From 7c9d55f4d9dd290b7876131737b4aa99ec4ec628 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 2 Aug 2022 21:17:03 +0200 Subject: Move parser output to output --- parser/output/raylib_api.json | 10656 ++++++++++++++++++++++++++++++++++++++++ parser/output/raylib_api.lua | 7383 ++++++++++++++++++++++++++++ parser/output/raylib_api.txt | 4086 +++++++++++++++ parser/output/raylib_api.xml | 2725 ++++++++++ parser/raylib_api.json | 10656 ---------------------------------------- parser/raylib_api.lua | 7383 ---------------------------- parser/raylib_api.txt | 4086 --------------- parser/raylib_api.xml | 2725 ---------- 8 files changed, 24850 insertions(+), 24850 deletions(-) create mode 100644 parser/output/raylib_api.json create mode 100644 parser/output/raylib_api.lua create mode 100644 parser/output/raylib_api.txt create mode 100644 parser/output/raylib_api.xml delete mode 100644 parser/raylib_api.json delete mode 100644 parser/raylib_api.lua delete mode 100644 parser/raylib_api.txt delete mode 100644 parser/raylib_api.xml diff --git a/parser/output/raylib_api.json b/parser/output/raylib_api.json new file mode 100644 index 00000000..5a6cffe5 --- /dev/null +++ b/parser/output/raylib_api.json @@ -0,0 +1,10656 @@ +{ + "defines": [ + { + "name": "RAYLIB_H", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "RAYLIB_VERSION", + "type": "STRING", + "value": "4.1-dev", + "description": "" + }, + { + "name": "RLAPI", + "type": "UNKNOWN", + "value": "__declspec(dllexport)", + "description": "We are building the library as a Win32 shared library (.dll)" + }, + { + "name": "PI", + "type": "FLOAT", + "value": 3.14159265358979323846, + "description": "" + }, + { + "name": "DEG2RAD", + "type": "FLOAT_MATH", + "value": "(PI/180.0f)", + "description": "" + }, + { + "name": "RAD2DEG", + "type": "FLOAT_MATH", + "value": "(180.0f/PI)", + "description": "" + }, + { + "name": "RL_MALLOC(sz)", + "type": "MACRO", + "value": "malloc(sz)", + "description": "" + }, + { + "name": "RL_CALLOC(n,sz)", + "type": "MACRO", + "value": "calloc(n,sz)", + "description": "" + }, + { + "name": "RL_REALLOC(ptr,sz)", + "type": "MACRO", + "value": "realloc(ptr,sz)", + "description": "" + }, + { + "name": "RL_FREE(ptr)", + "type": "MACRO", + "value": "free(ptr)", + "description": "" + }, + { + "name": "CLITERAL(type)", + "type": "MACRO", + "value": "type", + "description": "" + }, + { + "name": "RL_COLOR_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "RL_RECTANGLE_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "RL_VECTOR2_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "RL_VECTOR3_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "RL_VECTOR4_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "RL_QUATERNION_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "RL_MATRIX_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "LIGHTGRAY", + "type": "COLOR", + "value": "CLITERAL(Color){ 200, 200, 200, 255 }", + "description": "Light Gray" + }, + { + "name": "GRAY", + "type": "COLOR", + "value": "CLITERAL(Color){ 130, 130, 130, 255 }", + "description": "Gray" + }, + { + "name": "DARKGRAY", + "type": "COLOR", + "value": "CLITERAL(Color){ 80, 80, 80, 255 }", + "description": "Dark Gray" + }, + { + "name": "YELLOW", + "type": "COLOR", + "value": "CLITERAL(Color){ 253, 249, 0, 255 }", + "description": "Yellow" + }, + { + "name": "GOLD", + "type": "COLOR", + "value": "CLITERAL(Color){ 255, 203, 0, 255 }", + "description": "Gold" + }, + { + "name": "ORANGE", + "type": "COLOR", + "value": "CLITERAL(Color){ 255, 161, 0, 255 }", + "description": "Orange" + }, + { + "name": "PINK", + "type": "COLOR", + "value": "CLITERAL(Color){ 255, 109, 194, 255 }", + "description": "Pink" + }, + { + "name": "RED", + "type": "COLOR", + "value": "CLITERAL(Color){ 230, 41, 55, 255 }", + "description": "Red" + }, + { + "name": "MAROON", + "type": "COLOR", + "value": "CLITERAL(Color){ 190, 33, 55, 255 }", + "description": "Maroon" + }, + { + "name": "GREEN", + "type": "COLOR", + "value": "CLITERAL(Color){ 0, 228, 48, 255 }", + "description": "Green" + }, + { + "name": "LIME", + "type": "COLOR", + "value": "CLITERAL(Color){ 0, 158, 47, 255 }", + "description": "Lime" + }, + { + "name": "DARKGREEN", + "type": "COLOR", + "value": "CLITERAL(Color){ 0, 117, 44, 255 }", + "description": "Dark Green" + }, + { + "name": "SKYBLUE", + "type": "COLOR", + "value": "CLITERAL(Color){ 102, 191, 255, 255 }", + "description": "Sky Blue" + }, + { + "name": "BLUE", + "type": "COLOR", + "value": "CLITERAL(Color){ 0, 121, 241, 255 }", + "description": "Blue" + }, + { + "name": "DARKBLUE", + "type": "COLOR", + "value": "CLITERAL(Color){ 0, 82, 172, 255 }", + "description": "Dark Blue" + }, + { + "name": "PURPLE", + "type": "COLOR", + "value": "CLITERAL(Color){ 200, 122, 255, 255 }", + "description": "Purple" + }, + { + "name": "VIOLET", + "type": "COLOR", + "value": "CLITERAL(Color){ 135, 60, 190, 255 }", + "description": "Violet" + }, + { + "name": "DARKPURPLE", + "type": "COLOR", + "value": "CLITERAL(Color){ 112, 31, 126, 255 }", + "description": "Dark Purple" + }, + { + "name": "BEIGE", + "type": "COLOR", + "value": "CLITERAL(Color){ 211, 176, 131, 255 }", + "description": "Beige" + }, + { + "name": "BROWN", + "type": "COLOR", + "value": "CLITERAL(Color){ 127, 106, 79, 255 }", + "description": "Brown" + }, + { + "name": "DARKBROWN", + "type": "COLOR", + "value": "CLITERAL(Color){ 76, 63, 47, 255 }", + "description": "Dark Brown" + }, + { + "name": "WHITE", + "type": "COLOR", + "value": "CLITERAL(Color){ 255, 255, 255, 255 }", + "description": "White" + }, + { + "name": "BLACK", + "type": "COLOR", + "value": "CLITERAL(Color){ 0, 0, 0, 255 }", + "description": "Black" + }, + { + "name": "BLANK", + "type": "COLOR", + "value": "CLITERAL(Color){ 0, 0, 0, 0 }", + "description": "Blank (Transparent)" + }, + { + "name": "MAGENTA", + "type": "COLOR", + "value": "CLITERAL(Color){ 255, 0, 255, 255 }", + "description": "Magenta" + }, + { + "name": "RAYWHITE", + "type": "COLOR", + "value": "CLITERAL(Color){ 245, 245, 245, 255 }", + "description": "My own White (raylib logo)" + }, + { + "name": "RL_BOOL_TYPE", + "type": "GUARD", + "value": "", + "description": "" + }, + { + "name": "MOUSE_LEFT_BUTTON", + "type": "UNKNOWN", + "value": "MOUSE_BUTTON_LEFT", + "description": "" + }, + { + "name": "MOUSE_RIGHT_BUTTON", + "type": "UNKNOWN", + "value": "MOUSE_BUTTON_RIGHT", + "description": "" + }, + { + "name": "MOUSE_MIDDLE_BUTTON", + "type": "UNKNOWN", + "value": "MOUSE_BUTTON_MIDDLE", + "description": "" + }, + { + "name": "MATERIAL_MAP_DIFFUSE", + "type": "UNKNOWN", + "value": "MATERIAL_MAP_ALBEDO", + "description": "" + }, + { + "name": "MATERIAL_MAP_SPECULAR", + "type": "UNKNOWN", + "value": "MATERIAL_MAP_METALNESS", + "description": "" + }, + { + "name": "SHADER_LOC_MAP_DIFFUSE", + "type": "UNKNOWN", + "value": "SHADER_LOC_MAP_ALBEDO", + "description": "" + }, + { + "name": "SHADER_LOC_MAP_SPECULAR", + "type": "UNKNOWN", + "value": "SHADER_LOC_MAP_METALNESS", + "description": "" + } + ], + "structs": [ + { + "name": "Vector2", + "description": "Vector2, 2 components", + "fields": [ + { + "type": "float", + "name": "x", + "description": "Vector x component" + }, + { + "type": "float", + "name": "y", + "description": "Vector y component" + } + ] + }, + { + "name": "Vector3", + "description": "Vector3, 3 components", + "fields": [ + { + "type": "float", + "name": "x", + "description": "Vector x component" + }, + { + "type": "float", + "name": "y", + "description": "Vector y component" + }, + { + "type": "float", + "name": "z", + "description": "Vector z component" + } + ] + }, + { + "name": "Vector4", + "description": "Vector4, 4 components", + "fields": [ + { + "type": "float", + "name": "x", + "description": "Vector x component" + }, + { + "type": "float", + "name": "y", + "description": "Vector y component" + }, + { + "type": "float", + "name": "z", + "description": "Vector z component" + }, + { + "type": "float", + "name": "w", + "description": "Vector w component" + } + ] + }, + { + "name": "Matrix", + "description": "Matrix, 4x4 components, column major, OpenGL style, right handed", + "fields": [ + { + "type": "float", + "name": "m0", + "description": "Matrix first row (4 components)" + }, + { + "type": "float", + "name": "m4", + "description": "Matrix first row (4 components)" + }, + { + "type": "float", + "name": "m8", + "description": "Matrix first row (4 components)" + }, + { + "type": "float", + "name": "m12", + "description": "Matrix first row (4 components)" + }, + { + "type": "float", + "name": "m1", + "description": "Matrix second row (4 components)" + }, + { + "type": "float", + "name": "m5", + "description": "Matrix second row (4 components)" + }, + { + "type": "float", + "name": "m9", + "description": "Matrix second row (4 components)" + }, + { + "type": "float", + "name": "m13", + "description": "Matrix second row (4 components)" + }, + { + "type": "float", + "name": "m2", + "description": "Matrix third row (4 components)" + }, + { + "type": "float", + "name": "m6", + "description": "Matrix third row (4 components)" + }, + { + "type": "float", + "name": "m10", + "description": "Matrix third row (4 components)" + }, + { + "type": "float", + "name": "m14", + "description": "Matrix third row (4 components)" + }, + { + "type": "float", + "name": "m3", + "description": "Matrix fourth row (4 components)" + }, + { + "type": "float", + "name": "m7", + "description": "Matrix fourth row (4 components)" + }, + { + "type": "float", + "name": "m11", + "description": "Matrix fourth row (4 components)" + }, + { + "type": "float", + "name": "m15", + "description": "Matrix fourth row (4 components)" + } + ] + }, + { + "name": "Color", + "description": "Color, 4 components, R8G8B8A8 (32bit)", + "fields": [ + { + "type": "unsigned char", + "name": "r", + "description": "Color red value" + }, + { + "type": "unsigned char", + "name": "g", + "description": "Color green value" + }, + { + "type": "unsigned char", + "name": "b", + "description": "Color blue value" + }, + { + "type": "unsigned char", + "name": "a", + "description": "Color alpha value" + } + ] + }, + { + "name": "Rectangle", + "description": "Rectangle, 4 components", + "fields": [ + { + "type": "float", + "name": "x", + "description": "Rectangle top-left corner position x" + }, + { + "type": "float", + "name": "y", + "description": "Rectangle top-left corner position y" + }, + { + "type": "float", + "name": "width", + "description": "Rectangle width" + }, + { + "type": "float", + "name": "height", + "description": "Rectangle height" + } + ] + }, + { + "name": "Image", + "description": "Image, pixel data stored in CPU memory (RAM)", + "fields": [ + { + "type": "void *", + "name": "data", + "description": "Image raw data" + }, + { + "type": "int", + "name": "width", + "description": "Image base width" + }, + { + "type": "int", + "name": "height", + "description": "Image base height" + }, + { + "type": "int", + "name": "mipmaps", + "description": "Mipmap levels, 1 by default" + }, + { + "type": "int", + "name": "format", + "description": "Data format (PixelFormat type)" + } + ] + }, + { + "name": "Texture", + "description": "Texture, tex data stored in GPU memory (VRAM)", + "fields": [ + { + "type": "unsigned int", + "name": "id", + "description": "OpenGL texture id" + }, + { + "type": "int", + "name": "width", + "description": "Texture base width" + }, + { + "type": "int", + "name": "height", + "description": "Texture base height" + }, + { + "type": "int", + "name": "mipmaps", + "description": "Mipmap levels, 1 by default" + }, + { + "type": "int", + "name": "format", + "description": "Data format (PixelFormat type)" + } + ] + }, + { + "name": "RenderTexture", + "description": "RenderTexture, fbo for texture rendering", + "fields": [ + { + "type": "unsigned int", + "name": "id", + "description": "OpenGL framebuffer object id" + }, + { + "type": "Texture", + "name": "texture", + "description": "Color buffer attachment texture" + }, + { + "type": "Texture", + "name": "depth", + "description": "Depth buffer attachment texture" + } + ] + }, + { + "name": "NPatchInfo", + "description": "NPatchInfo, n-patch layout info", + "fields": [ + { + "type": "Rectangle", + "name": "source", + "description": "Texture source rectangle" + }, + { + "type": "int", + "name": "left", + "description": "Left border offset" + }, + { + "type": "int", + "name": "top", + "description": "Top border offset" + }, + { + "type": "int", + "name": "right", + "description": "Right border offset" + }, + { + "type": "int", + "name": "bottom", + "description": "Bottom border offset" + }, + { + "type": "int", + "name": "layout", + "description": "Layout of the n-patch: 3x3, 1x3 or 3x1" + } + ] + }, + { + "name": "GlyphInfo", + "description": "GlyphInfo, font characters glyphs info", + "fields": [ + { + "type": "int", + "name": "value", + "description": "Character value (Unicode)" + }, + { + "type": "int", + "name": "offsetX", + "description": "Character offset X when drawing" + }, + { + "type": "int", + "name": "offsetY", + "description": "Character offset Y when drawing" + }, + { + "type": "int", + "name": "advanceX", + "description": "Character advance position X" + }, + { + "type": "Image", + "name": "image", + "description": "Character image data" + } + ] + }, + { + "name": "Font", + "description": "Font, font texture and GlyphInfo array data", + "fields": [ + { + "type": "int", + "name": "baseSize", + "description": "Base size (default chars height)" + }, + { + "type": "int", + "name": "glyphCount", + "description": "Number of glyph characters" + }, + { + "type": "int", + "name": "glyphPadding", + "description": "Padding around the glyph characters" + }, + { + "type": "Texture2D", + "name": "texture", + "description": "Texture atlas containing the glyphs" + }, + { + "type": "Rectangle *", + "name": "recs", + "description": "Rectangles in texture for the glyphs" + }, + { + "type": "GlyphInfo *", + "name": "glyphs", + "description": "Glyphs info data" + } + ] + }, + { + "name": "Camera3D", + "description": "Camera, defines position/orientation in 3d space", + "fields": [ + { + "type": "Vector3", + "name": "position", + "description": "Camera position" + }, + { + "type": "Vector3", + "name": "target", + "description": "Camera target it looks-at" + }, + { + "type": "Vector3", + "name": "up", + "description": "Camera up vector (rotation over its axis)" + }, + { + "type": "float", + "name": "fovy", + "description": "Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic" + }, + { + "type": "int", + "name": "projection", + "description": "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" + } + ] + }, + { + "name": "Camera2D", + "description": "Camera2D, defines position/orientation in 2d space", + "fields": [ + { + "type": "Vector2", + "name": "offset", + "description": "Camera offset (displacement from target)" + }, + { + "type": "Vector2", + "name": "target", + "description": "Camera target (rotation and zoom origin)" + }, + { + "type": "float", + "name": "rotation", + "description": "Camera rotation in degrees" + }, + { + "type": "float", + "name": "zoom", + "description": "Camera zoom (scaling), should be 1.0f by default" + } + ] + }, + { + "name": "Mesh", + "description": "Mesh, vertex data and vao/vbo", + "fields": [ + { + "type": "int", + "name": "vertexCount", + "description": "Number of vertices stored in arrays" + }, + { + "type": "int", + "name": "triangleCount", + "description": "Number of triangles stored (indexed or not)" + }, + { + "type": "float *", + "name": "vertices", + "description": "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)" + }, + { + "type": "float *", + "name": "texcoords", + "description": "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)" + }, + { + "type": "float *", + "name": "texcoords2", + "description": "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)" + }, + { + "type": "float *", + "name": "normals", + "description": "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)" + }, + { + "type": "float *", + "name": "tangents", + "description": "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)" + }, + { + "type": "unsigned char *", + "name": "colors", + "description": "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)" + }, + { + "type": "unsigned short *", + "name": "indices", + "description": "Vertex indices (in case vertex data comes indexed)" + }, + { + "type": "float *", + "name": "animVertices", + "description": "Animated vertex positions (after bones transformations)" + }, + { + "type": "float *", + "name": "animNormals", + "description": "Animated normals (after bones transformations)" + }, + { + "type": "unsigned char *", + "name": "boneIds", + "description": "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)" + }, + { + "type": "float *", + "name": "boneWeights", + "description": "Vertex bone weight, up to 4 bones influence by vertex (skinning)" + }, + { + "type": "unsigned int", + "name": "vaoId", + "description": "OpenGL Vertex Array Object id" + }, + { + "type": "unsigned int *", + "name": "vboId", + "description": "OpenGL Vertex Buffer Objects id (default vertex data)" + } + ] + }, + { + "name": "Shader", + "description": "Shader", + "fields": [ + { + "type": "unsigned int", + "name": "id", + "description": "Shader program id" + }, + { + "type": "int *", + "name": "locs", + "description": "Shader locations array (RL_MAX_SHADER_LOCATIONS)" + } + ] + }, + { + "name": "MaterialMap", + "description": "MaterialMap", + "fields": [ + { + "type": "Texture2D", + "name": "texture", + "description": "Material map texture" + }, + { + "type": "Color", + "name": "color", + "description": "Material map color" + }, + { + "type": "float", + "name": "value", + "description": "Material map value" + } + ] + }, + { + "name": "Material", + "description": "Material, includes shader and maps", + "fields": [ + { + "type": "Shader", + "name": "shader", + "description": "Material shader" + }, + { + "type": "MaterialMap *", + "name": "maps", + "description": "Material maps array (MAX_MATERIAL_MAPS)" + }, + { + "type": "float[4]", + "name": "params", + "description": "Material generic parameters (if required)" + } + ] + }, + { + "name": "Transform", + "description": "Transform, vectex transformation data", + "fields": [ + { + "type": "Vector3", + "name": "translation", + "description": "Translation" + }, + { + "type": "Quaternion", + "name": "rotation", + "description": "Rotation" + }, + { + "type": "Vector3", + "name": "scale", + "description": "Scale" + } + ] + }, + { + "name": "BoneInfo", + "description": "Bone, skeletal animation bone", + "fields": [ + { + "type": "char[32]", + "name": "name", + "description": "Bone name" + }, + { + "type": "int", + "name": "parent", + "description": "Bone parent" + } + ] + }, + { + "name": "Model", + "description": "Model, meshes, materials and animation data", + "fields": [ + { + "type": "Matrix", + "name": "transform", + "description": "Local transform matrix" + }, + { + "type": "int", + "name": "meshCount", + "description": "Number of meshes" + }, + { + "type": "int", + "name": "materialCount", + "description": "Number of materials" + }, + { + "type": "Mesh *", + "name": "meshes", + "description": "Meshes array" + }, + { + "type": "Material *", + "name": "materials", + "description": "Materials array" + }, + { + "type": "int *", + "name": "meshMaterial", + "description": "Mesh material number" + }, + { + "type": "int", + "name": "boneCount", + "description": "Number of bones" + }, + { + "type": "BoneInfo *", + "name": "bones", + "description": "Bones information (skeleton)" + }, + { + "type": "Transform *", + "name": "bindPose", + "description": "Bones base transformation (pose)" + } + ] + }, + { + "name": "ModelAnimation", + "description": "ModelAnimation", + "fields": [ + { + "type": "int", + "name": "boneCount", + "description": "Number of bones" + }, + { + "type": "int", + "name": "frameCount", + "description": "Number of animation frames" + }, + { + "type": "BoneInfo *", + "name": "bones", + "description": "Bones information (skeleton)" + }, + { + "type": "Transform **", + "name": "framePoses", + "description": "Poses array by frame" + } + ] + }, + { + "name": "Ray", + "description": "Ray, ray for raycasting", + "fields": [ + { + "type": "Vector3", + "name": "position", + "description": "Ray position (origin)" + }, + { + "type": "Vector3", + "name": "direction", + "description": "Ray direction" + } + ] + }, + { + "name": "RayCollision", + "description": "RayCollision, ray hit information", + "fields": [ + { + "type": "bool", + "name": "hit", + "description": "Did the ray hit something?" + }, + { + "type": "float", + "name": "distance", + "description": "Distance to nearest hit" + }, + { + "type": "Vector3", + "name": "point", + "description": "Point of nearest hit" + }, + { + "type": "Vector3", + "name": "normal", + "description": "Surface normal of hit" + } + ] + }, + { + "name": "BoundingBox", + "description": "BoundingBox", + "fields": [ + { + "type": "Vector3", + "name": "min", + "description": "Minimum vertex box-corner" + }, + { + "type": "Vector3", + "name": "max", + "description": "Maximum vertex box-corner" + } + ] + }, + { + "name": "Wave", + "description": "Wave, audio wave data", + "fields": [ + { + "type": "unsigned int", + "name": "frameCount", + "description": "Total number of frames (considering channels)" + }, + { + "type": "unsigned int", + "name": "sampleRate", + "description": "Frequency (samples per second)" + }, + { + "type": "unsigned int", + "name": "sampleSize", + "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" + }, + { + "type": "unsigned int", + "name": "channels", + "description": "Number of channels (1-mono, 2-stereo, ...)" + }, + { + "type": "void *", + "name": "data", + "description": "Buffer data pointer" + } + ] + }, + { + "name": "AudioStream", + "description": "AudioStream, custom audio stream", + "fields": [ + { + "type": "rAudioBuffer *", + "name": "buffer", + "description": "Pointer to internal data used by the audio system" + }, + { + "type": "rAudioProcessor *", + "name": "processor", + "description": "Pointer to internal data processor, useful for audio effects" + }, + { + "type": "unsigned int", + "name": "sampleRate", + "description": "Frequency (samples per second)" + }, + { + "type": "unsigned int", + "name": "sampleSize", + "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" + }, + { + "type": "unsigned int", + "name": "channels", + "description": "Number of channels (1-mono, 2-stereo, ...)" + } + ] + }, + { + "name": "Sound", + "description": "Sound", + "fields": [ + { + "type": "AudioStream", + "name": "stream", + "description": "Audio stream" + }, + { + "type": "unsigned int", + "name": "frameCount", + "description": "Total number of frames (considering channels)" + } + ] + }, + { + "name": "Music", + "description": "Music, audio stream, anything longer than ~10 seconds should be streamed", + "fields": [ + { + "type": "AudioStream", + "name": "stream", + "description": "Audio stream" + }, + { + "type": "unsigned int", + "name": "frameCount", + "description": "Total number of frames (considering channels)" + }, + { + "type": "bool", + "name": "looping", + "description": "Music looping enable" + }, + { + "type": "int", + "name": "ctxType", + "description": "Type of music context (audio filetype)" + }, + { + "type": "void *", + "name": "ctxData", + "description": "Audio context data, depends on type" + } + ] + }, + { + "name": "VrDeviceInfo", + "description": "VrDeviceInfo, Head-Mounted-Display device parameters", + "fields": [ + { + "type": "int", + "name": "hResolution", + "description": "Horizontal resolution in pixels" + }, + { + "type": "int", + "name": "vResolution", + "description": "Vertical resolution in pixels" + }, + { + "type": "float", + "name": "hScreenSize", + "description": "Horizontal size in meters" + }, + { + "type": "float", + "name": "vScreenSize", + "description": "Vertical size in meters" + }, + { + "type": "float", + "name": "vScreenCenter", + "description": "Screen center in meters" + }, + { + "type": "float", + "name": "eyeToScreenDistance", + "description": "Distance between eye and display in meters" + }, + { + "type": "float", + "name": "lensSeparationDistance", + "description": "Lens separation distance in meters" + }, + { + "type": "float", + "name": "interpupillaryDistance", + "description": "IPD (distance between pupils) in meters" + }, + { + "type": "float[4]", + "name": "lensDistortionValues", + "description": "Lens distortion constant parameters" + }, + { + "type": "float[4]", + "name": "chromaAbCorrection", + "description": "Chromatic aberration correction parameters" + } + ] + }, + { + "name": "VrStereoConfig", + "description": "VrStereoConfig, VR stereo rendering configuration for simulator", + "fields": [ + { + "type": "Matrix[2]", + "name": "projection", + "description": "VR projection matrices (per eye)" + }, + { + "type": "Matrix[2]", + "name": "viewOffset", + "description": "VR view offset matrices (per eye)" + }, + { + "type": "float[2]", + "name": "leftLensCenter", + "description": "VR left lens center" + }, + { + "type": "float[2]", + "name": "rightLensCenter", + "description": "VR right lens center" + }, + { + "type": "float[2]", + "name": "leftScreenCenter", + "description": "VR left screen center" + }, + { + "type": "float[2]", + "name": "rightScreenCenter", + "description": "VR right screen center" + }, + { + "type": "float[2]", + "name": "scale", + "description": "VR distortion scale" + }, + { + "type": "float[2]", + "name": "scaleIn", + "description": "VR distortion scale in" + } + ] + } + ], + "aliases": [ + { + "type": "Vector4", + "name": "Quaternion", + "description": "Quaternion, 4 components (Vector4 alias)" + }, + { + "type": "Texture", + "name": "Texture2D", + "description": "Texture2D, same as Texture" + }, + { + "type": "Texture", + "name": "TextureCubemap", + "description": "TextureCubemap, same as Texture" + }, + { + "type": "RenderTexture", + "name": "RenderTexture2D", + "description": "RenderTexture2D, same as RenderTexture" + }, + { + "type": "Camera3D", + "name": "Camera", + "description": "Camera type fallback, defaults to Camera3D" + } + ], + "enums": [ + { + "name": "ConfigFlags", + "description": "System/Window config flags", + "values": [ + { + "name": "FLAG_VSYNC_HINT", + "value": 64, + "description": "Set to try enabling V-Sync on GPU" + }, + { + "name": "FLAG_FULLSCREEN_MODE", + "value": 2, + "description": "Set to run program in fullscreen" + }, + { + "name": "FLAG_WINDOW_RESIZABLE", + "value": 4, + "description": "Set to allow resizable window" + }, + { + "name": "FLAG_WINDOW_UNDECORATED", + "value": 8, + "description": "Set to disable window decoration (frame and buttons)" + }, + { + "name": "FLAG_WINDOW_HIDDEN", + "value": 128, + "description": "Set to hide window" + }, + { + "name": "FLAG_WINDOW_MINIMIZED", + "value": 512, + "description": "Set to minimize window (iconify)" + }, + { + "name": "FLAG_WINDOW_MAXIMIZED", + "value": 1024, + "description": "Set to maximize window (expanded to monitor)" + }, + { + "name": "FLAG_WINDOW_UNFOCUSED", + "value": 2048, + "description": "Set to window non focused" + }, + { + "name": "FLAG_WINDOW_TOPMOST", + "value": 4096, + "description": "Set to window always on top" + }, + { + "name": "FLAG_WINDOW_ALWAYS_RUN", + "value": 256, + "description": "Set to allow windows running while minimized" + }, + { + "name": "FLAG_WINDOW_TRANSPARENT", + "value": 16, + "description": "Set to allow transparent framebuffer" + }, + { + "name": "FLAG_WINDOW_HIGHDPI", + "value": 8192, + "description": "Set to support HighDPI" + }, + { + "name": "FLAG_MSAA_4X_HINT", + "value": 32, + "description": "Set to try enabling MSAA 4X" + }, + { + "name": "FLAG_INTERLACED_HINT", + "value": 65536, + "description": "Set to try enabling interlaced video format (for V3D)" + } + ] + }, + { + "name": "TraceLogLevel", + "description": "Trace log level", + "values": [ + { + "name": "LOG_ALL", + "value": 0, + "description": "Display all logs" + }, + { + "name": "LOG_TRACE", + "value": 1, + "description": "Trace logging, intended for internal use only" + }, + { + "name": "LOG_DEBUG", + "value": 2, + "description": "Debug logging, used for internal debugging, it should be disabled on release builds" + }, + { + "name": "LOG_INFO", + "value": 3, + "description": "Info logging, used for program execution info" + }, + { + "name": "LOG_WARNING", + "value": 4, + "description": "Warning logging, used on recoverable failures" + }, + { + "name": "LOG_ERROR", + "value": 5, + "description": "Error logging, used on unrecoverable failures" + }, + { + "name": "LOG_FATAL", + "value": 6, + "description": "Fatal logging, used to abort program: exit(EXIT_FAILURE)" + }, + { + "name": "LOG_NONE", + "value": 7, + "description": "Disable logging" + } + ] + }, + { + "name": "KeyboardKey", + "description": "Keyboard keys (US keyboard layout)", + "values": [ + { + "name": "KEY_NULL", + "value": 0, + "description": "Key: NULL, used for no key pressed" + }, + { + "name": "KEY_APOSTROPHE", + "value": 39, + "description": "Key: '" + }, + { + "name": "KEY_COMMA", + "value": 44, + "description": "Key: ," + }, + { + "name": "KEY_MINUS", + "value": 45, + "description": "Key: -" + }, + { + "name": "KEY_PERIOD", + "value": 46, + "description": "Key: ." + }, + { + "name": "KEY_SLASH", + "value": 47, + "description": "Key: /" + }, + { + "name": "KEY_ZERO", + "value": 48, + "description": "Key: 0" + }, + { + "name": "KEY_ONE", + "value": 49, + "description": "Key: 1" + }, + { + "name": "KEY_TWO", + "value": 50, + "description": "Key: 2" + }, + { + "name": "KEY_THREE", + "value": 51, + "description": "Key: 3" + }, + { + "name": "KEY_FOUR", + "value": 52, + "description": "Key: 4" + }, + { + "name": "KEY_FIVE", + "value": 53, + "description": "Key: 5" + }, + { + "name": "KEY_SIX", + "value": 54, + "description": "Key: 6" + }, + { + "name": "KEY_SEVEN", + "value": 55, + "description": "Key: 7" + }, + { + "name": "KEY_EIGHT", + "value": 56, + "description": "Key: 8" + }, + { + "name": "KEY_NINE", + "value": 57, + "description": "Key: 9" + }, + { + "name": "KEY_SEMICOLON", + "value": 59, + "description": "Key: ;" + }, + { + "name": "KEY_EQUAL", + "value": 61, + "description": "Key: =" + }, + { + "name": "KEY_A", + "value": 65, + "description": "Key: A | a" + }, + { + "name": "KEY_B", + "value": 66, + "description": "Key: B | b" + }, + { + "name": "KEY_C", + "value": 67, + "description": "Key: C | c" + }, + { + "name": "KEY_D", + "value": 68, + "description": "Key: D | d" + }, + { + "name": "KEY_E", + "value": 69, + "description": "Key: E | e" + }, + { + "name": "KEY_F", + "value": 70, + "description": "Key: F | f" + }, + { + "name": "KEY_G", + "value": 71, + "description": "Key: G | g" + }, + { + "name": "KEY_H", + "value": 72, + "description": "Key: H | h" + }, + { + "name": "KEY_I", + "value": 73, + "description": "Key: I | i" + }, + { + "name": "KEY_J", + "value": 74, + "description": "Key: J | j" + }, + { + "name": "KEY_K", + "value": 75, + "description": "Key: K | k" + }, + { + "name": "KEY_L", + "value": 76, + "description": "Key: L | l" + }, + { + "name": "KEY_M", + "value": 77, + "description": "Key: M | m" + }, + { + "name": "KEY_N", + "value": 78, + "description": "Key: N | n" + }, + { + "name": "KEY_O", + "value": 79, + "description": "Key: O | o" + }, + { + "name": "KEY_P", + "value": 80, + "description": "Key: P | p" + }, + { + "name": "KEY_Q", + "value": 81, + "description": "Key: Q | q" + }, + { + "name": "KEY_R", + "value": 82, + "description": "Key: R | r" + }, + { + "name": "KEY_S", + "value": 83, + "description": "Key: S | s" + }, + { + "name": "KEY_T", + "value": 84, + "description": "Key: T | t" + }, + { + "name": "KEY_U", + "value": 85, + "description": "Key: U | u" + }, + { + "name": "KEY_V", + "value": 86, + "description": "Key: V | v" + }, + { + "name": "KEY_W", + "value": 87, + "description": "Key: W | w" + }, + { + "name": "KEY_X", + "value": 88, + "description": "Key: X | x" + }, + { + "name": "KEY_Y", + "value": 89, + "description": "Key: Y | y" + }, + { + "name": "KEY_Z", + "value": 90, + "description": "Key: Z | z" + }, + { + "name": "KEY_LEFT_BRACKET", + "value": 91, + "description": "Key: [" + }, + { + "name": "KEY_BACKSLASH", + "value": 92, + "description": "Key: '\\'" + }, + { + "name": "KEY_RIGHT_BRACKET", + "value": 93, + "description": "Key: ]" + }, + { + "name": "KEY_GRAVE", + "value": 96, + "description": "Key: `" + }, + { + "name": "KEY_SPACE", + "value": 32, + "description": "Key: Space" + }, + { + "name": "KEY_ESCAPE", + "value": 256, + "description": "Key: Esc" + }, + { + "name": "KEY_ENTER", + "value": 257, + "description": "Key: Enter" + }, + { + "name": "KEY_TAB", + "value": 258, + "description": "Key: Tab" + }, + { + "name": "KEY_BACKSPACE", + "value": 259, + "description": "Key: Backspace" + }, + { + "name": "KEY_INSERT", + "value": 260, + "description": "Key: Ins" + }, + { + "name": "KEY_DELETE", + "value": 261, + "description": "Key: Del" + }, + { + "name": "KEY_RIGHT", + "value": 262, + "description": "Key: Cursor right" + }, + { + "name": "KEY_LEFT", + "value": 263, + "description": "Key: Cursor left" + }, + { + "name": "KEY_DOWN", + "value": 264, + "description": "Key: Cursor down" + }, + { + "name": "KEY_UP", + "value": 265, + "description": "Key: Cursor up" + }, + { + "name": "KEY_PAGE_UP", + "value": 266, + "description": "Key: Page up" + }, + { + "name": "KEY_PAGE_DOWN", + "value": 267, + "description": "Key: Page down" + }, + { + "name": "KEY_HOME", + "value": 268, + "description": "Key: Home" + }, + { + "name": "KEY_END", + "value": 269, + "description": "Key: End" + }, + { + "name": "KEY_CAPS_LOCK", + "value": 280, + "description": "Key: Caps lock" + }, + { + "name": "KEY_SCROLL_LOCK", + "value": 281, + "description": "Key: Scroll down" + }, + { + "name": "KEY_NUM_LOCK", + "value": 282, + "description": "Key: Num lock" + }, + { + "name": "KEY_PRINT_SCREEN", + "value": 283, + "description": "Key: Print screen" + }, + { + "name": "KEY_PAUSE", + "value": 284, + "description": "Key: Pause" + }, + { + "name": "KEY_F1", + "value": 290, + "description": "Key: F1" + }, + { + "name": "KEY_F2", + "value": 291, + "description": "Key: F2" + }, + { + "name": "KEY_F3", + "value": 292, + "description": "Key: F3" + }, + { + "name": "KEY_F4", + "value": 293, + "description": "Key: F4" + }, + { + "name": "KEY_F5", + "value": 294, + "description": "Key: F5" + }, + { + "name": "KEY_F6", + "value": 295, + "description": "Key: F6" + }, + { + "name": "KEY_F7", + "value": 296, + "description": "Key: F7" + }, + { + "name": "KEY_F8", + "value": 297, + "description": "Key: F8" + }, + { + "name": "KEY_F9", + "value": 298, + "description": "Key: F9" + }, + { + "name": "KEY_F10", + "value": 299, + "description": "Key: F10" + }, + { + "name": "KEY_F11", + "value": 300, + "description": "Key: F11" + }, + { + "name": "KEY_F12", + "value": 301, + "description": "Key: F12" + }, + { + "name": "KEY_LEFT_SHIFT", + "value": 340, + "description": "Key: Shift left" + }, + { + "name": "KEY_LEFT_CONTROL", + "value": 341, + "description": "Key: Control left" + }, + { + "name": "KEY_LEFT_ALT", + "value": 342, + "description": "Key: Alt left" + }, + { + "name": "KEY_LEFT_SUPER", + "value": 343, + "description": "Key: Super left" + }, + { + "name": "KEY_RIGHT_SHIFT", + "value": 344, + "description": "Key: Shift right" + }, + { + "name": "KEY_RIGHT_CONTROL", + "value": 345, + "description": "Key: Control right" + }, + { + "name": "KEY_RIGHT_ALT", + "value": 346, + "description": "Key: Alt right" + }, + { + "name": "KEY_RIGHT_SUPER", + "value": 347, + "description": "Key: Super right" + }, + { + "name": "KEY_KB_MENU", + "value": 348, + "description": "Key: KB menu" + }, + { + "name": "KEY_KP_0", + "value": 320, + "description": "Key: Keypad 0" + }, + { + "name": "KEY_KP_1", + "value": 321, + "description": "Key: Keypad 1" + }, + { + "name": "KEY_KP_2", + "value": 322, + "description": "Key: Keypad 2" + }, + { + "name": "KEY_KP_3", + "value": 323, + "description": "Key: Keypad 3" + }, + { + "name": "KEY_KP_4", + "value": 324, + "description": "Key: Keypad 4" + }, + { + "name": "KEY_KP_5", + "value": 325, + "description": "Key: Keypad 5" + }, + { + "name": "KEY_KP_6", + "value": 326, + "description": "Key: Keypad 6" + }, + { + "name": "KEY_KP_7", + "value": 327, + "description": "Key: Keypad 7" + }, + { + "name": "KEY_KP_8", + "value": 328, + "description": "Key: Keypad 8" + }, + { + "name": "KEY_KP_9", + "value": 329, + "description": "Key: Keypad 9" + }, + { + "name": "KEY_KP_DECIMAL", + "value": 330, + "description": "Key: Keypad ." + }, + { + "name": "KEY_KP_DIVIDE", + "value": 331, + "description": "Key: Keypad /" + }, + { + "name": "KEY_KP_MULTIPLY", + "value": 332, + "description": "Key: Keypad *" + }, + { + "name": "KEY_KP_SUBTRACT", + "value": 333, + "description": "Key: Keypad -" + }, + { + "name": "KEY_KP_ADD", + "value": 334, + "description": "Key: Keypad +" + }, + { + "name": "KEY_KP_ENTER", + "value": 335, + "description": "Key: Keypad Enter" + }, + { + "name": "KEY_KP_EQUAL", + "value": 336, + "description": "Key: Keypad =" + }, + { + "name": "KEY_BACK", + "value": 4, + "description": "Key: Android back button" + }, + { + "name": "KEY_MENU", + "value": 82, + "description": "Key: Android menu button" + }, + { + "name": "KEY_VOLUME_UP", + "value": 24, + "description": "Key: Android volume up button" + }, + { + "name": "KEY_VOLUME_DOWN", + "value": 25, + "description": "Key: Android volume down button" + } + ] + }, + { + "name": "MouseButton", + "description": "Mouse buttons", + "values": [ + { + "name": "MOUSE_BUTTON_LEFT", + "value": 0, + "description": "Mouse button left" + }, + { + "name": "MOUSE_BUTTON_RIGHT", + "value": 1, + "description": "Mouse button right" + }, + { + "name": "MOUSE_BUTTON_MIDDLE", + "value": 2, + "description": "Mouse button middle (pressed wheel)" + }, + { + "name": "MOUSE_BUTTON_SIDE", + "value": 3, + "description": "Mouse button side (advanced mouse device)" + }, + { + "name": "MOUSE_BUTTON_EXTRA", + "value": 4, + "description": "Mouse button extra (advanced mouse device)" + }, + { + "name": "MOUSE_BUTTON_FORWARD", + "value": 5, + "description": "Mouse button fordward (advanced mouse device)" + }, + { + "name": "MOUSE_BUTTON_BACK", + "value": 6, + "description": "Mouse button back (advanced mouse device)" + } + ] + }, + { + "name": "MouseCursor", + "description": "Mouse cursor", + "values": [ + { + "name": "MOUSE_CURSOR_DEFAULT", + "value": 0, + "description": "Default pointer shape" + }, + { + "name": "MOUSE_CURSOR_ARROW", + "value": 1, + "description": "Arrow shape" + }, + { + "name": "MOUSE_CURSOR_IBEAM", + "value": 2, + "description": "Text writing cursor shape" + }, + { + "name": "MOUSE_CURSOR_CROSSHAIR", + "value": 3, + "description": "Cross shape" + }, + { + "name": "MOUSE_CURSOR_POINTING_HAND", + "value": 4, + "description": "Pointing hand cursor" + }, + { + "name": "MOUSE_CURSOR_RESIZE_EW", + "value": 5, + "description": "Horizontal resize/move arrow shape" + }, + { + "name": "MOUSE_CURSOR_RESIZE_NS", + "value": 6, + "description": "Vertical resize/move arrow shape" + }, + { + "name": "MOUSE_CURSOR_RESIZE_NWSE", + "value": 7, + "description": "Top-left to bottom-right diagonal resize/move arrow shape" + }, + { + "name": "MOUSE_CURSOR_RESIZE_NESW", + "value": 8, + "description": "The top-right to bottom-left diagonal resize/move arrow shape" + }, + { + "name": "MOUSE_CURSOR_RESIZE_ALL", + "value": 9, + "description": "The omni-directional resize/move cursor shape" + }, + { + "name": "MOUSE_CURSOR_NOT_ALLOWED", + "value": 10, + "description": "The operation-not-allowed shape" + } + ] + }, + { + "name": "GamepadButton", + "description": "Gamepad buttons", + "values": [ + { + "name": "GAMEPAD_BUTTON_UNKNOWN", + "value": 0, + "description": "Unknown button, just for error checking" + }, + { + "name": "GAMEPAD_BUTTON_LEFT_FACE_UP", + "value": 1, + "description": "Gamepad left DPAD up button" + }, + { + "name": "GAMEPAD_BUTTON_LEFT_FACE_RIGHT", + "value": 2, + "description": "Gamepad left DPAD right button" + }, + { + "name": "GAMEPAD_BUTTON_LEFT_FACE_DOWN", + "value": 3, + "description": "Gamepad left DPAD down button" + }, + { + "name": "GAMEPAD_BUTTON_LEFT_FACE_LEFT", + "value": 4, + "description": "Gamepad left DPAD left button" + }, + { + "name": "GAMEPAD_BUTTON_RIGHT_FACE_UP", + "value": 5, + "description": "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)" + }, + { + "name": "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT", + "value": 6, + "description": "Gamepad right button right (i.e. PS3: Square, Xbox: X)" + }, + { + "name": "GAMEPAD_BUTTON_RIGHT_FACE_DOWN", + "value": 7, + "description": "Gamepad right button down (i.e. PS3: Cross, Xbox: A)" + }, + { + "name": "GAMEPAD_BUTTON_RIGHT_FACE_LEFT", + "value": 8, + "description": "Gamepad right button left (i.e. PS3: Circle, Xbox: B)" + }, + { + "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_1", + "value": 9, + "description": "Gamepad top/back trigger left (first), it could be a trailing button" + }, + { + "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_2", + "value": 10, + "description": "Gamepad top/back trigger left (second), it could be a trailing button" + }, + { + "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_1", + "value": 11, + "description": "Gamepad top/back trigger right (one), it could be a trailing button" + }, + { + "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_2", + "value": 12, + "description": "Gamepad top/back trigger right (second), it could be a trailing button" + }, + { + "name": "GAMEPAD_BUTTON_MIDDLE_LEFT", + "value": 13, + "description": "Gamepad center buttons, left one (i.e. PS3: Select)" + }, + { + "name": "GAMEPAD_BUTTON_MIDDLE", + "value": 14, + "description": "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)" + }, + { + "name": "GAMEPAD_BUTTON_MIDDLE_RIGHT", + "value": 15, + "description": "Gamepad center buttons, right one (i.e. PS3: Start)" + }, + { + "name": "GAMEPAD_BUTTON_LEFT_THUMB", + "value": 16, + "description": "Gamepad joystick pressed button left" + }, + { + "name": "GAMEPAD_BUTTON_RIGHT_THUMB", + "value": 17, + "description": "Gamepad joystick pressed button right" + } + ] + }, + { + "name": "GamepadAxis", + "description": "Gamepad axis", + "values": [ + { + "name": "GAMEPAD_AXIS_LEFT_X", + "value": 0, + "description": "Gamepad left stick X axis" + }, + { + "name": "GAMEPAD_AXIS_LEFT_Y", + "value": 1, + "description": "Gamepad left stick Y axis" + }, + { + "name": "GAMEPAD_AXIS_RIGHT_X", + "value": 2, + "description": "Gamepad right stick X axis" + }, + { + "name": "GAMEPAD_AXIS_RIGHT_Y", + "value": 3, + "description": "Gamepad right stick Y axis" + }, + { + "name": "GAMEPAD_AXIS_LEFT_TRIGGER", + "value": 4, + "description": "Gamepad back trigger left, pressure level: [1..-1]" + }, + { + "name": "GAMEPAD_AXIS_RIGHT_TRIGGER", + "value": 5, + "description": "Gamepad back trigger right, pressure level: [1..-1]" + } + ] + }, + { + "name": "MaterialMapIndex", + "description": "Material map index", + "values": [ + { + "name": "MATERIAL_MAP_ALBEDO", + "value": 0, + "description": "Albedo material (same as: MATERIAL_MAP_DIFFUSE)" + }, + { + "name": "MATERIAL_MAP_METALNESS", + "value": 1, + "description": "Metalness material (same as: MATERIAL_MAP_SPECULAR)" + }, + { + "name": "MATERIAL_MAP_NORMAL", + "value": 2, + "description": "Normal material" + }, + { + "name": "MATERIAL_MAP_ROUGHNESS", + "value": 3, + "description": "Roughness material" + }, + { + "name": "MATERIAL_MAP_OCCLUSION", + "value": 4, + "description": "Ambient occlusion material" + }, + { + "name": "MATERIAL_MAP_EMISSION", + "value": 5, + "description": "Emission material" + }, + { + "name": "MATERIAL_MAP_HEIGHT", + "value": 6, + "description": "Heightmap material" + }, + { + "name": "MATERIAL_MAP_CUBEMAP", + "value": 7, + "description": "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" + }, + { + "name": "MATERIAL_MAP_IRRADIANCE", + "value": 8, + "description": "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" + }, + { + "name": "MATERIAL_MAP_PREFILTER", + "value": 9, + "description": "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" + }, + { + "name": "MATERIAL_MAP_BRDF", + "value": 10, + "description": "Brdf material" + } + ] + }, + { + "name": "ShaderLocationIndex", + "description": "Shader location index", + "values": [ + { + "name": "SHADER_LOC_VERTEX_POSITION", + "value": 0, + "description": "Shader location: vertex attribute: position" + }, + { + "name": "SHADER_LOC_VERTEX_TEXCOORD01", + "value": 1, + "description": "Shader location: vertex attribute: texcoord01" + }, + { + "name": "SHADER_LOC_VERTEX_TEXCOORD02", + "value": 2, + "description": "Shader location: vertex attribute: texcoord02" + }, + { + "name": "SHADER_LOC_VERTEX_NORMAL", + "value": 3, + "description": "Shader location: vertex attribute: normal" + }, + { + "name": "SHADER_LOC_VERTEX_TANGENT", + "value": 4, + "description": "Shader location: vertex attribute: tangent" + }, + { + "name": "SHADER_LOC_VERTEX_COLOR", + "value": 5, + "description": "Shader location: vertex attribute: color" + }, + { + "name": "SHADER_LOC_MATRIX_MVP", + "value": 6, + "description": "Shader location: matrix uniform: model-view-projection" + }, + { + "name": "SHADER_LOC_MATRIX_VIEW", + "value": 7, + "description": "Shader location: matrix uniform: view (camera transform)" + }, + { + "name": "SHADER_LOC_MATRIX_PROJECTION", + "value": 8, + "description": "Shader location: matrix uniform: projection" + }, + { + "name": "SHADER_LOC_MATRIX_MODEL", + "value": 9, + "description": "Shader location: matrix uniform: model (transform)" + }, + { + "name": "SHADER_LOC_MATRIX_NORMAL", + "value": 10, + "description": "Shader location: matrix uniform: normal" + }, + { + "name": "SHADER_LOC_VECTOR_VIEW", + "value": 11, + "description": "Shader location: vector uniform: view" + }, + { + "name": "SHADER_LOC_COLOR_DIFFUSE", + "value": 12, + "description": "Shader location: vector uniform: diffuse color" + }, + { + "name": "SHADER_LOC_COLOR_SPECULAR", + "value": 13, + "description": "Shader location: vector uniform: specular color" + }, + { + "name": "SHADER_LOC_COLOR_AMBIENT", + "value": 14, + "description": "Shader location: vector uniform: ambient color" + }, + { + "name": "SHADER_LOC_MAP_ALBEDO", + "value": 15, + "description": "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)" + }, + { + "name": "SHADER_LOC_MAP_METALNESS", + "value": 16, + "description": "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)" + }, + { + "name": "SHADER_LOC_MAP_NORMAL", + "value": 17, + "description": "Shader location: sampler2d texture: normal" + }, + { + "name": "SHADER_LOC_MAP_ROUGHNESS", + "value": 18, + "description": "Shader location: sampler2d texture: roughness" + }, + { + "name": "SHADER_LOC_MAP_OCCLUSION", + "value": 19, + "description": "Shader location: sampler2d texture: occlusion" + }, + { + "name": "SHADER_LOC_MAP_EMISSION", + "value": 20, + "description": "Shader location: sampler2d texture: emission" + }, + { + "name": "SHADER_LOC_MAP_HEIGHT", + "value": 21, + "description": "Shader location: sampler2d texture: height" + }, + { + "name": "SHADER_LOC_MAP_CUBEMAP", + "value": 22, + "description": "Shader location: samplerCube texture: cubemap" + }, + { + "name": "SHADER_LOC_MAP_IRRADIANCE", + "value": 23, + "description": "Shader location: samplerCube texture: irradiance" + }, + { + "name": "SHADER_LOC_MAP_PREFILTER", + "value": 24, + "description": "Shader location: samplerCube texture: prefilter" + }, + { + "name": "SHADER_LOC_MAP_BRDF", + "value": 25, + "description": "Shader location: sampler2d texture: brdf" + } + ] + }, + { + "name": "ShaderUniformDataType", + "description": "Shader uniform data type", + "values": [ + { + "name": "SHADER_UNIFORM_FLOAT", + "value": 0, + "description": "Shader uniform type: float" + }, + { + "name": "SHADER_UNIFORM_VEC2", + "value": 1, + "description": "Shader uniform type: vec2 (2 float)" + }, + { + "name": "SHADER_UNIFORM_VEC3", + "value": 2, + "description": "Shader uniform type: vec3 (3 float)" + }, + { + "name": "SHADER_UNIFORM_VEC4", + "value": 3, + "description": "Shader uniform type: vec4 (4 float)" + }, + { + "name": "SHADER_UNIFORM_INT", + "value": 4, + "description": "Shader uniform type: int" + }, + { + "name": "SHADER_UNIFORM_IVEC2", + "value": 5, + "description": "Shader uniform type: ivec2 (2 int)" + }, + { + "name": "SHADER_UNIFORM_IVEC3", + "value": 6, + "description": "Shader uniform type: ivec3 (3 int)" + }, + { + "name": "SHADER_UNIFORM_IVEC4", + "value": 7, + "description": "Shader uniform type: ivec4 (4 int)" + }, + { + "name": "SHADER_UNIFORM_SAMPLER2D", + "value": 8, + "description": "Shader uniform type: sampler2d" + } + ] + }, + { + "name": "ShaderAttributeDataType", + "description": "Shader attribute data types", + "values": [ + { + "name": "SHADER_ATTRIB_FLOAT", + "value": 0, + "description": "Shader attribute type: float" + }, + { + "name": "SHADER_ATTRIB_VEC2", + "value": 1, + "description": "Shader attribute type: vec2 (2 float)" + }, + { + "name": "SHADER_ATTRIB_VEC3", + "value": 2, + "description": "Shader attribute type: vec3 (3 float)" + }, + { + "name": "SHADER_ATTRIB_VEC4", + "value": 3, + "description": "Shader attribute type: vec4 (4 float)" + } + ] + }, + { + "name": "PixelFormat", + "description": "Pixel formats", + "values": [ + { + "name": "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE", + "value": 1, + "description": "8 bit per pixel (no alpha)" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA", + "value": 2, + "description": "8*2 bpp (2 channels)" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R5G6B5", + "value": 3, + "description": "16 bpp" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8", + "value": 4, + "description": "24 bpp" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1", + "value": 5, + "description": "16 bpp (1 bit alpha)" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4", + "value": 6, + "description": "16 bpp (4 bit alpha)" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8", + "value": 7, + "description": "32 bpp" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R32", + "value": 8, + "description": "32 bpp (1 channel - float)" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32", + "value": 9, + "description": "32*3 bpp (3 channels - float)" + }, + { + "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32", + "value": 10, + "description": "32*4 bpp (4 channels - float)" + }, + { + "name": "PIXELFORMAT_COMPRESSED_DXT1_RGB", + "value": 11, + "description": "4 bpp (no alpha)" + }, + { + "name": "PIXELFORMAT_COMPRESSED_DXT1_RGBA", + "value": 12, + "description": "4 bpp (1 bit alpha)" + }, + { + "name": "PIXELFORMAT_COMPRESSED_DXT3_RGBA", + "value": 13, + "description": "8 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_DXT5_RGBA", + "value": 14, + "description": "8 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_ETC1_RGB", + "value": 15, + "description": "4 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_ETC2_RGB", + "value": 16, + "description": "4 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA", + "value": 17, + "description": "8 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_PVRT_RGB", + "value": 18, + "description": "4 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_PVRT_RGBA", + "value": 19, + "description": "4 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA", + "value": 20, + "description": "8 bpp" + }, + { + "name": "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA", + "value": 21, + "description": "2 bpp" + } + ] + }, + { + "name": "TextureFilter", + "description": "Texture parameters: filter mode", + "values": [ + { + "name": "TEXTURE_FILTER_POINT", + "value": 0, + "description": "No filter, just pixel approximation" + }, + { + "name": "TEXTURE_FILTER_BILINEAR", + "value": 1, + "description": "Linear filtering" + }, + { + "name": "TEXTURE_FILTER_TRILINEAR", + "value": 2, + "description": "Trilinear filtering (linear with mipmaps)" + }, + { + "name": "TEXTURE_FILTER_ANISOTROPIC_4X", + "value": 3, + "description": "Anisotropic filtering 4x" + }, + { + "name": "TEXTURE_FILTER_ANISOTROPIC_8X", + "value": 4, + "description": "Anisotropic filtering 8x" + }, + { + "name": "TEXTURE_FILTER_ANISOTROPIC_16X", + "value": 5, + "description": "Anisotropic filtering 16x" + } + ] + }, + { + "name": "TextureWrap", + "description": "Texture parameters: wrap mode", + "values": [ + { + "name": "TEXTURE_WRAP_REPEAT", + "value": 0, + "description": "Repeats texture in tiled mode" + }, + { + "name": "TEXTURE_WRAP_CLAMP", + "value": 1, + "description": "Clamps texture to edge pixel in tiled mode" + }, + { + "name": "TEXTURE_WRAP_MIRROR_REPEAT", + "value": 2, + "description": "Mirrors and repeats the texture in tiled mode" + }, + { + "name": "TEXTURE_WRAP_MIRROR_CLAMP", + "value": 3, + "description": "Mirrors and clamps to border the texture in tiled mode" + } + ] + }, + { + "name": "CubemapLayout", + "description": "Cubemap layouts", + "values": [ + { + "name": "CUBEMAP_LAYOUT_AUTO_DETECT", + "value": 0, + "description": "Automatically detect layout type" + }, + { + "name": "CUBEMAP_LAYOUT_LINE_VERTICAL", + "value": 1, + "description": "Layout is defined by a vertical line with faces" + }, + { + "name": "CUBEMAP_LAYOUT_LINE_HORIZONTAL", + "value": 2, + "description": "Layout is defined by an horizontal line with faces" + }, + { + "name": "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR", + "value": 3, + "description": "Layout is defined by a 3x4 cross with cubemap faces" + }, + { + "name": "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE", + "value": 4, + "description": "Layout is defined by a 4x3 cross with cubemap faces" + }, + { + "name": "CUBEMAP_LAYOUT_PANORAMA", + "value": 5, + "description": "Layout is defined by a panorama image (equirectangular map)" + } + ] + }, + { + "name": "FontType", + "description": "Font type, defines generation method", + "values": [ + { + "name": "FONT_DEFAULT", + "value": 0, + "description": "Default font generation, anti-aliased" + }, + { + "name": "FONT_BITMAP", + "value": 1, + "description": "Bitmap font generation, no anti-aliasing" + }, + { + "name": "FONT_SDF", + "value": 2, + "description": "SDF font generation, requires external shader" + } + ] + }, + { + "name": "BlendMode", + "description": "Color blending modes (pre-defined)", + "values": [ + { + "name": "BLEND_ALPHA", + "value": 0, + "description": "Blend textures considering alpha (default)" + }, + { + "name": "BLEND_ADDITIVE", + "value": 1, + "description": "Blend textures adding colors" + }, + { + "name": "BLEND_MULTIPLIED", + "value": 2, + "description": "Blend textures multiplying colors" + }, + { + "name": "BLEND_ADD_COLORS", + "value": 3, + "description": "Blend textures adding colors (alternative)" + }, + { + "name": "BLEND_SUBTRACT_COLORS", + "value": 4, + "description": "Blend textures subtracting colors (alternative)" + }, + { + "name": "BLEND_ALPHA_PREMUL", + "value": 5, + "description": "Blend premultiplied textures considering alpha" + }, + { + "name": "BLEND_CUSTOM", + "value": 6, + "description": "Blend textures using custom src/dst factors (use rlSetBlendMode())" + } + ] + }, + { + "name": "Gesture", + "description": "Gesture", + "values": [ + { + "name": "GESTURE_NONE", + "value": 0, + "description": "No gesture" + }, + { + "name": "GESTURE_TAP", + "value": 1, + "description": "Tap gesture" + }, + { + "name": "GESTURE_DOUBLETAP", + "value": 2, + "description": "Double tap gesture" + }, + { + "name": "GESTURE_HOLD", + "value": 4, + "description": "Hold gesture" + }, + { + "name": "GESTURE_DRAG", + "value": 8, + "description": "Drag gesture" + }, + { + "name": "GESTURE_SWIPE_RIGHT", + "value": 16, + "description": "Swipe right gesture" + }, + { + "name": "GESTURE_SWIPE_LEFT", + "value": 32, + "description": "Swipe left gesture" + }, + { + "name": "GESTURE_SWIPE_UP", + "value": 64, + "description": "Swipe up gesture" + }, + { + "name": "GESTURE_SWIPE_DOWN", + "value": 128, + "description": "Swipe down gesture" + }, + { + "name": "GESTURE_PINCH_IN", + "value": 256, + "description": "Pinch in gesture" + }, + { + "name": "GESTURE_PINCH_OUT", + "value": 512, + "description": "Pinch out gesture" + } + ] + }, + { + "name": "CameraMode", + "description": "Camera system modes", + "values": [ + { + "name": "CAMERA_CUSTOM", + "value": 0, + "description": "Custom camera" + }, + { + "name": "CAMERA_FREE", + "value": 1, + "description": "Free camera" + }, + { + "name": "CAMERA_ORBITAL", + "value": 2, + "description": "Orbital camera" + }, + { + "name": "CAMERA_FIRST_PERSON", + "value": 3, + "description": "First person camera" + }, + { + "name": "CAMERA_THIRD_PERSON", + "value": 4, + "description": "Third person camera" + } + ] + }, + { + "name": "CameraProjection", + "description": "Camera projection", + "values": [ + { + "name": "CAMERA_PERSPECTIVE", + "value": 0, + "description": "Perspective projection" + }, + { + "name": "CAMERA_ORTHOGRAPHIC", + "value": 1, + "description": "Orthographic projection" + } + ] + }, + { + "name": "NPatchLayout", + "description": "N-patch layout", + "values": [ + { + "name": "NPATCH_NINE_PATCH", + "value": 0, + "description": "Npatch layout: 3x3 tiles" + }, + { + "name": "NPATCH_THREE_PATCH_VERTICAL", + "value": 1, + "description": "Npatch layout: 1x3 tiles" + }, + { + "name": "NPATCH_THREE_PATCH_HORIZONTAL", + "value": 2, + "description": "Npatch layout: 3x1 tiles" + } + ] + } + ], + "callbacks": [ + { + "name": "TraceLogCallback", + "description": "Logging: Redirect trace log messages", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "logLevel" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "va_list", + "name": "args" + } + ] + }, + { + "name": "LoadFileDataCallback", + "description": "FileIO: Load binary data", + "returnType": "unsigned char *", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "unsigned int *", + "name": "bytesRead" + } + ] + }, + { + "name": "SaveFileDataCallback", + "description": "FileIO: Save binary data", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "void *", + "name": "data" + }, + { + "type": "unsigned int", + "name": "bytesToWrite" + } + ] + }, + { + "name": "LoadFileTextCallback", + "description": "FileIO: Load text data", + "returnType": "char *", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "SaveFileTextCallback", + "description": "FileIO: Save text data", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "char *", + "name": "text" + } + ] + }, + { + "name": "AudioCallback", + "description": "", + "returnType": "void", + "params": [ + { + "type": "void *", + "name": "bufferData" + }, + { + "type": "unsigned int", + "name": "frames" + } + ] + } + ], + "functions": [ + { + "name": "InitWindow", + "description": "Initialize window and OpenGL context", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "const char *", + "name": "title" + } + ] + }, + { + "name": "WindowShouldClose", + "description": "Check if KEY_ESCAPE pressed or Close icon pressed", + "returnType": "bool" + }, + { + "name": "CloseWindow", + "description": "Close window and unload OpenGL context", + "returnType": "void" + }, + { + "name": "IsWindowReady", + "description": "Check if window has been initialized successfully", + "returnType": "bool" + }, + { + "name": "IsWindowFullscreen", + "description": "Check if window is currently fullscreen", + "returnType": "bool" + }, + { + "name": "IsWindowHidden", + "description": "Check if window is currently hidden (only PLATFORM_DESKTOP)", + "returnType": "bool" + }, + { + "name": "IsWindowMinimized", + "description": "Check if window is currently minimized (only PLATFORM_DESKTOP)", + "returnType": "bool" + }, + { + "name": "IsWindowMaximized", + "description": "Check if window is currently maximized (only PLATFORM_DESKTOP)", + "returnType": "bool" + }, + { + "name": "IsWindowFocused", + "description": "Check if window is currently focused (only PLATFORM_DESKTOP)", + "returnType": "bool" + }, + { + "name": "IsWindowResized", + "description": "Check if window has been resized last frame", + "returnType": "bool" + }, + { + "name": "IsWindowState", + "description": "Check if one specific window flag is enabled", + "returnType": "bool", + "params": [ + { + "type": "unsigned int", + "name": "flag" + } + ] + }, + { + "name": "SetWindowState", + "description": "Set window configuration state using flags (only PLATFORM_DESKTOP)", + "returnType": "void", + "params": [ + { + "type": "unsigned int", + "name": "flags" + } + ] + }, + { + "name": "ClearWindowState", + "description": "Clear window configuration state flags", + "returnType": "void", + "params": [ + { + "type": "unsigned int", + "name": "flags" + } + ] + }, + { + "name": "ToggleFullscreen", + "description": "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)", + "returnType": "void" + }, + { + "name": "MaximizeWindow", + "description": "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)", + "returnType": "void" + }, + { + "name": "MinimizeWindow", + "description": "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)", + "returnType": "void" + }, + { + "name": "RestoreWindow", + "description": "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)", + "returnType": "void" + }, + { + "name": "SetWindowIcon", + "description": "Set icon for window (only PLATFORM_DESKTOP)", + "returnType": "void", + "params": [ + { + "type": "Image", + "name": "image" + } + ] + }, + { + "name": "SetWindowTitle", + "description": "Set title for window (only PLATFORM_DESKTOP)", + "returnType": "void", + "params": [ + { + "type": "const char *", + "name": "title" + } + ] + }, + { + "name": "SetWindowPosition", + "description": "Set window position on screen (only PLATFORM_DESKTOP)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "x" + }, + { + "type": "int", + "name": "y" + } + ] + }, + { + "name": "SetWindowMonitor", + "description": "Set monitor for the current window (fullscreen mode)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "SetWindowMinSize", + "description": "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + } + ] + }, + { + "name": "SetWindowSize", + "description": "Set window dimensions", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + } + ] + }, + { + "name": "SetWindowOpacity", + "description": "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)", + "returnType": "void", + "params": [ + { + "type": "float", + "name": "opacity" + } + ] + }, + { + "name": "GetWindowHandle", + "description": "Get native window handle", + "returnType": "void *" + }, + { + "name": "GetScreenWidth", + "description": "Get current screen width", + "returnType": "int" + }, + { + "name": "GetScreenHeight", + "description": "Get current screen height", + "returnType": "int" + }, + { + "name": "GetRenderWidth", + "description": "Get current render width (it considers HiDPI)", + "returnType": "int" + }, + { + "name": "GetRenderHeight", + "description": "Get current render height (it considers HiDPI)", + "returnType": "int" + }, + { + "name": "GetMonitorCount", + "description": "Get number of connected monitors", + "returnType": "int" + }, + { + "name": "GetCurrentMonitor", + "description": "Get current connected monitor", + "returnType": "int" + }, + { + "name": "GetMonitorPosition", + "description": "Get specified monitor position", + "returnType": "Vector2", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "GetMonitorWidth", + "description": "Get specified monitor width (max available by monitor)", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "GetMonitorHeight", + "description": "Get specified monitor height (max available by monitor)", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "GetMonitorPhysicalWidth", + "description": "Get specified monitor physical width in millimetres", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "GetMonitorPhysicalHeight", + "description": "Get specified monitor physical height in millimetres", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "GetMonitorRefreshRate", + "description": "Get specified monitor refresh rate", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "GetWindowPosition", + "description": "Get window position XY on monitor", + "returnType": "Vector2" + }, + { + "name": "GetWindowScaleDPI", + "description": "Get window scale DPI factor", + "returnType": "Vector2" + }, + { + "name": "GetMonitorName", + "description": "Get the human-readable, UTF-8 encoded name of the primary monitor", + "returnType": "const char *", + "params": [ + { + "type": "int", + "name": "monitor" + } + ] + }, + { + "name": "SetClipboardText", + "description": "Set clipboard text content", + "returnType": "void", + "params": [ + { + "type": "const char *", + "name": "text" + } + ] + }, + { + "name": "GetClipboardText", + "description": "Get clipboard text content", + "returnType": "const char *" + }, + { + "name": "SwapScreenBuffer", + "description": "Swap back buffer with front buffer (screen drawing)", + "returnType": "void" + }, + { + "name": "PollInputEvents", + "description": "Register all input events", + "returnType": "void" + }, + { + "name": "WaitTime", + "description": "Wait for some milliseconds (halt program execution)", + "returnType": "void", + "params": [ + { + "type": "float", + "name": "ms" + } + ] + }, + { + "name": "ShowCursor", + "description": "Shows cursor", + "returnType": "void" + }, + { + "name": "HideCursor", + "description": "Hides cursor", + "returnType": "void" + }, + { + "name": "IsCursorHidden", + "description": "Check if cursor is not visible", + "returnType": "bool" + }, + { + "name": "EnableCursor", + "description": "Enables cursor (unlock cursor)", + "returnType": "void" + }, + { + "name": "DisableCursor", + "description": "Disables cursor (lock cursor)", + "returnType": "void" + }, + { + "name": "IsCursorOnScreen", + "description": "Check if cursor is on the screen", + "returnType": "bool" + }, + { + "name": "ClearBackground", + "description": "Set background color (framebuffer clear color)", + "returnType": "void", + "params": [ + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "BeginDrawing", + "description": "Setup canvas (framebuffer) to start drawing", + "returnType": "void" + }, + { + "name": "EndDrawing", + "description": "End canvas drawing and swap buffers (double buffering)", + "returnType": "void" + }, + { + "name": "BeginMode2D", + "description": "Begin 2D mode with custom camera (2D)", + "returnType": "void", + "params": [ + { + "type": "Camera2D", + "name": "camera" + } + ] + }, + { + "name": "EndMode2D", + "description": "Ends 2D mode with custom camera", + "returnType": "void" + }, + { + "name": "BeginMode3D", + "description": "Begin 3D mode with custom camera (3D)", + "returnType": "void", + "params": [ + { + "type": "Camera3D", + "name": "camera" + } + ] + }, + { + "name": "EndMode3D", + "description": "Ends 3D mode and returns to default 2D orthographic mode", + "returnType": "void" + }, + { + "name": "BeginTextureMode", + "description": "Begin drawing to render texture", + "returnType": "void", + "params": [ + { + "type": "RenderTexture2D", + "name": "target" + } + ] + }, + { + "name": "EndTextureMode", + "description": "Ends drawing to render texture", + "returnType": "void" + }, + { + "name": "BeginShaderMode", + "description": "Begin custom shader drawing", + "returnType": "void", + "params": [ + { + "type": "Shader", + "name": "shader" + } + ] + }, + { + "name": "EndShaderMode", + "description": "End custom shader drawing (use default shader)", + "returnType": "void" + }, + { + "name": "BeginBlendMode", + "description": "Begin blending mode (alpha, additive, multiplied, subtract, custom)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "mode" + } + ] + }, + { + "name": "EndBlendMode", + "description": "End blending mode (reset to default: alpha blending)", + "returnType": "void" + }, + { + "name": "BeginScissorMode", + "description": "Begin scissor mode (define screen area for following drawing)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "x" + }, + { + "type": "int", + "name": "y" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + } + ] + }, + { + "name": "EndScissorMode", + "description": "End scissor mode", + "returnType": "void" + }, + { + "name": "BeginVrStereoMode", + "description": "Begin stereo rendering (requires VR simulator)", + "returnType": "void", + "params": [ + { + "type": "VrStereoConfig", + "name": "config" + } + ] + }, + { + "name": "EndVrStereoMode", + "description": "End stereo rendering (requires VR simulator)", + "returnType": "void" + }, + { + "name": "LoadVrStereoConfig", + "description": "Load VR stereo config for VR simulator device parameters", + "returnType": "VrStereoConfig", + "params": [ + { + "type": "VrDeviceInfo", + "name": "device" + } + ] + }, + { + "name": "UnloadVrStereoConfig", + "description": "Unload VR stereo config", + "returnType": "void", + "params": [ + { + "type": "VrStereoConfig", + "name": "config" + } + ] + }, + { + "name": "LoadShader", + "description": "Load shader from files and bind default locations", + "returnType": "Shader", + "params": [ + { + "type": "const char *", + "name": "vsFileName" + }, + { + "type": "const char *", + "name": "fsFileName" + } + ] + }, + { + "name": "LoadShaderFromMemory", + "description": "Load shader from code strings and bind default locations", + "returnType": "Shader", + "params": [ + { + "type": "const char *", + "name": "vsCode" + }, + { + "type": "const char *", + "name": "fsCode" + } + ] + }, + { + "name": "GetShaderLocation", + "description": "Get shader uniform location", + "returnType": "int", + "params": [ + { + "type": "Shader", + "name": "shader" + }, + { + "type": "const char *", + "name": "uniformName" + } + ] + }, + { + "name": "GetShaderLocationAttrib", + "description": "Get shader attribute location", + "returnType": "int", + "params": [ + { + "type": "Shader", + "name": "shader" + }, + { + "type": "const char *", + "name": "attribName" + } + ] + }, + { + "name": "SetShaderValue", + "description": "Set shader uniform value", + "returnType": "void", + "params": [ + { + "type": "Shader", + "name": "shader" + }, + { + "type": "int", + "name": "locIndex" + }, + { + "type": "const void *", + "name": "value" + }, + { + "type": "int", + "name": "uniformType" + } + ] + }, + { + "name": "SetShaderValueV", + "description": "Set shader uniform value vector", + "returnType": "void", + "params": [ + { + "type": "Shader", + "name": "shader" + }, + { + "type": "int", + "name": "locIndex" + }, + { + "type": "const void *", + "name": "value" + }, + { + "type": "int", + "name": "uniformType" + }, + { + "type": "int", + "name": "count" + } + ] + }, + { + "name": "SetShaderValueMatrix", + "description": "Set shader uniform value (matrix 4x4)", + "returnType": "void", + "params": [ + { + "type": "Shader", + "name": "shader" + }, + { + "type": "int", + "name": "locIndex" + }, + { + "type": "Matrix", + "name": "mat" + } + ] + }, + { + "name": "SetShaderValueTexture", + "description": "Set shader uniform value for texture (sampler2d)", + "returnType": "void", + "params": [ + { + "type": "Shader", + "name": "shader" + }, + { + "type": "int", + "name": "locIndex" + }, + { + "type": "Texture2D", + "name": "texture" + } + ] + }, + { + "name": "UnloadShader", + "description": "Unload shader from GPU memory (VRAM)", + "returnType": "void", + "params": [ + { + "type": "Shader", + "name": "shader" + } + ] + }, + { + "name": "GetMouseRay", + "description": "Get a ray trace from mouse position", + "returnType": "Ray", + "params": [ + { + "type": "Vector2", + "name": "mousePosition" + }, + { + "type": "Camera", + "name": "camera" + } + ] + }, + { + "name": "GetCameraMatrix", + "description": "Get camera transform matrix (view matrix)", + "returnType": "Matrix", + "params": [ + { + "type": "Camera", + "name": "camera" + } + ] + }, + { + "name": "GetCameraMatrix2D", + "description": "Get camera 2d transform matrix", + "returnType": "Matrix", + "params": [ + { + "type": "Camera2D", + "name": "camera" + } + ] + }, + { + "name": "GetWorldToScreen", + "description": "Get the screen space position for a 3d world space position", + "returnType": "Vector2", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Camera", + "name": "camera" + } + ] + }, + { + "name": "GetWorldToScreenEx", + "description": "Get size position for a 3d world space position", + "returnType": "Vector2", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Camera", + "name": "camera" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + } + ] + }, + { + "name": "GetWorldToScreen2D", + "description": "Get the screen space position for a 2d camera world space position", + "returnType": "Vector2", + "params": [ + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Camera2D", + "name": "camera" + } + ] + }, + { + "name": "GetScreenToWorld2D", + "description": "Get the world space position for a 2d camera screen space position", + "returnType": "Vector2", + "params": [ + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Camera2D", + "name": "camera" + } + ] + }, + { + "name": "SetTargetFPS", + "description": "Set target FPS (maximum)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "fps" + } + ] + }, + { + "name": "GetFPS", + "description": "Get current FPS", + "returnType": "int" + }, + { + "name": "GetFrameTime", + "description": "Get time in seconds for last frame drawn (delta time)", + "returnType": "float" + }, + { + "name": "GetTime", + "description": "Get elapsed time in seconds since InitWindow()", + "returnType": "double" + }, + { + "name": "GetRandomValue", + "description": "Get a random value between min and max (both included)", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "min" + }, + { + "type": "int", + "name": "max" + } + ] + }, + { + "name": "SetRandomSeed", + "description": "Set the seed for the random number generator", + "returnType": "void", + "params": [ + { + "type": "unsigned int", + "name": "seed" + } + ] + }, + { + "name": "TakeScreenshot", + "description": "Takes a screenshot of current screen (filename extension defines format)", + "returnType": "void", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "SetConfigFlags", + "description": "Setup init configuration flags (view FLAGS)", + "returnType": "void", + "params": [ + { + "type": "unsigned int", + "name": "flags" + } + ] + }, + { + "name": "TraceLog", + "description": "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "logLevel" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "...", + "name": "args" + } + ] + }, + { + "name": "SetTraceLogLevel", + "description": "Set the current threshold (minimum) log level", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "logLevel" + } + ] + }, + { + "name": "MemAlloc", + "description": "Internal memory allocator", + "returnType": "void *", + "params": [ + { + "type": "int", + "name": "size" + } + ] + }, + { + "name": "MemRealloc", + "description": "Internal memory reallocator", + "returnType": "void *", + "params": [ + { + "type": "void *", + "name": "ptr" + }, + { + "type": "int", + "name": "size" + } + ] + }, + { + "name": "MemFree", + "description": "Internal memory free", + "returnType": "void", + "params": [ + { + "type": "void *", + "name": "ptr" + } + ] + }, + { + "name": "SetTraceLogCallback", + "description": "Set custom trace log", + "returnType": "void", + "params": [ + { + "type": "TraceLogCallback", + "name": "callback" + } + ] + }, + { + "name": "SetLoadFileDataCallback", + "description": "Set custom file binary data loader", + "returnType": "void", + "params": [ + { + "type": "LoadFileDataCallback", + "name": "callback" + } + ] + }, + { + "name": "SetSaveFileDataCallback", + "description": "Set custom file binary data saver", + "returnType": "void", + "params": [ + { + "type": "SaveFileDataCallback", + "name": "callback" + } + ] + }, + { + "name": "SetLoadFileTextCallback", + "description": "Set custom file text data loader", + "returnType": "void", + "params": [ + { + "type": "LoadFileTextCallback", + "name": "callback" + } + ] + }, + { + "name": "SetSaveFileTextCallback", + "description": "Set custom file text data saver", + "returnType": "void", + "params": [ + { + "type": "SaveFileTextCallback", + "name": "callback" + } + ] + }, + { + "name": "LoadFileData", + "description": "Load file data as byte array (read)", + "returnType": "unsigned char *", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "unsigned int *", + "name": "bytesRead" + } + ] + }, + { + "name": "UnloadFileData", + "description": "Unload file data allocated by LoadFileData()", + "returnType": "void", + "params": [ + { + "type": "unsigned char *", + "name": "data" + } + ] + }, + { + "name": "SaveFileData", + "description": "Save data to file from byte array (write), returns true on success", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "void *", + "name": "data" + }, + { + "type": "unsigned int", + "name": "bytesToWrite" + } + ] + }, + { + "name": "LoadFileText", + "description": "Load text data from file (read), returns a '\\0' terminated string", + "returnType": "char *", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "UnloadFileText", + "description": "Unload file text data allocated by LoadFileText()", + "returnType": "void", + "params": [ + { + "type": "char *", + "name": "text" + } + ] + }, + { + "name": "SaveFileText", + "description": "Save text data to file (write), string must be '\\0' terminated, returns true on success", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "char *", + "name": "text" + } + ] + }, + { + "name": "FileExists", + "description": "Check if file exists", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "DirectoryExists", + "description": "Check if a directory path exists", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "dirPath" + } + ] + }, + { + "name": "IsFileExtension", + "description": "Check file extension (including point: .png, .wav)", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "const char *", + "name": "ext" + } + ] + }, + { + "name": "GetFileLength", + "description": "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)", + "returnType": "int", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "GetFileExtension", + "description": "Get pointer to extension for a filename string (includes dot: '.png')", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "GetFileName", + "description": "Get pointer to filename for a path string", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "filePath" + } + ] + }, + { + "name": "GetFileNameWithoutExt", + "description": "Get filename string without extension (uses static string)", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "filePath" + } + ] + }, + { + "name": "GetDirectoryPath", + "description": "Get full path for a given fileName with path (uses static string)", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "filePath" + } + ] + }, + { + "name": "GetPrevDirectoryPath", + "description": "Get previous directory path for a given path (uses static string)", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "dirPath" + } + ] + }, + { + "name": "GetWorkingDirectory", + "description": "Get current working directory (uses static string)", + "returnType": "const char *" + }, + { + "name": "GetApplicationDirectory", + "description": "Get the directory if the running application (uses static string)", + "returnType": "const char *" + }, + { + "name": "GetDirectoryFiles", + "description": "Get filenames in a directory path (memory must be freed)", + "returnType": "char **", + "params": [ + { + "type": "const char *", + "name": "dirPath" + }, + { + "type": "int *", + "name": "count" + } + ] + }, + { + "name": "ClearDirectoryFiles", + "description": "Clear directory files paths buffers (free memory)", + "returnType": "void" + }, + { + "name": "ChangeDirectory", + "description": "Change working directory, return true on success", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "dir" + } + ] + }, + { + "name": "IsFileDropped", + "description": "Check if a file has been dropped into window", + "returnType": "bool" + }, + { + "name": "GetDroppedFiles", + "description": "Get dropped files names (memory must be freed)", + "returnType": "char **", + "params": [ + { + "type": "int *", + "name": "count" + } + ] + }, + { + "name": "ClearDroppedFiles", + "description": "Clear dropped files paths buffer (free memory)", + "returnType": "void" + }, + { + "name": "GetFileModTime", + "description": "Get file modification time (last write time)", + "returnType": "long", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "CompressData", + "description": "Compress data (DEFLATE algorithm), memory must be MemFree()", + "returnType": "unsigned char *", + "params": [ + { + "type": "const unsigned char *", + "name": "data" + }, + { + "type": "int", + "name": "dataSize" + }, + { + "type": "int *", + "name": "compDataSize" + } + ] + }, + { + "name": "DecompressData", + "description": "Decompress data (DEFLATE algorithm), memory must be MemFree()", + "returnType": "unsigned char *", + "params": [ + { + "type": "const unsigned char *", + "name": "compData" + }, + { + "type": "int", + "name": "compDataSize" + }, + { + "type": "int *", + "name": "dataSize" + } + ] + }, + { + "name": "EncodeDataBase64", + "description": "Encode data to Base64 string, memory must be MemFree()", + "returnType": "char *", + "params": [ + { + "type": "const unsigned char *", + "name": "data" + }, + { + "type": "int", + "name": "dataSize" + }, + { + "type": "int *", + "name": "outputSize" + } + ] + }, + { + "name": "DecodeDataBase64", + "description": "Decode Base64 string data, memory must be MemFree()", + "returnType": "unsigned char *", + "params": [ + { + "type": "const unsigned char *", + "name": "data" + }, + { + "type": "int *", + "name": "outputSize" + } + ] + }, + { + "name": "SaveStorageValue", + "description": "Save integer value to storage file (to defined position), returns true on success", + "returnType": "bool", + "params": [ + { + "type": "unsigned int", + "name": "position" + }, + { + "type": "int", + "name": "value" + } + ] + }, + { + "name": "LoadStorageValue", + "description": "Load integer value from storage file (from defined position)", + "returnType": "int", + "params": [ + { + "type": "unsigned int", + "name": "position" + } + ] + }, + { + "name": "OpenURL", + "description": "Open URL with default system browser (if available)", + "returnType": "void", + "params": [ + { + "type": "const char *", + "name": "url" + } + ] + }, + { + "name": "IsKeyPressed", + "description": "Check if a key has been pressed once", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "key" + } + ] + }, + { + "name": "IsKeyDown", + "description": "Check if a key is being pressed", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "key" + } + ] + }, + { + "name": "IsKeyReleased", + "description": "Check if a key has been released once", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "key" + } + ] + }, + { + "name": "IsKeyUp", + "description": "Check if a key is NOT being pressed", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "key" + } + ] + }, + { + "name": "SetExitKey", + "description": "Set a custom key to exit program (default is ESC)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "key" + } + ] + }, + { + "name": "GetKeyPressed", + "description": "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty", + "returnType": "int" + }, + { + "name": "GetCharPressed", + "description": "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty", + "returnType": "int" + }, + { + "name": "IsGamepadAvailable", + "description": "Check if a gamepad is available", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "gamepad" + } + ] + }, + { + "name": "GetGamepadName", + "description": "Get gamepad internal name id", + "returnType": "const char *", + "params": [ + { + "type": "int", + "name": "gamepad" + } + ] + }, + { + "name": "IsGamepadButtonPressed", + "description": "Check if a gamepad button has been pressed once", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "gamepad" + }, + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "IsGamepadButtonDown", + "description": "Check if a gamepad button is being pressed", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "gamepad" + }, + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "IsGamepadButtonReleased", + "description": "Check if a gamepad button has been released once", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "gamepad" + }, + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "IsGamepadButtonUp", + "description": "Check if a gamepad button is NOT being pressed", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "gamepad" + }, + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "GetGamepadButtonPressed", + "description": "Get the last gamepad button pressed", + "returnType": "int" + }, + { + "name": "GetGamepadAxisCount", + "description": "Get gamepad axis count for a gamepad", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "gamepad" + } + ] + }, + { + "name": "GetGamepadAxisMovement", + "description": "Get axis movement value for a gamepad axis", + "returnType": "float", + "params": [ + { + "type": "int", + "name": "gamepad" + }, + { + "type": "int", + "name": "axis" + } + ] + }, + { + "name": "SetGamepadMappings", + "description": "Set internal gamepad mappings (SDL_GameControllerDB)", + "returnType": "int", + "params": [ + { + "type": "const char *", + "name": "mappings" + } + ] + }, + { + "name": "IsMouseButtonPressed", + "description": "Check if a mouse button has been pressed once", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "IsMouseButtonDown", + "description": "Check if a mouse button is being pressed", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "IsMouseButtonReleased", + "description": "Check if a mouse button has been released once", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "IsMouseButtonUp", + "description": "Check if a mouse button is NOT being pressed", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "button" + } + ] + }, + { + "name": "GetMouseX", + "description": "Get mouse position X", + "returnType": "int" + }, + { + "name": "GetMouseY", + "description": "Get mouse position Y", + "returnType": "int" + }, + { + "name": "GetMousePosition", + "description": "Get mouse position XY", + "returnType": "Vector2" + }, + { + "name": "GetMouseDelta", + "description": "Get mouse delta between frames", + "returnType": "Vector2" + }, + { + "name": "SetMousePosition", + "description": "Set mouse position XY", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "x" + }, + { + "type": "int", + "name": "y" + } + ] + }, + { + "name": "SetMouseOffset", + "description": "Set mouse offset", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "offsetX" + }, + { + "type": "int", + "name": "offsetY" + } + ] + }, + { + "name": "SetMouseScale", + "description": "Set mouse scaling", + "returnType": "void", + "params": [ + { + "type": "float", + "name": "scaleX" + }, + { + "type": "float", + "name": "scaleY" + } + ] + }, + { + "name": "GetMouseWheelMove", + "description": "Get mouse wheel movement Y", + "returnType": "float" + }, + { + "name": "SetMouseCursor", + "description": "Set mouse cursor", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "cursor" + } + ] + }, + { + "name": "GetTouchX", + "description": "Get touch position X for touch point 0 (relative to screen size)", + "returnType": "int" + }, + { + "name": "GetTouchY", + "description": "Get touch position Y for touch point 0 (relative to screen size)", + "returnType": "int" + }, + { + "name": "GetTouchPosition", + "description": "Get touch position XY for a touch point index (relative to screen size)", + "returnType": "Vector2", + "params": [ + { + "type": "int", + "name": "index" + } + ] + }, + { + "name": "GetTouchPointId", + "description": "Get touch point identifier for given index", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "index" + } + ] + }, + { + "name": "GetTouchPointCount", + "description": "Get number of touch points", + "returnType": "int" + }, + { + "name": "SetGesturesEnabled", + "description": "Enable a set of gestures using flags", + "returnType": "void", + "params": [ + { + "type": "unsigned int", + "name": "flags" + } + ] + }, + { + "name": "IsGestureDetected", + "description": "Check if a gesture have been detected", + "returnType": "bool", + "params": [ + { + "type": "int", + "name": "gesture" + } + ] + }, + { + "name": "GetGestureDetected", + "description": "Get latest detected gesture", + "returnType": "int" + }, + { + "name": "GetGestureHoldDuration", + "description": "Get gesture hold time in milliseconds", + "returnType": "float" + }, + { + "name": "GetGestureDragVector", + "description": "Get gesture drag vector", + "returnType": "Vector2" + }, + { + "name": "GetGestureDragAngle", + "description": "Get gesture drag angle", + "returnType": "float" + }, + { + "name": "GetGesturePinchVector", + "description": "Get gesture pinch delta", + "returnType": "Vector2" + }, + { + "name": "GetGesturePinchAngle", + "description": "Get gesture pinch angle", + "returnType": "float" + }, + { + "name": "SetCameraMode", + "description": "Set camera mode (multiple camera modes available)", + "returnType": "void", + "params": [ + { + "type": "Camera", + "name": "camera" + }, + { + "type": "int", + "name": "mode" + } + ] + }, + { + "name": "UpdateCamera", + "description": "Update camera position for selected mode", + "returnType": "void", + "params": [ + { + "type": "Camera *", + "name": "camera" + } + ] + }, + { + "name": "SetCameraPanControl", + "description": "Set camera pan key to combine with mouse movement (free camera)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "keyPan" + } + ] + }, + { + "name": "SetCameraAltControl", + "description": "Set camera alt key to combine with mouse movement (free camera)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "keyAlt" + } + ] + }, + { + "name": "SetCameraSmoothZoomControl", + "description": "Set camera smooth zoom key to combine with mouse (free camera)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "keySmoothZoom" + } + ] + }, + { + "name": "SetCameraMoveControls", + "description": "Set camera move controls (1st person and 3rd person cameras)", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "keyFront" + }, + { + "type": "int", + "name": "keyBack" + }, + { + "type": "int", + "name": "keyRight" + }, + { + "type": "int", + "name": "keyLeft" + }, + { + "type": "int", + "name": "keyUp" + }, + { + "type": "int", + "name": "keyDown" + } + ] + }, + { + "name": "SetShapesTexture", + "description": "Set texture and rectangle to be used on shapes drawing", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "source" + } + ] + }, + { + "name": "DrawPixel", + "description": "Draw a pixel", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawPixelV", + "description": "Draw a pixel (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawLine", + "description": "Draw a line", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "startPosX" + }, + { + "type": "int", + "name": "startPosY" + }, + { + "type": "int", + "name": "endPosX" + }, + { + "type": "int", + "name": "endPosY" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawLineV", + "description": "Draw a line (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "startPos" + }, + { + "type": "Vector2", + "name": "endPos" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawLineEx", + "description": "Draw a line defining thickness", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "startPos" + }, + { + "type": "Vector2", + "name": "endPos" + }, + { + "type": "float", + "name": "thick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawLineBezier", + "description": "Draw a line using cubic-bezier curves in-out", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "startPos" + }, + { + "type": "Vector2", + "name": "endPos" + }, + { + "type": "float", + "name": "thick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawLineBezierQuad", + "description": "Draw line using quadratic bezier curves with a control point", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "startPos" + }, + { + "type": "Vector2", + "name": "endPos" + }, + { + "type": "Vector2", + "name": "controlPos" + }, + { + "type": "float", + "name": "thick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawLineBezierCubic", + "description": "Draw line using cubic bezier curves with 2 control points", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "startPos" + }, + { + "type": "Vector2", + "name": "endPos" + }, + { + "type": "Vector2", + "name": "startControlPos" + }, + { + "type": "Vector2", + "name": "endControlPos" + }, + { + "type": "float", + "name": "thick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawLineStrip", + "description": "Draw lines sequence", + "returnType": "void", + "params": [ + { + "type": "Vector2 *", + "name": "points" + }, + { + "type": "int", + "name": "pointCount" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCircle", + "description": "Draw a color-filled circle", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "centerX" + }, + { + "type": "int", + "name": "centerY" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCircleSector", + "description": "Draw a piece of a circle", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "startAngle" + }, + { + "type": "float", + "name": "endAngle" + }, + { + "type": "int", + "name": "segments" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCircleSectorLines", + "description": "Draw circle sector outline", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "startAngle" + }, + { + "type": "float", + "name": "endAngle" + }, + { + "type": "int", + "name": "segments" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCircleGradient", + "description": "Draw a gradient-filled circle", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "centerX" + }, + { + "type": "int", + "name": "centerY" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "Color", + "name": "color1" + }, + { + "type": "Color", + "name": "color2" + } + ] + }, + { + "name": "DrawCircleV", + "description": "Draw a color-filled circle (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCircleLines", + "description": "Draw circle outline", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "centerX" + }, + { + "type": "int", + "name": "centerY" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawEllipse", + "description": "Draw ellipse", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "centerX" + }, + { + "type": "int", + "name": "centerY" + }, + { + "type": "float", + "name": "radiusH" + }, + { + "type": "float", + "name": "radiusV" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawEllipseLines", + "description": "Draw ellipse outline", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "centerX" + }, + { + "type": "int", + "name": "centerY" + }, + { + "type": "float", + "name": "radiusH" + }, + { + "type": "float", + "name": "radiusV" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRing", + "description": "Draw ring", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "float", + "name": "innerRadius" + }, + { + "type": "float", + "name": "outerRadius" + }, + { + "type": "float", + "name": "startAngle" + }, + { + "type": "float", + "name": "endAngle" + }, + { + "type": "int", + "name": "segments" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRingLines", + "description": "Draw ring outline", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "float", + "name": "innerRadius" + }, + { + "type": "float", + "name": "outerRadius" + }, + { + "type": "float", + "name": "startAngle" + }, + { + "type": "float", + "name": "endAngle" + }, + { + "type": "int", + "name": "segments" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectangle", + "description": "Draw a color-filled rectangle", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectangleV", + "description": "Draw a color-filled rectangle (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Vector2", + "name": "size" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectangleRec", + "description": "Draw a color-filled rectangle", + "returnType": "void", + "params": [ + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectanglePro", + "description": "Draw a color-filled rectangle with pro parameters", + "returnType": "void", + "params": [ + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "Vector2", + "name": "origin" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectangleGradientV", + "description": "Draw a vertical-gradient-filled rectangle", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "color1" + }, + { + "type": "Color", + "name": "color2" + } + ] + }, + { + "name": "DrawRectangleGradientH", + "description": "Draw a horizontal-gradient-filled rectangle", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "color1" + }, + { + "type": "Color", + "name": "color2" + } + ] + }, + { + "name": "DrawRectangleGradientEx", + "description": "Draw a gradient-filled rectangle with custom vertex colors", + "returnType": "void", + "params": [ + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "Color", + "name": "col1" + }, + { + "type": "Color", + "name": "col2" + }, + { + "type": "Color", + "name": "col3" + }, + { + "type": "Color", + "name": "col4" + } + ] + }, + { + "name": "DrawRectangleLines", + "description": "Draw rectangle outline", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectangleLinesEx", + "description": "Draw rectangle outline with extended parameters", + "returnType": "void", + "params": [ + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "float", + "name": "lineThick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectangleRounded", + "description": "Draw rectangle with rounded edges", + "returnType": "void", + "params": [ + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "float", + "name": "roundness" + }, + { + "type": "int", + "name": "segments" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRectangleRoundedLines", + "description": "Draw rectangle with rounded edges outline", + "returnType": "void", + "params": [ + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "float", + "name": "roundness" + }, + { + "type": "int", + "name": "segments" + }, + { + "type": "float", + "name": "lineThick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawTriangle", + "description": "Draw a color-filled triangle (vertex in counter-clockwise order!)", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "v1" + }, + { + "type": "Vector2", + "name": "v2" + }, + { + "type": "Vector2", + "name": "v3" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawTriangleLines", + "description": "Draw triangle outline (vertex in counter-clockwise order!)", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "v1" + }, + { + "type": "Vector2", + "name": "v2" + }, + { + "type": "Vector2", + "name": "v3" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawTriangleFan", + "description": "Draw a triangle fan defined by points (first vertex is the center)", + "returnType": "void", + "params": [ + { + "type": "Vector2 *", + "name": "points" + }, + { + "type": "int", + "name": "pointCount" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawTriangleStrip", + "description": "Draw a triangle strip defined by points", + "returnType": "void", + "params": [ + { + "type": "Vector2 *", + "name": "points" + }, + { + "type": "int", + "name": "pointCount" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawPoly", + "description": "Draw a regular polygon (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "int", + "name": "sides" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawPolyLines", + "description": "Draw a polygon outline of n sides", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "int", + "name": "sides" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawPolyLinesEx", + "description": "Draw a polygon outline of n sides with extended parameters", + "returnType": "void", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "int", + "name": "sides" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "float", + "name": "lineThick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "CheckCollisionRecs", + "description": "Check collision between two rectangles", + "returnType": "bool", + "params": [ + { + "type": "Rectangle", + "name": "rec1" + }, + { + "type": "Rectangle", + "name": "rec2" + } + ] + }, + { + "name": "CheckCollisionCircles", + "description": "Check collision between two circles", + "returnType": "bool", + "params": [ + { + "type": "Vector2", + "name": "center1" + }, + { + "type": "float", + "name": "radius1" + }, + { + "type": "Vector2", + "name": "center2" + }, + { + "type": "float", + "name": "radius2" + } + ] + }, + { + "name": "CheckCollisionCircleRec", + "description": "Check collision between circle and rectangle", + "returnType": "bool", + "params": [ + { + "type": "Vector2", + "name": "center" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "Rectangle", + "name": "rec" + } + ] + }, + { + "name": "CheckCollisionPointRec", + "description": "Check if point is inside rectangle", + "returnType": "bool", + "params": [ + { + "type": "Vector2", + "name": "point" + }, + { + "type": "Rectangle", + "name": "rec" + } + ] + }, + { + "name": "CheckCollisionPointCircle", + "description": "Check if point is inside circle", + "returnType": "bool", + "params": [ + { + "type": "Vector2", + "name": "point" + }, + { + "type": "Vector2", + "name": "center" + }, + { + "type": "float", + "name": "radius" + } + ] + }, + { + "name": "CheckCollisionPointTriangle", + "description": "Check if point is inside a triangle", + "returnType": "bool", + "params": [ + { + "type": "Vector2", + "name": "point" + }, + { + "type": "Vector2", + "name": "p1" + }, + { + "type": "Vector2", + "name": "p2" + }, + { + "type": "Vector2", + "name": "p3" + } + ] + }, + { + "name": "CheckCollisionLines", + "description": "Check the collision between two lines defined by two points each, returns collision point by reference", + "returnType": "bool", + "params": [ + { + "type": "Vector2", + "name": "startPos1" + }, + { + "type": "Vector2", + "name": "endPos1" + }, + { + "type": "Vector2", + "name": "startPos2" + }, + { + "type": "Vector2", + "name": "endPos2" + }, + { + "type": "Vector2 *", + "name": "collisionPoint" + } + ] + }, + { + "name": "CheckCollisionPointLine", + "description": "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]", + "returnType": "bool", + "params": [ + { + "type": "Vector2", + "name": "point" + }, + { + "type": "Vector2", + "name": "p1" + }, + { + "type": "Vector2", + "name": "p2" + }, + { + "type": "int", + "name": "threshold" + } + ] + }, + { + "name": "GetCollisionRec", + "description": "Get collision rectangle for two rectangles collision", + "returnType": "Rectangle", + "params": [ + { + "type": "Rectangle", + "name": "rec1" + }, + { + "type": "Rectangle", + "name": "rec2" + } + ] + }, + { + "name": "LoadImage", + "description": "Load image from file into CPU memory (RAM)", + "returnType": "Image", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "LoadImageRaw", + "description": "Load image from RAW file data", + "returnType": "Image", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "int", + "name": "format" + }, + { + "type": "int", + "name": "headerSize" + } + ] + }, + { + "name": "LoadImageAnim", + "description": "Load image sequence from file (frames appended to image.data)", + "returnType": "Image", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "int *", + "name": "frames" + } + ] + }, + { + "name": "LoadImageFromMemory", + "description": "Load image from memory buffer, fileType refers to extension: i.e. '.png'", + "returnType": "Image", + "params": [ + { + "type": "const char *", + "name": "fileType" + }, + { + "type": "const unsigned char *", + "name": "fileData" + }, + { + "type": "int", + "name": "dataSize" + } + ] + }, + { + "name": "LoadImageFromTexture", + "description": "Load image from GPU texture data", + "returnType": "Image", + "params": [ + { + "type": "Texture2D", + "name": "texture" + } + ] + }, + { + "name": "LoadImageFromScreen", + "description": "Load image from screen buffer and (screenshot)", + "returnType": "Image" + }, + { + "name": "UnloadImage", + "description": "Unload image from CPU memory (RAM)", + "returnType": "void", + "params": [ + { + "type": "Image", + "name": "image" + } + ] + }, + { + "name": "ExportImage", + "description": "Export image data to file, returns true on success", + "returnType": "bool", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "ExportImageAsCode", + "description": "Export image as code file defining an array of bytes, returns true on success", + "returnType": "bool", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "GenImageColor", + "description": "Generate image: plain color", + "returnType": "Image", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "GenImageGradientV", + "description": "Generate image: vertical gradient", + "returnType": "Image", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "top" + }, + { + "type": "Color", + "name": "bottom" + } + ] + }, + { + "name": "GenImageGradientH", + "description": "Generate image: horizontal gradient", + "returnType": "Image", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "left" + }, + { + "type": "Color", + "name": "right" + } + ] + }, + { + "name": "GenImageGradientRadial", + "description": "Generate image: radial gradient", + "returnType": "Image", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "float", + "name": "density" + }, + { + "type": "Color", + "name": "inner" + }, + { + "type": "Color", + "name": "outer" + } + ] + }, + { + "name": "GenImageChecked", + "description": "Generate image: checked", + "returnType": "Image", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "int", + "name": "checksX" + }, + { + "type": "int", + "name": "checksY" + }, + { + "type": "Color", + "name": "col1" + }, + { + "type": "Color", + "name": "col2" + } + ] + }, + { + "name": "GenImageWhiteNoise", + "description": "Generate image: white noise", + "returnType": "Image", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "float", + "name": "factor" + } + ] + }, + { + "name": "GenImageCellular", + "description": "Generate image: cellular algorithm, bigger tileSize means bigger cells", + "returnType": "Image", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "int", + "name": "tileSize" + } + ] + }, + { + "name": "ImageCopy", + "description": "Create an image duplicate (useful for transformations)", + "returnType": "Image", + "params": [ + { + "type": "Image", + "name": "image" + } + ] + }, + { + "name": "ImageFromImage", + "description": "Create an image from another image piece", + "returnType": "Image", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "Rectangle", + "name": "rec" + } + ] + }, + { + "name": "ImageText", + "description": "Create an image from text (default font)", + "returnType": "Image", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "int", + "name": "fontSize" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageTextEx", + "description": "Create an image from text (custom sprite font)", + "returnType": "Image", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "float", + "name": "fontSize" + }, + { + "type": "float", + "name": "spacing" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "ImageFormat", + "description": "Convert image data to desired format", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "int", + "name": "newFormat" + } + ] + }, + { + "name": "ImageToPOT", + "description": "Convert image to POT (power-of-two)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "Color", + "name": "fill" + } + ] + }, + { + "name": "ImageCrop", + "description": "Crop an image to a defined rectangle", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "Rectangle", + "name": "crop" + } + ] + }, + { + "name": "ImageAlphaCrop", + "description": "Crop image depending on alpha value", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "float", + "name": "threshold" + } + ] + }, + { + "name": "ImageAlphaClear", + "description": "Clear alpha channel to desired color", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "Color", + "name": "color" + }, + { + "type": "float", + "name": "threshold" + } + ] + }, + { + "name": "ImageAlphaMask", + "description": "Apply alpha mask to image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "Image", + "name": "alphaMask" + } + ] + }, + { + "name": "ImageAlphaPremultiply", + "description": "Premultiply alpha channel", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageResize", + "description": "Resize image (Bicubic scaling algorithm)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "int", + "name": "newWidth" + }, + { + "type": "int", + "name": "newHeight" + } + ] + }, + { + "name": "ImageResizeNN", + "description": "Resize image (Nearest-Neighbor scaling algorithm)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "int", + "name": "newWidth" + }, + { + "type": "int", + "name": "newHeight" + } + ] + }, + { + "name": "ImageResizeCanvas", + "description": "Resize canvas and fill with color", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "int", + "name": "newWidth" + }, + { + "type": "int", + "name": "newHeight" + }, + { + "type": "int", + "name": "offsetX" + }, + { + "type": "int", + "name": "offsetY" + }, + { + "type": "Color", + "name": "fill" + } + ] + }, + { + "name": "ImageMipmaps", + "description": "Compute all mipmap levels for a provided image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageDither", + "description": "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "int", + "name": "rBpp" + }, + { + "type": "int", + "name": "gBpp" + }, + { + "type": "int", + "name": "bBpp" + }, + { + "type": "int", + "name": "aBpp" + } + ] + }, + { + "name": "ImageFlipVertical", + "description": "Flip image vertically", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageFlipHorizontal", + "description": "Flip image horizontally", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageRotateCW", + "description": "Rotate image clockwise 90deg", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageRotateCCW", + "description": "Rotate image counter-clockwise 90deg", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageColorTint", + "description": "Modify image color: tint", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageColorInvert", + "description": "Modify image color: invert", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageColorGrayscale", + "description": "Modify image color: grayscale", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + } + ] + }, + { + "name": "ImageColorContrast", + "description": "Modify image color: contrast (-100 to 100)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "float", + "name": "contrast" + } + ] + }, + { + "name": "ImageColorBrightness", + "description": "Modify image color: brightness (-255 to 255)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "int", + "name": "brightness" + } + ] + }, + { + "name": "ImageColorReplace", + "description": "Modify image color: replace color", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "image" + }, + { + "type": "Color", + "name": "color" + }, + { + "type": "Color", + "name": "replace" + } + ] + }, + { + "name": "LoadImageColors", + "description": "Load color data from image as a Color array (RGBA - 32bit)", + "returnType": "Color *", + "params": [ + { + "type": "Image", + "name": "image" + } + ] + }, + { + "name": "LoadImagePalette", + "description": "Load colors palette from image as a Color array (RGBA - 32bit)", + "returnType": "Color *", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "int", + "name": "maxPaletteSize" + }, + { + "type": "int *", + "name": "colorCount" + } + ] + }, + { + "name": "UnloadImageColors", + "description": "Unload color data loaded with LoadImageColors()", + "returnType": "void", + "params": [ + { + "type": "Color *", + "name": "colors" + } + ] + }, + { + "name": "UnloadImagePalette", + "description": "Unload colors palette loaded with LoadImagePalette()", + "returnType": "void", + "params": [ + { + "type": "Color *", + "name": "colors" + } + ] + }, + { + "name": "GetImageAlphaBorder", + "description": "Get image alpha border rectangle", + "returnType": "Rectangle", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "float", + "name": "threshold" + } + ] + }, + { + "name": "GetImageColor", + "description": "Get image pixel color at (x, y) position", + "returnType": "Color", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "int", + "name": "x" + }, + { + "type": "int", + "name": "y" + } + ] + }, + { + "name": "ImageClearBackground", + "description": "Clear image background with given color", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawPixel", + "description": "Draw pixel within an image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawPixelV", + "description": "Draw pixel within an image (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawLine", + "description": "Draw line within an image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "int", + "name": "startPosX" + }, + { + "type": "int", + "name": "startPosY" + }, + { + "type": "int", + "name": "endPosX" + }, + { + "type": "int", + "name": "endPosY" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawLineV", + "description": "Draw line within an image (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Vector2", + "name": "start" + }, + { + "type": "Vector2", + "name": "end" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawCircle", + "description": "Draw circle within an image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "int", + "name": "centerX" + }, + { + "type": "int", + "name": "centerY" + }, + { + "type": "int", + "name": "radius" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawCircleV", + "description": "Draw circle within an image (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Vector2", + "name": "center" + }, + { + "type": "int", + "name": "radius" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawRectangle", + "description": "Draw rectangle within an image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawRectangleV", + "description": "Draw rectangle within an image (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Vector2", + "name": "size" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawRectangleRec", + "description": "Draw rectangle within an image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawRectangleLines", + "description": "Draw rectangle lines within an image", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "int", + "name": "thick" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDraw", + "description": "Draw a source image within a destination image (tint applied to source)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Image", + "name": "src" + }, + { + "type": "Rectangle", + "name": "srcRec" + }, + { + "type": "Rectangle", + "name": "dstRec" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "ImageDrawText", + "description": "Draw text (using default font) within an image (destination)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "int", + "name": "fontSize" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ImageDrawTextEx", + "description": "Draw text (custom sprite font) within an image (destination)", + "returnType": "void", + "params": [ + { + "type": "Image *", + "name": "dst" + }, + { + "type": "Font", + "name": "font" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "float", + "name": "fontSize" + }, + { + "type": "float", + "name": "spacing" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "LoadTexture", + "description": "Load texture from file into GPU memory (VRAM)", + "returnType": "Texture2D", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "LoadTextureFromImage", + "description": "Load texture from image data", + "returnType": "Texture2D", + "params": [ + { + "type": "Image", + "name": "image" + } + ] + }, + { + "name": "LoadTextureCubemap", + "description": "Load cubemap from image, multiple image cubemap layouts supported", + "returnType": "TextureCubemap", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "int", + "name": "layout" + } + ] + }, + { + "name": "LoadRenderTexture", + "description": "Load texture for rendering (framebuffer)", + "returnType": "RenderTexture2D", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + } + ] + }, + { + "name": "UnloadTexture", + "description": "Unload texture from GPU memory (VRAM)", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + } + ] + }, + { + "name": "UnloadRenderTexture", + "description": "Unload render texture from GPU memory (VRAM)", + "returnType": "void", + "params": [ + { + "type": "RenderTexture2D", + "name": "target" + } + ] + }, + { + "name": "UpdateTexture", + "description": "Update GPU texture with new data", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "const void *", + "name": "pixels" + } + ] + }, + { + "name": "UpdateTextureRec", + "description": "Update GPU texture rectangle with new data", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "rec" + }, + { + "type": "const void *", + "name": "pixels" + } + ] + }, + { + "name": "GenTextureMipmaps", + "description": "Generate GPU mipmaps for a texture", + "returnType": "void", + "params": [ + { + "type": "Texture2D *", + "name": "texture" + } + ] + }, + { + "name": "SetTextureFilter", + "description": "Set texture scaling filter mode", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "int", + "name": "filter" + } + ] + }, + { + "name": "SetTextureWrap", + "description": "Set texture wrapping mode", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "int", + "name": "wrap" + } + ] + }, + { + "name": "DrawTexture", + "description": "Draw a Texture2D", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextureV", + "description": "Draw a Texture2D with position defined as Vector2", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextureEx", + "description": "Draw a Texture2D with extended parameters", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "float", + "name": "scale" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextureRec", + "description": "Draw a part of a texture defined by a rectangle", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "source" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextureQuad", + "description": "Draw texture quad with tiling and offset parameters", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Vector2", + "name": "tiling" + }, + { + "type": "Vector2", + "name": "offset" + }, + { + "type": "Rectangle", + "name": "quad" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextureTiled", + "description": "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "source" + }, + { + "type": "Rectangle", + "name": "dest" + }, + { + "type": "Vector2", + "name": "origin" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "float", + "name": "scale" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTexturePro", + "description": "Draw a part of a texture defined by a rectangle with 'pro' parameters", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "source" + }, + { + "type": "Rectangle", + "name": "dest" + }, + { + "type": "Vector2", + "name": "origin" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextureNPatch", + "description": "Draws a texture (or part of it) that stretches or shrinks nicely", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "NPatchInfo", + "name": "nPatchInfo" + }, + { + "type": "Rectangle", + "name": "dest" + }, + { + "type": "Vector2", + "name": "origin" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTexturePoly", + "description": "Draw a textured polygon", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Vector2", + "name": "center" + }, + { + "type": "Vector2 *", + "name": "points" + }, + { + "type": "Vector2 *", + "name": "texcoords" + }, + { + "type": "int", + "name": "pointCount" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "Fade", + "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f", + "returnType": "Color", + "params": [ + { + "type": "Color", + "name": "color" + }, + { + "type": "float", + "name": "alpha" + } + ] + }, + { + "name": "ColorToInt", + "description": "Get hexadecimal value for a Color", + "returnType": "int", + "params": [ + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ColorNormalize", + "description": "Get Color normalized as float [0..1]", + "returnType": "Vector4", + "params": [ + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ColorFromNormalized", + "description": "Get Color from normalized values [0..1]", + "returnType": "Color", + "params": [ + { + "type": "Vector4", + "name": "normalized" + } + ] + }, + { + "name": "ColorToHSV", + "description": "Get HSV values for a Color, hue [0..360], saturation/value [0..1]", + "returnType": "Vector3", + "params": [ + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "ColorFromHSV", + "description": "Get a Color from HSV values, hue [0..360], saturation/value [0..1]", + "returnType": "Color", + "params": [ + { + "type": "float", + "name": "hue" + }, + { + "type": "float", + "name": "saturation" + }, + { + "type": "float", + "name": "value" + } + ] + }, + { + "name": "ColorAlpha", + "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f", + "returnType": "Color", + "params": [ + { + "type": "Color", + "name": "color" + }, + { + "type": "float", + "name": "alpha" + } + ] + }, + { + "name": "ColorAlphaBlend", + "description": "Get src alpha-blended into dst color with tint", + "returnType": "Color", + "params": [ + { + "type": "Color", + "name": "dst" + }, + { + "type": "Color", + "name": "src" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "GetColor", + "description": "Get Color structure from hexadecimal value", + "returnType": "Color", + "params": [ + { + "type": "unsigned int", + "name": "hexValue" + } + ] + }, + { + "name": "GetPixelColor", + "description": "Get Color from a source pixel pointer of certain format", + "returnType": "Color", + "params": [ + { + "type": "void *", + "name": "srcPtr" + }, + { + "type": "int", + "name": "format" + } + ] + }, + { + "name": "SetPixelColor", + "description": "Set color formatted into destination pixel pointer", + "returnType": "void", + "params": [ + { + "type": "void *", + "name": "dstPtr" + }, + { + "type": "Color", + "name": "color" + }, + { + "type": "int", + "name": "format" + } + ] + }, + { + "name": "GetPixelDataSize", + "description": "Get pixel data size in bytes for certain format", + "returnType": "int", + "params": [ + { + "type": "int", + "name": "width" + }, + { + "type": "int", + "name": "height" + }, + { + "type": "int", + "name": "format" + } + ] + }, + { + "name": "GetFontDefault", + "description": "Get the default Font", + "returnType": "Font" + }, + { + "name": "LoadFont", + "description": "Load font from file into GPU memory (VRAM)", + "returnType": "Font", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "LoadFontEx", + "description": "Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set", + "returnType": "Font", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "int", + "name": "fontSize" + }, + { + "type": "int *", + "name": "fontChars" + }, + { + "type": "int", + "name": "glyphCount" + } + ] + }, + { + "name": "LoadFontFromImage", + "description": "Load font from Image (XNA style)", + "returnType": "Font", + "params": [ + { + "type": "Image", + "name": "image" + }, + { + "type": "Color", + "name": "key" + }, + { + "type": "int", + "name": "firstChar" + } + ] + }, + { + "name": "LoadFontFromMemory", + "description": "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'", + "returnType": "Font", + "params": [ + { + "type": "const char *", + "name": "fileType" + }, + { + "type": "const unsigned char *", + "name": "fileData" + }, + { + "type": "int", + "name": "dataSize" + }, + { + "type": "int", + "name": "fontSize" + }, + { + "type": "int *", + "name": "fontChars" + }, + { + "type": "int", + "name": "glyphCount" + } + ] + }, + { + "name": "LoadFontData", + "description": "Load font data for further use", + "returnType": "GlyphInfo *", + "params": [ + { + "type": "const unsigned char *", + "name": "fileData" + }, + { + "type": "int", + "name": "dataSize" + }, + { + "type": "int", + "name": "fontSize" + }, + { + "type": "int *", + "name": "fontChars" + }, + { + "type": "int", + "name": "glyphCount" + }, + { + "type": "int", + "name": "type" + } + ] + }, + { + "name": "GenImageFontAtlas", + "description": "Generate image font atlas using chars info", + "returnType": "Image", + "params": [ + { + "type": "const GlyphInfo *", + "name": "chars" + }, + { + "type": "Rectangle **", + "name": "recs" + }, + { + "type": "int", + "name": "glyphCount" + }, + { + "type": "int", + "name": "fontSize" + }, + { + "type": "int", + "name": "padding" + }, + { + "type": "int", + "name": "packMethod" + } + ] + }, + { + "name": "UnloadFontData", + "description": "Unload font chars info data (RAM)", + "returnType": "void", + "params": [ + { + "type": "GlyphInfo *", + "name": "chars" + }, + { + "type": "int", + "name": "glyphCount" + } + ] + }, + { + "name": "UnloadFont", + "description": "Unload font from GPU memory (VRAM)", + "returnType": "void", + "params": [ + { + "type": "Font", + "name": "font" + } + ] + }, + { + "name": "ExportFontAsCode", + "description": "Export font as code file, returns true on success", + "returnType": "bool", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "DrawFPS", + "description": "Draw current FPS", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + } + ] + }, + { + "name": "DrawText", + "description": "Draw text (using default font)", + "returnType": "void", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "int", + "name": "posX" + }, + { + "type": "int", + "name": "posY" + }, + { + "type": "int", + "name": "fontSize" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawTextEx", + "description": "Draw text using font and additional parameters", + "returnType": "void", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "float", + "name": "fontSize" + }, + { + "type": "float", + "name": "spacing" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextPro", + "description": "Draw text using Font and pro parameters (rotation)", + "returnType": "void", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "Vector2", + "name": "origin" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "float", + "name": "fontSize" + }, + { + "type": "float", + "name": "spacing" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextCodepoint", + "description": "Draw one character (codepoint)", + "returnType": "void", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "int", + "name": "codepoint" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "float", + "name": "fontSize" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawTextCodepoints", + "description": "Draw multiple character (codepoint)", + "returnType": "void", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "const int *", + "name": "codepoints" + }, + { + "type": "int", + "name": "count" + }, + { + "type": "Vector2", + "name": "position" + }, + { + "type": "float", + "name": "fontSize" + }, + { + "type": "float", + "name": "spacing" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "MeasureText", + "description": "Measure string width for default font", + "returnType": "int", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "int", + "name": "fontSize" + } + ] + }, + { + "name": "MeasureTextEx", + "description": "Measure string size for Font", + "returnType": "Vector2", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "const char *", + "name": "text" + }, + { + "type": "float", + "name": "fontSize" + }, + { + "type": "float", + "name": "spacing" + } + ] + }, + { + "name": "GetGlyphIndex", + "description": "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found", + "returnType": "int", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "int", + "name": "codepoint" + } + ] + }, + { + "name": "GetGlyphInfo", + "description": "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found", + "returnType": "GlyphInfo", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "int", + "name": "codepoint" + } + ] + }, + { + "name": "GetGlyphAtlasRec", + "description": "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found", + "returnType": "Rectangle", + "params": [ + { + "type": "Font", + "name": "font" + }, + { + "type": "int", + "name": "codepoint" + } + ] + }, + { + "name": "LoadCodepoints", + "description": "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter", + "returnType": "int *", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "int *", + "name": "count" + } + ] + }, + { + "name": "UnloadCodepoints", + "description": "Unload codepoints data from memory", + "returnType": "void", + "params": [ + { + "type": "int *", + "name": "codepoints" + } + ] + }, + { + "name": "GetCodepointCount", + "description": "Get total number of codepoints in a UTF-8 encoded string", + "returnType": "int", + "params": [ + { + "type": "const char *", + "name": "text" + } + ] + }, + { + "name": "GetCodepoint", + "description": "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure", + "returnType": "int", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "int *", + "name": "bytesProcessed" + } + ] + }, + { + "name": "CodepointToUTF8", + "description": "Encode one codepoint into UTF-8 byte array (array length returned as parameter)", + "returnType": "const char *", + "params": [ + { + "type": "int", + "name": "codepoint" + }, + { + "type": "int *", + "name": "byteSize" + } + ] + }, + { + "name": "TextCodepointsToUTF8", + "description": "Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)", + "returnType": "char *", + "params": [ + { + "type": "const int *", + "name": "codepoints" + }, + { + "type": "int", + "name": "length" + } + ] + }, + { + "name": "TextCopy", + "description": "Copy one string to another, returns bytes copied", + "returnType": "int", + "params": [ + { + "type": "char *", + "name": "dst" + }, + { + "type": "const char *", + "name": "src" + } + ] + }, + { + "name": "TextIsEqual", + "description": "Check if two text string are equal", + "returnType": "bool", + "params": [ + { + "type": "const char *", + "name": "text1" + }, + { + "type": "const char *", + "name": "text2" + } + ] + }, + { + "name": "TextLength", + "description": "Get text length, checks for '\\0' ending", + "returnType": "unsigned int", + "params": [ + { + "type": "const char *", + "name": "text" + } + ] + }, + { + "name": "TextFormat", + "description": "Text formatting with variables (sprintf() style)", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "...", + "name": "args" + } + ] + }, + { + "name": "TextSubtext", + "description": "Get a piece of a text string", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "int", + "name": "position" + }, + { + "type": "int", + "name": "length" + } + ] + }, + { + "name": "TextReplace", + "description": "Replace text string (WARNING: memory must be freed!)", + "returnType": "char *", + "params": [ + { + "type": "char *", + "name": "text" + }, + { + "type": "const char *", + "name": "replace" + }, + { + "type": "const char *", + "name": "by" + } + ] + }, + { + "name": "TextInsert", + "description": "Insert text in a position (WARNING: memory must be freed!)", + "returnType": "char *", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "const char *", + "name": "insert" + }, + { + "type": "int", + "name": "position" + } + ] + }, + { + "name": "TextJoin", + "description": "Join text strings with delimiter", + "returnType": "const char *", + "params": [ + { + "type": "const char **", + "name": "textList" + }, + { + "type": "int", + "name": "count" + }, + { + "type": "const char *", + "name": "delimiter" + } + ] + }, + { + "name": "TextSplit", + "description": "Split text into multiple strings", + "returnType": "const char **", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "char", + "name": "delimiter" + }, + { + "type": "int *", + "name": "count" + } + ] + }, + { + "name": "TextAppend", + "description": "Append text at specific position and move cursor!", + "returnType": "void", + "params": [ + { + "type": "char *", + "name": "text" + }, + { + "type": "const char *", + "name": "append" + }, + { + "type": "int *", + "name": "position" + } + ] + }, + { + "name": "TextFindIndex", + "description": "Find first text occurrence within a string", + "returnType": "int", + "params": [ + { + "type": "const char *", + "name": "text" + }, + { + "type": "const char *", + "name": "find" + } + ] + }, + { + "name": "TextToUpper", + "description": "Get upper case version of provided string", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "text" + } + ] + }, + { + "name": "TextToLower", + "description": "Get lower case version of provided string", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "text" + } + ] + }, + { + "name": "TextToPascal", + "description": "Get Pascal case notation version of provided string", + "returnType": "const char *", + "params": [ + { + "type": "const char *", + "name": "text" + } + ] + }, + { + "name": "TextToInteger", + "description": "Get integer value from text (negative values not supported)", + "returnType": "int", + "params": [ + { + "type": "const char *", + "name": "text" + } + ] + }, + { + "name": "DrawLine3D", + "description": "Draw a line in 3D world space", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "startPos" + }, + { + "type": "Vector3", + "name": "endPos" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawPoint3D", + "description": "Draw a point in 3D space, actually a small line", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCircle3D", + "description": "Draw a circle in 3D world space", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "center" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "Vector3", + "name": "rotationAxis" + }, + { + "type": "float", + "name": "rotationAngle" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawTriangle3D", + "description": "Draw a color-filled triangle (vertex in counter-clockwise order!)", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "v1" + }, + { + "type": "Vector3", + "name": "v2" + }, + { + "type": "Vector3", + "name": "v3" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawTriangleStrip3D", + "description": "Draw a triangle strip defined by points", + "returnType": "void", + "params": [ + { + "type": "Vector3 *", + "name": "points" + }, + { + "type": "int", + "name": "pointCount" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCube", + "description": "Draw cube", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "width" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "float", + "name": "length" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCubeV", + "description": "Draw cube (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Vector3", + "name": "size" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCubeWires", + "description": "Draw cube wires", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "width" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "float", + "name": "length" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCubeWiresV", + "description": "Draw cube wires (Vector version)", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Vector3", + "name": "size" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCubeTexture", + "description": "Draw cube textured", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "width" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "float", + "name": "length" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCubeTextureRec", + "description": "Draw cube with a region of a texture", + "returnType": "void", + "params": [ + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "source" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "width" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "float", + "name": "length" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawSphere", + "description": "Draw sphere", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "centerPos" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawSphereEx", + "description": "Draw sphere with extended parameters", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "centerPos" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "int", + "name": "rings" + }, + { + "type": "int", + "name": "slices" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawSphereWires", + "description": "Draw sphere wires", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "centerPos" + }, + { + "type": "float", + "name": "radius" + }, + { + "type": "int", + "name": "rings" + }, + { + "type": "int", + "name": "slices" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCylinder", + "description": "Draw a cylinder/cone", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "radiusTop" + }, + { + "type": "float", + "name": "radiusBottom" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "int", + "name": "slices" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCylinderEx", + "description": "Draw a cylinder with base at startPos and top at endPos", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "startPos" + }, + { + "type": "Vector3", + "name": "endPos" + }, + { + "type": "float", + "name": "startRadius" + }, + { + "type": "float", + "name": "endRadius" + }, + { + "type": "int", + "name": "sides" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCylinderWires", + "description": "Draw a cylinder/cone wires", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "radiusTop" + }, + { + "type": "float", + "name": "radiusBottom" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "int", + "name": "slices" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawCylinderWiresEx", + "description": "Draw a cylinder wires with base at startPos and top at endPos", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "startPos" + }, + { + "type": "Vector3", + "name": "endPos" + }, + { + "type": "float", + "name": "startRadius" + }, + { + "type": "float", + "name": "endRadius" + }, + { + "type": "int", + "name": "sides" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawPlane", + "description": "Draw a plane XZ", + "returnType": "void", + "params": [ + { + "type": "Vector3", + "name": "centerPos" + }, + { + "type": "Vector2", + "name": "size" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawRay", + "description": "Draw a ray line", + "returnType": "void", + "params": [ + { + "type": "Ray", + "name": "ray" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawGrid", + "description": "Draw a grid (centered at (0, 0, 0))", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "slices" + }, + { + "type": "float", + "name": "spacing" + } + ] + }, + { + "name": "LoadModel", + "description": "Load model from files (meshes and materials)", + "returnType": "Model", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "LoadModelFromMesh", + "description": "Load model from generated mesh (default material)", + "returnType": "Model", + "params": [ + { + "type": "Mesh", + "name": "mesh" + } + ] + }, + { + "name": "UnloadModel", + "description": "Unload model (including meshes) from memory (RAM and/or VRAM)", + "returnType": "void", + "params": [ + { + "type": "Model", + "name": "model" + } + ] + }, + { + "name": "UnloadModelKeepMeshes", + "description": "Unload model (but not meshes) from memory (RAM and/or VRAM)", + "returnType": "void", + "params": [ + { + "type": "Model", + "name": "model" + } + ] + }, + { + "name": "GetModelBoundingBox", + "description": "Compute model bounding box limits (considers all meshes)", + "returnType": "BoundingBox", + "params": [ + { + "type": "Model", + "name": "model" + } + ] + }, + { + "name": "DrawModel", + "description": "Draw a model (with texture if set)", + "returnType": "void", + "params": [ + { + "type": "Model", + "name": "model" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "scale" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawModelEx", + "description": "Draw a model with extended parameters", + "returnType": "void", + "params": [ + { + "type": "Model", + "name": "model" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Vector3", + "name": "rotationAxis" + }, + { + "type": "float", + "name": "rotationAngle" + }, + { + "type": "Vector3", + "name": "scale" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawModelWires", + "description": "Draw a model wires (with texture if set)", + "returnType": "void", + "params": [ + { + "type": "Model", + "name": "model" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "scale" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawModelWiresEx", + "description": "Draw a model wires (with texture if set) with extended parameters", + "returnType": "void", + "params": [ + { + "type": "Model", + "name": "model" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Vector3", + "name": "rotationAxis" + }, + { + "type": "float", + "name": "rotationAngle" + }, + { + "type": "Vector3", + "name": "scale" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawBoundingBox", + "description": "Draw bounding box (wires)", + "returnType": "void", + "params": [ + { + "type": "BoundingBox", + "name": "box" + }, + { + "type": "Color", + "name": "color" + } + ] + }, + { + "name": "DrawBillboard", + "description": "Draw a billboard texture", + "returnType": "void", + "params": [ + { + "type": "Camera", + "name": "camera" + }, + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "float", + "name": "size" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawBillboardRec", + "description": "Draw a billboard texture defined by source", + "returnType": "void", + "params": [ + { + "type": "Camera", + "name": "camera" + }, + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "source" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Vector2", + "name": "size" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "DrawBillboardPro", + "description": "Draw a billboard texture defined by source and rotation", + "returnType": "void", + "params": [ + { + "type": "Camera", + "name": "camera" + }, + { + "type": "Texture2D", + "name": "texture" + }, + { + "type": "Rectangle", + "name": "source" + }, + { + "type": "Vector3", + "name": "position" + }, + { + "type": "Vector3", + "name": "up" + }, + { + "type": "Vector2", + "name": "size" + }, + { + "type": "Vector2", + "name": "origin" + }, + { + "type": "float", + "name": "rotation" + }, + { + "type": "Color", + "name": "tint" + } + ] + }, + { + "name": "UploadMesh", + "description": "Upload mesh vertex data in GPU and provide VAO/VBO ids", + "returnType": "void", + "params": [ + { + "type": "Mesh *", + "name": "mesh" + }, + { + "type": "bool", + "name": "dynamic" + } + ] + }, + { + "name": "UpdateMeshBuffer", + "description": "Update mesh vertex data in GPU for a specific buffer index", + "returnType": "void", + "params": [ + { + "type": "Mesh", + "name": "mesh" + }, + { + "type": "int", + "name": "index" + }, + { + "type": "const void *", + "name": "data" + }, + { + "type": "int", + "name": "dataSize" + }, + { + "type": "int", + "name": "offset" + } + ] + }, + { + "name": "UnloadMesh", + "description": "Unload mesh data from CPU and GPU", + "returnType": "void", + "params": [ + { + "type": "Mesh", + "name": "mesh" + } + ] + }, + { + "name": "DrawMesh", + "description": "Draw a 3d mesh with material and transform", + "returnType": "void", + "params": [ + { + "type": "Mesh", + "name": "mesh" + }, + { + "type": "Material", + "name": "material" + }, + { + "type": "Matrix", + "name": "transform" + } + ] + }, + { + "name": "DrawMeshInstanced", + "description": "Draw multiple mesh instances with material and different transforms", + "returnType": "void", + "params": [ + { + "type": "Mesh", + "name": "mesh" + }, + { + "type": "Material", + "name": "material" + }, + { + "type": "const Matrix *", + "name": "transforms" + }, + { + "type": "int", + "name": "instances" + } + ] + }, + { + "name": "ExportMesh", + "description": "Export mesh data to file, returns true on success", + "returnType": "bool", + "params": [ + { + "type": "Mesh", + "name": "mesh" + }, + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "GetMeshBoundingBox", + "description": "Compute mesh bounding box limits", + "returnType": "BoundingBox", + "params": [ + { + "type": "Mesh", + "name": "mesh" + } + ] + }, + { + "name": "GenMeshTangents", + "description": "Compute mesh tangents", + "returnType": "void", + "params": [ + { + "type": "Mesh *", + "name": "mesh" + } + ] + }, + { + "name": "GenMeshBinormals", + "description": "Compute mesh binormals", + "returnType": "void", + "params": [ + { + "type": "Mesh *", + "name": "mesh" + } + ] + }, + { + "name": "GenMeshPoly", + "description": "Generate polygonal mesh", + "returnType": "Mesh", + "params": [ + { + "type": "int", + "name": "sides" + }, + { + "type": "float", + "name": "radius" + } + ] + }, + { + "name": "GenMeshPlane", + "description": "Generate plane mesh (with subdivisions)", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "width" + }, + { + "type": "float", + "name": "length" + }, + { + "type": "int", + "name": "resX" + }, + { + "type": "int", + "name": "resZ" + } + ] + }, + { + "name": "GenMeshCube", + "description": "Generate cuboid mesh", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "width" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "float", + "name": "length" + } + ] + }, + { + "name": "GenMeshSphere", + "description": "Generate sphere mesh (standard sphere)", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "radius" + }, + { + "type": "int", + "name": "rings" + }, + { + "type": "int", + "name": "slices" + } + ] + }, + { + "name": "GenMeshHemiSphere", + "description": "Generate half-sphere mesh (no bottom cap)", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "radius" + }, + { + "type": "int", + "name": "rings" + }, + { + "type": "int", + "name": "slices" + } + ] + }, + { + "name": "GenMeshCylinder", + "description": "Generate cylinder mesh", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "int", + "name": "slices" + } + ] + }, + { + "name": "GenMeshCone", + "description": "Generate cone/pyramid mesh", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "height" + }, + { + "type": "int", + "name": "slices" + } + ] + }, + { + "name": "GenMeshTorus", + "description": "Generate torus mesh", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "size" + }, + { + "type": "int", + "name": "radSeg" + }, + { + "type": "int", + "name": "sides" + } + ] + }, + { + "name": "GenMeshKnot", + "description": "Generate trefoil knot mesh", + "returnType": "Mesh", + "params": [ + { + "type": "float", + "name": "radius" + }, + { + "type": "float", + "name": "size" + }, + { + "type": "int", + "name": "radSeg" + }, + { + "type": "int", + "name": "sides" + } + ] + }, + { + "name": "GenMeshHeightmap", + "description": "Generate heightmap mesh from image data", + "returnType": "Mesh", + "params": [ + { + "type": "Image", + "name": "heightmap" + }, + { + "type": "Vector3", + "name": "size" + } + ] + }, + { + "name": "GenMeshCubicmap", + "description": "Generate cubes-based map mesh from image data", + "returnType": "Mesh", + "params": [ + { + "type": "Image", + "name": "cubicmap" + }, + { + "type": "Vector3", + "name": "cubeSize" + } + ] + }, + { + "name": "LoadMaterials", + "description": "Load materials from model file", + "returnType": "Material *", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "int *", + "name": "materialCount" + } + ] + }, + { + "name": "LoadMaterialDefault", + "description": "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)", + "returnType": "Material" + }, + { + "name": "UnloadMaterial", + "description": "Unload material from GPU memory (VRAM)", + "returnType": "void", + "params": [ + { + "type": "Material", + "name": "material" + } + ] + }, + { + "name": "SetMaterialTexture", + "description": "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)", + "returnType": "void", + "params": [ + { + "type": "Material *", + "name": "material" + }, + { + "type": "int", + "name": "mapType" + }, + { + "type": "Texture2D", + "name": "texture" + } + ] + }, + { + "name": "SetModelMeshMaterial", + "description": "Set material for a mesh", + "returnType": "void", + "params": [ + { + "type": "Model *", + "name": "model" + }, + { + "type": "int", + "name": "meshId" + }, + { + "type": "int", + "name": "materialId" + } + ] + }, + { + "name": "LoadModelAnimations", + "description": "Load model animations from file", + "returnType": "ModelAnimation *", + "params": [ + { + "type": "const char *", + "name": "fileName" + }, + { + "type": "unsigned int *", + "name": "animCount" + } + ] + }, + { + "name": "UpdateModelAnimation", + "description": "Update model animation pose", + "returnType": "void", + "params": [ + { + "type": "Model", + "name": "model" + }, + { + "type": "ModelAnimation", + "name": "anim" + }, + { + "type": "int", + "name": "frame" + } + ] + }, + { + "name": "UnloadModelAnimation", + "description": "Unload animation data", + "returnType": "void", + "params": [ + { + "type": "ModelAnimation", + "name": "anim" + } + ] + }, + { + "name": "UnloadModelAnimations", + "description": "Unload animation array data", + "returnType": "void", + "params": [ + { + "type": "ModelAnimation *", + "name": "animations" + }, + { + "type": "unsigned int", + "name": "count" + } + ] + }, + { + "name": "IsModelAnimationValid", + "description": "Check model animation skeleton match", + "returnType": "bool", + "params": [ + { + "type": "Model", + "name": "model" + }, + { + "type": "ModelAnimation", + "name": "anim" + } + ] + }, + { + "name": "CheckCollisionSpheres", + "description": "Check collision between two spheres", + "returnType": "bool", + "params": [ + { + "type": "Vector3", + "name": "center1" + }, + { + "type": "float", + "name": "radius1" + }, + { + "type": "Vector3", + "name": "center2" + }, + { + "type": "float", + "name": "radius2" + } + ] + }, + { + "name": "CheckCollisionBoxes", + "description": "Check collision between two bounding boxes", + "returnType": "bool", + "params": [ + { + "type": "BoundingBox", + "name": "box1" + }, + { + "type": "BoundingBox", + "name": "box2" + } + ] + }, + { + "name": "CheckCollisionBoxSphere", + "description": "Check collision between box and sphere", + "returnType": "bool", + "params": [ + { + "type": "BoundingBox", + "name": "box" + }, + { + "type": "Vector3", + "name": "center" + }, + { + "type": "float", + "name": "radius" + } + ] + }, + { + "name": "GetRayCollisionSphere", + "description": "Get collision info between ray and sphere", + "returnType": "RayCollision", + "params": [ + { + "type": "Ray", + "name": "ray" + }, + { + "type": "Vector3", + "name": "center" + }, + { + "type": "float", + "name": "radius" + } + ] + }, + { + "name": "GetRayCollisionBox", + "description": "Get collision info between ray and box", + "returnType": "RayCollision", + "params": [ + { + "type": "Ray", + "name": "ray" + }, + { + "type": "BoundingBox", + "name": "box" + } + ] + }, + { + "name": "GetRayCollisionMesh", + "description": "Get collision info between ray and mesh", + "returnType": "RayCollision", + "params": [ + { + "type": "Ray", + "name": "ray" + }, + { + "type": "Mesh", + "name": "mesh" + }, + { + "type": "Matrix", + "name": "transform" + } + ] + }, + { + "name": "GetRayCollisionTriangle", + "description": "Get collision info between ray and triangle", + "returnType": "RayCollision", + "params": [ + { + "type": "Ray", + "name": "ray" + }, + { + "type": "Vector3", + "name": "p1" + }, + { + "type": "Vector3", + "name": "p2" + }, + { + "type": "Vector3", + "name": "p3" + } + ] + }, + { + "name": "GetRayCollisionQuad", + "description": "Get collision info between ray and quad", + "returnType": "RayCollision", + "params": [ + { + "type": "Ray", + "name": "ray" + }, + { + "type": "Vector3", + "name": "p1" + }, + { + "type": "Vector3", + "name": "p2" + }, + { + "type": "Vector3", + "name": "p3" + }, + { + "type": "Vector3", + "name": "p4" + } + ] + }, + { + "name": "InitAudioDevice", + "description": "Initialize audio device and context", + "returnType": "void" + }, + { + "name": "CloseAudioDevice", + "description": "Close the audio device and context", + "returnType": "void" + }, + { + "name": "IsAudioDeviceReady", + "description": "Check if audio device has been initialized successfully", + "returnType": "bool" + }, + { + "name": "SetMasterVolume", + "description": "Set master volume (listener)", + "returnType": "void", + "params": [ + { + "type": "float", + "name": "volume" + } + ] + }, + { + "name": "LoadWave", + "description": "Load wave data from file", + "returnType": "Wave", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "LoadWaveFromMemory", + "description": "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'", + "returnType": "Wave", + "params": [ + { + "type": "const char *", + "name": "fileType" + }, + { + "type": "const unsigned char *", + "name": "fileData" + }, + { + "type": "int", + "name": "dataSize" + } + ] + }, + { + "name": "LoadSound", + "description": "Load sound from file", + "returnType": "Sound", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "LoadSoundFromWave", + "description": "Load sound from wave data", + "returnType": "Sound", + "params": [ + { + "type": "Wave", + "name": "wave" + } + ] + }, + { + "name": "UpdateSound", + "description": "Update sound buffer with new data", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + }, + { + "type": "const void *", + "name": "data" + }, + { + "type": "int", + "name": "sampleCount" + } + ] + }, + { + "name": "UnloadWave", + "description": "Unload wave data", + "returnType": "void", + "params": [ + { + "type": "Wave", + "name": "wave" + } + ] + }, + { + "name": "UnloadSound", + "description": "Unload sound", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + } + ] + }, + { + "name": "ExportWave", + "description": "Export wave data to file, returns true on success", + "returnType": "bool", + "params": [ + { + "type": "Wave", + "name": "wave" + }, + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "ExportWaveAsCode", + "description": "Export wave sample data to code (.h), returns true on success", + "returnType": "bool", + "params": [ + { + "type": "Wave", + "name": "wave" + }, + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "PlaySound", + "description": "Play a sound", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + } + ] + }, + { + "name": "StopSound", + "description": "Stop playing a sound", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + } + ] + }, + { + "name": "PauseSound", + "description": "Pause a sound", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + } + ] + }, + { + "name": "ResumeSound", + "description": "Resume a paused sound", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + } + ] + }, + { + "name": "PlaySoundMulti", + "description": "Play a sound (using multichannel buffer pool)", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + } + ] + }, + { + "name": "StopSoundMulti", + "description": "Stop any sound playing (using multichannel buffer pool)", + "returnType": "void" + }, + { + "name": "GetSoundsPlaying", + "description": "Get number of sounds playing in the multichannel", + "returnType": "int" + }, + { + "name": "IsSoundPlaying", + "description": "Check if a sound is currently playing", + "returnType": "bool", + "params": [ + { + "type": "Sound", + "name": "sound" + } + ] + }, + { + "name": "SetSoundVolume", + "description": "Set volume for a sound (1.0 is max level)", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + }, + { + "type": "float", + "name": "volume" + } + ] + }, + { + "name": "SetSoundPitch", + "description": "Set pitch for a sound (1.0 is base level)", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + }, + { + "type": "float", + "name": "pitch" + } + ] + }, + { + "name": "SetSoundPan", + "description": "Set pan for a sound (0.5 is center)", + "returnType": "void", + "params": [ + { + "type": "Sound", + "name": "sound" + }, + { + "type": "float", + "name": "pan" + } + ] + }, + { + "name": "WaveCopy", + "description": "Copy a wave to a new wave", + "returnType": "Wave", + "params": [ + { + "type": "Wave", + "name": "wave" + } + ] + }, + { + "name": "WaveCrop", + "description": "Crop a wave to defined samples range", + "returnType": "void", + "params": [ + { + "type": "Wave *", + "name": "wave" + }, + { + "type": "int", + "name": "initSample" + }, + { + "type": "int", + "name": "finalSample" + } + ] + }, + { + "name": "WaveFormat", + "description": "Convert wave data to desired format", + "returnType": "void", + "params": [ + { + "type": "Wave *", + "name": "wave" + }, + { + "type": "int", + "name": "sampleRate" + }, + { + "type": "int", + "name": "sampleSize" + }, + { + "type": "int", + "name": "channels" + } + ] + }, + { + "name": "LoadWaveSamples", + "description": "Load samples data from wave as a 32bit float data array", + "returnType": "float *", + "params": [ + { + "type": "Wave", + "name": "wave" + } + ] + }, + { + "name": "UnloadWaveSamples", + "description": "Unload samples data loaded with LoadWaveSamples()", + "returnType": "void", + "params": [ + { + "type": "float *", + "name": "samples" + } + ] + }, + { + "name": "LoadMusicStream", + "description": "Load music stream from file", + "returnType": "Music", + "params": [ + { + "type": "const char *", + "name": "fileName" + } + ] + }, + { + "name": "LoadMusicStreamFromMemory", + "description": "Load music stream from data", + "returnType": "Music", + "params": [ + { + "type": "const char *", + "name": "fileType" + }, + { + "type": "const unsigned char *", + "name": "data" + }, + { + "type": "int", + "name": "dataSize" + } + ] + }, + { + "name": "UnloadMusicStream", + "description": "Unload music stream", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "PlayMusicStream", + "description": "Start music playing", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "IsMusicStreamPlaying", + "description": "Check if music is playing", + "returnType": "bool", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "UpdateMusicStream", + "description": "Updates buffers for music streaming", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "StopMusicStream", + "description": "Stop music playing", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "PauseMusicStream", + "description": "Pause music playing", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "ResumeMusicStream", + "description": "Resume playing paused music", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "SeekMusicStream", + "description": "Seek music to a position (in seconds)", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + }, + { + "type": "float", + "name": "position" + } + ] + }, + { + "name": "SetMusicVolume", + "description": "Set volume for music (1.0 is max level)", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + }, + { + "type": "float", + "name": "volume" + } + ] + }, + { + "name": "SetMusicPitch", + "description": "Set pitch for a music (1.0 is base level)", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + }, + { + "type": "float", + "name": "pitch" + } + ] + }, + { + "name": "SetMusicPan", + "description": "Set pan for a music (0.5 is center)", + "returnType": "void", + "params": [ + { + "type": "Music", + "name": "music" + }, + { + "type": "float", + "name": "pan" + } + ] + }, + { + "name": "GetMusicTimeLength", + "description": "Get music time length (in seconds)", + "returnType": "float", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "GetMusicTimePlayed", + "description": "Get current music time played (in seconds)", + "returnType": "float", + "params": [ + { + "type": "Music", + "name": "music" + } + ] + }, + { + "name": "LoadAudioStream", + "description": "Load audio stream (to stream raw audio pcm data)", + "returnType": "AudioStream", + "params": [ + { + "type": "unsigned int", + "name": "sampleRate" + }, + { + "type": "unsigned int", + "name": "sampleSize" + }, + { + "type": "unsigned int", + "name": "channels" + } + ] + }, + { + "name": "UnloadAudioStream", + "description": "Unload audio stream and free memory", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + } + ] + }, + { + "name": "UpdateAudioStream", + "description": "Update audio stream buffers with data", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + }, + { + "type": "const void *", + "name": "data" + }, + { + "type": "int", + "name": "frameCount" + } + ] + }, + { + "name": "IsAudioStreamProcessed", + "description": "Check if any audio stream buffers requires refill", + "returnType": "bool", + "params": [ + { + "type": "AudioStream", + "name": "stream" + } + ] + }, + { + "name": "PlayAudioStream", + "description": "Play audio stream", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + } + ] + }, + { + "name": "PauseAudioStream", + "description": "Pause audio stream", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + } + ] + }, + { + "name": "ResumeAudioStream", + "description": "Resume audio stream", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + } + ] + }, + { + "name": "IsAudioStreamPlaying", + "description": "Check if audio stream is playing", + "returnType": "bool", + "params": [ + { + "type": "AudioStream", + "name": "stream" + } + ] + }, + { + "name": "StopAudioStream", + "description": "Stop audio stream", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + } + ] + }, + { + "name": "SetAudioStreamVolume", + "description": "Set volume for audio stream (1.0 is max level)", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + }, + { + "type": "float", + "name": "volume" + } + ] + }, + { + "name": "SetAudioStreamPitch", + "description": "Set pitch for audio stream (1.0 is base level)", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + }, + { + "type": "float", + "name": "pitch" + } + ] + }, + { + "name": "SetAudioStreamPan", + "description": "Set pan for audio stream (0.5 is centered)", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + }, + { + "type": "float", + "name": "pan" + } + ] + }, + { + "name": "SetAudioStreamBufferSizeDefault", + "description": "Default size for new audio streams", + "returnType": "void", + "params": [ + { + "type": "int", + "name": "size" + } + ] + }, + { + "name": "SetAudioStreamCallback", + "description": "Audio thread callback to request new data", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + }, + { + "type": "AudioCallback", + "name": "callback" + } + ] + }, + { + "name": "AttachAudioStreamProcessor", + "description": "", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + }, + { + "type": "AudioCallback", + "name": "processor" + } + ] + }, + { + "name": "DetachAudioStreamProcessor", + "description": "", + "returnType": "void", + "params": [ + { + "type": "AudioStream", + "name": "stream" + }, + { + "type": "AudioCallback", + "name": "processor" + } + ] + } + ] +} diff --git a/parser/output/raylib_api.lua b/parser/output/raylib_api.lua new file mode 100644 index 00000000..d4fb9a4d --- /dev/null +++ b/parser/output/raylib_api.lua @@ -0,0 +1,7383 @@ +return { + defines = { + { + name = "RAYLIB_H", + type = "GUARD", + value = "", + description = "" + }, + { + name = "RAYLIB_VERSION", + type = "STRING", + value = "4.1-dev", + description = "" + }, + { + name = "RLAPI", + type = "UNKNOWN", + value = "__declspec(dllexport)", + description = "We are building the library as a Win32 shared library (.dll)" + }, + { + name = "PI", + type = "FLOAT", + value = 3.14159265358979323846, + description = "" + }, + { + name = "DEG2RAD", + type = "FLOAT_MATH", + value = "(PI/180.0f)", + description = "" + }, + { + name = "RAD2DEG", + type = "FLOAT_MATH", + value = "(180.0f/PI)", + description = "" + }, + { + name = "RL_MALLOC(sz)", + type = "MACRO", + value = "malloc(sz)", + description = "" + }, + { + name = "RL_CALLOC(n,sz)", + type = "MACRO", + value = "calloc(n,sz)", + description = "" + }, + { + name = "RL_REALLOC(ptr,sz)", + type = "MACRO", + value = "realloc(ptr,sz)", + description = "" + }, + { + name = "RL_FREE(ptr)", + type = "MACRO", + value = "free(ptr)", + description = "" + }, + { + name = "CLITERAL(type)", + type = "MACRO", + value = "type", + description = "" + }, + { + name = "RL_COLOR_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "RL_RECTANGLE_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "RL_VECTOR2_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "RL_VECTOR3_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "RL_VECTOR4_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "RL_QUATERNION_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "RL_MATRIX_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "LIGHTGRAY", + type = "COLOR", + value = "CLITERAL(Color){ 200, 200, 200, 255 }", + description = "Light Gray" + }, + { + name = "GRAY", + type = "COLOR", + value = "CLITERAL(Color){ 130, 130, 130, 255 }", + description = "Gray" + }, + { + name = "DARKGRAY", + type = "COLOR", + value = "CLITERAL(Color){ 80, 80, 80, 255 }", + description = "Dark Gray" + }, + { + name = "YELLOW", + type = "COLOR", + value = "CLITERAL(Color){ 253, 249, 0, 255 }", + description = "Yellow" + }, + { + name = "GOLD", + type = "COLOR", + value = "CLITERAL(Color){ 255, 203, 0, 255 }", + description = "Gold" + }, + { + name = "ORANGE", + type = "COLOR", + value = "CLITERAL(Color){ 255, 161, 0, 255 }", + description = "Orange" + }, + { + name = "PINK", + type = "COLOR", + value = "CLITERAL(Color){ 255, 109, 194, 255 }", + description = "Pink" + }, + { + name = "RED", + type = "COLOR", + value = "CLITERAL(Color){ 230, 41, 55, 255 }", + description = "Red" + }, + { + name = "MAROON", + type = "COLOR", + value = "CLITERAL(Color){ 190, 33, 55, 255 }", + description = "Maroon" + }, + { + name = "GREEN", + type = "COLOR", + value = "CLITERAL(Color){ 0, 228, 48, 255 }", + description = "Green" + }, + { + name = "LIME", + type = "COLOR", + value = "CLITERAL(Color){ 0, 158, 47, 255 }", + description = "Lime" + }, + { + name = "DARKGREEN", + type = "COLOR", + value = "CLITERAL(Color){ 0, 117, 44, 255 }", + description = "Dark Green" + }, + { + name = "SKYBLUE", + type = "COLOR", + value = "CLITERAL(Color){ 102, 191, 255, 255 }", + description = "Sky Blue" + }, + { + name = "BLUE", + type = "COLOR", + value = "CLITERAL(Color){ 0, 121, 241, 255 }", + description = "Blue" + }, + { + name = "DARKBLUE", + type = "COLOR", + value = "CLITERAL(Color){ 0, 82, 172, 255 }", + description = "Dark Blue" + }, + { + name = "PURPLE", + type = "COLOR", + value = "CLITERAL(Color){ 200, 122, 255, 255 }", + description = "Purple" + }, + { + name = "VIOLET", + type = "COLOR", + value = "CLITERAL(Color){ 135, 60, 190, 255 }", + description = "Violet" + }, + { + name = "DARKPURPLE", + type = "COLOR", + value = "CLITERAL(Color){ 112, 31, 126, 255 }", + description = "Dark Purple" + }, + { + name = "BEIGE", + type = "COLOR", + value = "CLITERAL(Color){ 211, 176, 131, 255 }", + description = "Beige" + }, + { + name = "BROWN", + type = "COLOR", + value = "CLITERAL(Color){ 127, 106, 79, 255 }", + description = "Brown" + }, + { + name = "DARKBROWN", + type = "COLOR", + value = "CLITERAL(Color){ 76, 63, 47, 255 }", + description = "Dark Brown" + }, + { + name = "WHITE", + type = "COLOR", + value = "CLITERAL(Color){ 255, 255, 255, 255 }", + description = "White" + }, + { + name = "BLACK", + type = "COLOR", + value = "CLITERAL(Color){ 0, 0, 0, 255 }", + description = "Black" + }, + { + name = "BLANK", + type = "COLOR", + value = "CLITERAL(Color){ 0, 0, 0, 0 }", + description = "Blank (Transparent)" + }, + { + name = "MAGENTA", + type = "COLOR", + value = "CLITERAL(Color){ 255, 0, 255, 255 }", + description = "Magenta" + }, + { + name = "RAYWHITE", + type = "COLOR", + value = "CLITERAL(Color){ 245, 245, 245, 255 }", + description = "My own White (raylib logo)" + }, + { + name = "RL_BOOL_TYPE", + type = "GUARD", + value = "", + description = "" + }, + { + name = "MOUSE_LEFT_BUTTON", + type = "UNKNOWN", + value = "MOUSE_BUTTON_LEFT", + description = "" + }, + { + name = "MOUSE_RIGHT_BUTTON", + type = "UNKNOWN", + value = "MOUSE_BUTTON_RIGHT", + description = "" + }, + { + name = "MOUSE_MIDDLE_BUTTON", + type = "UNKNOWN", + value = "MOUSE_BUTTON_MIDDLE", + description = "" + }, + { + name = "MATERIAL_MAP_DIFFUSE", + type = "UNKNOWN", + value = "MATERIAL_MAP_ALBEDO", + description = "" + }, + { + name = "MATERIAL_MAP_SPECULAR", + type = "UNKNOWN", + value = "MATERIAL_MAP_METALNESS", + description = "" + }, + { + name = "SHADER_LOC_MAP_DIFFUSE", + type = "UNKNOWN", + value = "SHADER_LOC_MAP_ALBEDO", + description = "" + }, + { + name = "SHADER_LOC_MAP_SPECULAR", + type = "UNKNOWN", + value = "SHADER_LOC_MAP_METALNESS", + description = "" + } + }, + structs = { + { + name = "Vector2", + description = "Vector2, 2 components", + fields = { + { + type = "float", + name = "x", + description = "Vector x component" + }, + { + type = "float", + name = "y", + description = "Vector y component" + } + } + }, + { + name = "Vector3", + description = "Vector3, 3 components", + fields = { + { + type = "float", + name = "x", + description = "Vector x component" + }, + { + type = "float", + name = "y", + description = "Vector y component" + }, + { + type = "float", + name = "z", + description = "Vector z component" + } + } + }, + { + name = "Vector4", + description = "Vector4, 4 components", + fields = { + { + type = "float", + name = "x", + description = "Vector x component" + }, + { + type = "float", + name = "y", + description = "Vector y component" + }, + { + type = "float", + name = "z", + description = "Vector z component" + }, + { + type = "float", + name = "w", + description = "Vector w component" + } + } + }, + { + name = "Matrix", + description = "Matrix, 4x4 components, column major, OpenGL style, right handed", + fields = { + { + type = "float", + name = "m0", + description = "Matrix first row (4 components)" + }, + { + type = "float", + name = "m4", + description = "Matrix first row (4 components)" + }, + { + type = "float", + name = "m8", + description = "Matrix first row (4 components)" + }, + { + type = "float", + name = "m12", + description = "Matrix first row (4 components)" + }, + { + type = "float", + name = "m1", + description = "Matrix second row (4 components)" + }, + { + type = "float", + name = "m5", + description = "Matrix second row (4 components)" + }, + { + type = "float", + name = "m9", + description = "Matrix second row (4 components)" + }, + { + type = "float", + name = "m13", + description = "Matrix second row (4 components)" + }, + { + type = "float", + name = "m2", + description = "Matrix third row (4 components)" + }, + { + type = "float", + name = "m6", + description = "Matrix third row (4 components)" + }, + { + type = "float", + name = "m10", + description = "Matrix third row (4 components)" + }, + { + type = "float", + name = "m14", + description = "Matrix third row (4 components)" + }, + { + type = "float", + name = "m3", + description = "Matrix fourth row (4 components)" + }, + { + type = "float", + name = "m7", + description = "Matrix fourth row (4 components)" + }, + { + type = "float", + name = "m11", + description = "Matrix fourth row (4 components)" + }, + { + type = "float", + name = "m15", + description = "Matrix fourth row (4 components)" + } + } + }, + { + name = "Color", + description = "Color, 4 components, R8G8B8A8 (32bit)", + fields = { + { + type = "unsigned char", + name = "r", + description = "Color red value" + }, + { + type = "unsigned char", + name = "g", + description = "Color green value" + }, + { + type = "unsigned char", + name = "b", + description = "Color blue value" + }, + { + type = "unsigned char", + name = "a", + description = "Color alpha value" + } + } + }, + { + name = "Rectangle", + description = "Rectangle, 4 components", + fields = { + { + type = "float", + name = "x", + description = "Rectangle top-left corner position x" + }, + { + type = "float", + name = "y", + description = "Rectangle top-left corner position y" + }, + { + type = "float", + name = "width", + description = "Rectangle width" + }, + { + type = "float", + name = "height", + description = "Rectangle height" + } + } + }, + { + name = "Image", + description = "Image, pixel data stored in CPU memory (RAM)", + fields = { + { + type = "void *", + name = "data", + description = "Image raw data" + }, + { + type = "int", + name = "width", + description = "Image base width" + }, + { + type = "int", + name = "height", + description = "Image base height" + }, + { + type = "int", + name = "mipmaps", + description = "Mipmap levels, 1 by default" + }, + { + type = "int", + name = "format", + description = "Data format (PixelFormat type)" + } + } + }, + { + name = "Texture", + description = "Texture, tex data stored in GPU memory (VRAM)", + fields = { + { + type = "unsigned int", + name = "id", + description = "OpenGL texture id" + }, + { + type = "int", + name = "width", + description = "Texture base width" + }, + { + type = "int", + name = "height", + description = "Texture base height" + }, + { + type = "int", + name = "mipmaps", + description = "Mipmap levels, 1 by default" + }, + { + type = "int", + name = "format", + description = "Data format (PixelFormat type)" + } + } + }, + { + name = "RenderTexture", + description = "RenderTexture, fbo for texture rendering", + fields = { + { + type = "unsigned int", + name = "id", + description = "OpenGL framebuffer object id" + }, + { + type = "Texture", + name = "texture", + description = "Color buffer attachment texture" + }, + { + type = "Texture", + name = "depth", + description = "Depth buffer attachment texture" + } + } + }, + { + name = "NPatchInfo", + description = "NPatchInfo, n-patch layout info", + fields = { + { + type = "Rectangle", + name = "source", + description = "Texture source rectangle" + }, + { + type = "int", + name = "left", + description = "Left border offset" + }, + { + type = "int", + name = "top", + description = "Top border offset" + }, + { + type = "int", + name = "right", + description = "Right border offset" + }, + { + type = "int", + name = "bottom", + description = "Bottom border offset" + }, + { + type = "int", + name = "layout", + description = "Layout of the n-patch: 3x3, 1x3 or 3x1" + } + } + }, + { + name = "GlyphInfo", + description = "GlyphInfo, font characters glyphs info", + fields = { + { + type = "int", + name = "value", + description = "Character value (Unicode)" + }, + { + type = "int", + name = "offsetX", + description = "Character offset X when drawing" + }, + { + type = "int", + name = "offsetY", + description = "Character offset Y when drawing" + }, + { + type = "int", + name = "advanceX", + description = "Character advance position X" + }, + { + type = "Image", + name = "image", + description = "Character image data" + } + } + }, + { + name = "Font", + description = "Font, font texture and GlyphInfo array data", + fields = { + { + type = "int", + name = "baseSize", + description = "Base size (default chars height)" + }, + { + type = "int", + name = "glyphCount", + description = "Number of glyph characters" + }, + { + type = "int", + name = "glyphPadding", + description = "Padding around the glyph characters" + }, + { + type = "Texture2D", + name = "texture", + description = "Texture atlas containing the glyphs" + }, + { + type = "Rectangle *", + name = "recs", + description = "Rectangles in texture for the glyphs" + }, + { + type = "GlyphInfo *", + name = "glyphs", + description = "Glyphs info data" + } + } + }, + { + name = "Camera3D", + description = "Camera, defines position/orientation in 3d space", + fields = { + { + type = "Vector3", + name = "position", + description = "Camera position" + }, + { + type = "Vector3", + name = "target", + description = "Camera target it looks-at" + }, + { + type = "Vector3", + name = "up", + description = "Camera up vector (rotation over its axis)" + }, + { + type = "float", + name = "fovy", + description = "Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic" + }, + { + type = "int", + name = "projection", + description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" + } + } + }, + { + name = "Camera2D", + description = "Camera2D, defines position/orientation in 2d space", + fields = { + { + type = "Vector2", + name = "offset", + description = "Camera offset (displacement from target)" + }, + { + type = "Vector2", + name = "target", + description = "Camera target (rotation and zoom origin)" + }, + { + type = "float", + name = "rotation", + description = "Camera rotation in degrees" + }, + { + type = "float", + name = "zoom", + description = "Camera zoom (scaling), should be 1.0f by default" + } + } + }, + { + name = "Mesh", + description = "Mesh, vertex data and vao/vbo", + fields = { + { + type = "int", + name = "vertexCount", + description = "Number of vertices stored in arrays" + }, + { + type = "int", + name = "triangleCount", + description = "Number of triangles stored (indexed or not)" + }, + { + type = "float *", + name = "vertices", + description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)" + }, + { + type = "float *", + name = "texcoords", + description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)" + }, + { + type = "float *", + name = "texcoords2", + description = "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)" + }, + { + type = "float *", + name = "normals", + description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)" + }, + { + type = "float *", + name = "tangents", + description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)" + }, + { + type = "unsigned char *", + name = "colors", + description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)" + }, + { + type = "unsigned short *", + name = "indices", + description = "Vertex indices (in case vertex data comes indexed)" + }, + { + type = "float *", + name = "animVertices", + description = "Animated vertex positions (after bones transformations)" + }, + { + type = "float *", + name = "animNormals", + description = "Animated normals (after bones transformations)" + }, + { + type = "unsigned char *", + name = "boneIds", + description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)" + }, + { + type = "float *", + name = "boneWeights", + description = "Vertex bone weight, up to 4 bones influence by vertex (skinning)" + }, + { + type = "unsigned int", + name = "vaoId", + description = "OpenGL Vertex Array Object id" + }, + { + type = "unsigned int *", + name = "vboId", + description = "OpenGL Vertex Buffer Objects id (default vertex data)" + } + } + }, + { + name = "Shader", + description = "Shader", + fields = { + { + type = "unsigned int", + name = "id", + description = "Shader program id" + }, + { + type = "int *", + name = "locs", + description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)" + } + } + }, + { + name = "MaterialMap", + description = "MaterialMap", + fields = { + { + type = "Texture2D", + name = "texture", + description = "Material map texture" + }, + { + type = "Color", + name = "color", + description = "Material map color" + }, + { + type = "float", + name = "value", + description = "Material map value" + } + } + }, + { + name = "Material", + description = "Material, includes shader and maps", + fields = { + { + type = "Shader", + name = "shader", + description = "Material shader" + }, + { + type = "MaterialMap *", + name = "maps", + description = "Material maps array (MAX_MATERIAL_MAPS)" + }, + { + type = "float[4]", + name = "params", + description = "Material generic parameters (if required)" + } + } + }, + { + name = "Transform", + description = "Transform, vectex transformation data", + fields = { + { + type = "Vector3", + name = "translation", + description = "Translation" + }, + { + type = "Quaternion", + name = "rotation", + description = "Rotation" + }, + { + type = "Vector3", + name = "scale", + description = "Scale" + } + } + }, + { + name = "BoneInfo", + description = "Bone, skeletal animation bone", + fields = { + { + type = "char[32]", + name = "name", + description = "Bone name" + }, + { + type = "int", + name = "parent", + description = "Bone parent" + } + } + }, + { + name = "Model", + description = "Model, meshes, materials and animation data", + fields = { + { + type = "Matrix", + name = "transform", + description = "Local transform matrix" + }, + { + type = "int", + name = "meshCount", + description = "Number of meshes" + }, + { + type = "int", + name = "materialCount", + description = "Number of materials" + }, + { + type = "Mesh *", + name = "meshes", + description = "Meshes array" + }, + { + type = "Material *", + name = "materials", + description = "Materials array" + }, + { + type = "int *", + name = "meshMaterial", + description = "Mesh material number" + }, + { + type = "int", + name = "boneCount", + description = "Number of bones" + }, + { + type = "BoneInfo *", + name = "bones", + description = "Bones information (skeleton)" + }, + { + type = "Transform *", + name = "bindPose", + description = "Bones base transformation (pose)" + } + } + }, + { + name = "ModelAnimation", + description = "ModelAnimation", + fields = { + { + type = "int", + name = "boneCount", + description = "Number of bones" + }, + { + type = "int", + name = "frameCount", + description = "Number of animation frames" + }, + { + type = "BoneInfo *", + name = "bones", + description = "Bones information (skeleton)" + }, + { + type = "Transform **", + name = "framePoses", + description = "Poses array by frame" + } + } + }, + { + name = "Ray", + description = "Ray, ray for raycasting", + fields = { + { + type = "Vector3", + name = "position", + description = "Ray position (origin)" + }, + { + type = "Vector3", + name = "direction", + description = "Ray direction" + } + } + }, + { + name = "RayCollision", + description = "RayCollision, ray hit information", + fields = { + { + type = "bool", + name = "hit", + description = "Did the ray hit something?" + }, + { + type = "float", + name = "distance", + description = "Distance to nearest hit" + }, + { + type = "Vector3", + name = "point", + description = "Point of nearest hit" + }, + { + type = "Vector3", + name = "normal", + description = "Surface normal of hit" + } + } + }, + { + name = "BoundingBox", + description = "BoundingBox", + fields = { + { + type = "Vector3", + name = "min", + description = "Minimum vertex box-corner" + }, + { + type = "Vector3", + name = "max", + description = "Maximum vertex box-corner" + } + } + }, + { + name = "Wave", + description = "Wave, audio wave data", + fields = { + { + type = "unsigned int", + name = "frameCount", + description = "Total number of frames (considering channels)" + }, + { + type = "unsigned int", + name = "sampleRate", + description = "Frequency (samples per second)" + }, + { + type = "unsigned int", + name = "sampleSize", + description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" + }, + { + type = "unsigned int", + name = "channels", + description = "Number of channels (1-mono, 2-stereo, ...)" + }, + { + type = "void *", + name = "data", + description = "Buffer data pointer" + } + } + }, + { + name = "AudioStream", + description = "AudioStream, custom audio stream", + fields = { + { + type = "rAudioBuffer *", + name = "buffer", + description = "Pointer to internal data used by the audio system" + }, + { + type = "rAudioProcessor *", + name = "processor", + description = "Pointer to internal data processor, useful for audio effects" + }, + { + type = "unsigned int", + name = "sampleRate", + description = "Frequency (samples per second)" + }, + { + type = "unsigned int", + name = "sampleSize", + description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" + }, + { + type = "unsigned int", + name = "channels", + description = "Number of channels (1-mono, 2-stereo, ...)" + } + } + }, + { + name = "Sound", + description = "Sound", + fields = { + { + type = "AudioStream", + name = "stream", + description = "Audio stream" + }, + { + type = "unsigned int", + name = "frameCount", + description = "Total number of frames (considering channels)" + } + } + }, + { + name = "Music", + description = "Music, audio stream, anything longer than ~10 seconds should be streamed", + fields = { + { + type = "AudioStream", + name = "stream", + description = "Audio stream" + }, + { + type = "unsigned int", + name = "frameCount", + description = "Total number of frames (considering channels)" + }, + { + type = "bool", + name = "looping", + description = "Music looping enable" + }, + { + type = "int", + name = "ctxType", + description = "Type of music context (audio filetype)" + }, + { + type = "void *", + name = "ctxData", + description = "Audio context data, depends on type" + } + } + }, + { + name = "VrDeviceInfo", + description = "VrDeviceInfo, Head-Mounted-Display device parameters", + fields = { + { + type = "int", + name = "hResolution", + description = "Horizontal resolution in pixels" + }, + { + type = "int", + name = "vResolution", + description = "Vertical resolution in pixels" + }, + { + type = "float", + name = "hScreenSize", + description = "Horizontal size in meters" + }, + { + type = "float", + name = "vScreenSize", + description = "Vertical size in meters" + }, + { + type = "float", + name = "vScreenCenter", + description = "Screen center in meters" + }, + { + type = "float", + name = "eyeToScreenDistance", + description = "Distance between eye and display in meters" + }, + { + type = "float", + name = "lensSeparationDistance", + description = "Lens separation distance in meters" + }, + { + type = "float", + name = "interpupillaryDistance", + description = "IPD (distance between pupils) in meters" + }, + { + type = "float[4]", + name = "lensDistortionValues", + description = "Lens distortion constant parameters" + }, + { + type = "float[4]", + name = "chromaAbCorrection", + description = "Chromatic aberration correction parameters" + } + } + }, + { + name = "VrStereoConfig", + description = "VrStereoConfig, VR stereo rendering configuration for simulator", + fields = { + { + type = "Matrix[2]", + name = "projection", + description = "VR projection matrices (per eye)" + }, + { + type = "Matrix[2]", + name = "viewOffset", + description = "VR view offset matrices (per eye)" + }, + { + type = "float[2]", + name = "leftLensCenter", + description = "VR left lens center" + }, + { + type = "float[2]", + name = "rightLensCenter", + description = "VR right lens center" + }, + { + type = "float[2]", + name = "leftScreenCenter", + description = "VR left screen center" + }, + { + type = "float[2]", + name = "rightScreenCenter", + description = "VR right screen center" + }, + { + type = "float[2]", + name = "scale", + description = "VR distortion scale" + }, + { + type = "float[2]", + name = "scaleIn", + description = "VR distortion scale in" + } + } + } + }, + aliases = { + { + type = "Vector4", + name = "Quaternion", + description = "Quaternion, 4 components (Vector4 alias)" + }, + { + type = "Texture", + name = "Texture2D", + description = "Texture2D, same as Texture" + }, + { + type = "Texture", + name = "TextureCubemap", + description = "TextureCubemap, same as Texture" + }, + { + type = "RenderTexture", + name = "RenderTexture2D", + description = "RenderTexture2D, same as RenderTexture" + }, + { + type = "Camera3D", + name = "Camera", + description = "Camera type fallback, defaults to Camera3D" + } + }, + enums = { + { + name = "ConfigFlags", + description = "System/Window config flags", + values = { + { + name = "FLAG_VSYNC_HINT", + value = 64, + description = "Set to try enabling V-Sync on GPU" + }, + { + name = "FLAG_FULLSCREEN_MODE", + value = 2, + description = "Set to run program in fullscreen" + }, + { + name = "FLAG_WINDOW_RESIZABLE", + value = 4, + description = "Set to allow resizable window" + }, + { + name = "FLAG_WINDOW_UNDECORATED", + value = 8, + description = "Set to disable window decoration (frame and buttons)" + }, + { + name = "FLAG_WINDOW_HIDDEN", + value = 128, + description = "Set to hide window" + }, + { + name = "FLAG_WINDOW_MINIMIZED", + value = 512, + description = "Set to minimize window (iconify)" + }, + { + name = "FLAG_WINDOW_MAXIMIZED", + value = 1024, + description = "Set to maximize window (expanded to monitor)" + }, + { + name = "FLAG_WINDOW_UNFOCUSED", + value = 2048, + description = "Set to window non focused" + }, + { + name = "FLAG_WINDOW_TOPMOST", + value = 4096, + description = "Set to window always on top" + }, + { + name = "FLAG_WINDOW_ALWAYS_RUN", + value = 256, + description = "Set to allow windows running while minimized" + }, + { + name = "FLAG_WINDOW_TRANSPARENT", + value = 16, + description = "Set to allow transparent framebuffer" + }, + { + name = "FLAG_WINDOW_HIGHDPI", + value = 8192, + description = "Set to support HighDPI" + }, + { + name = "FLAG_MSAA_4X_HINT", + value = 32, + description = "Set to try enabling MSAA 4X" + }, + { + name = "FLAG_INTERLACED_HINT", + value = 65536, + description = "Set to try enabling interlaced video format (for V3D)" + } + } + }, + { + name = "TraceLogLevel", + description = "Trace log level", + values = { + { + name = "LOG_ALL", + value = 0, + description = "Display all logs" + }, + { + name = "LOG_TRACE", + value = 1, + description = "Trace logging, intended for internal use only" + }, + { + name = "LOG_DEBUG", + value = 2, + description = "Debug logging, used for internal debugging, it should be disabled on release builds" + }, + { + name = "LOG_INFO", + value = 3, + description = "Info logging, used for program execution info" + }, + { + name = "LOG_WARNING", + value = 4, + description = "Warning logging, used on recoverable failures" + }, + { + name = "LOG_ERROR", + value = 5, + description = "Error logging, used on unrecoverable failures" + }, + { + name = "LOG_FATAL", + value = 6, + description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)" + }, + { + name = "LOG_NONE", + value = 7, + description = "Disable logging" + } + } + }, + { + name = "KeyboardKey", + description = "Keyboard keys (US keyboard layout)", + values = { + { + name = "KEY_NULL", + value = 0, + description = "Key: NULL, used for no key pressed" + }, + { + name = "KEY_APOSTROPHE", + value = 39, + description = "Key: '" + }, + { + name = "KEY_COMMA", + value = 44, + description = "Key: ," + }, + { + name = "KEY_MINUS", + value = 45, + description = "Key: -" + }, + { + name = "KEY_PERIOD", + value = 46, + description = "Key: ." + }, + { + name = "KEY_SLASH", + value = 47, + description = "Key: /" + }, + { + name = "KEY_ZERO", + value = 48, + description = "Key: 0" + }, + { + name = "KEY_ONE", + value = 49, + description = "Key: 1" + }, + { + name = "KEY_TWO", + value = 50, + description = "Key: 2" + }, + { + name = "KEY_THREE", + value = 51, + description = "Key: 3" + }, + { + name = "KEY_FOUR", + value = 52, + description = "Key: 4" + }, + { + name = "KEY_FIVE", + value = 53, + description = "Key: 5" + }, + { + name = "KEY_SIX", + value = 54, + description = "Key: 6" + }, + { + name = "KEY_SEVEN", + value = 55, + description = "Key: 7" + }, + { + name = "KEY_EIGHT", + value = 56, + description = "Key: 8" + }, + { + name = "KEY_NINE", + value = 57, + description = "Key: 9" + }, + { + name = "KEY_SEMICOLON", + value = 59, + description = "Key: ;" + }, + { + name = "KEY_EQUAL", + value = 61, + description = "Key: =" + }, + { + name = "KEY_A", + value = 65, + description = "Key: A | a" + }, + { + name = "KEY_B", + value = 66, + description = "Key: B | b" + }, + { + name = "KEY_C", + value = 67, + description = "Key: C | c" + }, + { + name = "KEY_D", + value = 68, + description = "Key: D | d" + }, + { + name = "KEY_E", + value = 69, + description = "Key: E | e" + }, + { + name = "KEY_F", + value = 70, + description = "Key: F | f" + }, + { + name = "KEY_G", + value = 71, + description = "Key: G | g" + }, + { + name = "KEY_H", + value = 72, + description = "Key: H | h" + }, + { + name = "KEY_I", + value = 73, + description = "Key: I | i" + }, + { + name = "KEY_J", + value = 74, + description = "Key: J | j" + }, + { + name = "KEY_K", + value = 75, + description = "Key: K | k" + }, + { + name = "KEY_L", + value = 76, + description = "Key: L | l" + }, + { + name = "KEY_M", + value = 77, + description = "Key: M | m" + }, + { + name = "KEY_N", + value = 78, + description = "Key: N | n" + }, + { + name = "KEY_O", + value = 79, + description = "Key: O | o" + }, + { + name = "KEY_P", + value = 80, + description = "Key: P | p" + }, + { + name = "KEY_Q", + value = 81, + description = "Key: Q | q" + }, + { + name = "KEY_R", + value = 82, + description = "Key: R | r" + }, + { + name = "KEY_S", + value = 83, + description = "Key: S | s" + }, + { + name = "KEY_T", + value = 84, + description = "Key: T | t" + }, + { + name = "KEY_U", + value = 85, + description = "Key: U | u" + }, + { + name = "KEY_V", + value = 86, + description = "Key: V | v" + }, + { + name = "KEY_W", + value = 87, + description = "Key: W | w" + }, + { + name = "KEY_X", + value = 88, + description = "Key: X | x" + }, + { + name = "KEY_Y", + value = 89, + description = "Key: Y | y" + }, + { + name = "KEY_Z", + value = 90, + description = "Key: Z | z" + }, + { + name = "KEY_LEFT_BRACKET", + value = 91, + description = "Key: [" + }, + { + name = "KEY_BACKSLASH", + value = 92, + description = "Key: '\\'" + }, + { + name = "KEY_RIGHT_BRACKET", + value = 93, + description = "Key: ]" + }, + { + name = "KEY_GRAVE", + value = 96, + description = "Key: `" + }, + { + name = "KEY_SPACE", + value = 32, + description = "Key: Space" + }, + { + name = "KEY_ESCAPE", + value = 256, + description = "Key: Esc" + }, + { + name = "KEY_ENTER", + value = 257, + description = "Key: Enter" + }, + { + name = "KEY_TAB", + value = 258, + description = "Key: Tab" + }, + { + name = "KEY_BACKSPACE", + value = 259, + description = "Key: Backspace" + }, + { + name = "KEY_INSERT", + value = 260, + description = "Key: Ins" + }, + { + name = "KEY_DELETE", + value = 261, + description = "Key: Del" + }, + { + name = "KEY_RIGHT", + value = 262, + description = "Key: Cursor right" + }, + { + name = "KEY_LEFT", + value = 263, + description = "Key: Cursor left" + }, + { + name = "KEY_DOWN", + value = 264, + description = "Key: Cursor down" + }, + { + name = "KEY_UP", + value = 265, + description = "Key: Cursor up" + }, + { + name = "KEY_PAGE_UP", + value = 266, + description = "Key: Page up" + }, + { + name = "KEY_PAGE_DOWN", + value = 267, + description = "Key: Page down" + }, + { + name = "KEY_HOME", + value = 268, + description = "Key: Home" + }, + { + name = "KEY_END", + value = 269, + description = "Key: End" + }, + { + name = "KEY_CAPS_LOCK", + value = 280, + description = "Key: Caps lock" + }, + { + name = "KEY_SCROLL_LOCK", + value = 281, + description = "Key: Scroll down" + }, + { + name = "KEY_NUM_LOCK", + value = 282, + description = "Key: Num lock" + }, + { + name = "KEY_PRINT_SCREEN", + value = 283, + description = "Key: Print screen" + }, + { + name = "KEY_PAUSE", + value = 284, + description = "Key: Pause" + }, + { + name = "KEY_F1", + value = 290, + description = "Key: F1" + }, + { + name = "KEY_F2", + value = 291, + description = "Key: F2" + }, + { + name = "KEY_F3", + value = 292, + description = "Key: F3" + }, + { + name = "KEY_F4", + value = 293, + description = "Key: F4" + }, + { + name = "KEY_F5", + value = 294, + description = "Key: F5" + }, + { + name = "KEY_F6", + value = 295, + description = "Key: F6" + }, + { + name = "KEY_F7", + value = 296, + description = "Key: F7" + }, + { + name = "KEY_F8", + value = 297, + description = "Key: F8" + }, + { + name = "KEY_F9", + value = 298, + description = "Key: F9" + }, + { + name = "KEY_F10", + value = 299, + description = "Key: F10" + }, + { + name = "KEY_F11", + value = 300, + description = "Key: F11" + }, + { + name = "KEY_F12", + value = 301, + description = "Key: F12" + }, + { + name = "KEY_LEFT_SHIFT", + value = 340, + description = "Key: Shift left" + }, + { + name = "KEY_LEFT_CONTROL", + value = 341, + description = "Key: Control left" + }, + { + name = "KEY_LEFT_ALT", + value = 342, + description = "Key: Alt left" + }, + { + name = "KEY_LEFT_SUPER", + value = 343, + description = "Key: Super left" + }, + { + name = "KEY_RIGHT_SHIFT", + value = 344, + description = "Key: Shift right" + }, + { + name = "KEY_RIGHT_CONTROL", + value = 345, + description = "Key: Control right" + }, + { + name = "KEY_RIGHT_ALT", + value = 346, + description = "Key: Alt right" + }, + { + name = "KEY_RIGHT_SUPER", + value = 347, + description = "Key: Super right" + }, + { + name = "KEY_KB_MENU", + value = 348, + description = "Key: KB menu" + }, + { + name = "KEY_KP_0", + value = 320, + description = "Key: Keypad 0" + }, + { + name = "KEY_KP_1", + value = 321, + description = "Key: Keypad 1" + }, + { + name = "KEY_KP_2", + value = 322, + description = "Key: Keypad 2" + }, + { + name = "KEY_KP_3", + value = 323, + description = "Key: Keypad 3" + }, + { + name = "KEY_KP_4", + value = 324, + description = "Key: Keypad 4" + }, + { + name = "KEY_KP_5", + value = 325, + description = "Key: Keypad 5" + }, + { + name = "KEY_KP_6", + value = 326, + description = "Key: Keypad 6" + }, + { + name = "KEY_KP_7", + value = 327, + description = "Key: Keypad 7" + }, + { + name = "KEY_KP_8", + value = 328, + description = "Key: Keypad 8" + }, + { + name = "KEY_KP_9", + value = 329, + description = "Key: Keypad 9" + }, + { + name = "KEY_KP_DECIMAL", + value = 330, + description = "Key: Keypad ." + }, + { + name = "KEY_KP_DIVIDE", + value = 331, + description = "Key: Keypad /" + }, + { + name = "KEY_KP_MULTIPLY", + value = 332, + description = "Key: Keypad *" + }, + { + name = "KEY_KP_SUBTRACT", + value = 333, + description = "Key: Keypad -" + }, + { + name = "KEY_KP_ADD", + value = 334, + description = "Key: Keypad +" + }, + { + name = "KEY_KP_ENTER", + value = 335, + description = "Key: Keypad Enter" + }, + { + name = "KEY_KP_EQUAL", + value = 336, + description = "Key: Keypad =" + }, + { + name = "KEY_BACK", + value = 4, + description = "Key: Android back button" + }, + { + name = "KEY_MENU", + value = 82, + description = "Key: Android menu button" + }, + { + name = "KEY_VOLUME_UP", + value = 24, + description = "Key: Android volume up button" + }, + { + name = "KEY_VOLUME_DOWN", + value = 25, + description = "Key: Android volume down button" + } + } + }, + { + name = "MouseButton", + description = "Mouse buttons", + values = { + { + name = "MOUSE_BUTTON_LEFT", + value = 0, + description = "Mouse button left" + }, + { + name = "MOUSE_BUTTON_RIGHT", + value = 1, + description = "Mouse button right" + }, + { + name = "MOUSE_BUTTON_MIDDLE", + value = 2, + description = "Mouse button middle (pressed wheel)" + }, + { + name = "MOUSE_BUTTON_SIDE", + value = 3, + description = "Mouse button side (advanced mouse device)" + }, + { + name = "MOUSE_BUTTON_EXTRA", + value = 4, + description = "Mouse button extra (advanced mouse device)" + }, + { + name = "MOUSE_BUTTON_FORWARD", + value = 5, + description = "Mouse button fordward (advanced mouse device)" + }, + { + name = "MOUSE_BUTTON_BACK", + value = 6, + description = "Mouse button back (advanced mouse device)" + } + } + }, + { + name = "MouseCursor", + description = "Mouse cursor", + values = { + { + name = "MOUSE_CURSOR_DEFAULT", + value = 0, + description = "Default pointer shape" + }, + { + name = "MOUSE_CURSOR_ARROW", + value = 1, + description = "Arrow shape" + }, + { + name = "MOUSE_CURSOR_IBEAM", + value = 2, + description = "Text writing cursor shape" + }, + { + name = "MOUSE_CURSOR_CROSSHAIR", + value = 3, + description = "Cross shape" + }, + { + name = "MOUSE_CURSOR_POINTING_HAND", + value = 4, + description = "Pointing hand cursor" + }, + { + name = "MOUSE_CURSOR_RESIZE_EW", + value = 5, + description = "Horizontal resize/move arrow shape" + }, + { + name = "MOUSE_CURSOR_RESIZE_NS", + value = 6, + description = "Vertical resize/move arrow shape" + }, + { + name = "MOUSE_CURSOR_RESIZE_NWSE", + value = 7, + description = "Top-left to bottom-right diagonal resize/move arrow shape" + }, + { + name = "MOUSE_CURSOR_RESIZE_NESW", + value = 8, + description = "The top-right to bottom-left diagonal resize/move arrow shape" + }, + { + name = "MOUSE_CURSOR_RESIZE_ALL", + value = 9, + description = "The omni-directional resize/move cursor shape" + }, + { + name = "MOUSE_CURSOR_NOT_ALLOWED", + value = 10, + description = "The operation-not-allowed shape" + } + } + }, + { + name = "GamepadButton", + description = "Gamepad buttons", + values = { + { + name = "GAMEPAD_BUTTON_UNKNOWN", + value = 0, + description = "Unknown button, just for error checking" + }, + { + name = "GAMEPAD_BUTTON_LEFT_FACE_UP", + value = 1, + description = "Gamepad left DPAD up button" + }, + { + name = "GAMEPAD_BUTTON_LEFT_FACE_RIGHT", + value = 2, + description = "Gamepad left DPAD right button" + }, + { + name = "GAMEPAD_BUTTON_LEFT_FACE_DOWN", + value = 3, + description = "Gamepad left DPAD down button" + }, + { + name = "GAMEPAD_BUTTON_LEFT_FACE_LEFT", + value = 4, + description = "Gamepad left DPAD left button" + }, + { + name = "GAMEPAD_BUTTON_RIGHT_FACE_UP", + value = 5, + description = "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)" + }, + { + name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT", + value = 6, + description = "Gamepad right button right (i.e. PS3: Square, Xbox: X)" + }, + { + name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN", + value = 7, + description = "Gamepad right button down (i.e. PS3: Cross, Xbox: A)" + }, + { + name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT", + value = 8, + description = "Gamepad right button left (i.e. PS3: Circle, Xbox: B)" + }, + { + name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1", + value = 9, + description = "Gamepad top/back trigger left (first), it could be a trailing button" + }, + { + name = "GAMEPAD_BUTTON_LEFT_TRIGGER_2", + value = 10, + description = "Gamepad top/back trigger left (second), it could be a trailing button" + }, + { + name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1", + value = 11, + description = "Gamepad top/back trigger right (one), it could be a trailing button" + }, + { + name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2", + value = 12, + description = "Gamepad top/back trigger right (second), it could be a trailing button" + }, + { + name = "GAMEPAD_BUTTON_MIDDLE_LEFT", + value = 13, + description = "Gamepad center buttons, left one (i.e. PS3: Select)" + }, + { + name = "GAMEPAD_BUTTON_MIDDLE", + value = 14, + description = "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)" + }, + { + name = "GAMEPAD_BUTTON_MIDDLE_RIGHT", + value = 15, + description = "Gamepad center buttons, right one (i.e. PS3: Start)" + }, + { + name = "GAMEPAD_BUTTON_LEFT_THUMB", + value = 16, + description = "Gamepad joystick pressed button left" + }, + { + name = "GAMEPAD_BUTTON_RIGHT_THUMB", + value = 17, + description = "Gamepad joystick pressed button right" + } + } + }, + { + name = "GamepadAxis", + description = "Gamepad axis", + values = { + { + name = "GAMEPAD_AXIS_LEFT_X", + value = 0, + description = "Gamepad left stick X axis" + }, + { + name = "GAMEPAD_AXIS_LEFT_Y", + value = 1, + description = "Gamepad left stick Y axis" + }, + { + name = "GAMEPAD_AXIS_RIGHT_X", + value = 2, + description = "Gamepad right stick X axis" + }, + { + name = "GAMEPAD_AXIS_RIGHT_Y", + value = 3, + description = "Gamepad right stick Y axis" + }, + { + name = "GAMEPAD_AXIS_LEFT_TRIGGER", + value = 4, + description = "Gamepad back trigger left, pressure level: [1..-1]" + }, + { + name = "GAMEPAD_AXIS_RIGHT_TRIGGER", + value = 5, + description = "Gamepad back trigger right, pressure level: [1..-1]" + } + } + }, + { + name = "MaterialMapIndex", + description = "Material map index", + values = { + { + name = "MATERIAL_MAP_ALBEDO", + value = 0, + description = "Albedo material (same as: MATERIAL_MAP_DIFFUSE)" + }, + { + name = "MATERIAL_MAP_METALNESS", + value = 1, + description = "Metalness material (same as: MATERIAL_MAP_SPECULAR)" + }, + { + name = "MATERIAL_MAP_NORMAL", + value = 2, + description = "Normal material" + }, + { + name = "MATERIAL_MAP_ROUGHNESS", + value = 3, + description = "Roughness material" + }, + { + name = "MATERIAL_MAP_OCCLUSION", + value = 4, + description = "Ambient occlusion material" + }, + { + name = "MATERIAL_MAP_EMISSION", + value = 5, + description = "Emission material" + }, + { + name = "MATERIAL_MAP_HEIGHT", + value = 6, + description = "Heightmap material" + }, + { + name = "MATERIAL_MAP_CUBEMAP", + value = 7, + description = "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" + }, + { + name = "MATERIAL_MAP_IRRADIANCE", + value = 8, + description = "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" + }, + { + name = "MATERIAL_MAP_PREFILTER", + value = 9, + description = "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" + }, + { + name = "MATERIAL_MAP_BRDF", + value = 10, + description = "Brdf material" + } + } + }, + { + name = "ShaderLocationIndex", + description = "Shader location index", + values = { + { + name = "SHADER_LOC_VERTEX_POSITION", + value = 0, + description = "Shader location: vertex attribute: position" + }, + { + name = "SHADER_LOC_VERTEX_TEXCOORD01", + value = 1, + description = "Shader location: vertex attribute: texcoord01" + }, + { + name = "SHADER_LOC_VERTEX_TEXCOORD02", + value = 2, + description = "Shader location: vertex attribute: texcoord02" + }, + { + name = "SHADER_LOC_VERTEX_NORMAL", + value = 3, + description = "Shader location: vertex attribute: normal" + }, + { + name = "SHADER_LOC_VERTEX_TANGENT", + value = 4, + description = "Shader location: vertex attribute: tangent" + }, + { + name = "SHADER_LOC_VERTEX_COLOR", + value = 5, + description = "Shader location: vertex attribute: color" + }, + { + name = "SHADER_LOC_MATRIX_MVP", + value = 6, + description = "Shader location: matrix uniform: model-view-projection" + }, + { + name = "SHADER_LOC_MATRIX_VIEW", + value = 7, + description = "Shader location: matrix uniform: view (camera transform)" + }, + { + name = "SHADER_LOC_MATRIX_PROJECTION", + value = 8, + description = "Shader location: matrix uniform: projection" + }, + { + name = "SHADER_LOC_MATRIX_MODEL", + value = 9, + description = "Shader location: matrix uniform: model (transform)" + }, + { + name = "SHADER_LOC_MATRIX_NORMAL", + value = 10, + description = "Shader location: matrix uniform: normal" + }, + { + name = "SHADER_LOC_VECTOR_VIEW", + value = 11, + description = "Shader location: vector uniform: view" + }, + { + name = "SHADER_LOC_COLOR_DIFFUSE", + value = 12, + description = "Shader location: vector uniform: diffuse color" + }, + { + name = "SHADER_LOC_COLOR_SPECULAR", + value = 13, + description = "Shader location: vector uniform: specular color" + }, + { + name = "SHADER_LOC_COLOR_AMBIENT", + value = 14, + description = "Shader location: vector uniform: ambient color" + }, + { + name = "SHADER_LOC_MAP_ALBEDO", + value = 15, + description = "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)" + }, + { + name = "SHADER_LOC_MAP_METALNESS", + value = 16, + description = "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)" + }, + { + name = "SHADER_LOC_MAP_NORMAL", + value = 17, + description = "Shader location: sampler2d texture: normal" + }, + { + name = "SHADER_LOC_MAP_ROUGHNESS", + value = 18, + description = "Shader location: sampler2d texture: roughness" + }, + { + name = "SHADER_LOC_MAP_OCCLUSION", + value = 19, + description = "Shader location: sampler2d texture: occlusion" + }, + { + name = "SHADER_LOC_MAP_EMISSION", + value = 20, + description = "Shader location: sampler2d texture: emission" + }, + { + name = "SHADER_LOC_MAP_HEIGHT", + value = 21, + description = "Shader location: sampler2d texture: height" + }, + { + name = "SHADER_LOC_MAP_CUBEMAP", + value = 22, + description = "Shader location: samplerCube texture: cubemap" + }, + { + name = "SHADER_LOC_MAP_IRRADIANCE", + value = 23, + description = "Shader location: samplerCube texture: irradiance" + }, + { + name = "SHADER_LOC_MAP_PREFILTER", + value = 24, + description = "Shader location: samplerCube texture: prefilter" + }, + { + name = "SHADER_LOC_MAP_BRDF", + value = 25, + description = "Shader location: sampler2d texture: brdf" + } + } + }, + { + name = "ShaderUniformDataType", + description = "Shader uniform data type", + values = { + { + name = "SHADER_UNIFORM_FLOAT", + value = 0, + description = "Shader uniform type: float" + }, + { + name = "SHADER_UNIFORM_VEC2", + value = 1, + description = "Shader uniform type: vec2 (2 float)" + }, + { + name = "SHADER_UNIFORM_VEC3", + value = 2, + description = "Shader uniform type: vec3 (3 float)" + }, + { + name = "SHADER_UNIFORM_VEC4", + value = 3, + description = "Shader uniform type: vec4 (4 float)" + }, + { + name = "SHADER_UNIFORM_INT", + value = 4, + description = "Shader uniform type: int" + }, + { + name = "SHADER_UNIFORM_IVEC2", + value = 5, + description = "Shader uniform type: ivec2 (2 int)" + }, + { + name = "SHADER_UNIFORM_IVEC3", + value = 6, + description = "Shader uniform type: ivec3 (3 int)" + }, + { + name = "SHADER_UNIFORM_IVEC4", + value = 7, + description = "Shader uniform type: ivec4 (4 int)" + }, + { + name = "SHADER_UNIFORM_SAMPLER2D", + value = 8, + description = "Shader uniform type: sampler2d" + } + } + }, + { + name = "ShaderAttributeDataType", + description = "Shader attribute data types", + values = { + { + name = "SHADER_ATTRIB_FLOAT", + value = 0, + description = "Shader attribute type: float" + }, + { + name = "SHADER_ATTRIB_VEC2", + value = 1, + description = "Shader attribute type: vec2 (2 float)" + }, + { + name = "SHADER_ATTRIB_VEC3", + value = 2, + description = "Shader attribute type: vec3 (3 float)" + }, + { + name = "SHADER_ATTRIB_VEC4", + value = 3, + description = "Shader attribute type: vec4 (4 float)" + } + } + }, + { + name = "PixelFormat", + description = "Pixel formats", + values = { + { + name = "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE", + value = 1, + description = "8 bit per pixel (no alpha)" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA", + value = 2, + description = "8*2 bpp (2 channels)" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R5G6B5", + value = 3, + description = "16 bpp" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8", + value = 4, + description = "24 bpp" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1", + value = 5, + description = "16 bpp (1 bit alpha)" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4", + value = 6, + description = "16 bpp (4 bit alpha)" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8", + value = 7, + description = "32 bpp" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R32", + value = 8, + description = "32 bpp (1 channel - float)" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32", + value = 9, + description = "32*3 bpp (3 channels - float)" + }, + { + name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32", + value = 10, + description = "32*4 bpp (4 channels - float)" + }, + { + name = "PIXELFORMAT_COMPRESSED_DXT1_RGB", + value = 11, + description = "4 bpp (no alpha)" + }, + { + name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA", + value = 12, + description = "4 bpp (1 bit alpha)" + }, + { + name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA", + value = 13, + description = "8 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA", + value = 14, + description = "8 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_ETC1_RGB", + value = 15, + description = "4 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_ETC2_RGB", + value = 16, + description = "4 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA", + value = 17, + description = "8 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_PVRT_RGB", + value = 18, + description = "4 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA", + value = 19, + description = "4 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA", + value = 20, + description = "8 bpp" + }, + { + name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA", + value = 21, + description = "2 bpp" + } + } + }, + { + name = "TextureFilter", + description = "Texture parameters: filter mode", + values = { + { + name = "TEXTURE_FILTER_POINT", + value = 0, + description = "No filter, just pixel approximation" + }, + { + name = "TEXTURE_FILTER_BILINEAR", + value = 1, + description = "Linear filtering" + }, + { + name = "TEXTURE_FILTER_TRILINEAR", + value = 2, + description = "Trilinear filtering (linear with mipmaps)" + }, + { + name = "TEXTURE_FILTER_ANISOTROPIC_4X", + value = 3, + description = "Anisotropic filtering 4x" + }, + { + name = "TEXTURE_FILTER_ANISOTROPIC_8X", + value = 4, + description = "Anisotropic filtering 8x" + }, + { + name = "TEXTURE_FILTER_ANISOTROPIC_16X", + value = 5, + description = "Anisotropic filtering 16x" + } + } + }, + { + name = "TextureWrap", + description = "Texture parameters: wrap mode", + values = { + { + name = "TEXTURE_WRAP_REPEAT", + value = 0, + description = "Repeats texture in tiled mode" + }, + { + name = "TEXTURE_WRAP_CLAMP", + value = 1, + description = "Clamps texture to edge pixel in tiled mode" + }, + { + name = "TEXTURE_WRAP_MIRROR_REPEAT", + value = 2, + description = "Mirrors and repeats the texture in tiled mode" + }, + { + name = "TEXTURE_WRAP_MIRROR_CLAMP", + value = 3, + description = "Mirrors and clamps to border the texture in tiled mode" + } + } + }, + { + name = "CubemapLayout", + description = "Cubemap layouts", + values = { + { + name = "CUBEMAP_LAYOUT_AUTO_DETECT", + value = 0, + description = "Automatically detect layout type" + }, + { + name = "CUBEMAP_LAYOUT_LINE_VERTICAL", + value = 1, + description = "Layout is defined by a vertical line with faces" + }, + { + name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL", + value = 2, + description = "Layout is defined by an horizontal line with faces" + }, + { + name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR", + value = 3, + description = "Layout is defined by a 3x4 cross with cubemap faces" + }, + { + name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE", + value = 4, + description = "Layout is defined by a 4x3 cross with cubemap faces" + }, + { + name = "CUBEMAP_LAYOUT_PANORAMA", + value = 5, + description = "Layout is defined by a panorama image (equirectangular map)" + } + } + }, + { + name = "FontType", + description = "Font type, defines generation method", + values = { + { + name = "FONT_DEFAULT", + value = 0, + description = "Default font generation, anti-aliased" + }, + { + name = "FONT_BITMAP", + value = 1, + description = "Bitmap font generation, no anti-aliasing" + }, + { + name = "FONT_SDF", + value = 2, + description = "SDF font generation, requires external shader" + } + } + }, + { + name = "BlendMode", + description = "Color blending modes (pre-defined)", + values = { + { + name = "BLEND_ALPHA", + value = 0, + description = "Blend textures considering alpha (default)" + }, + { + name = "BLEND_ADDITIVE", + value = 1, + description = "Blend textures adding colors" + }, + { + name = "BLEND_MULTIPLIED", + value = 2, + description = "Blend textures multiplying colors" + }, + { + name = "BLEND_ADD_COLORS", + value = 3, + description = "Blend textures adding colors (alternative)" + }, + { + name = "BLEND_SUBTRACT_COLORS", + value = 4, + description = "Blend textures subtracting colors (alternative)" + }, + { + name = "BLEND_ALPHA_PREMUL", + value = 5, + description = "Blend premultiplied textures considering alpha" + }, + { + name = "BLEND_CUSTOM", + value = 6, + description = "Blend textures using custom src/dst factors (use rlSetBlendMode())" + } + } + }, + { + name = "Gesture", + description = "Gesture", + values = { + { + name = "GESTURE_NONE", + value = 0, + description = "No gesture" + }, + { + name = "GESTURE_TAP", + value = 1, + description = "Tap gesture" + }, + { + name = "GESTURE_DOUBLETAP", + value = 2, + description = "Double tap gesture" + }, + { + name = "GESTURE_HOLD", + value = 4, + description = "Hold gesture" + }, + { + name = "GESTURE_DRAG", + value = 8, + description = "Drag gesture" + }, + { + name = "GESTURE_SWIPE_RIGHT", + value = 16, + description = "Swipe right gesture" + }, + { + name = "GESTURE_SWIPE_LEFT", + value = 32, + description = "Swipe left gesture" + }, + { + name = "GESTURE_SWIPE_UP", + value = 64, + description = "Swipe up gesture" + }, + { + name = "GESTURE_SWIPE_DOWN", + value = 128, + description = "Swipe down gesture" + }, + { + name = "GESTURE_PINCH_IN", + value = 256, + description = "Pinch in gesture" + }, + { + name = "GESTURE_PINCH_OUT", + value = 512, + description = "Pinch out gesture" + } + } + }, + { + name = "CameraMode", + description = "Camera system modes", + values = { + { + name = "CAMERA_CUSTOM", + value = 0, + description = "Custom camera" + }, + { + name = "CAMERA_FREE", + value = 1, + description = "Free camera" + }, + { + name = "CAMERA_ORBITAL", + value = 2, + description = "Orbital camera" + }, + { + name = "CAMERA_FIRST_PERSON", + value = 3, + description = "First person camera" + }, + { + name = "CAMERA_THIRD_PERSON", + value = 4, + description = "Third person camera" + } + } + }, + { + name = "CameraProjection", + description = "Camera projection", + values = { + { + name = "CAMERA_PERSPECTIVE", + value = 0, + description = "Perspective projection" + }, + { + name = "CAMERA_ORTHOGRAPHIC", + value = 1, + description = "Orthographic projection" + } + } + }, + { + name = "NPatchLayout", + description = "N-patch layout", + values = { + { + name = "NPATCH_NINE_PATCH", + value = 0, + description = "Npatch layout: 3x3 tiles" + }, + { + name = "NPATCH_THREE_PATCH_VERTICAL", + value = 1, + description = "Npatch layout: 1x3 tiles" + }, + { + name = "NPATCH_THREE_PATCH_HORIZONTAL", + value = 2, + description = "Npatch layout: 3x1 tiles" + } + } + } + }, + callbacks = { + { + name = "TraceLogCallback", + description = "Logging: Redirect trace log messages", + returnType = "void", + params = { + {type = "int", name = "logLevel"}, + {type = "const char *", name = "text"}, + {type = "va_list", name = "args"} + } + }, + { + name = "LoadFileDataCallback", + description = "FileIO: Load binary data", + returnType = "unsigned char *", + params = { + {type = "const char *", name = "fileName"}, + {type = "unsigned int *", name = "bytesRead"} + } + }, + { + name = "SaveFileDataCallback", + description = "FileIO: Save binary data", + returnType = "bool", + params = { + {type = "const char *", name = "fileName"}, + {type = "void *", name = "data"}, + {type = "unsigned int", name = "bytesToWrite"} + } + }, + { + name = "LoadFileTextCallback", + description = "FileIO: Load text data", + returnType = "char *", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "SaveFileTextCallback", + description = "FileIO: Save text data", + returnType = "bool", + params = { + {type = "const char *", name = "fileName"}, + {type = "char *", name = "text"} + } + }, + { + name = "AudioCallback", + description = "", + returnType = "void", + params = { + {type = "void *", name = "bufferData"}, + {type = "unsigned int", name = "frames"} + } + } + }, + functions = { + { + name = "InitWindow", + description = "Initialize window and OpenGL context", + returnType = "void", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "const char *", name = "title"} + } + }, + { + name = "WindowShouldClose", + description = "Check if KEY_ESCAPE pressed or Close icon pressed", + returnType = "bool" + }, + { + name = "CloseWindow", + description = "Close window and unload OpenGL context", + returnType = "void" + }, + { + name = "IsWindowReady", + description = "Check if window has been initialized successfully", + returnType = "bool" + }, + { + name = "IsWindowFullscreen", + description = "Check if window is currently fullscreen", + returnType = "bool" + }, + { + name = "IsWindowHidden", + description = "Check if window is currently hidden (only PLATFORM_DESKTOP)", + returnType = "bool" + }, + { + name = "IsWindowMinimized", + description = "Check if window is currently minimized (only PLATFORM_DESKTOP)", + returnType = "bool" + }, + { + name = "IsWindowMaximized", + description = "Check if window is currently maximized (only PLATFORM_DESKTOP)", + returnType = "bool" + }, + { + name = "IsWindowFocused", + description = "Check if window is currently focused (only PLATFORM_DESKTOP)", + returnType = "bool" + }, + { + name = "IsWindowResized", + description = "Check if window has been resized last frame", + returnType = "bool" + }, + { + name = "IsWindowState", + description = "Check if one specific window flag is enabled", + returnType = "bool", + params = { + {type = "unsigned int", name = "flag"} + } + }, + { + name = "SetWindowState", + description = "Set window configuration state using flags (only PLATFORM_DESKTOP)", + returnType = "void", + params = { + {type = "unsigned int", name = "flags"} + } + }, + { + name = "ClearWindowState", + description = "Clear window configuration state flags", + returnType = "void", + params = { + {type = "unsigned int", name = "flags"} + } + }, + { + name = "ToggleFullscreen", + description = "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)", + returnType = "void" + }, + { + name = "MaximizeWindow", + description = "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)", + returnType = "void" + }, + { + name = "MinimizeWindow", + description = "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)", + returnType = "void" + }, + { + name = "RestoreWindow", + description = "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)", + returnType = "void" + }, + { + name = "SetWindowIcon", + description = "Set icon for window (only PLATFORM_DESKTOP)", + returnType = "void", + params = { + {type = "Image", name = "image"} + } + }, + { + name = "SetWindowTitle", + description = "Set title for window (only PLATFORM_DESKTOP)", + returnType = "void", + params = { + {type = "const char *", name = "title"} + } + }, + { + name = "SetWindowPosition", + description = "Set window position on screen (only PLATFORM_DESKTOP)", + returnType = "void", + params = { + {type = "int", name = "x"}, + {type = "int", name = "y"} + } + }, + { + name = "SetWindowMonitor", + description = "Set monitor for the current window (fullscreen mode)", + returnType = "void", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "SetWindowMinSize", + description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)", + returnType = "void", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"} + } + }, + { + name = "SetWindowSize", + description = "Set window dimensions", + returnType = "void", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"} + } + }, + { + name = "SetWindowOpacity", + description = "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)", + returnType = "void", + params = { + {type = "float", name = "opacity"} + } + }, + { + name = "GetWindowHandle", + description = "Get native window handle", + returnType = "void *" + }, + { + name = "GetScreenWidth", + description = "Get current screen width", + returnType = "int" + }, + { + name = "GetScreenHeight", + description = "Get current screen height", + returnType = "int" + }, + { + name = "GetRenderWidth", + description = "Get current render width (it considers HiDPI)", + returnType = "int" + }, + { + name = "GetRenderHeight", + description = "Get current render height (it considers HiDPI)", + returnType = "int" + }, + { + name = "GetMonitorCount", + description = "Get number of connected monitors", + returnType = "int" + }, + { + name = "GetCurrentMonitor", + description = "Get current connected monitor", + returnType = "int" + }, + { + name = "GetMonitorPosition", + description = "Get specified monitor position", + returnType = "Vector2", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "GetMonitorWidth", + description = "Get specified monitor width (max available by monitor)", + returnType = "int", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "GetMonitorHeight", + description = "Get specified monitor height (max available by monitor)", + returnType = "int", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "GetMonitorPhysicalWidth", + description = "Get specified monitor physical width in millimetres", + returnType = "int", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "GetMonitorPhysicalHeight", + description = "Get specified monitor physical height in millimetres", + returnType = "int", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "GetMonitorRefreshRate", + description = "Get specified monitor refresh rate", + returnType = "int", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "GetWindowPosition", + description = "Get window position XY on monitor", + returnType = "Vector2" + }, + { + name = "GetWindowScaleDPI", + description = "Get window scale DPI factor", + returnType = "Vector2" + }, + { + name = "GetMonitorName", + description = "Get the human-readable, UTF-8 encoded name of the primary monitor", + returnType = "const char *", + params = { + {type = "int", name = "monitor"} + } + }, + { + name = "SetClipboardText", + description = "Set clipboard text content", + returnType = "void", + params = { + {type = "const char *", name = "text"} + } + }, + { + name = "GetClipboardText", + description = "Get clipboard text content", + returnType = "const char *" + }, + { + name = "SwapScreenBuffer", + description = "Swap back buffer with front buffer (screen drawing)", + returnType = "void" + }, + { + name = "PollInputEvents", + description = "Register all input events", + returnType = "void" + }, + { + name = "WaitTime", + description = "Wait for some milliseconds (halt program execution)", + returnType = "void", + params = { + {type = "float", name = "ms"} + } + }, + { + name = "ShowCursor", + description = "Shows cursor", + returnType = "void" + }, + { + name = "HideCursor", + description = "Hides cursor", + returnType = "void" + }, + { + name = "IsCursorHidden", + description = "Check if cursor is not visible", + returnType = "bool" + }, + { + name = "EnableCursor", + description = "Enables cursor (unlock cursor)", + returnType = "void" + }, + { + name = "DisableCursor", + description = "Disables cursor (lock cursor)", + returnType = "void" + }, + { + name = "IsCursorOnScreen", + description = "Check if cursor is on the screen", + returnType = "bool" + }, + { + name = "ClearBackground", + description = "Set background color (framebuffer clear color)", + returnType = "void", + params = { + {type = "Color", name = "color"} + } + }, + { + name = "BeginDrawing", + description = "Setup canvas (framebuffer) to start drawing", + returnType = "void" + }, + { + name = "EndDrawing", + description = "End canvas drawing and swap buffers (double buffering)", + returnType = "void" + }, + { + name = "BeginMode2D", + description = "Begin 2D mode with custom camera (2D)", + returnType = "void", + params = { + {type = "Camera2D", name = "camera"} + } + }, + { + name = "EndMode2D", + description = "Ends 2D mode with custom camera", + returnType = "void" + }, + { + name = "BeginMode3D", + description = "Begin 3D mode with custom camera (3D)", + returnType = "void", + params = { + {type = "Camera3D", name = "camera"} + } + }, + { + name = "EndMode3D", + description = "Ends 3D mode and returns to default 2D orthographic mode", + returnType = "void" + }, + { + name = "BeginTextureMode", + description = "Begin drawing to render texture", + returnType = "void", + params = { + {type = "RenderTexture2D", name = "target"} + } + }, + { + name = "EndTextureMode", + description = "Ends drawing to render texture", + returnType = "void" + }, + { + name = "BeginShaderMode", + description = "Begin custom shader drawing", + returnType = "void", + params = { + {type = "Shader", name = "shader"} + } + }, + { + name = "EndShaderMode", + description = "End custom shader drawing (use default shader)", + returnType = "void" + }, + { + name = "BeginBlendMode", + description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)", + returnType = "void", + params = { + {type = "int", name = "mode"} + } + }, + { + name = "EndBlendMode", + description = "End blending mode (reset to default: alpha blending)", + returnType = "void" + }, + { + name = "BeginScissorMode", + description = "Begin scissor mode (define screen area for following drawing)", + returnType = "void", + params = { + {type = "int", name = "x"}, + {type = "int", name = "y"}, + {type = "int", name = "width"}, + {type = "int", name = "height"} + } + }, + { + name = "EndScissorMode", + description = "End scissor mode", + returnType = "void" + }, + { + name = "BeginVrStereoMode", + description = "Begin stereo rendering (requires VR simulator)", + returnType = "void", + params = { + {type = "VrStereoConfig", name = "config"} + } + }, + { + name = "EndVrStereoMode", + description = "End stereo rendering (requires VR simulator)", + returnType = "void" + }, + { + name = "LoadVrStereoConfig", + description = "Load VR stereo config for VR simulator device parameters", + returnType = "VrStereoConfig", + params = { + {type = "VrDeviceInfo", name = "device"} + } + }, + { + name = "UnloadVrStereoConfig", + description = "Unload VR stereo config", + returnType = "void", + params = { + {type = "VrStereoConfig", name = "config"} + } + }, + { + name = "LoadShader", + description = "Load shader from files and bind default locations", + returnType = "Shader", + params = { + {type = "const char *", name = "vsFileName"}, + {type = "const char *", name = "fsFileName"} + } + }, + { + name = "LoadShaderFromMemory", + description = "Load shader from code strings and bind default locations", + returnType = "Shader", + params = { + {type = "const char *", name = "vsCode"}, + {type = "const char *", name = "fsCode"} + } + }, + { + name = "GetShaderLocation", + description = "Get shader uniform location", + returnType = "int", + params = { + {type = "Shader", name = "shader"}, + {type = "const char *", name = "uniformName"} + } + }, + { + name = "GetShaderLocationAttrib", + description = "Get shader attribute location", + returnType = "int", + params = { + {type = "Shader", name = "shader"}, + {type = "const char *", name = "attribName"} + } + }, + { + name = "SetShaderValue", + description = "Set shader uniform value", + returnType = "void", + params = { + {type = "Shader", name = "shader"}, + {type = "int", name = "locIndex"}, + {type = "const void *", name = "value"}, + {type = "int", name = "uniformType"} + } + }, + { + name = "SetShaderValueV", + description = "Set shader uniform value vector", + returnType = "void", + params = { + {type = "Shader", name = "shader"}, + {type = "int", name = "locIndex"}, + {type = "const void *", name = "value"}, + {type = "int", name = "uniformType"}, + {type = "int", name = "count"} + } + }, + { + name = "SetShaderValueMatrix", + description = "Set shader uniform value (matrix 4x4)", + returnType = "void", + params = { + {type = "Shader", name = "shader"}, + {type = "int", name = "locIndex"}, + {type = "Matrix", name = "mat"} + } + }, + { + name = "SetShaderValueTexture", + description = "Set shader uniform value for texture (sampler2d)", + returnType = "void", + params = { + {type = "Shader", name = "shader"}, + {type = "int", name = "locIndex"}, + {type = "Texture2D", name = "texture"} + } + }, + { + name = "UnloadShader", + description = "Unload shader from GPU memory (VRAM)", + returnType = "void", + params = { + {type = "Shader", name = "shader"} + } + }, + { + name = "GetMouseRay", + description = "Get a ray trace from mouse position", + returnType = "Ray", + params = { + {type = "Vector2", name = "mousePosition"}, + {type = "Camera", name = "camera"} + } + }, + { + name = "GetCameraMatrix", + description = "Get camera transform matrix (view matrix)", + returnType = "Matrix", + params = { + {type = "Camera", name = "camera"} + } + }, + { + name = "GetCameraMatrix2D", + description = "Get camera 2d transform matrix", + returnType = "Matrix", + params = { + {type = "Camera2D", name = "camera"} + } + }, + { + name = "GetWorldToScreen", + description = "Get the screen space position for a 3d world space position", + returnType = "Vector2", + params = { + {type = "Vector3", name = "position"}, + {type = "Camera", name = "camera"} + } + }, + { + name = "GetWorldToScreenEx", + description = "Get size position for a 3d world space position", + returnType = "Vector2", + params = { + {type = "Vector3", name = "position"}, + {type = "Camera", name = "camera"}, + {type = "int", name = "width"}, + {type = "int", name = "height"} + } + }, + { + name = "GetWorldToScreen2D", + description = "Get the screen space position for a 2d camera world space position", + returnType = "Vector2", + params = { + {type = "Vector2", name = "position"}, + {type = "Camera2D", name = "camera"} + } + }, + { + name = "GetScreenToWorld2D", + description = "Get the world space position for a 2d camera screen space position", + returnType = "Vector2", + params = { + {type = "Vector2", name = "position"}, + {type = "Camera2D", name = "camera"} + } + }, + { + name = "SetTargetFPS", + description = "Set target FPS (maximum)", + returnType = "void", + params = { + {type = "int", name = "fps"} + } + }, + { + name = "GetFPS", + description = "Get current FPS", + returnType = "int" + }, + { + name = "GetFrameTime", + description = "Get time in seconds for last frame drawn (delta time)", + returnType = "float" + }, + { + name = "GetTime", + description = "Get elapsed time in seconds since InitWindow()", + returnType = "double" + }, + { + name = "GetRandomValue", + description = "Get a random value between min and max (both included)", + returnType = "int", + params = { + {type = "int", name = "min"}, + {type = "int", name = "max"} + } + }, + { + name = "SetRandomSeed", + description = "Set the seed for the random number generator", + returnType = "void", + params = { + {type = "unsigned int", name = "seed"} + } + }, + { + name = "TakeScreenshot", + description = "Takes a screenshot of current screen (filename extension defines format)", + returnType = "void", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "SetConfigFlags", + description = "Setup init configuration flags (view FLAGS)", + returnType = "void", + params = { + {type = "unsigned int", name = "flags"} + } + }, + { + name = "TraceLog", + description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)", + returnType = "void", + params = { + {type = "int", name = "logLevel"}, + {type = "const char *", name = "text"}, + {type = "...", name = "args"} + } + }, + { + name = "SetTraceLogLevel", + description = "Set the current threshold (minimum) log level", + returnType = "void", + params = { + {type = "int", name = "logLevel"} + } + }, + { + name = "MemAlloc", + description = "Internal memory allocator", + returnType = "void *", + params = { + {type = "int", name = "size"} + } + }, + { + name = "MemRealloc", + description = "Internal memory reallocator", + returnType = "void *", + params = { + {type = "void *", name = "ptr"}, + {type = "int", name = "size"} + } + }, + { + name = "MemFree", + description = "Internal memory free", + returnType = "void", + params = { + {type = "void *", name = "ptr"} + } + }, + { + name = "SetTraceLogCallback", + description = "Set custom trace log", + returnType = "void", + params = { + {type = "TraceLogCallback", name = "callback"} + } + }, + { + name = "SetLoadFileDataCallback", + description = "Set custom file binary data loader", + returnType = "void", + params = { + {type = "LoadFileDataCallback", name = "callback"} + } + }, + { + name = "SetSaveFileDataCallback", + description = "Set custom file binary data saver", + returnType = "void", + params = { + {type = "SaveFileDataCallback", name = "callback"} + } + }, + { + name = "SetLoadFileTextCallback", + description = "Set custom file text data loader", + returnType = "void", + params = { + {type = "LoadFileTextCallback", name = "callback"} + } + }, + { + name = "SetSaveFileTextCallback", + description = "Set custom file text data saver", + returnType = "void", + params = { + {type = "SaveFileTextCallback", name = "callback"} + } + }, + { + name = "LoadFileData", + description = "Load file data as byte array (read)", + returnType = "unsigned char *", + params = { + {type = "const char *", name = "fileName"}, + {type = "unsigned int *", name = "bytesRead"} + } + }, + { + name = "UnloadFileData", + description = "Unload file data allocated by LoadFileData()", + returnType = "void", + params = { + {type = "unsigned char *", name = "data"} + } + }, + { + name = "SaveFileData", + description = "Save data to file from byte array (write), returns true on success", + returnType = "bool", + params = { + {type = "const char *", name = "fileName"}, + {type = "void *", name = "data"}, + {type = "unsigned int", name = "bytesToWrite"} + } + }, + { + name = "LoadFileText", + description = "Load text data from file (read), returns a '\\0' terminated string", + returnType = "char *", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "UnloadFileText", + description = "Unload file text data allocated by LoadFileText()", + returnType = "void", + params = { + {type = "char *", name = "text"} + } + }, + { + name = "SaveFileText", + description = "Save text data to file (write), string must be '\\0' terminated, returns true on success", + returnType = "bool", + params = { + {type = "const char *", name = "fileName"}, + {type = "char *", name = "text"} + } + }, + { + name = "FileExists", + description = "Check if file exists", + returnType = "bool", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "DirectoryExists", + description = "Check if a directory path exists", + returnType = "bool", + params = { + {type = "const char *", name = "dirPath"} + } + }, + { + name = "IsFileExtension", + description = "Check file extension (including point: .png, .wav)", + returnType = "bool", + params = { + {type = "const char *", name = "fileName"}, + {type = "const char *", name = "ext"} + } + }, + { + name = "GetFileLength", + description = "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)", + returnType = "int", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "GetFileExtension", + description = "Get pointer to extension for a filename string (includes dot: '.png')", + returnType = "const char *", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "GetFileName", + description = "Get pointer to filename for a path string", + returnType = "const char *", + params = { + {type = "const char *", name = "filePath"} + } + }, + { + name = "GetFileNameWithoutExt", + description = "Get filename string without extension (uses static string)", + returnType = "const char *", + params = { + {type = "const char *", name = "filePath"} + } + }, + { + name = "GetDirectoryPath", + description = "Get full path for a given fileName with path (uses static string)", + returnType = "const char *", + params = { + {type = "const char *", name = "filePath"} + } + }, + { + name = "GetPrevDirectoryPath", + description = "Get previous directory path for a given path (uses static string)", + returnType = "const char *", + params = { + {type = "const char *", name = "dirPath"} + } + }, + { + name = "GetWorkingDirectory", + description = "Get current working directory (uses static string)", + returnType = "const char *" + }, + { + name = "GetApplicationDirectory", + description = "Get the directory if the running application (uses static string)", + returnType = "const char *" + }, + { + name = "GetDirectoryFiles", + description = "Get filenames in a directory path (memory must be freed)", + returnType = "char **", + params = { + {type = "const char *", name = "dirPath"}, + {type = "int *", name = "count"} + } + }, + { + name = "ClearDirectoryFiles", + description = "Clear directory files paths buffers (free memory)", + returnType = "void" + }, + { + name = "ChangeDirectory", + description = "Change working directory, return true on success", + returnType = "bool", + params = { + {type = "const char *", name = "dir"} + } + }, + { + name = "IsFileDropped", + description = "Check if a file has been dropped into window", + returnType = "bool" + }, + { + name = "GetDroppedFiles", + description = "Get dropped files names (memory must be freed)", + returnType = "char **", + params = { + {type = "int *", name = "count"} + } + }, + { + name = "ClearDroppedFiles", + description = "Clear dropped files paths buffer (free memory)", + returnType = "void" + }, + { + name = "GetFileModTime", + description = "Get file modification time (last write time)", + returnType = "long", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "CompressData", + description = "Compress data (DEFLATE algorithm), memory must be MemFree()", + returnType = "unsigned char *", + params = { + {type = "const unsigned char *", name = "data"}, + {type = "int", name = "dataSize"}, + {type = "int *", name = "compDataSize"} + } + }, + { + name = "DecompressData", + description = "Decompress data (DEFLATE algorithm), memory must be MemFree()", + returnType = "unsigned char *", + params = { + {type = "const unsigned char *", name = "compData"}, + {type = "int", name = "compDataSize"}, + {type = "int *", name = "dataSize"} + } + }, + { + name = "EncodeDataBase64", + description = "Encode data to Base64 string, memory must be MemFree()", + returnType = "char *", + params = { + {type = "const unsigned char *", name = "data"}, + {type = "int", name = "dataSize"}, + {type = "int *", name = "outputSize"} + } + }, + { + name = "DecodeDataBase64", + description = "Decode Base64 string data, memory must be MemFree()", + returnType = "unsigned char *", + params = { + {type = "const unsigned char *", name = "data"}, + {type = "int *", name = "outputSize"} + } + }, + { + name = "SaveStorageValue", + description = "Save integer value to storage file (to defined position), returns true on success", + returnType = "bool", + params = { + {type = "unsigned int", name = "position"}, + {type = "int", name = "value"} + } + }, + { + name = "LoadStorageValue", + description = "Load integer value from storage file (from defined position)", + returnType = "int", + params = { + {type = "unsigned int", name = "position"} + } + }, + { + name = "OpenURL", + description = "Open URL with default system browser (if available)", + returnType = "void", + params = { + {type = "const char *", name = "url"} + } + }, + { + name = "IsKeyPressed", + description = "Check if a key has been pressed once", + returnType = "bool", + params = { + {type = "int", name = "key"} + } + }, + { + name = "IsKeyDown", + description = "Check if a key is being pressed", + returnType = "bool", + params = { + {type = "int", name = "key"} + } + }, + { + name = "IsKeyReleased", + description = "Check if a key has been released once", + returnType = "bool", + params = { + {type = "int", name = "key"} + } + }, + { + name = "IsKeyUp", + description = "Check if a key is NOT being pressed", + returnType = "bool", + params = { + {type = "int", name = "key"} + } + }, + { + name = "SetExitKey", + description = "Set a custom key to exit program (default is ESC)", + returnType = "void", + params = { + {type = "int", name = "key"} + } + }, + { + name = "GetKeyPressed", + description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty", + returnType = "int" + }, + { + name = "GetCharPressed", + description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty", + returnType = "int" + }, + { + name = "IsGamepadAvailable", + description = "Check if a gamepad is available", + returnType = "bool", + params = { + {type = "int", name = "gamepad"} + } + }, + { + name = "GetGamepadName", + description = "Get gamepad internal name id", + returnType = "const char *", + params = { + {type = "int", name = "gamepad"} + } + }, + { + name = "IsGamepadButtonPressed", + description = "Check if a gamepad button has been pressed once", + returnType = "bool", + params = { + {type = "int", name = "gamepad"}, + {type = "int", name = "button"} + } + }, + { + name = "IsGamepadButtonDown", + description = "Check if a gamepad button is being pressed", + returnType = "bool", + params = { + {type = "int", name = "gamepad"}, + {type = "int", name = "button"} + } + }, + { + name = "IsGamepadButtonReleased", + description = "Check if a gamepad button has been released once", + returnType = "bool", + params = { + {type = "int", name = "gamepad"}, + {type = "int", name = "button"} + } + }, + { + name = "IsGamepadButtonUp", + description = "Check if a gamepad button is NOT being pressed", + returnType = "bool", + params = { + {type = "int", name = "gamepad"}, + {type = "int", name = "button"} + } + }, + { + name = "GetGamepadButtonPressed", + description = "Get the last gamepad button pressed", + returnType = "int" + }, + { + name = "GetGamepadAxisCount", + description = "Get gamepad axis count for a gamepad", + returnType = "int", + params = { + {type = "int", name = "gamepad"} + } + }, + { + name = "GetGamepadAxisMovement", + description = "Get axis movement value for a gamepad axis", + returnType = "float", + params = { + {type = "int", name = "gamepad"}, + {type = "int", name = "axis"} + } + }, + { + name = "SetGamepadMappings", + description = "Set internal gamepad mappings (SDL_GameControllerDB)", + returnType = "int", + params = { + {type = "const char *", name = "mappings"} + } + }, + { + name = "IsMouseButtonPressed", + description = "Check if a mouse button has been pressed once", + returnType = "bool", + params = { + {type = "int", name = "button"} + } + }, + { + name = "IsMouseButtonDown", + description = "Check if a mouse button is being pressed", + returnType = "bool", + params = { + {type = "int", name = "button"} + } + }, + { + name = "IsMouseButtonReleased", + description = "Check if a mouse button has been released once", + returnType = "bool", + params = { + {type = "int", name = "button"} + } + }, + { + name = "IsMouseButtonUp", + description = "Check if a mouse button is NOT being pressed", + returnType = "bool", + params = { + {type = "int", name = "button"} + } + }, + { + name = "GetMouseX", + description = "Get mouse position X", + returnType = "int" + }, + { + name = "GetMouseY", + description = "Get mouse position Y", + returnType = "int" + }, + { + name = "GetMousePosition", + description = "Get mouse position XY", + returnType = "Vector2" + }, + { + name = "GetMouseDelta", + description = "Get mouse delta between frames", + returnType = "Vector2" + }, + { + name = "SetMousePosition", + description = "Set mouse position XY", + returnType = "void", + params = { + {type = "int", name = "x"}, + {type = "int", name = "y"} + } + }, + { + name = "SetMouseOffset", + description = "Set mouse offset", + returnType = "void", + params = { + {type = "int", name = "offsetX"}, + {type = "int", name = "offsetY"} + } + }, + { + name = "SetMouseScale", + description = "Set mouse scaling", + returnType = "void", + params = { + {type = "float", name = "scaleX"}, + {type = "float", name = "scaleY"} + } + }, + { + name = "GetMouseWheelMove", + description = "Get mouse wheel movement Y", + returnType = "float" + }, + { + name = "SetMouseCursor", + description = "Set mouse cursor", + returnType = "void", + params = { + {type = "int", name = "cursor"} + } + }, + { + name = "GetTouchX", + description = "Get touch position X for touch point 0 (relative to screen size)", + returnType = "int" + }, + { + name = "GetTouchY", + description = "Get touch position Y for touch point 0 (relative to screen size)", + returnType = "int" + }, + { + name = "GetTouchPosition", + description = "Get touch position XY for a touch point index (relative to screen size)", + returnType = "Vector2", + params = { + {type = "int", name = "index"} + } + }, + { + name = "GetTouchPointId", + description = "Get touch point identifier for given index", + returnType = "int", + params = { + {type = "int", name = "index"} + } + }, + { + name = "GetTouchPointCount", + description = "Get number of touch points", + returnType = "int" + }, + { + name = "SetGesturesEnabled", + description = "Enable a set of gestures using flags", + returnType = "void", + params = { + {type = "unsigned int", name = "flags"} + } + }, + { + name = "IsGestureDetected", + description = "Check if a gesture have been detected", + returnType = "bool", + params = { + {type = "int", name = "gesture"} + } + }, + { + name = "GetGestureDetected", + description = "Get latest detected gesture", + returnType = "int" + }, + { + name = "GetGestureHoldDuration", + description = "Get gesture hold time in milliseconds", + returnType = "float" + }, + { + name = "GetGestureDragVector", + description = "Get gesture drag vector", + returnType = "Vector2" + }, + { + name = "GetGestureDragAngle", + description = "Get gesture drag angle", + returnType = "float" + }, + { + name = "GetGesturePinchVector", + description = "Get gesture pinch delta", + returnType = "Vector2" + }, + { + name = "GetGesturePinchAngle", + description = "Get gesture pinch angle", + returnType = "float" + }, + { + name = "SetCameraMode", + description = "Set camera mode (multiple camera modes available)", + returnType = "void", + params = { + {type = "Camera", name = "camera"}, + {type = "int", name = "mode"} + } + }, + { + name = "UpdateCamera", + description = "Update camera position for selected mode", + returnType = "void", + params = { + {type = "Camera *", name = "camera"} + } + }, + { + name = "SetCameraPanControl", + description = "Set camera pan key to combine with mouse movement (free camera)", + returnType = "void", + params = { + {type = "int", name = "keyPan"} + } + }, + { + name = "SetCameraAltControl", + description = "Set camera alt key to combine with mouse movement (free camera)", + returnType = "void", + params = { + {type = "int", name = "keyAlt"} + } + }, + { + name = "SetCameraSmoothZoomControl", + description = "Set camera smooth zoom key to combine with mouse (free camera)", + returnType = "void", + params = { + {type = "int", name = "keySmoothZoom"} + } + }, + { + name = "SetCameraMoveControls", + description = "Set camera move controls (1st person and 3rd person cameras)", + returnType = "void", + params = { + {type = "int", name = "keyFront"}, + {type = "int", name = "keyBack"}, + {type = "int", name = "keyRight"}, + {type = "int", name = "keyLeft"}, + {type = "int", name = "keyUp"}, + {type = "int", name = "keyDown"} + } + }, + { + name = "SetShapesTexture", + description = "Set texture and rectangle to be used on shapes drawing", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "source"} + } + }, + { + name = "DrawPixel", + description = "Draw a pixel", + returnType = "void", + params = { + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawPixelV", + description = "Draw a pixel (Vector version)", + returnType = "void", + params = { + {type = "Vector2", name = "position"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawLine", + description = "Draw a line", + returnType = "void", + params = { + {type = "int", name = "startPosX"}, + {type = "int", name = "startPosY"}, + {type = "int", name = "endPosX"}, + {type = "int", name = "endPosY"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawLineV", + description = "Draw a line (Vector version)", + returnType = "void", + params = { + {type = "Vector2", name = "startPos"}, + {type = "Vector2", name = "endPos"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawLineEx", + description = "Draw a line defining thickness", + returnType = "void", + params = { + {type = "Vector2", name = "startPos"}, + {type = "Vector2", name = "endPos"}, + {type = "float", name = "thick"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawLineBezier", + description = "Draw a line using cubic-bezier curves in-out", + returnType = "void", + params = { + {type = "Vector2", name = "startPos"}, + {type = "Vector2", name = "endPos"}, + {type = "float", name = "thick"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawLineBezierQuad", + description = "Draw line using quadratic bezier curves with a control point", + returnType = "void", + params = { + {type = "Vector2", name = "startPos"}, + {type = "Vector2", name = "endPos"}, + {type = "Vector2", name = "controlPos"}, + {type = "float", name = "thick"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawLineBezierCubic", + description = "Draw line using cubic bezier curves with 2 control points", + returnType = "void", + params = { + {type = "Vector2", name = "startPos"}, + {type = "Vector2", name = "endPos"}, + {type = "Vector2", name = "startControlPos"}, + {type = "Vector2", name = "endControlPos"}, + {type = "float", name = "thick"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawLineStrip", + description = "Draw lines sequence", + returnType = "void", + params = { + {type = "Vector2 *", name = "points"}, + {type = "int", name = "pointCount"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCircle", + description = "Draw a color-filled circle", + returnType = "void", + params = { + {type = "int", name = "centerX"}, + {type = "int", name = "centerY"}, + {type = "float", name = "radius"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCircleSector", + description = "Draw a piece of a circle", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "float", name = "radius"}, + {type = "float", name = "startAngle"}, + {type = "float", name = "endAngle"}, + {type = "int", name = "segments"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCircleSectorLines", + description = "Draw circle sector outline", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "float", name = "radius"}, + {type = "float", name = "startAngle"}, + {type = "float", name = "endAngle"}, + {type = "int", name = "segments"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCircleGradient", + description = "Draw a gradient-filled circle", + returnType = "void", + params = { + {type = "int", name = "centerX"}, + {type = "int", name = "centerY"}, + {type = "float", name = "radius"}, + {type = "Color", name = "color1"}, + {type = "Color", name = "color2"} + } + }, + { + name = "DrawCircleV", + description = "Draw a color-filled circle (Vector version)", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "float", name = "radius"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCircleLines", + description = "Draw circle outline", + returnType = "void", + params = { + {type = "int", name = "centerX"}, + {type = "int", name = "centerY"}, + {type = "float", name = "radius"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawEllipse", + description = "Draw ellipse", + returnType = "void", + params = { + {type = "int", name = "centerX"}, + {type = "int", name = "centerY"}, + {type = "float", name = "radiusH"}, + {type = "float", name = "radiusV"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawEllipseLines", + description = "Draw ellipse outline", + returnType = "void", + params = { + {type = "int", name = "centerX"}, + {type = "int", name = "centerY"}, + {type = "float", name = "radiusH"}, + {type = "float", name = "radiusV"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRing", + description = "Draw ring", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "float", name = "innerRadius"}, + {type = "float", name = "outerRadius"}, + {type = "float", name = "startAngle"}, + {type = "float", name = "endAngle"}, + {type = "int", name = "segments"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRingLines", + description = "Draw ring outline", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "float", name = "innerRadius"}, + {type = "float", name = "outerRadius"}, + {type = "float", name = "startAngle"}, + {type = "float", name = "endAngle"}, + {type = "int", name = "segments"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectangle", + description = "Draw a color-filled rectangle", + returnType = "void", + params = { + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectangleV", + description = "Draw a color-filled rectangle (Vector version)", + returnType = "void", + params = { + {type = "Vector2", name = "position"}, + {type = "Vector2", name = "size"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectangleRec", + description = "Draw a color-filled rectangle", + returnType = "void", + params = { + {type = "Rectangle", name = "rec"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectanglePro", + description = "Draw a color-filled rectangle with pro parameters", + returnType = "void", + params = { + {type = "Rectangle", name = "rec"}, + {type = "Vector2", name = "origin"}, + {type = "float", name = "rotation"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectangleGradientV", + description = "Draw a vertical-gradient-filled rectangle", + returnType = "void", + params = { + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "color1"}, + {type = "Color", name = "color2"} + } + }, + { + name = "DrawRectangleGradientH", + description = "Draw a horizontal-gradient-filled rectangle", + returnType = "void", + params = { + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "color1"}, + {type = "Color", name = "color2"} + } + }, + { + name = "DrawRectangleGradientEx", + description = "Draw a gradient-filled rectangle with custom vertex colors", + returnType = "void", + params = { + {type = "Rectangle", name = "rec"}, + {type = "Color", name = "col1"}, + {type = "Color", name = "col2"}, + {type = "Color", name = "col3"}, + {type = "Color", name = "col4"} + } + }, + { + name = "DrawRectangleLines", + description = "Draw rectangle outline", + returnType = "void", + params = { + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectangleLinesEx", + description = "Draw rectangle outline with extended parameters", + returnType = "void", + params = { + {type = "Rectangle", name = "rec"}, + {type = "float", name = "lineThick"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectangleRounded", + description = "Draw rectangle with rounded edges", + returnType = "void", + params = { + {type = "Rectangle", name = "rec"}, + {type = "float", name = "roundness"}, + {type = "int", name = "segments"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRectangleRoundedLines", + description = "Draw rectangle with rounded edges outline", + returnType = "void", + params = { + {type = "Rectangle", name = "rec"}, + {type = "float", name = "roundness"}, + {type = "int", name = "segments"}, + {type = "float", name = "lineThick"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawTriangle", + description = "Draw a color-filled triangle (vertex in counter-clockwise order!)", + returnType = "void", + params = { + {type = "Vector2", name = "v1"}, + {type = "Vector2", name = "v2"}, + {type = "Vector2", name = "v3"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawTriangleLines", + description = "Draw triangle outline (vertex in counter-clockwise order!)", + returnType = "void", + params = { + {type = "Vector2", name = "v1"}, + {type = "Vector2", name = "v2"}, + {type = "Vector2", name = "v3"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawTriangleFan", + description = "Draw a triangle fan defined by points (first vertex is the center)", + returnType = "void", + params = { + {type = "Vector2 *", name = "points"}, + {type = "int", name = "pointCount"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawTriangleStrip", + description = "Draw a triangle strip defined by points", + returnType = "void", + params = { + {type = "Vector2 *", name = "points"}, + {type = "int", name = "pointCount"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawPoly", + description = "Draw a regular polygon (Vector version)", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "int", name = "sides"}, + {type = "float", name = "radius"}, + {type = "float", name = "rotation"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawPolyLines", + description = "Draw a polygon outline of n sides", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "int", name = "sides"}, + {type = "float", name = "radius"}, + {type = "float", name = "rotation"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawPolyLinesEx", + description = "Draw a polygon outline of n sides with extended parameters", + returnType = "void", + params = { + {type = "Vector2", name = "center"}, + {type = "int", name = "sides"}, + {type = "float", name = "radius"}, + {type = "float", name = "rotation"}, + {type = "float", name = "lineThick"}, + {type = "Color", name = "color"} + } + }, + { + name = "CheckCollisionRecs", + description = "Check collision between two rectangles", + returnType = "bool", + params = { + {type = "Rectangle", name = "rec1"}, + {type = "Rectangle", name = "rec2"} + } + }, + { + name = "CheckCollisionCircles", + description = "Check collision between two circles", + returnType = "bool", + params = { + {type = "Vector2", name = "center1"}, + {type = "float", name = "radius1"}, + {type = "Vector2", name = "center2"}, + {type = "float", name = "radius2"} + } + }, + { + name = "CheckCollisionCircleRec", + description = "Check collision between circle and rectangle", + returnType = "bool", + params = { + {type = "Vector2", name = "center"}, + {type = "float", name = "radius"}, + {type = "Rectangle", name = "rec"} + } + }, + { + name = "CheckCollisionPointRec", + description = "Check if point is inside rectangle", + returnType = "bool", + params = { + {type = "Vector2", name = "point"}, + {type = "Rectangle", name = "rec"} + } + }, + { + name = "CheckCollisionPointCircle", + description = "Check if point is inside circle", + returnType = "bool", + params = { + {type = "Vector2", name = "point"}, + {type = "Vector2", name = "center"}, + {type = "float", name = "radius"} + } + }, + { + name = "CheckCollisionPointTriangle", + description = "Check if point is inside a triangle", + returnType = "bool", + params = { + {type = "Vector2", name = "point"}, + {type = "Vector2", name = "p1"}, + {type = "Vector2", name = "p2"}, + {type = "Vector2", name = "p3"} + } + }, + { + name = "CheckCollisionLines", + description = "Check the collision between two lines defined by two points each, returns collision point by reference", + returnType = "bool", + params = { + {type = "Vector2", name = "startPos1"}, + {type = "Vector2", name = "endPos1"}, + {type = "Vector2", name = "startPos2"}, + {type = "Vector2", name = "endPos2"}, + {type = "Vector2 *", name = "collisionPoint"} + } + }, + { + name = "CheckCollisionPointLine", + description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]", + returnType = "bool", + params = { + {type = "Vector2", name = "point"}, + {type = "Vector2", name = "p1"}, + {type = "Vector2", name = "p2"}, + {type = "int", name = "threshold"} + } + }, + { + name = "GetCollisionRec", + description = "Get collision rectangle for two rectangles collision", + returnType = "Rectangle", + params = { + {type = "Rectangle", name = "rec1"}, + {type = "Rectangle", name = "rec2"} + } + }, + { + name = "LoadImage", + description = "Load image from file into CPU memory (RAM)", + returnType = "Image", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "LoadImageRaw", + description = "Load image from RAW file data", + returnType = "Image", + params = { + {type = "const char *", name = "fileName"}, + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "int", name = "format"}, + {type = "int", name = "headerSize"} + } + }, + { + name = "LoadImageAnim", + description = "Load image sequence from file (frames appended to image.data)", + returnType = "Image", + params = { + {type = "const char *", name = "fileName"}, + {type = "int *", name = "frames"} + } + }, + { + name = "LoadImageFromMemory", + description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'", + returnType = "Image", + params = { + {type = "const char *", name = "fileType"}, + {type = "const unsigned char *", name = "fileData"}, + {type = "int", name = "dataSize"} + } + }, + { + name = "LoadImageFromTexture", + description = "Load image from GPU texture data", + returnType = "Image", + params = { + {type = "Texture2D", name = "texture"} + } + }, + { + name = "LoadImageFromScreen", + description = "Load image from screen buffer and (screenshot)", + returnType = "Image" + }, + { + name = "UnloadImage", + description = "Unload image from CPU memory (RAM)", + returnType = "void", + params = { + {type = "Image", name = "image"} + } + }, + { + name = "ExportImage", + description = "Export image data to file, returns true on success", + returnType = "bool", + params = { + {type = "Image", name = "image"}, + {type = "const char *", name = "fileName"} + } + }, + { + name = "ExportImageAsCode", + description = "Export image as code file defining an array of bytes, returns true on success", + returnType = "bool", + params = { + {type = "Image", name = "image"}, + {type = "const char *", name = "fileName"} + } + }, + { + name = "GenImageColor", + description = "Generate image: plain color", + returnType = "Image", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "color"} + } + }, + { + name = "GenImageGradientV", + description = "Generate image: vertical gradient", + returnType = "Image", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "top"}, + {type = "Color", name = "bottom"} + } + }, + { + name = "GenImageGradientH", + description = "Generate image: horizontal gradient", + returnType = "Image", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "left"}, + {type = "Color", name = "right"} + } + }, + { + name = "GenImageGradientRadial", + description = "Generate image: radial gradient", + returnType = "Image", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "float", name = "density"}, + {type = "Color", name = "inner"}, + {type = "Color", name = "outer"} + } + }, + { + name = "GenImageChecked", + description = "Generate image: checked", + returnType = "Image", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "int", name = "checksX"}, + {type = "int", name = "checksY"}, + {type = "Color", name = "col1"}, + {type = "Color", name = "col2"} + } + }, + { + name = "GenImageWhiteNoise", + description = "Generate image: white noise", + returnType = "Image", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "float", name = "factor"} + } + }, + { + name = "GenImageCellular", + description = "Generate image: cellular algorithm, bigger tileSize means bigger cells", + returnType = "Image", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "int", name = "tileSize"} + } + }, + { + name = "ImageCopy", + description = "Create an image duplicate (useful for transformations)", + returnType = "Image", + params = { + {type = "Image", name = "image"} + } + }, + { + name = "ImageFromImage", + description = "Create an image from another image piece", + returnType = "Image", + params = { + {type = "Image", name = "image"}, + {type = "Rectangle", name = "rec"} + } + }, + { + name = "ImageText", + description = "Create an image from text (default font)", + returnType = "Image", + params = { + {type = "const char *", name = "text"}, + {type = "int", name = "fontSize"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageTextEx", + description = "Create an image from text (custom sprite font)", + returnType = "Image", + params = { + {type = "Font", name = "font"}, + {type = "const char *", name = "text"}, + {type = "float", name = "fontSize"}, + {type = "float", name = "spacing"}, + {type = "Color", name = "tint"} + } + }, + { + name = "ImageFormat", + description = "Convert image data to desired format", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "int", name = "newFormat"} + } + }, + { + name = "ImageToPOT", + description = "Convert image to POT (power-of-two)", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "Color", name = "fill"} + } + }, + { + name = "ImageCrop", + description = "Crop an image to a defined rectangle", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "Rectangle", name = "crop"} + } + }, + { + name = "ImageAlphaCrop", + description = "Crop image depending on alpha value", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "float", name = "threshold"} + } + }, + { + name = "ImageAlphaClear", + description = "Clear alpha channel to desired color", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "Color", name = "color"}, + {type = "float", name = "threshold"} + } + }, + { + name = "ImageAlphaMask", + description = "Apply alpha mask to image", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "Image", name = "alphaMask"} + } + }, + { + name = "ImageAlphaPremultiply", + description = "Premultiply alpha channel", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageResize", + description = "Resize image (Bicubic scaling algorithm)", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "int", name = "newWidth"}, + {type = "int", name = "newHeight"} + } + }, + { + name = "ImageResizeNN", + description = "Resize image (Nearest-Neighbor scaling algorithm)", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "int", name = "newWidth"}, + {type = "int", name = "newHeight"} + } + }, + { + name = "ImageResizeCanvas", + description = "Resize canvas and fill with color", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "int", name = "newWidth"}, + {type = "int", name = "newHeight"}, + {type = "int", name = "offsetX"}, + {type = "int", name = "offsetY"}, + {type = "Color", name = "fill"} + } + }, + { + name = "ImageMipmaps", + description = "Compute all mipmap levels for a provided image", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageDither", + description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "int", name = "rBpp"}, + {type = "int", name = "gBpp"}, + {type = "int", name = "bBpp"}, + {type = "int", name = "aBpp"} + } + }, + { + name = "ImageFlipVertical", + description = "Flip image vertically", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageFlipHorizontal", + description = "Flip image horizontally", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageRotateCW", + description = "Rotate image clockwise 90deg", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageRotateCCW", + description = "Rotate image counter-clockwise 90deg", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageColorTint", + description = "Modify image color: tint", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageColorInvert", + description = "Modify image color: invert", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageColorGrayscale", + description = "Modify image color: grayscale", + returnType = "void", + params = { + {type = "Image *", name = "image"} + } + }, + { + name = "ImageColorContrast", + description = "Modify image color: contrast (-100 to 100)", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "float", name = "contrast"} + } + }, + { + name = "ImageColorBrightness", + description = "Modify image color: brightness (-255 to 255)", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "int", name = "brightness"} + } + }, + { + name = "ImageColorReplace", + description = "Modify image color: replace color", + returnType = "void", + params = { + {type = "Image *", name = "image"}, + {type = "Color", name = "color"}, + {type = "Color", name = "replace"} + } + }, + { + name = "LoadImageColors", + description = "Load color data from image as a Color array (RGBA - 32bit)", + returnType = "Color *", + params = { + {type = "Image", name = "image"} + } + }, + { + name = "LoadImagePalette", + description = "Load colors palette from image as a Color array (RGBA - 32bit)", + returnType = "Color *", + params = { + {type = "Image", name = "image"}, + {type = "int", name = "maxPaletteSize"}, + {type = "int *", name = "colorCount"} + } + }, + { + name = "UnloadImageColors", + description = "Unload color data loaded with LoadImageColors()", + returnType = "void", + params = { + {type = "Color *", name = "colors"} + } + }, + { + name = "UnloadImagePalette", + description = "Unload colors palette loaded with LoadImagePalette()", + returnType = "void", + params = { + {type = "Color *", name = "colors"} + } + }, + { + name = "GetImageAlphaBorder", + description = "Get image alpha border rectangle", + returnType = "Rectangle", + params = { + {type = "Image", name = "image"}, + {type = "float", name = "threshold"} + } + }, + { + name = "GetImageColor", + description = "Get image pixel color at (x, y) position", + returnType = "Color", + params = { + {type = "Image", name = "image"}, + {type = "int", name = "x"}, + {type = "int", name = "y"} + } + }, + { + name = "ImageClearBackground", + description = "Clear image background with given color", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawPixel", + description = "Draw pixel within an image", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawPixelV", + description = "Draw pixel within an image (Vector version)", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Vector2", name = "position"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawLine", + description = "Draw line within an image", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "int", name = "startPosX"}, + {type = "int", name = "startPosY"}, + {type = "int", name = "endPosX"}, + {type = "int", name = "endPosY"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawLineV", + description = "Draw line within an image (Vector version)", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Vector2", name = "start"}, + {type = "Vector2", name = "end"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawCircle", + description = "Draw circle within an image", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "int", name = "centerX"}, + {type = "int", name = "centerY"}, + {type = "int", name = "radius"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawCircleV", + description = "Draw circle within an image (Vector version)", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Vector2", name = "center"}, + {type = "int", name = "radius"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawRectangle", + description = "Draw rectangle within an image", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawRectangleV", + description = "Draw rectangle within an image (Vector version)", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Vector2", name = "position"}, + {type = "Vector2", name = "size"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawRectangleRec", + description = "Draw rectangle within an image", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Rectangle", name = "rec"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawRectangleLines", + description = "Draw rectangle lines within an image", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Rectangle", name = "rec"}, + {type = "int", name = "thick"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDraw", + description = "Draw a source image within a destination image (tint applied to source)", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Image", name = "src"}, + {type = "Rectangle", name = "srcRec"}, + {type = "Rectangle", name = "dstRec"}, + {type = "Color", name = "tint"} + } + }, + { + name = "ImageDrawText", + description = "Draw text (using default font) within an image (destination)", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "const char *", name = "text"}, + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "int", name = "fontSize"}, + {type = "Color", name = "color"} + } + }, + { + name = "ImageDrawTextEx", + description = "Draw text (custom sprite font) within an image (destination)", + returnType = "void", + params = { + {type = "Image *", name = "dst"}, + {type = "Font", name = "font"}, + {type = "const char *", name = "text"}, + {type = "Vector2", name = "position"}, + {type = "float", name = "fontSize"}, + {type = "float", name = "spacing"}, + {type = "Color", name = "tint"} + } + }, + { + name = "LoadTexture", + description = "Load texture from file into GPU memory (VRAM)", + returnType = "Texture2D", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "LoadTextureFromImage", + description = "Load texture from image data", + returnType = "Texture2D", + params = { + {type = "Image", name = "image"} + } + }, + { + name = "LoadTextureCubemap", + description = "Load cubemap from image, multiple image cubemap layouts supported", + returnType = "TextureCubemap", + params = { + {type = "Image", name = "image"}, + {type = "int", name = "layout"} + } + }, + { + name = "LoadRenderTexture", + description = "Load texture for rendering (framebuffer)", + returnType = "RenderTexture2D", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"} + } + }, + { + name = "UnloadTexture", + description = "Unload texture from GPU memory (VRAM)", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"} + } + }, + { + name = "UnloadRenderTexture", + description = "Unload render texture from GPU memory (VRAM)", + returnType = "void", + params = { + {type = "RenderTexture2D", name = "target"} + } + }, + { + name = "UpdateTexture", + description = "Update GPU texture with new data", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "const void *", name = "pixels"} + } + }, + { + name = "UpdateTextureRec", + description = "Update GPU texture rectangle with new data", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "rec"}, + {type = "const void *", name = "pixels"} + } + }, + { + name = "GenTextureMipmaps", + description = "Generate GPU mipmaps for a texture", + returnType = "void", + params = { + {type = "Texture2D *", name = "texture"} + } + }, + { + name = "SetTextureFilter", + description = "Set texture scaling filter mode", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "int", name = "filter"} + } + }, + { + name = "SetTextureWrap", + description = "Set texture wrapping mode", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "int", name = "wrap"} + } + }, + { + name = "DrawTexture", + description = "Draw a Texture2D", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextureV", + description = "Draw a Texture2D with position defined as Vector2", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Vector2", name = "position"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextureEx", + description = "Draw a Texture2D with extended parameters", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Vector2", name = "position"}, + {type = "float", name = "rotation"}, + {type = "float", name = "scale"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextureRec", + description = "Draw a part of a texture defined by a rectangle", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "source"}, + {type = "Vector2", name = "position"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextureQuad", + description = "Draw texture quad with tiling and offset parameters", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Vector2", name = "tiling"}, + {type = "Vector2", name = "offset"}, + {type = "Rectangle", name = "quad"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextureTiled", + description = "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "source"}, + {type = "Rectangle", name = "dest"}, + {type = "Vector2", name = "origin"}, + {type = "float", name = "rotation"}, + {type = "float", name = "scale"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTexturePro", + description = "Draw a part of a texture defined by a rectangle with 'pro' parameters", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "source"}, + {type = "Rectangle", name = "dest"}, + {type = "Vector2", name = "origin"}, + {type = "float", name = "rotation"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextureNPatch", + description = "Draws a texture (or part of it) that stretches or shrinks nicely", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "NPatchInfo", name = "nPatchInfo"}, + {type = "Rectangle", name = "dest"}, + {type = "Vector2", name = "origin"}, + {type = "float", name = "rotation"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTexturePoly", + description = "Draw a textured polygon", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Vector2", name = "center"}, + {type = "Vector2 *", name = "points"}, + {type = "Vector2 *", name = "texcoords"}, + {type = "int", name = "pointCount"}, + {type = "Color", name = "tint"} + } + }, + { + name = "Fade", + description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f", + returnType = "Color", + params = { + {type = "Color", name = "color"}, + {type = "float", name = "alpha"} + } + }, + { + name = "ColorToInt", + description = "Get hexadecimal value for a Color", + returnType = "int", + params = { + {type = "Color", name = "color"} + } + }, + { + name = "ColorNormalize", + description = "Get Color normalized as float [0..1]", + returnType = "Vector4", + params = { + {type = "Color", name = "color"} + } + }, + { + name = "ColorFromNormalized", + description = "Get Color from normalized values [0..1]", + returnType = "Color", + params = { + {type = "Vector4", name = "normalized"} + } + }, + { + name = "ColorToHSV", + description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]", + returnType = "Vector3", + params = { + {type = "Color", name = "color"} + } + }, + { + name = "ColorFromHSV", + description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]", + returnType = "Color", + params = { + {type = "float", name = "hue"}, + {type = "float", name = "saturation"}, + {type = "float", name = "value"} + } + }, + { + name = "ColorAlpha", + description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f", + returnType = "Color", + params = { + {type = "Color", name = "color"}, + {type = "float", name = "alpha"} + } + }, + { + name = "ColorAlphaBlend", + description = "Get src alpha-blended into dst color with tint", + returnType = "Color", + params = { + {type = "Color", name = "dst"}, + {type = "Color", name = "src"}, + {type = "Color", name = "tint"} + } + }, + { + name = "GetColor", + description = "Get Color structure from hexadecimal value", + returnType = "Color", + params = { + {type = "unsigned int", name = "hexValue"} + } + }, + { + name = "GetPixelColor", + description = "Get Color from a source pixel pointer of certain format", + returnType = "Color", + params = { + {type = "void *", name = "srcPtr"}, + {type = "int", name = "format"} + } + }, + { + name = "SetPixelColor", + description = "Set color formatted into destination pixel pointer", + returnType = "void", + params = { + {type = "void *", name = "dstPtr"}, + {type = "Color", name = "color"}, + {type = "int", name = "format"} + } + }, + { + name = "GetPixelDataSize", + description = "Get pixel data size in bytes for certain format", + returnType = "int", + params = { + {type = "int", name = "width"}, + {type = "int", name = "height"}, + {type = "int", name = "format"} + } + }, + { + name = "GetFontDefault", + description = "Get the default Font", + returnType = "Font" + }, + { + name = "LoadFont", + description = "Load font from file into GPU memory (VRAM)", + returnType = "Font", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "LoadFontEx", + description = "Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set", + returnType = "Font", + params = { + {type = "const char *", name = "fileName"}, + {type = "int", name = "fontSize"}, + {type = "int *", name = "fontChars"}, + {type = "int", name = "glyphCount"} + } + }, + { + name = "LoadFontFromImage", + description = "Load font from Image (XNA style)", + returnType = "Font", + params = { + {type = "Image", name = "image"}, + {type = "Color", name = "key"}, + {type = "int", name = "firstChar"} + } + }, + { + name = "LoadFontFromMemory", + description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'", + returnType = "Font", + params = { + {type = "const char *", name = "fileType"}, + {type = "const unsigned char *", name = "fileData"}, + {type = "int", name = "dataSize"}, + {type = "int", name = "fontSize"}, + {type = "int *", name = "fontChars"}, + {type = "int", name = "glyphCount"} + } + }, + { + name = "LoadFontData", + description = "Load font data for further use", + returnType = "GlyphInfo *", + params = { + {type = "const unsigned char *", name = "fileData"}, + {type = "int", name = "dataSize"}, + {type = "int", name = "fontSize"}, + {type = "int *", name = "fontChars"}, + {type = "int", name = "glyphCount"}, + {type = "int", name = "type"} + } + }, + { + name = "GenImageFontAtlas", + description = "Generate image font atlas using chars info", + returnType = "Image", + params = { + {type = "const GlyphInfo *", name = "chars"}, + {type = "Rectangle **", name = "recs"}, + {type = "int", name = "glyphCount"}, + {type = "int", name = "fontSize"}, + {type = "int", name = "padding"}, + {type = "int", name = "packMethod"} + } + }, + { + name = "UnloadFontData", + description = "Unload font chars info data (RAM)", + returnType = "void", + params = { + {type = "GlyphInfo *", name = "chars"}, + {type = "int", name = "glyphCount"} + } + }, + { + name = "UnloadFont", + description = "Unload font from GPU memory (VRAM)", + returnType = "void", + params = { + {type = "Font", name = "font"} + } + }, + { + name = "ExportFontAsCode", + description = "Export font as code file, returns true on success", + returnType = "bool", + params = { + {type = "Font", name = "font"}, + {type = "const char *", name = "fileName"} + } + }, + { + name = "DrawFPS", + description = "Draw current FPS", + returnType = "void", + params = { + {type = "int", name = "posX"}, + {type = "int", name = "posY"} + } + }, + { + name = "DrawText", + description = "Draw text (using default font)", + returnType = "void", + params = { + {type = "const char *", name = "text"}, + {type = "int", name = "posX"}, + {type = "int", name = "posY"}, + {type = "int", name = "fontSize"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawTextEx", + description = "Draw text using font and additional parameters", + returnType = "void", + params = { + {type = "Font", name = "font"}, + {type = "const char *", name = "text"}, + {type = "Vector2", name = "position"}, + {type = "float", name = "fontSize"}, + {type = "float", name = "spacing"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextPro", + description = "Draw text using Font and pro parameters (rotation)", + returnType = "void", + params = { + {type = "Font", name = "font"}, + {type = "const char *", name = "text"}, + {type = "Vector2", name = "position"}, + {type = "Vector2", name = "origin"}, + {type = "float", name = "rotation"}, + {type = "float", name = "fontSize"}, + {type = "float", name = "spacing"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextCodepoint", + description = "Draw one character (codepoint)", + returnType = "void", + params = { + {type = "Font", name = "font"}, + {type = "int", name = "codepoint"}, + {type = "Vector2", name = "position"}, + {type = "float", name = "fontSize"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawTextCodepoints", + description = "Draw multiple character (codepoint)", + returnType = "void", + params = { + {type = "Font", name = "font"}, + {type = "const int *", name = "codepoints"}, + {type = "int", name = "count"}, + {type = "Vector2", name = "position"}, + {type = "float", name = "fontSize"}, + {type = "float", name = "spacing"}, + {type = "Color", name = "tint"} + } + }, + { + name = "MeasureText", + description = "Measure string width for default font", + returnType = "int", + params = { + {type = "const char *", name = "text"}, + {type = "int", name = "fontSize"} + } + }, + { + name = "MeasureTextEx", + description = "Measure string size for Font", + returnType = "Vector2", + params = { + {type = "Font", name = "font"}, + {type = "const char *", name = "text"}, + {type = "float", name = "fontSize"}, + {type = "float", name = "spacing"} + } + }, + { + name = "GetGlyphIndex", + description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found", + returnType = "int", + params = { + {type = "Font", name = "font"}, + {type = "int", name = "codepoint"} + } + }, + { + name = "GetGlyphInfo", + description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found", + returnType = "GlyphInfo", + params = { + {type = "Font", name = "font"}, + {type = "int", name = "codepoint"} + } + }, + { + name = "GetGlyphAtlasRec", + description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found", + returnType = "Rectangle", + params = { + {type = "Font", name = "font"}, + {type = "int", name = "codepoint"} + } + }, + { + name = "LoadCodepoints", + description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter", + returnType = "int *", + params = { + {type = "const char *", name = "text"}, + {type = "int *", name = "count"} + } + }, + { + name = "UnloadCodepoints", + description = "Unload codepoints data from memory", + returnType = "void", + params = { + {type = "int *", name = "codepoints"} + } + }, + { + name = "GetCodepointCount", + description = "Get total number of codepoints in a UTF-8 encoded string", + returnType = "int", + params = { + {type = "const char *", name = "text"} + } + }, + { + name = "GetCodepoint", + description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure", + returnType = "int", + params = { + {type = "const char *", name = "text"}, + {type = "int *", name = "bytesProcessed"} + } + }, + { + name = "CodepointToUTF8", + description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)", + returnType = "const char *", + params = { + {type = "int", name = "codepoint"}, + {type = "int *", name = "byteSize"} + } + }, + { + name = "TextCodepointsToUTF8", + description = "Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)", + returnType = "char *", + params = { + {type = "const int *", name = "codepoints"}, + {type = "int", name = "length"} + } + }, + { + name = "TextCopy", + description = "Copy one string to another, returns bytes copied", + returnType = "int", + params = { + {type = "char *", name = "dst"}, + {type = "const char *", name = "src"} + } + }, + { + name = "TextIsEqual", + description = "Check if two text string are equal", + returnType = "bool", + params = { + {type = "const char *", name = "text1"}, + {type = "const char *", name = "text2"} + } + }, + { + name = "TextLength", + description = "Get text length, checks for '\\0' ending", + returnType = "unsigned int", + params = { + {type = "const char *", name = "text"} + } + }, + { + name = "TextFormat", + description = "Text formatting with variables (sprintf() style)", + returnType = "const char *", + params = { + {type = "const char *", name = "text"}, + {type = "...", name = "args"} + } + }, + { + name = "TextSubtext", + description = "Get a piece of a text string", + returnType = "const char *", + params = { + {type = "const char *", name = "text"}, + {type = "int", name = "position"}, + {type = "int", name = "length"} + } + }, + { + name = "TextReplace", + description = "Replace text string (WARNING: memory must be freed!)", + returnType = "char *", + params = { + {type = "char *", name = "text"}, + {type = "const char *", name = "replace"}, + {type = "const char *", name = "by"} + } + }, + { + name = "TextInsert", + description = "Insert text in a position (WARNING: memory must be freed!)", + returnType = "char *", + params = { + {type = "const char *", name = "text"}, + {type = "const char *", name = "insert"}, + {type = "int", name = "position"} + } + }, + { + name = "TextJoin", + description = "Join text strings with delimiter", + returnType = "const char *", + params = { + {type = "const char **", name = "textList"}, + {type = "int", name = "count"}, + {type = "const char *", name = "delimiter"} + } + }, + { + name = "TextSplit", + description = "Split text into multiple strings", + returnType = "const char **", + params = { + {type = "const char *", name = "text"}, + {type = "char", name = "delimiter"}, + {type = "int *", name = "count"} + } + }, + { + name = "TextAppend", + description = "Append text at specific position and move cursor!", + returnType = "void", + params = { + {type = "char *", name = "text"}, + {type = "const char *", name = "append"}, + {type = "int *", name = "position"} + } + }, + { + name = "TextFindIndex", + description = "Find first text occurrence within a string", + returnType = "int", + params = { + {type = "const char *", name = "text"}, + {type = "const char *", name = "find"} + } + }, + { + name = "TextToUpper", + description = "Get upper case version of provided string", + returnType = "const char *", + params = { + {type = "const char *", name = "text"} + } + }, + { + name = "TextToLower", + description = "Get lower case version of provided string", + returnType = "const char *", + params = { + {type = "const char *", name = "text"} + } + }, + { + name = "TextToPascal", + description = "Get Pascal case notation version of provided string", + returnType = "const char *", + params = { + {type = "const char *", name = "text"} + } + }, + { + name = "TextToInteger", + description = "Get integer value from text (negative values not supported)", + returnType = "int", + params = { + {type = "const char *", name = "text"} + } + }, + { + name = "DrawLine3D", + description = "Draw a line in 3D world space", + returnType = "void", + params = { + {type = "Vector3", name = "startPos"}, + {type = "Vector3", name = "endPos"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawPoint3D", + description = "Draw a point in 3D space, actually a small line", + returnType = "void", + params = { + {type = "Vector3", name = "position"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCircle3D", + description = "Draw a circle in 3D world space", + returnType = "void", + params = { + {type = "Vector3", name = "center"}, + {type = "float", name = "radius"}, + {type = "Vector3", name = "rotationAxis"}, + {type = "float", name = "rotationAngle"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawTriangle3D", + description = "Draw a color-filled triangle (vertex in counter-clockwise order!)", + returnType = "void", + params = { + {type = "Vector3", name = "v1"}, + {type = "Vector3", name = "v2"}, + {type = "Vector3", name = "v3"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawTriangleStrip3D", + description = "Draw a triangle strip defined by points", + returnType = "void", + params = { + {type = "Vector3 *", name = "points"}, + {type = "int", name = "pointCount"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCube", + description = "Draw cube", + returnType = "void", + params = { + {type = "Vector3", name = "position"}, + {type = "float", name = "width"}, + {type = "float", name = "height"}, + {type = "float", name = "length"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCubeV", + description = "Draw cube (Vector version)", + returnType = "void", + params = { + {type = "Vector3", name = "position"}, + {type = "Vector3", name = "size"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCubeWires", + description = "Draw cube wires", + returnType = "void", + params = { + {type = "Vector3", name = "position"}, + {type = "float", name = "width"}, + {type = "float", name = "height"}, + {type = "float", name = "length"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCubeWiresV", + description = "Draw cube wires (Vector version)", + returnType = "void", + params = { + {type = "Vector3", name = "position"}, + {type = "Vector3", name = "size"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCubeTexture", + description = "Draw cube textured", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Vector3", name = "position"}, + {type = "float", name = "width"}, + {type = "float", name = "height"}, + {type = "float", name = "length"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCubeTextureRec", + description = "Draw cube with a region of a texture", + returnType = "void", + params = { + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "source"}, + {type = "Vector3", name = "position"}, + {type = "float", name = "width"}, + {type = "float", name = "height"}, + {type = "float", name = "length"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawSphere", + description = "Draw sphere", + returnType = "void", + params = { + {type = "Vector3", name = "centerPos"}, + {type = "float", name = "radius"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawSphereEx", + description = "Draw sphere with extended parameters", + returnType = "void", + params = { + {type = "Vector3", name = "centerPos"}, + {type = "float", name = "radius"}, + {type = "int", name = "rings"}, + {type = "int", name = "slices"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawSphereWires", + description = "Draw sphere wires", + returnType = "void", + params = { + {type = "Vector3", name = "centerPos"}, + {type = "float", name = "radius"}, + {type = "int", name = "rings"}, + {type = "int", name = "slices"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCylinder", + description = "Draw a cylinder/cone", + returnType = "void", + params = { + {type = "Vector3", name = "position"}, + {type = "float", name = "radiusTop"}, + {type = "float", name = "radiusBottom"}, + {type = "float", name = "height"}, + {type = "int", name = "slices"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCylinderEx", + description = "Draw a cylinder with base at startPos and top at endPos", + returnType = "void", + params = { + {type = "Vector3", name = "startPos"}, + {type = "Vector3", name = "endPos"}, + {type = "float", name = "startRadius"}, + {type = "float", name = "endRadius"}, + {type = "int", name = "sides"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCylinderWires", + description = "Draw a cylinder/cone wires", + returnType = "void", + params = { + {type = "Vector3", name = "position"}, + {type = "float", name = "radiusTop"}, + {type = "float", name = "radiusBottom"}, + {type = "float", name = "height"}, + {type = "int", name = "slices"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawCylinderWiresEx", + description = "Draw a cylinder wires with base at startPos and top at endPos", + returnType = "void", + params = { + {type = "Vector3", name = "startPos"}, + {type = "Vector3", name = "endPos"}, + {type = "float", name = "startRadius"}, + {type = "float", name = "endRadius"}, + {type = "int", name = "sides"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawPlane", + description = "Draw a plane XZ", + returnType = "void", + params = { + {type = "Vector3", name = "centerPos"}, + {type = "Vector2", name = "size"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawRay", + description = "Draw a ray line", + returnType = "void", + params = { + {type = "Ray", name = "ray"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawGrid", + description = "Draw a grid (centered at (0, 0, 0))", + returnType = "void", + params = { + {type = "int", name = "slices"}, + {type = "float", name = "spacing"} + } + }, + { + name = "LoadModel", + description = "Load model from files (meshes and materials)", + returnType = "Model", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "LoadModelFromMesh", + description = "Load model from generated mesh (default material)", + returnType = "Model", + params = { + {type = "Mesh", name = "mesh"} + } + }, + { + name = "UnloadModel", + description = "Unload model (including meshes) from memory (RAM and/or VRAM)", + returnType = "void", + params = { + {type = "Model", name = "model"} + } + }, + { + name = "UnloadModelKeepMeshes", + description = "Unload model (but not meshes) from memory (RAM and/or VRAM)", + returnType = "void", + params = { + {type = "Model", name = "model"} + } + }, + { + name = "GetModelBoundingBox", + description = "Compute model bounding box limits (considers all meshes)", + returnType = "BoundingBox", + params = { + {type = "Model", name = "model"} + } + }, + { + name = "DrawModel", + description = "Draw a model (with texture if set)", + returnType = "void", + params = { + {type = "Model", name = "model"}, + {type = "Vector3", name = "position"}, + {type = "float", name = "scale"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawModelEx", + description = "Draw a model with extended parameters", + returnType = "void", + params = { + {type = "Model", name = "model"}, + {type = "Vector3", name = "position"}, + {type = "Vector3", name = "rotationAxis"}, + {type = "float", name = "rotationAngle"}, + {type = "Vector3", name = "scale"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawModelWires", + description = "Draw a model wires (with texture if set)", + returnType = "void", + params = { + {type = "Model", name = "model"}, + {type = "Vector3", name = "position"}, + {type = "float", name = "scale"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawModelWiresEx", + description = "Draw a model wires (with texture if set) with extended parameters", + returnType = "void", + params = { + {type = "Model", name = "model"}, + {type = "Vector3", name = "position"}, + {type = "Vector3", name = "rotationAxis"}, + {type = "float", name = "rotationAngle"}, + {type = "Vector3", name = "scale"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawBoundingBox", + description = "Draw bounding box (wires)", + returnType = "void", + params = { + {type = "BoundingBox", name = "box"}, + {type = "Color", name = "color"} + } + }, + { + name = "DrawBillboard", + description = "Draw a billboard texture", + returnType = "void", + params = { + {type = "Camera", name = "camera"}, + {type = "Texture2D", name = "texture"}, + {type = "Vector3", name = "position"}, + {type = "float", name = "size"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawBillboardRec", + description = "Draw a billboard texture defined by source", + returnType = "void", + params = { + {type = "Camera", name = "camera"}, + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "source"}, + {type = "Vector3", name = "position"}, + {type = "Vector2", name = "size"}, + {type = "Color", name = "tint"} + } + }, + { + name = "DrawBillboardPro", + description = "Draw a billboard texture defined by source and rotation", + returnType = "void", + params = { + {type = "Camera", name = "camera"}, + {type = "Texture2D", name = "texture"}, + {type = "Rectangle", name = "source"}, + {type = "Vector3", name = "position"}, + {type = "Vector3", name = "up"}, + {type = "Vector2", name = "size"}, + {type = "Vector2", name = "origin"}, + {type = "float", name = "rotation"}, + {type = "Color", name = "tint"} + } + }, + { + name = "UploadMesh", + description = "Upload mesh vertex data in GPU and provide VAO/VBO ids", + returnType = "void", + params = { + {type = "Mesh *", name = "mesh"}, + {type = "bool", name = "dynamic"} + } + }, + { + name = "UpdateMeshBuffer", + description = "Update mesh vertex data in GPU for a specific buffer index", + returnType = "void", + params = { + {type = "Mesh", name = "mesh"}, + {type = "int", name = "index"}, + {type = "const void *", name = "data"}, + {type = "int", name = "dataSize"}, + {type = "int", name = "offset"} + } + }, + { + name = "UnloadMesh", + description = "Unload mesh data from CPU and GPU", + returnType = "void", + params = { + {type = "Mesh", name = "mesh"} + } + }, + { + name = "DrawMesh", + description = "Draw a 3d mesh with material and transform", + returnType = "void", + params = { + {type = "Mesh", name = "mesh"}, + {type = "Material", name = "material"}, + {type = "Matrix", name = "transform"} + } + }, + { + name = "DrawMeshInstanced", + description = "Draw multiple mesh instances with material and different transforms", + returnType = "void", + params = { + {type = "Mesh", name = "mesh"}, + {type = "Material", name = "material"}, + {type = "const Matrix *", name = "transforms"}, + {type = "int", name = "instances"} + } + }, + { + name = "ExportMesh", + description = "Export mesh data to file, returns true on success", + returnType = "bool", + params = { + {type = "Mesh", name = "mesh"}, + {type = "const char *", name = "fileName"} + } + }, + { + name = "GetMeshBoundingBox", + description = "Compute mesh bounding box limits", + returnType = "BoundingBox", + params = { + {type = "Mesh", name = "mesh"} + } + }, + { + name = "GenMeshTangents", + description = "Compute mesh tangents", + returnType = "void", + params = { + {type = "Mesh *", name = "mesh"} + } + }, + { + name = "GenMeshBinormals", + description = "Compute mesh binormals", + returnType = "void", + params = { + {type = "Mesh *", name = "mesh"} + } + }, + { + name = "GenMeshPoly", + description = "Generate polygonal mesh", + returnType = "Mesh", + params = { + {type = "int", name = "sides"}, + {type = "float", name = "radius"} + } + }, + { + name = "GenMeshPlane", + description = "Generate plane mesh (with subdivisions)", + returnType = "Mesh", + params = { + {type = "float", name = "width"}, + {type = "float", name = "length"}, + {type = "int", name = "resX"}, + {type = "int", name = "resZ"} + } + }, + { + name = "GenMeshCube", + description = "Generate cuboid mesh", + returnType = "Mesh", + params = { + {type = "float", name = "width"}, + {type = "float", name = "height"}, + {type = "float", name = "length"} + } + }, + { + name = "GenMeshSphere", + description = "Generate sphere mesh (standard sphere)", + returnType = "Mesh", + params = { + {type = "float", name = "radius"}, + {type = "int", name = "rings"}, + {type = "int", name = "slices"} + } + }, + { + name = "GenMeshHemiSphere", + description = "Generate half-sphere mesh (no bottom cap)", + returnType = "Mesh", + params = { + {type = "float", name = "radius"}, + {type = "int", name = "rings"}, + {type = "int", name = "slices"} + } + }, + { + name = "GenMeshCylinder", + description = "Generate cylinder mesh", + returnType = "Mesh", + params = { + {type = "float", name = "radius"}, + {type = "float", name = "height"}, + {type = "int", name = "slices"} + } + }, + { + name = "GenMeshCone", + description = "Generate cone/pyramid mesh", + returnType = "Mesh", + params = { + {type = "float", name = "radius"}, + {type = "float", name = "height"}, + {type = "int", name = "slices"} + } + }, + { + name = "GenMeshTorus", + description = "Generate torus mesh", + returnType = "Mesh", + params = { + {type = "float", name = "radius"}, + {type = "float", name = "size"}, + {type = "int", name = "radSeg"}, + {type = "int", name = "sides"} + } + }, + { + name = "GenMeshKnot", + description = "Generate trefoil knot mesh", + returnType = "Mesh", + params = { + {type = "float", name = "radius"}, + {type = "float", name = "size"}, + {type = "int", name = "radSeg"}, + {type = "int", name = "sides"} + } + }, + { + name = "GenMeshHeightmap", + description = "Generate heightmap mesh from image data", + returnType = "Mesh", + params = { + {type = "Image", name = "heightmap"}, + {type = "Vector3", name = "size"} + } + }, + { + name = "GenMeshCubicmap", + description = "Generate cubes-based map mesh from image data", + returnType = "Mesh", + params = { + {type = "Image", name = "cubicmap"}, + {type = "Vector3", name = "cubeSize"} + } + }, + { + name = "LoadMaterials", + description = "Load materials from model file", + returnType = "Material *", + params = { + {type = "const char *", name = "fileName"}, + {type = "int *", name = "materialCount"} + } + }, + { + name = "LoadMaterialDefault", + description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)", + returnType = "Material" + }, + { + name = "UnloadMaterial", + description = "Unload material from GPU memory (VRAM)", + returnType = "void", + params = { + {type = "Material", name = "material"} + } + }, + { + name = "SetMaterialTexture", + description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)", + returnType = "void", + params = { + {type = "Material *", name = "material"}, + {type = "int", name = "mapType"}, + {type = "Texture2D", name = "texture"} + } + }, + { + name = "SetModelMeshMaterial", + description = "Set material for a mesh", + returnType = "void", + params = { + {type = "Model *", name = "model"}, + {type = "int", name = "meshId"}, + {type = "int", name = "materialId"} + } + }, + { + name = "LoadModelAnimations", + description = "Load model animations from file", + returnType = "ModelAnimation *", + params = { + {type = "const char *", name = "fileName"}, + {type = "unsigned int *", name = "animCount"} + } + }, + { + name = "UpdateModelAnimation", + description = "Update model animation pose", + returnType = "void", + params = { + {type = "Model", name = "model"}, + {type = "ModelAnimation", name = "anim"}, + {type = "int", name = "frame"} + } + }, + { + name = "UnloadModelAnimation", + description = "Unload animation data", + returnType = "void", + params = { + {type = "ModelAnimation", name = "anim"} + } + }, + { + name = "UnloadModelAnimations", + description = "Unload animation array data", + returnType = "void", + params = { + {type = "ModelAnimation *", name = "animations"}, + {type = "unsigned int", name = "count"} + } + }, + { + name = "IsModelAnimationValid", + description = "Check model animation skeleton match", + returnType = "bool", + params = { + {type = "Model", name = "model"}, + {type = "ModelAnimation", name = "anim"} + } + }, + { + name = "CheckCollisionSpheres", + description = "Check collision between two spheres", + returnType = "bool", + params = { + {type = "Vector3", name = "center1"}, + {type = "float", name = "radius1"}, + {type = "Vector3", name = "center2"}, + {type = "float", name = "radius2"} + } + }, + { + name = "CheckCollisionBoxes", + description = "Check collision between two bounding boxes", + returnType = "bool", + params = { + {type = "BoundingBox", name = "box1"}, + {type = "BoundingBox", name = "box2"} + } + }, + { + name = "CheckCollisionBoxSphere", + description = "Check collision between box and sphere", + returnType = "bool", + params = { + {type = "BoundingBox", name = "box"}, + {type = "Vector3", name = "center"}, + {type = "float", name = "radius"} + } + }, + { + name = "GetRayCollisionSphere", + description = "Get collision info between ray and sphere", + returnType = "RayCollision", + params = { + {type = "Ray", name = "ray"}, + {type = "Vector3", name = "center"}, + {type = "float", name = "radius"} + } + }, + { + name = "GetRayCollisionBox", + description = "Get collision info between ray and box", + returnType = "RayCollision", + params = { + {type = "Ray", name = "ray"}, + {type = "BoundingBox", name = "box"} + } + }, + { + name = "GetRayCollisionMesh", + description = "Get collision info between ray and mesh", + returnType = "RayCollision", + params = { + {type = "Ray", name = "ray"}, + {type = "Mesh", name = "mesh"}, + {type = "Matrix", name = "transform"} + } + }, + { + name = "GetRayCollisionTriangle", + description = "Get collision info between ray and triangle", + returnType = "RayCollision", + params = { + {type = "Ray", name = "ray"}, + {type = "Vector3", name = "p1"}, + {type = "Vector3", name = "p2"}, + {type = "Vector3", name = "p3"} + } + }, + { + name = "GetRayCollisionQuad", + description = "Get collision info between ray and quad", + returnType = "RayCollision", + params = { + {type = "Ray", name = "ray"}, + {type = "Vector3", name = "p1"}, + {type = "Vector3", name = "p2"}, + {type = "Vector3", name = "p3"}, + {type = "Vector3", name = "p4"} + } + }, + { + name = "InitAudioDevice", + description = "Initialize audio device and context", + returnType = "void" + }, + { + name = "CloseAudioDevice", + description = "Close the audio device and context", + returnType = "void" + }, + { + name = "IsAudioDeviceReady", + description = "Check if audio device has been initialized successfully", + returnType = "bool" + }, + { + name = "SetMasterVolume", + description = "Set master volume (listener)", + returnType = "void", + params = { + {type = "float", name = "volume"} + } + }, + { + name = "LoadWave", + description = "Load wave data from file", + returnType = "Wave", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "LoadWaveFromMemory", + description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'", + returnType = "Wave", + params = { + {type = "const char *", name = "fileType"}, + {type = "const unsigned char *", name = "fileData"}, + {type = "int", name = "dataSize"} + } + }, + { + name = "LoadSound", + description = "Load sound from file", + returnType = "Sound", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "LoadSoundFromWave", + description = "Load sound from wave data", + returnType = "Sound", + params = { + {type = "Wave", name = "wave"} + } + }, + { + name = "UpdateSound", + description = "Update sound buffer with new data", + returnType = "void", + params = { + {type = "Sound", name = "sound"}, + {type = "const void *", name = "data"}, + {type = "int", name = "sampleCount"} + } + }, + { + name = "UnloadWave", + description = "Unload wave data", + returnType = "void", + params = { + {type = "Wave", name = "wave"} + } + }, + { + name = "UnloadSound", + description = "Unload sound", + returnType = "void", + params = { + {type = "Sound", name = "sound"} + } + }, + { + name = "ExportWave", + description = "Export wave data to file, returns true on success", + returnType = "bool", + params = { + {type = "Wave", name = "wave"}, + {type = "const char *", name = "fileName"} + } + }, + { + name = "ExportWaveAsCode", + description = "Export wave sample data to code (.h), returns true on success", + returnType = "bool", + params = { + {type = "Wave", name = "wave"}, + {type = "const char *", name = "fileName"} + } + }, + { + name = "PlaySound", + description = "Play a sound", + returnType = "void", + params = { + {type = "Sound", name = "sound"} + } + }, + { + name = "StopSound", + description = "Stop playing a sound", + returnType = "void", + params = { + {type = "Sound", name = "sound"} + } + }, + { + name = "PauseSound", + description = "Pause a sound", + returnType = "void", + params = { + {type = "Sound", name = "sound"} + } + }, + { + name = "ResumeSound", + description = "Resume a paused sound", + returnType = "void", + params = { + {type = "Sound", name = "sound"} + } + }, + { + name = "PlaySoundMulti", + description = "Play a sound (using multichannel buffer pool)", + returnType = "void", + params = { + {type = "Sound", name = "sound"} + } + }, + { + name = "StopSoundMulti", + description = "Stop any sound playing (using multichannel buffer pool)", + returnType = "void" + }, + { + name = "GetSoundsPlaying", + description = "Get number of sounds playing in the multichannel", + returnType = "int" + }, + { + name = "IsSoundPlaying", + description = "Check if a sound is currently playing", + returnType = "bool", + params = { + {type = "Sound", name = "sound"} + } + }, + { + name = "SetSoundVolume", + description = "Set volume for a sound (1.0 is max level)", + returnType = "void", + params = { + {type = "Sound", name = "sound"}, + {type = "float", name = "volume"} + } + }, + { + name = "SetSoundPitch", + description = "Set pitch for a sound (1.0 is base level)", + returnType = "void", + params = { + {type = "Sound", name = "sound"}, + {type = "float", name = "pitch"} + } + }, + { + name = "SetSoundPan", + description = "Set pan for a sound (0.5 is center)", + returnType = "void", + params = { + {type = "Sound", name = "sound"}, + {type = "float", name = "pan"} + } + }, + { + name = "WaveCopy", + description = "Copy a wave to a new wave", + returnType = "Wave", + params = { + {type = "Wave", name = "wave"} + } + }, + { + name = "WaveCrop", + description = "Crop a wave to defined samples range", + returnType = "void", + params = { + {type = "Wave *", name = "wave"}, + {type = "int", name = "initSample"}, + {type = "int", name = "finalSample"} + } + }, + { + name = "WaveFormat", + description = "Convert wave data to desired format", + returnType = "void", + params = { + {type = "Wave *", name = "wave"}, + {type = "int", name = "sampleRate"}, + {type = "int", name = "sampleSize"}, + {type = "int", name = "channels"} + } + }, + { + name = "LoadWaveSamples", + description = "Load samples data from wave as a 32bit float data array", + returnType = "float *", + params = { + {type = "Wave", name = "wave"} + } + }, + { + name = "UnloadWaveSamples", + description = "Unload samples data loaded with LoadWaveSamples()", + returnType = "void", + params = { + {type = "float *", name = "samples"} + } + }, + { + name = "LoadMusicStream", + description = "Load music stream from file", + returnType = "Music", + params = { + {type = "const char *", name = "fileName"} + } + }, + { + name = "LoadMusicStreamFromMemory", + description = "Load music stream from data", + returnType = "Music", + params = { + {type = "const char *", name = "fileType"}, + {type = "const unsigned char *", name = "data"}, + {type = "int", name = "dataSize"} + } + }, + { + name = "UnloadMusicStream", + description = "Unload music stream", + returnType = "void", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "PlayMusicStream", + description = "Start music playing", + returnType = "void", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "IsMusicStreamPlaying", + description = "Check if music is playing", + returnType = "bool", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "UpdateMusicStream", + description = "Updates buffers for music streaming", + returnType = "void", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "StopMusicStream", + description = "Stop music playing", + returnType = "void", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "PauseMusicStream", + description = "Pause music playing", + returnType = "void", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "ResumeMusicStream", + description = "Resume playing paused music", + returnType = "void", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "SeekMusicStream", + description = "Seek music to a position (in seconds)", + returnType = "void", + params = { + {type = "Music", name = "music"}, + {type = "float", name = "position"} + } + }, + { + name = "SetMusicVolume", + description = "Set volume for music (1.0 is max level)", + returnType = "void", + params = { + {type = "Music", name = "music"}, + {type = "float", name = "volume"} + } + }, + { + name = "SetMusicPitch", + description = "Set pitch for a music (1.0 is base level)", + returnType = "void", + params = { + {type = "Music", name = "music"}, + {type = "float", name = "pitch"} + } + }, + { + name = "SetMusicPan", + description = "Set pan for a music (0.5 is center)", + returnType = "void", + params = { + {type = "Music", name = "music"}, + {type = "float", name = "pan"} + } + }, + { + name = "GetMusicTimeLength", + description = "Get music time length (in seconds)", + returnType = "float", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "GetMusicTimePlayed", + description = "Get current music time played (in seconds)", + returnType = "float", + params = { + {type = "Music", name = "music"} + } + }, + { + name = "LoadAudioStream", + description = "Load audio stream (to stream raw audio pcm data)", + returnType = "AudioStream", + params = { + {type = "unsigned int", name = "sampleRate"}, + {type = "unsigned int", name = "sampleSize"}, + {type = "unsigned int", name = "channels"} + } + }, + { + name = "UnloadAudioStream", + description = "Unload audio stream and free memory", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"} + } + }, + { + name = "UpdateAudioStream", + description = "Update audio stream buffers with data", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"}, + {type = "const void *", name = "data"}, + {type = "int", name = "frameCount"} + } + }, + { + name = "IsAudioStreamProcessed", + description = "Check if any audio stream buffers requires refill", + returnType = "bool", + params = { + {type = "AudioStream", name = "stream"} + } + }, + { + name = "PlayAudioStream", + description = "Play audio stream", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"} + } + }, + { + name = "PauseAudioStream", + description = "Pause audio stream", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"} + } + }, + { + name = "ResumeAudioStream", + description = "Resume audio stream", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"} + } + }, + { + name = "IsAudioStreamPlaying", + description = "Check if audio stream is playing", + returnType = "bool", + params = { + {type = "AudioStream", name = "stream"} + } + }, + { + name = "StopAudioStream", + description = "Stop audio stream", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"} + } + }, + { + name = "SetAudioStreamVolume", + description = "Set volume for audio stream (1.0 is max level)", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"}, + {type = "float", name = "volume"} + } + }, + { + name = "SetAudioStreamPitch", + description = "Set pitch for audio stream (1.0 is base level)", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"}, + {type = "float", name = "pitch"} + } + }, + { + name = "SetAudioStreamPan", + description = "Set pan for audio stream (0.5 is centered)", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"}, + {type = "float", name = "pan"} + } + }, + { + name = "SetAudioStreamBufferSizeDefault", + description = "Default size for new audio streams", + returnType = "void", + params = { + {type = "int", name = "size"} + } + }, + { + name = "SetAudioStreamCallback", + description = "Audio thread callback to request new data", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"}, + {type = "AudioCallback", name = "callback"} + } + }, + { + name = "AttachAudioStreamProcessor", + description = "", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"}, + {type = "AudioCallback", name = "processor"} + } + }, + { + name = "DetachAudioStreamProcessor", + description = "", + returnType = "void", + params = { + {type = "AudioStream", name = "stream"}, + {type = "AudioCallback", name = "processor"} + } + } + } +} diff --git a/parser/output/raylib_api.txt b/parser/output/raylib_api.txt new file mode 100644 index 00000000..18ef8aff --- /dev/null +++ b/parser/output/raylib_api.txt @@ -0,0 +1,4086 @@ + +Defines found: 52 + +Define 001: RAYLIB_H + Name: RAYLIB_H + Type: GUARD + Value: + Description: +Define 002: RAYLIB_VERSION + Name: RAYLIB_VERSION + Type: STRING + Value: "4.1-dev" + Description: +Define 003: RLAPI + Name: RLAPI + Type: UNKNOWN + Value: __declspec(dllexport) + Description: We are building the library as a Win32 shared library (.dll) +Define 004: PI + Name: PI + Type: FLOAT + Value: 3.14159265358979323846 + Description: +Define 005: DEG2RAD + Name: DEG2RAD + Type: FLOAT_MATH + Value: (PI/180.0f) + Description: +Define 006: RAD2DEG + Name: RAD2DEG + Type: FLOAT_MATH + Value: (180.0f/PI) + Description: +Define 007: RL_MALLOC(sz) + Name: RL_MALLOC(sz) + Type: MACRO + Value: malloc(sz) + Description: +Define 008: RL_CALLOC(n,sz) + Name: RL_CALLOC(n,sz) + Type: MACRO + Value: calloc(n,sz) + Description: +Define 009: RL_REALLOC(ptr,sz) + Name: RL_REALLOC(ptr,sz) + Type: MACRO + Value: realloc(ptr,sz) + Description: +Define 010: RL_FREE(ptr) + Name: RL_FREE(ptr) + Type: MACRO + Value: free(ptr) + Description: +Define 011: CLITERAL(type) + Name: CLITERAL(type) + Type: MACRO + Value: type + Description: +Define 012: RL_COLOR_TYPE + Name: RL_COLOR_TYPE + Type: GUARD + Value: + Description: +Define 013: RL_RECTANGLE_TYPE + Name: RL_RECTANGLE_TYPE + Type: GUARD + Value: + Description: +Define 014: RL_VECTOR2_TYPE + Name: RL_VECTOR2_TYPE + Type: GUARD + Value: + Description: +Define 015: RL_VECTOR3_TYPE + Name: RL_VECTOR3_TYPE + Type: GUARD + Value: + Description: +Define 016: RL_VECTOR4_TYPE + Name: RL_VECTOR4_TYPE + Type: GUARD + Value: + Description: +Define 017: RL_QUATERNION_TYPE + Name: RL_QUATERNION_TYPE + Type: GUARD + Value: + Description: +Define 018: RL_MATRIX_TYPE + Name: RL_MATRIX_TYPE + Type: GUARD + Value: + Description: +Define 019: LIGHTGRAY + Name: LIGHTGRAY + Type: COLOR + Value: CLITERAL(Color){ 200, 200, 200, 255 } + Description: Light Gray +Define 020: GRAY + Name: GRAY + Type: COLOR + Value: CLITERAL(Color){ 130, 130, 130, 255 } + Description: Gray +Define 021: DARKGRAY + Name: DARKGRAY + Type: COLOR + Value: CLITERAL(Color){ 80, 80, 80, 255 } + Description: Dark Gray +Define 022: YELLOW + Name: YELLOW + Type: COLOR + Value: CLITERAL(Color){ 253, 249, 0, 255 } + Description: Yellow +Define 023: GOLD + Name: GOLD + Type: COLOR + Value: CLITERAL(Color){ 255, 203, 0, 255 } + Description: Gold +Define 024: ORANGE + Name: ORANGE + Type: COLOR + Value: CLITERAL(Color){ 255, 161, 0, 255 } + Description: Orange +Define 025: PINK + Name: PINK + Type: COLOR + Value: CLITERAL(Color){ 255, 109, 194, 255 } + Description: Pink +Define 026: RED + Name: RED + Type: COLOR + Value: CLITERAL(Color){ 230, 41, 55, 255 } + Description: Red +Define 027: MAROON + Name: MAROON + Type: COLOR + Value: CLITERAL(Color){ 190, 33, 55, 255 } + Description: Maroon +Define 028: GREEN + Name: GREEN + Type: COLOR + Value: CLITERAL(Color){ 0, 228, 48, 255 } + Description: Green +Define 029: LIME + Name: LIME + Type: COLOR + Value: CLITERAL(Color){ 0, 158, 47, 255 } + Description: Lime +Define 030: DARKGREEN + Name: DARKGREEN + Type: COLOR + Value: CLITERAL(Color){ 0, 117, 44, 255 } + Description: Dark Green +Define 031: SKYBLUE + Name: SKYBLUE + Type: COLOR + Value: CLITERAL(Color){ 102, 191, 255, 255 } + Description: Sky Blue +Define 032: BLUE + Name: BLUE + Type: COLOR + Value: CLITERAL(Color){ 0, 121, 241, 255 } + Description: Blue +Define 033: DARKBLUE + Name: DARKBLUE + Type: COLOR + Value: CLITERAL(Color){ 0, 82, 172, 255 } + Description: Dark Blue +Define 034: PURPLE + Name: PURPLE + Type: COLOR + Value: CLITERAL(Color){ 200, 122, 255, 255 } + Description: Purple +Define 035: VIOLET + Name: VIOLET + Type: COLOR + Value: CLITERAL(Color){ 135, 60, 190, 255 } + Description: Violet +Define 036: DARKPURPLE + Name: DARKPURPLE + Type: COLOR + Value: CLITERAL(Color){ 112, 31, 126, 255 } + Description: Dark Purple +Define 037: BEIGE + Name: BEIGE + Type: COLOR + Value: CLITERAL(Color){ 211, 176, 131, 255 } + Description: Beige +Define 038: BROWN + Name: BROWN + Type: COLOR + Value: CLITERAL(Color){ 127, 106, 79, 255 } + Description: Brown +Define 039: DARKBROWN + Name: DARKBROWN + Type: COLOR + Value: CLITERAL(Color){ 76, 63, 47, 255 } + Description: Dark Brown +Define 040: WHITE + Name: WHITE + Type: COLOR + Value: CLITERAL(Color){ 255, 255, 255, 255 } + Description: White +Define 041: BLACK + Name: BLACK + Type: COLOR + Value: CLITERAL(Color){ 0, 0, 0, 255 } + Description: Black +Define 042: BLANK + Name: BLANK + Type: COLOR + Value: CLITERAL(Color){ 0, 0, 0, 0 } + Description: Blank (Transparent) +Define 043: MAGENTA + Name: MAGENTA + Type: COLOR + Value: CLITERAL(Color){ 255, 0, 255, 255 } + Description: Magenta +Define 044: RAYWHITE + Name: RAYWHITE + Type: COLOR + Value: CLITERAL(Color){ 245, 245, 245, 255 } + Description: My own White (raylib logo) +Define 045: RL_BOOL_TYPE + Name: RL_BOOL_TYPE + Type: GUARD + Value: + Description: +Define 046: MOUSE_LEFT_BUTTON + Name: MOUSE_LEFT_BUTTON + Type: UNKNOWN + Value: MOUSE_BUTTON_LEFT + Description: +Define 047: MOUSE_RIGHT_BUTTON + Name: MOUSE_RIGHT_BUTTON + Type: UNKNOWN + Value: MOUSE_BUTTON_RIGHT + Description: +Define 048: MOUSE_MIDDLE_BUTTON + Name: MOUSE_MIDDLE_BUTTON + Type: UNKNOWN + Value: MOUSE_BUTTON_MIDDLE + Description: +Define 049: MATERIAL_MAP_DIFFUSE + Name: MATERIAL_MAP_DIFFUSE + Type: UNKNOWN + Value: MATERIAL_MAP_ALBEDO + Description: +Define 050: MATERIAL_MAP_SPECULAR + Name: MATERIAL_MAP_SPECULAR + Type: UNKNOWN + Value: MATERIAL_MAP_METALNESS + Description: +Define 051: SHADER_LOC_MAP_DIFFUSE + Name: SHADER_LOC_MAP_DIFFUSE + Type: UNKNOWN + Value: SHADER_LOC_MAP_ALBEDO + Description: +Define 052: SHADER_LOC_MAP_SPECULAR + Name: SHADER_LOC_MAP_SPECULAR + Type: UNKNOWN + Value: SHADER_LOC_MAP_METALNESS + Description: + +Structures found: 31 + +Struct 01: Vector2 (2 fields) + Name: Vector2 + Description: Vector2, 2 components + Field[1]: float x // Vector x component + Field[2]: float y // Vector y component +Struct 02: Vector3 (3 fields) + Name: Vector3 + Description: Vector3, 3 components + Field[1]: float