| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-10-22 | ClearDirectoryFiles(): Corrected memory leak #991 | Ray | |
| 2019-10-22 | Corrected possible memory leak #993 | Ray | |
| 2019-10-22 | Minor comment tweak | Ray | |
| 2019-10-22 | Review some defines | Ray | |
| 2019-10-21 | Review latest PR | Ray | |
| 2019-10-21 | Add multi texture support for materials in GLTF format (#979) | Tyler Jessilynn Bezera | |
| * Initial commit of addition for GLTF materials.. should support loading more than just albedo map. * Clean up * fixed seg faults and leaks * temp don't overwrite defuse colour when rendering * undid something dumb! * correctly mixed diffuse map color when rendering to preserve not overwrite it | |||
| 2019-10-21 | Update text.c | Ray | |
| 2019-10-21 | Corrected bug on no-extension | Ray | |
| 2019-10-19 | Update external libraries | raysan5 | |
| 2019-10-19 | Corrected bug on ImageDrawRectangleLines() | raysan5 | |
| 2019-10-17 | Remove trailing spaces | Ray | |
| 2019-10-17 | REVIEWED: GetCodepoints() issue | Ray | |
| - Improved LoadBMFont() | |||
| 2019-10-11 | REDESIGNED: IsFileExtension() | Ray | |
| Now it accepts a ';' separated list of extensions, useful to check multiple extensions | |||
| 2019-10-11 | ADDED: GetCodepoints() | Ray | |
| Get the unicode equivalent characters (as int array) from a UTF-8 text array... maybe this function is renamed to be clearer to users... | |||
| 2019-10-11 | REVIEW: ImageAlphaMask() | Ray | |
| When adding alpha mask to GRAYSCALE image, if using ImageFormat(), it could change pixel values, now we avoid that, mask is just added as an extra channel | |||
| 2019-10-03 | Check whether parsing mtl file was succesful (#982) | Michael Vetter | |
| 2019-10-03 | Check whether GLTF was loaded correctly (#981) | Michael Vetter | |
| 2019-10-03 | Remove dead assignments (#980) | Michael Vetter | |
| The result of `success` is actually never used. Either we should check for it and return or remove it. I assume just checking the last one is okay. | |||
| 2019-09-30 | Add security checks on file writting | Ray | |
| 2019-09-25 | Convert default shader to const strings | Ray | |
| 2019-09-25 | Const corectness for LoadShaderCode (#977) | Catalin Moldovan | |
| * Const corectness for LoadShaderCode * Added const for standalone variant as well. | |||
| 2019-09-24 | Improve code readability (#976) | AlexHCC | |
| 2019-09-22 | Review PR and comments | Ray | |
| 2019-09-22 | Fixed regular polygon shape rendering (#972) | AlexHCC | |
| 2019-09-20 | Review ImageCrop() security checks | Ray | |
| 2019-09-20 | Let the user choose the formats | Ray | |
| 2019-09-19 | Added preprocessor macros for GIF | Ray | |
| 2019-09-19 | ADDED: LoadAnimatedGIF() -WIP- | Ray | |
| Still looking for a better way to integrate it into raylib API, maybe add a LoadImageAnim()? | |||
| 2019-09-19 | Review PR formatting | Ray | |
| 2019-09-19 | fixs issue mem leak with LoadModel / OBJ and issue with -1 material index (#969) | chriscamacho | |
| 2019-09-15 | Review DecompressData() types, for consistency | raysan5 | |
| 2019-09-14 | Review issue with HDR pixels loading | raysan5 | |
| 2019-09-14 | Review conditions | raysan5 | |
| 2019-09-13 | Update for latest emsdk configuration | Ray | |
| Note that latest emsdk changed paths | |||
| 2019-09-13 | Corect typo | Ray | |
| 2019-09-13 | fixed some memory leaks, still issue with material index allocation leaking ↵ | chriscamacho | |
| 4 bytes (possibly double allocation) (#964) | |||
| 2019-09-13 | Review possible memory leak with my_strndup() | Ray | |
| 2019-09-12 | Comment tweak | Ray | |
| 2019-09-10 | ADDED: GetWindowPosition() | Ray | |
| 2019-09-09 | ADDED small compression API | Ray | |
| - ADDED: CompressData() - ADDED: DecompressData() | |||
| 2019-09-09 | Update raudio.h | Ray | |
| 2019-09-08 | Revert "Update tinyobj_loader_c.h" | Ray | |
| This reverts commit 53b32f1c209051e87871c4cdd2e09828d8ac407e. | |||
| 2019-09-08 | REVIEW: GetFileName(): Security checks | Ray | |
| 2019-09-05 | Update tinyobj_loader_c.h | Ray | |
| 2019-09-03 | Review dr_flac usage | Ray | |
| Replaced DEPRECATED functions | |||
| 2019-09-03 | Remove sampleLeft from Music struct... -WIP- | Ray | |
| ...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping... Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code. | |||
| 2019-08-27 | Review latest PR | raysan5 | |
| 2019-08-27 | Add screen->world and world->screen functions for 2D; add extended camera2D ↵ | arvyy | |
| example (#947) | |||
| 2019-08-27 | UpdateModelAnimation() - Added security check | raysan5 | |
| 2019-08-27 | Formatting tweak | raysan5 | |
