan5
It works compiling with MinGW
2021-04-23Update raylib.hRay
2021-04-22RPI4: Improve DRM card check #1723Ray