x // Vector x component + Field[2]: float y // Vector y component + Field[3]: float z // Vector z component +Struct 03: Vector4 (4 fields) + Name: Vector4 + Description: Vector4, 4 components + Field[1]: float x // Vector x component + Field[2]: float y // Vector y component + Field[3]: float z // Vector z component + Field[4]: float w // Vector w component +Struct 04: Matrix (16 fields) + Name: Matrix + Description: Matrix, 4x4 components, column major, OpenGL style, right handed + Field[1]: float m0 // Matrix first row (4 components) + Field[2]: float m4 // Matrix first row (4 components) + Field[3]: float m8 // Matrix first row (4 components) + Field[4]: float m12 // Matrix first row (4 components) + Field[5]: float m1 // Matrix second row (4 components) + Field[6]: float m5 // Matrix second row (4 components) + Field[7]: float m9 // Matrix second row (4 components) + Field[8]: float m13 // Matrix second row (4 components) + Field[9]: float m2 // Matrix third row (4 components) + Field[10]: float m6 // Matrix third row (4 components) + Field[11]: float m10 // Matrix third row (4 components) + Field[12]: float m14 // Matrix third row (4 components) + Field[13]: float m3 // Matrix fourth row (4 components) + Field[14]: float m7 // Matrix fourth row (4 components) + Field[15]: float m11 // Matrix fourth row (4 components) + Field[16]: float m15 // Matrix fourth row (4 components) +Struct 05: Color (4 fields) + Name: Color + Description: Color, 4 components, R8G8B8A8 (32bit) + Field[1]: unsigned char r // Color red value + Field[2]: unsigned char g // Color green value + Field[3]: unsigned char b // Color blue value + Field[4]: unsigned char a // Color alpha value +Struct 06: Rectangle (4 fields) + Name: Rectangle + Description: Rectangle, 4 components + Field[1]: float x // Rectangle top-left corner position x + Field[2]: float y // Rectangle top-left corner position y + Field[3]: float width // Rectangle width + Field[4]: float height // Rectangle height +Struct 07: Image (5 fields) + Name: Image + Description: Image, pixel data stored in CPU memory (RAM) + Field[1]: void * data // Image raw data + Field[2]: int width // Image base width + Field[3]: int height // Image base height + Field[4]: int mipmaps // Mipmap levels, 1 by default + Field[5]: int format // Data format (PixelFormat type) +Struct 08: Texture (5 fields) + Name: Texture + Description: Texture, tex data stored in GPU memory (VRAM) + Field[1]: unsigned int id // OpenGL texture id + Field[2]: int width // Texture base width + Field[3]: int height // Texture base height + Field[4]: int mipmaps // Mipmap levels, 1 by default + Field[5]: int format // Data format (PixelFormat type) +Struct 09: RenderTexture (3 fields) + Name: RenderTexture + Description: RenderTexture, fbo for texture rendering + Field[1]: unsigned int id // OpenGL framebuffer object id + Field[2]: Texture texture // Color buffer attachment texture + Field[3]: Texture depth // Depth buffer attachment texture +Struct 10: NPatchInfo (6 fields) + Name: NPatchInfo + Description: NPatchInfo, n-patch layout info + Field[1]: Rectangle source // Texture source rectangle + Field[2]: int left // Left border offset + Field[3]: int top // Top border offset + Field[4]: int right // Right border offset + Field[5]: int bottom // Bottom border offset + Field[6]: int layout // Layout of the n-patch: 3x3, 1x3 or 3x1 +Struct 11: GlyphInfo (5 fields) + Name: GlyphInfo + Description: GlyphInfo, font characters glyphs info + Field[1]: int value // Character value (Unicode) + Field[2]: int offsetX // Character offset X when drawing + Field[3]: int offsetY // Character offset Y when drawing + Field[4]: int advanceX // Character advance position X + Field[5]: Image image // Character image data +Struct 12: Font (6 fields) + Name: Font + Description: Font, font texture and GlyphInfo array data + Field[1]: int baseSize // Base size (default chars height) + Field[2]: int glyphCount // Number of glyph characters + Field[3]: int glyphPadding // Padding around the glyph characters + Field[4]: Texture2D texture // Texture atlas containing the glyphs + Field[5]: Rectangle * recs // Rectangles in texture for the glyphs + Field[6]: GlyphInfo * glyphs // Glyphs info data +Struct 13: Camera3D (5 fields) + Name: Camera3D + Description: Camera, defines position/orientation in 3d space + Field[1]: Vector3 position // Camera position + Field[2]: Vector3 target // Camera target it looks-at + Field[3]: Vector3 up // Camera up vector (rotation over its axis) + Field[4]: float fovy // Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic + Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC +Struct 14: Camera2D (4 fields) + Name: Camera2D + Description: Camera2D, defines position/orientation in 2d space + Field[1]: Vector2 offset // Camera offset (displacement from target) + Field[2]: Vector2 target // Camera target (rotation and zoom origin) + Field[3]: float rotation // Camera rotation in degrees + Field[4]: float zoom // Camera zoom (scaling), should be 1.0f by default +Struct 15: Mesh (15 fields) + Name: Mesh + Description: Mesh, vertex data and vao/vbo + Field[1]: int vertexCount // Number of vertices stored in arrays + Field[2]: int triangleCount // Number of triangles stored (indexed or not) + Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0) + Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1) + Field[5]: float * texcoords2 // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5) + Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2) + Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4) + Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3) + Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed) + Field[10]: float * animVertices // Animated vertex positions (after bones transformations) + Field[11]: float * animNormals // Animated normals (after bones transformations) + Field[12]: unsigned char * boneIds // Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning) + Field[13]: float * boneWeights // Vertex bone weight, up to 4 bones influence by vertex (skinning) + Field[14]: unsigned int vaoId // OpenGL Vertex Array Object id + Field[15]: unsigned int * vboId // OpenGL Vertex Buffer Objects id (default vertex data) +Struct 16: Shader (2 fields) + Name: Shader + Description: Shader + Field[1]: unsigned int id // Shader program id + Field[2]: int * locs // Shader locations array (RL_MAX_SHADER_LOCATIONS) +Struct 17: MaterialMap (3 fields) + Name: MaterialMap + Description: MaterialMap + Field[1]: Texture2D texture // Material map texture + Field[2]: Color color // Material map color + Field[3]: float value // Material map value +Struct 18: Material (3 fields) + Name: Material + Description: Material, includes shader and maps + Field[1]: Shader shader // Material shader + Field[2]: MaterialMap * maps // Material maps array (MAX_MATERIAL_MAPS) + Field[3]: float[4] params // Material generic parameters (if required) +Struct 19: Transform (3 fields) + Name: Transform + Description: Transform, vectex transformation data + Field[1]: Vector3 translation // Translation + Field[2]: Quaternion rotation // Rotation + Field[3]: Vector3 scale // Scale +Struct 20: BoneInfo (2 fields) + Name: BoneInfo + Description: Bone, skeletal animation bone + Field[1]: char[32] name // Bone name + Field[2]: int parent // Bone parent +Struct 21: Model (9 fields) + Name: Model + Description: Model, meshes, materials and animation data + Field[1]: Matrix transform // Local transform matrix + Field[2]: int meshCount // Number of meshes + Field[3]: int materialCount // Number of materials + Field[4]: Mesh * meshes // Meshes array + Field[5]: Material * materials // Materials array + Field[6]: int * meshMaterial // Mesh material number + Field[7]: int boneCount // Number of bones + Field[8]: BoneInfo * bones // Bones information (skeleton) + Field[9]: Transform * bindPose // Bones base transformation (pose) +Struct 22: ModelAnimation (4 fields) + Name: ModelAnimation + Description: ModelAnimation + Field[1]: int boneCount // Number of bones + Field[2]: int frameCount // Number of animation frames + Field[3]: BoneInfo * bones // Bones information (skeleton) + Field[4]: Transform ** framePoses // Poses array by frame +Struct 23: Ray (2 fields) + Name: Ray + Description: Ray, ray for raycasting + Field[1]: Vector3 position // Ray position (origin) + Field[2]: Vector3 direction // Ray direction +Struct 24: RayCollision (4 fields) + Name: RayCollision + Description: RayCollision, ray hit information + Field[1]: bool hit // Did the ray hit something? + Field[2]: float distance // Distance to nearest hit + Field[3]: Vector3 point // Point of nearest hit + Field[4]: Vector3 normal // Surface normal of hit +Struct 25: BoundingBox (2 fields) + Name: BoundingBox + Description: BoundingBox + Field[1]: Vector3 min // Minimum vertex box-corner + Field[2]: Vector3 max // Maximum vertex box-corner +Struct 26: Wave (5 fields) + Name: Wave + Description: Wave, audio wave data + Field[1]: unsigned int frameCount // Total number of frames (considering channels) + Field[2]: unsigned int sampleRate // Frequency (samples per second) + Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported) + Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...) + Field[5]: void * data // Buffer data pointer +Struct 27: AudioStream (5 fields) + Name: AudioStream + Description: AudioStream, custom audio stream + Field[1]: rAudioBuffer * buffer // Pointer to internal data used by the audio system + Field[2]: rAudioProcessor * processor // Pointer to internal data processor, useful for audio effects + Field[3]: unsigned int sampleRate // Frequency (samples per second) + Field[4]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported) + Field[5]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...) +Struct 28: Sound (2 fields) + Name: Sound + Description: Sound + Field[1]: AudioStream stream // Audio stream + Field[2]: unsigned int frameCount // Total number of frames (considering channels) +Struct 29: Music (5 fields) + Name: Music + Description: Music, audio stream, anything longer than ~10 seconds should be streamed + Field[1]: AudioStream stream // Audio stream + Field[2]: unsigned int frameCount // Total number of frames (considering channels) + Field[3]: bool looping // Music looping enable + Field[4]: int ctxType // Type of music context (audio filetype) + Field[5]: void * ctxData // Audio context data, depends on type +Struct 30: VrDeviceInfo (10 fields) + Name: VrDeviceInfo + Description: VrDeviceInfo, Head-Mounted-Display device parameters + Field[1]: int hResolution // Horizontal resolution in pixels + Field[2]: int vResolution // Vertical resolution in pixels + Field[3]: float hScreenSize // Horizontal size in meters + Field[4]: float vScreenSize // Vertical size in meters + Field[5]: float vScreenCenter // Screen center in meters + Field[6]: float eyeToScreenDistance // Distance between eye and display in meters + Field[7]: float lensSeparationDistance // Lens separation distance in meters + Field[8]: float interpupillaryDistance // IPD (distance between pupils) in meters + Field[9]: float[4] lensDistortionValues // Lens distortion constant parameters + Field[10]: float[4] chromaAbCorrection // Chromatic aberration correction parameters +Struct 31: VrStereoConfig (8 fields) + Name: VrStereoConfig + Description: VrStereoConfig, VR stereo rendering configuration for simulator + Field[1]: Matrix[2] projection // VR projection matrices (per eye) + Field[2]: Matrix[2] viewOffset // VR view offset matrices (per eye) + Field[3]: float[2] leftLensCenter // VR left lens center + Field[4]: float[2] rightLensCenter // VR right lens center + Field[5]: float[2] leftScreenCenter // VR left screen center + Field[6]: float[2] rightScreenCenter // VR right screen center + Field[7]: float[2] scale // VR distortion scale + Field[8]: float[2] scaleIn // VR distortion scale in + +Aliases found: 5 + +Alias 001: Quaternion + Type: Vector4 + Name: Quaternion + Description: Quaternion, 4 components (Vector4 alias) +Alias 002: Texture2D + Type: Texture + Name: Texture2D + Description: Texture2D, same as Texture +Alias 003: TextureCubemap + Type: Texture + Name: TextureCubemap + Description: TextureCubemap, same as Texture +Alias 004: RenderTexture2D + Type: RenderTexture + Name: RenderTexture2D + Description: RenderTexture2D, same as RenderTexture +Alias 005: Camera + Type: Camera3D + Name: Camera + Description: Camera type fallback, defaults to Camera3D + +Enums found: 21 + +Enum 01: ConfigFlags (14 values) + Name: ConfigFlags + Description: System/Window config flags + Value[FLAG_VSYNC_HINT]: 64 + Value[FLAG_FULLSCREEN_MODE]: 2 + Value[FLAG_WINDOW_RESIZABLE]: 4 + Value[FLAG_WINDOW_UNDECORATED]: 8 + Value[FLAG_WINDOW_HIDDEN]: 128 + Value[FLAG_WINDOW_MINIMIZED]: 512 + Value[FLAG_WINDOW_MAXIMIZED]: 1024 + Value[FLAG_WINDOW_UNFOCUSED]: 2048 + Value[FLAG_WINDOW_TOPMOST]: 4096 + Value[FLAG_WINDOW_ALWAYS_RUN]: 256 + Value[FLAG_WINDOW_TRANSPARENT]: 16 + Value[FLAG_WINDOW_HIGHDPI]: 8192 + Value[FLAG_MSAA_4X_HINT]: 32 + Value[FLAG_INTERLACED_HINT]: 65536 +Enum 02: TraceLogLevel (8 values) + Name: TraceLogLevel + Description: Trace log level + Value[LOG_ALL]: 0 + Value[LOG_TRACE]: 1 + Value[LOG_DEBUG]: 2 + Value[LOG_INFO]: 3 + Value[LOG_WARNING]: 4 + Value[LOG_ERROR]: 5 + Value[LOG_FATAL]: 6 + Value[LOG_NONE]: 7 +Enum 03: KeyboardKey (110 values) + Name: KeyboardKey + Description: Keyboard keys (US keyboard layout) + Value[KEY_NULL]: 0 + Value[KEY_APOSTROPHE]: 39 + Value[KEY_COMMA]: 44 + Value[KEY_MINUS]: 45 + Value[KEY_PERIOD]: 46 + Value[KEY_SLASH]: 47 + Value[KEY_ZERO]: 48 + Value[KEY_ONE]: 49 + Value[KEY_TWO]: 50 + Value[KEY_THREE]: 51 + Value[KEY_FOUR]: 52 + Value[KEY_FIVE]: 53 + Value[KEY_SIX]: 54 + Value[KEY_SEVEN]: 55 + Value[KEY_EIGHT]: 56 + Value[KEY_NINE]: 57 + Value[KEY_SEMICOLON]: 59 + Value[KEY_EQUAL]: 61 + Value[KEY_A]: 65 + Value[KEY_B]: 66 + Value[KEY_C]: 67 + Value[KEY_D]: 68 + Value[KEY_E]: 69 + Value[KEY_F]: 70 + Value[KEY_G]: 71 + Value[KEY_H]: 72 + Value[KEY_I]: 73 + Value[KEY_J]: 74 + Value[KEY_K]: 75 + Value[KEY_L]: 76 + Value[KEY_M]: 77 + Value[KEY_N]: 78 + Value[KEY_O]: 79 + Value[KEY_P]: 80 + Value[KEY_Q]: 81 + Value[KEY_R]: 82 + Value[KEY_S]: 83 + Value[KEY_T]: 84 + Value[KEY_U]: 85 + Value[KEY_V]: 86 + Value[KEY_W]: 87 + Value[KEY_X]: 88 + Value[KEY_Y]: 89 + Value[KEY_Z]: 90 + Value[KEY_LEFT_BRACKET]: 91 + Value[KEY_BACKSLASH]: 92 + Value[KEY_RIGHT_BRACKET]: 93 + Value[KEY_GRAVE]: 96 + Value[KEY_SPACE]: 32 + Value[KEY_ESCAPE]: 256 + Value[KEY_ENTER]: 257 + Value[KEY_TAB]: 258 + Value[KEY_BACKSPACE]: 259 + Value[KEY_INSERT]: 260 + Value[KEY_DELETE]: 261 + Value[KEY_RIGHT]: 262 + Value[KEY_LEFT]: 263 + Value[KEY_DOWN]: 264 + Value[KEY_UP]: 265 + Value[KEY_PAGE_UP]: 266 + Value[KEY_PAGE_DOWN]: 267 + Value[KEY_HOME]: 268 + Value[KEY_END]: 269 + Value[KEY_CAPS_LOCK]: 280 + Value[KEY_SCROLL_LOCK]: 281 + Value[KEY_NUM_LOCK]: 282 + Value[KEY_PRINT_SCREEN]: 283 + Value[KEY_PAUSE]: 284 + Value[KEY_F1]: 290 + Value[KEY_F2]: 291 + Value[KEY_F3]: 292 + Value[KEY_F4]: 293 + Value[KEY_F5]: 294 + Value[KEY_F6]: 295 + Value[KEY_F7]: 296 + Value[KEY_F8]: 297 + Value[KEY_F9]: 298 + Value[KEY_F10]: 299 + Value[KEY_F11]: 300 + Value[KEY_F12]: 301 + Value[KEY_LEFT_SHIFT]: 340 + Value[KEY_LEFT_CONTROL]: 341 + Value[KEY_LEFT_ALT]: 342 + Value[KEY_LEFT_SUPER]: 343 + Value[KEY_RIGHT_SHIFT]: 344 + Value[KEY_RIGHT_CONTROL]: 345 + Value[KEY_RIGHT_ALT]: 346 + Value[KEY_RIGHT_SUPER]: 347 + Value[KEY_KB_MENU]: 348 + Value[KEY_KP_0]: 320 + Value[KEY_KP_1]: 321 + Value[KEY_KP_2]: 322 + Value[KEY_KP_3]: 323 + Value[KEY_KP_4]: 324 + Value[KEY_KP_5]: 325 + Value[KEY_KP_6]: 326 + Value[KEY_KP_7]: 327 + Value[KEY_KP_8]: 328 + Value[KEY_KP_9]: 329 + Value[KEY_KP_DECIMAL]: 330 + Value[KEY_KP_DIVIDE]: 331 + Value[KEY_KP_MULTIPLY]: 332 + Value[KEY_KP_SUBTRACT]: 333 + Value[KEY_KP_ADD]: 334 + Value[KEY_KP_ENTER]: 335 + Value[KEY_KP_EQUAL]: 336 + Value[KEY_BACK]: 4 + Value[KEY_MENU]: 82 + Value[KEY_VOLUME_UP]: 24 + Value[KEY_VOLUME_DOWN]: 25 +Enum 04: MouseButton (7 values) + Name: MouseButton + Description: Mouse buttons + Value[MOUSE_BUTTON_LEFT]: 0 + Value[MOUSE_BUTTON_RIGHT]: 1 + Value[MOUSE_BUTTON_MIDDLE]: 2 + Value[MOUSE_BUTTON_SIDE]: 3 + Value[MOUSE_BUTTON_EXTRA]: 4 + Value[MOUSE_BUTTON_FORWARD]: 5 + Value[MOUSE_BUTTON_BACK]: 6 +Enum 05: MouseCursor (11 values) + Name: MouseCursor + Description: Mouse cursor + Value[MOUSE_CURSOR_DEFAULT]: 0 + Value[MOUSE_CURSOR_ARROW]: 1 + Value[MOUSE_CURSOR_IBEAM]: 2 + Value[MOUSE_CURSOR_CROSSHAIR]: 3 + Value[MOUSE_CURSOR_POINTING_HAND]: 4 + Value[MOUSE_CURSOR_RESIZE_EW]: 5 + Value[MOUSE_CURSOR_RESIZE_NS]: 6 + Value[MOUSE_CURSOR_RESIZE_NWSE]: 7 + Value[MOUSE_CURSOR_RESIZE_NESW]: 8 + Value[MOUSE_CURSOR_RESIZE_ALL]: 9 + Value[MOUSE_CURSOR_NOT_ALLOWED]: 10 +Enum 06: GamepadButton (18 values) + Name: GamepadButton + Description: Gamepad buttons + Value[GAMEPAD_BUTTON_UNKNOWN]: 0 + Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1 + Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2 + Value[GAMEPAD_BUTTON_LEFT_FACE_DOWN]: 3 + Value[GAMEPAD_BUTTON_LEFT_FACE_LEFT]: 4 + Value[GAMEPAD_BUTTON_RIGHT_FACE_UP]: 5 + Value[GAMEPAD_BUTTON_RIGHT_FACE_RIGHT]: 6 + Value[GAMEPAD_BUTTON_RIGHT_FACE_DOWN]: 7 + Value[GAMEPAD_BUTTON_RIGHT_FACE_LEFT]: 8 + Value[GAMEPAD_BUTTON_LEFT_TRIGGER_1]: 9 + Value[GAMEPAD_BUTTON_LEFT_TRIGGER_2]: 10 + Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_1]: 11 + Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_2]: 12 + Value[GAMEPAD_BUTTON_MIDDLE_LEFT]: 13 + Value[GAMEPAD_BUTTON_MIDDLE]: 14 + Value[GAMEPAD_BUTTON_MIDDLE_RIGHT]: 15 + Value[GAMEPAD_BUTTON_LEFT_THUMB]: 16 + Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17 +Enum 07: GamepadAxis (6 values) + Name: GamepadAxis + Description: Gamepad axis + Value[GAMEPAD_AXIS_LEFT_X]: 0 + Value[GAMEPAD_AXIS_LEFT_Y]: 1 + Value[GAMEPAD_AXIS_RIGHT_X]: 2 + Value[GAMEPAD_AXIS_RIGHT_Y]: 3 + Value[GAMEPAD_AXIS_LEFT_TRIGGER]: 4 + Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5 +Enum 08: MaterialMapIndex (11 values) + Name: MaterialMapIndex + Description: Material map index + Value[MATERIAL_MAP_ALBEDO]: 0 + Value[MATERIAL_MAP_METALNESS]: 1 + Value[MATERIAL_MAP_NORMAL]: 2 + Value[MATERIAL_MAP_ROUGHNESS]: 3 + Value[MATERIAL_MAP_OCCLUSION]: 4 + Value[MATERIAL_MAP_EMISSION]: 5 + Value[MATERIAL_MAP_HEIGHT]: 6 + Value[MATERIAL_MAP_CUBEMAP]: 7 + Value[MATERIAL_MAP_IRRADIANCE]: 8 + Value[MATERIAL_MAP_PREFILTER]: 9 + Value[MATERIAL_MAP_BRDF]: 10 +Enum 09: ShaderLocationIndex (26 values) + Name: ShaderLocationIndex + Description: Shader location index + Value[SHADER_LOC_VERTEX_POSITION]: 0 + Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1 + Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2 + Value[SHADER_LOC_VERTEX_NORMAL]: 3 + Value[SHADER_LOC_VERTEX_TANGENT]: 4 + Value[SHADER_LOC_VERTEX_COLOR]: 5 + Value[SHADER_LOC_MATRIX_MVP]: 6 + Value[SHADER_LOC_MATRIX_VIEW]: 7 + Value[SHADER_LOC_MATRIX_PROJECTION]: 8 + Value[SHADER_LOC_MATRIX_MODEL]: 9 + Value[SHADER_LOC_MATRIX_NORMAL]: 10 + Value[SHADER_LOC_VECTOR_VIEW]: 11 + Value[SHADER_LOC_COLOR_DIFFUSE]: 12 + Value[SHADER_LOC_COLOR_SPECULAR]: 13 + Value[SHADER_LOC_COLOR_AMBIENT]: 14 + Value[SHADER_LOC_MAP_ALBEDO]: 15 + Value[SHADER_LOC_MAP_METALNESS]: 16 + Value[SHADER_LOC_MAP_NORMAL]: 17 + Value[SHADER_LOC_MAP_ROUGHNESS]: 18 + Value[SHADER_LOC_MAP_OCCLUSION]: 19 + Value[SHADER_LOC_MAP_EMISSION]: 20 + Value[SHADER_LOC_MAP_HEIGHT]: 21 + Value[SHADER_LOC_MAP_CUBEMAP]: 22 + Value[SHADER_LOC_MAP_IRRADIANCE]: 23 + Value[SHADER_LOC_MAP_PREFILTER]: 24 + Value[SHADER_LOC_MAP_BRDF]: 25 +Enum 10: ShaderUniformDataType (9 values) + Name: ShaderUniformDataType + Description: Shader uniform data type + Value[SHADER_UNIFORM_FLOAT]: 0 + Value[SHADER_UNIFORM_VEC2]: 1 + Value[SHADER_UNIFORM_VEC3]: 2 + Value[SHADER_UNIFORM_VEC4]: 3 + Value[SHADER_UNIFORM_INT]: 4 + Value[SHADER_UNIFORM_IVEC2]: 5 + Value[SHADER_UNIFORM_IVEC3]: 6 + Value[SHADER_UNIFORM_IVEC4]: 7 + Value[SHADER_UNIFORM_SAMPLER2D]: 8 +Enum 11: ShaderAttributeDataType (4 values) + Name: ShaderAttributeDataType + Description: Shader attribute data types + Value[SHADER_ATTRIB_FLOAT]: 0 + Value[SHADER_ATTRIB_VEC2]: 1 + Value[SHADER_ATTRIB_VEC3]: 2 + Value[SHADER_ATTRIB_VEC4]: 3 +Enum 12: PixelFormat (21 values) + Name: PixelFormat + Description: Pixel formats + Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1 + Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2 + Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3 + Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4 + Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5 + Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6 + Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7 + Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8 + Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9 + Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10 + Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 11 + Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 12 + Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 13 + Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 14 + Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 15 + Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 16 + Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 17 + Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 18 + Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 19 + Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 20 + Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21 +Enum 13: TextureFilter (6 values) + Name: TextureFilter + Description: Texture parameters: filter mode + Value[TEXTURE_FILTER_POINT]: 0 + Value[TEXTURE_FILTER_BILINEAR]: 1 + Value[TEXTURE_FILTER_TRILINEAR]: 2 + Value[TEXTURE_FILTER_ANISOTROPIC_4X]: 3 + Value[TEXTURE_FILTER_ANISOTROPIC_8X]: 4 + Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5 +Enum 14: TextureWrap (4 values) + Name: TextureWrap + Description: Texture parameters: wrap mode + Value[TEXTURE_WRAP_REPEAT]: 0 + Value[TEXTURE_WRAP_CLAMP]: 1 + Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2 + Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3 +Enum 15: CubemapLayout (6 values) + Name: CubemapLayout + Description: Cubemap layouts + Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0 + Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1 + Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2 + Value[CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR]: 3 + Value[CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE]: 4 + Value[CUBEMAP_LAYOUT_PANORAMA]: 5 +Enum 16: FontType (3 values) + Name: FontType + Description: Font type, defines generation method + Value[FONT_DEFAULT]: 0 + Value[FONT_BITMAP]: 1 + Value[FONT_SDF]: 2 +Enum 17: BlendMode (7 values) + Name: BlendMode + Description: Color blending modes (pre-defined) + Value[BLEND_ALPHA]: 0 + Value[BLEND_ADDITIVE]: 1 + Value[BLEND_MULTIPLIED]: 2 + Value[BLEND_ADD_COLORS]: 3 + Value[BLEND_SUBTRACT_COLORS]: 4 + Value[BLEND_ALPHA_PREMUL]: 5 + Value[BLEND_CUSTOM]: 6 +Enum 18: Gesture (11 values) + Name: Gesture + Description: Gesture + Value[GESTURE_NONE]: 0 + Value[GESTURE_TAP]: 1 + Value[GESTURE_DOUBLETAP]: 2 + Value[GESTURE_HOLD]: 4 + Value[GESTURE_DRAG]: 8 + Value[GESTURE_SWIPE_RIGHT]: 16 + Value[GESTURE_SWIPE_LEFT]: 32 + Value[GESTURE_SWIPE_UP]: 64 + Value[GESTURE_SWIPE_DOWN]: 128 + Value[GESTURE_PINCH_IN]: 256 + Value[GESTURE_PINCH_OUT]: 512 +Enum 19: CameraMode (5 values) + Name: CameraMode + Description: Camera system modes + Value[CAMERA_CUSTOM]: 0 + Value[CAMERA_FREE]: 1 + Value[CAMERA_ORBITAL]: 2 + Value[CAMERA_FIRST_PERSON]: 3 + Value[CAMERA_THIRD_PERSON]: 4 +Enum 20: CameraProjection (2 values) + Name: CameraProjection + Description: Camera projection + Value[CAMERA_PERSPECTIVE]: 0 + Value[CAMERA_ORTHOGRAPHIC]: 1 +Enum 21: NPatchLayout (3 values) + Name: NPatchLayout + Description: N-patch layout + Value[NPATCH_NINE_PATCH]: 0 + Value[NPATCH_THREE_PATCH_VERTICAL]: 1 + Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2 + +Callbacks found: 6 + +Callback 001: TraceLogCallback() (3 input parameters) + Name: TraceLogCallback + Return type: void + Description: Logging: Redirect trace log messages + Param[1]: logLevel (type: int) + Param[2]: text (type: const char *) + Param[3]: args (type: va_list) +Callback 002: LoadFileDataCallback() (2 input parameters) + Name: LoadFileDataCallback + Return type: unsigned char * + Description: FileIO: Load binary data + Param[1]: fileName (type: const char *) + Param[2]: bytesRead (type: unsigned int *) +Callback 003: SaveFileDataCallback() (3 input parameters) + Name: SaveFileDataCallback + Return type: bool + Description: FileIO: Save binary data + Param[1]: fileName (type: const char *) + Param[2]: data (type: void *) + Param[3]: bytesToWrite (type: unsigned int) +Callback 004: LoadFileTextCallback() (1 input parameters) + Name: LoadFileTextCallback + Return type: char * + Description: FileIO: Load text data + Param[1]: fileName (type: const char *) +Callback 005: SaveFileTextCallback() (2 input parameters) + Name: SaveFileTextCallback + Return type: bool + Description: FileIO: Save text data + Param[1]: fileName (type: const char *) + Param[2]: text (type: char *) +Callback 006: AudioCallback() (2 input parameters) + Name: AudioCallback + Return type: void + Description: + Param[1]: bufferData (type: void *) + Param[2]: frames (type: unsigned int) + +Functions found: 499 + +Function 001: InitWindow() (3 input parameters) + Name: InitWindow + Return type: void + Description: Initialize window and OpenGL context + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: title (type: const char *) +Function 002: WindowShouldClose() (0 input parameters) + Name: WindowShouldClose + Return type: bool + Description: Check if KEY_ESCAPE pressed or Close icon pressed + No input parameters +Function 003: CloseWindow() (0 input parameters) + Name: CloseWindow + Return type: void + Description: Close window and unload OpenGL context + No input parameters +Function 004: IsWindowReady() (0 input parameters) + Name: IsWindowReady + Return type: bool + Description: Check if window has been initialized successfully + No input parameters +Function 005: IsWindowFullscreen() (0 input parameters) + Name: IsWindowFullscreen + Return type: bool + Description: Check if window is currently fullscreen + No input parameters +Function 006: IsWindowHidden() (0 input parameters) + Name: IsWindowHidden + Return type: bool + Description: Check if window is currently hidden (only PLATFORM_DESKTOP) + No input parameters +Function 007: IsWindowMinimized() (0 input parameters) + Name: IsWindowMinimized + Return type: bool + Description: Check if window is currently minimized (only PLATFORM_DESKTOP) + No input parameters +Function 008: IsWindowMaximized() (0 input parameters) + Name: IsWindowMaximized + Return type: bool + Description: Check if window is currently maximized (only PLATFORM_DESKTOP) + No input parameters +Function 009: IsWindowFocused() (0 input parameters) + Name: IsWindowFocused + Return type: bool + Description: Check if window is currently focused (only PLATFORM_DESKTOP) + No input parameters +Function 010: IsWindowResized() (0 input parameters) + Name: IsWindowResized + Return type: bool + Description: Check if window has been resized last frame + No input parameters +Function 011: IsWindowState() (1 input parameters) + Name: IsWindowState + Return type: bool + Description: Check if one specific window flag is enabled + Param[1]: flag (type: unsigned int) +Function 012: SetWindowState() (1 input parameters) + Name: SetWindowState + Return type: void + Description: Set window configuration state using flags (only PLATFORM_DESKTOP) + Param[1]: flags (type: unsigned int) +Function 013: ClearWindowState() (1 input parameters) + Name: ClearWindowState + Return type: void + Description: Clear window configuration state flags + Param[1]: flags (type: unsigned int) +Function 014: ToggleFullscreen() (0 input parameters) + Name: ToggleFullscreen + Return type: void + Description: Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP) + No input parameters +Function 015: MaximizeWindow() (0 input parameters) + Name: MaximizeWindow + Return type: void + Description: Set window state: maximized, if resizable (only PLATFORM_DESKTOP) + No input parameters +Function 016: MinimizeWindow() (0 input parameters) + Name: MinimizeWindow + Return type: void + Description: Set window state: minimized, if resizable (only PLATFORM_DESKTOP) + No input parameters +Function 017: RestoreWindow() (0 input parameters) + Name: RestoreWindow + Return type: void + Description: Set window state: not minimized/maximized (only PLATFORM_DESKTOP) + No input parameters +Function 018: SetWindowIcon() (1 input parameters) + Name: SetWindowIcon + Return type: void + Description: Set icon for window (only PLATFORM_DESKTOP) + Param[1]: image (type: Image) +Function 019: SetWindowTitle() (1 input parameters) + Name: SetWindowTitle + Return type: void + Description: Set title for window (only PLATFORM_DESKTOP) + Param[1]: title (type: const char *) +Function 020: SetWindowPosition() (2 input parameters) + Name: SetWindowPosition + Return type: void + Description: Set window position on screen (only PLATFORM_DESKTOP) + Param[1]: x (type: int) + Param[2]: y (type: int) +Function 021: SetWindowMonitor() (1 input parameters) + Name: SetWindowMonitor + Return type: void + Description: Set monitor for the current window (fullscreen mode) + Param[1]: monitor (type: int) +Function 022: SetWindowMinSize() (2 input parameters) + Name: SetWindowMinSize + Return type: void + Description: Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE) + Param[1]: width (type: int) + Param[2]: height (type: int) +Function 023: SetWindowSize() (2 input parameters) + Name: SetWindowSize + Return type: void + Description: Set window dimensions + Param[1]: width (type: int) + Param[2]: height (type: int) +Function 024: SetWindowOpacity() (1 input parameters) + Name: SetWindowOpacity + Return type: void + Description: Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP) + Param[1]: opacity (type: float) +Function 025: GetWindowHandle() (0 input parameters) + Name: GetWindowHandle + Return type: void * + Description: Get native window handle + No input parameters +Function 026: GetScreenWidth() (0 input parameters) + Name: GetScreenWidth + Return type: int + Description: Get current screen width + No input parameters +Function 027: GetScreenHeight() (0 input parameters) + Name: GetScreenHeight + Return type: int + Description: Get current screen height + No input parameters +Function 028: GetRenderWidth() (0 input parameters) + Name: GetRenderWidth + Return type: int + Description: Get current render width (it considers HiDPI) + No input parameters +Function 029: GetRenderHeight() (0 input parameters) + Name: GetRenderHeight + Return type: int + Description: Get current render height (it considers HiDPI) + No input parameters +Function 030: GetMonitorCount() (0 input parameters) + Name: GetMonitorCount + Return type: int + Description: Get number of connected monitors + No input parameters +Function 031: GetCurrentMonitor() (0 input parameters) + Name: GetCurrentMonitor + Return type: int + Description: Get current connected monitor + No input parameters +Function 032: GetMonitorPosition() (1 input parameters) + Name: GetMonitorPosition + Return type: Vector2 + Description: Get specified monitor position + Param[1]: monitor (type: int) +Function 033: GetMonitorWidth() (1 input parameters) + Name: GetMonitorWidth + Return type: int + Description: Get specified monitor width (max available by monitor) + Param[1]: monitor (type: int) +Function 034: GetMonitorHeight() (1 input parameters) + Name: GetMonitorHeight + Return type: int + Description: Get specified monitor height (max available by monitor) + Param[1]: monitor (type: int) +Function 035: GetMonitorPhysicalWidth() (1 input parameters) + Name: GetMonitorPhysicalWidth + Return type: int + Description: Get specified monitor physical width in millimetres + Param[1]: monitor (type: int) +Function 036: GetMonitorPhysicalHeight() (1 input parameters) + Name: GetMonitorPhysicalHeight + Return type: int + Description: Get specified monitor physical height in millimetres + Param[1]: monitor (type: int) +Function 037: GetMonitorRefreshRate() (1 input parameters) + Name: GetMonitorRefreshRate + Return type: int + Description: Get specified monitor refresh rate + Param[1]: monitor (type: int) +Function 038: GetWindowPosition() (0 input parameters) + Name: GetWindowPosition + Return type: Vector2 + Description: Get window position XY on monitor + No input parameters +Function 039: GetWindowScaleDPI() (0 input parameters) + Name: GetWindowScaleDPI + Return type: Vector2 + Description: Get window scale DPI factor + No input parameters +Function 040: GetMonitorName() (1 input parameters) + Name: GetMonitorName + Return type: const char * + Description: Get the human-readable, UTF-8 encoded name of the primary monitor + Param[1]: monitor (type: int) +Function 041: SetClipboardText() (1 input parameters) + Name: SetClipboardText + Return type: void + Description: Set clipboard text content + Param[1]: text (type: const char *) +Function 042: GetClipboardText() (0 input parameters) + Name: GetClipboardText + Return type: const char * + Description: Get clipboard text content + No input parameters +Function 043: SwapScreenBuffer() (0 input parameters) + Name: SwapScreenBuffer + Return type: void + Description: Swap back buffer with front buffer (screen drawing) + No input parameters +Function 044: PollInputEvents() (0 input parameters) + Name: PollInputEvents + Return type: void + Description: Register all input events + No input parameters +Function 045: WaitTime() (1 input parameters) + Name: WaitTime + Return type: void + Description: Wait for some milliseconds (halt program execution) + Param[1]: ms (type: float) +Function 046: ShowCursor() (0 input parameters) + Name: ShowCursor + Return type: void + Description: Shows cursor + No input parameters +Function 047: HideCursor() (0 input parameters) + Name: HideCursor + Return type: void + Description: Hides cursor + No input parameters +Function 048: IsCursorHidden() (0 input parameters) + Name: IsCursorHidden + Return type: bool + Description: Check if cursor is not visible + No input parameters +Function 049: EnableCursor() (0 input parameters) + Name: EnableCursor + Return type: void + Description: Enables cursor (unlock cursor) + No input parameters +Function 050: DisableCursor() (0 input parameters) + Name: DisableCursor + Return type: void + Description: Disables cursor (lock cursor) + No input parameters +Function 051: IsCursorOnScreen() (0 input parameters) + Name: IsCursorOnScreen + Return type: bool + Description: Check if cursor is on the screen + No input parameters +Function 052: ClearBackground() (1 input parameters) + Name: ClearBackground + Return type: void + Description: Set background color (framebuffer clear color) + Param[1]: color (type: Color) +Function 053: BeginDrawing() (0 input parameters) + Name: BeginDrawing + Return type: void + Description: Setup canvas (framebuffer) to start drawing + No input parameters +Function 054: EndDrawing() (0 input parameters) + Name: EndDrawing + Return type: void + Description: End canvas drawing and swap buffers (double buffering) + No input parameters +Function 055: BeginMode2D() (1 input parameters) + Name: BeginMode2D + Return type: void + Description: Begin 2D mode with custom camera (2D) + Param[1]: camera (type: Camera2D) +Function 056: EndMode2D() (0 input parameters) + Name: EndMode2D + Return type: void + Description: Ends 2D mode with custom camera + No input parameters +Function 057: BeginMode3D() (1 input parameters) + Name: BeginMode3D + Return type: void + Description: Begin 3D mode with custom camera (3D) + Param[1]: camera (type: Camera3D) +Function 058: EndMode3D() (0 input parameters) + Name: EndMode3D + Return type: void + Description: Ends 3D mode and returns to default 2D orthographic mode + No input parameters +Function 059: BeginTextureMode() (1 input parameters) + Name: BeginTextureMode + Return type: void + Description: Begin drawing to render texture + Param[1]: target (type: RenderTexture2D) +Function 060: EndTextureMode() (0 input parameters) + Name: EndTextureMode + Return type: void + Description: Ends drawing to render texture + No input parameters +Function 061: BeginShaderMode() (1 input parameters) + Name: BeginShaderMode + Return type: void + Description: Begin custom shader drawing + Param[1]: shader (type: Shader) +Function 062: EndShaderMode() (0 input parameters) + Name: EndShaderMode + Return type: void + Description: End custom shader drawing (use default shader) + No input parameters +Function 063: BeginBlendMode() (1 input parameters) + Name: BeginBlendMode + Return type: void + Description: Begin blending mode (alpha, additive, multiplied, subtract, custom) + Param[1]: mode (type: int) +Function 064: EndBlendMode() (0 input parameters) + Name: EndBlendMode + Return type: void + Description: End blending mode (reset to default: alpha blending) + No input parameters +Function 065: BeginScissorMode() (4 input parameters) + Name: BeginScissorMode + Return type: void + Description: Begin scissor mode (define screen area for following drawing) + Param[1]: x (type: int) + Param[2]: y (type: int) + Param[3]: width (type: int) + Param[4]: height (type: int) +Function 066: EndScissorMode() (0 input parameters) + Name: EndScissorMode + Return type: void + Description: End scissor mode + No input parameters +Function 067: BeginVrStereoMode() (1 input parameters) + Name: BeginVrStereoMode + Return type: void + Description: Begin stereo rendering (requires VR simulator) + Param[1]: config (type: VrStereoConfig) +Function 068: EndVrStereoMode() (0 input parameters) + Name: EndVrStereoMode + Return type: void + Description: End stereo rendering (requires VR simulator) + No input parameters +Function 069: LoadVrStereoConfig() (1 input parameters) + Name: LoadVrStereoConfig + Return type: VrStereoConfig + Description: Load VR stereo config for VR simulator device parameters + Param[1]: device (type: VrDeviceInfo) +Function 070: UnloadVrStereoConfig() (1 input parameters) + Name: UnloadVrStereoConfig + Return type: void + Description: Unload VR stereo config + Param[1]: config (type: VrStereoConfig) +Function 071: LoadShader() (2 input parameters) + Name: LoadShader + Return type: Shader + Description: Load shader from files and bind default locations + Param[1]: vsFileName (type: const char *) + Param[2]: fsFileName (type: const char *) +Function 072: LoadShaderFromMemory() (2 input parameters) + Name: LoadShaderFromMemory + Return type: Shader + Description: Load shader from code strings and bind default locations + Param[1]: vsCode (type: const char *) + Param[2]: fsCode (type: const char *) +Function 073: GetShaderLocation() (2 input parameters) + Name: GetShaderLocation + Return type: int + Description: Get shader uniform location + Param[1]: shader (type: Shader) + Param[2]: uniformName (type: const char *) +Function 074: GetShaderLocationAttrib() (2 input parameters) + Name: GetShaderLocationAttrib + Return type: int + Description: Get shader attribute location + Param[1]: shader (type: Shader) + Param[2]: attribName (type: const char *) +Function 075: SetShaderValue() (4 input parameters) + Name: SetShaderValue + Return type: void + Description: Set shader uniform value + Param[1]: shader (type: Shader) + Param[2]: locIndex (type: int) + Param[3]: value (type: const void *) + Param[4]: uniformType (type: int) +Function 076: SetShaderValueV() (5 input parameters) + Name: SetShaderValueV + Return type: void + Description: Set shader uniform value vector + Param[1]: shader (type: Shader) + Param[2]: locIndex (type: int) + Param[3]: value (type: const void *) + Param[4]: uniformType (type: int) + Param[5]: count (type: int) +Function 077: SetShaderValueMatrix() (3 input parameters) + Name: SetShaderValueMatrix + Return type: void + Description: Set shader uniform value (matrix 4x4) + Param[1]: shader (type: Shader) + Param[2]: locIndex (type: int) + Param[3]: mat (type: Matrix) +Function 078: SetShaderValueTexture() (3 input parameters) + Name: SetShaderValueTexture + Return type: void + Description: Set shader uniform value for texture (sampler2d) + Param[1]: shader (type: Shader) + Param[2]: locIndex (type: int) + Param[3]: texture (type: Texture2D) +Function 079: UnloadShader() (1 input parameters) + Name: UnloadShader + Return type: void + Description: Unload shader from GPU memory (VRAM) + Param[1]: shader (type: Shader) +Function 080: GetMouseRay() (2 input parameters) + Name: GetMouseRay + Return type: Ray + Description: Get a ray trace from mouse position + Param[1]: mousePosition (type: Vector2) + Param[2]: camera (type: Camera) +Function 081: GetCameraMatrix() (1 input parameters) + Name: GetCameraMatrix + Return type: Matrix + Description: Get camera transform matrix (view matrix) + Param[1]: camera (type: Camera) +Function 082: GetCameraMatrix2D() (1 input parameters) + Name: GetCameraMatrix2D + Return type: Matrix + Description: Get camera 2d transform matrix + Param[1]: camera (type: Camera2D) +Function 083: GetWorldToScreen() (2 input parameters) + Name: GetWorldToScreen + Return type: Vector2 + Description: Get the screen space position for a 3d world space position + Param[1]: position (type: Vector3) + Param[2]: camera (type: Camera) +Function 084: GetWorldToScreenEx() (4 input parameters) + Name: GetWorldToScreenEx + Return type: Vector2 + Description: Get size position for a 3d world space position + Param[1]: position (type: Vector3) + Param[2]: camera (type: Camera) + Param[3]: width (type: int) + Param[4]: height (type: int) +Function 085: GetWorldToScreen2D() (2 input parameters) + Name: GetWorldToScreen2D + Return type: Vector2 + Description: Get the screen space position for a 2d camera world space position + Param[1]: position (type: Vector2) + Param[2]: camera (type: Camera2D) +Function 086: GetScreenToWorld2D() (2 input parameters) + Name: GetScreenToWorld2D + Return type: Vector2 + Description: Get the world space position for a 2d camera screen space position + Param[1]: position (type: Vector2) + Param[2]: camera (type: Camera2D) +Function 087: SetTargetFPS() (1 input parameters) + Name: SetTargetFPS + Return type: void + Description: Set target FPS (maximum) + Param[1]: fps (type: int) +Function 088: GetFPS() (0 input parameters) + Name: GetFPS + Return type: int + Description: Get current FPS + No input parameters +Function 089: GetFrameTime() (0 input parameters) + Name: GetFrameTime + Return type: float + Description: Get time in seconds for last frame drawn (delta time) + No input parameters +Function 090: GetTime() (0 input parameters) + Name: GetTime + Return type: double + Description: Get elapsed time in seconds since InitWindow() + No input parameters +Function 091: GetRandomValue() (2 input parameters) + Name: GetRandomValue + Return type: int + Description: Get a random value between min and max (both included) + Param[1]: min (type: int) + Param[2]: max (type: int) +Function 092: SetRandomSeed() (1 input parameters) + Name: SetRandomSeed + Return type: void + Description: Set the seed for the random number generator + Param[1]: seed (type: unsigned int) +Function 093: TakeScreenshot() (1 input parameters) + Name: TakeScreenshot + Return type: void + Description: Takes a screenshot of current screen (filename extension defines format) + Param[1]: fileName (type: const char *) +Function 094: SetConfigFlags() (1 input parameters) + Name: SetConfigFlags + Return type: void + Description: Setup init configuration flags (view FLAGS) + Param[1]: flags (type: unsigned int) +Function 095: TraceLog() (3 input parameters) + Name: TraceLog + Return type: void + Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...) + Param[1]: logLevel (type: int) + Param[2]: text (type: const char *) + Param[3]: args (type: ...) +Function 096: SetTraceLogLevel() (1 input parameters) + Name: SetTraceLogLevel + Return type: void + Description: Set the current threshold (minimum) log level + Param[1]: logLevel (type: int) +Function 097: MemAlloc() (1 input parameters) + Name: MemAlloc + Return type: void * + Description: Internal memory allocator + Param[1]: size (type: int) +Function 098: MemRealloc() (2 input parameters) + Name: MemRealloc + Return type: void * + Description: Internal memory reallocator + Param[1]: ptr (type: void *) + Param[2]: size (type: int) +Function 099: MemFree() (1 input parameters) + Name: MemFree + Return type: void + Description: Internal memory free + Param[1]: ptr (type: void *) +Function 100: SetTraceLogCallback() (1 input parameters) + Name: SetTraceLogCallback + Return type: void + Description: Set custom trace log + Param[1]: callback (type: TraceLogCallback) +Function 101: SetLoadFileDataCallback() (1 input parameters) + Name: SetLoadFileDataCallback + Return type: void + Description: Set custom file binary data loader + Param[1]: callback (type: LoadFileDataCallback) +Function 102: SetSaveFileDataCallback() (1 input parameters) + Name: SetSaveFileDataCallback + Return type: void + Description: Set custom file binary data saver + Param[1]: callback (type: SaveFileDataCallback) +Function 103: SetLoadFileTextCallback() (1 input parameters) + Name: SetLoadFileTextCallback + Return type: void + Description: Set custom file text data loader + Param[1]: callback (type: LoadFileTextCallback) +Function 104: SetSaveFileTextCallback() (1 input parameters) + Name: SetSaveFileTextCallback + Return type: void + Description: Set custom file text data saver + Param[1]: callback (type: SaveFileTextCallback) +Function 105: LoadFileData() (2 input parameters) + Name: LoadFileData + Return type: unsigned char * + Description: Load file data as byte array (read) + Param[1]: fileName (type: const char *) + Param[2]: bytesRead (type: unsigned int *) +Function 106: UnloadFileData() (1 input parameters) + Name: UnloadFileData + Return type: void + Description: Unload file data allocated by LoadFileData() + Param[1]: data (type: unsigned char *) +Function 107: SaveFileData() (3 input parameters) + Name: SaveFileData + Return type: bool + Description: Save data to file from byte array (write), returns true on success + Param[1]: fileName (type: const char *) + Param[2]: data (type: void *) + Param[3]: bytesToWrite (type: unsigned int) +Function 108: LoadFileText() (1 input parameters) + Name: LoadFileText + Return type: char * + Description: Load text data from file (read), returns a '\0' terminated string + Param[1]: fileName (type: const char *) +Function 109: UnloadFileText() (1 input parameters) + Name: UnloadFileText + Return type: void + Description: Unload file text data allocated by LoadFileText() + Param[1]: text (type: char *) +Function 110: SaveFileText() (2 input parameters) + Name: SaveFileText + Return type: bool + Description: Save text data to file (write), string must be '\0' terminated, returns true on success + Param[1]: fileName (type: const char *) + Param[2]: text (type: char *) +Function 111: FileExists() (1 input parameters) + Name: FileExists + Return type: bool + Description: Check if file exists + Param[1]: fileName (type: const char *) +Function 112: DirectoryExists() (1 input parameters) + Name: DirectoryExists + Return type: bool + Description: Check if a directory path exists + Param[1]: dirPath (type: const char *) +Function 113: IsFileExtension() (2 input parameters) + Name: IsFileExtension + Return type: bool + Description: Check file extension (including point: .png, .wav) + Param[1]: fileName (type: const char *) + Param[2]: ext (type: const char *) +Function 114: GetFileLength() (1 input parameters) + Name: GetFileLength + Return type: int + Description: Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h) + Param[1]: fileName (type: const char *) +Function 115: GetFileExtension() (1 input parameters) + Name: GetFileExtension + Return type: const char * + Description: Get pointer to extension for a filename string (includes dot: '.png') + Param[1]: fileName (type: const char *) +Function 116: GetFileName() (1 input parameters) + Name: GetFileName + Return type: const char * + Description: Get pointer to filename for a path string + Param[1]: filePath (type: const char *) +Function 117: GetFileNameWithoutExt() (1 input parameters) + Name: GetFileNameWithoutExt + Return type: const char * + Description: Get filename string without extension (uses static string) + Param[1]: filePath (type: const char *) +Function 118: GetDirectoryPath() (1 input parameters) + Name: GetDirectoryPath + Return type: const char * + Description: Get full path for a given fileName with path (uses static string) + Param[1]: filePath (type: const char *) +Function 119: GetPrevDirectoryPath() (1 input parameters) + Name: GetPrevDirectoryPath + Return type: const char * + Description: Get previous directory path for a given path (uses static string) + Param[1]: dirPath (type: const char *) +Function 120: GetWorkingDirectory() (0 input parameters) + Name: GetWorkingDirectory + Return type: const char * + Description: Get current working directory (uses static string) + No input parameters +Function 121: GetApplicationDirectory() (0 input parameters) + Name: GetApplicationDirectory + Return type: const char * + Description: Get the directory if the running application (uses static string) + No input parameters +Function 122: GetDirectoryFiles() (2 input parameters) + Name: GetDirectoryFiles + Return type: char ** + Description: Get filenames in a directory path (memory must be freed) + Param[1]: dirPath (type: const char *) + Param[2]: count (type: int *) +Function 123: ClearDirectoryFiles() (0 input parameters) + Name: ClearDirectoryFiles + Return type: void + Description: Clear directory files paths buffers (free memory) + No input parameters +Function 124: ChangeDirectory() (1 input parameters) + Name: ChangeDirectory + Return type: bool + Description: Change working directory, return true on success + Param[1]: dir (type: const char *) +Function 125: IsFileDropped() (0 input parameters) + Name: IsFileDropped + Return type: bool + Description: Check if a file has been dropped into window + No input parameters +Function 126: GetDroppedFiles() (1 input parameters) + Name: GetDroppedFiles + Return type: char ** + Description: Get dropped files names (memory must be freed) + Param[1]: count (type: int *) +Function 127: ClearDroppedFiles() (0 input parameters) + Name: ClearDroppedFiles + Return type: void + Description: Clear dropped files paths buffer (free memory) + No input parameters +Function 128: GetFileModTime() (1 input parameters) + Name: GetFileModTime + Return type: long + Description: Get file modification time (last write time) + Param[1]: fileName (type: const char *) +Function 129: CompressData() (3 input parameters) + Name: CompressData + Return type: unsigned char * + Description: Compress data (DEFLATE algorithm), memory must be MemFree() + Param[1]: data (type: const unsigned char *) + Param[2]: dataSize (type: int) + Param[3]: compDataSize (type: int *) +Function 130: DecompressData() (3 input parameters) + Name: DecompressData + Return type: unsigned char * + Description: Decompress data (DEFLATE algorithm), memory must be MemFree() + Param[1]: compData (type: const unsigned char *) + Param[2]: compDataSize (type: int) + Param[3]: dataSize (type: int *) +Function 131: EncodeDataBase64() (3 input parameters) + Name: EncodeDataBase64 + Return type: char * + Description: Encode data to Base64 string, memory must be MemFree() + Param[1]: data (type: const unsigned char *) + Param[2]: dataSize (type: int) + Param[3]: outputSize (type: int *) +Function 132: DecodeDataBase64() (2 input parameters) + Name: DecodeDataBase64 + Return type: unsigned char * + Description: Decode Base64 string data, memory must be MemFree() + Param[1]: data (type: const unsigned char *) + Param[2]: outputSize (type: int *) +Function 133: SaveStorageValue() (2 input parameters) + Name: SaveStorageValue + Return type: bool + Description: Save integer value to storage file (to defined position), returns true on success + Param[1]: position (type: unsigned int) + Param[2]: value (type: int) +Function 134: LoadStorageValue() (1 input parameters) + Name: LoadStorageValue + Return type: int + Description: Load integer value from storage file (from defined position) + Param[1]: position (type: unsigned int) +Function 135: OpenURL() (1 input parameters) + Name: OpenURL + Return type: void + Description: Open URL with default system browser (if available) + Param[1]: url (type: const char *) +Function 136: IsKeyPressed() (1 input parameters) + Name: IsKeyPressed + Return type: bool + Description: Check if a key has been pressed once + Param[1]: key (type: int) +Function 137: IsKeyDown() (1 input parameters) + Name: IsKeyDown + Return type: bool + Description: Check if a key is being pressed + Param[1]: key (type: int) +Function 138: IsKeyReleased() (1 input parameters) + Name: IsKeyReleased + Return type: bool + Description: Check if a key has been released once + Param[1]: key (type: int) +Function 139: IsKeyUp() (1 input parameters) + Name: IsKeyUp + Return type: bool + Description: Check if a key is NOT being pressed + Param[1]: key (type: int) +Function 140: SetExitKey() (1 input parameters) + Name: SetExitKey + Return type: void + Description: Set a custom key to exit program (default is ESC) + Param[1]: key (type: int) +Function 141: GetKeyPressed() (0 input parameters) + Name: GetKeyPressed + Return type: int + Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty + No input parameters +Function 142: GetCharPressed() (0 input parameters) + Name: GetCharPressed + Return type: int + Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty + No input parameters +Function 143: IsGamepadAvailable() (1 input parameters) + Name: IsGamepadAvailable + Return type: bool + Description: Check if a gamepad is available + Param[1]: gamepad (type: int) +Function 144: GetGamepadName() (1 input parameters) + Name: GetGamepadName + Return type: const char * + Description: Get gamepad internal name id + Param[1]: gamepad (type: int) +Function 145: IsGamepadButtonPressed() (2 input parameters) + Name: IsGamepadButtonPressed + Return type: bool + Description: Check if a gamepad button has been pressed once + Param[1]: gamepad (type: int) + Param[2]: button (type: int) +Function 146: IsGamepadButtonDown() (2 input parameters) + Name: IsGamepadButtonDown + Return type: bool + Description: Check if a gamepad button is being pressed + Param[1]: gamepad (type: int) + Param[2]: button (type: int) +Function 147: IsGamepadButtonReleased() (2 input parameters) + Name: IsGamepadButtonReleased + Return type: bool + Description: Check if a gamepad button has been released once + Param[1]: gamepad (type: int) + Param[2]: button (type: int) +Function 148: IsGamepadButtonUp() (2 input parameters) + Name: IsGamepadButtonUp + Return type: bool + Description: Check if a gamepad button is NOT being pressed + Param[1]: gamepad (type: int) + Param[2]: button (type: int) +Function 149: GetGamepadButtonPressed() (0 input parameters) + Name: GetGamepadButtonPressed + Return type: int + Description: Get the last gamepad button pressed + No input parameters +Function 150: GetGamepadAxisCount() (1 input parameters) + Name: GetGamepadAxisCount + Return type: int + Description: Get gamepad axis count for a gamepad + Param[1]: gamepad (type: int) +Function 151: GetGamepadAxisMovement() (2 input parameters) + Name: GetGamepadAxisMovement + Return type: float + Description: Get axis movement value for a gamepad axis + Param[1]: gamepad (type: int) + Param[2]: axis (type: int) +Function 152: SetGamepadMappings() (1 input parameters) + Name: SetGamepadMappings + Return type: int + Description: Set internal gamepad mappings (SDL_GameControllerDB) + Param[1]: mappings (type: const char *) +Function 153: IsMouseButtonPressed() (1 input parameters) + Name: IsMouseButtonPressed + Return type: bool + Description: Check if a mouse button has been pressed once + Param[1]: button (type: int) +Function 154: IsMouseButtonDown() (1 input parameters) + Name: IsMouseButtonDown + Return type: bool + Description: Check if a mouse button is being pressed + Param[1]: button (type: int) +Function 155: IsMouseButtonReleased() (1 input parameters) + Name: IsMouseButtonReleased + Return type: bool + Description: Check if a mouse button has been released once + Param[1]: button (type: int) +Function 156: IsMouseButtonUp() (1 input parameters) + Name: IsMouseButtonUp + Return type: bool + Description: Check if a mouse button is NOT being pressed + Param[1]: button (type: int) +Function 157: GetMouseX() (0 input parameters) + Name: GetMouseX + Return type: int + Description: Get mouse position X + No input parameters +Function 158: GetMouseY() (0 input parameters) + Name: GetMouseY + Return type: int + Description: Get mouse position Y + No input parameters +Function 159: GetMousePosition() (0 input parameters) + Name: GetMousePosition + Return type: Vector2 + Description: Get mouse position XY + No input parameters +Function 160: GetMouseDelta() (0 input parameters) + Name: GetMouseDelta + Return type: Vector2 + Description: Get mouse delta between frames + No input parameters +Function 161: SetMousePosition() (2 input parameters) + Name: SetMousePosition + Return type: void + Description: Set mouse position XY + Param[1]: x (type: int) + Param[2]: y (type: int) +Function 162: SetMouseOffset() (2 input parameters) + Name: SetMouseOffset + Return type: void + Description: Set mouse offset + Param[1]: offsetX (type: int) + Param[2]: offsetY (type: int) +Function 163: SetMouseScale() (2 input parameters) + Name: SetMouseScale + Return type: void + Description: Set mouse scaling + Param[1]: scaleX (type: float) + Param[2]: scaleY (type: float) +Function 164: GetMouseWheelMove() (0 input parameters) + Name: GetMouseWheelMove + Return type: float + Description: Get mouse wheel movement Y + No input parameters +Function 165: SetMouseCursor() (1 input parameters) + Name: SetMouseCursor + Return type: void + Description: Set mouse cursor + Param[1]: cursor (type: int) +Function 166: GetTouchX() (0 input parameters) + Name: GetTouchX + Return type: int + Description: Get touch position X for touch point 0 (relative to screen size) + No input parameters +Function 167: GetTouchY() (0 input parameters) + Name: GetTouchY + Return type: int + Description: Get touch position Y for touch point 0 (relative to screen size) + No input parameters +Function 168: GetTouchPosition() (1 input parameters) + Name: GetTouchPosition + Return type: Vector2 + Description: Get touch position XY for a touch point index (relative to screen size) + Param[1]: index (type: int) +Function 169: GetTouchPointId() (1 input parameters) + Name: GetTouchPointId + Return type: int + Description: Get touch point identifier for given index + Param[1]: index (type: int) +Function 170: GetTouchPointCount() (0 input parameters) + Name: GetTouchPointCount + Return type: int + Description: Get number of touch points + No input parameters +Function 171: SetGesturesEnabled() (1 input parameters) + Name: SetGesturesEnabled + Return type: void + Description: Enable a set of gestures using flags + Param[1]: flags (type: unsigned int) +Function 172: IsGestureDetected() (1 input parameters) + Name: IsGestureDetected + Return type: bool + Description: Check if a gesture have been detected + Param[1]: gesture (type: int) +Function 173: GetGestureDetected() (0 input parameters) + Name: GetGestureDetected + Return type: int + Description: Get latest detected gesture + No input parameters +Function 174: GetGestureHoldDuration() (0 input parameters) + Name: GetGestureHoldDuration + Return type: float + Description: Get gesture hold time in milliseconds + No input parameters +Function 175: GetGestureDragVector() (0 input parameters) + Name: GetGestureDragVector + Return type: Vector2 + Description: Get gesture drag vector + No input parameters +Function 176: GetGestureDragAngle() (0 input parameters) + Name: GetGestureDragAngle + Return type: float + Description: Get gesture drag angle + No input parameters +Function 177: GetGesturePinchVector() (0 input parameters) + Name: GetGesturePinchVector + Return type: Vector2 + Description: Get gesture pinch delta + No input parameters +Function 178: GetGesturePinchAngle() (0 input parameters) + Name: GetGesturePinchAngle + Return type: float + Description: Get gesture pinch angle + No input parameters +Function 179: SetCameraMode() (2 input parameters) + Name: SetCameraMode + Return type: void + Description: Set camera mode (multiple camera modes available) + Param[1]: camera (type: Camera) + Param[2]: mode (type: int) +Function 180: UpdateCamera() (1 input parameters) + Name: UpdateCamera + Return type: void + Description: Update camera position for selected mode + Param[1]: camera (type: Camera *) +Function 181: SetCameraPanControl() (1 input parameters) + Name: SetCameraPanControl + Return type: void + Description: Set camera pan key to combine with mouse movement (free camera) + Param[1]: keyPan (type: int) +Function 182: SetCameraAltControl() (1 input parameters) + Name: SetCameraAltControl + Return type: void + Description: Set camera alt key to combine with mouse movement (free camera) + Param[1]: keyAlt (type: int) +Function 183: SetCameraSmoothZoomControl() (1 input parameters) + Name: SetCameraSmoothZoomControl + Return type: void + Description: Set camera smooth zoom key to combine with mouse (free camera) + Param[1]: keySmoothZoom (type: int) +Function 184: SetCameraMoveControls() (6 input parameters) + Name: SetCameraMoveControls + Return type: void + Description: Set camera move controls (1st person and 3rd person cameras) + Param[1]: keyFront (type: int) + Param[2]: keyBack (type: int) + Param[3]: keyRight (type: int) + Param[4]: keyLeft (type: int) + Param[5]: keyUp (type: int) + Param[6]: keyDown (type: int) +Function 185: SetShapesTexture() (2 input parameters) + Name: SetShapesTexture + Return type: void + Description: Set texture and rectangle to be used on shapes drawing + Param[1]: texture (type: Texture2D) + Param[2]: source (type: Rectangle) +Function 186: DrawPixel() (3 input parameters) + Name: DrawPixel + Return type: void + Description: Draw a pixel + Param[1]: posX (type: int) + Param[2]: posY (type: int) + Param[3]: color (type: Color) +Function 187: DrawPixelV() (2 input parameters) + Name: DrawPixelV + Return type: void + Description: Draw a pixel (Vector version) + Param[1]: position (type: Vector2) + Param[2]: color (type: Color) +Function 188: DrawLine() (5 input parameters) + Name: DrawLine + Return type: void + Description: Draw a line + Param[1]: startPosX (type: int) + Param[2]: startPosY (type: int) + Param[3]: endPosX (type: int) + Param[4]: endPosY (type: int) + Param[5]: color (type: Color) +Function 189: DrawLineV() (3 input parameters) + Name: DrawLineV + Return type: void + Description: Draw a line (Vector version) + Param[1]: startPos (type: Vector2) + Param[2]: endPos (type: Vector2) + Param[3]: color (type: Color) +Function 190: DrawLineEx() (4 input parameters) + Name: DrawLineEx + Return type: void + Description: Draw a line defining thickness + Param[1]: startPos (type: Vector2) + Param[2]: endPos (type: Vector2) + Param[3]: thick (type: float) + Param[4]: color (type: Color) +Function 191: DrawLineBezier() (4 input parameters) + Name: DrawLineBezier + Return type: void + Description: Draw a line using cubic-bezier curves in-out + Param[1]: startPos (type: Vector2) + Param[2]: endPos (type: Vector2) + Param[3]: thick (type: float) + Param[4]: color (type: Color) +Function 192: DrawLineBezierQuad() (5 input parameters) + Name: DrawLineBezierQuad + Return type: void + Description: Draw line using quadratic bezier curves with a control point + Param[1]: startPos (type: Vector2) + Param[2]: endPos (type: Vector2) + Param[3]: controlPos (type: Vector2) + Param[4]: thick (type: float) + Param[5]: color (type: Color) +Function 193: DrawLineBezierCubic() (6 input parameters) + Name: DrawLineBezierCubic + Return type: void + Description: Draw line using cubic bezier curves with 2 control points + Param[1]: startPos (type: Vector2) + Param[2]: endPos (type: Vector2) + Param[3]: startControlPos (type: Vector2) + Param[4]: endControlPos (type: Vector2) + Param[5]: thick (type: float) + Param[6]: color (type: Color) +Function 194: DrawLineStrip() (3 input parameters) + Name: DrawLineStrip + Return type: void + Description: Draw lines sequence + Param[1]: points (type: Vector2 *) + Param[2]: pointCount (type: int) + Param[3]: color (type: Color) +Function 195: DrawCircle() (4 input parameters) + Name: DrawCircle + Return type: void + Description: Draw a color-filled circle + Param[1]: centerX (type: int) + Param[2]: centerY (type: int) + Param[3]: radius (type: float) + Param[4]: color (type: Color) +Function 196: DrawCircleSector() (6 input parameters) + Name: DrawCircleSector + Return type: void + Description: Draw a piece of a circle + Param[1]: center (type: Vector2) + Param[2]: radius (type: float) + Param[3]: startAngle (type: float) + Param[4]: endAngle (type: float) + Param[5]: segments (type: int) + Param[6]: color (type: Color) +Function 197: DrawCircleSectorLines() (6 input parameters) + Name: DrawCircleSectorLines + Return type: void + Description: Draw circle sector outline + Param[1]: center (type: Vector2) + Param[2]: radius (type: float) + Param[3]: startAngle (type: float) + Param[4]: endAngle (type: float) + Param[5]: segments (type: int) + Param[6]: color (type: Color) +Function 198: DrawCircleGradient() (5 input parameters) + Name: DrawCircleGradient + Return type: void + Description: Draw a gradient-filled circle + Param[1]: centerX (type: int) + Param[2]: centerY (type: int) + Param[3]: radius (type: float) + Param[4]: color1 (type: Color) + Param[5]: color2 (type: Color) +Function 199: DrawCircleV() (3 input parameters) + Name: DrawCircleV + Return type: void + Description: Draw a color-filled circle (Vector version) + Param[1]: center (type: Vector2) + Param[2]: radius (type: float) + Param[3]: color (type: Color) +Function 200: DrawCircleLines() (4 input parameters) + Name: DrawCircleLines + Return type: void + Description: Draw circle outline + Param[1]: centerX (type: int) + Param[2]: centerY (type: int) + Param[3]: radius (type: float) + Param[4]: color (type: Color) +Function 201: DrawEllipse() (5 input parameters) + Name: DrawEllipse + Return type: void + Description: Draw ellipse + Param[1]: centerX (type: int) + Param[2]: centerY (type: int) + Param[3]: radiusH (type: float) + Param[4]: radiusV (type: float) + Param[5]: color (type: Color) +Function 202: DrawEllipseLines() (5 input parameters) + Name: DrawEllipseLines + Return type: void + Description: Draw ellipse outline + Param[1]: centerX (type: int) + Param[2]: centerY (type: int) + Param[3]: radiusH (type: float) + Param[4]: radiusV (type: float) + Param[5]: color (type: Color) +Function 203: DrawRing() (7 input parameters) + Name: DrawRing + Return type: void + Description: Draw ring + Param[1]: center (type: Vector2) + Param[2]: innerRadius (type: float) + Param[3]: outerRadius (type: float) + Param[4]: startAngle (type: float) + Param[5]: endAngle (type: float) + Param[6]: segments (type: int) + Param[7]: color (type: Color) +Function 204: DrawRingLines() (7 input parameters) + Name: DrawRingLines + Return type: void + Description: Draw ring outline + Param[1]: center (type: Vector2) + Param[2]: innerRadius (type: float) + Param[3]: outerRadius (type: float) + Param[4]: startAngle (type: float) + Param[5]: endAngle (type: float) + Param[6]: segments (type: int) + Param[7]: color (type: Color) +Function 205: DrawRectangle() (5 input parameters) + Name: DrawRectangle + Return type: void + Description: Draw a color-filled rectangle + Param[1]: posX (type: int) + Param[2]: posY (type: int) + Param[3]: width (type: int) + Param[4]: height (type: int) + Param[5]: color (type: Color) +Function 206: DrawRectangleV() (3 input parameters) + Name: DrawRectangleV + Return type: void + Description: Draw a color-filled rectangle (Vector version) + Param[1]: position (type: Vector2) + Param[2]: size (type: Vector2) + Param[3]: color (type: Color) +Function 207: DrawRectangleRec() (2 input parameters) + Name: DrawRectangleRec + Return type: void + Description: Draw a color-filled rectangle + Param[1]: rec (type: Rectangle) + Param[2]: color (type: Color) +Function 208: DrawRectanglePro() (4 input parameters) + Name: DrawRectanglePro + Return type: void + Description: Draw a color-filled rectangle with pro parameters + Param[1]: rec (type: Rectangle) + Param[2]: origin (type: Vector2) + Param[3]: rotation (type: float) + Param[4]: color (type: Color) +Function 209: DrawRectangleGradientV() (6 input parameters) + Name: DrawRectangleGradientV + Return type: void + Description: Draw a vertical-gradient-filled rectangle + Param[1]: posX (type: int) + Param[2]: posY (type: int) + Param[3]: width (type: int) + Param[4]: height (type: int) + Param[5]: color1 (type: Color) + Param[6]: color2 (type: Color) +Function 210: DrawRectangleGradientH() (6 input parameters) + Name: DrawRectangleGradientH + Return type: void + Description: Draw a horizontal-gradient-filled rectangle + Param[1]: posX (type: int) + Param[2]: posY (type: int) + Param[3]: width (type: int) + Param[4]: height (type: int) + Param[5]: color1 (type: Color) + Param[6]: color2 (type: Color) +Function 211: DrawRectangleGradientEx() (5 input parameters) + Name: DrawRectangleGradientEx + Return type: void + Description: Draw a gradient-filled rectangle with custom vertex colors + Param[1]: rec (type: Rectangle) + Param[2]: col1 (type: Color) + Param[3]: col2 (type: Color) + Param[4]: col3 (type: Color) + Param[5]: col4 (type: Color) +Function 212: DrawRectangleLines() (5 input parameters) + Name: DrawRectangleLines + Return type: void + Description: Draw rectangle outline + Param[1]: posX (type: int) + Param[2]: posY (type: int) + Param[3]: width (type: int) + Param[4]: height (type: int) + Param[5]: color (type: Color) +Function 213: DrawRectangleLinesEx() (3 input parameters) + Name: DrawRectangleLinesEx + Return type: void + Description: Draw rectangle outline with extended parameters + Param[1]: rec (type: Rectangle) + Param[2]: lineThick (type: float) + Param[3]: color (type: Color) +Function 214: DrawRectangleRounded() (4 input parameters) + Name: DrawRectangleRounded + Return type: void + Description: Draw rectangle with rounded edges + Param[1]: rec (type: Rectangle) + Param[2]: roundness (type: float) + Param[3]: segments (type: int) + Param[4]: color (type: Color) +Function 215: DrawRectangleRoundedLines() (5 input parameters) + Name: DrawRectangleRoundedLines + Return type: void + Description: Draw rectangle with rounded edges outline + Param[1]: rec (type: Rectangle) + Param[2]: roundness (type: float) + Param[3]: segments (type: int) + Param[4]: lineThick (type: float) + Param[5]: color (type: Color) +Function 216: DrawTriangle() (4 input parameters) + Name: DrawTriangle + Return type: void + Description: Draw a color-filled triangle (vertex in counter-clockwise order!) + Param[1]: v1 (type: Vector2) + Param[2]: v2 (type: Vector2) + Param[3]: v3 (type: Vector2) + Param[4]: color (type: Color) +Function 217: DrawTriangleLines() (4 input parameters) + Name: DrawTriangleLines + Return type: void + Description: Draw triangle outline (vertex in counter-clockwise order!) + Param[1]: v1 (type: Vector2) + Param[2]: v2 (type: Vector2) + Param[3]: v3 (type: Vector2) + Param[4]: color (type: Color) +Function 218: DrawTriangleFan() (3 input parameters) + Name: DrawTriangleFan + Return type: void + Description: Draw a triangle fan defined by points (first vertex is the center) + Param[1]: points (type: Vector2 *) + Param[2]: pointCount (type: int) + Param[3]: color (type: Color) +Function 219: DrawTriangleStrip() (3 input parameters) + Name: DrawTriangleStrip + Return type: void + Description: Draw a triangle strip defined by points + Param[1]: points (type: Vector2 *) + Param[2]: pointCount (type: int) + Param[3]: color (type: Color) +Function 220: DrawPoly() (5 input parameters) + Name: DrawPoly + Return type: void + Description: Draw a regular polygon (Vector version) + Param[1]: center (type: Vector2) + Param[2]: sides (type: int) + Param[3]: radius (type: float) + Param[4]: rotation (type: float) + Param[5]: color (type: Color) +Function 221: DrawPolyLines() (5 input parameters) + Name: DrawPolyLines + Return type: void + Description: Draw a polygon outline of n sides + Param[1]: center (type: Vector2) + Param[2]: sides (type: int) + Param[3]: radius (type: float) + Param[4]: rotation (type: float) + Param[5]: color (type: Color) +Function 222: DrawPolyLinesEx() (6 input parameters) + Name: DrawPolyLinesEx + Return type: void + Description: Draw a polygon outline of n sides with extended parameters + Param[1]: center (type: Vector2) + Param[2]: sides (type: int) + Param[3]: radius (type: float) + Param[4]: rotation (type: float) + Param[5]: lineThick (type: float) + Param[6]: color (type: Color) +Function 223: CheckCollisionRecs() (2 input parameters) + Name: CheckCollisionRecs + Return type: bool + Description: Check collision between two rectangles + Param[1]: rec1 (type: Rectangle) + Param[2]: rec2 (type: Rectangle) +Function 224: CheckCollisionCircles() (4 input parameters) + Name: CheckCollisionCircles + Return type: bool + Description: Check collision between two circles + Param[1]: center1 (type: Vector2) + Param[2]: radius1 (type: float) + Param[3]: center2 (type: Vector2) + Param[4]: radius2 (type: float) +Function 225: CheckCollisionCircleRec() (3 input parameters) + Name: CheckCollisionCircleRec + Return type: bool + Description: Check collision between circle and rectangle + Param[1]: center (type: Vector2) + Param[2]: radius (type: float) + Param[3]: rec (type: Rectangle) +Function 226: CheckCollisionPointRec() (2 input parameters) + Name: CheckCollisionPointRec + Return type: bool + Description: Check if point is inside rectangle + Param[1]: point (type: Vector2) + Param[2]: rec (type: Rectangle) +Function 227: CheckCollisionPointCircle() (3 input parameters) + Name: CheckCollisionPointCircle + Return type: bool + Description: Check if point is inside circle + Param[1]: point (type: Vector2) + Param[2]: center (type: Vector2) + Param[3]: radius (type: float) +Function 228: CheckCollisionPointTriangle() (4 input parameters) + Name: CheckCollisionPointTriangle + Return type: bool + Description: Check if point is inside a triangle + Param[1]: point (type: Vector2) + Param[2]: p1 (type: Vector2) + Param[3]: p2 (type: Vector2) + Param[4]: p3 (type: Vector2) +Function 229: CheckCollisionLines() (5 input parameters) + Name: CheckCollisionLines + Return type: bool + Description: Check the collision between two lines defined by two points each, returns collision point by reference + Param[1]: startPos1 (type: Vector2) + Param[2]: endPos1 (type: Vector2) + Param[3]: startPos2 (type: Vector2) + Param[4]: endPos2 (type: Vector2) + Param[5]: collisionPoint (type: Vector2 *) +Function 230: CheckCollisionPointLine() (4 input parameters) + Name: CheckCollisionPointLine + Return type: bool + Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold] + Param[1]: point (type: Vector2) + Param[2]: p1 (type: Vector2) + Param[3]: p2 (type: Vector2) + Param[4]: threshold (type: int) +Function 231: GetCollisionRec() (2 input parameters) + Name: GetCollisionRec + Return type: Rectangle + Description: Get collision rectangle for two rectangles collision + Param[1]: rec1 (type: Rectangle) + Param[2]: rec2 (type: Rectangle) +Function 232: LoadImage() (1 input parameters) + Name: LoadImage + Return type: Image + Description: Load image from file into CPU memory (RAM) + Param[1]: fileName (type: const char *) +Function 233: LoadImageRaw() (5 input parameters) + Name: LoadImageRaw + Return type: Image + Description: Load image from RAW file data + Param[1]: fileName (type: const char *) + Param[2]: width (type: int) + Param[3]: height (type: int) + Param[4]: format (type: int) + Param[5]: headerSize (type: int) +Function 234: LoadImageAnim() (2 input parameters) + Name: LoadImageAnim + Return type: Image + Description: Load image sequence from file (frames appended to image.data) + Param[1]: fileName (type: const char *) + Param[2]: frames (type: int *) +Function 235: LoadImageFromMemory() (3 input parameters) + Name: LoadImageFromMemory + Return type: Image + Description: Load image from memory buffer, fileType refers to extension: i.e. '.png' + Param[1]: fileType (type: const char *) + Param[2]: fileData (type: const unsigned char *) + Param[3]: dataSize (type: int) +Function 236: LoadImageFromTexture() (1 input parameters) + Name: LoadImageFromTexture + Return type: Image + Description: Load image from GPU texture data + Param[1]: texture (type: Texture2D) +Function 237: LoadImageFromScreen() (0 input parameters) + Name: LoadImageFromScreen + Return type: Image + Description: Load image from screen buffer and (screenshot) + No input parameters +Function 238: UnloadImage() (1 input parameters) + Name: UnloadImage + Return type: void + Description: Unload image from CPU memory (RAM) + Param[1]: image (type: Image) +Function 239: ExportImage() (2 input parameters) + Name: ExportImage + Return type: bool + Description: Export image data to file, returns true on success + Param[1]: image (type: Image) + Param[2]: fileName (type: const char *) +Function 240: ExportImageAsCode() (2 input parameters) + Name: ExportImageAsCode + Return type: bool + Description: Export image as code file defining an array of bytes, returns true on success + Param[1]: image (type: Image) + Param[2]: fileName (type: const char *) +Function 241: GenImageColor() (3 input parameters) + Name: GenImageColor + Return type: Image + Description: Generate image: plain color + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: color (type: Color) +Function 242: GenImageGradientV() (4 input parameters) + Name: GenImageGradientV + Return type: Image + Description: Generate image: vertical gradient + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: top (type: Color) + Param[4]: bottom (type: Color) +Function 243: GenImageGradientH() (4 input parameters) + Name: GenImageGradientH + Return type: Image + Description: Generate image: horizontal gradient + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: left (type: Color) + Param[4]: right (type: Color) +Function 244: GenImageGradientRadial() (5 input parameters) + Name: GenImageGradientRadial + Return type: Image + Description: Generate image: radial gradient + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: density (type: float) + Param[4]: inner (type: Color) + Param[5]: outer (type: Color) +Function 245: GenImageChecked() (6 input parameters) + Name: GenImageChecked + Return type: Image + Description: Generate image: checked + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: checksX (type: int) + Param[4]: checksY (type: int) + Param[5]: col1 (type: Color) + Param[6]: col2 (type: Color) +Function 246: GenImageWhiteNoise() (3 input parameters) + Name: GenImageWhiteNoise + Return type: Image + Description: Generate image: white noise + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: factor (type: float) +Function 247: GenImageCellular() (3 input parameters) + Name: GenImageCellular + Return type: Image + Description: Generate image: cellular algorithm, bigger tileSize means bigger cells + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: tileSize (type: int) +Function 248: ImageCopy() (1 input parameters) + Name: ImageCopy + Return type: Image + Description: Create an image duplicate (useful for transformations) + Param[1]: image (type: Image) +Function 249: ImageFromImage() (2 input parameters) + Name: ImageFromImage + Return type: Image + Description: Create an image from another image piece + Param[1]: image (type: Image) + Param[2]: rec (type: Rectangle) +Function 250: ImageText() (3 input parameters) + Name: ImageText + Return type: Image + Description: Create an image from text (default font) + Param[1]: text (type: const char *) + Param[2]: fontSize (type: int) + Param[3]: color (type: Color) +Function 251: ImageTextEx() (5 input parameters) + Name: ImageTextEx + Return type: Image + Description: Create an image from text (custom sprite font) + Param[1]: font (type: Font) + Param[2]: text (type: const char *) + Param[3]: fontSize (type: float) + Param[4]: spacing (type: float) + Param[5]: tint (type: Color) +Function 252: ImageFormat() (2 input parameters) + Name: ImageFormat + Return type: void + Description: Convert image data to desired format + Param[1]: image (type: Image *) + Param[2]: newFormat (type: int) +Function 253: ImageToPOT() (2 input parameters) + Name: ImageToPOT + Return type: void + Description: Convert image to POT (power-of-two) + Param[1]: image (type: Image *) + Param[2]: fill (type: Color) +Function 254: ImageCrop() (2 input parameters) + Name: ImageCrop + Return type: void + Description: Crop an image to a defined rectangle + Param[1]: image (type: Image *) + Param[2]: crop (type: Rectangle) +Function 255: ImageAlphaCrop() (2 input parameters) + Name: ImageAlphaCrop + Return type: void + Description: Crop image depending on alpha value + Param[1]: image (type: Image *) + Param[2]: threshold (type: float) +Function 256: ImageAlphaClear() (3 input parameters) + Name: ImageAlphaClear + Return type: void + Description: Clear alpha channel to desired color + Param[1]: image (type: Image *) + Param[2]: color (type: Color) + Param[3]: threshold (type: float) +Function 257: ImageAlphaMask() (2 input parameters) + Name: ImageAlphaMask + Return type: void + Description: Apply alpha mask to image + Param[1]: image (type: Image *) + Param[2]: alphaMask (type: Image) +Function 258: ImageAlphaPremultiply() (1 input parameters) + Name: ImageAlphaPremultiply + Return type: void + Description: Premultiply alpha channel + Param[1]: image (type: Image *) +Function 259: ImageResize() (3 input parameters) + Name: ImageResize + Return type: void + Description: Resize image (Bicubic scaling algorithm) + Param[1]: image (type: Image *) + Param[2]: newWidth (type: int) + Param[3]: newHeight (type: int) +Function 260: ImageResizeNN() (3 input parameters) + Name: ImageResizeNN + Return type: void + Description: Resize image (Nearest-Neighbor scaling algorithm) + Param[1]: image (type: Image *) + Param[2]: newWidth (type: int) + Param[3]: newHeight (type: int) +Function 261: ImageResizeCanvas() (6 input parameters) + Name: ImageResizeCanvas + Return type: void + Description: Resize canvas and fill with color + Param[1]: image (type: Image *) + Param[2]: newWidth (type: int) + Param[3]: newHeight (type: int) + Param[4]: offsetX (type: int) + Param[5]: offsetY (type: int) + Param[6]: fill (type: Color) +Function 262: ImageMipmaps() (1 input parameters) + Name: ImageMipmaps + Return type: void + Description: Compute all mipmap levels for a provided image + Param[1]: image (type: Image *) +Function 263: ImageDither() (5 input parameters) + Name: ImageDither + Return type: void + Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering) + Param[1]: image (type: Image *) + Param[2]: rBpp (type: int) + Param[3]: gBpp (type: int) + Param[4]: bBpp (type: int) + Param[5]: aBpp (type: int) +Function 264: ImageFlipVertical() (1 input parameters) + Name: ImageFlipVertical + Return type: void + Description: Flip image vertically + Param[1]: image (type: Image *) +Function 265: ImageFlipHorizontal() (1 input parameters) + Name: ImageFlipHorizontal + Return type: void + Description: Flip image horizontally + Param[1]: image (type: Image *) +Function 266: ImageRotateCW() (1 input parameters) + Name: ImageRotateCW + Return type: void + Description: Rotate image clockwise 90deg + Param[1]: image (type: Image *) +Function 267: ImageRotateCCW() (1 input parameters) + Name: ImageRotateCCW + Return type: void + Description: Rotate image counter-clockwise 90deg + Param[1]: image (type: Image *) +Function 268: ImageColorTint() (2 input parameters) + Name: ImageColorTint + Return type: void + Description: Modify image color: tint + Param[1]: image (type: Image *) + Param[2]: color (type: Color) +Function 269: ImageColorInvert() (1 input parameters) + Name: ImageColorInvert + Return type: void + Description: Modify image color: invert + Param[1]: image (type: Image *) +Function 270: ImageColorGrayscale() (1 input parameters) + Name: ImageColorGrayscale + Return type: void + Description: Modify image color: grayscale + Param[1]: image (type: Image *) +Function 271: ImageColorContrast() (2 input parameters) + Name: ImageColorContrast + Return type: void + Description: Modify image color: contrast (-100 to 100) + Param[1]: image (type: Image *) + Param[2]: contrast (type: float) +Function 272: ImageColorBrightness() (2 input parameters) + Name: ImageColorBrightness + Return type: void + Description: Modify image color: brightness (-255 to 255) + Param[1]: image (type: Image *) + Param[2]: brightness (type: int) +Function 273: ImageColorReplace() (3 input parameters) + Name: ImageColorReplace + Return type: void + Description: Modify image color: replace color + Param[1]: image (type: Image *) + Param[2]: color (type: Color) + Param[3]: replace (type: Color) +Function 274: LoadImageColors() (1 input parameters) + Name: LoadImageColors + Return type: Color * + Description: Load color data from image as a Color array (RGBA - 32bit) + Param[1]: image (type: Image) +Function 275: LoadImagePalette() (3 input parameters) + Name: LoadImagePalette + Return type: Color * + Description: Load colors palette from image as a Color array (RGBA - 32bit) + Param[1]: image (type: Image) + Param[2]: maxPaletteSize (type: int) + Param[3]: colorCount (type: int *) +Function 276: UnloadImageColors() (1 input parameters) + Name: UnloadImageColors + Return type: void + Description: Unload color data loaded with LoadImageColors() + Param[1]: colors (type: Color *) +Function 277: UnloadImagePalette() (1 input parameters) + Name: UnloadImagePalette + Return type: void + Description: Unload colors palette loaded with LoadImagePalette() + Param[1]: colors (type: Color *) +Function 278: GetImageAlphaBorder() (2 input parameters) + Name: GetImageAlphaBorder + Return type: Rectangle + Description: Get image alpha border rectangle + Param[1]: image (type: Image) + Param[2]: threshold (type: float) +Function 279: GetImageColor() (3 input parameters) + Name: GetImageColor + Return type: Color + Description: Get image pixel color at (x, y) position + Param[1]: image (type: Image) + Param[2]: x (type: int) + Param[3]: y (type: int) +Function 280: ImageClearBackground() (2 input parameters) + Name: ImageClearBackground + Return type: void + Description: Clear image background with given color + Param[1]: dst (type: Image *) + Param[2]: color (type: Color) +Function 281: ImageDrawPixel() (4 input parameters) + Name: ImageDrawPixel + Return type: void + Description: Draw pixel within an image + Param[1]: dst (type: Image *) + Param[2]: posX (type: int) + Param[3]: posY (type: int) + Param[4]: color (type: Color) +Function 282: ImageDrawPixelV() (3 input parameters) + Name: ImageDrawPixelV + Return type: void + Description: Draw pixel within an image (Vector version) + Param[1]: dst (type: Image *) + Param[2]: position (type: Vector2) + Param[3]: color (type: Color) +Function 283: ImageDrawLine() (6 input parameters) + Name: ImageDrawLine + Return type: void + Description: Draw line within an image + Param[1]: dst (type: Image *) + Param[2]: startPosX (type: int) + Param[3]: startPosY (type: int) + Param[4]: endPosX (type: int) + Param[5]: endPosY (type: int) + Param[6]: color (type: Color) +Function 284: ImageDrawLineV() (4 input parameters) + Name: ImageDrawLineV + Return type: void + Description: Draw line within an image (Vector version) + Param[1]: dst (type: Image *) + Param[2]: start (type: Vector2) + Param[3]: end (type: Vector2) + Param[4]: color (type: Color) +Function 285: ImageDrawCircle() (5 input parameters) + Name: ImageDrawCircle + Return type: void + Description: Draw circle within an image + Param[1]: dst (type: Image *) + Param[2]: centerX (type: int) + Param[3]: centerY (type: int) + Param[4]: radius (type: int) + Param[5]: color (type: Color) +Function 286: ImageDrawCircleV() (4 input parameters) + Name: ImageDrawCircleV + Return type: void + Description: Draw circle within an image (Vector version) + Param[1]: dst (type: Image *) + Param[2]: center (type: Vector2) + Param[3]: radius (type: int) + Param[4]: color (type: Color) +Function 287: ImageDrawRectangle() (6 input parameters) + Name: ImageDrawRectangle + Return type: void + Description: Draw rectangle within an image + Param[1]: dst (type: Image *) + Param[2]: posX (type: int) + Param[3]: posY (type: int) + Param[4]: width (type: int) + Param[5]: height (type: int) + Param[6]: color (type: Color) +Function 288: ImageDrawRectangleV() (4 input parameters) + Name: ImageDrawRectangleV + Return type: void + Description: Draw rectangle within an image (Vector version) + Param[1]: dst (type: Image *) + Param[2]: position (type: Vector2) + Param[3]: size (type: Vector2) + Param[4]: color (type: Color) +Function 289: ImageDrawRectangleRec() (3 input parameters) + Name: ImageDrawRectangleRec + Return type: void + Description: Draw rectangle within an image + Param[1]: dst (type: Image *) + Param[2]: rec (type: Rectangle) + Param[3]: color (type: Color) +Function 290: ImageDrawRectangleLines() (4 input parameters) + Name: ImageDrawRectangleLines + Return type: void + Description: Draw rectangle lines within an image + Param[1]: dst (type: Image *) + Param[2]: rec (type: Rectangle) + Param[3]: thick (type: int) + Param[4]: color (type: Color) +Function 291: ImageDraw() (5 input parameters) + Name: ImageDraw + Return type: void + Description: Draw a source image within a destination image (tint applied to source) + Param[1]: dst (type: Image *) + Param[2]: src (type: Image) + Param[3]: srcRec (type: Rectangle) + Param[4]: dstRec (type: Rectangle) + Param[5]: tint (type: Color) +Function 292: ImageDrawText() (6 input parameters) + Name: ImageDrawText + Return type: void + Description: Draw text (using default font) within an image (destination) + Param[1]: dst (type: Image *) + Param[2]: text (type: const char *) + Param[3]: posX (type: int) + Param[4]: posY (type: int) + Param[5]: fontSize (type: int) + Param[6]: color (type: Color) +Function 293: ImageDrawTextEx() (7 input parameters) + Name: ImageDrawTextEx + Return type: void + Description: Draw text (custom sprite font) within an image (destination) + Param[1]: dst (type: Image *) + Param[2]: font (type: Font) + Param[3]: text (type: const char *) + Param[4]: position (type: Vector2) + Param[5]: fontSize (type: float) + Param[6]: spacing (type: float) + Param[7]: tint (type: Color) +Function 294: LoadTexture() (1 input parameters) + Name: LoadTexture + Return type: Texture2D + Description: Load texture from file into GPU memory (VRAM) + Param[1]: fileName (type: const char *) +Function 295: LoadTextureFromImage() (1 input parameters) + Name: LoadTextureFromImage + Return type: Texture2D + Description: Load texture from image data + Param[1]: image (type: Image) +Function 296: LoadTextureCubemap() (2 input parameters) + Name: LoadTextureCubemap + Return type: TextureCubemap + Description: Load cubemap from image, multiple image cubemap layouts supported + Param[1]: image (type: Image) + Param[2]: layout (type: int) +Function 297: LoadRenderTexture() (2 input parameters) + Name: LoadRenderTexture + Return type: RenderTexture2D + Description: Load texture for rendering (framebuffer) + Param[1]: width (type: int) + Param[2]: height (type: int) +Function 298: UnloadTexture() (1 input parameters) + Name: UnloadTexture + Return type: void + Description: Unload texture from GPU memory (VRAM) + Param[1]: texture (type: Texture2D) +Function 299: UnloadRenderTexture() (1 input parameters) + Name: UnloadRenderTexture + Return type: void + Description: Unload render texture from GPU memory (VRAM) + Param[1]: target (type: RenderTexture2D) +Function 300: UpdateTexture() (2 input parameters) + Name: UpdateTexture + Return type: void + Description: Update GPU texture with new data + Param[1]: texture (type: Texture2D) + Param[2]: pixels (type: const void *) +Function 301: UpdateTextureRec() (3 input parameters) + Name: UpdateTextureRec + Return type: void + Description: Update GPU texture rectangle with new data + Param[1]: texture (type: Texture2D) + Param[2]: rec (type: Rectangle) + Param[3]: pixels (type: const void *) +Function 302: GenTextureMipmaps() (1 input parameters) + Name: GenTextureMipmaps + Return type: void + Description: Generate GPU mipmaps for a texture + Param[1]: texture (type: Texture2D *) +Function 303: SetTextureFilter() (2 input parameters) + Name: SetTextureFilter + Return type: void + Description: Set texture scaling filter mode + Param[1]: texture (type: Texture2D) + Param[2]: filter (type: int) +Function 304: SetTextureWrap() (2 input parameters) + Name: SetTextureWrap + Return type: void + Description: Set texture wrapping mode + Param[1]: texture (type: Texture2D) + Param[2]: wrap (type: int) +Function 305: DrawTexture() (4 input parameters) + Name: DrawTexture + Return type: void + Description: Draw a Texture2D + Param[1]: texture (type: Texture2D) + Param[2]: posX (type: int) + Param[3]: posY (type: int) + Param[4]: tint (type: Color) +Function 306: DrawTextureV() (3 input parameters) + Name: DrawTextureV + Return type: void + Description: Draw a Texture2D with position defined as Vector2 + Param[1]: texture (type: Texture2D) + Param[2]: position (type: Vector2) + Param[3]: tint (type: Color) +Function 307: DrawTextureEx() (5 input parameters) + Name: DrawTextureEx + Return type: void + Description: Draw a Texture2D with extended parameters + Param[1]: texture (type: Texture2D) + Param[2]: position (type: Vector2) + Param[3]: rotation (type: float) + Param[4]: scale (type: float) + Param[5]: tint (type: Color) +Function 308: DrawTextureRec() (4 input parameters) + Name: DrawTextureRec + Return type: void + Description: Draw a part of a texture defined by a rectangle + Param[1]: texture (type: Texture2D) + Param[2]: source (type: Rectangle) + Param[3]: position (type: Vector2) + Param[4]: tint (type: Color) +Function 309: DrawTextureQuad() (5 input parameters) + Name: DrawTextureQuad + Return type: void + Description: Draw texture quad with tiling and offset parameters + Param[1]: texture (type: Texture2D) + Param[2]: tiling (type: Vector2) + Param[3]: offset (type: Vector2) + Param[4]: quad (type: Rectangle) + Param[5]: tint (type: Color) +Function 310: DrawTextureTiled() (7 input parameters) + Name: DrawTextureTiled + Return type: void + Description: Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest. + Param[1]: texture (type: Texture2D) + Param[2]: source (type: Rectangle) + Param[3]: dest (type: Rectangle) + Param[4]: origin (type: Vector2) + Param[5]: rotation (type: float) + Param[6]: scale (type: float) + Param[7]: tint (type: Color) +Function 311: DrawTexturePro() (6 input parameters) + Name: DrawTexturePro + Return type: void + Description: Draw a part of a texture defined by a rectangle with 'pro' parameters + Param[1]: texture (type: Texture2D) + Param[2]: source (type: Rectangle) + Param[3]: dest (type: Rectangle) + Param[4]: origin (type: Vector2) + Param[5]: rotation (type: float) + Param[6]: tint (type: Color) +Function 312: DrawTextureNPatch() (6 input parameters) + Name: DrawTextureNPatch + Return type: void + Description: Draws a texture (or part of it) that stretches or shrinks nicely + Param[1]: texture (type: Texture2D) + Param[2]: nPatchInfo (type: NPatchInfo) + Param[3]: dest (type: Rectangle) + Param[4]: origin (type: Vector2) + Param[5]: rotation (type: float) + Param[6]: tint (type: Color) +Function 313: DrawTexturePoly() (6 input parameters) + Name: DrawTexturePoly + Return type: void + Description: Draw a textured polygon + Param[1]: texture (type: Texture2D) + Param[2]: center (type: Vector2) + Param[3]: points (type: Vector2 *) + Param[4]: texcoords (type: Vector2 *) + Param[5]: pointCount (type: int) + Param[6]: tint (type: Color) +Function 314: Fade() (2 input parameters) + Name: Fade + Return type: Color + Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f + Param[1]: color (type: Color) + Param[2]: alpha (type: float) +Function 315: ColorToInt() (1 input parameters) + Name: ColorToInt + Return type: int + Description: Get hexadecimal value for a Color + Param[1]: color (type: Color) +Function 316: ColorNormalize() (1 input parameters) + Name: ColorNormalize + Return type: Vector4 + Description: Get Color normalized as float [0..1] + Param[1]: color (type: Color) +Function 317: ColorFromNormalized() (1 input parameters) + Name: ColorFromNormalized + Return type: Color + Description: Get Color from normalized values [0..1] + Param[1]: normalized (type: Vector4) +Function 318: ColorToHSV() (1 input parameters) + Name: ColorToHSV + Return type: Vector3 + Description: Get HSV values for a Color, hue [0..360], saturation/value [0..1] + Param[1]: color (type: Color) +Function 319: ColorFromHSV() (3 input parameters) + Name: ColorFromHSV + Return type: Color + Description: Get a Color from HSV values, hue [0..360], saturation/value [0..1] + Param[1]: hue (type: float) + Param[2]: saturation (type: float) + Param[3]: value (type: float) +Function 320: ColorAlpha() (2 input parameters) + Name: ColorAlpha + Return type: Color + Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f + Param[1]: color (type: Color) + Param[2]: alpha (type: float) +Function 321: ColorAlphaBlend() (3 input parameters) + Name: ColorAlphaBlend + Return type: Color + Description: Get src alpha-blended into dst color with tint + Param[1]: dst (type: Color) + Param[2]: src (type: Color) + Param[3]: tint (type: Color) +Function 322: GetColor() (1 input parameters) + Name: GetColor + Return type: Color + Description: Get Color structure from hexadecimal value + Param[1]: hexValue (type: unsigned int) +Function 323: GetPixelColor() (2 input parameters) + Name: GetPixelColor + Return type: Color + Description: Get Color from a source pixel pointer of certain format + Param[1]: srcPtr (type: void *) + Param[2]: format (type: int) +Function 324: SetPixelColor() (3 input parameters) + Name: SetPixelColor + Return type: void + Description: Set color formatted into destination pixel pointer + Param[1]: dstPtr (type: void *) + Param[2]: color (type: Color) + Param[3]: format (type: int) +Function 325: GetPixelDataSize() (3 input parameters) + Name: GetPixelDataSize + Return type: int + Description: Get pixel data size in bytes for certain format + Param[1]: width (type: int) + Param[2]: height (type: int) + Param[3]: format (type: int) +Function 326: GetFontDefault() (0 input parameters) + Name: GetFontDefault + Return type: Font + Description: Get the default Font + No input parameters +Function 327: LoadFont() (1 input parameters) + Name: LoadFont + Return type: Font + Description: Load font from file into GPU memory (VRAM) + Param[1]: fileName (type: const char *) +Function 328: LoadFontEx() (4 input parameters) + Name: LoadFontEx + Return type: Font + Description: Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set + Param[1]: fileName (type: const char *) + Param[2]: fontSize (type: int) + Param[3]: fontChars (type: int *) + Param[4]: glyphCount (type: int) +Function 329: LoadFontFromImage() (3 input parameters) + Name: LoadFontFromImage + Return type: Font + Description: Load font from Image (XNA style) + Param[1]: image (type: Image) + Param[2]: key (type: Color) + Param[3]: firstChar (type: int) +Function 330: LoadFontFromMemory() (6 input parameters) + Name: LoadFontFromMemory + Return type: Font + Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf' + Param[1]: fileType (type: const char *) + Param[2]: fileData (type: const unsigned char *) + Param[3]: dataSize (type: int) + Param[4]: fontSize (type: int) + Param[5]: fontChars (type: int *) + Param[6]: glyphCount (type: int) +Function 331: LoadFontData() (6 input parameters) + Name: LoadFontData + Return type: GlyphInfo * + Description: Load font data for further use + Param[1]: fileData (type: const unsigned char *) + Param[2]: dataSize (type: int) + Param[3]: fontSize (type: int) + Param[4]: fontChars (type: int *) + Param[5]: glyphCount (type: int) + Param[6]: type (type: int) +Function 332: GenImageFontAtlas() (6 input parameters) + Name: GenImageFontAtlas + Return type: Image + Description: Generate image font atlas using chars info + Param[1]: chars (type: const GlyphInfo *) + Param[2]: recs (type: Rectangle **) + Param[3]: glyphCount (type: int) + Param[4]: fontSize (type: int) + Param[5]: padding (type: int) + Param[6]: packMethod (type: int) +Function 333: UnloadFontData() (2 input parameters) + Name: UnloadFontData + Return type: void + Description: Unload font chars info data (RAM) + Param[1]: chars (type: GlyphInfo *) + Param[2]: glyphCount (type: int) +Function 334: UnloadFont() (1 input parameters) + Name: UnloadFont + Return type: void + Description: Unload font from GPU memory (VRAM) + Param[1]: font (type: Font) +Function 335: ExportFontAsCode() (2 input parameters) + Name: ExportFontAsCode + Return type: bool + Description: Export font as code file, returns true on success + Param[1]: font (type: Font) + Param[2]: fileName (type: const char *) +Function 336: DrawFPS() (2 input parameters) + Name: DrawFPS + Return type: void + Description: Draw current FPS + Param[1]: posX (type: int) + Param[2]: posY (type: int) +Function 337: DrawText() (5 input parameters) + Name: DrawText + Return type: void + Description: Draw text (using default font) + Param[1]: text (type: const char *) + Param[2]: posX (type: int) + Param[3]: posY (type: int) + Param[4]: fontSize (type: int) + Param[5]: color (type: Color) +Function 338: DrawTextEx() (6 input parameters) + Name: DrawTextEx + Return type: void + Description: Draw text using font and additional parameters + Param[1]: font (type: Font) + Param[2]: text (type: const char *) + Param[3]: position (type: Vector2) + Param[4]: fontSize (type: float) + Param[5]: spacing (type: float) + Param[6]: tint (type: Color) +Function 339: DrawTextPro() (8 input parameters) + Name: DrawTextPro + Return type: void + Description: Draw text using Font and pro parameters (rotation) + Param[1]: font (type: Font) + Param[2]: text (type: const char *) + Param[3]: position (type: Vector2) + Param[4]: origin (type: Vector2) + Param[5]: rotation (type: float) + Param[6]: fontSize (type: float) + Param[7]: spacing (type: float) + Param[8]: tint (type: Color) +Function 340: DrawTextCodepoint() (5 input parameters) + Name: DrawTextCodepoint + Return type: void + Description: Draw one character (codepoint) + Param[1]: font (type: Font) + Param[2]: codepoint (type: int) + Param[3]: position (type: Vector2) + Param[4]: fontSize (type: float) + Param[5]: tint (type: Color) +Function 341: DrawTextCodepoints() (7 input parameters) + Name: DrawTextCodepoints + Return type: void + Description: Draw multiple character (codepoint) + Param[1]: font (type: Font) + Param[2]: codepoints (type: const int *) + Param[3]: count (type: int) + Param[4]: position (type: Vector2) + Param[5]: fontSize (type: float) + Param[6]: spacing (type: float) + Param[7]: tint (type: Color) +Function 342: MeasureText() (2 input parameters) + Name: MeasureText + Return type: int + Description: Measure string width for default font + Param[1]: text (type: const char *) + Param[2]: fontSize (type: int) +Function 343: MeasureTextEx() (4 input parameters) + Name: MeasureTextEx + Return type: Vector2 + Description: Measure string size for Font + Param[1]: font (type: Font) + Param[2]: text (type: const char *) + Param[3]: fontSize (type: float) + Param[4]: spacing (type: float) +Function 344: GetGlyphIndex() (2 input parameters) + Name: GetGlyphIndex + Return type: int + Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found + Param[1]: font (type: Font) + Param[2]: codepoint (type: int) +Function 345: GetGlyphInfo() (2 input parameters) + Name: GetGlyphInfo + Return type: GlyphInfo + Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found + Param[1]: font (type: Font) + Param[2]: codepoint (type: int) +Function 346: GetGlyphAtlasRec() (2 input parameters) + Name: GetGlyphAtlasRec + Return type: Rectangle + Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found + Param[1]: font (type: Font) + Param[2]: codepoint (type: int) +Function 347: LoadCodepoints() (2 input parameters) + Name: LoadCodepoints + Return type: int * + Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter + Param[1]: text (type: const char *) + Param[2]: count (type: int *) +Function 348: UnloadCodepoints() (1 input parameters) + Name: UnloadCodepoints + Return type: void + Description: Unload codepoints data from memory + Param[1]: codepoints (type: int *) +Function 349: GetCodepointCount() (1 input parameters) + Name: GetCodepointCount + Return type: int + Description: Get total number of codepoints in a UTF-8 encoded string + Param[1]: text (type: const char *) +Function 350: GetCodepoint() (2 input parameters) + Name: GetCodepoint + Return type: int + Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure + Param[1]: text (type: const char *) + Param[2]: bytesProcessed (type: int *) +Function 351: CodepointToUTF8() (2 input parameters) + Name: CodepointToUTF8 + Return type: const char * + Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter) + Param[1]: codepoint (type: int) + Param[2]: byteSize (type: int *) +Function 352: TextCodepointsToUTF8() (2 input parameters) + Name: TextCodepointsToUTF8 + Return type: char * + Description: Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!) + Param[1]: codepoints (type: const int *) + Param[2]: length (type: int) +Function 353: TextCopy() (2 input parameters) + Name: TextCopy + Return type: int + Description: Copy one string to another, returns bytes copied + Param[1]: dst (type: char *) + Param[2]: src (type: const char *) +Function 354: TextIsEqual() (2 input parameters) + Name: TextIsEqual + Return type: bool + Description: Check if two text string are equal + Param[1]: text1 (type: const char *) + Param[2]: text2 (type: const char *) +Function 355: TextLength() (1 input parameters) + Name: TextLength + Return type: unsigned int + Description: Get text length, checks for '\0' ending + Param[1]: text (type: const char *) +Function 356: TextFormat() (2 input parameters) + Name: TextFormat + Return type: const char * + Description: Text formatting with variables (sprintf() style) + Param[1]: text (type: const char *) + Param[2]: args (type: ...) +Function 357: TextSubtext() (3 input parameters) + Name: TextSubtext + Return type: const char * + Description: Get a piece of a text string + Param[1]: text (type: const char *) + Param[2]: position (type: int) + Param[3]: length (type: int) +Function 358: TextReplace() (3 input parameters) + Name: TextReplace + Return type: char * + Description: Replace text string (WARNING: memory must be freed!) + Param[1]: text (type: char *) + Param[2]: replace (type: const char *) + Param[3]: by (type: const char *) +Function 359: TextInsert() (3 input parameters) + Name: TextInsert + Return type: char * + Description: Insert text in a position (WARNING: memory must be freed!) + Param[1]: text (type: const char *) + Param[2]: insert (type: const char *) + Param[3]: position (type: int) +Function 360: TextJoin() (3 input parameters) + Name: TextJoin + Return type: const char * + Description: Join text strings with delimiter + Param[1]: textList (type: const char **) + Param[2]: count (type: int) + Param[3]: delimiter (type: const char *) +Function 361: TextSplit() (3 input parameters) + Name: TextSplit + Return type: const char ** + Description: Split text into multiple strings + Param[1]: text (type: const char *) + Param[2]: delimiter (type: char) + Param[3]: count (type: int *) +Function 362: TextAppend() (3 input parameters) + Name: TextAppend + Return type: void + Description: Append text at specific position and move cursor! + Param[1]: text (type: char *) + Param[2]: append (type: const char *) + Param[3]: position (type: int *) +Function 363: TextFindIndex() (2 input parameters) + Name: TextFindIndex + Return type: int + Description: Find first text occurrence within a string + Param[1]: text (type: const char *) + Param[2]: find (type: const char *) +Function 364: TextToUpper() (1 input parameters) + Name: TextToUpper + Return type: const char * + Description: Get upper case version of provided string + Param[1]: text (type: const char *) +Function 365: TextToLower() (1 input parameters) + Name: TextToLower + Return type: const char * + Description: Get lower case version of provided string + Param[1]: text (type: const char *) +Function 