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2021-10-19Reviewed latest PR formatting and detailsraysan5
2021-10-19Support create OpenGL debug context in OpenGL 4.3 (#2068)warzes
* - support create OpenGL debug context in OpenGL 4.3 * - additional events in debug message - fixed glEnable(GL_DEBUG_OUTPUT) * Reviewed OpenGL Debug Context
2021-10-18WARNING: REMOVED: glTF loadingraysan5
Actually, it was broken and it that code has no maintainer.
2021-10-18ADDED: `EncodeDataBase64()` and `DecodeDataBase64()`raysan5
2021-10-18Avoid `GRAPHICS_API_OPENGL_*` definesraysan5
Those defines are only used inside `rlgl` module
2021-10-18Reviewed `glDisableVertexAttribArray()` issue #2068raysan5
2021-10-18Removed useless GL calls #2068raysan5
2021-10-18Review commentsRay
2021-10-17Fix `rlLoadComputeShaderProgram` define (#2067)Uneven Prankster
Now uses correct version.
2021-10-17UPDATE: Officially support OpenGL 4.3raysan5
2021-10-17Reviewed makefile and examples buildingraysan5
2021-10-17Remove trailing spacesraysan5
2021-10-17build.zig: Use addCSourceFiles (#2066)Sage Hane
2021-10-17Fixing the error of loading VOX models. (#2065)warzes
* - Fixing the error of loading VOX models. * - fixed spaces
2021-10-17Update SetupViewport so that it doesn't subtract offset from render ↵michaelfiber
dimensions when calling rlViewport (#2064) Co-authored-by: Michael <[email protected]>
2021-10-16Support OpenGL 4.3Ray
- Support Compute Shaders by rlgl API - Support SSBO by rlgl API
2021-10-16Support `GRAPHICS_API_OPENGL_43`Ray
2021-10-16Update rlgl.hRay
2021-10-16Compute shaders support (#2061)Astie Teddy
* Add basic compute shader and ssbo support in rlgl. * Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS * Delete glad.c * Delete glad.h * Delete khrplatform.h * Revert to previous glad.h * Remove "glad.c" Co-authored-by: Ray <[email protected]>
2021-10-16REVIEWED: rlLoadDrawQuad() description #2058Ray
2021-10-16Reviewed memory usageRay
2021-10-15Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-10-15Reviewed unsigned int issue (discussion #2054)Ray
2021-10-14Review some commentsraysan5
2021-10-14Update rmodels.cRay
2021-10-14Starting to review glTF loading -WIP-Ray
2021-10-14Remove trailing spacesRay
2021-10-13Reviewed some TODORay
2021-10-13Avoid raylib dependencyraysan5
2021-10-13Reviewed some MSVC warningsraysan5
2021-10-13REVIEWED LoadVOX() -WIP-raysan5
It seems vox loader is not working properly...
2021-10-13Reviewed formattingraysan5
2021-10-13Fix issue with empty cylinder (#2050)Horrowind
* Add DrawCylinderEx and DrawCylinderWiresEx * Modify examples/models/models_geometric_shapes.c to show the usage of DrawCylinder(Wires)Ex * Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions. * This reverts commits f49b2598dd3bfc3219d414f24558c68f7ebe9eb5 and 4542b32e4ece9ddae775e7395d4219fa148039a8. * Fixed formatting. Renamed base_angle to baseAngle. Remove most of the raymath.h calls. * Added check for empty cylinder. * Added check for empty cylinder. * Fix bug. Co-authored-by: Horrowind <[email protected]>
2021-10-13Update raylib.hraysan5
2021-10-12REVIEWED: LoadFontFromImage()Ray
Avoid crash on wrong sprite font
2021-10-12Reviewed models examples pathsraysan5
2021-10-12Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2021-10-12Remove unimplemented functionraysan5
2021-10-12Add DrawCylinder(Wires)Ex (#2049)Horrowind
* Add DrawCylinderEx and DrawCylinderWiresEx * Modify examples/models/models_geometric_shapes.c to show the usage of DrawCylinder(Wires)Ex * Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions. * This reverts commits f49b2598dd3bfc3219d414f24558c68f7ebe9eb5 and 4542b32e4ece9ddae775e7395d4219fa148039a8. * Fixed formatting. Renamed base_angle to baseAngle. Remove most of the raymath.h calls. Co-authored-by: Horrowind <[email protected]>
2021-10-12REVIEWED: models resources structureraysan5
2021-10-12REVIEWED: DrawCubeTextureRec() formattingraysan5
2021-10-10Formatting tweakRay
2021-10-10Review RLAPI to avoid warningsRay
2021-10-10Reviewed latest PR formattingRay
2021-10-10Fix dpi issues (#1987)Arnaud Valensi
2021-10-10Add CheckCollisionPointLine to the header, it appears to have been missed ↵Jeffery Myers
(#2042)
2021-10-08Add missing #endif to windows API defines (#2038)Jeffery Myers
2021-10-08Simplified RLAPI preprocessor branchingRay
2021-10-07Fix dll exports so that raylib builds in visual studio again. (#2037)Jeffery Myers
2021-10-06WARNING: BREAKING: REMOVED: `GenImagePerlinNoise()`raysan5
raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib.