| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-05-31 | Fixing Android build from Linux. Letting ANDROID_NDK to be modified at ↵ | branlix3000 | |
| compile time. Default path to the ANDROID_TOOLCHAIN have changed in the latest Android command-line tools release. (#1264) Co-authored-by: Branlix 3000 <[email protected]> | |||
| 2020-05-27 | fix bug in QuaternionFromVector3ToVector3 (#1263) | jvocaturo | |
| 2020-05-27 | Corrected bug on TextJoin() | raysan5 | |
| 2020-05-26 | Added bool IsCursorOnScreen(void). (#1262) | ChrisDill | |
| - The Mouse struct already stores cursorOnScreen. This function simply exposes it to the usage code. | |||
| 2020-05-24 | REDESIGNED: ExportWaveAsCode() to use memory buffer | raysan5 | |
| 2020-05-24 | Review ExportImageAsCode() comment | raysan5 | |
| 2020-05-24 | Added LoadWAV()/SaveWAV() memory buffer sample code | raysan5 | |
| It could be useful in a future... | |||
| 2020-05-23 | Support WAV music streaming #1198 | raysan5 | |
| Switched custom WAV laoding/saving funtionality to drwav library, it also provides the required mechanisms to stream wav data. | |||
| 2020-05-23 | Corrected issue | raysan5 | |
| Compression API requires functions provided by stbi_image_write (DEFLATE compression) | |||
| 2020-05-23 | Update dr_wav.h | raysan5 | |
| 2020-05-23 | REDESIGNED: ExportMesh() to use memory buffer #1232 | raysan5 | |
| This change could introduce an issue on dataSize precalculation... | |||
| 2020-05-23 | Add note comment on ExportImageAsCode() | raysan5 | |
| 2020-05-23 | REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers | raysan5 | |
| 2020-05-23 | Review usage of sizeof(), unify conventions | raysan5 | |
| All functions requiring sizeof() now follow the same convention: NUM_ELEMENTS*NUM_SUBELEMENTS*sizeof() | |||
| 2020-05-23 | Use RL_FREE() instead of free() | raysan5 | |
| 2020-05-23 | REDESIGNED: ExportImageAsCode() to use memory buffer #1232 | raysan5 | |
| 2020-05-23 | Replaced strncat() by memcpy() in some functions | raysan5 | |
| 2020-05-23 | Corrected issues on LoadPKM() | raysan5 | |
| 2020-05-22 | Avoid some warnings | raysan5 | |
| 2020-05-22 | Reviewed LoadBMFont() to load data from memory #1232 | raysan5 | |
| 2020-05-22 | Tweak | raysan5 | |
| 2020-05-22 | Replace file accesses by memory accesses | raysan5 | |
| Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module. Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX() | |||
| 2020-05-22 | Corrected issue with multichannel on CloseAudioDevice() | raysan5 | |
| 2020-05-21 | Review buffer limits on rectangle drawing | raysan5 | |
| 2020-05-18 | Avoid loading texcoords and normasl from model if not existent | raysan5 | |
| 2020-05-18 | Avoid glGetStringi() on OpenGL 2.1 | raysan5 | |
| 2020-05-16 | added BLEND_SET (#1251) | Random | |
| * added BLEND_SET * renamed BLEND_SET to BLEND_ADD_COLORS | |||
| 2020-05-15 | Adding Normalize and Remap functions (#1247) | Noor Wachid | |
| * Adding Norm and Remap functions // Normalize input value within input range // Remap input value within input range to output range * Rename Norm to Normalize To make it uniforms with Raylib's functions * Calculate Remap without other functions | |||
| 2020-05-14 | Introduced Vector2 and Vector3 Square Lenght. (#1248) | ThePituLegend | |
| * Introduced Vector2 and Vector3 Square Lenght. * Square length functions renamed | |||
| 2020-05-14 | Review formatting GetPRevDirectoryPath() | raysan5 | |
| 2020-05-14 | Emscripten fullscreen -WIP- | raysan5 | |
| 2020-05-14 | fix bug in GetPrevDirectoryPath on Unix-like systems (#1246) | ivn | |
| 2020-05-14 | WARNING: BREAKING CHANGE: Review audio looping system | raysan5 | |
| Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed. | |||
| 2020-05-14 | Avoid LoadImageEx() usage internally | raysan5 | |
| At this point LoadImageEx() could be removed from raylib... still thinking about it... | |||
| 2020-05-14 | Remove some [textures] function dependencies | raysan5 | |
| - LoadFontDefault() -> Some code simplifications - LoadFontFromImage() -> Avoid LoadImageEx() - LoadFontData() -> Avoid GenImageColor(), ImageFormat() - LoadBMFont() -> Avoid ImageCopy(), ImageFormat() | |||
| 2020-05-14 | TextToInteger() always exposed | raysan5 | |
| 2020-05-11 | GenMeshCubicmap() added comments and simplification | raysan5 | |
| 2020-05-11 | Fixed Generated Normals for GenMeshCubicmap (#1244) | GoldenThumbs | |
| Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`. | |||
| 2020-05-09 | Update config.h.in | raysan5 | |
| 2020-05-09 | Update CMakeOptions.txt | raysan5 | |
| 2020-05-09 | Remove SUPPORT_IMAGE_DRAWING flag | raysan5 | |
| ImageDraw() is actually used in multiple functions and it aslo depends on several functions... | |||
| 2020-05-09 | Misc code reviews | raysan5 | |
| 2020-05-09 | Gamepad axis bug fixes and improvement (#1228) | Mickaël Malécot | |
| * Fix gamepad axis count * Fix Xbox axis drawing * Ignore low axis values * Revert "Fix gamepad axis count" This reverts commit f08ae4bf * Fix GamepadAxis API * Fix conflict with master * Revert Gamepad MAX definitions * Revert MAX_GAMEPAD_AXIS update | |||
| 2020-05-09 | Added [text] flag: SUPPORT_TEXT_MANIPULATION | raysan5 | |
| 2020-05-09 | WARNING: RENAMED: ImageExtractPalette() -> GetImagePalette() | raysan5 | |
| 2020-05-09 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2020-05-09 | Reorganized texture functions | raysan5 | |
| Removed ImageAlphaMask() dependency on [text] LoadBMFont() | |||
| 2020-05-08 | Fix materials loading for IQM models (#1227) | sikor666 | |
| 2020-05-07 | Update CMakeLists.txt to fix CMake build for Raspberry Pi (#1229) | armageddon421 | |
| 2020-05-07 | Reviewed missing check for JPG | raysan5 | |