366: TextToPascal() (1 input parameters) + Name: TextToPascal + Return type: const char * + Description: Get Pascal case notation version of provided string + Param[1]: text (type: const char *) +Function 367: TextToInteger() (1 input parameters) + Name: TextToInteger + Return type: int + Description: Get integer value from text (negative values not supported) + Param[1]: text (type: const char *) +Function 368: DrawLine3D() (3 input parameters) + Name: DrawLine3D + Return type: void + Description: Draw a line in 3D world space + Param[1]: startPos (type: Vector3) + Param[2]: endPos (type: Vector3) + Param[3]: color (type: Color) +Function 369: DrawPoint3D() (2 input parameters) + Name: DrawPoint3D + Return type: void + Description: Draw a point in 3D space, actually a small line + Param[1]: position (type: Vector3) + Param[2]: color (type: Color) +Function 370: DrawCircle3D() (5 input parameters) + Name: DrawCircle3D + Return type: void + Description: Draw a circle in 3D world space + Param[1]: center (type: Vector3) + Param[2]: radius (type: float) + Param[3]: rotationAxis (type: Vector3) + Param[4]: rotationAngle (type: float) + Param[5]: color (type: Color) +Function 371: DrawTriangle3D() (4 input parameters) + Name: DrawTriangle3D + Return type: void + Description: Draw a color-filled triangle (vertex in counter-clockwise order!) + Param[1]: v1 (type: Vector3) + Param[2]: v2 (type: Vector3) + Param[3]: v3 (type: Vector3) + Param[4]: color (type: Color) +Function 372: DrawTriangleStrip3D() (3 input parameters) + Name: DrawTriangleStrip3D + Return type: void + Description: Draw a triangle strip defined by points + Param[1]: points (type: Vector3 *) + Param[2]: pointCount (type: int) + Param[3]: color (type: Color) +Function 373: DrawCube() (5 input parameters) + Name: DrawCube + Return type: void + Description: Draw cube + Param[1]: position (type: Vector3) + Param[2]: width (type: float) + Param[3]: height (type: float) + Param[4]: length (type: float) + Param[5]: color (type: Color) +Function 374: DrawCubeV() (3 input parameters) + Name: DrawCubeV + Return type: void + Description: Draw cube (Vector version) + Param[1]: position (type: Vector3) + Param[2]: size (type: Vector3) + Param[3]: color (type: Color) +Function 375: DrawCubeWires() (5 input parameters) + Name: DrawCubeWires + Return type: void + Description: Draw cube wires + Param[1]: position (type: Vector3) + Param[2]: width (type: float) + Param[3]: height (type: float) + Param[4]: length (type: float) + Param[5]: color (type: Color) +Function 376: DrawCubeWiresV() (3 input parameters) + Name: DrawCubeWiresV + Return type: void + Description: Draw cube wires (Vector version) + Param[1]: position (type: Vector3) + Param[2]: size (type: Vector3) + Param[3]: color (type: Color) +Function 377: DrawCubeTexture() (6 input parameters) + Name: DrawCubeTexture + Return type: void + Description: Draw cube textured + Param[1]: texture (type: Texture2D) + Param[2]: position (type: Vector3) + Param[3]: width (type: float) + Param[4]: height (type: float) + Param[5]: length (type: float) + Param[6]: color (type: Color) +Function 378: DrawCubeTextureRec() (7 input parameters) + Name: DrawCubeTextureRec + Return type: void + Description: Draw cube with a region of a texture + Param[1]: texture (type: Texture2D) + Param[2]: source (type: Rectangle) + Param[3]: position (type: Vector3) + Param[4]: width (type: float) + Param[5]: height (type: float) + Param[6]: length (type: float) + Param[7]: color (type: Color) +Function 379: DrawSphere() (3 input parameters) + Name: DrawSphere + Return type: void + Description: Draw sphere + Param[1]: centerPos (type: Vector3) + Param[2]: radius (type: float) + Param[3]: color (type: Color) +Function 380: DrawSphereEx() (5 input parameters) + Name: DrawSphereEx + Return type: void + Description: Draw sphere with extended parameters + Param[1]: centerPos (type: Vector3) + Param[2]: radius (type: float) + Param[3]: rings (type: int) + Param[4]: slices (type: int) + Param[5]: color (type: Color) +Function 381: DrawSphereWires() (5 input parameters) + Name: DrawSphereWires + Return type: void + Description: Draw sphere wires + Param[1]: centerPos (type: Vector3) + Param[2]: radius (type: float) + Param[3]: rings (type: int) + Param[4]: slices (type: int) + Param[5]: color (type: Color) +Function 382: DrawCylinder() (6 input parameters) + Name: DrawCylinder + Return type: void + Description: Draw a cylinder/cone + Param[1]: position (type: Vector3) + Param[2]: radiusTop (type: float) + Param[3]: radiusBottom (type: float) + Param[4]: height (type: float) + Param[5]: slices (type: int) + Param[6]: color (type: Color) +Function 383: DrawCylinderEx() (6 input parameters) + Name: DrawCylinderEx + Return type: void + Description: Draw a cylinder with base at startPos and top at endPos + Param[1]: startPos (type: Vector3) + Param[2]: endPos (type: Vector3) + Param[3]: startRadius (type: float) + Param[4]: endRadius (type: float) + Param[5]: sides (type: int) + Param[6]: color (type: Color) +Function 384: DrawCylinderWires() (6 input parameters) + Name: DrawCylinderWires + Return type: void + Description: Draw a cylinder/cone wires + Param[1]: position (type: Vector3) + Param[2]: radiusTop (type: float) + Param[3]: radiusBottom (type: float) + Param[4]: height (type: float) + Param[5]: slices (type: int) + Param[6]: color (type: Color) +Function 385: DrawCylinderWiresEx() (6 input parameters) + Name: DrawCylinderWiresEx + Return type: void + Description: Draw a cylinder wires with base at startPos and top at endPos + Param[1]: startPos (type: Vector3) + Param[2]: endPos (type: Vector3) + Param[3]: startRadius (type: float) + Param[4]: endRadius (type: float) + Param[5]: sides (type: int) + Param[6]: color (type: Color) +Function 386: DrawPlane() (3 input parameters) + Name: DrawPlane + Return type: void + Description: Draw a plane XZ + Param[1]: centerPos (type: Vector3) + Param[2]: size (type: Vector2) + Param[3]: color (type: Color) +Function 387: DrawRay() (2 input parameters) + Name: DrawRay + Return type: void + Description: Draw a ray line + Param[1]: ray (type: Ray) + Param[2]: color (type: Color) +Function 388: DrawGrid() (2 input parameters) + Name: DrawGrid + Return type: void + Description: Draw a grid (centered at (0, 0, 0)) + Param[1]: slices (type: int) + Param[2]: spacing (type: float) +Function 389: LoadModel() (1 input parameters) + Name: LoadModel + Return type: Model + Description: Load model from files (meshes and materials) + Param[1]: fileName (type: const char *) +Function 390: LoadModelFromMesh() (1 input parameters) + Name: LoadModelFromMesh + Return type: Model + Description: Load model from generated mesh (default material) + Param[1]: mesh (type: Mesh) +Function 391: UnloadModel() (1 input parameters) + Name: UnloadModel + Return type: void + Description: Unload model (including meshes) from memory (RAM and/or VRAM) + Param[1]: model (type: Model) +Function 392: UnloadModelKeepMeshes() (1 input parameters) + Name: UnloadModelKeepMeshes + Return type: void + Description: Unload model (but not meshes) from memory (RAM and/or VRAM) + Param[1]: model (type: Model) +Function 393: GetModelBoundingBox() (1 input parameters) + Name: GetModelBoundingBox + Return type: BoundingBox + Description: Compute model bounding box limits (considers all meshes) + Param[1]: model (type: Model) +Function 394: DrawModel() (4 input parameters) + Name: DrawModel + Return type: void + Description: Draw a model (with texture if set) + Param[1]: model (type: Model) + Param[2]: position (type: Vector3) + Param[3]: scale (type: float) + Param[4]: tint (type: Color) +Function 395: DrawModelEx() (6 input parameters) + Name: DrawModelEx + Return type: void + Description: Draw a model with extended parameters + Param[1]: model (type: Model) + Param[2]: position (type: Vector3) + Param[3]: rotationAxis (type: Vector3) + Param[4]: rotationAngle (type: float) + Param[5]: scale (type: Vector3) + Param[6]: tint (type: Color) +Function 396: DrawModelWires() (4 input parameters) + Name: DrawModelWires + Return type: void + Description: Draw a model wires (with texture if set) + Param[1]: model (type: Model) + Param[2]: position (type: Vector3) + Param[3]: scale (type: float) + Param[4]: tint (type: Color) +Function 397: DrawModelWiresEx() (6 input parameters) + Name: DrawModelWiresEx + Return type: void + Description: Draw a model wires (with texture if set) with extended parameters + Param[1]: model (type: Model) + Param[2]: position (type: Vector3) + Param[3]: rotationAxis (type: Vector3) + Param[4]: rotationAngle (type: float) + Param[5]: scale (type: Vector3) + Param[6]: tint (type: Color) +Function 398: DrawBoundingBox() (2 input parameters) + Name: DrawBoundingBox + Return type: void + Description: Draw bounding box (wires) + Param[1]: box (type: BoundingBox) + Param[2]: color (type: Color) +Function 399: DrawBillboard() (5 input parameters) + Name: DrawBillboard + Return type: void + Description: Draw a billboard texture + Param[1]: camera (type: Camera) + Param[2]: texture (type: Texture2D) + Param[3]: position (type: Vector3) + Param[4]: size (type: float) + Param[5]: tint (type: Color) +Function 400: DrawBillboardRec() (6 input parameters) + Name: DrawBillboardRec + Return type: void + Description: Draw a billboard texture defined by source + Param[1]: camera (type: Camera) + Param[2]: texture (type: Texture2D) + Param[3]: source (type: Rectangle) + Param[4]: position (type: Vector3) + Param[5]: size (type: Vector2) + Param[6]: tint (type: Color) +Function 401: DrawBillboardPro() (9 input parameters) + Name: DrawBillboardPro + Return type: void + Description: Draw a billboard texture defined by source and rotation + Param[1]: camera (type: Camera) + Param[2]: texture (type: Texture2D) + Param[3]: source (type: Rectangle) + Param[4]: position (type: Vector3) + Param[5]: up (type: Vector3) + Param[6]: size (type: Vector2) + Param[7]: origin (type: Vector2) + Param[8]: rotation (type: float) + Param[9]: tint (type: Color) +Function 402: UploadMesh() (2 input parameters) + Name: UploadMesh + Return type: void + Description: Upload mesh vertex data in GPU and provide VAO/VBO ids + Param[1]: mesh (type: Mesh *) + Param[2]: dynamic (type: bool) +Function 403: UpdateMeshBuffer() (5 input parameters) + Name: UpdateMeshBuffer + Return type: void + Description: Update mesh vertex data in GPU for a specific buffer index + Param[1]: mesh (type: Mesh) + Param[2]: index (type: int) + Param[3]: data (type: const void *) + Param[4]: dataSize (type: int) + Param[5]: offset (type: int) +Function 404: UnloadMesh() (1 input parameters) + Name: UnloadMesh + Return type: void + Description: Unload mesh data from CPU and GPU + Param[1]: mesh (type: Mesh) +Function 405: DrawMesh() (3 input parameters) + Name: DrawMesh + Return type: void + Description: Draw a 3d mesh with material and transform + Param[1]: mesh (type: Mesh) + Param[2]: material (type: Material) + Param[3]: transform (type: Matrix) +Function 406: DrawMeshInstanced() (4 input parameters) + Name: DrawMeshInstanced + Return type: void + Description: Draw multiple mesh instances with material and different transforms + Param[1]: mesh (type: Mesh) + Param[2]: material (type: Material) + Param[3]: transforms (type: const Matrix *) + Param[4]: instances (type: int) +Function 407: ExportMesh() (2 input parameters) + Name: ExportMesh + Return type: bool + Description: Export mesh data to file, returns true on success + Param[1]: mesh (type: Mesh) + Param[2]: fileName (type: const char *) +Function 408: GetMeshBoundingBox() (1 input parameters) + Name: GetMeshBoundingBox + Return type: BoundingBox + Description: Compute mesh bounding box limits + Param[1]: mesh (type: Mesh) +Function 409: GenMeshTangents() (1 input parameters) + Name: GenMeshTangents + Return type: void + Description: Compute mesh tangents + Param[1]: mesh (type: Mesh *) +Function 410: GenMeshBinormals() (1 input parameters) + Name: GenMeshBinormals + Return type: void + Description: Compute mesh binormals + Param[1]: mesh (type: Mesh *) +Function 411: GenMeshPoly() (2 input parameters) + Name: GenMeshPoly + Return type: Mesh + Description: Generate polygonal mesh + Param[1]: sides (type: int) + Param[2]: radius (type: float) +Function 412: GenMeshPlane() (4 input parameters) + Name: GenMeshPlane + Return type: Mesh + Description: Generate plane mesh (with subdivisions) + Param[1]: width (type: float) + Param[2]: length (type: float) + Param[3]: resX (type: int) + Param[4]: resZ (type: int) +Function 413: GenMeshCube() (3 input parameters) + Name: GenMeshCube + Return type: Mesh + Description: Generate cuboid mesh + Param[1]: width (type: float) + Param[2]: height (type: float) + Param[3]: length (type: float) +Function 414: GenMeshSphere() (3 input parameters) + Name: GenMeshSphere + Return type: Mesh + Description: Generate sphere mesh (standard sphere) + Param[1]: radius (type: float) + Param[2]: rings (type: int) + Param[3]: slices (type: int) +Function 415: GenMeshHemiSphere() (3 input parameters) + Name: GenMeshHemiSphere + Return type: Mesh + Description: Generate half-sphere mesh (no bottom cap) + Param[1]: radius (type: float) + Param[2]: rings (type: int) + Param[3]: slices (type: int) +Function 416: GenMeshCylinder() (3 input parameters) + Name: GenMeshCylinder + Return type: Mesh + Description: Generate cylinder mesh + Param[1]: radius (type: float) + Param[2]: height (type: float) + Param[3]: slices (type: int) +Function 417: GenMeshCone() (3 input parameters) + Name: GenMeshCone + Return type: Mesh + Description: Generate cone/pyramid mesh + Param[1]: radius (type: float) + Param[2]: height (type: float) + Param[3]: slices (type: int) +Function 418: GenMeshTorus() (4 input parameters) + Name: GenMeshTorus + Return type: Mesh + Description: Generate torus mesh + Param[1]: radius (type: float) + Param[2]: size (type: float) + Param[3]: radSeg (type: int) + Param[4]: sides (type: int) +Function 419: GenMeshKnot() (4 input parameters) + Name: GenMeshKnot + Return type: Mesh + Description: Generate trefoil knot mesh + Param[1]: radius (type: float) + Param[2]: size (type: float) + Param[3]: radSeg (type: int) + Param[4]: sides (type: int) +Function 420: GenMeshHeightmap() (2 input parameters) + Name: GenMeshHeightmap + Return type: Mesh + Description: Generate heightmap mesh from image data + Param[1]: heightmap (type: Image) + Param[2]: size (type: Vector3) +Function 421: GenMeshCubicmap() (2 input parameters) + Name: GenMeshCubicmap + Return type: Mesh + Description: Generate cubes-based map mesh from image data + Param[1]: cubicmap (type: Image) + Param[2]: cubeSize (type: Vector3) +Function 422: LoadMaterials() (2 input parameters) + Name: LoadMaterials + Return type: Material * + Description: Load materials from model file + Param[1]: fileName (type: const char *) + Param[2]: materialCount (type: int *) +Function 423: LoadMaterialDefault() (0 input parameters) + Name: LoadMaterialDefault + Return type: Material + Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps) + No input parameters +Function 424: UnloadMaterial() (1 input parameters) + Name: UnloadMaterial + Return type: void + Description: Unload material from GPU memory (VRAM) + Param[1]: material (type: Material) +Function 425: SetMaterialTexture() (3 input parameters) + Name: SetMaterialTexture + Return type: void + Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...) + Param[1]: material (type: Material *) + Param[2]: mapType (type: int) + Param[3]: texture (type: Texture2D) +Function 426: SetModelMeshMaterial() (3 input parameters) + Name: SetModelMeshMaterial + Return type: void + Description: Set material for a mesh + Param[1]: model (type: Model *) + Param[2]: meshId (type: int) + Param[3]: materialId (type: int) +Function 427: LoadModelAnimations() (2 input parameters) + Name: LoadModelAnimations + Return type: ModelAnimation * + Description: Load model animations from file + Param[1]: fileName (type: const char *) + Param[2]: animCount (type: unsigned int *) +Function 428: UpdateModelAnimation() (3 input parameters) + Name: UpdateModelAnimation + Return type: void + Description: Update model animation pose + Param[1]: model (type: Model) + Param[2]: anim (type: ModelAnimation) + Param[3]: frame (type: int) +Function 429: UnloadModelAnimation() (1 input parameters) + Name: UnloadModelAnimation + Return type: void + Description: Unload animation data + Param[1]: anim (type: ModelAnimation) +Function 430: UnloadModelAnimations() (2 input parameters) + Name: UnloadModelAnimations + Return type: void + Description: Unload animation array data + Param[1]: animations (type: ModelAnimation *) + Param[2]: count (type: unsigned int) +Function 431: IsModelAnimationValid() (2 input parameters) + Name: IsModelAnimationValid + Return type: bool + Description: Check model animation skeleton match + Param[1]: model (type: Model) + Param[2]: anim (type: ModelAnimation) +Function 432: CheckCollisionSpheres() (4 input parameters) + Name: CheckCollisionSpheres + Return type: bool + Description: Check collision between two spheres + Param[1]: center1 (type: Vector3) + Param[2]: radius1 (type: float) + Param[3]: center2 (type: Vector3) + Param[4]: radius2 (type: float) +Function 433: CheckCollisionBoxes() (2 input parameters) + Name: CheckCollisionBoxes + Return type: bool + Description: Check collision between two bounding boxes + Param[1]: box1 (type: BoundingBox) + Param[2]: box2 (type: BoundingBox) +Function 434: CheckCollisionBoxSphere() (3 input parameters) + Name: CheckCollisionBoxSphere + Return type: bool + Description: Check collision between box and sphere + Param[1]: box (type: BoundingBox) + Param[2]: center (type: Vector3) + Param[3]: radius (type: float) +Function 435: GetRayCollisionSphere() (3 input parameters) + Name: GetRayCollisionSphere + Return type: RayCollision + Description: Get collision info between ray and sphere + Param[1]: ray (type: Ray) + Param[2]: center (type: Vector3) + Param[3]: radius (type: float) +Function 436: GetRayCollisionBox() (2 input parameters) + Name: GetRayCollisionBox + Return type: RayCollision + Description: Get collision info between ray and box + Param[1]: ray (type: Ray) + Param[2]: box (type: BoundingBox) +Function 437: GetRayCollisionMesh() (3 input parameters) + Name: GetRayCollisionMesh + Return type: RayCollision + Description: Get collision info between ray and mesh + Param[1]: ray (type: Ray) + Param[2]: mesh (type: Mesh) + Param[3]: transform (type: Matrix) +Function 438: GetRayCollisionTriangle() (4 input parameters) + Name: GetRayCollisionTriangle + Return type: RayCollision + Description: Get collision info between ray and triangle + Param[1]: ray (type: Ray) + Param[2]: p1 (type: Vector3) + Param[3]: p2 (type: Vector3) + Param[4]: p3 (type: Vector3) +Function 439: GetRayCollisionQuad() (5 input parameters) + Name: GetRayCollisionQuad + Return type: RayCollision + Description: Get collision info between ray and quad + Param[1]: ray (type: Ray) + Param[2]: p1 (type: Vector3) + Param[3]: p2 (type: Vector3) + Param[4]: p3 (type: Vector3) + Param[5]: p4 (type: Vector3) +Function 440: InitAudioDevice() (0 input parameters) + Name: InitAudioDevice + Return type: void + Description: Initialize audio device and context + No input parameters +Function 441: CloseAudioDevice() (0 input parameters) + Name: CloseAudioDevice + Return type: void + Description: Close the audio device and context + No input parameters +Function 442: IsAudioDeviceReady() (0 input parameters) + Name: IsAudioDeviceReady + Return type: bool + Description: Check if audio device has been initialized successfully + No input parameters +Function 443: SetMasterVolume() (1 input parameters) + Name: SetMasterVolume + Return type: void + Description: Set master volume (listener) + Param[1]: volume (type: float) +Function 444: LoadWave() (1 input parameters) + Name: LoadWave + Return type: Wave + Description: Load wave data from file + Param[1]: fileName (type: const char *) +Function 445: LoadWaveFromMemory() (3 input parameters) + Name: LoadWaveFromMemory + Return type: Wave + Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav' + Param[1]: fileType (type: const char *) + Param[2]: fileData (type: const unsigned char *) + Param[3]: dataSize (type: int) +Function 446: LoadSound() (1 input parameters) + Name: LoadSound + Return type: Sound + Description: Load sound from file + Param[1]: fileName (type: const char *) +Function 447: LoadSoundFromWave() (1 input parameters) + Name: LoadSoundFromWave + Return type: Sound + Description: Load sound from wave data + Param[1]: wave (type: Wave) +Function 448: UpdateSound() (3 input parameters) + Name: UpdateSound + Return type: void + Description: Update sound buffer with new data + Param[1]: sound (type: Sound) + Param[2]: data (type: const void *) + Param[3]: sampleCount (type: int) +Function 449: UnloadWave() (1 input parameters) + Name: UnloadWave + Return type: void + Description: Unload wave data + Param[1]: wave (type: Wave) +Function 450: UnloadSound() (1 input parameters) + Name: UnloadSound + Return type: void + Description: Unload sound + Param[1]: sound (type: Sound) +Function 451: ExportWave() (2 input parameters) + Name: ExportWave + Return type: bool + Description: Export wave data to file, returns true on success + Param[1]: wave (type: Wave) + Param[2]: fileName (type: const char *) +Function 452: ExportWaveAsCode() (2 input parameters) + Name: ExportWaveAsCode + Return type: bool + Description: Export wave sample data to code (.h), returns true on success + Param[1]: wave (type: Wave) + Param[2]: fileName (type: const char *) +Function 453: PlaySound() (1 input parameters) + Name: PlaySound + Return type: void + Description: Play a sound + Param[1]: sound (type: Sound) +Function 454: StopSound() (1 input parameters) + Name: StopSound + Return type: void + Description: Stop playing a sound + Param[1]: sound (type: Sound) +Function 455: PauseSound() (1 input parameters) + Name: PauseSound + Return type: void + Description: Pause a sound + Param[1]: sound (type: Sound) +Function 456: ResumeSound() (1 input parameters) + Name: ResumeSound + Return type: void + Description: Resume a paused sound + Param[1]: sound (type: Sound) +Function 457: PlaySoundMulti() (1 input parameters) + Name: PlaySoundMulti + Return type: void + Description: Play a sound (using multichannel buffer pool) + Param[1]: sound (type: Sound) +Function 458: StopSoundMulti() (0 input parameters) + Name: StopSoundMulti + Return type: void + Description: Stop any sound playing (using multichannel buffer pool) + No input parameters +Function 459: GetSoundsPlaying() (0 input parameters) + Name: GetSoundsPlaying + Return type: int + Description: Get number of sounds playing in the multichannel + No input parameters +Function 460: IsSoundPlaying() (1 input parameters) + Name: IsSoundPlaying + Return type: bool + Description: Check if a sound is currently playing + Param[1]: sound (type: Sound) +Function 461: SetSoundVolume() (2 input parameters) + Name: SetSoundVolume + Return type: void + Description: Set volume for a sound (1.0 is max level) + Param[1]: sound (type: Sound) + Param[2]: volume (type: float) +Function 462: SetSoundPitch() (2 input parameters) + Name: SetSoundPitch + Return type: void + Description: Set pitch for a sound (1.0 is base level) + Param[1]: sound (type: Sound) + Param[2]: pitch (type: float) +Function 463: SetSoundPan() (2 input parameters) + Name: SetSoundPan + Return type: void + Description: Set pan for a sound (0.5 is center) + Param[1]: sound (type: Sound) + Param[2]: pan (type: float) +Function 464: WaveCopy() (1 input parameters) + Name: WaveCopy + Return type: Wave + Description: Copy a wave to a new wave + Param[1]: wave (type: Wave) +Function 465: WaveCrop() (3 input parameters) + Name: WaveCrop + Return type: void + Description: Crop a wave to defined samples range + Param[1]: wave (type: Wave *) + Param[2]: initSample (type: int) + Param[3]: finalSample (type: int) +Function 466: WaveFormat() (4 input parameters) + Name: WaveFormat + Return type: void + Description: Convert wave data to desired format + Param[1]: wave (type: Wave *) + Param[2]: sampleRate (type: int) + Param[3]: sampleSize (type: int) + Param[4]: channels (type: int) +Function 467: LoadWaveSamples() (1 input parameters) + Name: LoadWaveSamples + Return type: float * + Description: Load samples data from wave as a 32bit float data array + Param[1]: wave (type: Wave) +Function 468: UnloadWaveSamples() (1 input parameters) + Name: UnloadWaveSamples + Return type: void + Description: Unload samples data loaded with LoadWaveSamples() + Param[1]: samples (type: float *) +Function 469: LoadMusicStream() (1 input parameters) + Name: LoadMusicStream + Return type: Music + Description: Load music stream from file + Param[1]: fileName (type: const char *) +Function 470: LoadMusicStreamFromMemory() (3 input parameters) + Name: LoadMusicStreamFromMemory + Return type: Music + Description: Load music stream from data + Param[1]: fileType (type: const char *) + Param[2]: data (type: const unsigned char *) + Param[3]: dataSize (type: int) +Function 471: UnloadMusicStream() (1 input parameters) + Name: UnloadMusicStream + Return type: void + Description: Unload music stream + Param[1]: music (type: Music) +Function 472: PlayMusicStream() (1 input parameters) + Name: PlayMusicStream + Return type: void + Description: Start music playing + Param[1]: music (type: Music) +Function 473: IsMusicStreamPlaying() (1 input parameters) + Name: IsMusicStreamPlaying + Return type: bool + Description: Check if music is playing + Param[1]: music (type: Music) +Function 474: UpdateMusicStream() (1 input parameters) + Name: UpdateMusicStream + Return type: void + Description: Updates buffers for music streaming + Param[1]: music (type: Music) +Function 475: StopMusicStream() (1 input parameters) + Name: StopMusicStream + Return type: void + Description: Stop music playing + Param[1]: music (type: Music) +Function 476: PauseMusicStream() (1 input parameters) + Name: PauseMusicStream + Return type: void + Description: Pause music playing + Param[1]: music (type: Music) +Function 477: ResumeMusicStream() (1 input parameters) + Name: ResumeMusicStream + Return type: void + Description: Resume playing paused music + Param[1]: music (type: Music) +Function 478: SeekMusicStream() (2 input parameters) + Name: SeekMusicStream + Return type: void + Description: Seek music to a position (in seconds) + Param[1]: music (type: Music) + Param[2]: position (type: float) +Function 479: SetMusicVolume() (2 input parameters) + Name: SetMusicVolume + Return type: void + Description: Set volume for music (1.0 is max level) + Param[1]: music (type: Music) + Param[2]: volume (type: float) +Function 480: SetMusicPitch() (2 input parameters) + Name: SetMusicPitch + Return type: void + Description: Set pitch for a music (1.0 is base level) + Param[1]: music (type: Music) + Param[2]: pitch (type: float) +Function 481: SetMusicPan() (2 input parameters) + Name: SetMusicPan + Return type: void + Description: Set pan for a music (0.5 is center) + Param[1]: music (type: Music) + Param[2]: pan (type: float) +Function 482: GetMusicTimeLength() (1 input parameters) + Name: GetMusicTimeLength + Return type: float + Description: Get music time length (in seconds) + Param[1]: music (type: Music) +Function 483: GetMusicTimePlayed() (1 input parameters) + Name: GetMusicTimePlayed + Return type: float + Description: Get current music time played (in seconds) + Param[1]: music (type: Music) +Function 484: LoadAudioStream() (3 input parameters) + Name: LoadAudioStream + Return type: AudioStream + Description: Load audio stream (to stream raw audio pcm data) + Param[1]: sampleRate (type: unsigned int) + Param[2]: sampleSize (type: unsigned int) + Param[3]: channels (type: unsigned int) +Function 485: UnloadAudioStream() (1 input parameters) + Name: UnloadAudioStream + Return type: void + Description: Unload audio stream and free memory + Param[1]: stream (type: AudioStream) +Function 486: UpdateAudioStream() (3 input parameters) + Name: UpdateAudioStream + Return type: void + Description: Update audio stream buffers with data + Param[1]: stream (type: AudioStream) + Param[2]: data (type: const void *) + Param[3]: frameCount (type: int) +Function 487: IsAudioStreamProcessed() (1 input parameters) + Name: IsAudioStreamProcessed + Return type: bool + Description: Check if any audio stream buffers requires refill + Param[1]: stream (type: AudioStream) +Function 488: PlayAudioStream() (1 input parameters) + Name: PlayAudioStream + Return type: void + Description: Play audio stream + Param[1]: stream (type: AudioStream) +Function 489: PauseAudioStream() (1 input parameters) + Name: PauseAudioStream + Return type: void + Description: Pause audio stream + Param[1]: stream (type: AudioStream) +Function 490: ResumeAudioStream() (1 input parameters) + Name: ResumeAudioStream + Return type: void + Description: Resume audio stream + Param[1]: stream (type: AudioStream) +Function 491: IsAudioStreamPlaying() (1 input parameters) + Name: IsAudioStreamPlaying + Return type: bool + Description: Check if audio stream is playing + Param[1]: stream (type: AudioStream) +Function 492: StopAudioStream() (1 input parameters) + Name: StopAudioStream + Return type: void + Description: Stop audio stream + Param[1]: stream (type: AudioStream) +Function 493: SetAudioStreamVolume() (2 input parameters) + Name: SetAudioStreamVolume + Return type: void + Description: Set volume for audio stream (1.0 is max level) + Param[1]: stream (type: AudioStream) + Param[2]: volume (type: float) +Function 494: SetAudioStreamPitch() (2 input parameters) + Name: SetAudioStreamPitch + Return type: void + Description: Set pitch for audio stream (1.0 is base level) + Param[1]: stream (type: AudioStream) + Param[2]: pitch (type: float) +Function 495: SetAudioStreamPan() (2 input parameters) + Name: SetAudioStreamPan + Return type: void + Description: Set pan for audio stream (0.5 is centered) + Param[1]: stream (type: AudioStream) + Param[2]: pan (type: float) +Function 496: SetAudioStreamBufferSizeDefault() (1 input parameters) + Name: SetAudioStreamBufferSizeDefault + Return type: void + Description: Default size for new audio streams + Param[1]: size (type: int) +Function 497: SetAudioStreamCallback() (2 input parameters) + Name: SetAudioStreamCallback + Return type: void + Description: Audio thread callback to request new data + Param[1]: stream (type: AudioStream) + Param[2]: callback (type: AudioCallback) +Function 498: AttachAudioStreamProcessor() (2 input parameters) + Name: AttachAudioStreamProcessor + Return type: void + Description: + Param[1]: stream (type: AudioStream) + Param[2]: processor (type: AudioCallback) +Function 499: DetachAudioStreamProcessor() (2 input parameters) + Name: DetachAudioStreamProcessor + Return type: void + Description: + Param[1]: stream (type: AudioStream) + Param[2]: processor (type: AudioCallback) diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml new file mode 100644 index 00000000..c2bb720a --- /dev/null +++ b/parser/output/raylib_api.xml @@ -0,0 +1,2725 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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diff --git a/parser/raylib_api.json b/parser/raylib_api.json deleted file mode 100644 index 5a6cffe5..00000000 --- a/parser/raylib_api.json +++ /dev/null @@ -1,10656 +0,0 @@ -{ - "defines": [ - { - "name": "RAYLIB_H", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "RAYLIB_VERSION", - "type": "STRING", - "value": "4.1-dev", - "description": "" - }, - { - "name": "RLAPI", - "type": "UNKNOWN", - "value": "__declspec(dllexport)", - "description": "We are building the library as a Win32 shared library (.dll)" - }, - { - "name": "PI", - "type": "FLOAT", - "value": 3.14159265358979323846, - "description": "" - }, - { - "name": "DEG2RAD", - "type": "FLOAT_MATH", - "value": "(PI/180.0f)", - "description": "" - }, - { - "name": "RAD2DEG", - "type": "FLOAT_MATH", - "value": "(180.0f/PI)", - "description": "" - }, - { - "name": "RL_MALLOC(sz)", - "type": "MACRO", - "value": "malloc(sz)", - "description": "" - }, - { - "name": "RL_CALLOC(n,sz)", - "type": "MACRO", - "value": "calloc(n,sz)", - "description": "" - }, - { - "name": "RL_REALLOC(ptr,sz)", - "type": "MACRO", - "value": "realloc(ptr,sz)", - "description": "" - }, - { - "name": "RL_FREE(ptr)", - "type": "MACRO", - "value": "free(ptr)", - "description": "" - }, - { - "name": "CLITERAL(type)", - "type": "MACRO", - "value": "type", - "description": "" - }, - { - "name": "RL_COLOR_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "RL_RECTANGLE_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "RL_VECTOR2_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "RL_VECTOR3_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "RL_VECTOR4_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "RL_QUATERNION_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "RL_MATRIX_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "LIGHTGRAY", - "type": "COLOR", - "value": "CLITERAL(Color){ 200, 200, 200, 255 }", - "description": "Light Gray" - }, - { - "name": "GRAY", - "type": "COLOR", - "value": "CLITERAL(Color){ 130, 130, 130, 255 }", - "description": "Gray" - }, - { - "name": "DARKGRAY", - "type": "COLOR", - "value": "CLITERAL(Color){ 80, 80, 80, 255 }", - "description": "Dark Gray" - }, - { - "name": "YELLOW", - "type": "COLOR", - "value": "CLITERAL(Color){ 253, 249, 0, 255 }", - "description": "Yellow" - }, - { - "name": "GOLD", - "type": "COLOR", - "value": "CLITERAL(Color){ 255, 203, 0, 255 }", - "description": "Gold" - }, - { - "name": "ORANGE", - "type": "COLOR", - "value": "CLITERAL(Color){ 255, 161, 0, 255 }", - "description": "Orange" - }, - { - "name": "PINK", - "type": "COLOR", - "value": "CLITERAL(Color){ 255, 109, 194, 255 }", - "description": "Pink" - }, - { - "name": "RED", - "type": "COLOR", - "value": "CLITERAL(Color){ 230, 41, 55, 255 }", - "description": "Red" - }, - { - "name": "MAROON", - "type": "COLOR", - "value": "CLITERAL(Color){ 190, 33, 55, 255 }", - "description": "Maroon" - }, - { - "name": "GREEN", - "type": "COLOR", - "value": "CLITERAL(Color){ 0, 228, 48, 255 }", - "description": "Green" - }, - { - "name": "LIME", - "type": "COLOR", - "value": "CLITERAL(Color){ 0, 158, 47, 255 }", - "description": "Lime" - }, - { - "name": "DARKGREEN", - "type": "COLOR", - "value": "CLITERAL(Color){ 0, 117, 44, 255 }", - "description": "Dark Green" - }, - { - "name": "SKYBLUE", - "type": "COLOR", - "value": "CLITERAL(Color){ 102, 191, 255, 255 }", - "description": "Sky Blue" - }, - { - "name": "BLUE", - "type": "COLOR", - "value": "CLITERAL(Color){ 0, 121, 241, 255 }", - "description": "Blue" - }, - { - "name": "DARKBLUE", - "type": "COLOR", - "value": "CLITERAL(Color){ 0, 82, 172, 255 }", - "description": "Dark Blue" - }, - { - "name": "PURPLE", - "type": "COLOR", - "value": "CLITERAL(Color){ 200, 122, 255, 255 }", - "description": "Purple" - }, - { - "name": "VIOLET", - "type": "COLOR", - "value": "CLITERAL(Color){ 135, 60, 190, 255 }", - "description": "Violet" - }, - { - "name": "DARKPURPLE", - "type": "COLOR", - "value": "CLITERAL(Color){ 112, 31, 126, 255 }", - "description": "Dark Purple" - }, - { - "name": "BEIGE", - "type": "COLOR", - "value": "CLITERAL(Color){ 211, 176, 131, 255 }", - "description": "Beige" - }, - { - "name": "BROWN", - "type": "COLOR", - "value": "CLITERAL(Color){ 127, 106, 79, 255 }", - "description": "Brown" - }, - { - "name": "DARKBROWN", - "type": "COLOR", - "value": "CLITERAL(Color){ 76, 63, 47, 255 }", - "description": "Dark Brown" - }, - { - "name": "WHITE", - "type": "COLOR", - "value": "CLITERAL(Color){ 255, 255, 255, 255 }", - "description": "White" - }, - { - "name": "BLACK", - "type": "COLOR", - "value": "CLITERAL(Color){ 0, 0, 0, 255 }", - "description": "Black" - }, - { - "name": "BLANK", - "type": "COLOR", - "value": "CLITERAL(Color){ 0, 0, 0, 0 }", - "description": "Blank (Transparent)" - }, - { - "name": "MAGENTA", - "type": "COLOR", - "value": "CLITERAL(Color){ 255, 0, 255, 255 }", - "description": "Magenta" - }, - { - "name": "RAYWHITE", - "type": "COLOR", - "value": "CLITERAL(Color){ 245, 245, 245, 255 }", - "description": "My own White (raylib logo)" - }, - { - "name": "RL_BOOL_TYPE", - "type": "GUARD", - "value": "", - "description": "" - }, - { - "name": "MOUSE_LEFT_BUTTON", - "type": "UNKNOWN", - "value": "MOUSE_BUTTON_LEFT", - "description": "" - }, - { - "name": "MOUSE_RIGHT_BUTTON", - "type": "UNKNOWN", - "value": "MOUSE_BUTTON_RIGHT", - "description": "" - }, - { - "name": "MOUSE_MIDDLE_BUTTON", - "type": "UNKNOWN", - "value": "MOUSE_BUTTON_MIDDLE", - "description": "" - }, - { - "name": "MATERIAL_MAP_DIFFUSE", - "type": "UNKNOWN", - "value": "MATERIAL_MAP_ALBEDO", - "description": "" - }, - { - "name": "MATERIAL_MAP_SPECULAR", - "type": "UNKNOWN", - "value": "MATERIAL_MAP_METALNESS", - "description": "" - }, - { - "name": "SHADER_LOC_MAP_DIFFUSE", - "type": "UNKNOWN", - "value": "SHADER_LOC_MAP_ALBEDO", - "description": "" - }, - { - "name": "SHADER_LOC_MAP_SPECULAR", - "type": "UNKNOWN", - "value": "SHADER_LOC_MAP_METALNESS", - "description": "" - } - ], - "structs": [ - { - "name": "Vector2", - "description": "Vector2, 2 components", - "fields": [ - { - "type": "float", - "name": "x", - "description": "Vector x component" - }, - { - "type": "float", - "name": "y", - "description": "Vector y component" - } - ] - }, - { - "name": "Vector3", - "description": "Vector3, 3 components", - "fields": [ - { - "type": "float", - "name": "x", - "description": "Vector x component" - }, - { - "type": "float", - "name": "y", - "description": "Vector y component" - }, - { - "type": "float", - "name": "z", - "description": "Vector z component" - } - ] - }, - { - "name": "Vector4", - "description": "Vector4, 4 components", - "fields": [ - { - "type": "float", - "name": "x", - "description": "Vector x component" - }, - { - "type": "float", - "name": "y", - "description": "Vector y component" - }, - { - "type": "float", - "name": "z", - "description": "Vector z component" - }, - { - "type": "float", - "name": "w", - "description": "Vector w component" - } - ] - }, - { - "name": "Matrix", - "description": "Matrix, 4x4 components, column major, OpenGL style, right handed", - "fields": [ - { - "type": "float", - "name": "m0", - "description": "Matrix first row (4 components)" - }, - { - "type": "float", - "name": "m4", - "description": "Matrix first row (4 components)" - }, - { - "type": "float", - "name": "m8", - "description": "Matrix first row (4 components)" - }, - { - "type": "float", - "name": "m12", - "description": "Matrix first row (4 components)" - }, - { - "type": "float", - "name": "m1", - "description": "Matrix second row (4 components)" - }, - { - "type": "float", - "name": "m5", - "description": "Matrix second row (4 components)" - }, - { - "type": "float", - "name": "m9", - "description": "Matrix second row (4 components)" - }, - { - "type": "float", - "name": "m13", - "description": "Matrix second row (4 components)" - }, - { - "type": "float", - "name": "m2", - "description": "Matrix third row (4 components)" - }, - { - "type": "float", - "name": "m6", - "description": "Matrix third row (4 components)" - }, - { - "type": "float", - "name": "m10", - "description": "Matrix third row (4 components)" - }, - { - "type": "float", - "name": "m14", - "description": "Matrix third row (4 components)" - }, - { - "type": "float", - "name": "m3", - "description": "Matrix fourth row (4 components)" - }, - { - "type": "float", - "name": "m7", - "description": "Matrix fourth row (4 components)" - }, - { - "type": "float", - "name": "m11", - "description": "Matrix fourth row (4 components)" - }, - { - "type": "float", - "name": "m15", - "description": "Matrix fourth row (4 components)" - } - ] - }, - { - "name": "Color", - "description": "Color, 4 components, R8G8B8A8 (32bit)", - "fields": [ - { - "type": "unsigned char", - "name": "r", - "description": "Color red value" - }, - { - "type": "unsigned char", - "name": "g", - "description": "Color green value" - }, - { - "type": "unsigned char", - "name": "b", - "description": "Color blue value" - }, - { - "type": "unsigned char", - "name": "a", - "description": "Color alpha value" - } - ] - }, - { - "name": "Rectangle", - "description": "Rectangle, 4 components", - "fields": [ - { - "type": "float", - "name": "x", - "description": "Rectangle top-left corner position x" - }, - { - "type": "float", - "name": "y", - "description": "Rectangle top-left corner position y" - }, - { - "type": "float", - "name": "width", - "description": "Rectangle width" - }, - { - "type": "float", - "name": "height", - "description": "Rectangle height" - } - ] - }, - { - "name": "Image", - "description": "Image, pixel data stored in CPU memory (RAM)", - "fields": [ - { - "type": "void *", - "name": "data", - "description": "Image raw data" - }, - { - "type": "int", - "name": "width", - "description": "Image base width" - }, - { - "type": "int", - "name": "height", - "description": "Image base height" - }, - { - "type": "int", - "name": "mipmaps", - "description": "Mipmap levels, 1 by default" - }, - { - "type": "int", - "name": "format", - "description": "Data format (PixelFormat type)" - } - ] - }, - { - "name": "Texture", - "description": "Texture, tex data stored in GPU memory (VRAM)", - "fields": [ - { - "type": "unsigned int", - "name": "id", - "description": "OpenGL texture id" - }, - { - "type": "int", - "name": "width", - "description": "Texture base width" - }, - { - "type": "int", - "name": "height", - "description": "Texture base height" - }, - { - "type": "int", - "name": "mipmaps", - "description": "Mipmap levels, 1 by default" - }, - { - "type": "int", - "name": "format", - "description": "Data format (PixelFormat type)" - } - ] - }, - { - "name": "RenderTexture", - "description": "RenderTexture, fbo for texture rendering", - "fields": [ - { - "type": "unsigned int", - "name": "id", - "description": "OpenGL framebuffer object id" - }, - { - "type": "Texture", - "name": "texture", - "description": "Color buffer attachment texture" - }, - { - "type": "Texture", - "name": "depth", - "description": "Depth buffer attachment texture" - } - ] - }, - { - "name": "NPatchInfo", - "description": "NPatchInfo, n-patch layout info", - "fields": [ - { - "type": "Rectangle", - "name": "source", - "description": "Texture source rectangle" - }, - { - "type": "int", - "name": "left", - "description": "Left border offset" - }, - { - "type": "int", - "name": "top", - "description": "Top border offset" - }, - { - "type": "int", - "name": "right", - "description": "Right border offset" - }, - { - "type": "int", - "name": "bottom", - "description": "Bottom border offset" - }, - { - "type": "int", - "name": "layout", - "description": "Layout of the n-patch: 3x3, 1x3 or 3x1" - } - ] - }, - { - "name": "GlyphInfo", - "description": "GlyphInfo, font characters glyphs info", - "fields": [ - { - "type": "int", - "name": "value", - "description": "Character value (Unicode)" - }, - { - "type": "int", - "name": "offsetX", - "description": "Character offset X when drawing" - }, - { - "type": "int", - "name": "offsetY", - "description": "Character offset Y when drawing" - }, - { - "type": "int", - "name": "advanceX", - "description": "Character advance position X" - }, - { - "type": "Image", - "name": "image", - "description": "Character image data" - } - ] - }, - { - "name": "Font", - "description": "Font, font texture and GlyphInfo array data", - "fields": [ - { - "type": "int", - "name": "baseSize", - "description": "Base size (default chars height)" - }, - { - "type": "int", - "name": "glyphCount", - "description": "Number of glyph characters" - }, - { - "type": "int", - "name": "glyphPadding", - "description": "Padding around the glyph characters" - }, - { - "type": "Texture2D", - "name": "texture", - "description": "Texture atlas containing the glyphs" - }, - { - "type": "Rectangle *", - "name": "recs", - "description": "Rectangles in texture for the glyphs" - }, - { - "type": "GlyphInfo *", - "name": "glyphs", - "description": "Glyphs info data" - } - ] - }, - { - "name": "Camera3D", - "description": "Camera, defines position/orientation in 3d space", - "fields": [ - { - "type": "Vector3", - "name": "position", - "description": "Camera position" - }, - { - "type": "Vector3", - "name": "target", - "description": "Camera target it looks-at" - }, - { - "type": "Vector3", - "name": "up", - "description": "Camera up vector (rotation over its axis)" - }, - { - "type": "float", - "name": "fovy", - "description": "Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic" - }, - { - "type": "int", - "name": "projection", - "description": "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" - } - ] - }, - { - "name": "Camera2D", - "description": "Camera2D, defines position/orientation in 2d space", - "fields": [ - { - "type": "Vector2", - "name": "offset", - "description": "Camera offset (displacement from target)" - }, - { - "type": "Vector2", - "name": "target", - "description": "Camera target (rotation and zoom origin)" - }, - { - "type": "float", - "name": "rotation", - "description": "Camera rotation in degrees" - }, - { - "type": "float", - "name": "zoom", - "description": "Camera zoom (scaling), should be 1.0f by default" - } - ] - }, - { - "name": "Mesh", - "description": "Mesh, vertex data and vao/vbo", - "fields": [ - { - "type": "int", - "name": "vertexCount", - "description": "Number of vertices stored in arrays" - }, - { - "type": "int", - "name": "triangleCount", - "description": "Number of triangles stored (indexed or not)" - }, - { - "type": "float *", - "name": "vertices", - "description": "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)" - }, - { - "type": "float *", - "name": "texcoords", - "description": "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)" - }, - { - "type": "float *", - "name": "texcoords2", - "description": "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)" - }, - { - "type": "float *", - "name": "normals", - "description": "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)" - }, - { - "type": "float *", - "name": "tangents", - "description": "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)" - }, - { - "type": "unsigned char *", - "name": "colors", - "description": "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)" - }, - { - "type": "unsigned short *", - "name": "indices", - "description": "Vertex indices (in case vertex data comes indexed)" - }, - { - "type": "float *", - "name": "animVertices", - "description": "Animated vertex positions (after bones transformations)" - }, - { - "type": "float *", - "name": "animNormals", - "description": "Animated normals (after bones transformations)" - }, - { - "type": "unsigned char *", - "name": "boneIds", - "description": "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)" - }, - { - "type": "float *", - "name": "boneWeights", - "description": "Vertex bone weight, up to 4 bones influence by vertex (skinning)" - }, - { - "type": "unsigned int", - "name": "vaoId", - "description": "OpenGL Vertex Array Object id" - }, - { - "type": "unsigned int *", - "name": "vboId", - "description": "OpenGL Vertex Buffer Objects id (default vertex data)" - } - ] - }, - { - "name": "Shader", - "description": "Shader", - "fields": [ - { - "type": "unsigned int", - "name": "id", - "description": "Shader program id" - }, - { - "type": "int *", - "name": "locs", - "description": "Shader locations array (RL_MAX_SHADER_LOCATIONS)" - } - ] - }, - { - "name": "MaterialMap", - "description": "MaterialMap", - "fields": [ - { - "type": "Texture2D", - "name": "texture", - "description": "Material map texture" - }, - { - "type": "Color", - "name": "color", - "description": "Material map color" - }, - { - "type": "float", - "name": "value", - "description": "Material map value" - } - ] - }, - { - "name": "Material", - "description": "Material, includes shader and maps", - "fields": [ - { - "type": "Shader", - "name": "shader", - "description": "Material shader" - }, - { - "type": "MaterialMap *", - "name": "maps", - "description": "Material maps array (MAX_MATERIAL_MAPS)" - }, - { - "type": "float[4]", - "name": "params", - "description": "Material generic parameters (if required)" - } - ] - }, - { - "name": "Transform", - "description": "Transform, vectex transformation data", - "fields": [ - { - "type": "Vector3", - "name": "translation", - "description": "Translation" - }, - { - "type": "Quaternion", - "name": "rotation", - "description": "Rotation" - }, - { - "type": "Vector3", - "name": "scale", - "description": "Scale" - } - ] - }, - { - "name": "BoneInfo", - "description": "Bone, skeletal animation bone", - "fields": [ - { - "type": "char[32]", - "name": "name", - "description": "Bone name" - }, - { - "type": "int", - "name": "parent", - "description": "Bone parent" - } - ] - }, - { - "name": "Model", - "description": "Model, meshes, materials and animation data", - "fields": [ - { - "type": "Matrix", - "name": "transform", - "description": "Local transform matrix" - }, - { - "type": "int", - "name": "meshCount", - "description": "Number of meshes" - }, - { - "type": "int", - "name": "materialCount", - "description": "Number of materials" - }, - { - "type": "Mesh *", - "name": "meshes", - "description": "Meshes array" - }, - { - "type": "Material *", - "name": "materials", - "description": "Materials array" - }, - { - "type": "int *", - "name": "meshMaterial", - "description": "Mesh material number" - }, - { - "type": "int", - "name": "boneCount", - "description": "Number of bones" - }, - { - "type": "BoneInfo *", - "name": "bones", - "description": "Bones information (skeleton)" - }, - { - "type": "Transform *", - "name": "bindPose", - "description": "Bones base transformation (pose)" - } - ] - }, - { - "name": "ModelAnimation", - "description": "ModelAnimation", - "fields": [ - { - "type": "int", - "name": "boneCount", - "description": "Number of bones" - }, - { - "type": "int", - "name": "frameCount", - "description": "Number of animation frames" - }, - { - "type": "BoneInfo *", - "name": "bones", - "description": "Bones information (skeleton)" - }, - { - "type": "Transform **", - "name": "framePoses", - "description": "Poses array by frame" - } - ] - }, - { - "name": "Ray", - "description": "Ray, ray for raycasting", - "fields": [ - { - "type": "Vector3", - "name": "position", - "description": "Ray position (origin)" - }, - { - "type": "Vector3", - "name": "direction", - "description": "Ray direction" - } - ] - }, - { - "name": "RayCollision", - "description": "RayCollision, ray hit information", - "fields": [ - { - "type": "bool", - "name": "hit", - "description": "Did the ray hit something?" - }, - { - "type": "float", - "name": "distance", - "description": "Distance to nearest hit" - }, - { - "type": "Vector3", - "name": "point", - "description": "Point of nearest hit" - }, - { - "type": "Vector3", - "name": "normal", - "description": "Surface normal of hit" - } - ] - }, - { - "name": "BoundingBox", - "description": "BoundingBox", - "fields": [ - { - "type": "Vector3", - "name": "min", - "description": "Minimum vertex box-corner" - }, - { - "type": "Vector3", - "name": "max", - "description": "Maximum vertex box-corner" - } - ] - }, - { - "name": "Wave", - "description": "Wave, audio wave data", - "fields": [ - { - "type": "unsigned int", - "name": "frameCount", - "description": "Total number of frames (considering channels)" - }, - { - "type": "unsigned int", - "name": "sampleRate", - "description": "Frequency (samples per second)" - }, - { - "type": "unsigned int", - "name": "sampleSize", - "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" - }, - { - "type": "unsigned int", - "name": "channels", - "description": "Number of channels (1-mono, 2-stereo, ...)" - }, - { - "type": "void *", - "name": "data", - "description": "Buffer data pointer" - } - ] - }, - { - "name": "AudioStream", - "description": "AudioStream, custom audio stream", - "fields": [ - { - "type": "rAudioBuffer *", - "name": "buffer", - "description": "Pointer to internal data used by the audio system" - }, - { - "type": "rAudioProcessor *", - "name": "processor", - "description": "Pointer to internal data processor, useful for audio effects" - }, - { - "type": "unsigned int", - "name": "sampleRate", - "description": "Frequency (samples per second)" - }, - { - "type": "unsigned int", - "name": "sampleSize", - "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" - }, - { - "type": "unsigned int", - "name": "channels", - "description": "Number of channels (1-mono, 2-stereo, ...)" - } - ] - }, - { - "name": "Sound", - "description": "Sound", - "fields": [ - { - "type": "AudioStream", - "name": "stream", - "description": "Audio stream" - }, - { - "type": "unsigned int", - "name": "frameCount", - "description": "Total number of frames (considering channels)" - } - ] - }, - { - "name": "Music", - "description": "Music, audio stream, anything longer than ~10 seconds should be streamed", - "fields": [ - { - "type": "AudioStream", - "name": "stream", - "description": "Audio stream" - }, - { - "type": "unsigned int", - "name": "frameCount", - "description": "Total number of frames (considering channels)" - }, - { - "type": "bool", - "name": "looping", - "description": "Music looping enable" - }, - { - "type": "int", - "name": "ctxType", - "description": "Type of music context (audio filetype)" - }, - { - "type": "void *", - "name": "ctxData", - "description": "Audio context data, depends on type" - } - ] - }, - { - "name": "VrDeviceInfo", - "description": "VrDeviceInfo, Head-Mounted-Display device parameters", - "fields": [ - { - "type": "int", - "name": "hResolution", - "description": "Horizontal resolution in pixels" - }, - { - "type": "int", - "name": "vResolution", - "description": "Vertical resolution in pixels" - }, - { - "type": "float", - "name": "hScreenSize", - "description": "Horizontal size in meters" - }, - { - "type": "float", - "name": "vScreenSize", - "description": "Vertical size in meters" - }, - { - "type": "float", - "name": "vScreenCenter", - "description": "Screen center in meters" - }, - { - "type": "float", - "name": "eyeToScreenDistance", - "description": "Distance between eye and display in meters" - }, - { - "type": "float", - "name": "lensSeparationDistance", - "description": "Lens separation distance in meters" - }, - { - "type": "float", - "name": "interpupillaryDistance", - "description": "IPD (distance between pupils) in meters" - }, - { - "type": "float[4]", - "name": "lensDistortionValues", - "description": "Lens distortion constant parameters" - }, - { - "type": "float[4]", - "name": "chromaAbCorrection", - "description": "Chromatic aberration correction parameters" - } - ] - }, - { - "name": "VrStereoConfig", - "description": "VrStereoConfig, VR stereo rendering configuration for simulator", - "fields": [ - { - "type": "Matrix[2]", - "name": "projection", - "description": "VR projection matrices (per eye)" - }, - { - "type": "Matrix[2]", - "name": "viewOffset", - "description": "VR view offset matrices (per eye)" - }, - { - "type": "float[2]", - "name": "leftLensCenter", - "description": "VR left lens center" - }, - { - "type": "float[2]", - "name": "rightLensCenter", - "description": "VR right lens center" - }, - { - "type": "float[2]", - "name": "leftScreenCenter", - "description": "VR left screen center" - }, - { - "type": "float[2]", - "name": "rightScreenCenter", - "description": "VR right screen center" - }, - { - "type": "float[2]", - "name": "scale", - "description": "VR distortion scale" - }, - { - "type": "float[2]", - "name": "scaleIn", - "description": "VR distortion scale in" - } - ] - } - ], - "aliases": [ - { - "type": "Vector4", - "name": "Quaternion", - "description": "Quaternion, 4 components (Vector4 alias)" - }, - { - "type": "Texture", - "name": "Texture2D", - "description": "Texture2D, same as Texture" - }, - { - "type": "Texture", - "name": "TextureCubemap", - "description": "TextureCubemap, same as Texture" - }, - { - "type": "RenderTexture", - "name": "RenderTexture2D", - "description": "RenderTexture2D, same as RenderTexture" - }, - { - "type": "Camera3D", - "name": "Camera", - "description": "Camera type fallback, defaults to Camera3D" - } - ], - "enums": [ - { - "name": "ConfigFlags", - "description": "System/Window config flags", - "values": [ - { - "name": "FLAG_VSYNC_HINT", - "value": 64, - "description": "Set to try enabling V-Sync on GPU" - }, - { - "name": "FLAG_FULLSCREEN_MODE", - "value": 2, - "description": "Set to run program in fullscreen" - }, - { - "name": "FLAG_WINDOW_RESIZABLE", - "value": 4, - "description": "Set to allow resizable window" - }, - { - "name": "FLAG_WINDOW_UNDECORATED", - "value": 8, - "description": "Set to disable window decoration (frame and buttons)" - }, - { - "name": "FLAG_WINDOW_HIDDEN", - "value": 128, - "description": "Set to hide window" - }, - { - "name": "FLAG_WINDOW_MINIMIZED", - "value": 512, - "description": "Set to minimize window (iconify)" - }, - { - "name": "FLAG_WINDOW_MAXIMIZED", - "value": 1024, - "description": "Set to maximize window (expanded to monitor)" - }, - { - "name": "FLAG_WINDOW_UNFOCUSED", - "value": 2048, - "description": "Set to window non focused" - }, - { - "name": "FLAG_WINDOW_TOPMOST", - "value": 4096, - "description": "Set to window always on top" - }, - { - "name": "FLAG_WINDOW_ALWAYS_RUN", - "value": 256, - "description": "Set to allow windows running while minimized" - }, - { - "name": "FLAG_WINDOW_TRANSPARENT", - "value": 16, - "description": "Set to allow transparent framebuffer" - }, - { - "name": "FLAG_WINDOW_HIGHDPI", - "value": 8192, - "description": "Set to support HighDPI" - }, - { - "name": "FLAG_MSAA_4X_HINT", - "value": 32, - "description": "Set to try enabling MSAA 4X" - }, - { - "name": "FLAG_INTERLACED_HINT", - "value": 65536, - "description": "Set to try enabling interlaced video format (for V3D)" - } - ] - }, - { - "name": "TraceLogLevel", - "description": "Trace log level", - "values": [ - { - "name": "LOG_ALL", - "value": 0, - "description": "Display all logs" - }, - { - "name": "LOG_TRACE", - "value": 1, - "description": "Trace logging, intended for internal use only" - }, - { - "name": "LOG_DEBUG", - "value": 2, - "description": "Debug logging, used for internal debugging, it should be disabled on release builds" - }, - { - "name": "LOG_INFO", - "value": 3, - "description": "Info logging, used for program execution info" - }, - { - "name": "LOG_WARNING", - "value": 4, - "description": "Warning logging, used on recoverable failures" - }, - { - "name": "LOG_ERROR", - "value": 5, - "description": "Error logging, used on unrecoverable failures" - }, - { - "name": "LOG_FATAL", - "value": 6, - "description": "Fatal logging, used to abort program: exit(EXIT_FAILURE)" - }, - { - "name": "LOG_NONE", - "value": 7, - "description": "Disable logging" - } - ] - }, - { - "name": "KeyboardKey", - "description": "Keyboard keys (US keyboard layout)", - "values": [ - { - "name": "KEY_NULL", - "value": 0, - "description": "Key: NULL, used for no key pressed" - }, - { - "name": "KEY_APOSTROPHE", - "value": 39, - "description": "Key: '" - }, - { - "name": "KEY_COMMA", - "value": 44, - "description": "Key: ," - }, - { - "name": "KEY_MINUS", - "value": 45, - "description": "Key: -" - }, - { - "name": "KEY_PERIOD", - "value": 46, - "description": "Key: ." - }, - { - "name": "KEY_SLASH", - "value": 47, - "description": "Key: /" - }, - { - "name": "KEY_ZERO", - "value": 48, - "description": "Key: 0" - }, - { - "name": "KEY_ONE", - "value": 49, - "description": "Key: 1" - }, - { - "name": "KEY_TWO", - "value": 50, - "description": "Key: 2" - }, - { - "name": "KEY_THREE", - "value": 51, - "description": "Key: 3" - }, - { - "name": "KEY_FOUR", - "value": 52, - "description": "Key: 4" - }, - { - "name": "KEY_FIVE", - "value": 53, - "description": "Key: 5" - }, - { - "name": "KEY_SIX", - "value": 54, - "description": "Key: 6" - }, - { - "name": "KEY_SEVEN", - "value": 55, - "description": "Key: 7" - }, - { - "name": "KEY_EIGHT", - "value": 56, - "description": "Key: 8" - }, - { - "name": "KEY_NINE", - "value": 57, - "description": "Key: 9" - }, - { - "name": "KEY_SEMICOLON", - "value": 59, - "description": "Key: ;" - }, - { - "name": "KEY_EQUAL", - "value": 61, - "description": "Key: =" - }, - { - "name": "KEY_A", - "value": 65, - "description": "Key: A | a" - }, - { - "name": "KEY_B", - "value": 66, - "description": "Key: B | b" - }, - { - "name": "KEY_C", - "value": 67, - "description": "Key: C | c" - }, - { - "name": "KEY_D", - "value": 68, - "description": "Key: D | d" - }, - { - "name": "KEY_E", - "value": 69, - "description": "Key: E | e" - }, - { - "name": "KEY_F", - "value": 70, - "description": "Key: F | f" - }, - { - "name": "KEY_G", - "value": 71, - "description": "Key: G | g" - }, - { - "name": "KEY_H", - "value": 72, - "description": "Key: H | h" - }, - { - "name": "KEY_I", - "value": 73, - "description": "Key: I | i" - }, - { - "name": "KEY_J", - "value": 74, - "description": "Key: J | j" - }, - { - "name": "KEY_K", - "value": 75, - "description": "Key: K | k" - }, - { - "name": "KEY_L", - "value": 76, - "description": "Key: L | l" - }, - { - "name": "KEY_M", - "value": 77, - "description": "Key: M | m" - }, - { - "name": "KEY_N", - "value": 78, - "description": "Key: N | n" - }, - { - "name": "KEY_O", - "value": 79, - "description": "Key: O | o" - }, - { - "name": "KEY_P", - "value": 80, - "description": "Key: P | p" - }, - { - "name": "KEY_Q", - "value": 81, - "description": "Key: Q | q" - }, - { - "name": "KEY_R", - "value": 82, - "description": "Key: R | r" - }, - { - "name": "KEY_S", - "value": 83, - "description": "Key: S | s" - }, - { - "name": "KEY_T", - "value": 84, - "description": "Key: T | t" - }, - { - "name": "KEY_U", - "value": 85, - "description": "Key: U | u" - }, - { - "name": "KEY_V", - "value": 86, - "description": "Key: V | v" - }, - { - "name": "KEY_W", - "value": 87, - "description": "Key: W | w" - }, - { - "name": "KEY_X", - "value": 88, - "description": "Key: X | x" - }, - { - "name": "KEY_Y", - "value": 89, - "description": "Key: Y | y" - }, - { - "name": "KEY_Z", - "value": 90, - "description": "Key: Z | z" - }, - { - "name": "KEY_LEFT_BRACKET", - "value": 91, - "description": "Key: [" - }, - { - "name": "KEY_BACKSLASH", - "value": 92, - "description": "Key: '\\'" - }, - { - "name": "KEY_RIGHT_BRACKET", - "value": 93, - "description": "Key: ]" - }, - { - "name": "KEY_GRAVE", - "value": 96, - "description": "Key: `" - }, - { - "name": "KEY_SPACE", - "value": 32, - "description": "Key: Space" - }, - { - "name": "KEY_ESCAPE", - "value": 256, - "description": "Key: Esc" - }, - { - "name": "KEY_ENTER", - "value": 257, - "description": "Key: Enter" - }, - { - "name": "KEY_TAB", - "value": 258, - "description": "Key: Tab" - }, - { - "name": "KEY_BACKSPACE", - "value": 259, - "description": "Key: Backspace" - }, - { - "name": "KEY_INSERT", - "value": 260, - "description": "Key: Ins" - }, - { - "name": "KEY_DELETE", - "value": 261, - "description": "Key: Del" - }, - { - "name": "KEY_RIGHT", - "value": 262, - "description": "Key: Cursor right" - }, - { - "name": "KEY_LEFT", - "value": 263, - "description": "Key: Cursor left" - }, - { - "name": "KEY_DOWN", - "value": 264, - "description": "Key: Cursor down" - }, - { - "name": "KEY_UP", - "value": 265, - "description": "Key: Cursor up" - }, - { - "name": "KEY_PAGE_UP", - "value": 266, - "description": "Key: Page up" - }, - { - "name": "KEY_PAGE_DOWN", - "value": 267, - "description": "Key: Page down" - }, - { - "name": "KEY_HOME", - "value": 268, - "description": "Key: Home" - }, - { - "name": "KEY_END", - "value": 269, - "description": "Key: End" - }, - { - "name": "KEY_CAPS_LOCK", - "value": 280, - "description": "Key: Caps lock" - }, - { - "name": "KEY_SCROLL_LOCK", - "value": 281, - "description": "Key: Scroll down" - }, - { - "name": "KEY_NUM_LOCK", - "value": 282, - "description": "Key: Num lock" - }, - { - "name": "KEY_PRINT_SCREEN", - "value": 283, - "description": "Key: Print screen" - }, - { - "name": "KEY_PAUSE", - "value": 284, - "description": "Key: Pause" - }, - { - "name": "KEY_F1", - "value": 290, - "description": "Key: F1" - }, - { - "name": "KEY_F2", - "value": 291, - "description": "Key: F2" - }, - { - "name": "KEY_F3", - "value": 292, - "description": "Key: F3" - }, - { - "name": "KEY_F4", - "value": 293, - "description": "Key: F4" - }, - { - "name": "KEY_F5", - "value": 294, - "description": "Key: F5" - }, - { - "name": "KEY_F6", - "value": 295, - "description": "Key: F6" - }, - { - "name": "KEY_F7", - "value": 296, - "description": "Key: F7" - }, - { - "name": "KEY_F8", - "value": 297, - "description": "Key: F8" - }, - { - "name": "KEY_F9", - "value": 298, - "description": "Key: F9" - }, - { - "name": "KEY_F10", - "value": 299, - "description": "Key: F10" - }, - { - "name": "KEY_F11", - "value": 300, - "description": "Key: F11" - }, - { - "name": "KEY_F12", - "value": 301, - "description": "Key: F12" - }, - { - "name": "KEY_LEFT_SHIFT", - "value": 340, - "description": "Key: Shift left" - }, - { - "name": "KEY_LEFT_CONTROL", - "value": 341, - "description": "Key: Control left" - }, - { - "name": "KEY_LEFT_ALT", - "value": 342, - "description": "Key: Alt left" - }, - { - "name": "KEY_LEFT_SUPER", - "value": 343, - "description": "Key: Super left" - }, - { - "name": "KEY_RIGHT_SHIFT", - "value": 344, - "description": "Key: Shift right" - }, - { - "name": "KEY_RIGHT_CONTROL", - "value": 345, - "description": "Key: Control right" - }, - { - "name": "KEY_RIGHT_ALT", - "value": 346, - "description": "Key: Alt right" - }, - { - "name": "KEY_RIGHT_SUPER", - "value": 347, - "description": "Key: Super right" - }, - { - "name": "KEY_KB_MENU", - "value": 348, - "description": "Key: KB menu" - }, - { - "name": "KEY_KP_0", - "value": 320, - "description": "Key: Keypad 0" - }, - { - "name": "KEY_KP_1", - "value": 321, - "description": "Key: Keypad 1" - }, - { - "name": "KEY_KP_2", - "value": 322, - "description": "Key: Keypad 2" - }, - { - "name": "KEY_KP_3", - "value": 323, - "description": "Key: Keypad 3" - }, - { - "name": "KEY_KP_4", - "value": 324, - "description": "Key: Keypad 4" - }, - { - "name": "KEY_KP_5", - "value": 325, - "description": "Key: Keypad 5" - }, - { - "name": "KEY_KP_6", - "value": 326, - "description": "Key: Keypad 6" - }, - { - "name": "KEY_KP_7", - "value": 327, - "description": "Key: Keypad 7" - }, - { - "name": "KEY_KP_8", - "value": 328, - "description": "Key: Keypad 8" - }, - { - "name": "KEY_KP_9", - "value": 329, - "description": "Key: Keypad 9" - }, - { - "name": "KEY_KP_DECIMAL", - "value": 330, - "description": "Key: Keypad ." - }, - { - "name": "KEY_KP_DIVIDE", - "value": 331, - "description": "Key: Keypad /" - }, - { - "name": "KEY_KP_MULTIPLY", - "value": 332, - "description": "Key: Keypad *" - }, - { - "name": "KEY_KP_SUBTRACT", - "value": 333, - "description": "Key: Keypad -" - }, - { - "name": "KEY_KP_ADD", - "value": 334, - "description": "Key: Keypad +" - }, - { - "name": "KEY_KP_ENTER", - "value": 335, - "description": "Key: Keypad Enter" - }, - { - "name": "KEY_KP_EQUAL", - "value": 336, - "description": "Key: Keypad =" - }, - { - "name": "KEY_BACK", - "value": 4, - "description": "Key: Android back button" - }, - { - "name": "KEY_MENU", - "value": 82, - "description": "Key: Android menu button" - }, - { - "name": "KEY_VOLUME_UP", - "value": 24, - "description": "Key: Android volume up button" - }, - { - "name": "KEY_VOLUME_DOWN", - "value": 25, - "description": "Key: Android volume down button" - } - ] - }, - { - "name": "MouseButton", - "description": "Mouse buttons", - "values": [ - { - "name": "MOUSE_BUTTON_LEFT", - "value": 0, - "description": "Mouse button left" - }, - { - "name": "MOUSE_BUTTON_RIGHT", - "value": 1, - "description": "Mouse button right" - }, - { - "name": "MOUSE_BUTTON_MIDDLE", - "value": 2, - "description": "Mouse button middle (pressed wheel)" - }, - { - "name": "MOUSE_BUTTON_SIDE", - "value": 3, - "description": "Mouse button side (advanced mouse device)" - }, - { - "name": "MOUSE_BUTTON_EXTRA", - "value": 4, - "description": "Mouse button extra (advanced mouse device)" - }, - { - "name": "MOUSE_BUTTON_FORWARD", - "value": 5, - "description": "Mouse button fordward (advanced mouse device)" - }, - { - "name": "MOUSE_BUTTON_BACK", - "value": 6, - "description": "Mouse button back (advanced mouse device)" - } - ] - }, - { - "name": "MouseCursor", - "description": "Mouse cursor", - "values": [ - { - "name": "MOUSE_CURSOR_DEFAULT", - "value": 0, - "description": "Default pointer shape" - }, - { - "name": "MOUSE_CURSOR_ARROW", - "value": 1, - "description": "Arrow shape" - }, - { - "name": "MOUSE_CURSOR_IBEAM", - "value": 2, - "description": "Text writing cursor shape" - }, - { - "name": "MOUSE_CURSOR_CROSSHAIR", - "value": 3, - "description": "Cross shape" - }, - { - "name": "MOUSE_CURSOR_POINTING_HAND", - "value": 4, - "description": "Pointing hand cursor" - }, - { - "name": "MOUSE_CURSOR_RESIZE_EW", - "value": 5, - "description": "Horizontal resize/move arrow shape" - }, - { - "name": "MOUSE_CURSOR_RESIZE_NS", - "value": 6, - "description": "Vertical resize/move arrow shape" - }, - { - "name": "MOUSE_CURSOR_RESIZE_NWSE", - "value": 7, - "description": "Top-left to bottom-right diagonal resize/move arrow shape" - }, - { - "name": "MOUSE_CURSOR_RESIZE_NESW", - "value": 8, - "description": "The top-right to bottom-left diagonal resize/move arrow shape" - }, - { - "name": "MOUSE_CURSOR_RESIZE_ALL", - "value": 9, - "description": "The omni-directional resize/move cursor shape" - }, - { - "name": "MOUSE_CURSOR_NOT_ALLOWED", - "value": 10, - "description": "The operation-not-allowed shape" - } - ] - }, - { - "name": "GamepadButton", - "description": "Gamepad buttons", - "values": [ - { - "name": "GAMEPAD_BUTTON_UNKNOWN", - "value": 0, - "description": "Unknown button, just for error checking" - }, - { - "name": "GAMEPAD_BUTTON_LEFT_FACE_UP", - "value": 1, - "description": "Gamepad left DPAD up button" - }, - { - "name": "GAMEPAD_BUTTON_LEFT_FACE_RIGHT", - "value": 2, - "description": "Gamepad left DPAD right button" - }, - { - "name": "GAMEPAD_BUTTON_LEFT_FACE_DOWN", - "value": 3, - "description": "Gamepad left DPAD down button" - }, - { - "name": "GAMEPAD_BUTTON_LEFT_FACE_LEFT", - "value": 4, - "description": "Gamepad left DPAD left button" - }, - { - "name": "GAMEPAD_BUTTON_RIGHT_FACE_UP", - "value": 5, - "description": "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)" - }, - { - "name": "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT", - "value": 6, - "description": "Gamepad right button right (i.e. PS3: Square, Xbox: X)" - }, - { - "name": "GAMEPAD_BUTTON_RIGHT_FACE_DOWN", - "value": 7, - "description": "Gamepad right button down (i.e. PS3: Cross, Xbox: A)" - }, - { - "name": "GAMEPAD_BUTTON_RIGHT_FACE_LEFT", - "value": 8, - "description": "Gamepad right button left (i.e. PS3: Circle, Xbox: B)" - }, - { - "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_1", - "value": 9, - "description": "Gamepad top/back trigger left (first), it could be a trailing button" - }, - { - "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_2", - "value": 10, - "description": "Gamepad top/back trigger left (second), it could be a trailing button" - }, - { - "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_1", - "value": 11, - "description": "Gamepad top/back trigger right (one), it could be a trailing button" - }, - { - "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_2", - "value": 12, - "description": "Gamepad top/back trigger right (second), it could be a trailing button" - }, - { - "name": "GAMEPAD_BUTTON_MIDDLE_LEFT", - "value": 13, - "description": "Gamepad center buttons, left one (i.e. PS3: Select)" - }, - { - "name": "GAMEPAD_BUTTON_MIDDLE", - "value": 14, - "description": "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)" - }, - { - "name": "GAMEPAD_BUTTON_MIDDLE_RIGHT", - "value": 15, - "description": "Gamepad center buttons, right one (i.e. PS3: Start)" - }, - { - "name": "GAMEPAD_BUTTON_LEFT_THUMB", - "value": 16, - "description": "Gamepad joystick pressed button left" - }, - { - "name": "GAMEPAD_BUTTON_RIGHT_THUMB", - "value": 17, - "description": "Gamepad joystick pressed button right" - } - ] - }, - { - "name": "GamepadAxis", - "description": "Gamepad axis", - "values": [ - { - "name": "GAMEPAD_AXIS_LEFT_X", - "value": 0, - "description": "Gamepad left stick X axis" - }, - { - "name": "GAMEPAD_AXIS_LEFT_Y", - "value": 1, - "description": "Gamepad left stick Y axis" - }, - { - "name": "GAMEPAD_AXIS_RIGHT_X", - "value": 2, - "description": "Gamepad right stick X axis" - }, - { - "name": "GAMEPAD_AXIS_RIGHT_Y", - "value": 3, - "description": "Gamepad right stick Y axis" - }, - { - "name": "GAMEPAD_AXIS_LEFT_TRIGGER", - "value": 4, - "description": "Gamepad back trigger left, pressure level: [1..-1]" - }, - { - "name": "GAMEPAD_AXIS_RIGHT_TRIGGER", - "value": 5, - "description": "Gamepad back trigger right, pressure level: [1..-1]" - } - ] - }, - { - "name": "MaterialMapIndex", - "description": "Material map index", - "values": [ - { - "name": "MATERIAL_MAP_ALBEDO", - "value": 0, - "description": "Albedo material (same as: MATERIAL_MAP_DIFFUSE)" - }, - { - "name": "MATERIAL_MAP_METALNESS", - "value": 1, - "description": "Metalness material (same as: MATERIAL_MAP_SPECULAR)" - }, - { - "name": "MATERIAL_MAP_NORMAL", - "value": 2, - "description": "Normal material" - }, - { - "name": "MATERIAL_MAP_ROUGHNESS", - "value": 3, - "description": "Roughness material" - }, - { - "name": "MATERIAL_MAP_OCCLUSION", - "value": 4, - "description": "Ambient occlusion material" - }, - { - "name": "MATERIAL_MAP_EMISSION", - "value": 5, - "description": "Emission material" - }, - { - "name": "MATERIAL_MAP_HEIGHT", - "value": 6, - "description": "Heightmap material" - }, - { - "name": "MATERIAL_MAP_CUBEMAP", - "value": 7, - "description": "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" - }, - { - "name": "MATERIAL_MAP_IRRADIANCE", - "value": 8, - "description": "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" - }, - { - "name": "MATERIAL_MAP_PREFILTER", - "value": 9, - "description": "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" - }, - { - "name": "MATERIAL_MAP_BRDF", - "value": 10, - "description": "Brdf material" - } - ] - }, - { - "name": "ShaderLocationIndex", - "description": "Shader location index", - "values": [ - { - "name": "SHADER_LOC_VERTEX_POSITION", - "value": 0, - "description": "Shader location: vertex attribute: position" - }, - { - "name": "SHADER_LOC_VERTEX_TEXCOORD01", - "value": 1, - "description": "Shader location: vertex attribute: texcoord01" - }, - { - "name": "SHADER_LOC_VERTEX_TEXCOORD02", - "value": 2, - "description": "Shader location: vertex attribute: texcoord02" - }, - { - "name": "SHADER_LOC_VERTEX_NORMAL", - "value": 3, - "description": "Shader location: vertex attribute: normal" - }, - { - "name": "SHADER_LOC_VERTEX_TANGENT", - "value": 4, - "description": "Shader location: vertex attribute: tangent" - }, - { - "name": "SHADER_LOC_VERTEX_COLOR", - "value": 5, - "description": "Shader location: vertex attribute: color" - }, - { - "name": "SHADER_LOC_MATRIX_MVP", - "value": 6, - "description": "Shader location: matrix uniform: model-view-projection" - }, - { - "name": "SHADER_LOC_MATRIX_VIEW", - "value": 7, - "description": "Shader location: matrix uniform: view (camera transform)" - }, - { - "name": "SHADER_LOC_MATRIX_PROJECTION", - "value": 8, - "description": "Shader location: matrix uniform: projection" - }, - { - "name": "SHADER_LOC_MATRIX_MODEL", - "value": 9, - "description": "Shader location: matrix uniform: model (transform)" - }, - { - "name": "SHADER_LOC_MATRIX_NORMAL", - "value": 10, - "description": "Shader location: matrix uniform: normal" - }, - { - "name": "SHADER_LOC_VECTOR_VIEW", - "value": 11, - "description": "Shader location: vector uniform: view" - }, - { - "name": "SHADER_LOC_COLOR_DIFFUSE", - "value": 12, - "description": "Shader location: vector uniform: diffuse color" - }, - { - "name": "SHADER_LOC_COLOR_SPECULAR", - "value": 13, - "description": "Shader location: vector uniform: specular color" - }, - { - "name": "SHADER_LOC_COLOR_AMBIENT", - "value": 14, - "description": "Shader location: vector uniform: ambient color" - }, - { - "name": "SHADER_LOC_MAP_ALBEDO", - "value": 15, - "description": "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)" - }, - { - "name": "SHADER_LOC_MAP_METALNESS", - "value": 16, - "description": "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)" - }, - { - "name": "SHADER_LOC_MAP_NORMAL", - "value": 17, - "description": "Shader location: sampler2d texture: normal" - }, - { - "name": "SHADER_LOC_MAP_ROUGHNESS", - "value": 18, - "description": "Shader location: sampler2d texture: roughness" - }, - { - "name": "SHADER_LOC_MAP_OCCLUSION", - "value": 19, - "description": "Shader location: sampler2d texture: occlusion" - }, - { - "name": "SHADER_LOC_MAP_EMISSION", - "value": 20, - "description": "Shader location: sampler2d texture: emission" - }, - { - "name": "SHADER_LOC_MAP_HEIGHT", - "value": 21, - "description": "Shader location: sampler2d texture: height" - }, - { - "name": "SHADER_LOC_MAP_CUBEMAP", - "value": 22, - "description": "Shader location: samplerCube texture: cubemap" - }, - { - "name": "SHADER_LOC_MAP_IRRADIANCE", - "value": 23, - "description": "Shader location: samplerCube texture: irradiance" - }, - { - "name": "SHADER_LOC_MAP_PREFILTER", - "value": 24, - "description": "Shader location: samplerCube texture: prefilter" - }, - { - "name": "SHADER_LOC_MAP_BRDF", - "value": 25, - "description": "Shader location: sampler2d texture: brdf" - } - ] - }, - { - "name": "ShaderUniformDataType", - "description": "Shader uniform data type", - "values": [ - { - "name": "SHADER_UNIFORM_FLOAT", - "value": 0, - "description": "Shader uniform type: float" - }, - { - "name": "SHADER_UNIFORM_VEC2", - "value": 1, - "description": "Shader uniform type: vec2 (2 float)" - }, - { - "name": "SHADER_UNIFORM_VEC3", - "value": 2, - "description": "Shader uniform type: vec3 (3 float)" - }, - { - "name": "SHADER_UNIFORM_VEC4", - "value": 3, - "description": "Shader uniform type: vec4 (4 float)" - }, - { - "name": "SHADER_UNIFORM_INT", - "value": 4, - "description": "Shader uniform type: int" - }, - { - "name": "SHADER_UNIFORM_IVEC2", - "value": 5, - "description": "Shader uniform type: ivec2 (2 int)" - }, - { - "name": "SHADER_UNIFORM_IVEC3", - "value": 6, - "description": "Shader uniform type: ivec3 (3 int)" - }, - { - "name": "SHADER_UNIFORM_IVEC4", - "value": 7, - "description": "Shader uniform type: ivec4 (4 int)" - }, - { - "name": "SHADER_UNIFORM_SAMPLER2D", - "value": 8, - "description": "Shader uniform type: sampler2d" - } - ] - }, - { - "name": "ShaderAttributeDataType", - "description": "Shader attribute data types", - "values": [ - { - "name": "SHADER_ATTRIB_FLOAT", - "value": 0, - "description": "Shader attribute type: float" - }, - { - "name": "SHADER_ATTRIB_VEC2", - "value": 1, - "description": "Shader attribute type: vec2 (2 float)" - }, - { - "name": "SHADER_ATTRIB_VEC3", - "value": 2, - "description": "Shader attribute type: vec3 (3 float)" - }, - { - "name": "SHADER_ATTRIB_VEC4", - "value": 3, - "description": "Shader attribute type: vec4 (4 float)" - } - ] - }, - { - "name": "PixelFormat", - "description": "Pixel formats", - "values": [ - { - "name": "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE", - "value": 1, - "description": "8 bit per pixel (no alpha)" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA", - "value": 2, - "description": "8*2 bpp (2 channels)" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R5G6B5", - "value": 3, - "description": "16 bpp" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8", - "value": 4, - "description": "24 bpp" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1", - "value": 5, - "description": "16 bpp (1 bit alpha)" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4", - "value": 6, - "description": "16 bpp (4 bit alpha)" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8", - "value": 7, - "description": "32 bpp" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R32", - "value": 8, - "description": "32 bpp (1 channel - float)" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32", - "value": 9, - "description": "32*3 bpp (3 channels - float)" - }, - { - "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32", - "value": 10, - "description": "32*4 bpp (4 channels - float)" - }, - { - "name": "PIXELFORMAT_COMPRESSED_DXT1_RGB", - "value": 11, - "description": "4 bpp (no alpha)" - }, - { - "name": "PIXELFORMAT_COMPRESSED_DXT1_RGBA", - "value": 12, - "description": "4 bpp (1 bit alpha)" - }, - { - "name": "PIXELFORMAT_COMPRESSED_DXT3_RGBA", - "value": 13, - "description": "8 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_DXT5_RGBA", - "value": 14, - "description": "8 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_ETC1_RGB", - "value": 15, - "description": "4 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_ETC2_RGB", - "value": 16, - "description": "4 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA", - "value": 17, - "description": "8 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_PVRT_RGB", - "value": 18, - "description": "4 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_PVRT_RGBA", - "value": 19, - "description": "4 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA", - "value": 20, - "description": "8 bpp" - }, - { - "name": "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA", - "value": 21, - "description": "2 bpp" - } - ] - }, - { - "name": "TextureFilter", - "description": "Texture parameters: filter mode", - "values": [ - { - "name": "TEXTURE_FILTER_POINT", - "value": 0, - "description": "No filter, just pixel approximation" - }, - { - "name": "TEXTURE_FILTER_BILINEAR", - "value": 1, - "description": "Linear filtering" - }, - { - "name": "TEXTURE_FILTER_TRILINEAR", - "value": 2, - "description": "Trilinear filtering (linear with mipmaps)" - }, - { - "name": "TEXTURE_FILTER_ANISOTROPIC_4X", - "value": 3, - "description": "Anisotropic filtering 4x" - }, - { - "name": "TEXTURE_FILTER_ANISOTROPIC_8X", - "value": 4, - "description": "Anisotropic filtering 8x" - }, - { - "name": "TEXTURE_FILTER_ANISOTROPIC_16X", - "value": 5, - "description": "Anisotropic filtering 16x" - } - ] - }, - { - "name": "TextureWrap", - "description": "Texture parameters: wrap mode", - "values": [ - { - "name": "TEXTURE_WRAP_REPEAT", - "value": 0, - "description": "Repeats texture in tiled mode" - }, - { - "name": "TEXTURE_WRAP_CLAMP", - "value": 1, - "description": "Clamps texture to edge pixel in tiled mode" - }, - { - "name": "TEXTURE_WRAP_MIRROR_REPEAT", - "value": 2, - "description": "Mirrors and repeats the texture in tiled mode" - }, - { - "name": "TEXTURE_WRAP_MIRROR_CLAMP", - "value": 3, - "description": "Mirrors and clamps to border the texture in tiled mode" - } - ] - }, - { - "name": "CubemapLayout", - "description": "Cubemap layouts", - "values": [ - { - "name": "CUBEMAP_LAYOUT_AUTO_DETECT", - "value": 0, - "description": "Automatically detect layout type" - }, - { - "name": "CUBEMAP_LAYOUT_LINE_VERTICAL", - "value": 1, - "description": "Layout is defined by a vertical line with faces" - }, - { - "name": "CUBEMAP_LAYOUT_LINE_HORIZONTAL", - "value": 2, - "description": "Layout is defined by an horizontal line with faces" - }, - { - "name": "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR", - "value": 3, - "description": "Layout is defined by a 3x4 cross with cubemap faces" - }, - { - "name": "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE", - "value": 4, - "description": "Layout is defined by a 4x3 cross with cubemap faces" - }, - { - "name": "CUBEMAP_LAYOUT_PANORAMA", - "value": 5, - "description": "Layout is defined by a panorama image (equirectangular map)" - } - ] - }, - { - "name": "FontType", - "description": "Font type, defines generation method", - "values": [ - { - "name": "FONT_DEFAULT", - "value": 0, - "description": "Default font generation, anti-aliased" - }, - { - "name": "FONT_BITMAP", - "value": 1, - "description": "Bitmap font generation, no anti-aliasing" - }, - { - "name": "FONT_SDF", - "value": 2, - "description": "SDF font generation, requires external shader" - } - ] - }, - { - "name": "BlendMode", - "description": "Color blending modes (pre-defined)", - "values": [ - { - "name": "BLEND_ALPHA", - "value": 0, - "description": "Blend textures considering alpha (default)" - }, - { - "name": "BLEND_ADDITIVE", - "value": 1, - "description": "Blend textures adding colors" - }, - { - "name": "BLEND_MULTIPLIED", - "value": 2, - "description": "Blend textures multiplying colors" - }, - { - "name": "BLEND_ADD_COLORS", - "value": 3, - "description": "Blend textures adding colors (alternative)" - }, - { - "name": "BLEND_SUBTRACT_COLORS", - "value": 4, - "description": "Blend textures subtracting colors (alternative)" - }, - { - "name": "BLEND_ALPHA_PREMUL", - "value": 5, - "description": "Blend premultiplied textures considering alpha" - }, - { - "name": "BLEND_CUSTOM", - "value": 6, - "description": "Blend textures using custom src/dst factors (use rlSetBlendMode())" - } - ] - }, - { - "name": "Gesture", - "description": "Gesture", - "values": [ - { - "name": "GESTURE_NONE", - "value": 0, - "description": "No gesture" - }, - { - "name": "GESTURE_TAP", - "value": 1, - "description": "Tap gesture" - }, - { - "name": "GESTURE_DOUBLETAP", - "value": 2, - "description": "Double tap gesture" - }, - { - "name": "GESTURE_HOLD", - "value": 4, - "description": "Hold gesture" - }, - { - "name": "GESTURE_DRAG", - "value": 8, - "description": "Drag gesture" - }, - { - "name": "GESTURE_SWIPE_RIGHT", - "value": 16, - "description": "Swipe right gesture" - }, - { - "name": "GESTURE_SWIPE_LEFT", - "value": 32, - "description": "Swipe left gesture" - }, - { - "name": "GESTURE_SWIPE_UP", - "value": 64, - "description": "Swipe up gesture" - }, - { - "name": "GESTURE_SWIPE_DOWN", - "value": 128, - "description": "Swipe down gesture" - }, - { - "name": "GESTURE_PINCH_IN", - "value": 256, - "description": "Pinch in gesture" - }, - { - "name": "GESTURE_PINCH_OUT", - "value": 512, - "description": "Pinch out gesture" - } - ] - }, - { - "name": "CameraMode", - "description": "Camera system modes", - "values": [ - { - "name": "CAMERA_CUSTOM", - "value": 0, - "description": "Custom camera" - }, - { - "name": "CAMERA_FREE", - "value": 1, - "description": "Free camera" - }, - { - "name": "CAMERA_ORBITAL", - "value": 2, - "description": "Orbital camera" - }, - { - "name": "CAMERA_FIRST_PERSON", - "value": 3, - "description": "First person camera" - }, - { - "name": "CAMERA_THIRD_PERSON", - "value": 4, - "description": "Third person camera" - } - ] - }, - { - "name": "CameraProjection", - "description": "Camera projection", - "values": [ - { - "name": "CAMERA_PERSPECTIVE", - "value": 0, - "description": "Perspective projection" - }, - { - "name": "CAMERA_ORTHOGRAPHIC", - "value": 1, - "description": "Orthographic projection" - } - ] - }, - { - "name": "NPatchLayout", - "description": "N-patch layout", - "values": [ - { - "name": "NPATCH_NINE_PATCH", - "value": 0, - "description": "Npatch layout: 3x3 tiles" - }, - { - "name": "NPATCH_THREE_PATCH_VERTICAL", - "value": 1, - "description": "Npatch layout: 1x3 tiles" - }, - { - "name": "NPATCH_THREE_PATCH_HORIZONTAL", - "value": 2, - "description": "Npatch layout: 3x1 tiles" - } - ] - } - ], - "callbacks": [ - { - "name": "TraceLogCallback", - "description": "Logging: Redirect trace log messages", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "logLevel" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "va_list", - "name": "args" - } - ] - }, - { - "name": "LoadFileDataCallback", - "description": "FileIO: Load binary data", - "returnType": "unsigned char *", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "unsigned int *", - "name": "bytesRead" - } - ] - }, - { - "name": "SaveFileDataCallback", - "description": "FileIO: Save binary data", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "void *", - "name": "data" - }, - { - "type": "unsigned int", - "name": "bytesToWrite" - } - ] - }, - { - "name": "LoadFileTextCallback", - "description": "FileIO: Load text data", - "returnType": "char *", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "SaveFileTextCallback", - "description": "FileIO: Save text data", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "char *", - "name": "text" - } - ] - }, - { - "name": "AudioCallback", - "description": "", - "returnType": "void", - "params": [ - { - "type": "void *", - "name": "bufferData" - }, - { - "type": "unsigned int", - "name": "frames" - } - ] - } - ], - "functions": [ - { - "name": "InitWindow", - "description": "Initialize window and OpenGL context", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "const char *", - "name": "title" - } - ] - }, - { - "name": "WindowShouldClose", - "description": "Check if KEY_ESCAPE pressed or Close icon pressed", - "returnType": "bool" - }, - { - "name": "CloseWindow", - "description": "Close window and unload OpenGL context", - "returnType": "void" - }, - { - "name": "IsWindowReady", - "description": "Check if window has been initialized successfully", - "returnType": "bool" - }, - { - "name": "IsWindowFullscreen", - "description": "Check if window is currently fullscreen", - "returnType": "bool" - }, - { - "name": "IsWindowHidden", - "description": "Check if window is currently hidden (only PLATFORM_DESKTOP)", - "returnType": "bool" - }, - { - "name": "IsWindowMinimized", - "description": "Check if window is currently minimized (only PLATFORM_DESKTOP)", - "returnType": "bool" - }, - { - "name": "IsWindowMaximized", - "description": "Check if window is currently maximized (only PLATFORM_DESKTOP)", - "returnType": "bool" - }, - { - "name": "IsWindowFocused", - "description": "Check if window is currently focused (only PLATFORM_DESKTOP)", - "returnType": "bool" - }, - { - "name": "IsWindowResized", - "description": "Check if window has been resized last frame", - "returnType": "bool" - }, - { - "name": "IsWindowState", - "description": "Check if one specific window flag is enabled", - "returnType": "bool", - "params": [ - { - "type": "unsigned int", - "name": "flag" - } - ] - }, - { - "name": "SetWindowState", - "description": "Set window configuration state using flags (only PLATFORM_DESKTOP)", - "returnType": "void", - "params": [ - { - "type": "unsigned int", - "name": "flags" - } - ] - }, - { - "name": "ClearWindowState", - "description": "Clear window configuration state flags", - "returnType": "void", - "params": [ - { - "type": "unsigned int", - "name": "flags" - } - ] - }, - { - "name": "ToggleFullscreen", - "description": "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)", - "returnType": "void" - }, - { - "name": "MaximizeWindow", - "description": "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)", - "returnType": "void" - }, - { - "name": "MinimizeWindow", - "description": "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)", - "returnType": "void" - }, - { - "name": "RestoreWindow", - "description": "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)", - "returnType": "void" - }, - { - "name": "SetWindowIcon", - "description": "Set icon for window (only PLATFORM_DESKTOP)", - "returnType": "void", - "params": [ - { - "type": "Image", - "name": "image" - } - ] - }, - { - "name": "SetWindowTitle", - "description": "Set title for window (only PLATFORM_DESKTOP)", - "returnType": "void", - "params": [ - { - "type": "const char *", - "name": "title" - } - ] - }, - { - "name": "SetWindowPosition", - "description": "Set window position on screen (only PLATFORM_DESKTOP)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "x" - }, - { - "type": "int", - "name": "y" - } - ] - }, - { - "name": "SetWindowMonitor", - "description": "Set monitor for the current window (fullscreen mode)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "SetWindowMinSize", - "description": "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - } - ] - }, - { - "name": "SetWindowSize", - "description": "Set window dimensions", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - } - ] - }, - { - "name": "SetWindowOpacity", - "description": "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)", - "returnType": "void", - "params": [ - { - "type": "float", - "name": "opacity" - } - ] - }, - { - "name": "GetWindowHandle", - "description": "Get native window handle", - "returnType": "void *" - }, - { - "name": "GetScreenWidth", - "description": "Get current screen width", - "returnType": "int" - }, - { - "name": "GetScreenHeight", - "description": "Get current screen height", - "returnType": "int" - }, - { - "name": "GetRenderWidth", - "description": "Get current render width (it considers HiDPI)", - "returnType": "int" - }, - { - "name": "GetRenderHeight", - "description": "Get current render height (it considers HiDPI)", - "returnType": "int" - }, - { - "name": "GetMonitorCount", - "description": "Get number of connected monitors", - "returnType": "int" - }, - { - "name": "GetCurrentMonitor", - "description": "Get current connected monitor", - "returnType": "int" - }, - { - "name": "GetMonitorPosition", - "description": "Get specified monitor position", - "returnType": "Vector2", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "GetMonitorWidth", - "description": "Get specified monitor width (max available by monitor)", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "GetMonitorHeight", - "description": "Get specified monitor height (max available by monitor)", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "GetMonitorPhysicalWidth", - "description": "Get specified monitor physical width in millimetres", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "GetMonitorPhysicalHeight", - "description": "Get specified monitor physical height in millimetres", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "GetMonitorRefreshRate", - "description": "Get specified monitor refresh rate", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "GetWindowPosition", - "description": "Get window position XY on monitor", - "returnType": "Vector2" - }, - { - "name": "GetWindowScaleDPI", - "description": "Get window scale DPI factor", - "returnType": "Vector2" - }, - { - "name": "GetMonitorName", - "description": "Get the human-readable, UTF-8 encoded name of the primary monitor", - "returnType": "const char *", - "params": [ - { - "type": "int", - "name": "monitor" - } - ] - }, - { - "name": "SetClipboardText", - "description": "Set clipboard text content", - "returnType": "void", - "params": [ - { - "type": "const char *", - "name": "text" - } - ] - }, - { - "name": "GetClipboardText", - "description": "Get clipboard text content", - "returnType": "const char *" - }, - { - "name": "SwapScreenBuffer", - "description": "Swap back buffer with front buffer (screen drawing)", - "returnType": "void" - }, - { - "name": "PollInputEvents", - "description": "Register all input events", - "returnType": "void" - }, - { - "name": "WaitTime", - "description": "Wait for some milliseconds (halt program execution)", - "returnType": "void", - "params": [ - { - "type": "float", - "name": "ms" - } - ] - }, - { - "name": "ShowCursor", - "description": "Shows cursor", - "returnType": "void" - }, - { - "name": "HideCursor", - "description": "Hides cursor", - "returnType": "void" - }, - { - "name": "IsCursorHidden", - "description": "Check if cursor is not visible", - "returnType": "bool" - }, - { - "name": "EnableCursor", - "description": "Enables cursor (unlock cursor)", - "returnType": "void" - }, - { - "name": "DisableCursor", - "description": "Disables cursor (lock cursor)", - "returnType": "void" - }, - { - "name": "IsCursorOnScreen", - "description": "Check if cursor is on the screen", - "returnType": "bool" - }, - { - "name": "ClearBackground", - "description": "Set background color (framebuffer clear color)", - "returnType": "void", - "params": [ - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "BeginDrawing", - "description": "Setup canvas (framebuffer) to start drawing", - "returnType": "void" - }, - { - "name": "EndDrawing", - "description": "End canvas drawing and swap buffers (double buffering)", - "returnType": "void" - }, - { - "name": "BeginMode2D", - "description": "Begin 2D mode with custom camera (2D)", - "returnType": "void", - "params": [ - { - "type": "Camera2D", - "name": "camera" - } - ] - }, - { - "name": "EndMode2D", - "description": "Ends 2D mode with custom camera", - "returnType": "void" - }, - { - "name": "BeginMode3D", - "description": "Begin 3D mode with custom camera (3D)", - "returnType": "void", - "params": [ - { - "type": "Camera3D", - "name": "camera" - } - ] - }, - { - "name": "EndMode3D", - "description": "Ends 3D mode and returns to default 2D orthographic mode", - "returnType": "void" - }, - { - "name": "BeginTextureMode", - "description": "Begin drawing to render texture", - "returnType": "void", - "params": [ - { - "type": "RenderTexture2D", - "name": "target" - } - ] - }, - { - "name": "EndTextureMode", - "description": "Ends drawing to render texture", - "returnType": "void" - }, - { - "name": "BeginShaderMode", - "description": "Begin custom shader drawing", - "returnType": "void", - "params": [ - { - "type": "Shader", - "name": "shader" - } - ] - }, - { - "name": "EndShaderMode", - "description": "End custom shader drawing (use default shader)", - "returnType": "void" - }, - { - "name": "BeginBlendMode", - "description": "Begin blending mode (alpha, additive, multiplied, subtract, custom)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "mode" - } - ] - }, - { - "name": "EndBlendMode", - "description": "End blending mode (reset to default: alpha blending)", - "returnType": "void" - }, - { - "name": "BeginScissorMode", - "description": "Begin scissor mode (define screen area for following drawing)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "x" - }, - { - "type": "int", - "name": "y" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - } - ] - }, - { - "name": "EndScissorMode", - "description": "End scissor mode", - "returnType": "void" - }, - { - "name": "BeginVrStereoMode", - "description": "Begin stereo rendering (requires VR simulator)", - "returnType": "void", - "params": [ - { - "type": "VrStereoConfig", - "name": "config" - } - ] - }, - { - "name": "EndVrStereoMode", - "description": "End stereo rendering (requires VR simulator)", - "returnType": "void" - }, - { - "name": "LoadVrStereoConfig", - "description": "Load VR stereo config for VR simulator device parameters", - "returnType": "VrStereoConfig", - "params": [ - { - "type": "VrDeviceInfo", - "name": "device" - } - ] - }, - { - "name": "UnloadVrStereoConfig", - "description": "Unload VR stereo config", - "returnType": "void", - "params": [ - { - "type": "VrStereoConfig", - "name": "config" - } - ] - }, - { - "name": "LoadShader", - "description": "Load shader from files and bind default locations", - "returnType": "Shader", - "params": [ - { - "type": "const char *", - "name": "vsFileName" - }, - { - "type": "const char *", - "name": "fsFileName" - } - ] - }, - { - "name": "LoadShaderFromMemory", - "description": "Load shader from code strings and bind default locations", - "returnType": "Shader", - "params": [ - { - "type": "const char *", - "name": "vsCode" - }, - { - "type": "const char *", - "name": "fsCode" - } - ] - }, - { - "name": "GetShaderLocation", - "description": "Get shader uniform location", - "returnType": "int", - "params": [ - { - "type": "Shader", - "name": "shader" - }, - { - "type": "const char *", - "name": "uniformName" - } - ] - }, - { - "name": "GetShaderLocationAttrib", - "description": "Get shader attribute location", - "returnType": "int", - "params": [ - { - "type": "Shader", - "name": "shader" - }, - { - "type": "const char *", - "name": "attribName" - } - ] - }, - { - "name": "SetShaderValue", - "description": "Set shader uniform value", - "returnType": "void", - "params": [ - { - "type": "Shader", - "name": "shader" - }, - { - "type": "int", - "name": "locIndex" - }, - { - "type": "const void *", - "name": "value" - }, - { - "type": "int", - "name": "uniformType" - } - ] - }, - { - "name": "SetShaderValueV", - "description": "Set shader uniform value vector", - "returnType": "void", - "params": [ - { - "type": "Shader", - "name": "shader" - }, - { - "type": "int", - "name": "locIndex" - }, - { - "type": "const void *", - "name": "value" - }, - { - "type": "int", - "name": "uniformType" - }, - { - "type": "int", - "name": "count" - } - ] - }, - { - "name": "SetShaderValueMatrix", - "description": "Set shader uniform value (matrix 4x4)", - "returnType": "void", - "params": [ - { - "type": "Shader", - "name": "shader" - }, - { - "type": "int", - "name": "locIndex" - }, - { - "type": "Matrix", - "name": "mat" - } - ] - }, - { - "name": "SetShaderValueTexture", - "description": "Set shader uniform value for texture (sampler2d)", - "returnType": "void", - "params": [ - { - "type": "Shader", - "name": "shader" - }, - { - "type": "int", - "name": "locIndex" - }, - { - "type": "Texture2D", - "name": "texture" - } - ] - }, - { - "name": "UnloadShader", - "description": "Unload shader from GPU memory (VRAM)", - "returnType": "void", - "params": [ - { - "type": "Shader", - "name": "shader" - } - ] - }, - { - "name": "GetMouseRay", - "description": "Get a ray trace from mouse position", - "returnType": "Ray", - "params": [ - { - "type": "Vector2", - "name": "mousePosition" - }, - { - "type": "Camera", - "name": "camera" - } - ] - }, - { - "name": "GetCameraMatrix", - "description": "Get camera transform matrix (view matrix)", - "returnType": "Matrix", - "params": [ - { - "type": "Camera", - "name": "camera" - } - ] - }, - { - "name": "GetCameraMatrix2D", - "description": "Get camera 2d transform matrix", - "returnType": "Matrix", - "params": [ - { - "type": "Camera2D", - "name": "camera" - } - ] - }, - { - "name": "GetWorldToScreen", - "description": "Get the screen space position for a 3d world space position", - "returnType": "Vector2", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Camera", - "name": "camera" - } - ] - }, - { - "name": "GetWorldToScreenEx", - "description": "Get size position for a 3d world space position", - "returnType": "Vector2", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Camera", - "name": "camera" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - } - ] - }, - { - "name": "GetWorldToScreen2D", - "description": "Get the screen space position for a 2d camera world space position", - "returnType": "Vector2", - "params": [ - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Camera2D", - "name": "camera" - } - ] - }, - { - "name": "GetScreenToWorld2D", - "description": "Get the world space position for a 2d camera screen space position", - "returnType": "Vector2", - "params": [ - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Camera2D", - "name": "camera" - } - ] - }, - { - "name": "SetTargetFPS", - "description": "Set target FPS (maximum)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "fps" - } - ] - }, - { - "name": "GetFPS", - "description": "Get current FPS", - "returnType": "int" - }, - { - "name": "GetFrameTime", - "description": "Get time in seconds for last frame drawn (delta time)", - "returnType": "float" - }, - { - "name": "GetTime", - "description": "Get elapsed time in seconds since InitWindow()", - "returnType": "double" - }, - { - "name": "GetRandomValue", - "description": "Get a random value between min and max (both included)", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "min" - }, - { - "type": "int", - "name": "max" - } - ] - }, - { - "name": "SetRandomSeed", - "description": "Set the seed for the random number generator", - "returnType": "void", - "params": [ - { - "type": "unsigned int", - "name": "seed" - } - ] - }, - { - "name": "TakeScreenshot", - "description": "Takes a screenshot of current screen (filename extension defines format)", - "returnType": "void", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "SetConfigFlags", - "description": "Setup init configuration flags (view FLAGS)", - "returnType": "void", - "params": [ - { - "type": "unsigned int", - "name": "flags" - } - ] - }, - { - "name": "TraceLog", - "description": "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "logLevel" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "...", - "name": "args" - } - ] - }, - { - "name": "SetTraceLogLevel", - "description": "Set the current threshold (minimum) log level", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "logLevel" - } - ] - }, - { - "name": "MemAlloc", - "description": "Internal memory allocator", - "returnType": "void *", - "params": [ - { - "type": "int", - "name": "size" - } - ] - }, - { - "name": "MemRealloc", - "description": "Internal memory reallocator", - "returnType": "void *", - "params": [ - { - "type": "void *", - "name": "ptr" - }, - { - "type": "int", - "name": "size" - } - ] - }, - { - "name": "MemFree", - "description": "Internal memory free", - "returnType": "void", - "params": [ - { - "type": "void *", - "name": "ptr" - } - ] - }, - { - "name": "SetTraceLogCallback", - "description": "Set custom trace log", - "returnType": "void", - "params": [ - { - "type": "TraceLogCallback", - "name": "callback" - } - ] - }, - { - "name": "SetLoadFileDataCallback", - "description": "Set custom file binary data loader", - "returnType": "void", - "params": [ - { - "type": "LoadFileDataCallback", - "name": "callback" - } - ] - }, - { - "name": "SetSaveFileDataCallback", - "description": "Set custom file binary data saver", - "returnType": "void", - "params": [ - { - "type": "SaveFileDataCallback", - "name": "callback" - } - ] - }, - { - "name": "SetLoadFileTextCallback", - "description": "Set custom file text data loader", - "returnType": "void", - "params": [ - { - "type": "LoadFileTextCallback", - "name": "callback" - } - ] - }, - { - "name": "SetSaveFileTextCallback", - "description": "Set custom file text data saver", - "returnType": "void", - "params": [ - { - "type": "SaveFileTextCallback", - "name": "callback" - } - ] - }, - { - "name": "LoadFileData", - "description": "Load file data as byte array (read)", - "returnType": "unsigned char *", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "unsigned int *", - "name": "bytesRead" - } - ] - }, - { - "name": "UnloadFileData", - "description": "Unload file data allocated by LoadFileData()", - "returnType": "void", - "params": [ - { - "type": "unsigned char *", - "name": "data" - } - ] - }, - { - "name": "SaveFileData", - "description": "Save data to file from byte array (write), returns true on success", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "void *", - "name": "data" - }, - { - "type": "unsigned int", - "name": "bytesToWrite" - } - ] - }, - { - "name": "LoadFileText", - "description": "Load text data from file (read), returns a '\\0' terminated string", - "returnType": "char *", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "UnloadFileText", - "description": "Unload file text data allocated by LoadFileText()", - "returnType": "void", - "params": [ - { - "type": "char *", - "name": "text" - } - ] - }, - { - "name": "SaveFileText", - "description": "Save text data to file (write), string must be '\\0' terminated, returns true on success", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "char *", - "name": "text" - } - ] - }, - { - "name": "FileExists", - "description": "Check if file exists", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "DirectoryExists", - "description": "Check if a directory path exists", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "dirPath" - } - ] - }, - { - "name": "IsFileExtension", - "description": "Check file extension (including point: .png, .wav)", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "const char *", - "name": "ext" - } - ] - }, - { - "name": "GetFileLength", - "description": "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)", - "returnType": "int", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "GetFileExtension", - "description": "Get pointer to extension for a filename string (includes dot: '.png')", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "GetFileName", - "description": "Get pointer to filename for a path string", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "filePath" - } - ] - }, - { - "name": "GetFileNameWithoutExt", - "description": "Get filename string without extension (uses static string)", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "filePath" - } - ] - }, - { - "name": "GetDirectoryPath", - "description": "Get full path for a given fileName with path (uses static string)", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "filePath" - } - ] - }, - { - "name": "GetPrevDirectoryPath", - "description": "Get