| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-01-02 | Update year to 2021 | raysan5 | |
| 2020-05-06 | No need for "LOGO_RECS_SIDE" maybe an artifact? (#1236) | Rfaile313 | |
| Game will not compile with those four lines of code. | |||
| 2020-02-06 | Review game templates | Ray | |
| 2020-01-05 | Update year to 2020 | raysan5 | |
| 2019-04-07 | Happy new year 2019 | ChillerDragon | |
| 2018-05-04 | BREAKING CHANGE: Renamed SpriteFont type to Font | Ray San | |
| - Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...) | |||
| 2018-01-15 | Review Makefiles and templates | - | |
| 2017-10-14 | Review templates for Android | raysan5 | |
| - Removed useless templates - Reviewed all Makefiles - Rework some code for Android support - Added resources to advance template | |||
| 2017-03-19 | Review contact information | raysan5 | |
| 2015-01-18 | Ignore compiled binaries on templates (*.o, *.exe) | raysan5 | |
| 2014-09-18 | Multiple templates to start a game | raysan5 | |
| Some basic to advance templates are provided to be use as base code for new games | |||