previous directory path for a given path (uses static string)", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "dirPath" - } - ] - }, - { - "name": "GetWorkingDirectory", - "description": "Get current working directory (uses static string)", - "returnType": "const char *" - }, - { - "name": "GetApplicationDirectory", - "description": "Get the directory if the running application (uses static string)", - "returnType": "const char *" - }, - { - "name": "GetDirectoryFiles", - "description": "Get filenames in a directory path (memory must be freed)", - "returnType": "char **", - "params": [ - { - "type": "const char *", - "name": "dirPath" - }, - { - "type": "int *", - "name": "count" - } - ] - }, - { - "name": "ClearDirectoryFiles", - "description": "Clear directory files paths buffers (free memory)", - "returnType": "void" - }, - { - "name": "ChangeDirectory", - "description": "Change working directory, return true on success", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "dir" - } - ] - }, - { - "name": "IsFileDropped", - "description": "Check if a file has been dropped into window", - "returnType": "bool" - }, - { - "name": "GetDroppedFiles", - "description": "Get dropped files names (memory must be freed)", - "returnType": "char **", - "params": [ - { - "type": "int *", - "name": "count" - } - ] - }, - { - "name": "ClearDroppedFiles", - "description": "Clear dropped files paths buffer (free memory)", - "returnType": "void" - }, - { - "name": "GetFileModTime", - "description": "Get file modification time (last write time)", - "returnType": "long", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "CompressData", - "description": "Compress data (DEFLATE algorithm), memory must be MemFree()", - "returnType": "unsigned char *", - "params": [ - { - "type": "const unsigned char *", - "name": "data" - }, - { - "type": "int", - "name": "dataSize" - }, - { - "type": "int *", - "name": "compDataSize" - } - ] - }, - { - "name": "DecompressData", - "description": "Decompress data (DEFLATE algorithm), memory must be MemFree()", - "returnType": "unsigned char *", - "params": [ - { - "type": "const unsigned char *", - "name": "compData" - }, - { - "type": "int", - "name": "compDataSize" - }, - { - "type": "int *", - "name": "dataSize" - } - ] - }, - { - "name": "EncodeDataBase64", - "description": "Encode data to Base64 string, memory must be MemFree()", - "returnType": "char *", - "params": [ - { - "type": "const unsigned char *", - "name": "data" - }, - { - "type": "int", - "name": "dataSize" - }, - { - "type": "int *", - "name": "outputSize" - } - ] - }, - { - "name": "DecodeDataBase64", - "description": "Decode Base64 string data, memory must be MemFree()", - "returnType": "unsigned char *", - "params": [ - { - "type": "const unsigned char *", - "name": "data" - }, - { - "type": "int *", - "name": "outputSize" - } - ] - }, - { - "name": "SaveStorageValue", - "description": "Save integer value to storage file (to defined position), returns true on success", - "returnType": "bool", - "params": [ - { - "type": "unsigned int", - "name": "position" - }, - { - "type": "int", - "name": "value" - } - ] - }, - { - "name": "LoadStorageValue", - "description": "Load integer value from storage file (from defined position)", - "returnType": "int", - "params": [ - { - "type": "unsigned int", - "name": "position" - } - ] - }, - { - "name": "OpenURL", - "description": "Open URL with default system browser (if available)", - "returnType": "void", - "params": [ - { - "type": "const char *", - "name": "url" - } - ] - }, - { - "name": "IsKeyPressed", - "description": "Check if a key has been pressed once", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "key" - } - ] - }, - { - "name": "IsKeyDown", - "description": "Check if a key is being pressed", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "key" - } - ] - }, - { - "name": "IsKeyReleased", - "description": "Check if a key has been released once", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "key" - } - ] - }, - { - "name": "IsKeyUp", - "description": "Check if a key is NOT being pressed", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "key" - } - ] - }, - { - "name": "SetExitKey", - "description": "Set a custom key to exit program (default is ESC)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "key" - } - ] - }, - { - "name": "GetKeyPressed", - "description": "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty", - "returnType": "int" - }, - { - "name": "GetCharPressed", - "description": "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty", - "returnType": "int" - }, - { - "name": "IsGamepadAvailable", - "description": "Check if a gamepad is available", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "gamepad" - } - ] - }, - { - "name": "GetGamepadName", - "description": "Get gamepad internal name id", - "returnType": "const char *", - "params": [ - { - "type": "int", - "name": "gamepad" - } - ] - }, - { - "name": "IsGamepadButtonPressed", - "description": "Check if a gamepad button has been pressed once", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "gamepad" - }, - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "IsGamepadButtonDown", - "description": "Check if a gamepad button is being pressed", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "gamepad" - }, - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "IsGamepadButtonReleased", - "description": "Check if a gamepad button has been released once", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "gamepad" - }, - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "IsGamepadButtonUp", - "description": "Check if a gamepad button is NOT being pressed", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "gamepad" - }, - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "GetGamepadButtonPressed", - "description": "Get the last gamepad button pressed", - "returnType": "int" - }, - { - "name": "GetGamepadAxisCount", - "description": "Get gamepad axis count for a gamepad", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "gamepad" - } - ] - }, - { - "name": "GetGamepadAxisMovement", - "description": "Get axis movement value for a gamepad axis", - "returnType": "float", - "params": [ - { - "type": "int", - "name": "gamepad" - }, - { - "type": "int", - "name": "axis" - } - ] - }, - { - "name": "SetGamepadMappings", - "description": "Set internal gamepad mappings (SDL_GameControllerDB)", - "returnType": "int", - "params": [ - { - "type": "const char *", - "name": "mappings" - } - ] - }, - { - "name": "IsMouseButtonPressed", - "description": "Check if a mouse button has been pressed once", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "IsMouseButtonDown", - "description": "Check if a mouse button is being pressed", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "IsMouseButtonReleased", - "description": "Check if a mouse button has been released once", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "IsMouseButtonUp", - "description": "Check if a mouse button is NOT being pressed", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "button" - } - ] - }, - { - "name": "GetMouseX", - "description": "Get mouse position X", - "returnType": "int" - }, - { - "name": "GetMouseY", - "description": "Get mouse position Y", - "returnType": "int" - }, - { - "name": "GetMousePosition", - "description": "Get mouse position XY", - "returnType": "Vector2" - }, - { - "name": "GetMouseDelta", - "description": "Get mouse delta between frames", - "returnType": "Vector2" - }, - { - "name": "SetMousePosition", - "description": "Set mouse position XY", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "x" - }, - { - "type": "int", - "name": "y" - } - ] - }, - { - "name": "SetMouseOffset", - "description": "Set mouse offset", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "offsetX" - }, - { - "type": "int", - "name": "offsetY" - } - ] - }, - { - "name": "SetMouseScale", - "description": "Set mouse scaling", - "returnType": "void", - "params": [ - { - "type": "float", - "name": "scaleX" - }, - { - "type": "float", - "name": "scaleY" - } - ] - }, - { - "name": "GetMouseWheelMove", - "description": "Get mouse wheel movement Y", - "returnType": "float" - }, - { - "name": "SetMouseCursor", - "description": "Set mouse cursor", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "cursor" - } - ] - }, - { - "name": "GetTouchX", - "description": "Get touch position X for touch point 0 (relative to screen size)", - "returnType": "int" - }, - { - "name": "GetTouchY", - "description": "Get touch position Y for touch point 0 (relative to screen size)", - "returnType": "int" - }, - { - "name": "GetTouchPosition", - "description": "Get touch position XY for a touch point index (relative to screen size)", - "returnType": "Vector2", - "params": [ - { - "type": "int", - "name": "index" - } - ] - }, - { - "name": "GetTouchPointId", - "description": "Get touch point identifier for given index", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "index" - } - ] - }, - { - "name": "GetTouchPointCount", - "description": "Get number of touch points", - "returnType": "int" - }, - { - "name": "SetGesturesEnabled", - "description": "Enable a set of gestures using flags", - "returnType": "void", - "params": [ - { - "type": "unsigned int", - "name": "flags" - } - ] - }, - { - "name": "IsGestureDetected", - "description": "Check if a gesture have been detected", - "returnType": "bool", - "params": [ - { - "type": "int", - "name": "gesture" - } - ] - }, - { - "name": "GetGestureDetected", - "description": "Get latest detected gesture", - "returnType": "int" - }, - { - "name": "GetGestureHoldDuration", - "description": "Get gesture hold time in milliseconds", - "returnType": "float" - }, - { - "name": "GetGestureDragVector", - "description": "Get gesture drag vector", - "returnType": "Vector2" - }, - { - "name": "GetGestureDragAngle", - "description": "Get gesture drag angle", - "returnType": "float" - }, - { - "name": "GetGesturePinchVector", - "description": "Get gesture pinch delta", - "returnType": "Vector2" - }, - { - "name": "GetGesturePinchAngle", - "description": "Get gesture pinch angle", - "returnType": "float" - }, - { - "name": "SetCameraMode", - "description": "Set camera mode (multiple camera modes available)", - "returnType": "void", - "params": [ - { - "type": "Camera", - "name": "camera" - }, - { - "type": "int", - "name": "mode" - } - ] - }, - { - "name": "UpdateCamera", - "description": "Update camera position for selected mode", - "returnType": "void", - "params": [ - { - "type": "Camera *", - "name": "camera" - } - ] - }, - { - "name": "SetCameraPanControl", - "description": "Set camera pan key to combine with mouse movement (free camera)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "keyPan" - } - ] - }, - { - "name": "SetCameraAltControl", - "description": "Set camera alt key to combine with mouse movement (free camera)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "keyAlt" - } - ] - }, - { - "name": "SetCameraSmoothZoomControl", - "description": "Set camera smooth zoom key to combine with mouse (free camera)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "keySmoothZoom" - } - ] - }, - { - "name": "SetCameraMoveControls", - "description": "Set camera move controls (1st person and 3rd person cameras)", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "keyFront" - }, - { - "type": "int", - "name": "keyBack" - }, - { - "type": "int", - "name": "keyRight" - }, - { - "type": "int", - "name": "keyLeft" - }, - { - "type": "int", - "name": "keyUp" - }, - { - "type": "int", - "name": "keyDown" - } - ] - }, - { - "name": "SetShapesTexture", - "description": "Set texture and rectangle to be used on shapes drawing", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "source" - } - ] - }, - { - "name": "DrawPixel", - "description": "Draw a pixel", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawPixelV", - "description": "Draw a pixel (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawLine", - "description": "Draw a line", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "startPosX" - }, - { - "type": "int", - "name": "startPosY" - }, - { - "type": "int", - "name": "endPosX" - }, - { - "type": "int", - "name": "endPosY" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawLineV", - "description": "Draw a line (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "startPos" - }, - { - "type": "Vector2", - "name": "endPos" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawLineEx", - "description": "Draw a line defining thickness", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "startPos" - }, - { - "type": "Vector2", - "name": "endPos" - }, - { - "type": "float", - "name": "thick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawLineBezier", - "description": "Draw a line using cubic-bezier curves in-out", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "startPos" - }, - { - "type": "Vector2", - "name": "endPos" - }, - { - "type": "float", - "name": "thick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawLineBezierQuad", - "description": "Draw line using quadratic bezier curves with a control point", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "startPos" - }, - { - "type": "Vector2", - "name": "endPos" - }, - { - "type": "Vector2", - "name": "controlPos" - }, - { - "type": "float", - "name": "thick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawLineBezierCubic", - "description": "Draw line using cubic bezier curves with 2 control points", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "startPos" - }, - { - "type": "Vector2", - "name": "endPos" - }, - { - "type": "Vector2", - "name": "startControlPos" - }, - { - "type": "Vector2", - "name": "endControlPos" - }, - { - "type": "float", - "name": "thick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawLineStrip", - "description": "Draw lines sequence", - "returnType": "void", - "params": [ - { - "type": "Vector2 *", - "name": "points" - }, - { - "type": "int", - "name": "pointCount" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCircle", - "description": "Draw a color-filled circle", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "centerX" - }, - { - "type": "int", - "name": "centerY" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCircleSector", - "description": "Draw a piece of a circle", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "startAngle" - }, - { - "type": "float", - "name": "endAngle" - }, - { - "type": "int", - "name": "segments" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCircleSectorLines", - "description": "Draw circle sector outline", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "startAngle" - }, - { - "type": "float", - "name": "endAngle" - }, - { - "type": "int", - "name": "segments" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCircleGradient", - "description": "Draw a gradient-filled circle", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "centerX" - }, - { - "type": "int", - "name": "centerY" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "Color", - "name": "color1" - }, - { - "type": "Color", - "name": "color2" - } - ] - }, - { - "name": "DrawCircleV", - "description": "Draw a color-filled circle (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCircleLines", - "description": "Draw circle outline", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "centerX" - }, - { - "type": "int", - "name": "centerY" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawEllipse", - "description": "Draw ellipse", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "centerX" - }, - { - "type": "int", - "name": "centerY" - }, - { - "type": "float", - "name": "radiusH" - }, - { - "type": "float", - "name": "radiusV" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawEllipseLines", - "description": "Draw ellipse outline", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "centerX" - }, - { - "type": "int", - "name": "centerY" - }, - { - "type": "float", - "name": "radiusH" - }, - { - "type": "float", - "name": "radiusV" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRing", - "description": "Draw ring", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "float", - "name": "innerRadius" - }, - { - "type": "float", - "name": "outerRadius" - }, - { - "type": "float", - "name": "startAngle" - }, - { - "type": "float", - "name": "endAngle" - }, - { - "type": "int", - "name": "segments" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRingLines", - "description": "Draw ring outline", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "float", - "name": "innerRadius" - }, - { - "type": "float", - "name": "outerRadius" - }, - { - "type": "float", - "name": "startAngle" - }, - { - "type": "float", - "name": "endAngle" - }, - { - "type": "int", - "name": "segments" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectangle", - "description": "Draw a color-filled rectangle", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectangleV", - "description": "Draw a color-filled rectangle (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Vector2", - "name": "size" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectangleRec", - "description": "Draw a color-filled rectangle", - "returnType": "void", - "params": [ - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectanglePro", - "description": "Draw a color-filled rectangle with pro parameters", - "returnType": "void", - "params": [ - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "Vector2", - "name": "origin" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectangleGradientV", - "description": "Draw a vertical-gradient-filled rectangle", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "color1" - }, - { - "type": "Color", - "name": "color2" - } - ] - }, - { - "name": "DrawRectangleGradientH", - "description": "Draw a horizontal-gradient-filled rectangle", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "color1" - }, - { - "type": "Color", - "name": "color2" - } - ] - }, - { - "name": "DrawRectangleGradientEx", - "description": "Draw a gradient-filled rectangle with custom vertex colors", - "returnType": "void", - "params": [ - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "Color", - "name": "col1" - }, - { - "type": "Color", - "name": "col2" - }, - { - "type": "Color", - "name": "col3" - }, - { - "type": "Color", - "name": "col4" - } - ] - }, - { - "name": "DrawRectangleLines", - "description": "Draw rectangle outline", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectangleLinesEx", - "description": "Draw rectangle outline with extended parameters", - "returnType": "void", - "params": [ - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "float", - "name": "lineThick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectangleRounded", - "description": "Draw rectangle with rounded edges", - "returnType": "void", - "params": [ - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "float", - "name": "roundness" - }, - { - "type": "int", - "name": "segments" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRectangleRoundedLines", - "description": "Draw rectangle with rounded edges outline", - "returnType": "void", - "params": [ - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "float", - "name": "roundness" - }, - { - "type": "int", - "name": "segments" - }, - { - "type": "float", - "name": "lineThick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawTriangle", - "description": "Draw a color-filled triangle (vertex in counter-clockwise order!)", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "v1" - }, - { - "type": "Vector2", - "name": "v2" - }, - { - "type": "Vector2", - "name": "v3" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawTriangleLines", - "description": "Draw triangle outline (vertex in counter-clockwise order!)", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "v1" - }, - { - "type": "Vector2", - "name": "v2" - }, - { - "type": "Vector2", - "name": "v3" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawTriangleFan", - "description": "Draw a triangle fan defined by points (first vertex is the center)", - "returnType": "void", - "params": [ - { - "type": "Vector2 *", - "name": "points" - }, - { - "type": "int", - "name": "pointCount" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawTriangleStrip", - "description": "Draw a triangle strip defined by points", - "returnType": "void", - "params": [ - { - "type": "Vector2 *", - "name": "points" - }, - { - "type": "int", - "name": "pointCount" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawPoly", - "description": "Draw a regular polygon (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "int", - "name": "sides" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawPolyLines", - "description": "Draw a polygon outline of n sides", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "int", - "name": "sides" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawPolyLinesEx", - "description": "Draw a polygon outline of n sides with extended parameters", - "returnType": "void", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "int", - "name": "sides" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "float", - "name": "lineThick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "CheckCollisionRecs", - "description": "Check collision between two rectangles", - "returnType": "bool", - "params": [ - { - "type": "Rectangle", - "name": "rec1" - }, - { - "type": "Rectangle", - "name": "rec2" - } - ] - }, - { - "name": "CheckCollisionCircles", - "description": "Check collision between two circles", - "returnType": "bool", - "params": [ - { - "type": "Vector2", - "name": "center1" - }, - { - "type": "float", - "name": "radius1" - }, - { - "type": "Vector2", - "name": "center2" - }, - { - "type": "float", - "name": "radius2" - } - ] - }, - { - "name": "CheckCollisionCircleRec", - "description": "Check collision between circle and rectangle", - "returnType": "bool", - "params": [ - { - "type": "Vector2", - "name": "center" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "Rectangle", - "name": "rec" - } - ] - }, - { - "name": "CheckCollisionPointRec", - "description": "Check if point is inside rectangle", - "returnType": "bool", - "params": [ - { - "type": "Vector2", - "name": "point" - }, - { - "type": "Rectangle", - "name": "rec" - } - ] - }, - { - "name": "CheckCollisionPointCircle", - "description": "Check if point is inside circle", - "returnType": "bool", - "params": [ - { - "type": "Vector2", - "name": "point" - }, - { - "type": "Vector2", - "name": "center" - }, - { - "type": "float", - "name": "radius" - } - ] - }, - { - "name": "CheckCollisionPointTriangle", - "description": "Check if point is inside a triangle", - "returnType": "bool", - "params": [ - { - "type": "Vector2", - "name": "point" - }, - { - "type": "Vector2", - "name": "p1" - }, - { - "type": "Vector2", - "name": "p2" - }, - { - "type": "Vector2", - "name": "p3" - } - ] - }, - { - "name": "CheckCollisionLines", - "description": "Check the collision between two lines defined by two points each, returns collision point by reference", - "returnType": "bool", - "params": [ - { - "type": "Vector2", - "name": "startPos1" - }, - { - "type": "Vector2", - "name": "endPos1" - }, - { - "type": "Vector2", - "name": "startPos2" - }, - { - "type": "Vector2", - "name": "endPos2" - }, - { - "type": "Vector2 *", - "name": "collisionPoint" - } - ] - }, - { - "name": "CheckCollisionPointLine", - "description": "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]", - "returnType": "bool", - "params": [ - { - "type": "Vector2", - "name": "point" - }, - { - "type": "Vector2", - "name": "p1" - }, - { - "type": "Vector2", - "name": "p2" - }, - { - "type": "int", - "name": "threshold" - } - ] - }, - { - "name": "GetCollisionRec", - "description": "Get collision rectangle for two rectangles collision", - "returnType": "Rectangle", - "params": [ - { - "type": "Rectangle", - "name": "rec1" - }, - { - "type": "Rectangle", - "name": "rec2" - } - ] - }, - { - "name": "LoadImage", - "description": "Load image from file into CPU memory (RAM)", - "returnType": "Image", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "LoadImageRaw", - "description": "Load image from RAW file data", - "returnType": "Image", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "int", - "name": "format" - }, - { - "type": "int", - "name": "headerSize" - } - ] - }, - { - "name": "LoadImageAnim", - "description": "Load image sequence from file (frames appended to image.data)", - "returnType": "Image", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "int *", - "name": "frames" - } - ] - }, - { - "name": "LoadImageFromMemory", - "description": "Load image from memory buffer, fileType refers to extension: i.e. '.png'", - "returnType": "Image", - "params": [ - { - "type": "const char *", - "name": "fileType" - }, - { - "type": "const unsigned char *", - "name": "fileData" - }, - { - "type": "int", - "name": "dataSize" - } - ] - }, - { - "name": "LoadImageFromTexture", - "description": "Load image from GPU texture data", - "returnType": "Image", - "params": [ - { - "type": "Texture2D", - "name": "texture" - } - ] - }, - { - "name": "LoadImageFromScreen", - "description": "Load image from screen buffer and (screenshot)", - "returnType": "Image" - }, - { - "name": "UnloadImage", - "description": "Unload image from CPU memory (RAM)", - "returnType": "void", - "params": [ - { - "type": "Image", - "name": "image" - } - ] - }, - { - "name": "ExportImage", - "description": "Export image data to file, returns true on success", - "returnType": "bool", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "ExportImageAsCode", - "description": "Export image as code file defining an array of bytes, returns true on success", - "returnType": "bool", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "GenImageColor", - "description": "Generate image: plain color", - "returnType": "Image", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "GenImageGradientV", - "description": "Generate image: vertical gradient", - "returnType": "Image", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "top" - }, - { - "type": "Color", - "name": "bottom" - } - ] - }, - { - "name": "GenImageGradientH", - "description": "Generate image: horizontal gradient", - "returnType": "Image", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "left" - }, - { - "type": "Color", - "name": "right" - } - ] - }, - { - "name": "GenImageGradientRadial", - "description": "Generate image: radial gradient", - "returnType": "Image", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "float", - "name": "density" - }, - { - "type": "Color", - "name": "inner" - }, - { - "type": "Color", - "name": "outer" - } - ] - }, - { - "name": "GenImageChecked", - "description": "Generate image: checked", - "returnType": "Image", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "int", - "name": "checksX" - }, - { - "type": "int", - "name": "checksY" - }, - { - "type": "Color", - "name": "col1" - }, - { - "type": "Color", - "name": "col2" - } - ] - }, - { - "name": "GenImageWhiteNoise", - "description": "Generate image: white noise", - "returnType": "Image", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "float", - "name": "factor" - } - ] - }, - { - "name": "GenImageCellular", - "description": "Generate image: cellular algorithm, bigger tileSize means bigger cells", - "returnType": "Image", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "int", - "name": "tileSize" - } - ] - }, - { - "name": "ImageCopy", - "description": "Create an image duplicate (useful for transformations)", - "returnType": "Image", - "params": [ - { - "type": "Image", - "name": "image" - } - ] - }, - { - "name": "ImageFromImage", - "description": "Create an image from another image piece", - "returnType": "Image", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "Rectangle", - "name": "rec" - } - ] - }, - { - "name": "ImageText", - "description": "Create an image from text (default font)", - "returnType": "Image", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "int", - "name": "fontSize" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageTextEx", - "description": "Create an image from text (custom sprite font)", - "returnType": "Image", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "float", - "name": "fontSize" - }, - { - "type": "float", - "name": "spacing" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "ImageFormat", - "description": "Convert image data to desired format", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "int", - "name": "newFormat" - } - ] - }, - { - "name": "ImageToPOT", - "description": "Convert image to POT (power-of-two)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "Color", - "name": "fill" - } - ] - }, - { - "name": "ImageCrop", - "description": "Crop an image to a defined rectangle", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "Rectangle", - "name": "crop" - } - ] - }, - { - "name": "ImageAlphaCrop", - "description": "Crop image depending on alpha value", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "float", - "name": "threshold" - } - ] - }, - { - "name": "ImageAlphaClear", - "description": "Clear alpha channel to desired color", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "Color", - "name": "color" - }, - { - "type": "float", - "name": "threshold" - } - ] - }, - { - "name": "ImageAlphaMask", - "description": "Apply alpha mask to image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "Image", - "name": "alphaMask" - } - ] - }, - { - "name": "ImageAlphaPremultiply", - "description": "Premultiply alpha channel", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageResize", - "description": "Resize image (Bicubic scaling algorithm)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "int", - "name": "newWidth" - }, - { - "type": "int", - "name": "newHeight" - } - ] - }, - { - "name": "ImageResizeNN", - "description": "Resize image (Nearest-Neighbor scaling algorithm)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "int", - "name": "newWidth" - }, - { - "type": "int", - "name": "newHeight" - } - ] - }, - { - "name": "ImageResizeCanvas", - "description": "Resize canvas and fill with color", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "int", - "name": "newWidth" - }, - { - "type": "int", - "name": "newHeight" - }, - { - "type": "int", - "name": "offsetX" - }, - { - "type": "int", - "name": "offsetY" - }, - { - "type": "Color", - "name": "fill" - } - ] - }, - { - "name": "ImageMipmaps", - "description": "Compute all mipmap levels for a provided image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageDither", - "description": "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "int", - "name": "rBpp" - }, - { - "type": "int", - "name": "gBpp" - }, - { - "type": "int", - "name": "bBpp" - }, - { - "type": "int", - "name": "aBpp" - } - ] - }, - { - "name": "ImageFlipVertical", - "description": "Flip image vertically", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageFlipHorizontal", - "description": "Flip image horizontally", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageRotateCW", - "description": "Rotate image clockwise 90deg", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageRotateCCW", - "description": "Rotate image counter-clockwise 90deg", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageColorTint", - "description": "Modify image color: tint", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageColorInvert", - "description": "Modify image color: invert", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageColorGrayscale", - "description": "Modify image color: grayscale", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - } - ] - }, - { - "name": "ImageColorContrast", - "description": "Modify image color: contrast (-100 to 100)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "float", - "name": "contrast" - } - ] - }, - { - "name": "ImageColorBrightness", - "description": "Modify image color: brightness (-255 to 255)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "int", - "name": "brightness" - } - ] - }, - { - "name": "ImageColorReplace", - "description": "Modify image color: replace color", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "image" - }, - { - "type": "Color", - "name": "color" - }, - { - "type": "Color", - "name": "replace" - } - ] - }, - { - "name": "LoadImageColors", - "description": "Load color data from image as a Color array (RGBA - 32bit)", - "returnType": "Color *", - "params": [ - { - "type": "Image", - "name": "image" - } - ] - }, - { - "name": "LoadImagePalette", - "description": "Load colors palette from image as a Color array (RGBA - 32bit)", - "returnType": "Color *", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "int", - "name": "maxPaletteSize" - }, - { - "type": "int *", - "name": "colorCount" - } - ] - }, - { - "name": "UnloadImageColors", - "description": "Unload color data loaded with LoadImageColors()", - "returnType": "void", - "params": [ - { - "type": "Color *", - "name": "colors" - } - ] - }, - { - "name": "UnloadImagePalette", - "description": "Unload colors palette loaded with LoadImagePalette()", - "returnType": "void", - "params": [ - { - "type": "Color *", - "name": "colors" - } - ] - }, - { - "name": "GetImageAlphaBorder", - "description": "Get image alpha border rectangle", - "returnType": "Rectangle", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "float", - "name": "threshold" - } - ] - }, - { - "name": "GetImageColor", - "description": "Get image pixel color at (x, y) position", - "returnType": "Color", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "int", - "name": "x" - }, - { - "type": "int", - "name": "y" - } - ] - }, - { - "name": "ImageClearBackground", - "description": "Clear image background with given color", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawPixel", - "description": "Draw pixel within an image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawPixelV", - "description": "Draw pixel within an image (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawLine", - "description": "Draw line within an image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "int", - "name": "startPosX" - }, - { - "type": "int", - "name": "startPosY" - }, - { - "type": "int", - "name": "endPosX" - }, - { - "type": "int", - "name": "endPosY" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawLineV", - "description": "Draw line within an image (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Vector2", - "name": "start" - }, - { - "type": "Vector2", - "name": "end" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawCircle", - "description": "Draw circle within an image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "int", - "name": "centerX" - }, - { - "type": "int", - "name": "centerY" - }, - { - "type": "int", - "name": "radius" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawCircleV", - "description": "Draw circle within an image (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Vector2", - "name": "center" - }, - { - "type": "int", - "name": "radius" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawRectangle", - "description": "Draw rectangle within an image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawRectangleV", - "description": "Draw rectangle within an image (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Vector2", - "name": "size" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawRectangleRec", - "description": "Draw rectangle within an image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawRectangleLines", - "description": "Draw rectangle lines within an image", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "int", - "name": "thick" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDraw", - "description": "Draw a source image within a destination image (tint applied to source)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Image", - "name": "src" - }, - { - "type": "Rectangle", - "name": "srcRec" - }, - { - "type": "Rectangle", - "name": "dstRec" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "ImageDrawText", - "description": "Draw text (using default font) within an image (destination)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "int", - "name": "fontSize" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ImageDrawTextEx", - "description": "Draw text (custom sprite font) within an image (destination)", - "returnType": "void", - "params": [ - { - "type": "Image *", - "name": "dst" - }, - { - "type": "Font", - "name": "font" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "float", - "name": "fontSize" - }, - { - "type": "float", - "name": "spacing" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "LoadTexture", - "description": "Load texture from file into GPU memory (VRAM)", - "returnType": "Texture2D", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "LoadTextureFromImage", - "description": "Load texture from image data", - "returnType": "Texture2D", - "params": [ - { - "type": "Image", - "name": "image" - } - ] - }, - { - "name": "LoadTextureCubemap", - "description": "Load cubemap from image, multiple image cubemap layouts supported", - "returnType": "TextureCubemap", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "int", - "name": "layout" - } - ] - }, - { - "name": "LoadRenderTexture", - "description": "Load texture for rendering (framebuffer)", - "returnType": "RenderTexture2D", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - } - ] - }, - { - "name": "UnloadTexture", - "description": "Unload texture from GPU memory (VRAM)", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - } - ] - }, - { - "name": "UnloadRenderTexture", - "description": "Unload render texture from GPU memory (VRAM)", - "returnType": "void", - "params": [ - { - "type": "RenderTexture2D", - "name": "target" - } - ] - }, - { - "name": "UpdateTexture", - "description": "Update GPU texture with new data", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "const void *", - "name": "pixels" - } - ] - }, - { - "name": "UpdateTextureRec", - "description": "Update GPU texture rectangle with new data", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "rec" - }, - { - "type": "const void *", - "name": "pixels" - } - ] - }, - { - "name": "GenTextureMipmaps", - "description": "Generate GPU mipmaps for a texture", - "returnType": "void", - "params": [ - { - "type": "Texture2D *", - "name": "texture" - } - ] - }, - { - "name": "SetTextureFilter", - "description": "Set texture scaling filter mode", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "int", - "name": "filter" - } - ] - }, - { - "name": "SetTextureWrap", - "description": "Set texture wrapping mode", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "int", - "name": "wrap" - } - ] - }, - { - "name": "DrawTexture", - "description": "Draw a Texture2D", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextureV", - "description": "Draw a Texture2D with position defined as Vector2", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextureEx", - "description": "Draw a Texture2D with extended parameters", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "float", - "name": "scale" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextureRec", - "description": "Draw a part of a texture defined by a rectangle", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "source" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextureQuad", - "description": "Draw texture quad with tiling and offset parameters", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Vector2", - "name": "tiling" - }, - { - "type": "Vector2", - "name": "offset" - }, - { - "type": "Rectangle", - "name": "quad" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextureTiled", - "description": "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "source" - }, - { - "type": "Rectangle", - "name": "dest" - }, - { - "type": "Vector2", - "name": "origin" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "float", - "name": "scale" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTexturePro", - "description": "Draw a part of a texture defined by a rectangle with 'pro' parameters", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "source" - }, - { - "type": "Rectangle", - "name": "dest" - }, - { - "type": "Vector2", - "name": "origin" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextureNPatch", - "description": "Draws a texture (or part of it) that stretches or shrinks nicely", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "NPatchInfo", - "name": "nPatchInfo" - }, - { - "type": "Rectangle", - "name": "dest" - }, - { - "type": "Vector2", - "name": "origin" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTexturePoly", - "description": "Draw a textured polygon", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Vector2", - "name": "center" - }, - { - "type": "Vector2 *", - "name": "points" - }, - { - "type": "Vector2 *", - "name": "texcoords" - }, - { - "type": "int", - "name": "pointCount" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "Fade", - "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f", - "returnType": "Color", - "params": [ - { - "type": "Color", - "name": "color" - }, - { - "type": "float", - "name": "alpha" - } - ] - }, - { - "name": "ColorToInt", - "description": "Get hexadecimal value for a Color", - "returnType": "int", - "params": [ - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ColorNormalize", - "description": "Get Color normalized as float [0..1]", - "returnType": "Vector4", - "params": [ - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ColorFromNormalized", - "description": "Get Color from normalized values [0..1]", - "returnType": "Color", - "params": [ - { - "type": "Vector4", - "name": "normalized" - } - ] - }, - { - "name": "ColorToHSV", - "description": "Get HSV values for a Color, hue [0..360], saturation/value [0..1]", - "returnType": "Vector3", - "params": [ - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "ColorFromHSV", - "description": "Get a Color from HSV values, hue [0..360], saturation/value [0..1]", - "returnType": "Color", - "params": [ - { - "type": "float", - "name": "hue" - }, - { - "type": "float", - "name": "saturation" - }, - { - "type": "float", - "name": "value" - } - ] - }, - { - "name": "ColorAlpha", - "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f", - "returnType": "Color", - "params": [ - { - "type": "Color", - "name": "color" - }, - { - "type": "float", - "name": "alpha" - } - ] - }, - { - "name": "ColorAlphaBlend", - "description": "Get src alpha-blended into dst color with tint", - "returnType": "Color", - "params": [ - { - "type": "Color", - "name": "dst" - }, - { - "type": "Color", - "name": "src" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "GetColor", - "description": "Get Color structure from hexadecimal value", - "returnType": "Color", - "params": [ - { - "type": "unsigned int", - "name": "hexValue" - } - ] - }, - { - "name": "GetPixelColor", - "description": "Get Color from a source pixel pointer of certain format", - "returnType": "Color", - "params": [ - { - "type": "void *", - "name": "srcPtr" - }, - { - "type": "int", - "name": "format" - } - ] - }, - { - "name": "SetPixelColor", - "description": "Set color formatted into destination pixel pointer", - "returnType": "void", - "params": [ - { - "type": "void *", - "name": "dstPtr" - }, - { - "type": "Color", - "name": "color" - }, - { - "type": "int", - "name": "format" - } - ] - }, - { - "name": "GetPixelDataSize", - "description": "Get pixel data size in bytes for certain format", - "returnType": "int", - "params": [ - { - "type": "int", - "name": "width" - }, - { - "type": "int", - "name": "height" - }, - { - "type": "int", - "name": "format" - } - ] - }, - { - "name": "GetFontDefault", - "description": "Get the default Font", - "returnType": "Font" - }, - { - "name": "LoadFont", - "description": "Load font from file into GPU memory (VRAM)", - "returnType": "Font", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "LoadFontEx", - "description": "Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set", - "returnType": "Font", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "int", - "name": "fontSize" - }, - { - "type": "int *", - "name": "fontChars" - }, - { - "type": "int", - "name": "glyphCount" - } - ] - }, - { - "name": "LoadFontFromImage", - "description": "Load font from Image (XNA style)", - "returnType": "Font", - "params": [ - { - "type": "Image", - "name": "image" - }, - { - "type": "Color", - "name": "key" - }, - { - "type": "int", - "name": "firstChar" - } - ] - }, - { - "name": "LoadFontFromMemory", - "description": "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'", - "returnType": "Font", - "params": [ - { - "type": "const char *", - "name": "fileType" - }, - { - "type": "const unsigned char *", - "name": "fileData" - }, - { - "type": "int", - "name": "dataSize" - }, - { - "type": "int", - "name": "fontSize" - }, - { - "type": "int *", - "name": "fontChars" - }, - { - "type": "int", - "name": "glyphCount" - } - ] - }, - { - "name": "LoadFontData", - "description": "Load font data for further use", - "returnType": "GlyphInfo *", - "params": [ - { - "type": "const unsigned char *", - "name": "fileData" - }, - { - "type": "int", - "name": "dataSize" - }, - { - "type": "int", - "name": "fontSize" - }, - { - "type": "int *", - "name": "fontChars" - }, - { - "type": "int", - "name": "glyphCount" - }, - { - "type": "int", - "name": "type" - } - ] - }, - { - "name": "GenImageFontAtlas", - "description": "Generate image font atlas using chars info", - "returnType": "Image", - "params": [ - { - "type": "const GlyphInfo *", - "name": "chars" - }, - { - "type": "Rectangle **", - "name": "recs" - }, - { - "type": "int", - "name": "glyphCount" - }, - { - "type": "int", - "name": "fontSize" - }, - { - "type": "int", - "name": "padding" - }, - { - "type": "int", - "name": "packMethod" - } - ] - }, - { - "name": "UnloadFontData", - "description": "Unload font chars info data (RAM)", - "returnType": "void", - "params": [ - { - "type": "GlyphInfo *", - "name": "chars" - }, - { - "type": "int", - "name": "glyphCount" - } - ] - }, - { - "name": "UnloadFont", - "description": "Unload font from GPU memory (VRAM)", - "returnType": "void", - "params": [ - { - "type": "Font", - "name": "font" - } - ] - }, - { - "name": "ExportFontAsCode", - "description": "Export font as code file, returns true on success", - "returnType": "bool", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "DrawFPS", - "description": "Draw current FPS", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - } - ] - }, - { - "name": "DrawText", - "description": "Draw text (using default font)", - "returnType": "void", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "int", - "name": "posX" - }, - { - "type": "int", - "name": "posY" - }, - { - "type": "int", - "name": "fontSize" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawTextEx", - "description": "Draw text using font and additional parameters", - "returnType": "void", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "float", - "name": "fontSize" - }, - { - "type": "float", - "name": "spacing" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextPro", - "description": "Draw text using Font and pro parameters (rotation)", - "returnType": "void", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "Vector2", - "name": "origin" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "float", - "name": "fontSize" - }, - { - "type": "float", - "name": "spacing" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextCodepoint", - "description": "Draw one character (codepoint)", - "returnType": "void", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "int", - "name": "codepoint" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "float", - "name": "fontSize" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawTextCodepoints", - "description": "Draw multiple character (codepoint)", - "returnType": "void", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "const int *", - "name": "codepoints" - }, - { - "type": "int", - "name": "count" - }, - { - "type": "Vector2", - "name": "position" - }, - { - "type": "float", - "name": "fontSize" - }, - { - "type": "float", - "name": "spacing" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "MeasureText", - "description": "Measure string width for default font", - "returnType": "int", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "int", - "name": "fontSize" - } - ] - }, - { - "name": "MeasureTextEx", - "description": "Measure string size for Font", - "returnType": "Vector2", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "const char *", - "name": "text" - }, - { - "type": "float", - "name": "fontSize" - }, - { - "type": "float", - "name": "spacing" - } - ] - }, - { - "name": "GetGlyphIndex", - "description": "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found", - "returnType": "int", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "int", - "name": "codepoint" - } - ] - }, - { - "name": "GetGlyphInfo", - "description": "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found", - "returnType": "GlyphInfo", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "int", - "name": "codepoint" - } - ] - }, - { - "name": "GetGlyphAtlasRec", - "description": "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found", - "returnType": "Rectangle", - "params": [ - { - "type": "Font", - "name": "font" - }, - { - "type": "int", - "name": "codepoint" - } - ] - }, - { - "name": "LoadCodepoints", - "description": "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter", - "returnType": "int *", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "int *", - "name": "count" - } - ] - }, - { - "name": "UnloadCodepoints", - "description": "Unload codepoints data from memory", - "returnType": "void", - "params": [ - { - "type": "int *", - "name": "codepoints" - } - ] - }, - { - "name": "GetCodepointCount", - "description": "Get total number of codepoints in a UTF-8 encoded string", - "returnType": "int", - "params": [ - { - "type": "const char *", - "name": "text" - } - ] - }, - { - "name": "GetCodepoint", - "description": "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure", - "returnType": "int", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "int *", - "name": "bytesProcessed" - } - ] - }, - { - "name": "CodepointToUTF8", - "description": "Encode one codepoint into UTF-8 byte array (array length returned as parameter)", - "returnType": "const char *", - "params": [ - { - "type": "int", - "name": "codepoint" - }, - { - "type": "int *", - "name": "byteSize" - } - ] - }, - { - "name": "TextCodepointsToUTF8", - "description": "Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)", - "returnType": "char *", - "params": [ - { - "type": "const int *", - "name": "codepoints" - }, - { - "type": "int", - "name": "length" - } - ] - }, - { - "name": "TextCopy", - "description": "Copy one string to another, returns bytes copied", - "returnType": "int", - "params": [ - { - "type": "char *", - "name": "dst" - }, - { - "type": "const char *", - "name": "src" - } - ] - }, - { - "name": "TextIsEqual", - "description": "Check if two text string are equal", - "returnType": "bool", - "params": [ - { - "type": "const char *", - "name": "text1" - }, - { - "type": "const char *", - "name": "text2" - } - ] - }, - { - "name": "TextLength", - "description": "Get text length, checks for '\\0' ending", - "returnType": "unsigned int", - "params": [ - { - "type": "const char *", - "name": "text" - } - ] - }, - { - "name": "TextFormat", - "description": "Text formatting with variables (sprintf() style)", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "...", - "name": "args" - } - ] - }, - { - "name": "TextSubtext", - "description": "Get a piece of a text string", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "int", - "name": "position" - }, - { - "type": "int", - "name": "length" - } - ] - }, - { - "name": "TextReplace", - "description": "Replace text string (WARNING: memory must be freed!)", - "returnType": "char *", - "params": [ - { - "type": "char *", - "name": "text" - }, - { - "type": "const char *", - "name": "replace" - }, - { - "type": "const char *", - "name": "by" - } - ] - }, - { - "name": "TextInsert", - "description": "Insert text in a position (WARNING: memory must be freed!)", - "returnType": "char *", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "const char *", - "name": "insert" - }, - { - "type": "int", - "name": "position" - } - ] - }, - { - "name": "TextJoin", - "description": "Join text strings with delimiter", - "returnType": "const char *", - "params": [ - { - "type": "const char **", - "name": "textList" - }, - { - "type": "int", - "name": "count" - }, - { - "type": "const char *", - "name": "delimiter" - } - ] - }, - { - "name": "TextSplit", - "description": "Split text into multiple strings", - "returnType": "const char **", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "char", - "name": "delimiter" - }, - { - "type": "int *", - "name": "count" - } - ] - }, - { - "name": "TextAppend", - "description": "Append text at specific position and move cursor!", - "returnType": "void", - "params": [ - { - "type": "char *", - "name": "text" - }, - { - "type": "const char *", - "name": "append" - }, - { - "type": "int *", - "name": "position" - } - ] - }, - { - "name": "TextFindIndex", - "description": "Find first text occurrence within a string", - "returnType": "int", - "params": [ - { - "type": "const char *", - "name": "text" - }, - { - "type": "const char *", - "name": "find" - } - ] - }, - { - "name": "TextToUpper", - "description": "Get upper case version of provided string", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "text" - } - ] - }, - { - "name": "TextToLower", - "description": "Get lower case version of provided string", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "text" - } - ] - }, - { - "name": "TextToPascal", - "description": "Get Pascal case notation version of provided string", - "returnType": "const char *", - "params": [ - { - "type": "const char *", - "name": "text" - } - ] - }, - { - "name": "TextToInteger", - "description": "Get integer value from text (negative values not supported)", - "returnType": "int", - "params": [ - { - "type": "const char *", - "name": "text" - } - ] - }, - { - "name": "DrawLine3D", - "description": "Draw a line in 3D world space", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "startPos" - }, - { - "type": "Vector3", - "name": "endPos" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawPoint3D", - "description": "Draw a point in 3D space, actually a small line", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCircle3D", - "description": "Draw a circle in 3D world space", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "center" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "Vector3", - "name": "rotationAxis" - }, - { - "type": "float", - "name": "rotationAngle" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawTriangle3D", - "description": "Draw a color-filled triangle (vertex in counter-clockwise order!)", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "v1" - }, - { - "type": "Vector3", - "name": "v2" - }, - { - "type": "Vector3", - "name": "v3" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawTriangleStrip3D", - "description": "Draw a triangle strip defined by points", - "returnType": "void", - "params": [ - { - "type": "Vector3 *", - "name": "points" - }, - { - "type": "int", - "name": "pointCount" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCube", - "description": "Draw cube", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "width" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "float", - "name": "length" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCubeV", - "description": "Draw cube (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Vector3", - "name": "size" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCubeWires", - "description": "Draw cube wires", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "width" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "float", - "name": "length" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCubeWiresV", - "description": "Draw cube wires (Vector version)", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Vector3", - "name": "size" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCubeTexture", - "description": "Draw cube textured", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "width" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "float", - "name": "length" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCubeTextureRec", - "description": "Draw cube with a region of a texture", - "returnType": "void", - "params": [ - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "source" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "width" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "float", - "name": "length" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawSphere", - "description": "Draw sphere", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "centerPos" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawSphereEx", - "description": "Draw sphere with extended parameters", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "centerPos" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "int", - "name": "rings" - }, - { - "type": "int", - "name": "slices" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawSphereWires", - "description": "Draw sphere wires", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "centerPos" - }, - { - "type": "float", - "name": "radius" - }, - { - "type": "int", - "name": "rings" - }, - { - "type": "int", - "name": "slices" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCylinder", - "description": "Draw a cylinder/cone", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "radiusTop" - }, - { - "type": "float", - "name": "radiusBottom" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "int", - "name": "slices" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCylinderEx", - "description": "Draw a cylinder with base at startPos and top at endPos", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "startPos" - }, - { - "type": "Vector3", - "name": "endPos" - }, - { - "type": "float", - "name": "startRadius" - }, - { - "type": "float", - "name": "endRadius" - }, - { - "type": "int", - "name": "sides" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCylinderWires", - "description": "Draw a cylinder/cone wires", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "radiusTop" - }, - { - "type": "float", - "name": "radiusBottom" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "int", - "name": "slices" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawCylinderWiresEx", - "description": "Draw a cylinder wires with base at startPos and top at endPos", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "startPos" - }, - { - "type": "Vector3", - "name": "endPos" - }, - { - "type": "float", - "name": "startRadius" - }, - { - "type": "float", - "name": "endRadius" - }, - { - "type": "int", - "name": "sides" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawPlane", - "description": "Draw a plane XZ", - "returnType": "void", - "params": [ - { - "type": "Vector3", - "name": "centerPos" - }, - { - "type": "Vector2", - "name": "size" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawRay", - "description": "Draw a ray line", - "returnType": "void", - "params": [ - { - "type": "Ray", - "name": "ray" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawGrid", - "description": "Draw a grid (centered at (0, 0, 0))", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "slices" - }, - { - "type": "float", - "name": "spacing" - } - ] - }, - { - "name": "LoadModel", - "description": "Load model from files (meshes and materials)", - "returnType": "Model", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "LoadModelFromMesh", - "description": "Load model from generated mesh (default material)", - "returnType": "Model", - "params": [ - { - "type": "Mesh", - "name": "mesh" - } - ] - }, - { - "name": "UnloadModel", - "description": "Unload model (including meshes) from memory (RAM and/or VRAM)", - "returnType": "void", - "params": [ - { - "type": "Model", - "name": "model" - } - ] - }, - { - "name": "UnloadModelKeepMeshes", - "description": "Unload model (but not meshes) from memory (RAM and/or VRAM)", - "returnType": "void", - "params": [ - { - "type": "Model", - "name": "model" - } - ] - }, - { - "name": "GetModelBoundingBox", - "description": "Compute model bounding box limits (considers all meshes)", - "returnType": "BoundingBox", - "params": [ - { - "type": "Model", - "name": "model" - } - ] - }, - { - "name": "DrawModel", - "description": "Draw a model (with texture if set)", - "returnType": "void", - "params": [ - { - "type": "Model", - "name": "model" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "scale" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawModelEx", - "description": "Draw a model with extended parameters", - "returnType": "void", - "params": [ - { - "type": "Model", - "name": "model" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Vector3", - "name": "rotationAxis" - }, - { - "type": "float", - "name": "rotationAngle" - }, - { - "type": "Vector3", - "name": "scale" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawModelWires", - "description": "Draw a model wires (with texture if set)", - "returnType": "void", - "params": [ - { - "type": "Model", - "name": "model" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "scale" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawModelWiresEx", - "description": "Draw a model wires (with texture if set) with extended parameters", - "returnType": "void", - "params": [ - { - "type": "Model", - "name": "model" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Vector3", - "name": "rotationAxis" - }, - { - "type": "float", - "name": "rotationAngle" - }, - { - "type": "Vector3", - "name": "scale" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawBoundingBox", - "description": "Draw bounding box (wires)", - "returnType": "void", - "params": [ - { - "type": "BoundingBox", - "name": "box" - }, - { - "type": "Color", - "name": "color" - } - ] - }, - { - "name": "DrawBillboard", - "description": "Draw a billboard texture", - "returnType": "void", - "params": [ - { - "type": "Camera", - "name": "camera" - }, - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "float", - "name": "size" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawBillboardRec", - "description": "Draw a billboard texture defined by source", - "returnType": "void", - "params": [ - { - "type": "Camera", - "name": "camera" - }, - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "source" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Vector2", - "name": "size" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "DrawBillboardPro", - "description": "Draw a billboard texture defined by source and rotation", - "returnType": "void", - "params": [ - { - "type": "Camera", - "name": "camera" - }, - { - "type": "Texture2D", - "name": "texture" - }, - { - "type": "Rectangle", - "name": "source" - }, - { - "type": "Vector3", - "name": "position" - }, - { - "type": "Vector3", - "name": "up" - }, - { - "type": "Vector2", - "name": "size" - }, - { - "type": "Vector2", - "name": "origin" - }, - { - "type": "float", - "name": "rotation" - }, - { - "type": "Color", - "name": "tint" - } - ] - }, - { - "name": "UploadMesh", - "description": "Upload mesh vertex data in GPU and provide VAO/VBO ids", - "returnType": "void", - "params": [ - { - "type": "Mesh *", - "name": "mesh" - }, - { - "type": "bool", - "name": "dynamic" - } - ] - }, - { - "name": "UpdateMeshBuffer", - "description": "Update mesh vertex data in GPU for a specific buffer index", - "returnType": "void", - "params": [ - { - "type": "Mesh", - "name": "mesh" - }, - { - "type": "int", - "name": "index" - }, - { - "type": "const void *", - "name": "data" - }, - { - "type": "int", - "name": "dataSize" - }, - { - "type": "int", - "name": "offset" - } - ] - }, - { - "name": "UnloadMesh", - "description": "Unload mesh data from CPU and GPU", - "returnType": "void", - "params": [ - { - "type": "Mesh", - "name": "mesh" - } - ] - }, - { - "name": "DrawMesh", - "description": "Draw a 3d mesh with material and transform", - "returnType": "void", - "params": [ - { - "type": "Mesh", - "name": "mesh" - }, - { - "type": "Material", - "name": "material" - }, - { - "type": "Matrix", - "name": "transform" - } - ] - }, - { - "name": "DrawMeshInstanced", - "description": "Draw multiple mesh instances with material and different transforms", - "returnType": "void", - "params": [ - { - "type": "Mesh", - "name": "mesh" - }, - { - "type": "Material", - "name": "material" - }, - { - "type": "const Matrix *", - "name": "transforms" - }, - { - "type": "int", - "name": "instances" - } - ] - }, - { - "name": "ExportMesh", - "description": "Export mesh data to file, returns true on success", - "returnType": "bool", - "params": [ - { - "type": "Mesh", - "name": "mesh" - }, - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "GetMeshBoundingBox", - "description": "Compute mesh bounding box limits", - "returnType": "BoundingBox", - "params": [ - { - "type": "Mesh", - "name": "mesh" - } - ] - }, - { - "name": "GenMeshTangents", - "description": "Compute mesh tangents", - "returnType": "void", - "params": [ - { - "type": "Mesh *", - "name": "mesh" - } - ] - }, - { - "name": "GenMeshBinormals", - "description": "Compute mesh binormals", - "returnType": "void", - "params": [ - { - "type": "Mesh *", - "name": "mesh" - } - ] - }, - { - "name": "GenMeshPoly", - "description": "Generate polygonal mesh", - "returnType": "Mesh", - "params": [ - { - "type": "int", - "name": "sides" - }, - { - "type": "float", - "name": "radius" - } - ] - }, - { - "name": "GenMeshPlane", - "description": "Generate plane mesh (with subdivisions)", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "width" - }, - { - "type": "float", - "name": "length" - }, - { - "type": "int", - "name": "resX" - }, - { - "type": "int", - "name": "resZ" - } - ] - }, - { - "name": "GenMeshCube", - "description": "Generate cuboid mesh", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "width" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "float", - "name": "length" - } - ] - }, - { - "name": "GenMeshSphere", - "description": "Generate sphere mesh (standard sphere)", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "radius" - }, - { - "type": "int", - "name": "rings" - }, - { - "type": "int", - "name": "slices" - } - ] - }, - { - "name": "GenMeshHemiSphere", - "description": "Generate half-sphere mesh (no bottom cap)", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "radius" - }, - { - "type": "int", - "name": "rings" - }, - { - "type": "int", - "name": "slices" - } - ] - }, - { - "name": "GenMeshCylinder", - "description": "Generate cylinder mesh", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "int", - "name": "slices" - } - ] - }, - { - "name": "GenMeshCone", - "description": "Generate cone/pyramid mesh", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "height" - }, - { - "type": "int", - "name": "slices" - } - ] - }, - { - "name": "GenMeshTorus", - "description": "Generate torus mesh", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "size" - }, - { - "type": "int", - "name": "radSeg" - }, - { - "type": "int", - "name": "sides" - } - ] - }, - { - "name": "GenMeshKnot", - "description": "Generate trefoil knot mesh", - "returnType": "Mesh", - "params": [ - { - "type": "float", - "name": "radius" - }, - { - "type": "float", - "name": "size" - }, - { - "type": "int", - "name": "radSeg" - }, - { - "type": "int", - "name": "sides" - } - ] - }, - { - "name": "GenMeshHeightmap", - "description": "Generate heightmap mesh from image data", - "returnType": "Mesh", - "params": [ - { - "type": "Image", - "name": "heightmap" - }, - { - "type": "Vector3", - "name": "size" - } - ] - }, - { - "name": "GenMeshCubicmap", - "description": "Generate cubes-based map mesh from image data", - "returnType": "Mesh", - "params": [ - { - "type": "Image", - "name": "cubicmap" - }, - { - "type": "Vector3", - "name": "cubeSize" - } - ] - }, - { - "name": "LoadMaterials", - "description": "Load materials from model file", - "returnType": "Material *", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "int *", - "name": "materialCount" - } - ] - }, - { - "name": "LoadMaterialDefault", - "description": "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)", - "returnType": "Material" - }, - { - "name": "UnloadMaterial", - "description": "Unload material from GPU memory (VRAM)", - "returnType": "void", - "params": [ - { - "type": "Material", - "name": "material" - } - ] - }, - { - "name": "SetMaterialTexture", - "description": "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)", - "returnType": "void", - "params": [ - { - "type": "Material *", - "name": "material" - }, - { - "type": "int", - "name": "mapType" - }, - { - "type": "Texture2D", - "name": "texture" - } - ] - }, - { - "name": "SetModelMeshMaterial", - "description": "Set material for a mesh", - "returnType": "void", - "params": [ - { - "type": "Model *", - "name": "model" - }, - { - "type": "int", - "name": "meshId" - }, - { - "type": "int", - "name": "materialId" - } - ] - }, - { - "name": "LoadModelAnimations", - "description": "Load model animations from file", - "returnType": "ModelAnimation *", - "params": [ - { - "type": "const char *", - "name": "fileName" - }, - { - "type": "unsigned int *", - "name": "animCount" - } - ] - }, - { - "name": "UpdateModelAnimation", - "description": "Update model animation pose", - "returnType": "void", - "params": [ - { - "type": "Model", - "name": "model" - }, - { - "type": "ModelAnimation", - "name": "anim" - }, - { - "type": "int", - "name": "frame" - } - ] - }, - { - "name": "UnloadModelAnimation", - "description": "Unload animation data", - "returnType": "void", - "params": [ - { - "type": "ModelAnimation", - "name": "anim" - } - ] - }, - { - "name": "UnloadModelAnimations", - "description": "Unload animation array data", - "returnType": "void", - "params": [ - { - "type": "ModelAnimation *", - "name": "animations" - }, - { - "type": "unsigned int", - "name": "count" - } - ] - }, - { - "name": "IsModelAnimationValid", - "description": "Check model animation skeleton match", - "returnType": "bool", - "params": [ - { - "type": "Model", - "name": "model" - }, - { - "type": "ModelAnimation", - "name": "anim" - } - ] - }, - { - "name": "CheckCollisionSpheres", - "description": "Check collision between two spheres", - "returnType": "bool", - "params": [ - { - "type": "Vector3", - "name": "center1" - }, - { - "type": "float", - "name": "radius1" - }, - { - "type": "Vector3", - "name": "center2" - }, - { - "type": "float", - "name": "radius2" - } - ] - }, - { - "name": "CheckCollisionBoxes", - "description": "Check collision between two bounding boxes", - "returnType": "bool", - "params": [ - { - "type": "BoundingBox", - "name": "box1" - }, - { - "type": "BoundingBox", - "name": "box2" - } - ] - }, - { - "name": "CheckCollisionBoxSphere", - "description": "Check collision between box and sphere", - "returnType": "bool", - "params": [ - { - "type": "BoundingBox", - "name": "box" - }, - { - "type": "Vector3", - "name": "center" - }, - { - "type": "float", - "name": "radius" - } - ] - }, - { - "name": "GetRayCollisionSphere", - "description": "Get collision info between ray and sphere", - "returnType": "RayCollision", - "params": [ - { - "type": "Ray", - "name": "ray" - }, - { - "type": "Vector3", - "name": "center" - }, - { - "type": "float", - "name": "radius" - } - ] - }, - { - "name": "GetRayCollisionBox", - "description": "Get collision info between ray and box", - "returnType": "RayCollision", - "params": [ - { - "type": "Ray", - "name": "ray" - }, - { - "type": "BoundingBox", - "name": "box" - } - ] - }, - { - "name": "GetRayCollisionMesh", - "description": "Get collision info between ray and mesh", - "returnType": "RayCollision", - "params": [ - { - "type": "Ray", - "name": "ray" - }, - { - "type": "Mesh", - "name": "mesh" - }, - { - "type": "Matrix", - "name": "transform" - } - ] - }, - { - "name": "GetRayCollisionTriangle", - "description": "Get collision info between ray and triangle", - "returnType": "RayCollision", - "params": [ - { - "type": "Ray", - "name": "ray" - }, - { - "type": "Vector3", - "name": "p1" - }, - { - "type": "Vector3", - "name": "p2" - }, - { - "type": "Vector3", - "name": "p3" - } - ] - }, - { - "name": "GetRayCollisionQuad", - "description": "Get collision info between ray and quad", - "returnType": "RayCollision", - "params": [ - { - "type": "Ray", - "name": "ray" - }, - { - "type": "Vector3", - "name": "p1" - }, - { - "type": "Vector3", - "name": "p2" - }, - { - "type": "Vector3", - "name": "p3" - }, - { - "type": "Vector3", - "name": "p4" - } - ] - }, - { - "name": "InitAudioDevice", - "description": "Initialize audio device and context", - "returnType": "void" - }, - { - "name": "CloseAudioDevice", - "description": "Close the audio device and context", - "returnType": "void" - }, - { - "name": "IsAudioDeviceReady", - "description": "Check if audio device has been initialized successfully", - "returnType": "bool" - }, - { - "name": "SetMasterVolume", - "description": "Set master volume (listener)", - "returnType": "void", - "params": [ - { - "type": "float", - "name": "volume" - } - ] - }, - { - "name": "LoadWave", - "description": "Load wave data from file", - "returnType": "Wave", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "LoadWaveFromMemory", - "description": "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'", - "returnType": "Wave", - "params": [ - { - "type": "const char *", - "name": "fileType" - }, - { - "type": "const unsigned char *", - "name": "fileData" - }, - { - "type": "int", - "name": "dataSize" - } - ] - }, - { - "name": "LoadSound", - "description": "Load sound from file", - "returnType": "Sound", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "LoadSoundFromWave", - "description": "Load sound from wave data", - "returnType": "Sound", - "params": [ - { - "type": "Wave", - "name": "wave" - } - ] - }, - { - "name": "UpdateSound", - "description": "Update sound buffer with new data", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - }, - { - "type": "const void *", - "name": "data" - }, - { - "type": "int", - "name": "sampleCount" - } - ] - }, - { - "name": "UnloadWave", - "description": "Unload wave data", - "returnType": "void", - "params": [ - { - "type": "Wave", - "name": "wave" - } - ] - }, - { - "name": "UnloadSound", - "description": "Unload sound", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - } - ] - }, - { - "name": "ExportWave", - "description": "Export wave data to file, returns true on success", - "returnType": "bool", - "params": [ - { - "type": "Wave", - "name": "wave" - }, - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "ExportWaveAsCode", - "description": "Export wave sample data to code (.h), returns true on success", - "returnType": "bool", - "params": [ - { - "type": "Wave", - "name": "wave" - }, - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "PlaySound", - "description": "Play a sound", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - } - ] - }, - { - "name": "StopSound", - "description": "Stop playing a sound", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - } - ] - }, - { - "name": "PauseSound", - "description": "Pause a sound", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - } - ] - }, - { - "name": "ResumeSound", - "description": "Resume a paused sound", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - } - ] - }, - { - "name": "PlaySoundMulti", - "description": "Play a sound (using multichannel buffer pool)", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - } - ] - }, - { - "name": "StopSoundMulti", - "description": "Stop any sound playing (using multichannel buffer pool)", - "returnType": "void" - }, - { - "name": "GetSoundsPlaying", - "description": "Get number of sounds playing in the multichannel", - "returnType": "int" - }, - { - "name": "IsSoundPlaying", - "description": "Check if a sound is currently playing", - "returnType": "bool", - "params": [ - { - "type": "Sound", - "name": "sound" - } - ] - }, - { - "name": "SetSoundVolume", - "description": "Set volume for a sound (1.0 is max level)", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - }, - { - "type": "float", - "name": "volume" - } - ] - }, - { - "name": "SetSoundPitch", - "description": "Set pitch for a sound (1.0 is base level)", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - }, - { - "type": "float", - "name": "pitch" - } - ] - }, - { - "name": "SetSoundPan", - "description": "Set pan for a sound (0.5 is center)", - "returnType": "void", - "params": [ - { - "type": "Sound", - "name": "sound" - }, - { - "type": "float", - "name": "pan" - } - ] - }, - { - "name": "WaveCopy", - "description": "Copy a wave to a new wave", - "returnType": "Wave", - "params": [ - { - "type": "Wave", - "name": "wave" - } - ] - }, - { - "name": "WaveCrop", - "description": "Crop a wave to defined samples range", - "returnType": "void", - "params": [ - { - "type": "Wave *", - "name": "wave" - }, - { - "type": "int", - "name": "initSample" - }, - { - "type": "int", - "name": "finalSample" - } - ] - }, - { - "name": "WaveFormat", - "description": "Convert wave data to desired format", - "returnType": "void", - "params": [ - { - "type": "Wave *", - "name": "wave" - }, - { - "type": "int", - "name": "sampleRate" - }, - { - "type": "int", - "name": "sampleSize" - }, - { - "type": "int", - "name": "channels" - } - ] - }, - { - "name": "LoadWaveSamples", - "description": "Load samples data from wave as a 32bit float data array", - "returnType": "float *", - "params": [ - { - "type": "Wave", - "name": "wave" - } - ] - }, - { - "name": "UnloadWaveSamples", - "description": "Unload samples data loaded with LoadWaveSamples()", - "returnType": "void", - "params": [ - { - "type": "float *", - "name": "samples" - } - ] - }, - { - "name": "LoadMusicStream", - "description": "Load music stream from file", - "returnType": "Music", - "params": [ - { - "type": "const char *", - "name": "fileName" - } - ] - }, - { - "name": "LoadMusicStreamFromMemory", - "description": "Load music stream from data", - "returnType": "Music", - "params": [ - { - "type": "const char *", - "name": "fileType" - }, - { - "type": "const unsigned char *", - "name": "data" - }, - { - "type": "int", - "name": "dataSize" - } - ] - }, - { - "name": "UnloadMusicStream", - "description": "Unload music stream", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "PlayMusicStream", - "description": "Start music playing", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "IsMusicStreamPlaying", - "description": "Check if music is playing", - "returnType": "bool", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "UpdateMusicStream", - "description": "Updates buffers for music streaming", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "StopMusicStream", - "description": "Stop music playing", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "PauseMusicStream", - "description": "Pause music playing", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "ResumeMusicStream", - "description": "Resume playing paused music", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "SeekMusicStream", - "description": "Seek music to a position (in seconds)", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - }, - { - "type": "float", - "name": "position" - } - ] - }, - { - "name": "SetMusicVolume", - "description": "Set volume for music (1.0 is max level)", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - }, - { - "type": "float", - "name": "volume" - } - ] - }, - { - "name": "SetMusicPitch", - "description": "Set pitch for a music (1.0 is base level)", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - }, - { - "type": "float", - "name": "pitch" - } - ] - }, - { - "name": "SetMusicPan", - "description": "Set pan for a music (0.5 is center)", - "returnType": "void", - "params": [ - { - "type": "Music", - "name": "music" - }, - { - "type": "float", - "name": "pan" - } - ] - }, - { - "name": "GetMusicTimeLength", - "description": "Get music time length (in seconds)", - "returnType": "float", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "GetMusicTimePlayed", - "description": "Get current music time played (in seconds)", - "returnType": "float", - "params": [ - { - "type": "Music", - "name": "music" - } - ] - }, - { - "name": "LoadAudioStream", - "description": "Load audio stream (to stream raw audio pcm data)", - "returnType": "AudioStream", - "params": [ - { - "type": "unsigned int", - "name": "sampleRate" - }, - { - "type": "unsigned int", - "name": "sampleSize" - }, - { - "type": "unsigned int", - "name": "channels" - } - ] - }, - { - "name": "UnloadAudioStream", - "description": "Unload audio stream and free memory", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - } - ] - }, - { - "name": "UpdateAudioStream", - "description": "Update audio stream buffers with data", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - }, - { - "type": "const void *", - "name": "data" - }, - { - "type": "int", - "name": "frameCount" - } - ] - }, - { - "name": "IsAudioStreamProcessed", - "description": "Check if any audio stream buffers requires refill", - "returnType": "bool", - "params": [ - { - "type": "AudioStream", - "name": "stream" - } - ] - }, - { - "name": "PlayAudioStream", - "description": "Play audio stream", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - } - ] - }, - { - "name": "PauseAudioStream", - "description": "Pause audio stream", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - } - ] - }, - { - "name": "ResumeAudioStream", - "description": "Resume audio stream", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - } - ] - }, - { - "name": "IsAudioStreamPlaying", - "description": "Check if audio stream is playing", - "returnType": "bool", - "params": [ - { - "type": "AudioStream", - "name": "stream" - } - ] - }, - { - "name": "StopAudioStream", - "description": "Stop audio stream", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - } - ] - }, - { - "name": "SetAudioStreamVolume", - "description": "Set volume for audio stream (1.0 is max level)", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - }, - { - "type": "float", - "name": "volume" - } - ] - }, - { - "name": "SetAudioStreamPitch", - "description": "Set pitch for audio stream (1.0 is base level)", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - }, - { - "type": "float", - "name": "pitch" - } - ] - }, - { - "name": "SetAudioStreamPan", - "description": "Set pan for audio stream (0.5 is centered)", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - }, - { - "type": "float", - "name": "pan" - } - ] - }, - { - "name": "SetAudioStreamBufferSizeDefault", - "description": "Default size for new audio streams", - "returnType": "void", - "params": [ - { - "type": "int", - "name": "size" - } - ] - }, - { - "name": "SetAudioStreamCallback", - "description": "Audio thread callback to request new data", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - }, - { - "type": "AudioCallback", - "name": "callback" - } - ] - }, - { - "name": "AttachAudioStreamProcessor", - "description": "", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - }, - { - "type": "AudioCallback", - "name": "processor" - } - ] - }, - { - "name": "DetachAudioStreamProcessor", - "description": "", - "returnType": "void", - "params": [ - { - "type": "AudioStream", - "name": "stream" - }, - { - "type": "AudioCallback", - "name": "processor" - } - ] - } - ] -} diff --git a/parser/raylib_api.lua b/parser/raylib_api.lua deleted file mode 100644 index d4fb9a4d..00000000 --- a/parser/raylib_api.lua +++ /dev/null @@ -1,7383 +0,0 @@ -return { - defines = { - { - name = "RAYLIB_H", - type = "GUARD", - value = "", - description = "" - }, - { - name = "RAYLIB_VERSION", - type = "STRING", - value = "4.1-dev", - description = "" - }, - { - name = "RLAPI", - type = "UNKNOWN", - value = "__declspec(dllexport)", - description = "We are building the library as a Win32 shared library (.dll)" - }, - { - name = "PI", - type = "FLOAT", - value = 3.14159265358979323846, - description = "" - }, - { - name = "DEG2RAD", - type = "FLOAT_MATH", - value = "(PI/180.0f)", - description = "" - }, - { - name = "RAD2DEG", - type = "FLOAT_MATH", - value = "(180.0f/PI)", - description = "" - }, - { - name = "RL_MALLOC(sz)", - type = "MACRO", - value = "malloc(sz)", - description = "" - }, - { - name = "RL_CALLOC(n,sz)", - type = "MACRO", - value = "calloc(n,sz)", - description = "" - }, - { - name = "RL_REALLOC(ptr,sz)", - type = "MACRO", - value = "realloc(ptr,sz)", - description = "" - }, - { - name = "RL_FREE(ptr)", - type = "MACRO", - value = "free(ptr)", - description = "" - }, - { - name = "CLITERAL(type)", - type = "MACRO", - value = "type", - description = "" - }, - { - name = "RL_COLOR_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "RL_RECTANGLE_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "RL_VECTOR2_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "RL_VECTOR3_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "RL_VECTOR4_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "RL_QUATERNION_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "RL_MATRIX_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "LIGHTGRAY", - type = "COLOR", - value = "CLITERAL(Color){ 200, 200, 200, 255 }", - description = "Light Gray" - }, - { - name = "GRAY", - type = "COLOR", - value = "CLITERAL(Color){ 130, 130, 130, 255 }", - description = "Gray" - }, - { - name = "DARKGRAY", - type = "COLOR", - value = "CLITERAL(Color){ 80, 80, 80, 255 }", - description = "Dark Gray" - }, - { - name = "YELLOW", - type = "COLOR", - value = "CLITERAL(Color){ 253, 249, 0, 255 }", - description = "Yellow" - }, - { - name = "GOLD", - type = "COLOR", - value = "CLITERAL(Color){ 255, 203, 0, 255 }", - description = "Gold" - }, - { - name = "ORANGE", - type = "COLOR", - value = "CLITERAL(Color){ 255, 161, 0, 255 }", - description = "Orange" - }, - { - name = "PINK", - type = "COLOR", - value = "CLITERAL(Color){ 255, 109, 194, 255 }", - description = "Pink" - }, - { - name = "RED", - type = "COLOR", - value = "CLITERAL(Color){ 230, 41, 55, 255 }", - description = "Red" - }, - { - name = "MAROON", - type = "COLOR", - value = "CLITERAL(Color){ 190, 33, 55, 255 }", - description = "Maroon" - }, - { - name = "GREEN", - type = "COLOR", - value = "CLITERAL(Color){ 0, 228, 48, 255 }", - description = "Green" - }, - { - name = "LIME", - type = "COLOR", - value = "CLITERAL(Color){ 0, 158, 47, 255 }", - description = "Lime" - }, - { - name = "DARKGREEN", - type = "COLOR", - value = "CLITERAL(Color){ 0, 117, 44, 255 }", - description = "Dark Green" - }, - { - name = "SKYBLUE", - type = "COLOR", - value = "CLITERAL(Color){ 102, 191, 255, 255 }", - description = "Sky Blue" - }, - { - name = "BLUE", - type = "COLOR", - value = "CLITERAL(Color){ 0, 121, 241, 255 }", - description = "Blue" - }, - { - name = "DARKBLUE", - type = "COLOR", - value = "CLITERAL(Color){ 0, 82, 172, 255 }", - description = "Dark Blue" - }, - { - name = "PURPLE", - type = "COLOR", - value = "CLITERAL(Color){ 200, 122, 255, 255 }", - description = "Purple" - }, - { - name = "VIOLET", - type = "COLOR", - value = "CLITERAL(Color){ 135, 60, 190, 255 }", - description = "Violet" - }, - { - name = "DARKPURPLE", - type = "COLOR", - value = "CLITERAL(Color){ 112, 31, 126, 255 }", - description = "Dark Purple" - }, - { - name = "BEIGE", - type = "COLOR", - value = "CLITERAL(Color){ 211, 176, 131, 255 }", - description = "Beige" - }, - { - name = "BROWN", - type = "COLOR", - value = "CLITERAL(Color){ 127, 106, 79, 255 }", - description = "Brown" - }, - { - name = "DARKBROWN", - type = "COLOR", - value = "CLITERAL(Color){ 76, 63, 47, 255 }", - description = "Dark Brown" - }, - { - name = "WHITE", - type = "COLOR", - value = "CLITERAL(Color){ 255, 255, 255, 255 }", - description = "White" - }, - { - name = "BLACK", - type = "COLOR", - value = "CLITERAL(Color){ 0, 0, 0, 255 }", - description = "Black" - }, - { - name = "BLANK", - type = "COLOR", - value = "CLITERAL(Color){ 0, 0, 0, 0 }", - description = "Blank (Transparent)" - }, - { - name = "MAGENTA", - type = "COLOR", - value = "CLITERAL(Color){ 255, 0, 255, 255 }", - description = "Magenta" - }, - { - name = "RAYWHITE", - type = "COLOR", - value = "CLITERAL(Color){ 245, 245, 245, 255 }", - description = "My own White (raylib logo)" - }, - { - name = "RL_BOOL_TYPE", - type = "GUARD", - value = "", - description = "" - }, - { - name = "MOUSE_LEFT_BUTTON", - type = "UNKNOWN", - value = "MOUSE_BUTTON_LEFT", - description = "" - }, - { - name = "MOUSE_RIGHT_BUTTON", - type = "UNKNOWN", - value = "MOUSE_BUTTON_RIGHT", - description = "" - }, - { - name = "MOUSE_MIDDLE_BUTTON", - type = "UNKNOWN", - value = "MOUSE_BUTTON_MIDDLE", - description = "" - }, - { - name = "MATERIAL_MAP_DIFFUSE", - type = "UNKNOWN", - value = "MATERIAL_MAP_ALBEDO", - description = "" - }, - { - name = "MATERIAL_MAP_SPECULAR", - type = "UNKNOWN", - value = "MATERIAL_MAP_METALNESS", - description = "" - }, - { - name = "SHADER_LOC_MAP_DIFFUSE", - type = "UNKNOWN", - value = "SHADER_LOC_MAP_ALBEDO", - description = "" - }, - { - name = "SHADER_LOC_MAP_SPECULAR", - type = "UNKNOWN", - value = "SHADER_LOC_MAP_METALNESS", - description = "" - } - }, - structs = { - { - name = "Vector2", - description = "Vector2, 2 components", - fields = { - { - type = "float", - name = "x", - description = "Vector x component" - }, - { - type = "float", - name = "y", - description = "Vector y component" - } - } - }, - { - name = "Vector3", - description = "Vector3, 3 components", - fields = { - { - type = "float", - name = "x", - description = "Vector x component" - }, - { - type = "float", - name = "y", - description = "Vector y component" - }, - { - type = "float", - name = "z", - description = "Vector z component" - } - } - }, - { - name = "Vector4", - description = "Vector4, 4 components", - fields = { - { - type = "float", - name = "x", - description = "Vector x component" - }, - { - type = "float", - name = "y", - description = "Vector y component" - }, - { - type = "float", - name = "z", - description = "Vector z component" - }, - { - type = "float", - name = "w", - description = "Vector w component" - } - } - }, - { - name = "Matrix", - description = "Matrix, 4x4 components, column major, OpenGL style, right handed", - fields = { - { - type = "float", - name = "m0", - description = "Matrix first row (4 components)" - }, - { - type = "float", - name = "m4", - description = "Matrix first row (4 components)" - }, - { - type = "float", - name = "m8", - description = "Matrix first row (4 components)" - }, - { - type = "float", - name = "m12", - description = "Matrix first row (4 components)" - }, - { - type = "float", - name = "m1", - description = "Matrix second row (4 components)" - }, - { - type = "float", - name = "m5", - description = "Matrix second row (4 components)" - }, - { - type = "float", - name = "m9", - description = "Matrix second row (4 components)" - }, - { - type = "float", - name = "m13", - description = "Matrix second row (4 components)" - }, - { - type = "float", - name = "m2", - description = "Matrix third row (4 components)" - }, - { - type = "float", - name = "m6", - description = "Matrix third row (4 components)" - }, - { - type = "float", - name = "m10", - description = "Matrix third row (4 components)" - }, - { - type = "float", - name = "m14", - description = "Matrix third row (4 components)" - }, - { - type = "float", - name = "m3", - description = "Matrix fourth row (4 components)" - }, - { - type = "float", - name = "m7", - description = "Matrix fourth row (4 components)" - }, - { - type = "float", - name = "m11", - description = "Matrix fourth row (4 components)" - }, - { - type = "float", - name = "m15", - description = "Matrix fourth row (4 components)" - } - } - }, - { - name = "Color", - description = "Color, 4 components, R8G8B8A8 (32bit)", - fields = { - { - type = "unsigned char", - name = "r", - description = "Color red value" - }, - { - type = "unsigned char", - name = "g", - description = "Color green value" - }, - { - type = "unsigned char", - name = "b", - description = "Color blue value" - }, - { - type = "unsigned char", - name = "a", - description = "Color alpha value" - } - } - }, - { - name = "Rectangle", - description = "Rectangle, 4 components", - fields = { - { - type = "float", - name = "x", - description = "Rectangle top-left corner position x" - }, - { - type = "float", - name = "y", - description = "Rectangle top-left corner position y" - }, - { - type = "float", - name = "width", - description = "Rectangle width" - }, - { - type = "float", - name = "height", - description = "Rectangle height" - } - } - }, - { - name = "Image", - description = "Image, pixel data stored in CPU memory (RAM)", - fields = { - { - type = "void *", - name = "data", - description = "Image raw data" - }, - { - type = "int", - name = "width", - description = "Image base width" - }, - { - type = "int", - name = "height", - description = "Image base height" - }, - { - type = "int", - name = "mipmaps", - description = "Mipmap levels, 1 by default" - }, - { - type = "int", - name = "format", - description = "Data format (PixelFormat type)" - } - } - }, - { - name = "Texture", - description = "Texture, tex data stored in GPU memory (VRAM)", - fields = { - { - type = "unsigned int", - name = "id", - description = "OpenGL texture id" - }, - { - type = "int", - name = "width", - description = "Texture base width" - }, - { - type = "int", - name = "height", - description = "Texture base height" - }, - { - type = "int", - name = "mipmaps", - description = "Mipmap levels, 1 by default" - }, - { - type = "int", - name = "format", - description = "Data format (PixelFormat type)" - } - } - }, - { - name = "RenderTexture", - description = "RenderTexture, fbo for texture rendering", - fields = { - { - type = "unsigned int", - name = "id", - description = "OpenGL framebuffer object id" - }, - { - type = "Texture", - name = "texture", - description = "Color buffer attachment texture" - }, - { - type = "Texture", - name = "depth", - description = "Depth buffer attachment texture" - } - } - }, - { - name = "NPatchInfo", - description = "NPatchInfo, n-patch layout info", - fields = { - { - type = "Rectangle", - name = "source", - description = "Texture source rectangle" - }, - { - type = "int", - name = "left", - description = "Left border offset" - }, - { - type = "int", - name = "top", - description = "Top border offset" - }, - { - type = "int", - name = "right", - description = "Right border offset" - }, - { - type = "int", - name = "bottom", - description = "Bottom border offset" - }, - { - type = "int", - name = "layout", - description = "Layout of the n-patch: 3x3, 1x3 or 3x1" - } - } - }, - { - name = "GlyphInfo", - description = "GlyphInfo, font characters glyphs info", - fields = { - { - type = "int", - name = "value", - description = "Character value (Unicode)" - }, - { - type = "int", - name = "offsetX", - description = "Character offset X when drawing" - }, - { - type = "int", - name = "offsetY", - description = "Character offset Y when drawing" - }, - { - type = "int", - name = "advanceX", - description = "Character advance position X" - }, - { - type = "Image", - name = "image", - description = "Character image data" - } - } - }, - { - name = "Font", - description = "Font, font texture and GlyphInfo array data", - fields = { - { - type = "int", - name = "baseSize", - description = "Base size (default chars height)" - }, - { - type = "int", - name = "glyphCount", - description = "Number of glyph characters" - }, - { - type = "int", - name = "glyphPadding", - description = "Padding around the glyph characters" - }, - { - type = "Texture2D", - name = "texture", - description = "Texture atlas containing the glyphs" - }, - { - type = "Rectangle *", - name = "recs", - description = "Rectangles in texture for the glyphs" - }, - { - type = "GlyphInfo *", - name = "glyphs", - description = "Glyphs info data" - } - } - }, - { - name = "Camera3D", - description = "Camera, defines position/orientation in 3d space", - fields = { - { - type = "Vector3", - name = "position", - description = "Camera position" - }, - { - type = "Vector3", - name = "target", - description = "Camera target it looks-at" - }, - { - type = "Vector3", - name = "up", - description = "Camera up vector (rotation over its axis)" - }, - { - type = "float", - name = "fovy", - description = "Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic" - }, - { - type = "int", - name = "projection", - description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" - } - } - }, - { - name = "Camera2D", - description = "Camera2D, defines position/orientation in 2d space", - fields = { - { - type = "Vector2", - name = "offset", - description = "Camera offset (displacement from target)" - }, - { - type = "Vector2", - name = "target", - description = "Camera target (rotation and zoom origin)" - }, - { - type = "float", - name = "rotation", - description = "Camera rotation in degrees" - }, - { - type = "float", - name = "zoom", - description = "Camera zoom (scaling), should be 1.0f by default" - } - } - }, - { - name = "Mesh", - description = "Mesh, vertex data and vao/vbo", - fields = { - { - type = "int", - name = "vertexCount", - description = "Number of vertices stored in arrays" - }, - { - type = "int", - name = "triangleCount", - description = "Number of triangles stored (indexed or not)" - }, - { - type = "float *", - name = "vertices", - description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)" - }, - { - type = "float *", - name = "texcoords", - description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)" - }, - { - type = "float *", - name = "texcoords2", - description = "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)" - }, - { - type = "float *", - name = "normals", - description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)" - }, - { - type = "float *", - name = "tangents", - description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)" - }, - { - type = "unsigned char *", - name = "colors", - description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)" - }, - { - type = "unsigned short *", - name = "indices", - description = "Vertex indices (in case vertex data comes indexed)" - }, - { - type = "float *", - name = "animVertices", - description = "Animated vertex positions (after bones transformations)" - }, - { - type = "float *", - name = "animNormals", - description = "Animated normals (after bones transformations)" - }, - { - type = "unsigned char *", - name = "boneIds", - description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)" - }, - { - type = "float *", - name = "boneWeights", - description = "Vertex bone weight, up to 4 bones influence by vertex (skinning)" - }, - { - type = "unsigned int", - name = "vaoId", - description = "OpenGL Vertex Array Object id" - }, - { - type = "unsigned int *", - name = "vboId", - description = "OpenGL Vertex Buffer Objects id (default vertex data)" - } - } - }, - { - name = "Shader", - description = "Shader", - fields = { - { - type = "unsigned int", - name = "id", - description = "Shader program id" - }, - { - type = "int *", - name = "locs", - description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)" - } - } - }, - { - name = "MaterialMap", - description = "MaterialMap", - fields = { - { - type = "Texture2D", - name = "texture", - description = "Material map texture" - }, - { - type = "Color", - name = "color", - description = "Material map color" - }, - { - type = "float", - name = "value", - description = "Material map value" - } - } - }, - { - name = "Material", - description = "Material, includes shader and maps", - fields = { - { - type = "Shader", - name = "shader", - description = "Material shader" - }, - { - type = "MaterialMap *", - name = "maps", - description = "Material maps array (MAX_MATERIAL_MAPS)" - }, - { - type = "float[4]", - name = "params", - description = "Material generic parameters (if required)" - } - } - }, - { - name = "Transform", - description = "Transform, vectex transformation data", - fields = { - { - type = "Vector3", - name = "translation", - description = "Translation" - }, - { - type = "Quaternion", - name = "rotation", - description = "Rotation" - }, - { - type = "Vector3", - name = "scale", - description = "Scale" - } - } - }, - { - name = "BoneInfo", - description = "Bone, skeletal animation bone", - fields = { - { - type = "char[32]", - name = "name", - description = "Bone name" - }, - { - type = "int", - name = "parent", - description = "Bone parent" - } - } - }, - { - name = "Model", - description = "Model, meshes, materials and animation data", - fields = { - { - type = "Matrix", - name = "transform", - description = "Local transform matrix" - }, - { - type = "int", - name = "meshCount", - description = "Number of meshes" - }, - { - type = "int", - name = "materialCount", - description = "Number of materials" - }, - { - type = "Mesh *", - name = "meshes", - description = "Meshes array" - }, - { - type = "Material *", - name = "materials", - description = "Materials array" - }, - { - type = "int *", - name = "meshMaterial", - description = "Mesh material number" - }, - { - type = "int", - name = "boneCount", - description = "Number of bones" - }, - { - type = "BoneInfo *", - name = "bones", - description = "Bones information (skeleton)" - }, - { - type = "Transform *", - name = "bindPose", - description = "Bones base transformation (pose)" - } - } - }, - { - name = "ModelAnimation", - description = "ModelAnimation", - fields = { - { - type = "int", - name = "boneCount", - description = "Number of bones" - }, - { - type = "int", - name = "frameCount", - description = "Number of animation frames" - }, - { - type = "BoneInfo *", - name = "bones", - description = "Bones information (skeleton)" - }, - { - type = "Transform **", - name = "framePoses", - description = "Poses array by frame" - } - } - }, - { - name = "Ray", - description = "Ray, ray for raycasting", - fields = { - { - type = "Vector3", - name = "position", - description = "Ray position (origin)" - }, - { - type = "Vector3", - name = "direction", - description = "Ray direction" - } - } - }, - { - name = "RayCollision", - description = "RayCollision, ray hit information", - fields = { - { - type = "bool", - name = "hit", - description = "Did the ray hit something?" - }, - { - type = "float", - name = "distance", - description = "Distance to nearest hit" - }, - { - type = "Vector3", - name = "point", - description = "Point of nearest hit" - }, - { - type = "Vector3", - name = "normal", - description = "Surface normal of hit" - } - } - }, - { - name = "BoundingBox", - description = "BoundingBox", - fields = { - { - type = "Vector3", - name = "min", - description = "Minimum vertex box-corner" - }, - { - type = "Vector3", - name = "max", - description = "Maximum vertex box-corner" - } - } - }, - { - name = "Wave", - description = "Wave, audio wave data", - fields = { - { - type = "unsigned int", - name = "frameCount", - description = "Total number of frames (considering channels)" - }, - { - type = "unsigned int", - name = "sampleRate", - description = "Frequency (samples per second)" - }, - { - type = "unsigned int", - name = "sampleSize", - description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" - }, - { - type = "unsigned int", - name = "channels", - description = "Number of channels (1-mono, 2-stereo, ...)" - }, - { - type = "void *", - name = "data", - description = "Buffer data pointer" - } - } - }, - { - name = "AudioStream", - description = "AudioStream, custom audio stream", - fields = { - { - type = "rAudioBuffer *", - name = "buffer", - description = "Pointer to internal data used by the audio system" - }, - { - type = "rAudioProcessor *", - name = "processor", - description = "Pointer to internal data processor, useful for audio effects" - }, - { - type = "unsigned int", - name = "sampleRate", - description = "Frequency (samples per second)" - }, - { - type = "unsigned int", - name = "sampleSize", - description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)" - }, - { - type = "unsigned int", - name = "channels", - description = "Number of channels (1-mono, 2-stereo, ...)" - } - } - }, - { - name = "Sound", - description = "Sound", - fields = { - { - type = "AudioStream", - name = "stream", - description = "Audio stream" - }, - { - type = "unsigned int", - name = "frameCount", - description = "Total number of frames (considering channels)" - } - } - }, - { - name = "Music", - description = "Music, audio stream, anything longer than ~10 seconds should be streamed", - fields = { - { - type = "AudioStream", - name = "stream", - description = "Audio stream" - }, - { - type = "unsigned int", - name = "frameCount", - description = "Total number of frames (considering channels)" - }, - { - type = "bool", - name = "looping", - description = "Music looping enable" - }, - { - type = "int", - name = "ctxType", - description = "Type of music context (audio filetype)" - }, - { - type = "void *", - name = "ctxData", - description = "Audio context data, depends on type" - } - } - }, - { - name = "VrDeviceInfo", - description = "VrDeviceInfo, Head-Mounted-Display device parameters", - fields = { - { - type = "int", - name = "hResolution", - description = "Horizontal resolution in pixels" - }, - { - type = "int", - name = "vResolution", - description = "Vertical resolution in pixels" - }, - { - type = "float", - name = "hScreenSize", - description = "Horizontal size in meters" - }, - { - type = "float", - name = "vScreenSize", - description = "Vertical size in meters" - }, - { - type = "float", - name = "vScreenCenter", - description = "Screen center in meters" - }, - { - type = "float", - name = "eyeToScreenDistance", - description = "Distance between eye and display in meters" - }, - { - type = "float", - name = "lensSeparationDistance", - description = "Lens separation distance in meters" - }, - { - type = "float", - name = "interpupillaryDistance", - description = "IPD (distance between pupils) in meters" - }, - { - type = "float[4]", - name = "lensDistortionValues", - description = "Lens distortion constant parameters" - }, - { - type = "float[4]", - name = "chromaAbCorrection", - description = "Chromatic aberration correction parameters" - } - } - }, - { - name = "VrStereoConfig", - description = "VrStereoConfig, VR stereo rendering configuration for simulator", - fields = { - { - type = "Matrix[2]", - name = "projection", - description = "VR projection matrices (per eye)" - }, - { - type = "Matrix[2]", - name = "viewOffset", - description = "VR view offset matrices (per eye)" - }, - { - type = "float[2]", - name = "leftLensCenter", - description = "VR left lens center" - }, - { - type = "float[2]", - name = "rightLensCenter", - description = "VR right lens center" - }, - { - type = "float[2]", - name = "leftScreenCenter", - description = "VR left screen center" - }, - { - type = "float[2]", - name = "rightScreenCenter", - description = "VR right screen center" - }, - { - type = "float[2]", - name = "scale", - description = "VR distortion scale" - }, - { - type = "float[2]", - name = "scaleIn", - description = "VR distortion scale in" - } - } - } - }, - aliases = { - { - type = "Vector4", - name = "Quaternion", - description = "Quaternion, 4 components (Vector4 alias)" - }, - { - type = "Texture", - name = "Texture2D", - description = "Texture2D, same as Texture" - }, - { - type = "Texture", - name = "TextureCubemap", - description = "TextureCubemap, same as Texture" - }, - { - type = "RenderTexture", - name = "RenderTexture2D", - description = "RenderTexture2D, same as RenderTexture" - }, - { - type = "Camera3D", - name = "Camera", - description = "Camera type fallback, defaults to Camera3D" - } - }, - enums = { - { - name = "ConfigFlags", - description = "System/Window config flags", - values = { - { - name = "FLAG_VSYNC_HINT", - value = 64, - description = "Set to try enabling V-Sync on GPU" - }, - { - name = "FLAG_FULLSCREEN_MODE", - value = 2, - description = "Set to run program in fullscreen" - }, - { - name = "FLAG_WINDOW_RESIZABLE", - value = 4, - description = "Set to allow resizable window" - }, - { - name = "FLAG_WINDOW_UNDECORATED", - value = 8, - description = "Set to disable window decoration (frame and buttons)" - }, - { - name = "FLAG_WINDOW_HIDDEN", - value = 128, - description = "Set to hide window" - }, - { - name = "FLAG_WINDOW_MINIMIZED", - value = 512, - description = "Set to minimize window (iconify)" - }, - { - name = "FLAG_WINDOW_MAXIMIZED", - value = 1024, - description = "Set to maximize window (expanded to monitor)" - }, - { - name = "FLAG_WINDOW_UNFOCUSED", - value = 2048, - description = "Set to window non focused" - }, - { - name = "FLAG_WINDOW_TOPMOST", - value = 4096, - description = "Set to window always on top" - }, - { - name = "FLAG_WINDOW_ALWAYS_RUN", - value = 256, - description = "Set to allow windows running while minimized" - }, - { - name = "FLAG_WINDOW_TRANSPARENT", - value = 16, - description = "Set to allow transparent framebuffer" - }, - { - name = "FLAG_WINDOW_HIGHDPI", - value = 8192, - description = "Set to support HighDPI" - }, - { - name = "FLAG_MSAA_4X_HINT", - value = 32, - description = "Set to try enabling MSAA 4X" - }, - { - name = "FLAG_INTERLACED_HINT", - value = 65536, - description = "Set to try enabling interlaced video format (for V3D)" - } - } - }, - { - name = "TraceLogLevel", - description = "Trace log level", - values = { - { - name = "LOG_ALL", - value = 0, - description = "Display all logs" - }, - { - name = "LOG_TRACE", - value = 1, - description = "Trace logging, intended for internal use only" - }, - { - name = "LOG_DEBUG", - value = 2, - description = "Debug logging, used for internal debugging, it should be disabled on release builds" - }, - { - name = "LOG_INFO", - value = 3, - description = "Info logging, used for program execution info" - }, - { - name = "LOG_WARNING", - value = 4, - description = "Warning logging, used on recoverable failures" - }, - { - name = "LOG_ERROR", - value = 5, - description = "Error logging, used on unrecoverable failures" - }, - { - name = "LOG_FATAL", - value = 6, - description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)" - }, - { - name = "LOG_NONE", - value = 7, - description = "Disable logging" - } - } - }, - { - name = "KeyboardKey", - description = "Keyboard keys (US keyboard layout)", - values = { - { - name = "KEY_NULL", - value = 0, - description = "Key: NULL, used for no key pressed" - }, - { - name = "KEY_APOSTROPHE", - value = 39, - description = "Key: '" - }, - { - name = "KEY_COMMA", - value = 44, - description = "Key: ," - }, - { - name = "KEY_MINUS", - value = 45, - description = "Key: -" - }, - { - name = "KEY_PERIOD", - value = 46, - description = "Key: ." - }, - { - name = "KEY_SLASH", - value = 47, - description = "Key: /" - }, - { - name = "KEY_ZERO", - value = 48, - description = "Key: 0" - }, - { - name = "KEY_ONE", - value = 49, - description = "Key: 1" - }, - { - name = "KEY_TWO", - value = 50, - description = "Key: 2" - }, - { - name = "KEY_THREE", - value = 51, - description = "Key: 3" - }, - { - name = "KEY_FOUR", - value = 52, - description = "Key: 4" - }, - { - name = "KEY_FIVE", - value = 53, - description = "Key: 5" - }, - { - name = "KEY_SIX", - value = 54, - description = "Key: 6" - }, - { - name = "KEY_SEVEN", - value = 55, - description = "Key: 7" - }, - { - name = "KEY_EIGHT", - value = 56, - description = "Key: 8" - }, - { - name = "KEY_NINE", - value = 57, - description = "Key: 9" - }, - { - name = "KEY_SEMICOLON", - value = 59, - description = "Key: ;" - }, - { - name = "KEY_EQUAL", - value = 61, - description = "Key: =" - }, - { - name = "KEY_A", - value = 65, - description = "Key: A | a" - }, - { - name = "KEY_B", - value = 66, - description = "Key: B | b" - }, - { - name = "KEY_C", - value = 67, - description = "Key: C | c" - }, - { - name = "KEY_D", - value = 68, - description = "Key: D | d" - }, - { - name = "KEY_E", - value = 69, - description = "Key: E | e" - }, - { - name = "KEY_F", - value = 70, - description = "Key: F | f" - }, - { - name = "KEY_G", - value = 71, - description = "Key: G | g" - }, - { - name = "KEY_H", - value = 72, - description = "Key: H | h" - }, - { - name = "KEY_I", - value = 73, - description = "Key: I | i" - }, - { - name = "KEY_J", - value = 74, - description = "Key: J | j" - }, - { - name = "KEY_K", - value = 75, - description = "Key: K | k" - }, - { - name = "KEY_L", - value = 76, - description = "Key: L | l" - }, - { - name = "KEY_M", - value = 77, - description = "Key: M | m" - }, - { - name = "KEY_N", - value = 78, - description = "Key: N | n" - }, - { - name = "KEY_O", - value = 79, - description = "Key: O | o" - }, - { - name = "KEY_P", - value = 80, - description = "Key: P | p" - }, - { - name = "KEY_Q", - value = 81, - description = "Key: Q | q" - }, - { - name = "KEY_R", - value = 82, - description = "Key: R | r" - }, - { - name = "KEY_S", - value = 83, - description = "Key: S | s" - }, - { - name = "KEY_T", - value = 84, - description = "Key: T | t" - }, - { - name = "KEY_U", - value = 85, - description = "Key: U | u" - }, - { - name = "KEY_V", - value = 86, - description = "Key: V | v" - }, - { - name = "KEY_W", - value = 87, - description = "Key: W | w" - }, - { - name = "KEY_X", - value = 88, - description = "Key: X | x" - }, - { - name = "KEY_Y", - value = 89, - description = "Key: Y | y" - }, - { - name = "KEY_Z", - value = 90, - description = "Key: Z | z" - }, - { - name = "KEY_LEFT_BRACKET", - value = 91, - description = "Key: [" - }, - { - name = "KEY_BACKSLASH", - value = 92, - description = "Key: '\\'" - }, - { - name = "KEY_RIGHT_BRACKET", - value = 93, - description = "Key: ]" - }, - { - name = "KEY_GRAVE", - value = 96, - description = "Key: `" - }, - { - name = "KEY_SPACE", - value = 32, - description = "Key: Space" - }, - { - name = "KEY_ESCAPE", - value = 256, - description = "Key: Esc" - }, - { - name = "KEY_ENTER", - value = 257, - description = "Key: Enter" - }, - { - name = "KEY_TAB", - value = 258, - description = "Key: Tab" - }, - { - name = "KEY_BACKSPACE", - value = 259, - description = "Key: Backspace" - }, - { - name = "KEY_INSERT", - value = 260, - description = "Key: Ins" - }, - { - name = "KEY_DELETE", - value = 261, - description = "Key: Del" - }, - { - name = "KEY_RIGHT", - value = 262, - description = "Key: Cursor right" - }, - { - name = "KEY_LEFT", - value = 263, - description = "Key: Cursor left" - }, - { - name = "KEY_DOWN", - value = 264, - description = "Key: Cursor down" - }, - { - name = "KEY_UP", - value = 265, - description = "Key: Cursor up" - }, - { - name = "KEY_PAGE_UP", - value = 266, - description = "Key: Page up" - }, - { - name = "KEY_PAGE_DOWN", - value = 267, - description = "Key: Page down" - }, - { - name = "KEY_HOME", - value = 268, - description = "Key: Home" - }, - { - name = "KEY_END", - value = 269, - description = "Key: End" - }, - { - name = "KEY_CAPS_LOCK", - value = 280, - description = "Key: Caps lock" - }, - { - name = "KEY_SCROLL_LOCK", - value = 281, - description = "Key: Scroll down" - }, - { - name = "KEY_NUM_LOCK", - value = 282, - description = "Key: Num lock" - }, - { - name = "KEY_PRINT_SCREEN", - value = 283, - description = "Key: Print screen" - }, - { - name = "KEY_PAUSE", - value = 284, - description = "Key: Pause" - }, - { - name = "KEY_F1", - value = 290, - description = "Key: F1" - }, - { - name = "KEY_F2", - value = 291, - description = "Key: F2" - }, - { - name = "KEY_F3", - value = 292, - description = "Key: F3" - }, - { - name = "KEY_F4", - value = 293, - description = "Key: F4" - }, - { - name = "KEY_F5", - value = 294, - description = "Key: F5" - }, - { - name = "KEY_F6", - value = 295, - description = "Key: F6" - }, - { - name = "KEY_F7", - value = 296, - description = "Key: F7" - }, - { - name = "KEY_F8", - value = 297, - description = "Key: F8" - }, - { - name = "KEY_F9", - value = 298, - description = "Key: F9" - }, - { - name = "KEY_F10", - value = 299, - description = "Key: F10" - }, - { - name = "KEY_F11", - value = 300, - description = "Key: F11" - }, - { - name = "KEY_F12", - value = 301, - description = "Key: F12" - }, - { - name = "KEY_LEFT_SHIFT", - value = 340, - description = "Key: Shift left" - }, - { - name = "KEY_LEFT_CONTROL", - value = 341, - description = "Key: Control left" - }, - { - name = "KEY_LEFT_ALT", - value = 342, - description = "Key: Alt left" - }, - { - name = "KEY_LEFT_SUPER", - value = 343, - description = "Key: Super left" - }, - { - name = "KEY_RIGHT_SHIFT", - value = 344, - description = "Key: Shift right" - }, - { - name = "KEY_RIGHT_CONTROL", - value = 345, - description = "Key: Control right" - }, - { - name = "KEY_RIGHT_ALT", - value = 346, - description = "Key: Alt right" - }, - { - name = "KEY_RIGHT_SUPER", - value = 347, - description = "Key: Super right" - }, - { - name = "KEY_KB_MENU", - value = 348, - description = "Key: KB menu" - }, - { - name = "KEY_KP_0", - value = 320, - description = "Key: Keypad 0" - }, - { - name = "KEY_KP_1", - value = 321, - description = "Key: Keypad 1" - }, - { - name = "KEY_KP_2", - value = 322, - description = "Key: Keypad 2" - }, - { - name = "KEY_KP_3", - value = 323, - description = "Key: Keypad 3" - }, - { - name = "KEY_KP_4", - value = 324, - description = "Key: Keypad 4" - }, - { - name = "KEY_KP_5", - value = 325, - description = "Key: Keypad 5" - }, - { - name = "KEY_KP_6", - value = 326, - description = "Key: Keypad 6" - }, - { - name = "KEY_KP_7", - value = 327, - description = "Key: Keypad 7" - }, - { - name = "KEY_KP_8", - value = 328, - description = "Key: Keypad 8" - }, - { - name = "KEY_KP_9", - value = 329, - description = "Key: Keypad 9" - }, - { - name = "KEY_KP_DECIMAL", - value = 330, - description = "Key: Keypad ." - }, - { - name = "KEY_KP_DIVIDE", - value = 331, - description = "Key: Keypad /" - }, - { - name = "KEY_KP_MULTIPLY", - value = 332, - description = "Key: Keypad *" - }, - { - name = "KEY_KP_SUBTRACT", - value = 333, - description = "Key: Keypad -" - }, - { - name = "KEY_KP_ADD", - value = 334, - description = "Key: Keypad +" - }, - { - name = "KEY_KP_ENTER", - value = 335, - description = "Key: Keypad Enter" - }, - { - name = "KEY_KP_EQUAL", - value = 336, - description = "Key: Keypad =" - }, - { - name = "KEY_BACK", - value = 4, - description = "Key: Android back button" - }, - { - name = "KEY_MENU", - value = 82, - description = "Key: Android menu button" - }, - { - name = "KEY_VOLUME_UP", - value = 24, - description = "Key: Android volume up button" - }, - { - name = "KEY_VOLUME_DOWN", - value = 25, - description = "Key: Android volume down button" - } - } - }, - { - name = "MouseButton", - description = "Mouse buttons", - values = { - { - name = "MOUSE_BUTTON_LEFT", - value = 0, - description = "Mouse button left" - }, - { - name = "MOUSE_BUTTON_RIGHT", - value = 1, - description = "Mouse button right" - }, - { - name = "MOUSE_BUTTON_MIDDLE", - value = 2, - description = "Mouse button middle (pressed wheel)" - }, - { - name = "MOUSE_BUTTON_SIDE", - value = 3, - description = "Mouse button side (advanced mouse device)" - }, - { - name = "MOUSE_BUTTON_EXTRA", - value = 4, - description = "Mouse button extra (advanced mouse device)" - }, - { - name = "MOUSE_BUTTON_FORWARD", - value = 5, - description = "Mouse button fordward (advanced mouse device)" - }, - { - name = "MOUSE_BUTTON_BACK", - value = 6, - description = "Mouse button back (advanced mouse device)" - } - } - }, - { - name = "MouseCursor", - description = "Mouse cursor", - values = { - { - name = "MOUSE_CURSOR_DEFAULT", - value = 0, - description = "Default pointer shape" - }, - { - name = "MOUSE_CURSOR_ARROW", - value = 1, - description = "Arrow shape" - }, - { - name = "MOUSE_CURSOR_IBEAM", - value = 2, - description = "Text writing cursor shape" - }, - { - name = "MOUSE_CURSOR_CROSSHAIR", - value = 3, - description = "Cross shape" - }, - { - name = "MOUSE_CURSOR_POINTING_HAND", - value = 4, - description = "Pointing hand cursor" - }, - { - name = "MOUSE_CURSOR_RESIZE_EW", - value = 5, - description = "Horizontal resize/move arrow shape" - }, - { - name = "MOUSE_CURSOR_RESIZE_NS", - value = 6, - description = "Vertical resize/move arrow shape" - }, - { - name = "MOUSE_CURSOR_RESIZE_NWSE", - value = 7, - description = "Top-left to bottom-right diagonal resize/move arrow shape" - }, - { - name = "MOUSE_CURSOR_RESIZE_NESW", - value = 8, - description = "The top-right to bottom-left diagonal resize/move arrow shape" - }, - { - name = "MOUSE_CURSOR_RESIZE_ALL", - value = 9, - description = "The omni-directional resize/move cursor shape" - }, - { - name = "MOUSE_CURSOR_NOT_ALLOWED", - value = 10, - description = "The operation-not-allowed shape" - } - } - }, - { - name = "GamepadButton", - description = "Gamepad buttons", - values = { - { - name = "GAMEPAD_BUTTON_UNKNOWN", - value = 0, - description = "Unknown button, just for error checking" - }, - { - name = "GAMEPAD_BUTTON_LEFT_FACE_UP", - value = 1, - description = "Gamepad left DPAD up button" - }, - { - name = "GAMEPAD_BUTTON_LEFT_FACE_RIGHT", - value = 2, - description = "Gamepad left DPAD right button" - }, - { - name = "GAMEPAD_BUTTON_LEFT_FACE_DOWN", - value = 3, - description = "Gamepad left DPAD down button" - }, - { - name = "GAMEPAD_BUTTON_LEFT_FACE_LEFT", - value = 4, - description = "Gamepad left DPAD left button" - }, - { - name = "GAMEPAD_BUTTON_RIGHT_FACE_UP", - value = 5, - description = "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)" - }, - { - name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT", - value = 6, - description = "Gamepad right button right (i.e. PS3: Square, Xbox: X)" - }, - { - name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN", - value = 7, - description = "Gamepad right button down (i.e. PS3: Cross, Xbox: A)" - }, - { - name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT", - value = 8, - description = "Gamepad right button left (i.e. PS3: Circle, Xbox: B)" - }, - { - name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1", - value = 9, - description = "Gamepad top/back trigger left (first), it could be a trailing button" - }, - { - name = "GAMEPAD_BUTTON_LEFT_TRIGGER_2", - value = 10, - description = "Gamepad top/back trigger left (second), it could be a trailing button" - }, - { - name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1", - value = 11, - description = "Gamepad top/back trigger right (one), it could be a trailing button" - }, - { - name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2", - value = 12, - description = "Gamepad top/back trigger right (second), it could be a trailing button" - }, - { - name = "GAMEPAD_BUTTON_MIDDLE_LEFT", - value = 13, - description = "Gamepad center buttons, left one (i.e. PS3: Select)" - }, - { - name = "GAMEPAD_BUTTON_MIDDLE", - value = 14, - description = "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)" - }, - { - name = "GAMEPAD_BUTTON_MIDDLE_RIGHT", - value = 15, - description = "Gamepad center buttons, right one (i.e. PS3: Start)" - }, - { - name = "GAMEPAD_BUTTON_LEFT_THUMB", - value = 16, - description = "Gamepad joystick pressed button left" - }, - { - name = "GAMEPAD_BUTTON_RIGHT_THUMB", - value = 17, - description = "Gamepad joystick pressed button right" - } - } - }, - { - name = "GamepadAxis", - description = "Gamepad axis", - values = { - { - name = "GAMEPAD_AXIS_LEFT_X", - value = 0, - description = "Gamepad left stick X axis" - }, - { - name = "GAMEPAD_AXIS_LEFT_Y", - value = 1, - description = "Gamepad left stick Y axis" - }, - { - name = "GAMEPAD_AXIS_RIGHT_X", - value = 2, - description = "Gamepad right stick X axis" - }, - { - name = "GAMEPAD_AXIS_RIGHT_Y", - value = 3, - description = "Gamepad right stick Y axis" - }, - { - name = "GAMEPAD_AXIS_LEFT_TRIGGER", - value = 4, - description = "Gamepad back trigger left, pressure level: [1..-1]" - }, - { - name = "GAMEPAD_AXIS_RIGHT_TRIGGER", - value = 5, - description = "Gamepad back trigger right, pressure level: [1..-1]" - } - } - }, - { - name = "MaterialMapIndex", - description = "Material map index", - values = { - { - name = "MATERIAL_MAP_ALBEDO", - value = 0, - description = "Albedo material (same as: MATERIAL_MAP_DIFFUSE)" - }, - { - name = "MATERIAL_MAP_METALNESS", - value = 1, - description = "Metalness material (same as: MATERIAL_MAP_SPECULAR)" - }, - { - name = "MATERIAL_MAP_NORMAL", - value = 2, - description = "Normal material" - }, - { - name = "MATERIAL_MAP_ROUGHNESS", - value = 3, - description = "Roughness material" - }, - { - name = "MATERIAL_MAP_OCCLUSION", - value = 4, - description = "Ambient occlusion material" - }, - { - name = "MATERIAL_MAP_EMISSION", - value = 5, - description = "Emission material" - }, - { - name = "MATERIAL_MAP_HEIGHT", - value = 6, - description = "Heightmap material" - }, - { - name = "MATERIAL_MAP_CUBEMAP", - value = 7, - description = "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" - }, - { - name = "MATERIAL_MAP_IRRADIANCE", - value = 8, - description = "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" - }, - { - name = "MATERIAL_MAP_PREFILTER", - value = 9, - description = "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)" - }, - { - name = "MATERIAL_MAP_BRDF", - value = 10, - description = "Brdf material" - } - } - }, - { - name = "ShaderLocationIndex", - description = "Shader location index", - values = { - { - name = "SHADER_LOC_VERTEX_POSITION", - value = 0, - description = "Shader location: vertex attribute: position" - }, - { - name = "SHADER_LOC_VERTEX_TEXCOORD01", - value = 1, - description = "Shader location: vertex attribute: texcoord01" - }, - { - name = "SHADER_LOC_VERTEX_TEXCOORD02", - value = 2, - description = "Shader location: vertex attribute: texcoord02" - }, - { - name = "SHADER_LOC_VERTEX_NORMAL", - value = 3, - description = "Shader location: vertex attribute: normal" - }, - { - name = "SHADER_LOC_VERTEX_TANGENT", - value = 4, - description = "Shader location: vertex attribute: tangent" - }, - { - name = "SHADER_LOC_VERTEX_COLOR", - value = 5, - description = "Shader location: vertex attribute: color" - }, - { - name = "SHADER_LOC_MATRIX_MVP", - value = 6, - description = "Shader location: matrix uniform: model-view-projection" - }, - { - name = "SHADER_LOC_MATRIX_VIEW", - value = 7, - description = "Shader location: matrix uniform: view (camera transform)" - }, - { - name = "SHADER_LOC_MATRIX_PROJECTION", - value = 8, - description = "Shader location: matrix uniform: projection" - }, - { - name = "SHADER_LOC_MATRIX_MODEL", - value = 9, - description = "Shader location: matrix uniform: model (transform)" - }, - { - name = "SHADER_LOC_MATRIX_NORMAL", - value = 10, - description = "Shader location: matrix uniform: normal" - }, - { - name = "SHADER_LOC_VECTOR_VIEW", - value = 11, - description = "Shader location: vector uniform: view" - }, - { - name = "SHADER_LOC_COLOR_DIFFUSE", - value = 12, - description = "Shader location: vector uniform: diffuse color" - }, - { - name = "SHADER_LOC_COLOR_SPECULAR", - value = 13, - description = "Shader location: vector uniform: specular color" - }, - { - name = "SHADER_LOC_COLOR_AMBIENT", - value = 14, - description = "Shader location: vector uniform: ambient color" - }, - { - name = "SHADER_LOC_MAP_ALBEDO", - value = 15, - description = "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)" - }, - { - name = "SHADER_LOC_MAP_METALNESS", - value = 16, - description = "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)" - }, - { - name = "SHADER_LOC_MAP_NORMAL", - value = 17, - description = "Shader location: sampler2d texture: normal" - }, - { - name = "SHADER_LOC_MAP_ROUGHNESS", - value = 18, - description = "Shader location: sampler2d texture: roughness" - }, - { - name = "SHADER_LOC_MAP_OCCLUSION", - value = 19, - description = "Shader location: sampler2d texture: occlusion" - }, - { - name = "SHADER_LOC_MAP_EMISSION", - value = 20, - description = "Shader location: sampler2d texture: emission" - }, - { - name = "SHADER_LOC_MAP_HEIGHT", - value = 21, - description = "Shader location: sampler2d texture: height" - }, - { - name = "SHADER_LOC_MAP_CUBEMAP", - value = 22, - description = "Shader location: samplerCube texture: cubemap" - }, - { - name = "SHADER_LOC_MAP_IRRADIANCE", - value = 23, - description = "Shader location: samplerCube texture: irradiance" - }, - { - name = "SHADER_LOC_MAP_PREFILTER", - value = 24, - description = "Shader location: samplerCube texture: prefilter" - }, - { - name = "SHADER_LOC_MAP_BRDF", - value = 25, - description = "Shader location: sampler2d texture: brdf" - } - } - }, - { - name = "ShaderUniformDataType", - description = "Shader uniform data type", - values = { - { - name = "SHADER_UNIFORM_FLOAT", - value = 0, - description = "Shader uniform type: float" - }, - { - name = "SHADER_UNIFORM_VEC2", - value = 1, - description = "Shader uniform type: vec2 (2 float)" - }, - { - name = "SHADER_UNIFORM_VEC3", - value = 2, - description = "Shader uniform type: vec3 (3 float)" - }, - { - name = "SHADER_UNIFORM_VEC4", - value = 3, - description = "Shader uniform type: vec4 (4 float)" - }, - { - name = "SHADER_UNIFORM_INT", - value = 4, - description = "Shader uniform type: int" - }, - { - name = "SHADER_UNIFORM_IVEC2", - value = 5, - description = "Shader uniform type: ivec2 (2 int)" - }, - { - name = "SHADER_UNIFORM_IVEC3", - value = 6, - description = "Shader uniform type: ivec3 (3 int)" - }, - { - name = "SHADER_UNIFORM_IVEC4", - value = 7, - description = "Shader uniform type: ivec4 (4 int)" - }, - { - name = "SHADER_UNIFORM_SAMPLER2D", - value = 8, - description = "Shader uniform type: sampler2d" - } - } - }, - { - name = "ShaderAttributeDataType", - description = "Shader attribute data types", - values = { - { - name = "SHADER_ATTRIB_FLOAT", - value = 0, - description = "Shader attribute type: float" - }, - { - name = "SHADER_ATTRIB_VEC2", - value = 1, - description = "Shader attribute type: vec2 (2 float)" - }, - { - name = "SHADER_ATTRIB_VEC3", - value = 2, - description = "Shader attribute type: vec3 (3 float)" - }, - { - name = "SHADER_ATTRIB_VEC4", - value = 3, - description = "Shader attribute type: vec4 (4 float)" - } - } - }, - { - name = "PixelFormat", - description = "Pixel formats", - values = { - { - name = "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE", - value = 1, - description = "8 bit per pixel (no alpha)" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA", - value = 2, - description = "8*2 bpp (2 channels)" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R5G6B5", - value = 3, - description = "16 bpp" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8", - value = 4, - description = "24 bpp" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1", - value = 5, - description = "16 bpp (1 bit alpha)" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4", - value = 6, - description = "16 bpp (4 bit alpha)" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8", - value = 7, - description = "32 bpp" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R32", - value = 8, - description = "32 bpp (1 channel - float)" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32", - value = 9, - description = "32*3 bpp (3 channels - float)" - }, - { - name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32", - value = 10, - description = "32*4 bpp (4 channels - float)" - }, - { - name = "PIXELFORMAT_COMPRESSED_DXT1_RGB", - value = 11, - description = "4 bpp (no alpha)" - }, - { - name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA", - value = 12, - description = "4 bpp (1 bit alpha)" - }, - { - name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA", - value = 13, - description = "8 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA", - value = 14, - description = "8 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_ETC1_RGB", - value = 15, - description = "4 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_ETC2_RGB", - value = 16, - description = "4 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA", - value = 17, - description = "8 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_PVRT_RGB", - value = 18, - description = "4 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA", - value = 19, - description = "4 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA", - value = 20, - description = "8 bpp" - }, - { - name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA", - value = 21, - description = "2 bpp" - } - } - }, - { - name = "TextureFilter", - description = "Texture parameters: filter mode", - values = { - { - name = "TEXTURE_FILTER_POINT", - value = 0, - description = "No filter, just pixel approximation" - }, - { - name = "TEXTURE_FILTER_BILINEAR", - value = 1, - description = "Linear filtering" - }, - { - name = "TEXTURE_FILTER_TRILINEAR", - value = 2, - description = "Trilinear filtering (linear with mipmaps)" - }, - { - name = "TEXTURE_FILTER_ANISOTROPIC_4X", - value = 3, - description = "Anisotropic filtering 4x" - }, - { - name = "TEXTURE_FILTER_ANISOTROPIC_8X", - value = 4, - description = "Anisotropic filtering 8x" - }, - { - name = "TEXTURE_FILTER_ANISOTROPIC_16X", - value = 5, - description = "Anisotropic filtering 16x" - } - } - }, - { - name = "TextureWrap", - description = "Texture parameters: wrap mode", - values = { - { - name = "TEXTURE_WRAP_REPEAT", - value = 0, - description = "Repeats texture in tiled mode" - }, - { - name = "TEXTURE_WRAP_CLAMP", - value = 1, - description = "Clamps texture to edge pixel in tiled mode" - }, - { - name = "TEXTURE_WRAP_MIRROR_REPEAT", - value = 2, - description = "Mirrors and repeats the texture in tiled mode" - }, - { - name = "TEXTURE_WRAP_MIRROR_CLAMP", - value = 3, - description = "Mirrors and clamps to border the texture in tiled mode" - } - } - }, - { - name = "CubemapLayout", - description = "Cubemap layouts", - values = { - { - name = "CUBEMAP_LAYOUT_AUTO_DETECT", - value = 0, - description = "Automatically detect layout type" - }, - { - name = "CUBEMAP_LAYOUT_LINE_VERTICAL", - value = 1, - description = "Layout is defined by a vertical line with faces" - }, - { - name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL", - value = 2, - description = "Layout is defined by an horizontal line with faces" - }, - { - name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR", - value = 3, - description = "Layout is defined by a 3x4 cross with cubemap faces" - }, - { - name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE", - value = 4, - description = "Layout is defined by a 4x3 cross with cubemap faces" - }, - { - name = "CUBEMAP_LAYOUT_PANORAMA", - value = 5, - description = "Layout is defined by a panorama image (equirectangular map)" - } - } - }, - { - name = "FontType", - description = "Font type, defines generation method", - values = { - { - name = "FONT_DEFAULT", - value = 0, - description = "Default font generation, anti-aliased" - }, - { - name = "FONT_BITMAP", - value = 1, - description = "Bitmap font generation, no anti-aliasing" - }, - { - name = "FONT_SDF", - value = 2, - description = "SDF font generation, requires external shader" - } - } - }, - { - name = "BlendMode", - description = "Color blending modes (pre-defined)", - values = { - { - name = "BLEND_ALPHA", - value = 0, - description = "Blend textures considering alpha (default)" - }, - { - name = "BLEND_ADDITIVE", - value = 1, - description = "Blend textures adding colors" - }, - { - name = "BLEND_MULTIPLIED", - value = 2, - description = "Blend textures multiplying colors" - }, - { - name = "BLEND_ADD_COLORS", - value = 3, - description = "Blend textures adding colors (alternative)" - }, - { - name = "BLEND_SUBTRACT_COLORS", - value = 4, - description = "Blend textures subtracting colors (alternative)" - }, - { - name = "BLEND_ALPHA_PREMUL", - value = 5, - description = "Blend premultiplied textures considering alpha" - }, - { - name = "BLEND_CUSTOM", - value = 6, - description = "Blend textures using custom src/dst factors (use rlSetBlendMode())" - } - } - }, - { - name = "Gesture", - description = "Gesture", - values = { - { - name = "GESTURE_NONE", - value = 0, - description = "No gesture" - }, - { - name = "GESTURE_TAP", - value = 1, - description = "Tap gesture" - }, - { - name = "GESTURE_DOUBLETAP", - value = 2, - description = "Double tap gesture" - }, - { - name = "GESTURE_HOLD", - value = 4, - description = "Hold gesture" - }, - { - name = "GESTURE_DRAG", - value = 8, - description = "Drag gesture" - }, - { - name = "GESTURE_SWIPE_RIGHT", - value = 16, - description = "Swipe right gesture" - }, - { - name = "GESTURE_SWIPE_LEFT", - value = 32, - description = "Swipe left gesture" - }, - { - name = "GESTURE_SWIPE_UP", - value = 64, - description = "Swipe up gesture" - }, - { - name = "GESTURE_SWIPE_DOWN", - value = 128, - description = "Swipe down gesture" - }, - { - name = "GESTURE_PINCH_IN", - value = 256, - description = "Pinch in gesture" - }, - { - name = "GESTURE_PINCH_OUT", - value = 512, - description = "Pinch out gesture" - } - } - }, - { - name = "CameraMode", - description = "Camera system modes", - values = { - { - name = "CAMERA_CUSTOM", - value = 0, - description = "Custom camera" - }, - { - name = "CAMERA_FREE", - value = 1, - description = "Free camera" - }, - { - name = "CAMERA_ORBITAL", - value = 2, - description = "Orbital camera" - }, - { - name = "CAMERA_FIRST_PERSON", - value = 3, - description = "First person camera" - }, - { - name = "CAMERA_THIRD_PERSON", - value = 4, - description = "Third person camera" - } - } - }, - { - name = "CameraProjection", - description = "Camera projection", - values = { - { - name = "CAMERA_PERSPECTIVE", - value = 0, - description = "Perspective projection" - }, - { - name = "CAMERA_ORTHOGRAPHIC", - value = 1, - description = "Orthographic projection" - } - } - }, - { - name = "NPatchLayout", - description = "N-patch layout", - values = { - { - name = "NPATCH_NINE_PATCH", - value = 0, - description = "Npatch layout: 3x3 tiles" - }, - { - name = "NPATCH_THREE_PATCH_VERTICAL", - value = 1, - description = "Npatch layout: 1x3 tiles" - }, - { - name = "NPATCH_THREE_PATCH_HORIZONTAL", - value = 2, - description = "Npatch layout: 3x1 tiles" - } - } - } - }, - callbacks = { - { - name = "TraceLogCallback", - description = "Logging: Redirect trace log messages", - returnType = "void", - params = { - {type = "int", name = "logLevel"}, - {type = "const char *", name = "text"}, - {type = "va_list", name = "args"} - } - }, - { - name = "LoadFileDataCallback", - description = "FileIO: Load binary data", - returnType = "unsigned char *", - params = { - {type = "const char *", name = "fileName"}, - {type = "unsigned int *", name = "bytesRead"} - } - }, - { - name = "SaveFileDataCallback", - description = "FileIO: Save binary data", - returnType = "bool", - params = { - {type = "const char *", name = "fileName"}, - {type = "void *", name = "data"}, - {type = "unsigned int", name = "bytesToWrite"} - } - }, - { - name = "LoadFileTextCallback", - description = "FileIO: Load text data", - returnType = "char *", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "SaveFileTextCallback", - description = "FileIO: Save text data", - returnType = "bool", - params = { - {type = "const char *", name = "fileName"}, - {type = "char *", name = "text"} - } - }, - { - name = "AudioCallback", - description = "", - returnType = "void", - params = { - {type = "void *", name = "bufferData"}, - {type = "unsigned int", name = "frames"} - } - } - }, - functions = { - { - name = "InitWindow", - description = "Initialize window and OpenGL context", - returnType = "void", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "const char *", name = "title"} - } - }, - { - name = "WindowShouldClose", - description = "Check if KEY_ESCAPE pressed or Close icon pressed", - returnType = "bool" - }, - { - name = "CloseWindow", - description = "Close window and unload OpenGL context", - returnType = "void" - }, - { - name = "IsWindowReady", - description = "Check if window has been initialized successfully", - returnType = "bool" - }, - { - name = "IsWindowFullscreen", - description = "Check if window is currently fullscreen", - returnType = "bool" - }, - { - name = "IsWindowHidden", - description = "Check if window is currently hidden (only PLATFORM_DESKTOP)", - returnType = "bool" - }, - { - name = "IsWindowMinimized", - description = "Check if window is currently minimized (only PLATFORM_DESKTOP)", - returnType = "bool" - }, - { - name = "IsWindowMaximized", - description = "Check if window is currently maximized (only PLATFORM_DESKTOP)", - returnType = "bool" - }, - { - name = "IsWindowFocused", - description = "Check if window is currently focused (only PLATFORM_DESKTOP)", - returnType = "bool" - }, - { - name = "IsWindowResized", - description = "Check if window has been resized last frame", - returnType = "bool" - }, - { - name = "IsWindowState", - description = "Check if one specific window flag is enabled", - returnType = "bool", - params = { - {type = "unsigned int", name = "flag"} - } - }, - { - name = "SetWindowState", - description = "Set window configuration state using flags (only PLATFORM_DESKTOP)", - returnType = "void", - params = { - {type = "unsigned int", name = "flags"} - } - }, - { - name = "ClearWindowState", - description = "Clear window configuration state flags", - returnType = "void", - params = { - {type = "unsigned int", name = "flags"} - } - }, - { - name = "ToggleFullscreen", - description = "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)", - returnType = "void" - }, - { - name = "MaximizeWindow", - description = "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)", - returnType = "void" - }, - { - name = "MinimizeWindow", - description = "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)", - returnType = "void" - }, - { - name = "RestoreWindow", - description = "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)", - returnType = "void" - }, - { - name = "SetWindowIcon", - description = "Set icon for window (only PLATFORM_DESKTOP)", - returnType = "void", - params = { - {type = "Image", name = "image"} - } - }, - { - name = "SetWindowTitle", - description = "Set title for window (only PLATFORM_DESKTOP)", - returnType = "void", - params = { - {type = "const char *", name = "title"} - } - }, - { - name = "SetWindowPosition", - description = "Set window position on screen (only PLATFORM_DESKTOP)", - returnType = "void", - params = { - {type = "int", name = "x"}, - {type = "int", name = "y"} - } - }, - { - name = "SetWindowMonitor", - description = "Set monitor for the current window (fullscreen mode)", - returnType = "void", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "SetWindowMinSize", - description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)", - returnType = "void", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"} - } - }, - { - name = "SetWindowSize", - description = "Set window dimensions", - returnType = "void", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"} - } - }, - { - name = "SetWindowOpacity", - description = "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)", - returnType = "void", - params = { - {type = "float", name = "opacity"} - } - }, - { - name = "GetWindowHandle", - description = "Get native window handle", - returnType = "void *" - }, - { - name = "GetScreenWidth", - description = "Get current screen width", - returnType = "int" - }, - { - name = "GetScreenHeight", - description = "Get current screen height", - returnType = "int" - }, - { - name = "GetRenderWidth", - description = "Get current render width (it considers HiDPI)", - returnType = "int" - }, - { - name = "GetRenderHeight", - description = "Get current render height (it considers HiDPI)", - returnType = "int" - }, - { - name = "GetMonitorCount", - description = "Get number of connected monitors", - returnType = "int" - }, - { - name = "GetCurrentMonitor", - description = "Get current connected monitor", - returnType = "int" - }, - { - name = "GetMonitorPosition", - description = "Get specified monitor position", - returnType = "Vector2", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "GetMonitorWidth", - description = "Get specified monitor width (max available by monitor)", - returnType = "int", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "GetMonitorHeight", - description = "Get specified monitor height (max available by monitor)", - returnType = "int", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "GetMonitorPhysicalWidth", - description = "Get specified monitor physical width in millimetres", - returnType = "int", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "GetMonitorPhysicalHeight", - description = "Get specified monitor physical height in millimetres", - returnType = "int", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "GetMonitorRefreshRate", - description = "Get specified monitor refresh rate", - returnType = "int", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "GetWindowPosition", - description = "Get window position XY on monitor", - returnType = "Vector2" - }, - { - name = "GetWindowScaleDPI", - description = "Get window scale DPI factor", - returnType = "Vector2" - }, - { - name = "GetMonitorName", - description = "Get the human-readable, UTF-8 encoded name of the primary monitor", - returnType = "const char *", - params = { - {type = "int", name = "monitor"} - } - }, - { - name = "SetClipboardText", - description = "Set clipboard text content", - returnType = "void", - params = { - {type = "const char *", name = "text"} - } - }, - { - name = "GetClipboardText", - description = "Get clipboard text content", - returnType = "const char *" - }, - { - name = "SwapScreenBuffer", - description = "Swap back buffer with front buffer (screen drawing)", - returnType = "void" - }, - { - name = "PollInputEvents", - description = "Register all input events", - returnType = "void" - }, - { - name = "WaitTime", - description = "Wait for some milliseconds (halt program execution)", - returnType = "void", - params = { - {type = "float", name = "ms"} - } - }, - { - name = "ShowCursor", - description = "Shows cursor", - returnType = "void" - }, - { - name = "HideCursor", - description = "Hides cursor", - returnType = "void" - }, - { - name = "IsCursorHidden", - description = "Check if cursor is not visible", - returnType = "bool" - }, - { - name = "EnableCursor", - description = "Enables cursor (unlock cursor)", - returnType = "void" - }, - { - name = "DisableCursor", - description = "Disables cursor (lock cursor)", - returnType = "void" - }, - { - name = "IsCursorOnScreen", - description = "Check if cursor is on the screen", - returnType = "bool" - }, - { - name = "ClearBackground", - description = "Set background color (framebuffer clear color)", - returnType = "void", - params = { - {type = "Color", name = "color"} - } - }, - { - name = "BeginDrawing", - description = "Setup canvas (framebuffer) to start drawing", - returnType = "void" - }, - { - name = "EndDrawing", - description = "End canvas drawing and swap buffers (double buffering)", - returnType = "void" - }, - { - name = "BeginMode2D", - description = "Begin 2D mode with custom camera (2D)", - returnType = "void", - params = { - {type = "Camera2D", name = "camera"} - } - }, - { - name = "EndMode2D", - description = "Ends 2D mode with custom camera", - returnType = "void" - }, - { - name = "BeginMode3D", - description = "Begin 3D mode with custom camera (3D)", - returnType = "void", - params = { - {type = "Camera3D", name = "camera"} - } - }, - { - name = "EndMode3D", - description = "Ends 3D mode and returns to default 2D orthographic mode", - returnType = "void" - }, - { - name = "BeginTextureMode", - description = "Begin drawing to render texture", - returnType = "void", - params = { - {type = "RenderTexture2D", name = "target"} - } - }, - { - name = "EndTextureMode", - description = "Ends drawing to render texture", - returnType = "void" - }, - { - name = "BeginShaderMode", - description = "Begin custom shader drawing", - returnType = "void", - params = { - {type = "Shader", name = "shader"} - } - }, - { - name = "EndShaderMode", - description = "End custom shader drawing (use default shader)", - returnType = "void" - }, - { - name = "BeginBlendMode", - description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)", - returnType = "void", - params = { - {type = "int", name = "mode"} - } - }, - { - name = "EndBlendMode", - description = "End blending mode (reset to default: alpha blending)", - returnType = "void" - }, - { - name = "BeginScissorMode", - description = "Begin scissor mode (define screen area for following drawing)", - returnType = "void", - params = { - {type = "int", name = "x"}, - {type = "int", name = "y"}, - {type = "int", name = "width"}, - {type = "int", name = "height"} - } - }, - { - name = "EndScissorMode", - description = "End scissor mode", - returnType = "void" - }, - { - name = "BeginVrStereoMode", - description = "Begin stereo rendering (requires VR simulator)", - returnType = "void", - params = { - {type = "VrStereoConfig", name = "config"} - } - }, - { - name = "EndVrStereoMode", - description = "End stereo rendering (requires VR simulator)", - returnType = "void" - }, - { - name = "LoadVrStereoConfig", - description = "Load VR stereo config for VR simulator device parameters", - returnType = "VrStereoConfig", - params = { - {type = "VrDeviceInfo", name = "device"} - } - }, - { - name = "UnloadVrStereoConfig", - description = "Unload VR stereo config", - returnType = "void", - params = { - {type = "VrStereoConfig", name = "config"} - } - }, - { - name = "LoadShader", - description = "Load shader from files and bind default locations", - returnType = "Shader", - params = { - {type = "const char *", name = "vsFileName"}, - {type = "const char *", name = "fsFileName"} - } - }, - { - name = "LoadShaderFromMemory", - description = "Load shader from code strings and bind default locations", - returnType = "Shader", - params = { - {type = "const char *", name = "vsCode"}, - {type = "const char *", name = "fsCode"} - } - }, - { - name = "GetShaderLocation", - description = "Get shader uniform location", - returnType = "int", - params = { - {type = "Shader", name = "shader"}, - {type = "const char *", name = "uniformName"} - } - }, - { - name = "GetShaderLocationAttrib", - description = "Get shader attribute location", - returnType = "int", - params = { - {type = "Shader", name = "shader"}, - {type = "const char *", name = "attribName"} - } - }, - { - name = "SetShaderValue", - description = "Set shader uniform value", - returnType = "void", - params = { - {type = "Shader", name = "shader"}, - {type = "int", name = "locIndex"}, - {type = "const void *", name = "value"}, - {type = "int", name = "uniformType"} - } - }, - { - name = "SetShaderValueV", - description = "Set shader uniform value vector", - returnType = "void", - params = { - {type = "Shader", name = "shader"}, - {type = "int", name = "locIndex"}, - {type = "const void *", name = "value"}, - {type = "int", name = "uniformType"}, - {type = "int", name = "count"} - } - }, - { - name = "SetShaderValueMatrix", - description = "Set shader uniform value (matrix 4x4)", - returnType = "void", - params = { - {type = "Shader", name = "shader"}, - {type = "int", name = "locIndex"}, - {type = "Matrix", name = "mat"} - } - }, - { - name = "SetShaderValueTexture", - description = "Set shader uniform value for texture (sampler2d)", - returnType = "void", - params = { - {type = "Shader", name = "shader"}, - {type = "int", name = "locIndex"}, - {type = "Texture2D", name = "texture"} - } - }, - { - name = "UnloadShader", - description = "Unload shader from GPU memory (VRAM)", - returnType = "void", - params = { - {type = "Shader", name = "shader"} - } - }, - { - name = "GetMouseRay", - description = "Get a ray trace from mouse position", - returnType = "Ray", - params = { - {type = "Vector2", name = "mousePosition"}, - {type = "Camera", name = "camera"} - } - }, - { - name = "GetCameraMatrix", - description = "Get camera transform matrix (view matrix)", - returnType = "Matrix", - params = { - {type = "Camera", name = "camera"} - } - }, - { - name = "GetCameraMatrix2D", - description = "Get camera 2d transform matrix", - returnType = "Matrix", - params = { - {type = "Camera2D", name = "camera"} - } - }, - { - name = "GetWorldToScreen", - description = "Get the screen space position for a 3d world space position", - returnType = "Vector2", - params = { - {type = "Vector3", name = "position"}, - {type = "Camera", name = "camera"} - } - }, - { - name = "GetWorldToScreenEx", - description = "Get size position for a 3d world space position", - returnType = "Vector2", - params = { - {type = "Vector3", name = "position"}, - {type = "Camera", name = "camera"}, - {type = "int", name = "width"}, - {type = "int", name = "height"} - } - }, - { - name = "GetWorldToScreen2D", - description = "Get the screen space position for a 2d camera world space position", - returnType = "Vector2", - params = { - {type = "Vector2", name = "position"}, - {type = "Camera2D", name = "camera"} - } - }, - { - name = "GetScreenToWorld2D", - description = "Get the world space position for a 2d camera screen space position", - returnType = "Vector2", - params = { - {type = "Vector2", name = "position"}, - {type = "Camera2D", name = "camera"} - } - }, - { - name = "SetTargetFPS", - description = "Set target FPS (maximum)", - returnType = "void", - params = { - {type = "int", name = "fps"} - } - }, - { - name = "GetFPS", - description = "Get current FPS", - returnType = "int" - }, - { - name = "GetFrameTime", - description = "Get time in seconds for last frame drawn (delta time)", - returnType = "float" - }, - { - name = "GetTime", - description = "Get elapsed time in seconds since InitWindow()", - returnType = "double" - }, - { - name = "GetRandomValue", - description = "Get a random value between min and max (both included)", - returnType = "int", - params = { - {type = "int", name = "min"}, - {type = "int", name = "max"} - } - }, - { - name = "SetRandomSeed", - description = "Set the seed for the random number generator", - returnType = "void", - params = { - {type = "unsigned int", name = "seed"} - } - }, - { - name = "TakeScreenshot", - description = "Takes a screenshot of current screen (filename extension defines format)", - returnType = "void", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "SetConfigFlags", - description = "Setup init configuration flags (view FLAGS)", - returnType = "void", - params = { - {type = "unsigned int", name = "flags"} - } - }, - { - name = "TraceLog", - description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)", - returnType = "void", - params = { - {type = "int", name = "logLevel"}, - {type = "const char *", name = "text"}, - {type = "...", name = "args"} - } - }, - { - name = "SetTraceLogLevel", - description = "Set the current threshold (minimum) log level", - returnType = "void", - params = { - {type = "int", name = "logLevel"} - } - }, - { - name = "MemAlloc", - description = "Internal memory allocator", - returnType = "void *", - params = { - {type = "int", name = "size"} - } - }, - { - name = "MemRealloc", - description = "Internal memory reallocator", - returnType = "void *", - params = { - {type = "void *", name = "ptr"}, - {type = "int", name = "size"} - } - }, - { - name = "MemFree", - description = "Internal memory free", - returnType = "void", - params = { - {type = "void *", name = "ptr"} - } - }, - { - name = "SetTraceLogCallback", - description = "Set custom trace log", - returnType = "void", - params = { - {type = "TraceLogCallback", name = "callback"} - } - }, - { - name = "SetLoadFileDataCallback", - description = "Set custom file binary data loader", - returnType = "void", - params = { - {type = "LoadFileDataCallback", name = "callback"} - } - }, - { - name = "SetSaveFileDataCallback", - description = "Set custom file binary data saver", - returnType = "void", - params = { - {type = "SaveFileDataCallback", name = "callback"} - } - }, - { - name = "SetLoadFileTextCallback", - description = "Set custom file text data loader", - returnType = "void", - params = { - {type = "LoadFileTextCallback", name = "callback"} - } - }, - { - name = "SetSaveFileTextCallback", - description = "Set custom file text data saver", - returnType = "void", - params = { - {type = "SaveFileTextCallback", name = "callback"} - } - }, - { - name = "LoadFileData", - description = "Load file data as byte array (read)", - returnType = "unsigned char *", - params = { - {type = "const char *", name = "fileName"}, - {type = "unsigned int *", name = "bytesRead"} - } - }, - { - name = "UnloadFileData", - description = "Unload file data allocated by LoadFileData()", - returnType = "void", - params = { - {type = "unsigned char *", name = "data"} - } - }, - { - name = "SaveFileData", - description = "Save data to file from byte array (write), returns true on success", - returnType = "bool", - params = { - {type = "const char *", name = "fileName"}, - {type = "void *", name = "data"}, - {type = "unsigned int", name = "bytesToWrite"} - } - }, - { - name = "LoadFileText", - description = "Load text data from file (read), returns a '\\0' terminated string", - returnType = "char *", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "UnloadFileText", - description = "Unload file text data allocated by LoadFileText()", - returnType = "void", - params = { - {type = "char *", name = "text"} - } - }, - { - name = "SaveFileText", - description = "Save text data to file (write), string must be '\\0' terminated, returns true on success", - returnType = "bool", - params = { - {type = "const char *", name = "fileName"}, - {type = "char *", name = "text"} - } - }, - { - name = "FileExists", - description = "Check if file exists", - returnType = "bool", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "DirectoryExists", - description = "Check if a directory path exists", - returnType = "bool", - params = { - {type = "const char *", name = "dirPath"} - } - }, - { - name = "IsFileExtension", - description = "Check file extension (including point: .png, .wav)", - returnType = "bool", - params = { - {type = "const char *", name = "fileName"}, - {type = "const char *", name = "ext"} - } - }, - { - name = "GetFileLength", - description = "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)", - returnType = "int", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "GetFileExtension", - description = "Get pointer to extension for a filename string (includes dot: '.png')", - returnType = "const char *", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "GetFileName", - description = "Get pointer to filename for a path string", - returnType = "const char *", - params = { - {type = "const char *", name = "filePath"} - } - }, - { - name = "GetFileNameWithoutExt", - description = "Get filename string without extension (uses static string)", - returnType = "const char *", - params = { - {type = "const char *", name = "filePath"} - } - }, - { - name = "GetDirectoryPath", - description = "Get full path for a given fileName with path (uses static string)", - returnType = "const char *", - params = { - {type = "const char *", name = "filePath"} - } - }, - { - name = "GetPrevDirectoryPath", - description = "Get previous directory path for a given path (uses static string)", - returnType = "const char *", - params = { - {type = "const char *", name = "dirPath"} - } - }, - { - name = "GetWorkingDirectory", - description = "Get current working directory (uses static string)", - returnType = "const char *" - }, - { - name = "GetApplicationDirectory", - description = "Get the directory if the running application (uses static string)", - returnType = "const char *" - }, - { - name = "GetDirectoryFiles", - description = "Get filenames in a directory path (memory must be freed)", - returnType = "char **", - params = { - {type = "const char *", name = "dirPath"}, - {type = "int *", name = "count"} - } - }, - { - name = "ClearDirectoryFiles", - description = "Clear directory files paths buffers (free memory)", - returnType = "void" - }, - { - name = "ChangeDirectory", - description = "Change working directory, return true on success", - returnType = "bool", - params = { - {type = "const char *", name = "dir"} - } - }, - { - name = "IsFileDropped", - description = "Check if a file has been dropped into window", - returnType = "bool" - }, - { - name = "GetDroppedFiles", - description = "Get dropped files names (memory must be freed)", - returnType = "char **", - params = { - {type = "int *", name = "count"} - } - }, - { - name = "ClearDroppedFiles", - description = "Clear dropped files paths buffer (free memory)", - returnType = "void" - }, - { - name = "GetFileModTime", - description = "Get file modification time (last write time)", - returnType = "long", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "CompressData", - description = "Compress data (DEFLATE algorithm), memory must be MemFree()", - returnType = "unsigned char *", - params = { - {type = "const unsigned char *", name = "data"}, - {type = "int", name = "dataSize"}, - {type = "int *", name = "compDataSize"} - } - }, - { - name = "DecompressData", - description = "Decompress data (DEFLATE algorithm), memory must be MemFree()", - returnType = "unsigned char *", - params = { - {type = "const unsigned char *", name = "compData"}, - {type = "int", name = "compDataSize"}, - {type = "int *", name = "dataSize"} - } - }, - { - name = "EncodeDataBase64", - description = "Encode data to Base64 string, memory must be MemFree()", - returnType = "char *", - params = { - {type = "const unsigned char *", name = "data"}, - {type = "int", name = "dataSize"}, - {type = "int *", name = "outputSize"} - } - }, - { - name = "DecodeDataBase64", - description = "Decode Base64 string data, memory must be MemFree()", - returnType = "unsigned char *", - params = { - {type = "const unsigned char *", name = "data"}, - {type = "int *", name = "outputSize"} - } - }, - { - name = "SaveStorageValue", - description = "Save integer value to storage file (to defined position), returns true on success", - returnType = "bool", - params = { - {type = "unsigned int", name = "position"}, - {type = "int", name = "value"} - } - }, - { - name = "LoadStorageValue", - description = "Load integer value from storage file (from defined position)", - returnType = "int", - params = { - {type = "unsigned int", name = "position"} - } - }, - { - name = "OpenURL", - description = "Open URL with default system browser (if available)", - returnType = "void", - params = { - {type = "const char *", name = "url"} - } - }, - { - name = "IsKeyPressed", - description = "Check if a key has been pressed once", - returnType = "bool", - params = { - {type = "int", name = "key"} - } - }, - { - name = "IsKeyDown", - description = "Check if a key is being pressed", - returnType = "bool", - params = { - {type = "int", name = "key"} - } - }, - { - name = "IsKeyReleased", - description = "Check if a key has been released once", - returnType = "bool", - params = { - {type = "int", name = "key"} - } - }, - { - name = "IsKeyUp", - description = "Check if a key is NOT being pressed", - returnType = "bool", - params = { - {type = "int", name = "key"} - } - }, - { - name = "SetExitKey", - description = "Set a custom key to exit program (default is ESC)", - returnType = "void", - params = { - {type = "int", name = "key"} - } - }, - { - name = "GetKeyPressed", - description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty", - returnType = "int" - }, - { - name = "GetCharPressed", - description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty", - returnType = "int" - }, - { - name = "IsGamepadAvailable", - description = "Check if a gamepad is available", - returnType = "bool", - params = { - {type = "int", name = "gamepad"} - } - }, - { - name = "GetGamepadName", - description = "Get gamepad internal name id", - returnType = "const char *", - params = { - {type = "int", name = "gamepad"} - } - }, - { - name = "IsGamepadButtonPressed", - description = "Check if a gamepad button has been pressed once", - returnType = "bool", - params = { - {type = "int", name = "gamepad"}, - {type = "int", name = "button"} - } - }, - { - name = "IsGamepadButtonDown", - description = "Check if a gamepad button is being pressed", - returnType = "bool", - params = { - {type = "int", name = "gamepad"}, - {type = "int", name = "button"} - } - }, - { - name = "IsGamepadButtonReleased", - description = "Check if a gamepad button has been released once", - returnType = "bool", - params = { - {type = "int", name = "gamepad"}, - {type = "int", name = "button"} - } - }, - { - name = "IsGamepadButtonUp", - description = "Check if a gamepad button is NOT being pressed", - returnType = "bool", - params = { - {type = "int", name = "gamepad"}, - {type = "int", name = "button"} - } - }, - { - name = "GetGamepadButtonPressed", - description = "Get the last gamepad button pressed", - returnType = "int" - }, - { - name = "GetGamepadAxisCount", - description = "Get gamepad axis count for a gamepad", - returnType = "int", - params = { - {type = "int", name = "gamepad"} - } - }, - { - name = "GetGamepadAxisMovement", - description = "Get axis movement value for a gamepad axis", - returnType = "float", - params = { - {type = "int", name = "gamepad"}, - {type = "int", name = "axis"} - } - }, - { - name = "SetGamepadMappings", - description = "Set internal gamepad mappings (SDL_GameControllerDB)", - returnType = "int", - params = { - {type = "const char *", name = "mappings"} - } - }, - { - name = "IsMouseButtonPressed", - description = "Check if a mouse button has been pressed once", - returnType = "bool", - params = { - {type = "int", name = "button"} - } - }, - { - name = "IsMouseButtonDown", - description = "Check if a mouse button is being pressed", - returnType = "bool", - params = { - {type = "int", name = "button"} - } - }, - { - name = "IsMouseButtonReleased", - description = "Check if a mouse button has been released once", - returnType = "bool", - params = { - {type = "int", name = "button"} - } - }, - { - name = "IsMouseButtonUp", - description = "Check if a mouse button is NOT being pressed", - returnType = "bool", - params = { - {type = "int", name = "button"} - } - }, - { - name = "GetMouseX", - description = "Get mouse position X", - returnType = "int" - }, - { - name = "GetMouseY", - description = "Get mouse position Y", - returnType = "int" - }, - { - name = "GetMousePosition", - description = "Get mouse position XY", - returnType = "Vector2" - }, - { - name = "GetMouseDelta", - description = "Get mouse delta between frames", - returnType = "Vector2" - }, - { - name = "SetMousePosition", - description = "Set mouse position XY", - returnType = "void", - params = { - {type = "int", name = "x"}, - {type = "int", name = "y"} - } - }, - { - name = "SetMouseOffset", - description = "Set mouse offset", - returnType = "void", - params = { - {type = "int", name = "offsetX"}, - {type = "int", name = "offsetY"} - } - }, - { - name = "SetMouseScale", - description = "Set mouse scaling", - returnType = "void", - params = { - {type = "float", name = "scaleX"}, - {type = "float", name = "scaleY"} - } - }, - { - name = "GetMouseWheelMove", - description = "Get mouse wheel movement Y", - returnType = "float" - }, - { - name = "SetMouseCursor", - description = "Set mouse cursor", - returnType = "void", - params = { - {type = "int", name = "cursor"} - } - }, - { - name = "GetTouchX", - description = "Get touch position X for touch point 0 (relative to screen size)", - returnType = "int" - }, - { - name = "GetTouchY", - description = "Get touch position Y for touch point 0 (relative to screen size)", - returnType = "int" - }, - { - name = "GetTouchPosition", - description = "Get touch position XY for a touch point index (relative to screen size)", - returnType = "Vector2", - params = { - {type = "int", name = "index"} - } - }, - { - name = "GetTouchPointId", - description = "Get touch point identifier for given index", - returnType = "int", - params = { - {type = "int", name = "index"} - } - }, - { - name = "GetTouchPointCount", - description = "Get number of touch points", - returnType = "int" - }, - { - name = "SetGesturesEnabled", - description = "Enable a set of gestures using flags", - returnType = "void", - params = { - {type = "unsigned int", name = "flags"} - } - }, - { - name = "IsGestureDetected", - description = "Check if a gesture have been detected", - returnType = "bool", - params = { - {type = "int", name = "gesture"} - } - }, - { - name = "GetGestureDetected", - description = "Get latest detected gesture", - returnType = "int" - }, - { - name = "GetGestureHoldDuration", - description = "Get gesture hold time in milliseconds", - returnType = "float" - }, - { - name = "GetGestureDragVector", - description = "Get gesture drag vector", - returnType = "Vector2" - }, - { - name = "GetGestureDragAngle", - description = "Get gesture drag angle", - returnType = "float" - }, - { - name = "GetGesturePinchVector", - description = "Get gesture pinch delta", - returnType = "Vector2" - }, - { - name = "GetGesturePinchAngle", - description = "Get gesture pinch angle", - returnType = "float" - }, - { - name = "SetCameraMode", - description = "Set camera mode (multiple camera modes available)", - returnType = "void", - params = { - {type = "Camera", name = "camera"}, - {type = "int", name = "mode"} - } - }, - { - name = "UpdateCamera", - description = "Update camera position for selected mode", - returnType = "void", - params = { - {type = "Camera *", name = "camera"} - } - }, - { - name = "SetCameraPanControl", - description = "Set camera pan key to combine with mouse movement (free camera)", - returnType = "void", - params = { - {type = "int", name = "keyPan"} - } - }, - { - name = "SetCameraAltControl", - description = "Set camera alt key to combine with mouse movement (free camera)", - returnType = "void", - params = { - {type = "int", name = "keyAlt"} - } - }, - { - name = "SetCameraSmoothZoomControl", - description = "Set camera smooth zoom key to combine with mouse (free camera)", - returnType = "void", - params = { - {type = "int", name = "keySmoothZoom"} - } - }, - { - name = "SetCameraMoveControls", - description = "Set camera move controls (1st person and 3rd person cameras)", - returnType = "void", - params = { - {type = "int", name = "keyFront"}, - {type = "int", name = "keyBack"}, - {type = "int", name = "keyRight"}, - {type = "int", name = "keyLeft"}, - {type = "int", name = "keyUp"}, - {type = "int", name = "keyDown"} - } - }, - { - name = "SetShapesTexture", - description = "Set texture and rectangle to be used on shapes drawing", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "source"} - } - }, - { - name = "DrawPixel", - description = "Draw a pixel", - returnType = "void", - params = { - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawPixelV", - description = "Draw a pixel (Vector version)", - returnType = "void", - params = { - {type = "Vector2", name = "position"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawLine", - description = "Draw a line", - returnType = "void", - params = { - {type = "int", name = "startPosX"}, - {type = "int", name = "startPosY"}, - {type = "int", name = "endPosX"}, - {type = "int", name = "endPosY"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawLineV", - description = "Draw a line (Vector version)", - returnType = "void", - params = { - {type = "Vector2", name = "startPos"}, - {type = "Vector2", name = "endPos"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawLineEx", - description = "Draw a line defining thickness", - returnType = "void", - params = { - {type = "Vector2", name = "startPos"}, - {type = "Vector2", name = "endPos"}, - {type = "float", name = "thick"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawLineBezier", - description = "Draw a line using cubic-bezier curves in-out", - returnType = "void", - params = { - {type = "Vector2", name = "startPos"}, - {type = "Vector2", name = "endPos"}, - {type = "float", name = "thick"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawLineBezierQuad", - description = "Draw line using quadratic bezier curves with a control point", - returnType = "void", - params = { - {type = "Vector2", name = "startPos"}, - {type = "Vector2", name = "endPos"}, - {type = "Vector2", name = "controlPos"}, - {type = "float", name = "thick"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawLineBezierCubic", - description = "Draw line using cubic bezier curves with 2 control points", - returnType = "void", - params = { - {type = "Vector2", name = "startPos"}, - {type = "Vector2", name = "endPos"}, - {type = "Vector2", name = "startControlPos"}, - {type = "Vector2", name = "endControlPos"}, - {type = "float", name = "thick"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawLineStrip", - description = "Draw lines sequence", - returnType = "void", - params = { - {type = "Vector2 *", name = "points"}, - {type = "int", name = "pointCount"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCircle", - description = "Draw a color-filled circle", - returnType = "void", - params = { - {type = "int", name = "centerX"}, - {type = "int", name = "centerY"}, - {type = "float", name = "radius"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCircleSector", - description = "Draw a piece of a circle", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "float", name = "radius"}, - {type = "float", name = "startAngle"}, - {type = "float", name = "endAngle"}, - {type = "int", name = "segments"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCircleSectorLines", - description = "Draw circle sector outline", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "float", name = "radius"}, - {type = "float", name = "startAngle"}, - {type = "float", name = "endAngle"}, - {type = "int", name = "segments"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCircleGradient", - description = "Draw a gradient-filled circle", - returnType = "void", - params = { - {type = "int", name = "centerX"}, - {type = "int", name = "centerY"}, - {type = "float", name = "radius"}, - {type = "Color", name = "color1"}, - {type = "Color", name = "color2"} - } - }, - { - name = "DrawCircleV", - description = "Draw a color-filled circle (Vector version)", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "float", name = "radius"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCircleLines", - description = "Draw circle outline", - returnType = "void", - params = { - {type = "int", name = "centerX"}, - {type = "int", name = "centerY"}, - {type = "float", name = "radius"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawEllipse", - description = "Draw ellipse", - returnType = "void", - params = { - {type = "int", name = "centerX"}, - {type = "int", name = "centerY"}, - {type = "float", name = "radiusH"}, - {type = "float", name = "radiusV"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawEllipseLines", - description = "Draw ellipse outline", - returnType = "void", - params = { - {type = "int", name = "centerX"}, - {type = "int", name = "centerY"}, - {type = "float", name = "radiusH"}, - {type = "float", name = "radiusV"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRing", - description = "Draw ring", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "float", name = "innerRadius"}, - {type = "float", name = "outerRadius"}, - {type = "float", name = "startAngle"}, - {type = "float", name = "endAngle"}, - {type = "int", name = "segments"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRingLines", - description = "Draw ring outline", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "float", name = "innerRadius"}, - {type = "float", name = "outerRadius"}, - {type = "float", name = "startAngle"}, - {type = "float", name = "endAngle"}, - {type = "int", name = "segments"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectangle", - description = "Draw a color-filled rectangle", - returnType = "void", - params = { - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectangleV", - description = "Draw a color-filled rectangle (Vector version)", - returnType = "void", - params = { - {type = "Vector2", name = "position"}, - {type = "Vector2", name = "size"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectangleRec", - description = "Draw a color-filled rectangle", - returnType = "void", - params = { - {type = "Rectangle", name = "rec"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectanglePro", - description = "Draw a color-filled rectangle with pro parameters", - returnType = "void", - params = { - {type = "Rectangle", name = "rec"}, - {type = "Vector2", name = "origin"}, - {type = "float", name = "rotation"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectangleGradientV", - description = "Draw a vertical-gradient-filled rectangle", - returnType = "void", - params = { - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "color1"}, - {type = "Color", name = "color2"} - } - }, - { - name = "DrawRectangleGradientH", - description = "Draw a horizontal-gradient-filled rectangle", - returnType = "void", - params = { - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "color1"}, - {type = "Color", name = "color2"} - } - }, - { - name = "DrawRectangleGradientEx", - description = "Draw a gradient-filled rectangle with custom vertex colors", - returnType = "void", - params = { - {type = "Rectangle", name = "rec"}, - {type = "Color", name = "col1"}, - {type = "Color", name = "col2"}, - {type = "Color", name = "col3"}, - {type = "Color", name = "col4"} - } - }, - { - name = "DrawRectangleLines", - description = "Draw rectangle outline", - returnType = "void", - params = { - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectangleLinesEx", - description = "Draw rectangle outline with extended parameters", - returnType = "void", - params = { - {type = "Rectangle", name = "rec"}, - {type = "float", name = "lineThick"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectangleRounded", - description = "Draw rectangle with rounded edges", - returnType = "void", - params = { - {type = "Rectangle", name = "rec"}, - {type = "float", name = "roundness"}, - {type = "int", name = "segments"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRectangleRoundedLines", - description = "Draw rectangle with rounded edges outline", - returnType = "void", - params = { - {type = "Rectangle", name = "rec"}, - {type = "float", name = "roundness"}, - {type = "int", name = "segments"}, - {type = "float", name = "lineThick"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawTriangle", - description = "Draw a color-filled triangle (vertex in counter-clockwise order!)", - returnType = "void", - params = { - {type = "Vector2", name = "v1"}, - {type = "Vector2", name = "v2"}, - {type = "Vector2", name = "v3"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawTriangleLines", - description = "Draw triangle outline (vertex in counter-clockwise order!)", - returnType = "void", - params = { - {type = "Vector2", name = "v1"}, - {type = "Vector2", name = "v2"}, - {type = "Vector2", name = "v3"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawTriangleFan", - description = "Draw a triangle fan defined by points (first vertex is the center)", - returnType = "void", - params = { - {type = "Vector2 *", name = "points"}, - {type = "int", name = "pointCount"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawTriangleStrip", - description = "Draw a triangle strip defined by points", - returnType = "void", - params = { - {type = "Vector2 *", name = "points"}, - {type = "int", name = "pointCount"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawPoly", - description = "Draw a regular polygon (Vector version)", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "int", name = "sides"}, - {type = "float", name = "radius"}, - {type = "float", name = "rotation"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawPolyLines", - description = "Draw a polygon outline of n sides", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "int", name = "sides"}, - {type = "float", name = "radius"}, - {type = "float", name = "rotation"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawPolyLinesEx", - description = "Draw a polygon outline of n sides with extended parameters", - returnType = "void", - params = { - {type = "Vector2", name = "center"}, - {type = "int", name = "sides"}, - {type = "float", name = "radius"}, - {type = "float", name = "rotation"}, - {type = "float", name = "lineThick"}, - {type = "Color", name = "color"} - } - }, - { - name = "CheckCollisionRecs", - description = "Check collision between two rectangles", - returnType = "bool", - params = { - {type = "Rectangle", name = "rec1"}, - {type = "Rectangle", name = "rec2"} - } - }, - { - name = "CheckCollisionCircles", - description = "Check collision between two circles", - returnType = "bool", - params = { - {type = "Vector2", name = "center1"}, - {type = "float", name = "radius1"}, - {type = "Vector2", name = "center2"}, - {type = "float", name = "radius2"} - } - }, - { - name = "CheckCollisionCircleRec", - description = "Check collision between circle and rectangle", - returnType = "bool", - params = { - {type = "Vector2", name = "center"}, - {type = "float", name = "radius"}, - {type = "Rectangle", name = "rec"} - } - }, - { - name = "CheckCollisionPointRec", - description = "Check if point is inside rectangle", - returnType = "bool", - params = { - {type = "Vector2", name = "point"}, - {type = "Rectangle", name = "rec"} - } - }, - { - name = "CheckCollisionPointCircle", - description = "Check if point is inside circle", - returnType = "bool", - params = { - {type = "Vector2", name = "point"}, - {type = "Vector2", name = "center"}, - {type = "float", name = "radius"} - } - }, - { - name = "CheckCollisionPointTriangle", - description = "Check if point is inside a triangle", - returnType = "bool", - params = { - {type = "Vector2", name = "point"}, - {type = "Vector2", name = "p1"}, - {type = "Vector2", name = "p2"}, - {type = "Vector2", name = "p3"} - } - }, - { - name = "CheckCollisionLines", - description = "Check the collision between two lines defined by two points each, returns collision point by reference", - returnType = "bool", - params = { - {type = "Vector2", name = "startPos1"}, - {type = "Vector2", name = "endPos1"}, - {type = "Vector2", name = "startPos2"}, - {type = "Vector2", name = "endPos2"}, - {type = "Vector2 *", name = "collisionPoint"} - } - }, - { - name = "CheckCollisionPointLine", - description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]", - returnType = "bool", - params = { - {type = "Vector2", name = "point"}, - {type = "Vector2", name = "p1"}, - {type = "Vector2", name = "p2"}, - {type = "int", name = "threshold"} - } - }, - { - name = "GetCollisionRec", - description = "Get collision rectangle for two rectangles collision", - returnType = "Rectangle", - params = { - {type = "Rectangle", name = "rec1"}, - {type = "Rectangle", name = "rec2"} - } - }, - { - name = "LoadImage", - description = "Load image from file into CPU memory (RAM)", - returnType = "Image", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "LoadImageRaw", - description = "Load image from RAW file data", - returnType = "Image", - params = { - {type = "const char *", name = "fileName"}, - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "int", name = "format"}, - {type = "int", name = "headerSize"} - } - }, - { - name = "LoadImageAnim", - description = "Load image sequence from file (frames appended to image.data)", - returnType = "Image", - params = { - {type = "const char *", name = "fileName"}, - {type = "int *", name = "frames"} - } - }, - { - name = "LoadImageFromMemory", - description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'", - returnType = "Image", - params = { - {type = "const char *", name = "fileType"}, - {type = "const unsigned char *", name = "fileData"}, - {type = "int", name = "dataSize"} - } - }, - { - name = "LoadImageFromTexture", - description = "Load image from GPU texture data", - returnType = "Image", - params = { - {type = "Texture2D", name = "texture"} - } - }, - { - name = "LoadImageFromScreen", - description = "Load image from screen buffer and (screenshot)", - returnType = "Image" - }, - { - name = "UnloadImage", - description = "Unload image from CPU memory (RAM)", - returnType = "void", - params = { - {type = "Image", name = "image"} - } - }, - { - name = "ExportImage", - description = "Export image data to file, returns true on success", - returnType = "bool", - params = { - {type = "Image", name = "image"}, - {type = "const char *", name = "fileName"} - } - }, - { - name = "ExportImageAsCode", - description = "Export image as code file defining an array of bytes, returns true on success", - returnType = "bool", - params = { - {type = "Image", name = "image"}, - {type = "const char *", name = "fileName"} - } - }, - { - name = "GenImageColor", - description = "Generate image: plain color", - returnType = "Image", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "color"} - } - }, - { - name = "GenImageGradientV", - description = "Generate image: vertical gradient", - returnType = "Image", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "top"}, - {type = "Color", name = "bottom"} - } - }, - { - name = "GenImageGradientH", - description = "Generate image: horizontal gradient", - returnType = "Image", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "left"}, - {type = "Color", name = "right"} - } - }, - { - name = "GenImageGradientRadial", - description = "Generate image: radial gradient", - returnType = "Image", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "float", name = "density"}, - {type = "Color", name = "inner"}, - {type = "Color", name = "outer"} - } - }, - { - name = "GenImageChecked", - description = "Generate image: checked", - returnType = "Image", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "int", name = "checksX"}, - {type = "int", name = "checksY"}, - {type = "Color", name = "col1"}, - {type = "Color", name = "col2"} - } - }, - { - name = "GenImageWhiteNoise", - description = "Generate image: white noise", - returnType = "Image", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "float", name = "factor"} - } - }, - { - name = "GenImageCellular", - description = "Generate image: cellular algorithm, bigger tileSize means bigger cells", - returnType = "Image", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "int", name = "tileSize"} - } - }, - { - name = "ImageCopy", - description = "Create an image duplicate (useful for transformations)", - returnType = "Image", - params = { - {type = "Image", name = "image"} - } - }, - { - name = "ImageFromImage", - description = "Create an image from another image piece", - returnType = "Image", - params = { - {type = "Image", name = "image"}, - {type = "Rectangle", name = "rec"} - } - }, - { - name = "ImageText", - description = "Create an image from text (default font)", - returnType = "Image", - params = { - {type = "const char *", name = "text"}, - {type = "int", name = "fontSize"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageTextEx", - description = "Create an image from text (custom sprite font)", - returnType = "Image", - params = { - {type = "Font", name = "font"}, - {type = "const char *", name = "text"}, - {type = "float", name = "fontSize"}, - {type = "float", name = "spacing"}, - {type = "Color", name = "tint"} - } - }, - { - name = "ImageFormat", - description = "Convert image data to desired format", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "int", name = "newFormat"} - } - }, - { - name = "ImageToPOT", - description = "Convert image to POT (power-of-two)", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "Color", name = "fill"} - } - }, - { - name = "ImageCrop", - description = "Crop an image to a defined rectangle", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "Rectangle", name = "crop"} - } - }, - { - name = "ImageAlphaCrop", - description = "Crop image depending on alpha value", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "float", name = "threshold"} - } - }, - { - name = "ImageAlphaClear", - description = "Clear alpha channel to desired color", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "Color", name = "color"}, - {type = "float", name = "threshold"} - } - }, - { - name = "ImageAlphaMask", - description = "Apply alpha mask to image", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "Image", name = "alphaMask"} - } - }, - { - name = "ImageAlphaPremultiply", - description = "Premultiply alpha channel", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageResize", - description = "Resize image (Bicubic scaling algorithm)", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "int", name = "newWidth"}, - {type = "int", name = "newHeight"} - } - }, - { - name = "ImageResizeNN", - description = "Resize image (Nearest-Neighbor scaling algorithm)", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "int", name = "newWidth"}, - {type = "int", name = "newHeight"} - } - }, - { - name = "ImageResizeCanvas", - description = "Resize canvas and fill with color", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "int", name = "newWidth"}, - {type = "int", name = "newHeight"}, - {type = "int", name = "offsetX"}, - {type = "int", name = "offsetY"}, - {type = "Color", name = "fill"} - } - }, - { - name = "ImageMipmaps", - description = "Compute all mipmap levels for a provided image", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageDither", - description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "int", name = "rBpp"}, - {type = "int", name = "gBpp"}, - {type = "int", name = "bBpp"}, - {type = "int", name = "aBpp"} - } - }, - { - name = "ImageFlipVertical", - description = "Flip image vertically", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageFlipHorizontal", - description = "Flip image horizontally", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageRotateCW", - description = "Rotate image clockwise 90deg", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageRotateCCW", - description = "Rotate image counter-clockwise 90deg", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageColorTint", - description = "Modify image color: tint", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageColorInvert", - description = "Modify image color: invert", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageColorGrayscale", - description = "Modify image color: grayscale", - returnType = "void", - params = { - {type = "Image *", name = "image"} - } - }, - { - name = "ImageColorContrast", - description = "Modify image color: contrast (-100 to 100)", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "float", name = "contrast"} - } - }, - { - name = "ImageColorBrightness", - description = "Modify image color: brightness (-255 to 255)", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "int", name = "brightness"} - } - }, - { - name = "ImageColorReplace", - description = "Modify image color: replace color", - returnType = "void", - params = { - {type = "Image *", name = "image"}, - {type = "Color", name = "color"}, - {type = "Color", name = "replace"} - } - }, - { - name = "LoadImageColors", - description = "Load color data from image as a Color array (RGBA - 32bit)", - returnType = "Color *", - params = { - {type = "Image", name = "image"} - } - }, - { - name = "LoadImagePalette", - description = "Load colors palette from image as a Color array (RGBA - 32bit)", - returnType = "Color *", - params = { - {type = "Image", name = "image"}, - {type = "int", name = "maxPaletteSize"}, - {type = "int *", name = "colorCount"} - } - }, - { - name = "UnloadImageColors", - description = "Unload color data loaded with LoadImageColors()", - returnType = "void", - params = { - {type = "Color *", name = "colors"} - } - }, - { - name = "UnloadImagePalette", - description = "Unload colors palette loaded with LoadImagePalette()", - returnType = "void", - params = { - {type = "Color *", name = "colors"} - } - }, - { - name = "GetImageAlphaBorder", - description = "Get image alpha border rectangle", - returnType = "Rectangle", - params = { - {type = "Image", name = "image"}, - {type = "float", name = "threshold"} - } - }, - { - name = "GetImageColor", - description = "Get image pixel color at (x, y) position", - returnType = "Color", - params = { - {type = "Image", name = "image"}, - {type = "int", name = "x"}, - {type = "int", name = "y"} - } - }, - { - name = "ImageClearBackground", - description = "Clear image background with given color", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawPixel", - description = "Draw pixel within an image", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawPixelV", - description = "Draw pixel within an image (Vector version)", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Vector2", name = "position"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawLine", - description = "Draw line within an image", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "int", name = "startPosX"}, - {type = "int", name = "startPosY"}, - {type = "int", name = "endPosX"}, - {type = "int", name = "endPosY"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawLineV", - description = "Draw line within an image (Vector version)", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Vector2", name = "start"}, - {type = "Vector2", name = "end"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawCircle", - description = "Draw circle within an image", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "int", name = "centerX"}, - {type = "int", name = "centerY"}, - {type = "int", name = "radius"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawCircleV", - description = "Draw circle within an image (Vector version)", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Vector2", name = "center"}, - {type = "int", name = "radius"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawRectangle", - description = "Draw rectangle within an image", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawRectangleV", - description = "Draw rectangle within an image (Vector version)", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Vector2", name = "position"}, - {type = "Vector2", name = "size"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawRectangleRec", - description = "Draw rectangle within an image", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Rectangle", name = "rec"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawRectangleLines", - description = "Draw rectangle lines within an image", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Rectangle", name = "rec"}, - {type = "int", name = "thick"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDraw", - description = "Draw a source image within a destination image (tint applied to source)", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Image", name = "src"}, - {type = "Rectangle", name = "srcRec"}, - {type = "Rectangle", name = "dstRec"}, - {type = "Color", name = "tint"} - } - }, - { - name = "ImageDrawText", - description = "Draw text (using default font) within an image (destination)", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "const char *", name = "text"}, - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "int", name = "fontSize"}, - {type = "Color", name = "color"} - } - }, - { - name = "ImageDrawTextEx", - description = "Draw text (custom sprite font) within an image (destination)", - returnType = "void", - params = { - {type = "Image *", name = "dst"}, - {type = "Font", name = "font"}, - {type = "const char *", name = "text"}, - {type = "Vector2", name = "position"}, - {type = "float", name = "fontSize"}, - {type = "float", name = "spacing"}, - {type = "Color", name = "tint"} - } - }, - { - name = "LoadTexture", - description = "Load texture from file into GPU memory (VRAM)", - returnType = "Texture2D", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "LoadTextureFromImage", - description = "Load texture from image data", - returnType = "Texture2D", - params = { - {type = "Image", name = "image"} - } - }, - { - name = "LoadTextureCubemap", - description = "Load cubemap from image, multiple image cubemap layouts supported", - returnType = "TextureCubemap", - params = { - {type = "Image", name = "image"}, - {type = "int", name = "layout"} - } - }, - { - name = "LoadRenderTexture", - description = "Load texture for rendering (framebuffer)", - returnType = "RenderTexture2D", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"} - } - }, - { - name = "UnloadTexture", - description = "Unload texture from GPU memory (VRAM)", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"} - } - }, - { - name = "UnloadRenderTexture", - description = "Unload render texture from GPU memory (VRAM)", - returnType = "void", - params = { - {type = "RenderTexture2D", name = "target"} - } - }, - { - name = "UpdateTexture", - description = "Update GPU texture with new data", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "const void *", name = "pixels"} - } - }, - { - name = "UpdateTextureRec", - description = "Update GPU texture rectangle with new data", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "rec"}, - {type = "const void *", name = "pixels"} - } - }, - { - name = "GenTextureMipmaps", - description = "Generate GPU mipmaps for a texture", - returnType = "void", - params = { - {type = "Texture2D *", name = "texture"} - } - }, - { - name = "SetTextureFilter", - description = "Set texture scaling filter mode", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "int", name = "filter"} - } - }, - { - name = "SetTextureWrap", - description = "Set texture wrapping mode", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "int", name = "wrap"} - } - }, - { - name = "DrawTexture", - description = "Draw a Texture2D", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextureV", - description = "Draw a Texture2D with position defined as Vector2", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Vector2", name = "position"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextureEx", - description = "Draw a Texture2D with extended parameters", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Vector2", name = "position"}, - {type = "float", name = "rotation"}, - {type = "float", name = "scale"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextureRec", - description = "Draw a part of a texture defined by a rectangle", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "source"}, - {type = "Vector2", name = "position"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextureQuad", - description = "Draw texture quad with tiling and offset parameters", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Vector2", name = "tiling"}, - {type = "Vector2", name = "offset"}, - {type = "Rectangle", name = "quad"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextureTiled", - description = "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "source"}, - {type = "Rectangle", name = "dest"}, - {type = "Vector2", name = "origin"}, - {type = "float", name = "rotation"}, - {type = "float", name = "scale"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTexturePro", - description = "Draw a part of a texture defined by a rectangle with 'pro' parameters", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "source"}, - {type = "Rectangle", name = "dest"}, - {type = "Vector2", name = "origin"}, - {type = "float", name = "rotation"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextureNPatch", - description = "Draws a texture (or part of it) that stretches or shrinks nicely", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "NPatchInfo", name = "nPatchInfo"}, - {type = "Rectangle", name = "dest"}, - {type = "Vector2", name = "origin"}, - {type = "float", name = "rotation"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTexturePoly", - description = "Draw a textured polygon", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Vector2", name = "center"}, - {type = "Vector2 *", name = "points"}, - {type = "Vector2 *", name = "texcoords"}, - {type = "int", name = "pointCount"}, - {type = "Color", name = "tint"} - } - }, - { - name = "Fade", - description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f", - returnType = "Color", - params = { - {type = "Color", name = "color"}, - {type = "float", name = "alpha"} - } - }, - { - name = "ColorToInt", - description = "Get hexadecimal value for a Color", - returnType = "int", - params = { - {type = "Color", name = "color"} - } - }, - { - name = "ColorNormalize", - description = "Get Color normalized as float [0..1]", - returnType = "Vector4", - params = { - {type = "Color", name = "color"} - } - }, - { - name = "ColorFromNormalized", - description = "Get Color from normalized values [0..1]", - returnType = "Color", - params = { - {type = "Vector4", name = "normalized"} - } - }, - { - name = "ColorToHSV", - description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]", - returnType = "Vector3", - params = { - {type = "Color", name = "color"} - } - }, - { - name = "ColorFromHSV", - description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]", - returnType = "Color", - params = { - {type = "float", name = "hue"}, - {type = "float", name = "saturation"}, - {type = "float", name = "value"} - } - }, - { - name = "ColorAlpha", - description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f", - returnType = "Color", - params = { - {type = "Color", name = "color"}, - {type = "float", name = "alpha"} - } - }, - { - name = "ColorAlphaBlend", - description = "Get src alpha-blended into dst color with tint", - returnType = "Color", - params = { - {type = "Color", name = "dst"}, - {type = "Color", name = "src"}, - {type = "Color", name = "tint"} - } - }, - { - name = "GetColor", - description = "Get Color structure from hexadecimal value", - returnType = "Color", - params = { - {type = "unsigned int", name = "hexValue"} - } - }, - { - name = "GetPixelColor", - description = "Get Color from a source pixel pointer of certain format", - returnType = "Color", - params = { - {type = "void *", name = "srcPtr"}, - {type = "int", name = "format"} - } - }, - { - name = "SetPixelColor", - description = "Set color formatted into destination pixel pointer", - returnType = "void", - params = { - {type = "void *", name = "dstPtr"}, - {type = "Color", name = "color"}, - {type = "int", name = "format"} - } - }, - { - name = "GetPixelDataSize", - description = "Get pixel data size in bytes for certain format", - returnType = "int", - params = { - {type = "int", name = "width"}, - {type = "int", name = "height"}, - {type = "int", name = "format"} - } - }, - { - name = "GetFontDefault", - description = "Get the default Font", - returnType = "Font" - }, - { - name = "LoadFont", - description = "Load font from file into GPU memory (VRAM)", - returnType = "Font", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "LoadFontEx", - description = "Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set", - returnType = "Font", - params = { - {type = "const char *", name = "fileName"}, - {type = "int", name = "fontSize"}, - {type = "int *", name = "fontChars"}, - {type = "int", name = "glyphCount"} - } - }, - { - name = "LoadFontFromImage", - description = "Load font from Image (XNA style)", - returnType = "Font", - params = { - {type = "Image", name = "image"}, - {type = "Color", name = "key"}, - {type = "int", name = "firstChar"} - } - }, - { - name = "LoadFontFromMemory", - description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'", - returnType = "Font", - params = { - {type = "const char *", name = "fileType"}, - {type = "const unsigned char *", name = "fileData"}, - {type = "int", name = "dataSize"}, - {type = "int", name = "fontSize"}, - {type = "int *", name = "fontChars"}, - {type = "int", name = "glyphCount"} - } - }, - { - name = "LoadFontData", - description = "Load font data for further use", - returnType = "GlyphInfo *", - params = { - {type = "const unsigned char *", name = "fileData"}, - {type = "int", name = "dataSize"}, - {type = "int", name = "fontSize"}, - {type = "int *", name = "fontChars"}, - {type = "int", name = "glyphCount"}, - {type = "int", name = "type"} - } - }, - { - name = "GenImageFontAtlas", - description = "Generate image font atlas using chars info", - returnType = "Image", - params = { - {type = "const GlyphInfo *", name = "chars"}, - {type = "Rectangle **", name = "recs"}, - {type = "int", name = "glyphCount"}, - {type = "int", name = "fontSize"}, - {type = "int", name = "padding"}, - {type = "int", name = "packMethod"} - } - }, - { - name = "UnloadFontData", - description = "Unload font chars info data (RAM)", - returnType = "void", - params = { - {type = "GlyphInfo *", name = "chars"}, - {type = "int", name = "glyphCount"} - } - }, - { - name = "UnloadFont", - description = "Unload font from GPU memory (VRAM)", - returnType = "void", - params = { - {type = "Font", name = "font"} - } - }, - { - name = "ExportFontAsCode", - description = "Export font as code file, returns true on success", - returnType = "bool", - params = { - {type = "Font", name = "font"}, - {type = "const char *", name = "fileName"} - } - }, - { - name = "DrawFPS", - description = "Draw current FPS", - returnType = "void", - params = { - {type = "int", name = "posX"}, - {type = "int", name = "posY"} - } - }, - { - name = "DrawText", - description = "Draw text (using default font)", - returnType = "void", - params = { - {type = "const char *", name = "text"}, - {type = "int", name = "posX"}, - {type = "int", name = "posY"}, - {type = "int", name = "fontSize"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawTextEx", - description = "Draw text using font and additional parameters", - returnType = "void", - params = { - {type = "Font", name = "font"}, - {type = "const char *", name = "text"}, - {type = "Vector2", name = "position"}, - {type = "float", name = "fontSize"}, - {type = "float", name = "spacing"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextPro", - description = "Draw text using Font and pro parameters (rotation)", - returnType = "void", - params = { - {type = "Font", name = "font"}, - {type = "const char *", name = "text"}, - {type = "Vector2", name = "position"}, - {type = "Vector2", name = "origin"}, - {type = "float", name = "rotation"}, - {type = "float", name = "fontSize"}, - {type = "float", name = "spacing"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextCodepoint", - description = "Draw one character (codepoint)", - returnType = "void", - params = { - {type = "Font", name = "font"}, - {type = "int", name = "codepoint"}, - {type = "Vector2", name = "position"}, - {type = "float", name = "fontSize"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawTextCodepoints", - description = "Draw multiple character (codepoint)", - returnType = "void", - params = { - {type = "Font", name = "font"}, - {type = "const int *", name = "codepoints"}, - {type = "int", name = "count"}, - {type = "Vector2", name = "position"}, - {type = "float", name = "fontSize"}, - {type = "float", name = "spacing"}, - {type = "Color", name = "tint"} - } - }, - { - name = "MeasureText", - description = "Measure string width for default font", - returnType = "int", - params = { - {type = "const char *", name = "text"}, - {type = "int", name = "fontSize"} - } - }, - { - name = "MeasureTextEx", - description = "Measure string size for Font", - returnType = "Vector2", - params = { - {type = "Font", name = "font"}, - {type = "const char *", name = "text"}, - {type = "float", name = "fontSize"}, - {type = "float", name = "spacing"} - } - }, - { - name = "GetGlyphIndex", - description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found", - returnType = "int", - params = { - {type = "Font", name = "font"}, - {type = "int", name = "codepoint"} - } - }, - { - name = "GetGlyphInfo", - description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found", - returnType = "GlyphInfo", - params = { - {type = "Font", name = "font"}, - {type = "int", name = "codepoint"} - } - }, - { - name = "GetGlyphAtlasRec", - description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found", - returnType = "Rectangle", - params = { - {type = "Font", name = "font"}, - {type = "int", name = "codepoint"} - } - }, - { - name = "LoadCodepoints", - description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter", - returnType = "int *", - params = { - {type = "const char *", name = "text"}, - {type = "int *", name = "count"} - } - }, - { - name = "UnloadCodepoints", - description = "Unload codepoints data from memory", - returnType = "void", - params = { - {type = "int *", name = "codepoints"} - } - }, - { - name = "GetCodepointCount", - description = "Get total number of codepoints in a UTF-8 encoded string", - returnType = "int", - params = { - {type = "const char *", name = "text"} - } - }, - { - name = "GetCodepoint", - description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure", - returnType = "int", - params = { - {type = "const char *", name = "text"}, - {type = "int *", name = "bytesProcessed"} - } - }, - { - name = "CodepointToUTF8", - description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)", - returnType = "const char *", - params = { - {type = "int", name = "codepoint"}, - {type = "int *", name = "byteSize"} - } - }, - { - name = "TextCodepointsToUTF8", - description = "Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)", - returnType = "char *", - params = { - {type = "const int *", name = "codepoints"}, - {type = "int", name = "length"} - } - }, - { - name = "TextCopy", - description = "Copy one string to another, returns bytes copied", - returnType = "int", - params = { - {type = "char *", name = "dst"}, - {type = "const char *", name = "src"} - } - }, - { - name = "TextIsEqual", - description = "Check if two text string are equal", - returnType = "bool", - params = { - {type = "const char *", name = "text1"}, - {type = "const char *", name = "text2"} - } - }, - { - name = "TextLength", - description = "Get text length, checks for '\\0' ending", - returnType = "unsigned int", - params = { - {type = "const char *", name = "text"} - } - }, - { - name = "TextFormat", - description = "Text formatting with variables (sprintf() style)", - returnType = "const char *", - params = { - {type = "const char *", name = "text"}, - {type = "...", name = "args"} - } - }, - { - name = "TextSubtext", - description = "Get a piece of a text string", - returnType = "const char *", - params = { - {type = "const char *", name = "text"}, - {type = "int", name = "position"}, - {type = "int", name = "length"} - } - }, - { - name = "TextReplace", - description = "Replace text string (WARNING: memory must be freed!)", - returnType = "char *", - params = { - {type = "char *", name = "text"}, - {type = "const char *", name = "replace"}, - {type = "const char *", name = "by"} - } - }, - { - name = "TextInsert", - description = "Insert text in a position (WARNING: memory must be freed!)", - returnType = "char *", - params = { - {type = "const char *", name = "text"}, - {type = "const char *", name = "insert"}, - {type = "int", name = "position"} - } - }, - { - name = "TextJoin", - description = "Join text strings with delimiter", - returnType = "const char *", - params = { - {type = "const char **", name = "textList"}, - {type = "int", name = "count"}, - {type = "const char *", name = "delimiter"} - } - }, - { - name = "TextSplit", - description = "Split text into multiple strings", - returnType = "const char **", - params = { - {type = "const char *", name = "text"}, - {type = "char", name = "delimiter"}, - {type = "int *", name = "count"} - } - }, - { - name = "TextAppend", - description = "Append text at specific position and move cursor!", - returnType = "void", - params = { - {type = "char *", name = "text"}, - {type = "const char *", name = "append"}, - {type = "int *", name = "position"} - } - }, - { - name = "TextFindIndex", - description = "Find first text occurrence within a string", - returnType = "int", - params = { - {type = "const char *", name = "text"}, - {type = "const char *", name = "find"} - } - }, - { - name = "TextToUpper", - description = "Get upper case version of provided string", - returnType = "const char *", - params = { - {type = "const char *", name = "text"} - } - }, - { - name = "TextToLower", - description = "Get lower case version of provided string", - returnType = "const char *", - params = { - {type = "const char *", name = "text"} - } - }, - { - name = "TextToPascal", - description = "Get Pascal case notation version of provided string", - returnType = "const char *", - params = { - {type = "const char *", name = "text"} - } - }, - { - name = "TextToInteger", - description = "Get integer value from text (negative values not supported)", - returnType = "int", - params = { - {type = "const char *", name = "text"} - } - }, - { - name = "DrawLine3D", - description = "Draw a line in 3D world space", - returnType = "void", - params = { - {type = "Vector3", name = "startPos"}, - {type = "Vector3", name = "endPos"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawPoint3D", - description = "Draw a point in 3D space, actually a small line", - returnType = "void", - params = { - {type = "Vector3", name = "position"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCircle3D", - description = "Draw a circle in 3D world space", - returnType = "void", - params = { - {type = "Vector3", name = "center"}, - {type = "float", name = "radius"}, - {type = "Vector3", name = "rotationAxis"}, - {type = "float", name = "rotationAngle"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawTriangle3D", - description = "Draw a color-filled triangle (vertex in counter-clockwise order!)", - returnType = "void", - params = { - {type = "Vector3", name = "v1"}, - {type = "Vector3", name = "v2"}, - {type = "Vector3", name = "v3"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawTriangleStrip3D", - description = "Draw a triangle strip defined by points", - returnType = "void", - params = { - {type = "Vector3 *", name = "points"}, - {type = "int", name = "pointCount"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCube", - description = "Draw cube", - returnType = "void", - params = { - {type = "Vector3", name = "position"}, - {type = "float", name = "width"}, - {type = "float", name = "height"}, - {type = "float", name = "length"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCubeV", - description = "Draw cube (Vector version)", - returnType = "void", - params = { - {type = "Vector3", name = "position"}, - {type = "Vector3", name = "size"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCubeWires", - description = "Draw cube wires", - returnType = "void", - params = { - {type = "Vector3", name = "position"}, - {type = "float", name = "width"}, - {type = "float", name = "height"}, - {type = "float", name = "length"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCubeWiresV", - description = "Draw cube wires (Vector version)", - returnType = "void", - params = { - {type = "Vector3", name = "position"}, - {type = "Vector3", name = "size"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCubeTexture", - description = "Draw cube textured", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Vector3", name = "position"}, - {type = "float", name = "width"}, - {type = "float", name = "height"}, - {type = "float", name = "length"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCubeTextureRec", - description = "Draw cube with a region of a texture", - returnType = "void", - params = { - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "source"}, - {type = "Vector3", name = "position"}, - {type = "float", name = "width"}, - {type = "float", name = "height"}, - {type = "float", name = "length"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawSphere", - description = "Draw sphere", - returnType = "void", - params = { - {type = "Vector3", name = "centerPos"}, - {type = "float", name = "radius"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawSphereEx", - description = "Draw sphere with extended parameters", - returnType = "void", - params = { - {type = "Vector3", name = "centerPos"}, - {type = "float", name = "radius"}, - {type = "int", name = "rings"}, - {type = "int", name = "slices"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawSphereWires", - description = "Draw sphere wires", - returnType = "void", - params = { - {type = "Vector3", name = "centerPos"}, - {type = "float", name = "radius"}, - {type = "int", name = "rings"}, - {type = "int", name = "slices"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCylinder", - description = "Draw a cylinder/cone", - returnType = "void", - params = { - {type = "Vector3", name = "position"}, - {type = "float", name = "radiusTop"}, - {type = "float", name = "radiusBottom"}, - {type = "float", name = "height"}, - {type = "int", name = "slices"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCylinderEx", - description = "Draw a cylinder with base at startPos and top at endPos", - returnType = "void", - params = { - {type = "Vector3", name = "startPos"}, - {type = "Vector3", name = "endPos"}, - {type = "float", name = "startRadius"}, - {type = "float", name = "endRadius"}, - {type = "int", name = "sides"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCylinderWires", - description = "Draw a cylinder/cone wires", - returnType = "void", - params = { - {type = "Vector3", name = "position"}, - {type = "float", name = "radiusTop"}, - {type = "float", name = "radiusBottom"}, - {type = "float", name = "height"}, - {type = "int", name = "slices"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawCylinderWiresEx", - description = "Draw a cylinder wires with base at startPos and top at endPos", - returnType = "void", - params = { - {type = "Vector3", name = "startPos"}, - {type = "Vector3", name = "endPos"}, - {type = "float", name = "startRadius"}, - {type = "float", name = "endRadius"}, - {type = "int", name = "sides"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawPlane", - description = "Draw a plane XZ", - returnType = "void", - params = { - {type = "Vector3", name = "centerPos"}, - {type = "Vector2", name = "size"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawRay", - description = "Draw a ray line", - returnType = "void", - params = { - {type = "Ray", name = "ray"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawGrid", - description = "Draw a grid (centered at (0, 0, 0))", - returnType = "void", - params = { - {type = "int", name = "slices"}, - {type = "float", name = "spacing"} - } - }, - { - name = "LoadModel", - description = "Load model from files (meshes and materials)", - returnType = "Model", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "LoadModelFromMesh", - description = "Load model from generated mesh (default material)", - returnType = "Model", - params = { - {type = "Mesh", name = "mesh"} - } - }, - { - name = "UnloadModel", - description = "Unload model (including meshes) from memory (RAM and/or VRAM)", - returnType = "void", - params = { - {type = "Model", name = "model"} - } - }, - { - name = "UnloadModelKeepMeshes", - description = "Unload model (but not meshes) from memory (RAM and/or VRAM)", - returnType = "void", - params = { - {type = "Model", name = "model"} - } - }, - { - name = "GetModelBoundingBox", - description = "Compute model bounding box limits (considers all meshes)", - returnType = "BoundingBox", - params = { - {type = "Model", name = "model"} - } - }, - { - name = "DrawModel", - description = "Draw a model (with texture if set)", - returnType = "void", - params = { - {type = "Model", name = "model"}, - {type = "Vector3", name = "position"}, - {type = "float", name = "scale"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawModelEx", - description = "Draw a model with extended parameters", - returnType = "void", - params = { - {type = "Model", name = "model"}, - {type = "Vector3", name = "position"}, - {type = "Vector3", name = "rotationAxis"}, - {type = "float", name = "rotationAngle"}, - {type = "Vector3", name = "scale"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawModelWires", - description = "Draw a model wires (with texture if set)", - returnType = "void", - params = { - {type = "Model", name = "model"}, - {type = "Vector3", name = "position"}, - {type = "float", name = "scale"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawModelWiresEx", - description = "Draw a model wires (with texture if set) with extended parameters", - returnType = "void", - params = { - {type = "Model", name = "model"}, - {type = "Vector3", name = "position"}, - {type = "Vector3", name = "rotationAxis"}, - {type = "float", name = "rotationAngle"}, - {type = "Vector3", name = "scale"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawBoundingBox", - description = "Draw bounding box (wires)", - returnType = "void", - params = { - {type = "BoundingBox", name = "box"}, - {type = "Color", name = "color"} - } - }, - { - name = "DrawBillboard", - description = "Draw a billboard texture", - returnType = "void", - params = { - {type = "Camera", name = "camera"}, - {type = "Texture2D", name = "texture"}, - {type = "Vector3", name = "position"}, - {type = "float", name = "size"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawBillboardRec", - description = "Draw a billboard texture defined by source", - returnType = "void", - params = { - {type = "Camera", name = "camera"}, - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "source"}, - {type = "Vector3", name = "position"}, - {type = "Vector2", name = "size"}, - {type = "Color", name = "tint"} - } - }, - { - name = "DrawBillboardPro", - description = "Draw a billboard texture defined by source and rotation", - returnType = "void", - params = { - {type = "Camera", name = "camera"}, - {type = "Texture2D", name = "texture"}, - {type = "Rectangle", name = "source"}, - {type = "Vector3", name = "position"}, - {type = "Vector3", name = "up"}, - {type = "Vector2", name = "size"}, - {type = "Vector2", name = "origin"}, - {type = "float", name = "rotation"}, - {type = "Color", name = "tint"} - } - }, - { - name = "UploadMesh", - description = "Upload mesh vertex data in GPU and provide VAO/VBO ids", - returnType = "void", - params = { - {type = "Mesh *", name = "mesh"}, - {type = "bool", name = "dynamic"} - } - }, - { - name = "UpdateMeshBuffer", - description = "Update mesh vertex data in GPU for a specific buffer index", - returnType = "void", - params = { - {type = "Mesh", name = "mesh"}, - {type = "int", name = "index"}, - {type = "const void *", name = "data"}, - {type = "int", name = "dataSize"}, - {type = "int", name = "offset"} - } - }, - { - name = "UnloadMesh", - description = "Unload mesh data from CPU and GPU", - returnType = "void", - params = { - {type = "Mesh", name = "mesh"} - } - }, - { - name = "DrawMesh", - description = "Draw a 3d mesh with material and transform", - returnType = "void", - params = { - {type = "Mesh", name = "mesh"}, - {type = "Material", name = "material"}, - {type = "Matrix", name = "transform"} - } - }, - { - name = "DrawMeshInstanced", - description = "Draw multiple mesh instances with material and different transforms", - returnType = "void", - params = { - {type = "Mesh", name = "mesh"}, - {type = "Material", name = "material"}, - {type = "const Matrix *", name = "transforms"}, - {type = "int", name = "instances"} - } - }, - { - name = "ExportMesh", - description = "Export mesh data to file, returns true on success", - returnType = "bool", - params = { - {type = "Mesh", name = "mesh"}, - {type = "const char *", name = "fileName"} - } - }, - { - name = "GetMeshBoundingBox", - description = "Compute mesh bounding box limits", - returnType = "BoundingBox", - params = { - {type = "Mesh", name = "mesh"} - } - }, - { - name = "GenMeshTangents", - description = "Compute mesh tangents", - returnType = "void", - params = { - {type = "Mesh *", name = "mesh"} - } - }, - { - name = "GenMeshBinormals", - description = "Compute mesh binormals", - returnType = "void", - params = { - {type = "Mesh *", name = "mesh"} - } - }, - { - name = "GenMeshPoly", - description = "Generate polygonal mesh", - returnType = "Mesh", - params = { - {type = "int", name = "sides"}, - {type = "float", name = "radius"} - } - }, - { - name = "GenMeshPlane", - description = "Generate plane mesh (with subdivisions)", - returnType = "Mesh", - params = { - {type = "float", name = "width"}, - {type = "float", name = "length"}, - {type = "int", name = "resX"}, - {type = "int", name = "resZ"} - } - }, - { - name = "GenMeshCube", - description = "Generate cuboid mesh", - returnType = "Mesh", - params = { - {type = "float", name = "width"}, - {type = "float", name = "height"}, - {type = "float", name = "length"} - } - }, - { - name = "GenMeshSphere", - description = "Generate sphere mesh (standard sphere)", - returnType = "Mesh", - params = { - {type = "float", name = "radius"}, - {type = "int", name = "rings"}, - {type = "int", name = "slices"} - } - }, - { - name = "GenMeshHemiSphere", - description = "Generate half-sphere mesh (no bottom cap)", - returnType = "Mesh", - params = { - {type = "float", name = "radius"}, - {type = "int", name = "rings"}, - {type = "int", name = "slices"} - } - }, - { - name = "GenMeshCylinder", - description = "Generate cylinder mesh", - returnType = "Mesh", - params = { - {type = "float", name = "radius"}, - {type = "float", name = "height"}, - {type = "int", name = "slices"} - } - }, - { - name = "GenMeshCone", - description = "Generate cone/pyramid mesh", - returnType = "Mesh", - params = { - {type = "float", name = "radius"}, - {type = "float", name = "height"}, - {type = "int", name = "slices"} - } - }, - { - name = "GenMeshTorus", - description = "Generate torus mesh", - returnType = "Mesh", - params = { - {type = "float", name = "radius"}, - {type = "float", name = "size"}, - {type = "int", name = "radSeg"}, - {type = "int", name = "sides"} - } - }, - { - name = "GenMeshKnot", - description = "Generate trefoil knot mesh", - returnType = "Mesh", - params = { - {type = "float", name = "radius"}, - {type = "float", name = "size"}, - {type = "int", name = "radSeg"}, - {type = "int", name = "sides"} - } - }, - { - name = "GenMeshHeightmap", - description = "Generate heightmap mesh from image data", - returnType = "Mesh", - params = { - {type = "Image", name = "heightmap"}, - {type = "Vector3", name = "size"} - } - }, - { - name = "GenMeshCubicmap", - description = "Generate cubes-based map mesh from image data", - returnType = "Mesh", - params = { - {type = "Image", name = "cubicmap"}, - {type = "Vector3", name = "cubeSize"} - } - }, - { - name = "LoadMaterials", - description = "Load materials from model file", - returnType = "Material *", - params = { - {type = "const char *", name = "fileName"}, - {type = "int *", name = "materialCount"} - } - }, - { - name = "LoadMaterialDefault", - description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)", - returnType = "Material" - }, - { - name = "UnloadMaterial", - description = "Unload material from GPU memory (VRAM)", - returnType = "void", - params = { - {type = "Material", name = "material"} - } - }, - { - name = "SetMaterialTexture", - description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)", - returnType = "void", - params = { - {type = "Material *", name = "material"}, - {type = "int", name = "mapType"}, - {type = "Texture2D", name = "texture"} - } - }, - { - name = "SetModelMeshMaterial", - description = "Set material for a mesh", - returnType = "void", - params = { - {type = "Model *", name = "model"}, - {type = "int", name = "meshId"}, - {type = "int", name = "materialId"} - } - }, - { - name = "LoadModelAnimations", - description = "Load model animations from file", - returnType = "ModelAnimation *", - params = { - {type = "const char *", name = "fileName"}, - {type = "unsigned int *", name = "animCount"} - } - }, - { - name = "UpdateModelAnimation", - description = "Update model animation pose", - returnType = "void", - params = { - {type = "Model", name = "model"}, - {type = "ModelAnimation", name = "anim"}, - {type = "int", name = "frame"} - } - }, - { - name = "UnloadModelAnimation", - description = "Unload animation data", - returnType = "void", - params = { - {type = "ModelAnimation", name = "anim"} - } - }, - { - name = "UnloadModelAnimations", - description = "Unload animation array data", - returnType = "void", - params = { - {type = "ModelAnimation *", name = "animations"}, - {type = "unsigned int", name = "count"} - } - }, - { - name = "IsModelAnimationValid", - description = "Check model animation skeleton match", - returnType = "bool", - params = { - {type = "Model", name = "model"}, - {type = "ModelAnimation", name = "anim"} - } - }, - { - name = "CheckCollisionSpheres", - description = "Check collision between two spheres", - returnType = "bool", - params = { - {type = "Vector3", name = "center1"}, - {type = "float", name = "radius1"}, - {type = "Vector3", name = "center2"}, - {type = "float", name = "radius2"} - } - }, - { - name = "CheckCollisionBoxes", - description = "Check collision between two bounding boxes", - returnType = "bool", - params = { - {type = "BoundingBox", name = "box1"}, - {type = "BoundingBox", name = "box2"} - } - }, - { - name = "CheckCollisionBoxSphere", - description = "Check collision between box and sphere", - returnType = "bool", - params = { - {type = "BoundingBox", name = "box"}, - {type = "Vector3", name = "center"}, - {type = "float", name = "radius"} - } - }, - { - name = "GetRayCollisionSphere", - description = "Get collision info between ray and sphere", - returnType = "RayCollision", - params = { - {type = "Ray", name = "ray"}, - {type = "Vector3", name = "center"}, - {type = "float", name = "radius"} - } - }, - { - name = "GetRayCollisionBox", - description = "Get collision info between ray and box", - returnType = "RayCollision", - params = { - {type = "Ray", name = "ray"}, - {type = "BoundingBox", name = "box"} - } - }, - { - name = "GetRayCollisionMesh", - description = "Get collision info between ray and mesh", - returnType = "RayCollision", - params = { - {type = "Ray", name = "ray"}, - {type = "Mesh", name = "mesh"}, - {type = "Matrix", name = "transform"} - } - }, - { - name = "GetRayCollisionTriangle", - description = "Get collision info between ray and triangle", - returnType = "RayCollision", - params = { - {type = "Ray", name = "ray"}, - {type = "Vector3", name = "p1"}, - {type = "Vector3", name = "p2"}, - {type = "Vector3", name = "p3"} - } - }, - { - name = "GetRayCollisionQuad", - description = "Get collision info between ray and quad", - returnType = "RayCollision", - params = { - {type = "Ray", name = "ray"}, - {type = "Vector3", name = "p1"}, - {type = "Vector3", name = "p2"}, - {type = "Vector3", name = "p3"}, - {type = "Vector3", name = "p4"} - } - }, - { - name = "InitAudioDevice", - description = "Initialize audio device and context", - returnType = "void" - }, - { - name = "CloseAudioDevice", - description = "Close the audio device and context", - returnType = "void" - }, - { - name = "IsAudioDeviceReady", - description = "Check if audio device has been initialized successfully", - returnType = "bool" - }, - { - name = "SetMasterVolume", - description = "Set master volume (listener)", - returnType = "void", - params = { - {type = "float", name = "volume"} - } - }, - { - name = "LoadWave", - description = "Load wave data from file", - returnType = "Wave", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "LoadWaveFromMemory", - description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'", - returnType = "Wave", - params = { - {type = "const char *", name = "fileType"}, - {type = "const unsigned char *", name = "fileData"}, - {type = "int", name = "dataSize"} - } - }, - { - name = "LoadSound", - description = "Load sound from file", - returnType = "Sound", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "LoadSoundFromWave", - description = "Load sound from wave data", - returnType = "Sound", - params = { - {type = "Wave", name = "wave"} - } - }, - { - name = "UpdateSound", - description = "Update sound buffer with new data", - returnType = "void", - params = { - {type = "Sound", name = "sound"}, - {type = "const void *", name = "data"}, - {type = "int", name = "sampleCount"} - } - }, - { - name = "UnloadWave", - description = "Unload wave data", - returnType = "void", - params = { - {type = "Wave", name = "wave"} - } - }, - { - name = "UnloadSound", - description = "Unload sound", - returnType = "void", - params = { - {type = "Sound", name = "sound"} - } - }, - { - name = "ExportWave", - description = "Export wave data to file, returns true on success", - returnType = "bool", - params = { - {type = "Wave", name = "wave"}, - {type = "const char *", name = "fileName"} - } - }, - { - name = "ExportWaveAsCode", - description = "Export wave sample data to code (.h), returns true on success", - returnType = "bool", - params = { - {type = "Wave", name = "wave"}, - {type = "const char *", name = "fileName"} - } - }, - { - name = "PlaySound", - description = "Play a sound", - returnType = "void", - params = { - {type = "Sound", name = "sound"} - } - }, - { - name = "StopSound", - description = "Stop playing a sound", - returnType = "void", - params = { - {type = "Sound", name = "sound"} - } - }, - { - name = "PauseSound", - description = "Pause a sound", - returnType = "void", - params = { - {type = "Sound", name = "sound"} - } - }, - { - name = "ResumeSound", - description = "Resume a paused sound", - returnType = "void", - params = { - {type = "Sound", name = "sound"} - } - }, - { - name = "PlaySoundMulti", - description = "Play a sound (using multichannel buffer pool)", - returnType = "void", - params = { - {type = "Sound", name = "sound"} - } - }, - { - name = "StopSoundMulti", - description = "Stop any sound playing (using multichannel buffer pool)", - returnType = "void" - }, - { - name = "GetSoundsPlaying", - description = "Get number of sounds playing in the multichannel", - returnType = "int" - }, - { - name = "IsSoundPlaying", - description = "Check if a sound is currently playing", - returnType = "bool", - params = { - {type = "Sound", name = "sound"} - } - }, - { - name = "SetSoundVolume", - description = "Set volume for a sound (1.0 is max level)", - returnType = "void", - params = { - {type = "Sound", name = "sound"}, - {type = "float", name = "volume"} - } - }, - { - name = "SetSoundPitch", - description = "Set pitch for a sound (1.0 is base level)", - returnType = "void", - params = { - {type = "Sound", name = "sound"}, - {type = "float", name = "pitch"} - } - }, - { - name = "SetSoundPan", - description = "Set pan for a sound (0.5 is center)", - returnType = "void", - params = { - {type = "Sound", name = "sound"}, - {type = "float", name = "pan"} - } - }, - { - name = "WaveCopy", - description = "Copy a wave to a new wave", - returnType = "Wave", - params = { - {type = "Wave", name = "wave"} - } - }, - { - name = "WaveCrop", - description = "Crop a wave to defined samples range", - returnType = "void", - params = { - {type = "Wave *", name = "wave"}, - {type = "int", name = "initSample"}, - {type = "int", name = "finalSample"} - } - }, - { - name = "WaveFormat", - description = "Convert wave data to desired format", - returnType = "void", - params = { - {type = "Wave *", name = "wave"}, - {type = "int", name = "sampleRate"}, - {type = "int", name = "sampleSize"}, - {type = "int", name = "channels"} - } - }, - { - name = "LoadWaveSamples", - description = "Load samples data from wave as a 32bit float data array", - returnType = "float *", - params = { - {type = "Wave", name = "wave"} - } - }, - { - name = "UnloadWaveSamples", - description = "Unload samples data loaded with LoadWaveSamples()", - returnType = "void", - params = { - {type = "float *", name = "samples"} - } - }, - { - name = "LoadMusicStream", - description = "Load music stream from file", - returnType = "Music", - params = { - {type = "const char *", name = "fileName"} - } - }, - { - name = "LoadMusicStreamFromMemory", - description = "Load music stream from data", - returnType = "Music", - params = { - {type = "const char *", name = "fileType"}, - {type = "const unsigned char *", name = "data"}, - {type = "int", name = "dataSize"} - } - }, - { - name = "UnloadMusicStream", - description = "Unload music stream", - returnType = "void", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "PlayMusicStream", - description = "Start music playing", - returnType = "void", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "IsMusicStreamPlaying", - description = "Check if music is playing", - returnType = "bool", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "UpdateMusicStream", - description = "Updates buffers for music streaming", - returnType = "void", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "StopMusicStream", - description = "Stop music playing", - returnType = "void", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "PauseMusicStream", - description = "Pause music playing", - returnType = "void", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "ResumeMusicStream", - description = "Resume playing paused music", - returnType = "void", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "SeekMusicStream", - description = "Seek music to a position (in seconds)", - returnType = "void", - params = { - {type = "Music", name = "music"}, - {type = "float", name = "position"} - } - }, - { - name = "SetMusicVolume", - description = "Set volume for music (1.0 is max level)", - returnType = "void", - params = { - {type = "Music", name = "music"}, - {type = "float", name = "volume"} - } - }, - { - name = "SetMusicPitch", - description = "Set pitch for a music (1.0 is base level)", - returnType = "void", - params = { - {type = "Music", name = "music"}, - {type = "float", name = "pitch"} - } - }, - { - name = "SetMusicPan", - description = "Set pan for a music (0.5 is center)", - returnType = "void", - params = { - {type = "Music", name = "music"}, - {type = "float", name = "pan"} - } - }, - { - name = "GetMusicTimeLength", - description = "Get music time length (in seconds)", - returnType = "float", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "GetMusicTimePlayed", - description = "Get current music time played (in seconds)", - returnType = "float", - params = { - {type = "Music", name = "music"} - } - }, - { - name = "LoadAudioStream", - description = "Load audio stream (to stream raw audio pcm data)", - returnType = "AudioStream", - params = { - {type = "unsigned int", name = "sampleRate"}, - {type = "unsigned int", name = "sampleSize"}, - {type = "unsigned int", name = "channels"} - } - }, - { - name = "UnloadAudioStream", - description = "Unload audio stream and free memory", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"} - } - }, - { - name = "UpdateAudioStream", - description = "Update audio stream buffers with data", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"}, - {type = "const void *", name = "data"}, - {type = "int", name = "frameCount"} - } - }, - { - name = "IsAudioStreamProcessed", - description = "Check if any audio stream buffers requires refill", - returnType = "bool", - params = { - {type = "AudioStream", name = "stream"} - } - }, - { - name = "PlayAudioStream", - description = "Play audio stream", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"} - } - }, - { - name = "PauseAudioStream", - description = "Pause audio stream", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"} - } - }, - { - name = "ResumeAudioStream", - description = "Resume audio stream", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"} - } - }, - { - name = "IsAudioStreamPlaying", - description = "Check if audio stream is playing", - returnType = "bool", - params = { - {type = "AudioStream", name = "stream"} - } - }, - { - name = "StopAudioStream", - description = "Stop audio stream", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"} - } - }, - { - name = "SetAudioStreamVolume", - description = "Set volume for audio stream (1.0 is max level)", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"}, - {type = "float", name = "volume"} - } - }, - { - name = "SetAudioStreamPitch", - description = "Set pitch for audio stream (1.0 is base level)", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"}, - {type = "float", name = "pitch"} - } - }, - { - name = "SetAudioStreamPan", - description = "Set pan for audio stream (0.5 is centered)", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"}, - {type = "float", name = "pan"} - } - }, - { - name = "SetAudioStreamBufferSizeDefault", - description = "Default size for new audio streams", - returnType = "void", - params = { - {type = "int", name = "size"} - } - }, - { - name = "SetAudioStreamCallback", - description = "Audio thread callback to request new data", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"}, - {type = "AudioCallback", name = "callback"} - } - }, - { - name = "AttachAudioStreamProcessor", - description = "", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"}, - {type = "AudioCallback", name = "processor"} - } - }, - { - name = "DetachAudioStreamProcessor", - description = "", - returnType = "void", - params = { - {type = "AudioStream", name = "stream"}, - {type = "AudioCallback", name = "processor"} - } - } - } -} diff --git a/parser/raylib_api.txt b/parser/raylib_api.txt deleted file mode 100644 index 18ef8aff..00000000 --- a/parser/raylib_api.txt +++ /dev/null @@ -1,4086 +0,0 @@ - -Defines found: 52 - -Define 001: RAYLIB_H - Name: RAYLIB_H - Type: GUARD - Value: - Description: -Define 002: RAYLIB_VERSION - Name: RAYLIB_VERSION - Type: STRING - Value: "4.1-dev" - Description: -Define 003: RLAPI - Name: RLAPI - Type: UNKNOWN - Value: __declspec(dllexport) - Description: We are building the library as a Win32 shared library (.dll) -Define 004: PI - Name: PI - Type: FLOAT - Value: 3.14159265358979323846 - Description: -Define 005: DEG2RAD - Name: DEG2RAD - Type: FLOAT_MATH - Value: (PI/180.0f) - Description: -Define 006: RAD2DEG - Name: RAD2DEG - Type: FLOAT_MATH - Value: (180.0f/PI) - Description: -Define 007: RL_MALLOC(sz) - Name: RL_MALLOC(sz) - Type: MACRO - Value: malloc(sz) - Description: -Define 008: RL_CALLOC(n,sz) - Name: RL_CALLOC(n,sz) - Type: MACRO - Value: calloc(n,sz) - Description: -Define 009: RL_REALLOC(ptr,sz) - Name: RL_REALLOC(ptr,sz) - Type: MACRO - Value: realloc(ptr,sz) - Description: -Define 010: RL_FREE(ptr) - Name: RL_FREE(ptr) - Type: MACRO - Value: free(ptr) - Description: -Define 011: CLITERAL(type) - Name: CLITERAL(type) - Type: MACRO - Value: type - Description: -Define 012: RL_COLOR_TYPE - Name: RL_COLOR_TYPE - Type: GUARD - Value: - Description: -Define 013: RL_RECTANGLE_TYPE - Name: RL_RECTANGLE_TYPE - Type: GUARD - Value: - Description: -Define 014: RL_VECTOR2_TYPE - Name: RL_VECTOR2_TYPE - Type: GUARD - Value: - Description: -Define 015: RL_VECTOR3_TYPE - Name: RL_VECTOR3_TYPE - Type: GUARD - Value: - Description: -Define 016: RL_VECTOR4_TYPE - Name: RL_VECTOR4_TYPE - Type: GUARD - Value: - Description: -Define 017: RL_QUATERNION_TYPE - Name: RL_QUATERNION_TYPE - Type: GUARD - Value: - Description: -Define 018: RL_MATRIX_TYPE - Name: RL_MATRIX_TYPE - Type: GUARD - Value: - Description: -Define 019: LIGHTGRAY - Name: LIGHTGRAY - Type: COLOR - Value: CLITERAL(Color){ 200, 200, 200, 255 } - Description: Light Gray -Define 020: GRAY - Name: GRAY - Type: COLOR - Value: CLITERAL(Color){ 130, 130, 130, 255 } - Description: Gray -Define 021: DARKGRAY - Name: DARKGRAY - Type: COLOR - Value: CLITERAL(Color){ 80, 80, 80, 255 } - Description: Dark Gray -Define 022: YELLOW - Name: YELLOW - Type: COLOR - Value: CLITERAL(Color){ 253, 249, 0, 255 } - Description: Yellow -Define 023: GOLD - Name: GOLD - Type: COLOR - Value: CLITERAL(Color){ 255, 203, 0, 255 } - Description: Gold -Define 024: ORANGE - Name: ORANGE - Type: COLOR - Value: CLITERAL(Color){ 255, 161, 0, 255 } - Description: Orange -Define 025: PINK - Name: PINK - Type: COLOR - Value: CLITERAL(Color){ 255, 109, 194, 255 } - Description: Pink -Define 026: RED - Name: RED - Type: COLOR - Value: CLITERAL(Color){ 230, 41, 55, 255 } - Description: Red -Define 027: MAROON - Name: MAROON - Type: COLOR - Value: CLITERAL(Color){ 190, 33, 55, 255 } - Description: Maroon -Define 028: GREEN - Name: GREEN - Type: COLOR - Value: CLITERAL(Color){ 0, 228, 48, 255 } - Description: Green -Define 029: LIME - Name: LIME - Type: COLOR - Value: CLITERAL(Color){ 0, 158, 47, 255 } - Description: Lime -Define 030: DARKGREEN - Name: DARKGREEN - Type: COLOR - Value: CLITERAL(Color){ 0, 117, 44, 255 } - Description: Dark Green -Define 031: SKYBLUE - Name: SKYBLUE - Type: COLOR - Value: CLITERAL(Color){ 102, 191, 255, 255 } - Description: Sky Blue -Define 032: BLUE - Name: BLUE - Type: COLOR - Value: CLITERAL(Color){ 0, 121, 241, 255 } - Description: Blue -Define 033: DARKBLUE - Name: DARKBLUE - Type: COLOR - Value: CLITERAL(Color){ 0, 82, 172, 255 } - Description: Dark Blue -Define 034: PURPLE - Name: PURPLE - Type: COLOR - Value: CLITERAL(Color){ 200, 122, 255, 255 } - Description: Purple -Define 035: VIOLET - Name: VIOLET - Type: COLOR - Value: CLITERAL(Color){ 135, 60, 190, 255 } - Description: Violet -Define 036: DARKPURPLE - Name: DARKPURPLE - Type: COLOR - Value: CLITERAL(Color){ 112, 31, 126, 255 } - Description: Dark Purple -Define 037: BEIGE - Name: BEIGE - Type: COLOR - Value: CLITERAL(Color){ 211, 176, 131, 255 } - Description: Beige -Define 038: BROWN - Name: BROWN - Type: COLOR - Value: CLITERAL(Color){ 127, 106, 79, 255 } - Description: Brown -Define 039: DARKBROWN - Name: DARKBROWN - Type: COLOR - Value: CLITERAL(Color){ 76, 63, 47, 255 } - Description: Dark Brown -Define 040: WHITE - Name: WHITE - Type: COLOR - Value: CLITERAL(Color){ 255, 255, 255, 255 } - Description: White -Define 041: BLACK - Name: BLACK - Type: COLOR - Value: CLITERAL(Color){ 0, 0, 0, 255 } - Description: Black -Define 042: BLANK - Name: BLANK - Type: COLOR - Value: CLITERAL(Color){ 0, 0, 0, 0 } - Description: Blank (Transparent) -Define 043: MAGENTA - Name: MAGENTA - Type: COLOR - Value: CLITERAL(Color){ 255, 0, 255, 255 } - Description: Magenta -Define 044: RAYWHITE - Name: RAYWHITE - Type: COLOR - Value: CLITERAL(Color){ 245, 245, 245, 255 } - Description: My own White (raylib logo) -Define 045: RL_BOOL_TYPE - Name: RL_BOOL_TYPE - Type: GUARD - Value: - Description: -Define 046: MOUSE_LEFT_BUTTON - Name: MOUSE_LEFT_BUTTON - Type: UNKNOWN - Value: MOUSE_BUTTON_LEFT - Description: -Define 047: MOUSE_RIGHT_BUTTON - Name: MOUSE_RIGHT_BUTTON - Type: UNKNOWN - Value: MOUSE_BUTTON_RIGHT - Description: -Define 048: MOUSE_MIDDLE_BUTTON - Name: MOUSE_MIDDLE_BUTTON - Type: UNKNOWN - Value: MOUSE_BUTTON_MIDDLE - Description: -Define 049: MATERIAL_MAP_DIFFUSE - Name: MATERIAL_MAP_DIFFUSE - Type: UNKNOWN - Value: MATERIAL_MAP_ALBEDO - Description: -Define 050: MATERIAL_MAP_SPECULAR - Name: MATERIAL_MAP_SPECULAR - Type: UNKNOWN - Value: MATERIAL_MAP_METALNESS - Description: -Define 051: SHADER_LOC_MAP_DIFFUSE - Name: SHADER_LOC_MAP_DIFFUSE - Type: UNKNOWN - Value: SHADER_LOC_MAP_ALBEDO - Description: -Define 052: SHADER_LOC_MAP_SPECULAR - Name: SHADER_LOC_MAP_SPECULAR - Type: UNKNOWN - Value: SHADER_LOC_MAP_METALNESS - Description: - -Structures found: 31 - -Struct 01: Vector2 (2 fields) - Name: Vector2 - Description: Vector2, 2 components - Field[1]: float x // Vector x component - Field[2]: float y // Vector y component -Struct 02: Vector3 (3 fields) - Name: Vector3 - Description: Vector3, 3 components - Field[1]: float x // Vector x component - Field[2]: float y // Vector y component - Field[3]: float z // Vector z component -Struct 03: Vector4 (4 fields) - Name: Vector4 - Description: Vector4, 4 components - Field[1]: float x // Vector x component - Field[2]: float y // Vector y component - Field[3]: float z // Vector z component - Field[4]: float w // Vector w component -Struct 04: Matrix (16 fields) - Name: Matrix - Description: Matrix, 4x4 components, column major, OpenGL style, right handed - Field[1]: float m0 // Matrix first row (4 components) - Field[2]: float m4 // Matrix first row (4 components) - Field[3]: float m8 // Matrix first row (4 components) - Field[4]: float m12 // Matrix first row (4 components) - Field[5]: float m1 // Matrix second row (4 components) - Field[6]: float m5 // Matrix second row (4 components) - Field[7]: float m9 // Matrix second row (4 components) - Field[8]: float m13 // Matrix second row (4 components) - Field[9]: float m2 // Matrix third row (4 components) - Field[10]: float m6 // Matrix third row (4 components) - Field[11]: float m10 // Matrix third row (4 components) - Field[12]: float m14 // Matrix third row (4 components) - Field[13]: float m3 // Matrix fourth row (4 components) - Field[14]: float m7 // Matrix fourth row (4 components) - Field[15]: float m11 // Matrix fourth row (4 components) - Field[16]: float m15 // Matrix fourth row (4 components) -Struct 05: Color (4 fields) - Name: Color - Description: Color, 4 components, R8G8B8A8 (32bit) - Field[1]: unsigned char r // Color red value - Field[2]: unsigned char g // Color green value - Field[3]: unsigned char b // Color blue value - Field[4]: unsigned char a // Color alpha value -Struct 06: Rectangle (4 fields) - Name: Rectangle - Description: Rectangle, 4 components - Field[1]: float x // Rectangle top-left corner position x - Field[2]: float y // Rectangle top-left corner position y - Field[3]: float width // Rectangle width - Field[4]: float height // Rectangle height -Struct 07: Image (5 fields) - Name: Image - Description: Image, pixel data stored in CPU memory (RAM) - Field[1]: void * data // Image raw data - Field[2]: int width // Image base width - Field[3]: int height // Image base height - Field[4]: int mipmaps // Mipmap levels, 1 by default - Field[5]: int format // Data format (PixelFormat type) -Struct 08: Texture (5 fields) - Name: Texture - Description: Texture, tex data stored in GPU memory (VRAM) - Field[1]: unsigned int id // OpenGL texture id - Field[2]: int width // Texture base width - Field[3]: int height // Texture base height - Field[4]: int mipmaps // Mipmap levels, 1 by default - Field[5]: int format // Data format (PixelFormat type) -Struct 09: RenderTexture (3 fields) - Name: RenderTexture - Description: RenderTexture, fbo for texture rendering - Field[1]: unsigned int id // OpenGL framebuffer object id - Field[2]: Texture texture // Color buffer attachment texture - Field[3]: Texture depth // Depth buffer attachment texture -Struct 10: NPatchInfo (6 fields) - Name: NPatchInfo - Description: NPatchInfo, n-patch layout info - Field[1]: Rectangle source // Texture source rectangle - Field[2]: int left // Left border offset - Field[3]: int top // Top border offset - Field[4]: int right // Right border offset - Field[5]: int bottom // Bottom border offset - Field[6]: int layout // Layout of the n-patch: 3x3, 1x3 or 3x1 -Struct 11: GlyphInfo (5 fields) - Name: GlyphInfo - Description: GlyphInfo, font characters glyphs info - Field[1]: int value // Character value (Unicode) - Field[2]: int offsetX // Character offset X when drawing - Field[3]: int offsetY // Character offset Y when drawing - Field[4]: int advanceX // Character advance position X - Field[5]: Image image // Character image data -Struct 12: Font (6 fields) - Name: Font - Description: Font, font texture and GlyphInfo array data - Field[1]: int baseSize // Base size (default chars height) - Field[2]: int glyphCount // Number of glyph characters - Field[3]: int glyphPadding // Padding around the glyph characters - Field[4]: Texture2D texture // Texture atlas containing the glyphs - Field[5]: Rectangle * recs // Rectangles in texture for the glyphs - Field[6]: GlyphInfo * glyphs // Glyphs info data -Struct 13: Camera3D (5 fields) - Name: Camera3D - Description: Camera, defines position/orientation in 3d space - Field[1]: Vector3 position // Camera position - Field[2]: Vector3 target // Camera target it looks-at - Field[3]: Vector3 up // Camera up vector (rotation over its axis) - Field[4]: float fovy // Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic - Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC -Struct 14: Camera2D (4 fields) - Name: Camera2D - Description: Camera2D, defines position/orientation in 2d space - Field[1]: Vector2 offset // Camera offset (displacement from target) - Field[2]: Vector2 target // Camera target (rotation and zoom origin) - Field[3]: float rotation // Camera rotation in degrees - Field[4]: float zoom // Camera zoom (scaling), should be 1.0f by default -Struct 15: Mesh (15 fields) - Name: Mesh - Description: Mesh, vertex data and vao/vbo - Field[1]: int vertexCount // Number of vertices stored in arrays - Field[2]: int triangleCount // Number of triangles stored (indexed or not) - Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0) - Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1) - Field[5]: float * texcoords2 // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5) - Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2) - Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4) - Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3) - Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed) - Field[10]: float * animVertices // Animated vertex positions (after bones transformations) - Field[11]: float * animNormals // Animated normals (after bones transformations) - Field[12]: unsigned char * boneIds // Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning) - Field[13]: float * boneWeights // Vertex bone weight, up to 4 bones influence by vertex (skinning) - Field[14]: unsigned int vaoId // OpenGL Vertex Array Object id - Field[15]: unsigned int * vboId // OpenGL Vertex Buffer Objects id (default vertex data) -Struct 16: Shader (2 fields) - Name: Shader - Description: Shader - Field[1]: unsigned int id // Shader program id - Field[2]: int * locs // Shader locations array (RL_MAX_SHADER_LOCATIONS) -Struct 17: MaterialMap (3 fields) - Name: MaterialMap - Description: MaterialMap - Field[1]: Texture2D texture // Material map texture - Field[2]: Color color // Material map color - Field[3]: float value // Material map value -Struct 18: Material (3 fields) - Name: Material - Description: Material, includes shader and maps - Field[1]: Shader shader // Material shader - Field[2]: MaterialMap * maps // Material maps array (MAX_MATERIAL_MAPS) - Field[3]: float[4] params // Material generic parameters (if required) -Struct 19: Transform (3 fields) - Name: Transform - Description: Transform, vectex transformation data - Field[1]: Vector3 translation // Translation - Field[2]: Quaternion rotation // Rotation - Field[3]: Vector3 scale // Scale -Struct 20: BoneInfo (2 fields) - Name: BoneInfo - Description: Bone, skeletal animation bone - Field[1]: char[32] name // Bone name - Field[2]: int parent // Bone parent -Struct 21: Model (9 fields) - Name: Model - Description: Model, meshes, materials and animation data - Field[1]: Matrix transform // Local transform matrix - Field[2]: int meshCount // Number of meshes - Field[3]: int materialCount // Number of materials - Field[4]: Mesh * meshes // Meshes array - Field[5]: Material * materials // Materials array - Field[6]: int * meshMaterial // Mesh material number - Field[7]: int boneCount // Number of bones - Field[8]: BoneInfo * bones // Bones information (skeleton) - Field[9]: Transform * bindPose // Bones base transformation (pose) -Struct 22: ModelAnimation (4 fields) - Name: ModelAnimation - Description: ModelAnimation - Field[1]: int boneCount // Number of bones - Field[2]: int frameCount // Number of animation frames - Field[3]: BoneInfo * bones // Bones information (skeleton) - Field[4]: Transform ** framePoses // Poses array by frame -Struct 23: Ray (2 fields) - Name: Ray - Description: Ray, ray for raycasting - Field[1]: Vector3 position // Ray position (origin) - Field[2]: Vector3 direction // Ray direction -Struct 24: RayCollision (4 fields) - Name: RayCollision - Description: RayCollision, ray hit information - Field[1]: bool hit // Did the ray hit something? - Field[2]: float distance // Distance to nearest hit - Field[3]: Vector3 point // Point of nearest hit - Field[4]: Vector3 normal // Surface normal of hit -Struct 25: BoundingBox (2 fields) - Name: BoundingBox - Description: BoundingBox - Field[1]: Vector3 min // Minimum vertex box-corner - Field[2]: Vector3 max // Maximum vertex box-corner -Struct 26: Wave (5 fields) - Name: Wave - Description: Wave, audio wave data - Field[1]: unsigned int frameCount // Total number of frames (considering channels) - Field[2]: unsigned int sampleRate // Frequency (samples per second) - Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported) - Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...) - Field[5]: void * data // Buffer data pointer -Struct 27: AudioStream (5 fields) - Name: AudioStream - Description: AudioStream, custom audio stream - Field[1]: rAudioBuffer * buffer // Pointer to internal data used by the audio system - Field[2]: rAudioProcessor * processor // Pointer to internal data processor, useful for audio effects - Field[3]: unsigned int sampleRate // Frequency (samples per second) - Field[4]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported) - Field[5]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...) -Struct 28: Sound (2 fields) - Name: Sound - Description: Sound - Field[1]: AudioStream stream // Audio stream - Field[2]: unsigned int frameCount // Total number of frames (considering channels) -Struct 29: Music (5 fields) - Name: Music - Description: Music, audio stream, anything longer than ~10 seconds should be streamed - Field[1]: AudioStream stream // Audio stream - Field[2]: unsigned int frameCount // Total number of frames (considering channels) - Field[3]: bool looping // Music looping enable - Field[4]: int ctxType // Type of music context (audio filetype) - Field[5]: void * ctxData // Audio context data, depends on type -Struct 30: VrDeviceInfo (10 fields) - Name: VrDeviceInfo - Description: VrDeviceInfo, Head-Mounted-Display device parameters - Field[1]: int hResolution // Horizontal resolution in pixels - Field[2]: int vResolution // Vertical resolution in pixels - Field[3]: float hScreenSize // Horizontal size in meters - Field[4]: float vScreenSize // Vertical size in meters - Field[5]: float vScreenCenter // Screen center in meters - Field[6]: float eyeToScreenDistance // Distance between eye and display in meters - Field[7]: float lensSeparationDistance // Lens separation distance in meters - Field[8]: float interpupillaryDistance // IPD (distance between pupils) in meters - Field[9]: float[4] lensDistortionValues // Lens distortion constant parameters - Field[10]: float[4] chromaAbCorrection // Chromatic aberration correction parameters -Struct 31: VrStereoConfig (8 fields) - Name: VrStereoConfig - Description: VrStereoConfig, VR stereo rendering configuration for simulator - Field[1]: Matrix[2] projection // VR projection matrices (per eye) - Field[2]: Matrix[2] viewOffset // VR view offset matrices (per eye) - Field[3]: float[2] leftLensCenter // VR left lens center - Field[4]: float[2] rightLensCenter // VR right lens center - Field[5]: float[2] leftScreenCenter // VR left screen center - Field[6]: float[2] rightScreenCenter // VR right screen center - Field[7]: float[2] scale // VR distortion scale - Field[8]: float[2] scaleIn // VR distortion scale in - -Aliases found: 5 - -Alias 001: Quaternion - Type: Vector4 - Name: Quaternion - Description: Quaternion, 4 components (Vector4 alias) -Alias 002: Texture2D - Type: Texture - Name: Texture2D - Description: Texture2D, same as Texture -Alias 003: TextureCubemap - Type: Texture - Name: TextureCubemap - Description: TextureCubemap, same as Texture -Alias 004: RenderTexture2D - Type: RenderTexture - Name: RenderTexture2D - Description: RenderTexture2D, same as RenderTexture -Alias 005: Camera - Type: Camera3D - Name: Camera - Description: Camera type fallback, defaults to Camera3D - -Enums found: 21 - -Enum 01: ConfigFlags (14 values) - Name: ConfigFlags - Description: System/Window config flags - Value[FLAG_VSYNC_HINT]: 64 - Value[FLAG_FULLSCREEN_MODE]: 2 - Value[FLAG_WINDOW_RESIZABLE]: 4 - Value[FLAG_WINDOW_UNDECORATED]: 8 - Value[FLAG_WINDOW_HIDDEN]: 128 - Value[FLAG_WINDOW_MINIMIZED]: 512 - Value[FLAG_WINDOW_MAXIMIZED]: 1024 - Value[FLAG_WINDOW_UNFOCUSED]: 2048 - Value[FLAG_WINDOW_TOPMOST]: 4096 - Value[FLAG_WINDOW_ALWAYS_RUN]: 256 - Value[FLAG_WINDOW_TRANSPARENT]: 16 - Value[FLAG_WINDOW_HIGHDPI]: 8192 - Value[FLAG_MSAA_4X_HINT]: 32 - Value[FLAG_INTERLACED_HINT]: 65536 -Enum 02: TraceLogLevel (8 values) - Name: TraceLogLevel - Description: Trace log level - Value[LOG_ALL]: 0 - Value[LOG_TRACE]: 1 - Value[LOG_DEBUG]: 2 - Value[LOG_INFO]: 3 - Value[LOG_WARNING]: 4 - Value[LOG_ERROR]: 5 - Value[LOG_FATAL]: 6 - Value[LOG_NONE]: 7 -Enum 03: KeyboardKey (110 values) - Name: KeyboardKey - Description: Keyboard keys (US keyboard layout) - Value[KEY_NULL]: 0 - Value[KEY_APOSTROPHE]: 39 - Value[KEY_COMMA]: 44 - Value[KEY_MINUS]: 45 - Value[KEY_PERIOD]: 46 - Value[KEY_SLASH]: 47 - Value[KEY_ZERO]: 48 - Value[KEY_ONE]: 49 - Value[KEY_TWO]: 50 - Value[KEY_THREE]: 51 - Value[KEY_FOUR]: 52 - Value[KEY_FIVE]: 53 - Value[KEY_SIX]: 54 - Value[KEY_SEVEN]: 55 - Value[KEY_EIGHT]: 56 - Value[KEY_NINE]: 57 - Value[KEY_SEMICOLON]: 59 - Value[KEY_EQUAL]: 61 - Value[KEY_A]: 65 - Value[KEY_B]: 66 - Value[KEY_C]: 67 - Value[KEY_D]: 68 - Value[KEY_E]: 69 - Value[KEY_F]: 70 - Value[KEY_G]: 71 - Value[KEY_H]: 72 - Value[KEY_I]: 73 - Value[KEY_J]: 74 - Value[KEY_K]: 75 - Value[KEY_L]: 76 - Value[KEY_M]: 77 - Value[KEY_N]: 78 - Value[KEY_O]: 79 - Value[KEY_P]: 80 - Value[KEY_Q]: 81 - Value[KEY_R]: 82 - Value[KEY_S]: 83 - Value[KEY_T]: 84 - Value[KEY_U]: 85 - Value[KEY_V]: 86 - Value[KEY_W]: 87 - Value[KEY_X]: 88 - Value[KEY_Y]: 89 - Value[KEY_Z]: 90 - Value[KEY_LEFT_BRACKET]: 91 - Value[KEY_BACKSLASH]: 92 - Value[KEY_RIGHT_BRACKET]: 93 - Value[KEY_GRAVE]: 96 - Value[KEY_SPACE]: 32 - Value[KEY_ESCAPE]: 256 - Value[KEY_ENTER]: 257 - Value[KEY_TAB]: 258 - Value[KEY_BACKSPACE]: 259 - Value[KEY_INSERT]: 260 - Value[KEY_DELETE]: 261 - Value[KEY_RIGHT]: 262 - Value[KEY_LEFT]: 263 - Value[KEY_DOWN]: 264 - Value[KEY_UP]: 265 - Value[KEY_PAGE_UP]: 266 - Value[KEY_PAGE_DOWN]: 267 - Value[KEY_HOME]: 268 - Value[KEY_END]: 269 - Value[KEY_CAPS_LOCK]: 280 - Value[KEY_SCROLL_LOCK]: 281 - Value[KEY_NUM_LOCK]: 282 - Value[KEY_PRINT_SCREEN]: 283 - Value[KEY_PAUSE]: 284 - Value[KEY_F1]: 290 - Value[KEY_F2]: 291 - Value[KEY_F3]: 292 - Value[KEY_F4]: 293 - Value[KEY_F5]: 294 - Value[KEY_F6]: 295 - Value[KEY_F7]: 296 - Value[KEY_F8]: 297 - Value[KEY_F9]: 298 - Value[KEY_F10]: 299 - Value[KEY_F11]: 300 - Value[KEY_F12]: 301 - Value[KEY_LEFT_SHIFT]: 340 - Value[KEY_LEFT_CONTROL]: 341 - Value[KEY_LEFT_ALT]: 342 - Value[KEY_LEFT_SUPER]: 343 - Value[KEY_RIGHT_SHIFT]: 344 - Value[KEY_RIGHT_CONTROL]: 345 - Value[KEY_RIGHT_ALT]: 346 - Value[KEY_RIGHT_SUPER]: 347 - Value[KEY_KB_MENU]: 348 - Value[KEY_KP_0]: 320 - Value[KEY_KP_1]: 321 - Value[KEY_KP_2]: 322 - Value[KEY_KP_3]: 323 - Value[KEY_KP_4]: 324 - Value[KEY_KP_5]: 325 - Value[KEY_KP_6]: 326 - Value[KEY_KP_7]: 327 - Value[KEY_KP_8]: 328 - Value[KEY_KP_9]: 329 - Value[KEY_KP_DECIMAL]: 330 - Value[KEY_KP_DIVIDE]: 331 - Value[KEY_KP_MULTIPLY]: 332 - Value[KEY_KP_SUBTRACT]: 333 - Value[KEY_KP_ADD]: 334 - Value[KEY_KP_ENTER]: 335 - Value[KEY_KP_EQUAL]: 336 - Value[KEY_BACK]: 4 - Value[KEY_MENU]: 82 - Value[KEY_VOLUME_UP]: 24 - Value[KEY_VOLUME_DOWN]: 25 -Enum 04: MouseButton (7 values) - Name: MouseButton - Description: Mouse buttons - Value[MOUSE_BUTTON_LEFT]: 0 - Value[MOUSE_BUTTON_RIGHT]: 1 - Value[MOUSE_BUTTON_MIDDLE]: 2 - Value[MOUSE_BUTTON_SIDE]: 3 - Value[MOUSE_BUTTON_EXTRA]: 4 - Value[MOUSE_BUTTON_FORWARD]: 5 - Value[MOUSE_BUTTON_BACK]: 6 -Enum 05: MouseCursor (11 values) - Name: MouseCursor - Description: Mouse cursor - Value[MOUSE_CURSOR_DEFAULT]: 0 - Value[MOUSE_CURSOR_ARROW]: 1 - Value[MOUSE_CURSOR_IBEAM]: 2 - Value[MOUSE_CURSOR_CROSSHAIR]: 3 - Value[MOUSE_CURSOR_POINTING_HAND]: 4 - Value[MOUSE_CURSOR_RESIZE_EW]: 5 - Value[MOUSE_CURSOR_RESIZE_NS]: 6 - Value[MOUSE_CURSOR_RESIZE_NWSE]: 7 - Value[MOUSE_CURSOR_RESIZE_NESW]: 8 - Value[MOUSE_CURSOR_RESIZE_ALL]: 9 - Value[MOUSE_CURSOR_NOT_ALLOWED]: 10 -Enum 06: GamepadButton (18 values) - Name: GamepadButton - Description: Gamepad buttons - Value[GAMEPAD_BUTTON_UNKNOWN]: 0 - Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1 - Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2 - Value[GAMEPAD_BUTTON_LEFT_FACE_DOWN]: 3 - Value[GAMEPAD_BUTTON_LEFT_FACE_LEFT]: 4 - Value[GAMEPAD_BUTTON_RIGHT_FACE_UP]: 5 - Value[GAMEPAD_BUTTON_RIGHT_FACE_RIGHT]: 6 - Value[GAMEPAD_BUTTON_RIGHT_FACE_DOWN]: 7 - Value[GAMEPAD_BUTTON_RIGHT_FACE_LEFT]: 8 - Value[GAMEPAD_BUTTON_LEFT_TRIGGER_1]: 9 - Value[GAMEPAD_BUTTON_LEFT_TRIGGER_2]: 10 - Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_1]: 11 - Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_2]: 12 - Value[GAMEPAD_BUTTON_MIDDLE_LEFT]: 13 - Value[GAMEPAD_BUTTON_MIDDLE]: 14 - Value[GAMEPAD_BUTTON_MIDDLE_RIGHT]: 15 - Value[GAMEPAD_BUTTON_LEFT_THUMB]: 16 - Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17 -Enum 07: GamepadAxis (6 values) - Name: GamepadAxis - Description: Gamepad axis - Value[GAMEPAD_AXIS_LEFT_X]: 0 - Value[GAMEPAD_AXIS_LEFT_Y]: 1 - Value[GAMEPAD_AXIS_RIGHT_X]: 2 - Value[GAMEPAD_AXIS_RIGHT_Y]: 3 - Value[GAMEPAD_AXIS_LEFT_TRIGGER]: 4 - Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5 -Enum 08: MaterialMapIndex (11 values) - Name: MaterialMapIndex - Description: Material map index - Value[MATERIAL_MAP_ALBEDO]: 0 - Value[MATERIAL_MAP_METALNESS]: 1 - Value[MATERIAL_MAP_NORMAL]: 2 - Value[MATERIAL_MAP_ROUGHNESS]: 3 - Value[MATERIAL_MAP_OCCLUSION]: 4 - Value[MATERIAL_MAP_EMISSION]: 5 - Value[MATERIAL_MAP_HEIGHT]: 6 - Value[MATERIAL_MAP_CUBEMAP]: 7 - Value[MATERIAL_MAP_IRRADIANCE]: 8 - Value[MATERIAL_MAP_PREFILTER]: 9 - Value[MATERIAL_MAP_BRDF]: 10 -Enum 09: ShaderLocationIndex (26 values) - Name: ShaderLocationIndex - Description: Shader location index - Value[SHADER_LOC_VERTEX_POSITION]: 0 - Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1 - Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2 - Value[SHADER_LOC_VERTEX_NORMAL]: 3 - Value[SHADER_LOC_VERTEX_TANGENT]: 4 - Value[SHADER_LOC_VERTEX_COLOR]: 5 - Value[SHADER_LOC_MATRIX_MVP]: 6 - Value[SHADER_LOC_MATRIX_VIEW]: 7 - Value[SHADER_LOC_MATRIX_PROJECTION]: 8 - Value[SHADER_LOC_MATRIX_MODEL]: 9 - Value[SHADER_LOC_MATRIX_NORMAL]: 10 - Value[SHADER_LOC_VECTOR_VIEW]: 11 - Value[SHADER_LOC_COLOR_DIFFUSE]: 12 - Value[SHADER_LOC_COLOR_SPECULAR]: 13 - Value[SHADER_LOC_COLOR_AMBIENT]: 14 - Value[SHADER_LOC_MAP_ALBEDO]: 15 - Value[SHADER_LOC_MAP_METALNESS]: 16 - Value[SHADER_LOC_MAP_NORMAL]: 17 - Value[SHADER_LOC_MAP_ROUGHNESS]: 18 - Value[SHADER_LOC_MAP_OCCLUSION]: 19 - Value[SHADER_LOC_MAP_EMISSION]: 20 - Value[SHADER_LOC_MAP_HEIGHT]: 21 - Value[SHADER_LOC_MAP_CUBEMAP]: 22 - Value[SHADER_LOC_MAP_IRRADIANCE]: 23 - Value[SHADER_LOC_MAP_PREFILTER]: 24 - Value[SHADER_LOC_MAP_BRDF]: 25 -Enum 10: ShaderUniformDataType (9 values) - Name: ShaderUniformDataType - Description: Shader uniform data type - Value[SHADER_UNIFORM_FLOAT]: 0 - Value[SHADER_UNIFORM_VEC2]: 1 - Value[SHADER_UNIFORM_VEC3]: 2 - Value[SHADER_UNIFORM_VEC4]: 3 - Value[SHADER_UNIFORM_INT]: 4 - Value[SHADER_UNIFORM_IVEC2]: 5 - Value[SHADER_UNIFORM_IVEC3]: 6 - Value[SHADER_UNIFORM_IVEC4]: 7 - Value[SHADER_UNIFORM_SAMPLER2D]: 8 -Enum 11: ShaderAttributeDataType (4 values) - Name: ShaderAttributeDataType - Description: Shader attribute data types - Value[SHADER_ATTRIB_FLOAT]: 0 - Value[SHADER_ATTRIB_VEC2]: 1 - Value[SHADER_ATTRIB_VEC3]: 2 - Value[SHADER_ATTRIB_VEC4]: 3 -Enum 12: PixelFormat (21 values) - Name: PixelFormat - Description: Pixel formats - Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1 - Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2 - Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3 - Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4 - Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5 - Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6 - Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7 - Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8 - Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9 - Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10 - Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 11 - Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 12 - Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 13 - Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 14 - Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 15 - Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 16 - Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 17 - Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 18 - Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 19 - Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 20 - Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21 -Enum 13: TextureFilter (6 values) - Name: TextureFilter - Description: Texture parameters: filter mode - Value[TEXTURE_FILTER_POINT]: 0 - Value[TEXTURE_FILTER_BILINEAR]: 1 - Value[TEXTURE_FILTER_TRILINEAR]: 2 - Value[TEXTURE_FILTER_ANISOTROPIC_4X]: 3 - Value[TEXTURE_FILTER_ANISOTROPIC_8X]: 4 - Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5 -Enum 14: TextureWrap (4 values) - Name: TextureWrap - Description: Texture parameters: wrap mode - Value[TEXTURE_WRAP_REPEAT]: 0 - Value[TEXTURE_WRAP_CLAMP]: 1 - Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2 - Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3 -Enum 15: CubemapLayout (6 values) - Name: CubemapLayout - Description: Cubemap layouts - Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0 - Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1 - Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2 - Value[CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR]: 3 - Value[CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE]: 4 - Value[CUBEMAP_LAYOUT_PANORAMA]: 5 -Enum 16: FontType (3 values) - Name: FontType - Description: Font type, defines generation method - Value[FONT_DEFAULT]: 0 - Value[FONT_BITMAP]: 1 - Value[FONT_SDF]: 2 -Enum 17: BlendMode (7 values) - Name: BlendMode - Description: Color blending modes (pre-defined) - Value[BLEND_ALPHA]: 0 - Value[BLEND_ADDITIVE]: 1 - Value[BLEND_MULTIPLIED]: 2 - Value[BLEND_ADD_COLORS]: 3 - Value[BLEND_SUBTRACT_COLORS]: 4 - Value[BLEND_ALPHA_PREMUL]: 5 - Value[BLEND_CUSTOM]: 6 -Enum 18: Gesture (11 values) - Name: Gesture - Description: Gesture - Value[GESTURE_NONE]: 0 - Value[GESTURE_TAP]: 1 - Value[GESTURE_DOUBLETAP]: 2 - Value[GESTURE_HOLD]: 4 - Value[GESTURE_DRAG]: 8 - Value[GESTURE_SWIPE_RIGHT]: 16 - Value[GESTURE_SWIPE_LEFT]: 32 - Value[GESTURE_SWIPE_UP]: 64 - Value[GESTURE_SWIPE_DOWN]: 128 - Value[GESTURE_PINCH_IN]: 256 - Value[GESTURE_PINCH_OUT]: 512 -Enum 19: CameraMode (5 values) - Name: CameraMode - Description: Camera system modes - Value[CAMERA_CUSTOM]: 0 - Value[CAMERA_FREE]: 1 - Value[CAMERA_ORBITAL]: 2 - Value[CAMERA_FIRST_PERSON]: 3 - Value[CAMERA_THIRD_PERSON]: 4 -Enum 20: CameraProjection (2 values) - Name: CameraProjection - Description: Camera projection - Value[CAMERA_PERSPECTIVE]: 0 - Value[CAMERA_ORTHOGRAPHIC]: 1 -Enum 21: NPatchLayout (3 values) - Name: NPatchLayout - Description: N-patch layout - Value[NPATCH_NINE_PATCH]: 0 - Value[NPATCH_THREE_PATCH_VERTICAL]: 1 - Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2 - -Callbacks found: 6 - -Callback 001: TraceLogCallback() (3 input parameters) - Name: TraceLogCallback - Return type: void - Description: Logging: Redirect trace log messages - Param[1]: logLevel (type: int) - Param[2]: text (type: const char *) - Param[3]: args (type: va_list) -Callback 002: LoadFileDataCallback() (2 input parameters) - Name: LoadFileDataCallback - Return type: unsigned char * - Description: FileIO: Load binary data - Param[1]: fileName (type: const char *) - Param[2]: bytesRead (type: unsigned int *) -Callback 003: SaveFileDataCallback() (3 input parameters) - Name: SaveFileDataCallback - Return type: bool - Description: FileIO: Save binary data - Param[1]: fileName (type: const char *) - Param[2]: data (type: void *) - Param[3]: bytesToWrite (type: unsigned int) -Callback 004: LoadFileTextCallback() (1 input parameters) - Name: LoadFileTextCallback - Return type: char * - Description: FileIO: Load text data - Param[1]: fileName (type: const char *) -Callback 005: SaveFileTextCallback() (2 input parameters) - Name: SaveFileTextCallback - Return type: bool - Description: FileIO: Save text data - Param[1]: fileName (type: const char *) - Param[2]: text (type: char *) -Callback 006: AudioCallback() (2 input parameters) - Name: AudioCallback - Return type: void - Description: - Param[1]: bufferData (type: void *) - Param[2]: frames (type: unsigned int) - -Functions found: 499 - -Function 001: InitWindow() (3 input parameters) - Name: InitWindow - Return type: void - Description: Initialize window and OpenGL context - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: title (type: const char *) -Function 002: WindowShouldClose() (0 input parameters) - Name: WindowShouldClose - Return type: bool - Description: Check if KEY_ESCAPE pressed or Close icon pressed - No input parameters -Function 003: CloseWindow() (0 input parameters) - Name: CloseWindow - Return type: void - Description: Close window and unload OpenGL context - No input parameters -Function 004: IsWindowReady() (0 input parameters) - Name: IsWindowReady - Return type: bool - Description: Check if window has been initialized successfully - No input parameters -Function 005: IsWindowFullscreen() (0 input parameters) - Name: IsWindowFullscreen - Return type: bool - Description: Check if window is currently fullscreen - No input parameters -Function 006: IsWindowHidden() (0 input parameters) - Name: IsWindowHidden - Return type: bool - Description: Check if window is currently hidden (only PLATFORM_DESKTOP) - No input parameters -Function 007: IsWindowMinimized() (0 input parameters) - Name: IsWindowMinimized - Return type: bool - Description: Check if window is currently minimized (only PLATFORM_DESKTOP) - No input parameters -Function 008: IsWindowMaximized() (0 input parameters) - Name: IsWindowMaximized - Return type: bool - Description: Check if window is currently maximized (only PLATFORM_DESKTOP) - No input parameters -Function 009: IsWindowFocused() (0 input parameters) - Name: IsWindowFocused - Return type: bool - Description: Check if window is currently focused (only PLATFORM_DESKTOP) - No input parameters -Function 010: IsWindowResized() (0 input parameters) - Name: IsWindowResized - Return type: bool - Description: Check if window has been resized last frame - No input parameters -Function 011: IsWindowState() (1 input parameters) - Name: IsWindowState - Return type: bool - Description: Check if one specific window flag is enabled - Param[1]: flag (type: unsigned int) -Function 012: SetWindowState() (1 input parameters) - Name: SetWindowState - Return type: void - Description: Set window configuration state using flags (only PLATFORM_DESKTOP) - Param[1]: flags (type: unsigned int) -Function 013: ClearWindowState() (1 input parameters) - Name: ClearWindowState - Return type: void - Description: Clear window configuration state flags - Param[1]: flags (type: unsigned int) -Function 014: ToggleFullscreen() (0 input parameters) - Name: ToggleFullscreen - Return type: void - Description: Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP) - No input parameters -Function 015: MaximizeWindow() (0 input parameters) - Name: MaximizeWindow - Return type: void - Description: Set window state: maximized, if resizable (only PLATFORM_DESKTOP) - No input parameters -Function 016: MinimizeWindow() (0 input parameters) - Name: MinimizeWindow - Return type: void - Description: Set window state: minimized, if resizable (only PLATFORM_DESKTOP) - No input parameters -Function 017: RestoreWindow() (0 input parameters) - Name: RestoreWindow - Return type: void - Description: Set window state: not minimized/maximized (only PLATFORM_DESKTOP) - No input parameters -Function 018: SetWindowIcon() (1 input parameters) - Name: SetWindowIcon - Return type: void - Description: Set icon for window (only PLATFORM_DESKTOP) - Param[1]: image (type: Image) -Function 019: SetWindowTitle() (1 input parameters) - Name: SetWindowTitle - Return type: void - Description: Set title for window (only PLATFORM_DESKTOP) - Param[1]: title (type: const char *) -Function 020: SetWindowPosition() (2 input parameters) - Name: SetWindowPosition - Return type: void - Description: Set window position on screen (only PLATFORM_DESKTOP) - Param[1]: x (type: int) - Param[2]: y (type: int) -Function 021: SetWindowMonitor() (1 input parameters) - Name: SetWindowMonitor - Return type: void - Description: Set monitor for the current window (fullscreen mode) - Param[1]: monitor (type: int) -Function 022: SetWindowMinSize() (2 input parameters) - Name: SetWindowMinSize - Return type: void - Description: Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE) - Param[1]: width (type: int) - Param[2]: height (type: int) -Function 023: SetWindowSize() (2 input parameters) - Name: SetWindowSize - Return type: void - Description: Set window dimensions - Param[1]: width (type: int) - Param[2]: height (type: int) -Function 024: SetWindowOpacity() (1 input parameters) - Name: SetWindowOpacity - Return type: void - Description: Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP) - Param[1]: opacity (type: float) -Function 025: GetWindowHandle() (0 input parameters) - Name: GetWindowHandle - Return type: void * - Description: Get native window handle - No input parameters -Function 026: GetScreenWidth() (0 input parameters) - Name: GetScreenWidth - Return type: int - Description: Get current screen width - No input parameters -Function 027: GetScreenHeight() (0 input parameters) - Name: GetScreenHeight - Return type: int - Description: Get current screen height - No input parameters -Function 028: GetRenderWidth() (0 input parameters) - Name: GetRenderWidth - Return type: int - Description: Get current render width (it considers HiDPI) - No input parameters -Function 029: GetRenderHeight() (0 input parameters) - Name: GetRenderHeight - Return type: int - Description: Get current render height (it considers HiDPI) - No input parameters -Function 030: GetMonitorCount() (0 input parameters) - Name: GetMonitorCount - Return type: int - Description: Get number of connected monitors - No input parameters -Function 031: GetCurrentMonitor() (0 input parameters) - Name: GetCurrentMonitor - Return type: int - Description: Get current connected monitor - No input parameters -Function 032: GetMonitorPosition() (1 input parameters) - Name: GetMonitorPosition - Return type: Vector2 - Description: Get specified monitor position - Param[1]: monitor (type: int) -Function 033: GetMonitorWidth() (1 input parameters) - Name: GetMonitorWidth - Return type: int - Description: Get specified monitor width (max available by monitor) - Param[1]: monitor (type: int) -Function 034: GetMonitorHeight() (1 input parameters) - Name: GetMonitorHeight - Return type: int - Description: Get specified monitor height (max available by monitor) - Param[1]: monitor (type: int) -Function 035: GetMonitorPhysicalWidth() (1 input parameters) - Name: GetMonitorPhysicalWidth - Return type: int - Description: Get specified monitor physical width in millimetres - Param[1]: monitor (type: int) -Function 036: GetMonitorPhysicalHeight() (1 input parameters) - Name: GetMonitorPhysicalHeight - Return type: int - Description: Get specified monitor physical height in millimetres - Param[1]: monitor (type: int) -Function 037: GetMonitorRefreshRate() (1 input parameters) - Name: GetMonitorRefreshRate - Return type: int - Description: Get specified monitor refresh rate - Param[1]: monitor (type: int) -Function 038: GetWindowPosition() (0 input parameters) - Name: GetWindowPosition - Return type: Vector2 - Description: Get window position XY on monitor - No input parameters -Function 039: GetWindowScaleDPI() (0 input parameters) - Name: GetWindowScaleDPI - Return type: Vector2 - Description: Get window scale DPI factor - No input parameters -Function 040: GetMonitorName() (1 input parameters) - Name: GetMonitorName - Return type: const char * - Description: Get the human-readable, UTF-8 encoded name of the primary monitor - Param[1]: monitor (type: int) -Function 041: SetClipboardText() (1 input parameters) - Name: SetClipboardText - Return type: void - Description: Set clipboard text content - Param[1]: text (type: const char *) -Function 042: GetClipboardText() (0 input parameters) - Name: GetClipboardText - Return type: const char * - Description: Get clipboard text content - No input parameters -Function 043: SwapScreenBuffer() (0 input parameters) - Name: SwapScreenBuffer - Return type: void - Description: Swap back buffer with front buffer (screen drawing) - No input parameters -Function 044: PollInputEvents() (0 input parameters) - Name: PollInputEvents - Return type: void - Description: Register all input events - No input parameters -Function 045: WaitTime() (1 input parameters) - Name: WaitTime - Return type: void - Description: Wait for some milliseconds (halt program execution) - Param[1]: ms (type: float) -Function 046: ShowCursor() (0 input parameters) - Name: ShowCursor - Return type: void - Description: Shows cursor - No input parameters -Function 047: HideCursor() (0 input parameters) - Name: HideCursor - Return type: void - Description: Hides cursor - No input parameters -Function 048: IsCursorHidden() (0 input parameters) - Name: IsCursorHidden - Return type: bool - Description: Check if cursor is not visible - No input parameters -Function 049: EnableCursor() (0 input parameters) - Name: EnableCursor - Return type: void - Description: Enables cursor (unlock cursor) - No input parameters -Function 050: DisableCursor() (0 input parameters) - Name: DisableCursor - Return type: void - Description: Disables cursor (lock cursor) - No input parameters -Function 051: IsCursorOnScreen() (0 input parameters) - Name: IsCursorOnScreen - Return type: bool - Description: Check if cursor is on the screen - No input parameters -Function 052: ClearBackground() (1 input parameters) - Name: ClearBackground - Return type: void - Description: Set background color (framebuffer clear color) - Param[1]: color (type: Color) -Function 053: BeginDrawing() (0 input parameters) - Name: BeginDrawing - Return type: void - Description: Setup canvas (framebuffer) to start drawing - No input parameters -Function 054: EndDrawing() (0 input parameters) - Name: EndDrawing - Return type: void - Description: End canvas drawing and swap buffers (double buffering) - No input parameters -Function 055: BeginMode2D() (1 input parameters) - Name: BeginMode2D - Return type: void - Description: Begin 2D mode with custom camera (2D) - Param[1]: camera (type: Camera2D) -Function 056: EndMode2D() (0 input parameters) - Name: EndMode2D - Return type: void - Description: Ends 2D mode with custom camera - No input parameters -Function 057: BeginMode3D() (1 input parameters) - Name: BeginMode3D - Return type: void - Description: Begin 3D mode with custom camera (3D) - Param[1]: camera (type: Camera3D) -Function 058: EndMode3D() (0 input parameters) - Name: EndMode3D - Return type: void - Description: Ends 3D mode and returns to default 2D orthographic mode - No input parameters -Function 059: BeginTextureMode() (1 input parameters) - Name: BeginTextureMode - Return type: void - Description: Begin drawing to render texture - Param[1]: target (type: RenderTexture2D) -Function 060: EndTextureMode() (0 input parameters) - Name: EndTextureMode - Return type: void - Description: Ends drawing to render texture - No input parameters -Function 061: BeginShaderMode() (1 input parameters) - Name: BeginShaderMode - Return type: void - Description: Begin custom shader drawing - Param[1]: shader (type: Shader) -Function 062: EndShaderMode() (0 input parameters) - Name: EndShaderMode - Return type: void - Description: End custom shader drawing (use default shader) - No input parameters -Function 063: BeginBlendMode() (1 input parameters) - Name: BeginBlendMode - Return type: void - Description: Begin blending mode (alpha, additive, multiplied, subtract, custom) - Param[1]: mode (type: int) -Function 064: EndBlendMode() (0 input parameters) - Name: EndBlendMode - Return type: void - Description: End blending mode (reset to default: alpha blending) - No input parameters -Function 065: BeginScissorMode() (4 input parameters) - Name: BeginScissorMode - Return type: void - Description: Begin scissor mode (define screen area for following drawing) - Param[1]: x (type: int) - Param[2]: y (type: int) - Param[3]: width (type: int) - Param[4]: height (type: int) -Function 066: EndScissorMode() (0 input parameters) - Name: EndScissorMode - Return type: void - Description: End scissor mode - No input parameters -Function 067: BeginVrStereoMode() (1 input parameters) - Name: BeginVrStereoMode - Return type: void - Description: Begin stereo rendering (requires VR simulator) - Param[1]: config (type: VrStereoConfig) -Function 068: EndVrStereoMode() (0 input parameters) - Name: EndVrStereoMode - Return type: void - Description: End stereo rendering (requires VR simulator) - No input parameters -Function 069: LoadVrStereoConfig() (1 input parameters) - Name: LoadVrStereoConfig - Return type: VrStereoConfig - Description: Load VR stereo config for VR simulator device parameters - Param[1]: device (type: VrDeviceInfo) -Function 070: UnloadVrStereoConfig() (1 input parameters) - Name: UnloadVrStereoConfig - Return type: void - Description: Unload VR stereo config - Param[1]: config (type: VrStereoConfig) -Function 071: LoadShader() (2 input parameters) - Name: LoadShader - Return type: Shader - Description: Load shader from files and bind default locations - Param[1]: vsFileName (type: const char *) - Param[2]: fsFileName (type: const char *) -Function 072: LoadShaderFromMemory() (2 input parameters) - Name: LoadShaderFromMemory - Return type: Shader - Description: Load shader from code strings and bind default locations - Param[1]: vsCode (type: const char *) - Param[2]: fsCode (type: const char *) -Function 073: GetShaderLocation() (2 input parameters) - Name: GetShaderLocation - Return type: int - Description: Get shader uniform location - Param[1]: shader (type: Shader) - Param[2]: uniformName (type: const char *) -Function 074: GetShaderLocationAttrib() (2 input parameters) - Name: GetShaderLocationAttrib - Return type: int - Description: Get shader attribute location - Param[1]: shader (type: Shader) - Param[2]: attribName (type: const char *) -Function 075: SetShaderValue() (4 input parameters) - Name: SetShaderValue - Return type: void - Description: Set shader uniform value - Param[1]: shader (type: Shader) - Param[2]: locIndex (type: int) - Param[3]: value (type: const void *) - Param[4]: uniformType (type: int) -Function 076: SetShaderValueV() (5 input parameters) - Name: SetShaderValueV - Return type: void - Description: Set shader uniform value vector - Param[1]: shader (type: Shader) - Param[2]: locIndex (type: int) - Param[3]: value (type: const void *) - Param[4]: uniformType (type: int) - Param[5]: count (type: int) -Function 077: SetShaderValueMatrix() (3 input parameters) - Name: SetShaderValueMatrix - Return type: void - Description: Set shader uniform value (matrix 4x4) - Param[1]: shader (type: Shader) - Param[2]: locIndex (type: int) - Param[3]: mat (type: Matrix) -Function 078: SetShaderValueTexture() (3 input parameters) - Name: SetShaderValueTexture - Return type: void - Description: Set shader uniform value for texture (sampler2d) - Param[1]: shader (type: Shader) - Param[2]: locIndex (type: int) - Param[3]: texture (type: Texture2D) -Function 079: UnloadShader() (1 input parameters) - Name: UnloadShader - Return type: void - Description: Unload shader from GPU memory (VRAM) - Param[1]: shader (type: Shader) -Function 080: GetMouseRay() (2 input parameters) - Name: GetMouseRay - Return type: Ray - Description: Get a ray trace from mouse position - Param[1]: mousePosition (type: Vector2) - Param[2]: camera (type: Camera) -Function 081: GetCameraMatrix() (1 input parameters) - Name: GetCameraMatrix - Return type: Matrix - Description: Get camera transform matrix (view matrix) - Param[1]: camera (type: Camera) -Function 082: GetCameraMatrix2D() (1 input parameters) - Name: GetCameraMatrix2D - Return type: Matrix - Description: Get camera 2d transform matrix - Param[1]: camera (type: Camera2D) -Function 083: GetWorldToScreen() (2 input parameters) - Name: GetWorldToScreen - Return type: Vector2 - Description: Get the screen space position for a 3d world space position - Param[1]: position (type: Vector3) - Param[2]: camera (type: Camera) -Function 084: GetWorldToScreenEx() (4 input parameters) - Name: GetWorldToScreenEx - Return type: Vector2 - Description: Get size position for a 3d world space position - Param[1]: position (type: Vector3) - Param[2]: camera (type: Camera) - Param[3]: width (type: int) - Param[4]: height (type: int) -Function 085: GetWorldToScreen2D() (2 input parameters) - Name: GetWorldToScreen2D - Return type: Vector2 - Description: Get the screen space position for a 2d camera world space position - Param[1]: position (type: Vector2) - Param[2]: camera (type: Camera2D) -Function 086: GetScreenToWorld2D() (2 input parameters) - Name: GetScreenToWorld2D - Return type: Vector2 - Description: Get the world space position for a 2d camera screen space position - Param[1]: position (type: Vector2) - Param[2]: camera (type: Camera2D) -Function 087: SetTargetFPS() (1 input parameters) - Name: SetTargetFPS - Return type: void - Description: Set target FPS (maximum) - Param[1]: fps (type: int) -Function 088: GetFPS() (0 input parameters) - Name: GetFPS - Return type: int - Description: Get current FPS - No input parameters -Function 089: GetFrameTime() (0 input parameters) - Name: GetFrameTime - Return type: float - Description: Get time in seconds for last frame drawn (delta time) - No input parameters -Function 090: GetTime() (0 input parameters) - Name: GetTime - Return type: double - Description: Get elapsed time in seconds since InitWindow() - No input parameters -Function 091: GetRandomValue() (2 input parameters) - Name: GetRandomValue - Return type: int - Description: Get a random value between min and max (both included) - Param[1]: min (type: int) - Param[2]: max (type: int) -Function 092: SetRandomSeed() (1 input parameters) - Name: SetRandomSeed - Return type: void - Description: Set the seed for the random number generator - Param[1]: seed (type: unsigned int) -Function 093: TakeScreenshot() (1 input parameters) - Name: TakeScreenshot - Return type: void - Description: Takes a screenshot of current screen (filename extension defines format) - Param[1]: fileName (type: const char *) -Function 094: SetConfigFlags() (1 input parameters) - Name: SetConfigFlags - Return type: void - Description: Setup init configuration flags (view FLAGS) - Param[1]: flags (type: unsigned int) -Function 095: TraceLog() (3 input parameters) - Name: TraceLog - Return type: void - Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...) - Param[1]: logLevel (type: int) - Param[2]: text (type: const char *) - Param[3]: args (type: ...) -Function 096: SetTraceLogLevel() (1 input parameters) - Name: SetTraceLogLevel - Return type: void - Description: Set the current threshold (minimum) log level - Param[1]: logLevel (type: int) -Function 097: MemAlloc() (1 input parameters) - Name: MemAlloc - Return type: void * - Description: Internal memory allocator - Param[1]: size (type: int) -Function 098: MemRealloc() (2 input parameters) - Name: MemRealloc - Return type: void * - Description: Internal memory reallocator - Param[1]: ptr (type: void *) - Param[2]: size (type: int) -Function 099: MemFree() (1 input parameters) - Name: MemFree - Return type: void - Description: Internal memory free - Param[1]: ptr (type: void *) -Function 100: SetTraceLogCallback() (1 input parameters) - Name: SetTraceLogCallback - Return type: void - Description: Set custom trace log - Param[1]: callback (type: TraceLogCallback) -Function 101: SetLoadFileDataCallback() (1 input parameters) - Name: SetLoadFileDataCallback - Return type: void - Description: Set custom file binary data loader - Param[1]: callback (type: LoadFileDataCallback) -Function 102: SetSaveFileDataCallback() (1 input parameters) - Name: SetSaveFileDataCallback - Return type: void - Description: Set custom file binary data saver - Param[1]: callback (type: SaveFileDataCallback) -Function 103: SetLoadFileTextCallback() (1 input parameters) - Name: SetLoadFileTextCallback - Return type: void - Description: Set custom file text data loader - Param[1]: callback (type: LoadFileTextCallback) -Function 104: SetSaveFileTextCallback() (1 input parameters) - Name: SetSaveFileTextCallback - Return type: void - Description: Set custom file text data saver - Param[1]: callback (type: SaveFileTextCallback) -Function 105: LoadFileData() (2 input parameters) - Name: LoadFileData - Return type: unsigned char * - Description: Load file data as byte array (read) - Param[1]: fileName (type: const char *) - Param[2]: bytesRead (type: unsigned int *) -Function 106: UnloadFileData() (1 input parameters) - Name: UnloadFileData - Return type: void - Description: Unload file data allocated by LoadFileData() - Param[1]: data (type: unsigned char *) -Function 107: SaveFileData() (3 input parameters) - Name: SaveFileData - Return type: bool - Description: Save data to file from byte array (write), returns true on success - Param[1]: fileName (type: const char *) - Param[2]: data (type: void *) - Param[3]: bytesToWrite (type: unsigned int) -Function 108: LoadFileText() (1 input parameters) - Name: LoadFileText - Return type: char * - Description: Load text data from file (read), returns a '\0' terminated string - Param[1]: fileName (type: const char *) -Function 109: UnloadFileText() (1 input parameters) - Name: UnloadFileText - Return type: void - Description: Unload file text data allocated by LoadFileText() - Param[1]: text (type: char *) -Function 110: SaveFileText() (2 input parameters) - Name: SaveFileText - Return type: bool - Description: Save text data to file (write), string must be '\0' terminated, returns true on success - Param[1]: fileName (type: const char *) - Param[2]: text (type: char *) -Function 111: FileExists() (1 input parameters) - Name: FileExists - Return type: bool - Description: Check if file exists - Param[1]: fileName (type: const char *) -Function 112: DirectoryExists() (1 input parameters) - Name: DirectoryExists - Return type: bool - Description: Check if a directory path exists - Param[1]: dirPath (type: const char *) -Function 113: IsFileExtension() (2 input parameters) - Name: IsFileExtension - Return type: bool - Description: Check file extension (including point: .png, .wav) - Param[1]: fileName (type: const char *) - Param[2]: ext (type: const char *) -Function 114: GetFileLength() (1 input parameters) - Name: GetFileLength - Return type: int - Description: Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h) - Param[1]: fileName (type: const char *) -Function 115: GetFileExtension() (1 input parameters) - Name: GetFileExtension - Return type: const char * - Description: Get pointer to extension for a filename string (includes dot: '.png') - Param[1]: fileName (type: const char *) -Function 116: GetFileName() (1 input parameters) - Name: GetFileName - Return type: const char * - Description: Get pointer to filename for a path string - Param[1]: filePath (type: const char *) -Function 117: GetFileNameWithoutExt() (1 input parameters) - Name: GetFileNameWithoutExt - Return type: const char * - Description: Get filename string without extension (uses static string) - Param[1]: filePath (type: const char *) -Function 118: GetDirectoryPath() (1 input parameters) - Name: GetDirectoryPath - Return type: const char * - Description: Get full path for a given fileName with path (uses static string) - Param[1]: filePath (type: const char *) -Function 119: GetPrevDirectoryPath() (1 input parameters) - Name: GetPrevDirectoryPath - Return type: const char * - Description: Get previous directory path for a given path (uses static string) - Param[1]: dirPath (type: const char *) -Function 120: GetWorkingDirectory() (0 input parameters) - Name: GetWorkingDirectory - Return type: const char * - Description: Get current working directory (uses static string) - No input parameters -Function 121: GetApplicationDirectory() (0 input parameters) - Name: GetApplicationDirectory - Return type: const char * - Description: Get the directory if the running application (uses static string) - No input parameters -Function 122: GetDirectoryFiles() (2 input parameters) - Name: GetDirectoryFiles - Return type: char ** - Description: Get filenames in a directory path (memory must be freed) - Param[1]: dirPath (type: const char *) - Param[2]: count (type: int *) -Function 123: ClearDirectoryFiles() (0 input parameters) - Name: ClearDirectoryFiles - Return type: void - Description: Clear directory files paths buffers (free memory) - No input parameters -Function 124: ChangeDirectory() (1 input parameters) - Name: ChangeDirectory - Return type: bool - Description: Change working directory, return true on success - Param[1]: dir (type: const char *) -Function 125: IsFileDropped() (0 input parameters) - Name: IsFileDropped - Return type: bool - Description: Check if a file has been dropped into window - No input parameters -Function 126: GetDroppedFiles() (1 input parameters) - Name: GetDroppedFiles - Return type: char ** - Description: Get dropped files names (memory must be freed) - Param[1]: count (type: int *) -Function 127: ClearDroppedFiles() (0 input parameters) - Name: ClearDroppedFiles - Return type: void - Description: Clear dropped files paths buffer (free memory) - No input parameters -Function 128: GetFileModTime() (1 input parameters) - Name: GetFileModTime - Return type: long - Description: Get file modification time (last write time) - Param[1]: fileName (type: const char *) -Function 129: CompressData() (3 input parameters) - Name: CompressData - Return type: unsigned char * - Description: Compress data (DEFLATE algorithm), memory must be MemFree() - Param[1]: data (type: const unsigned char *) - Param[2]: dataSize (type: int) - Param[3]: compDataSize (type: int *) -Function 130: DecompressData() (3 input parameters) - Name: DecompressData - Return type: unsigned char * - Description: Decompress data (DEFLATE algorithm), memory must be MemFree() - Param[1]: compData (type: const unsigned char *) - Param[2]: compDataSize (type: int) - Param[3]: dataSize (type: int *) -Function 131: EncodeDataBase64() (3 input parameters) - Name: EncodeDataBase64 - Return type: char * - Description: Encode data to Base64 string, memory must be MemFree() - Param[1]: data (type: const unsigned char *) - Param[2]: dataSize (type: int) - Param[3]: outputSize (type: int *) -Function 132: DecodeDataBase64() (2 input parameters) - Name: DecodeDataBase64 - Return type: unsigned char * - Description: Decode Base64 string data, memory must be MemFree() - Param[1]: data (type: const unsigned char *) - Param[2]: outputSize (type: int *) -Function 133: SaveStorageValue() (2 input parameters) - Name: SaveStorageValue - Return type: bool - Description: Save integer value to storage file (to defined position), returns true on success - Param[1]: position (type: unsigned int) - Param[2]: value (type: int) -Function 134: LoadStorageValue() (1 input parameters) - Name: LoadStorageValue - Return type: int - Description: Load integer value from storage file (from defined position) - Param[1]: position (type: unsigned int) -Function 135: OpenURL() (1 input parameters) - Name: OpenURL - Return type: void - Description: Open URL with default system browser (if available) - Param[1]: url (type: const char *) -Function 136: IsKeyPressed() (1 input parameters) - Name: IsKeyPressed - Return type: bool - Description: Check if a key has been pressed once - Param[1]: key (type: int) -Function 137: IsKeyDown() (1 input parameters) - Name: IsKeyDown - Return type: bool - Description: Check if a key is being pressed - Param[1]: key (type: int) -Function 138: IsKeyReleased() (1 input parameters) - Name: IsKeyReleased - Return type: bool - Description: Check if a key has been released once - Param[1]: key (type: int) -Function 139: IsKeyUp() (1 input parameters) - Name: IsKeyUp - Return type: bool - Description: Check if a key is NOT being pressed - Param[1]: key (type: int) -Function 140: SetExitKey() (1 input parameters) - Name: SetExitKey - Return type: void - Description: Set a custom key to exit program (default is ESC) - Param[1]: key (type: int) -Function 141: GetKeyPressed() (0 input parameters) - Name: GetKeyPressed - Return type: int - Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty - No input parameters -Function 142: GetCharPressed() (0 input parameters) - Name: GetCharPressed - Return type: int - Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty - No input parameters -Function 143: IsGamepadAvailable() (1 input parameters) - Name: IsGamepadAvailable - Return type: bool - Description: Check if a gamepad is available - Param[1]: gamepad (type: int) -Function 144: GetGamepadName() (1 input parameters) - Name: GetGamepadName - Return type: const char * - Description: Get gamepad internal name id - Param[1]: gamepad (type: int) -Function 145: IsGamepadButtonPressed() (2 input parameters) - Name: IsGamepadButtonPressed - Return type: bool - Description: Check if a gamepad button has been pressed once - Param[1]: gamepad (type: int) - Param[2]: button (type: int) -Function 146: IsGamepadButtonDown() (2 input parameters) - Name: IsGamepadButtonDown - Return type: bool - Description: Check if a gamepad button is being pressed - Param[1]: gamepad (type: int) - Param[2]: button (type: int) -Function 147: IsGamepadButtonReleased() (2 input parameters) - Name: IsGamepadButtonReleased - Return type: bool - Description: Check if a gamepad button has been released once - Param[1]: gamepad (type: int) - Param[2]: button (type: int) -Function 148: IsGamepadButtonUp() (2 input parameters) - Name: IsGamepadButtonUp - Return type: bool - Description: Check if a gamepad button is NOT being pressed - Param[1]: gamepad (type: int) - Param[2]: button (type: int) -Function 149: GetGamepadButtonPressed() (0 input parameters) - Name: GetGamepadButtonPressed - Return type: int - Description: Get the last gamepad button pressed - No input parameters -Function 150: GetGamepadAxisCount() (1 input parameters) - Name: GetGamepadAxisCount - Return type: int - Description: Get gamepad axis count for a gamepad - Param[1]: gamepad (type: int) -Function 151: GetGamepadAxisMovement() (2 input parameters) - Name: GetGamepadAxisMovement - Return type: float - Description: Get axis movement value for a gamepad axis - Param[1]: gamepad (type: int) - Param[2]: axis (type: int) -Function 152: SetGamepadMappings() (1 input parameters) - Name: SetGamepadMappings - Return type: int - Description: Set internal gamepad mappings (SDL_GameControllerDB) - Param[1]: mappings (type: const char *) -Function 153: IsMouseButtonPressed() (1 input parameters) - Name: IsMouseButtonPressed - Return type: bool - Description: Check if a mouse button has been pressed once - Param[1]: button (type: int) -Function 154: IsMouseButtonDown() (1 input parameters) - Name: IsMouseButtonDown - Return type: bool - Description: Check if a mouse button is being pressed - Param[1]: button (type: int) -Function 155: IsMouseButtonReleased() (1 input parameters) - Name: IsMouseButtonReleased - Return type: bool - Description: Check if a mouse button has been released once - Param[1]: button (type: int) -Function 156: IsMouseButtonUp() (1 input parameters) - Name: IsMouseButtonUp - Return type: bool - Description: Check if a mouse button is NOT being pressed - Param[1]: button (type: int) -Function 157: GetMouseX() (0 input parameters) - Name: GetMouseX - Return type: int - Description: Get mouse position X - No input parameters -Function 158: GetMouseY() (0 input parameters) - Name: GetMouseY - Return type: int - Description: Get mouse position Y - No input parameters -Function 159: GetMousePosition() (0 input parameters) - Name: GetMousePosition - Return type: Vector2 - Description: Get mouse position XY - No input parameters -Function 160: GetMouseDelta() (0 input parameters) - Name: GetMouseDelta - Return type: Vector2 - Description: Get mouse delta between frames - No input parameters -Function 161: SetMousePosition() (2 input parameters) - Name: SetMousePosition - Return type: void - Description: Set mouse position XY - Param[1]: x (type: int) - Param[2]: y (type: int) -Function 162: SetMouseOffset() (2 input parameters) - Name: SetMouseOffset - Return type: void - Description: Set mouse offset - Param[1]: offsetX (type: int) - Param[2]: offsetY (type: int) -Function 163: SetMouseScale() (2 input parameters) - Name: SetMouseScale - Return type: void - Description: Set mouse scaling - Param[1]: scaleX (type: float) - Param[2]: scaleY (type: float) -Function 164: GetMouseWheelMove() (0 input parameters) - Name: GetMouseWheelMove - Return type: float - Description: Get mouse wheel movement Y - No input parameters -Function 165: SetMouseCursor() (1 input parameters) - Name: SetMouseCursor - Return type: void - Description: Set mouse cursor - Param[1]: cursor (type: int) -Function 166: GetTouchX() (0 input parameters) - Name: GetTouchX - Return type: int - Description: Get touch position X for touch point 0 (relative to screen size) - No input parameters -Function 167: GetTouchY() (0 input parameters) - Name: GetTouchY - Return type: int - Description: Get touch position Y for touch point 0 (relative to screen size) - No input parameters -Function 168: GetTouchPosition() (1 input parameters) - Name: GetTouchPosition - Return type: Vector2 - Description: Get touch position XY for a touch point index (relative to screen size) - Param[1]: index (type: int) -Function 169: GetTouchPointId() (1 input parameters) - Name: GetTouchPointId - Return type: int - Description: Get touch point identifier for given index - Param[1]: index (type: int) -Function 170: GetTouchPointCount() (0 input parameters) - Name: GetTouchPointCount - Return type: int - Description: Get number of touch points - No input parameters -Function 171: SetGesturesEnabled() (1 input parameters) - Name: SetGesturesEnabled - Return type: void - Description: Enable a set of gestures using flags - Param[1]: flags (type: unsigned int) -Function 172: IsGestureDetected() (1 input parameters) - Name: IsGestureDetected - Return type: bool - Description: Check if a gesture have been detected - Param[1]: gesture (type: int) -Function 173: GetGestureDetected() (0 input parameters) - Name: GetGestureDetected - Return type: int - Description: Get latest detected gesture - No input parameters -Function 174: GetGestureHoldDuration() (0 input parameters) - Name: GetGestureHoldDuration - Return type: float - Description: Get gesture hold time in milliseconds - No input parameters -Function 175: GetGestureDragVector() (0 input parameters) - Name: GetGestureDragVector - Return type: Vector2 - Description: Get gesture drag vector - No input parameters -Function 176: GetGestureDragAngle() (0 input parameters) - Name: GetGestureDragAngle - Return type: float - Description: Get gesture drag angle - No input parameters -Function 177: GetGesturePinchVector() (0 input parameters) - Name: GetGesturePinchVector - Return type: Vector2 - Description: Get gesture pinch delta - No input parameters -Function 178: GetGesturePinchAngle() (0 input parameters) - Name: GetGesturePinchAngle - Return type: float - Description: Get gesture pinch angle - No input parameters -Function 179: SetCameraMode() (2 input parameters) - Name: SetCameraMode - Return type: void - Description: Set camera mode (multiple camera modes available) - Param[1]: camera (type: Camera) - Param[2]: mode (type: int) -Function 180: UpdateCamera() (1 input parameters) - Name: UpdateCamera - Return type: void - Description: Update camera position for selected mode - Param[1]: camera (type: Camera *) -Function 181: SetCameraPanControl() (1 input parameters) - Name: SetCameraPanControl - Return type: void - Description: Set camera pan key to combine with mouse movement (free camera) - Param[1]: keyPan (type: int) -Function 182: SetCameraAltControl() (1 input parameters) - Name: SetCameraAltControl - Return type: void - Description: Set camera alt key to combine with mouse movement (free camera) - Param[1]: keyAlt (type: int) -Function 183: SetCameraSmoothZoomControl() (1 input parameters) - Name: SetCameraSmoothZoomControl - Return type: void - Description: Set camera smooth zoom key to combine with mouse (free camera) - Param[1]: keySmoothZoom (type: int) -Function 184: SetCameraMoveControls() (6 input parameters) - Name: SetCameraMoveControls - Return type: void - Description: Set camera move controls (1st person and 3rd person cameras) - Param[1]: keyFront (type: int) - Param[2]: keyBack (type: int) - Param[3]: keyRight (type: int) - Param[4]: keyLeft (type: int) - Param[5]: keyUp (type: int) - Param[6]: keyDown (type: int) -Function 185: SetShapesTexture() (2 input parameters) - Name: SetShapesTexture - Return type: void - Description: Set texture and rectangle to be used on shapes drawing - Param[1]: texture (type: Texture2D) - Param[2]: source (type: Rectangle) -Function 186: DrawPixel() (3 input parameters) - Name: DrawPixel - Return type: void - Description: Draw a pixel - Param[1]: posX (type: int) - Param[2]: posY (type: int) - Param[3]: color (type: Color) -Function 187: DrawPixelV() (2 input parameters) - Name: DrawPixelV - Return type: void - Description: Draw a pixel (Vector version) - Param[1]: position (type: Vector2) - Param[2]: color (type: Color) -Function 188: DrawLine() (5 input parameters) - Name: DrawLine - Return type: void - Description: Draw a line - Param[1]: startPosX (type: int) - Param[2]: startPosY (type: int) - Param[3]: endPosX (type: int) - Param[4]: endPosY (type: int) - Param[5]: color (type: Color) -Function 189: DrawLineV() (3 input parameters) - Name: DrawLineV - Return type: void - Description: Draw a line (Vector version) - Param[1]: startPos (type: Vector2) - Param[2]: endPos (type: Vector2) - Param[3]: color (type: Color) -Function 190: DrawLineEx() (4 input parameters) - Name: DrawLineEx - Return type: void - Description: Draw a line defining thickness - Param[1]: startPos (type: Vector2) - Param[2]: endPos (type: Vector2) - Param[3]: thick (type: float) - Param[4]: color (type: Color) -Function 191: DrawLineBezier() (4 input parameters) - Name: DrawLineBezier - Return type: void - Description: Draw a line using cubic-bezier curves in-out - Param[1]: startPos (type: Vector2) - Param[2]: endPos (type: Vector2) - Param[3]: thick (type: float) - Param[4]: color (type: Color) -Function 192: DrawLineBezierQuad() (5 input parameters) - Name: DrawLineBezierQuad - Return type: void - Description: Draw line using quadratic bezier curves with a control point - Param[1]: startPos (type: Vector2) - Param[2]: endPos (type: Vector2) - Param[3]: controlPos (type: Vector2) - Param[4]: thick (type: float) - Param[5]: color (type: Color) -Function 193: DrawLineBezierCubic() (6 input parameters) - Name: DrawLineBezierCubic - Return type: void - Description: Draw line using cubic bezier curves with 2 control points - Param[1]: startPos (type: Vector2) - Param[2]: endPos (type: Vector2) - Param[3]: startControlPos (type: Vector2) - Param[4]: endControlPos (type: Vector2) - Param[5]: thick (type: float) - Param[6]: color (type: Color) -Function 194: DrawLineStrip() (3 input parameters) - Name: DrawLineStrip - Return type: void - Description: Draw lines sequence - Param[1]: points (type: Vector2 *) - Param[2]: pointCount (type: int) - Param[3]: color (type: Color) -Function 195: DrawCircle() (4 input parameters) - Name: DrawCircle - Return type: void - Description: Draw a color-filled circle - Param[1]: centerX (type: int) - Param[2]: centerY (type: int) - Param[3]: radius (type: float) - Param[4]: color (type: Color) -Function 196: DrawCircleSector() (6 input parameters) - Name: DrawCircleSector - Return type: void - Description: Draw a piece of a circle - Param[1]: center (type: Vector2) - Param[2]: radius (type: float) - Param[3]: startAngle (type: float) - Param[4]: endAngle (type: float) - Param[5]: segments (type: int) - Param[6]: color (type: Color) -Function 197: DrawCircleSectorLines() (6 input parameters) - Name: DrawCircleSectorLines - Return type: void - Description: Draw circle sector outline - Param[1]: center (type: Vector2) - Param[2]: radius (type: float) - Param[3]: startAngle (type: float) - Param[4]: endAngle (type: float) - Param[5]: segments (type: int) - Param[6]: color (type: Color) -Function 198: DrawCircleGradient() (5 input parameters) - Name: DrawCircleGradient - Return type: void - Description: Draw a gradient-filled circle - Param[1]: centerX (type: int) - Param[2]: centerY (type: int) - Param[3]: radius (type: float) - Param[4]: color1 (type: Color) - Param[5]: color2 (type: Color) -Function 199: DrawCircleV() (3 input parameters) - Name: DrawCircleV - Return type: void - Description: Draw a color-filled circle (Vector version) - Param[1]: center (type: Vector2) - Param[2]: radius (type: float) - Param[3]: color (type: Color) -Function 200: DrawCircleLines() (4 input parameters) - Name: DrawCircleLines - Return type: void - Description: Draw circle outline - Param[1]: centerX (type: int) - Param[2]: centerY (type: int) - Param[3]: radius (type: float) - Param[4]: color (type: Color) -Function 201: DrawEllipse() (5 input parameters) - Name: DrawEllipse - Return type: void - Description: Draw ellipse - Param[1]: centerX (type: int) - Param[2]: centerY (type: int) - Param[3]: radiusH (type: float) - Param[4]: radiusV (type: float) - Param[5]: color (type: Color) -Function 202: DrawEllipseLines() (5 input parameters) - Name: DrawEllipseLines - Return type: void - Description: Draw ellipse outline - Param[1]: centerX (type: int) - Param[2]: centerY (type: int) - Param[3]: radiusH (type: float) - Param[4]: radiusV (type: float) - Param[5]: color (type: Color) -Function 203: DrawRing() (7 input parameters) - Name: DrawRing - Return type: void - Description: Draw ring - Param[1]: center (type: Vector2) - Param[2]: innerRadius (type: float) - Param[3]: outerRadius (type: float) - Param[4]: startAngle (type: float) - Param[5]: endAngle (type: float) - Param[6]: segments (type: int) - Param[7]: color (type: Color) -Function 204: DrawRingLines() (7 input parameters) - Name: DrawRingLines - Return type: void - Description: Draw ring outline - Param[1]: center (type: Vector2) - Param[2]: innerRadius (type: float) - Param[3]: outerRadius (type: float) - Param[4]: startAngle (type: float) - Param[5]: endAngle (type: float) - Param[6]: segments (type: int) - Param[7]: color (type: Color) -Function 205: DrawRectangle() (5 input parameters) - Name: DrawRectangle - Return type: void - Description: Draw a color-filled rectangle - Param[1]: posX (type: int) - Param[2]: posY (type: int) - Param[3]: width (type: int) - Param[4]: height (type: int) - Param[5]: color (type: Color) -Function 206: DrawRectangleV() (3 input parameters) - Name: DrawRectangleV - Return type: void - Description: Draw a color-filled rectangle (Vector version) - Param[1]: position (type: Vector2) - Param[2]: size (type: Vector2) - Param[3]: color (type: Color) -Function 207: DrawRectangleRec() (2 input parameters) - Name: DrawRectangleRec - Return type: void - Description: Draw a color-filled rectangle - Param[1]: rec (type: Rectangle) - Param[2]: color (type: Color) -Function 208: DrawRectanglePro() (4 input parameters) - Name: DrawRectanglePro - Return type: void - Description: Draw a color-filled rectangle with pro parameters - Param[1]: rec (type: Rectangle) - Param[2]: origin (type: Vector2) - Param[3]: rotation (type: float) - Param[4]: color (type: Color) -Function 209: DrawRectangleGradientV() (6 input parameters) - Name: DrawRectangleGradientV - Return type: void - Description: Draw a vertical-gradient-filled rectangle - Param[1]: posX (type: int) - Param[2]: posY (type: int) - Param[3]: width (type: int) - Param[4]: height (type: int) - Param[5]: color1 (type: Color) - Param[6]: color2 (type: Color) -Function 210: DrawRectangleGradientH() (6 input parameters) - Name: DrawRectangleGradientH - Return type: void - Description: Draw a horizontal-gradient-filled rectangle - Param[1]: posX (type: int) - Param[2]: posY (type: int) - Param[3]: width (type: int) - Param[4]: height (type: int) - Param[5]: color1 (type: Color) - Param[6]: color2 (type: Color) -Function 211: DrawRectangleGradientEx() (5 input parameters) - Name: DrawRectangleGradientEx - Return type: void - Description: Draw a gradient-filled rectangle with custom vertex colors - Param[1]: rec (type: Rectangle) - Param[2]: col1 (type: Color) - Param[3]: col2 (type: Color) - Param[4]: col3 (type: Color) - Param[5]: col4 (type: Color) -Function 212: DrawRectangleLines() (5 input parameters) - Name: DrawRectangleLines - Return type: void - Description: Draw rectangle outline - Param[1]: posX (type: int) - Param[2]: posY (type: int) - Param[3]: width (type: int) - Param[4]: height (type: int) - Param[5]: color (type: Color) -Function 213: DrawRectangleLinesEx() (3 input parameters) - Name: DrawRectangleLinesEx - Return type: void - Description: Draw rectangle outline with extended parameters - Param[1]: rec (type: Rectangle) - Param[2]: lineThick (type: float) - Param[3]: color (type: Color) -Function 214: DrawRectangleRounded() (4 input parameters) - Name: DrawRectangleRounded - Return type: void - Description: Draw rectangle with rounded edges - Param[1]: rec (type: Rectangle) - Param[2]: roundness (type: float) - Param[3]: segments (type: int) - Param[4]: color (type: Color) -Function 215: DrawRectangleRoundedLines() (5 input parameters) - Name: DrawRectangleRoundedLines - Return type: void - Description: Draw rectangle with rounded edges outline - Param[1]: rec (type: Rectangle) - Param[2]: roundness (type: float) - Param[3]: segments (type: int) - Param[4]: lineThick (type: float) - Param[5]: color (type: Color) -Function 216: DrawTriangle() (4 input parameters) - Name: DrawTriangle - Return type: void - Description: Draw a color-filled triangle (vertex in counter-clockwise order!) - Param[1]: v1 (type: Vector2) - Param[2]: v2 (type: Vector2) - Param[3]: v3 (type: Vector2) - Param[4]: color (type: Color) -Function 217: DrawTriangleLines() (4 input parameters) - Name: DrawTriangleLines - Return type: void - Description: Draw triangle outline (vertex in counter-clockwise order!) - Param[1]: v1 (type: Vector2) - Param[2]: v2 (type: Vector2) - Param[3]: v3 (type: Vector2) - Param[4]: color (type: Color) -Function 218: DrawTriangleFan() (3 input parameters) - Name: DrawTriangleFan - Return type: void - Description: Draw a triangle fan defined by points (first vertex is the center) - Param[1]: points (type: Vector2 *) - Param[2]: pointCount (type: int) - Param[3]: color (type: Color) -Function 219: DrawTriangleStrip() (3 input parameters) - Name: DrawTriangleStrip - Return type: void - Description: Draw a triangle strip defined by points - Param[1]: points (type: Vector2 *) - Param[2]: pointCount (type: int) - Param[3]: color (type: Color) -Function 220: DrawPoly() (5 input parameters) - Name: DrawPoly - Return type: void - Description: Draw a regular polygon (Vector version) - Param[1]: center (type: Vector2) - Param[2]: sides (type: int) - Param[3]: radius (type: float) - Param[4]: rotation (type: float) - Param[5]: color (type: Color) -Function 221: DrawPolyLines() (5 input parameters) - Name: DrawPolyLines - Return type: void - Description: Draw a polygon outline of n sides - Param[1]: center (type: Vector2) - Param[2]: sides (type: int) - Param[3]: radius (type: float) - Param[4]: rotation (type: float) - Param[5]: color (type: Color) -Function 222: DrawPolyLinesEx() (6 input parameters) - Name: DrawPolyLinesEx - Return type: void - Description: Draw a polygon outline of n sides with extended parameters - Param[1]: center (type: Vector2) - Param[2]: sides (type: int) - Param[3]: radius (type: float) - Param[4]: rotation (type: float) - Param[5]: lineThick (type: float) - Param[6]: color (type: Color) -Function 223: CheckCollisionRecs() (2 input parameters) - Name: CheckCollisionRecs - Return type: bool - Description: Check collision between two rectangles - Param[1]: rec1 (type: Rectangle) - Param[2]: rec2 (type: Rectangle) -Function 224: CheckCollisionCircles() (4 input parameters) - Name: CheckCollisionCircles - Return type: bool - Description: Check collision between two circles - Param[1]: center1 (type: Vector2) - Param[2]: radius1 (type: float) - Param[3]: center2 (type: Vector2) - Param[4]: radius2 (type: float) -Function 225: CheckCollisionCircleRec() (3 input parameters) - Name: CheckCollisionCircleRec - Return type: bool - Description: Check collision between circle and rectangle - Param[1]: center (type: Vector2) - Param[2]: radius (type: float) - Param[3]: rec (type: Rectangle) -Function 226: CheckCollisionPointRec() (2 input parameters) - Name: CheckCollisionPointRec - Return type: bool - Description: Check if point is inside rectangle - Param[1]: point (type: Vector2) - Param[2]: rec (type: Rectangle) -Function 227: CheckCollisionPointCircle() (3 input parameters) - Name: CheckCollisionPointCircle - Return type: bool - Description: Check if point is inside circle - Param[1]: point (type: Vector2) - Param[2]: center (type: Vector2) - Param[3]: radius (type: float) -Function 228: CheckCollisionPointTriangle() (4 input parameters) - Name: CheckCollisionPointTriangle - Return type: bool - Description: Check if point is inside a triangle - Param[1]: point (type: Vector2) - Param[2]: p1 (type: Vector2) - Param[3]: p2 (type: Vector2) - Param[4]: p3 (type: Vector2) -Function 229: CheckCollisionLines() (5 input parameters) - Name: CheckCollisionLines - Return type: bool - Description: Check the collision between two lines defined by two points each, returns collision point by reference - Param[1]: startPos1 (type: Vector2) - Param[2]: endPos1 (type: Vector2) - Param[3]: startPos2 (type: Vector2) - Param[4]: endPos2 (type: Vector2) - Param[5]: collisionPoint (type: Vector2 *) -Function 230: CheckCollisionPointLine() (4 input parameters) - Name: CheckCollisionPointLine - Return type: bool - Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold] - Param[1]: point (type: Vector2) - Param[2]: p1 (type: Vector2) - Param[3]: p2 (type: Vector2) - Param[4]: threshold (type: int) -Function 231: GetCollisionRec() (2 input parameters) - Name: GetCollisionRec - Return type: Rectangle - Description: Get collision rectangle for two rectangles collision - Param[1]: rec1 (type: Rectangle) - Param[2]: rec2 (type: Rectangle) -Function 232: LoadImage() (1 input parameters) - Name: LoadImage - Return type: Image - Description: Load image from file into CPU memory (RAM) - Param[1]: fileName (type: const char *) -Function 233: LoadImageRaw() (5 input parameters) - Name: LoadImageRaw - Return type: Image - Description: Load image from RAW file data - Param[1]: fileName (type: const char *) - Param[2]: width (type: int) - Param[3]: height (type: int) - Param[4]: format (type: int) - Param[5]: headerSize (type: int) -Function 234: LoadImageAnim() (2 input parameters) - Name: LoadImageAnim - Return type: Image - Description: Load image sequence from file (frames appended to image.data) - Param[1]: fileName (type: const char *) - Param[2]: frames (type: int *) -Function 235: LoadImageFromMemory() (3 input parameters) - Name: LoadImageFromMemory - Return type: Image - Description: Load image from memory buffer, fileType refers to extension: i.e. '.png' - Param[1]: fileType (type: const char *) - Param[2]: fileData (type: const unsigned char *) - Param[3]: dataSize (type: int) -Function 236: LoadImageFromTexture() (1 input parameters) - Name: LoadImageFromTexture - Return type: Image - Description: Load image from GPU texture data - Param[1]: texture (type: Texture2D) -Function 237: LoadImageFromScreen() (0 input parameters) - Name: LoadImageFromScreen - Return type: Image - Description: Load image from screen buffer and (screenshot) - No input parameters -Function 238: UnloadImage() (1 input parameters) - Name: UnloadImage - Return type: void - Description: Unload image from CPU memory (RAM) - Param[1]: image (type: Image) -Function 239: ExportImage() (2 input parameters) - Name: ExportImage - Return type: bool - Description: Export image data to file, returns true on success - Param[1]: image (type: Image) - Param[2]: fileName (type: const char *) -Function 240: ExportImageAsCode() (2 input parameters) - Name: ExportImageAsCode - Return type: bool - Description: Export image as code file defining an array of bytes, returns true on success - Param[1]: image (type: Image) - Param[2]: fileName (type: const char *) -Function 241: GenImageColor() (3 input parameters) - Name: GenImageColor - Return type: Image - Description: Generate image: plain color - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: color (type: Color) -Function 242: GenImageGradientV() (4 input parameters) - Name: GenImageGradientV - Return type: Image - Description: Generate image: vertical gradient - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: top (type: Color) - Param[4]: bottom (type: Color) -Function 243: GenImageGradientH() (4 input parameters) - Name: GenImageGradientH - Return type: Image - Description: Generate image: horizontal gradient - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: left (type: Color) - Param[4]: right (type: Color) -Function 244: GenImageGradientRadial() (5 input parameters) - Name: GenImageGradientRadial - Return type: Image - Description: Generate image: radial gradient - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: density (type: float) - Param[4]: inner (type: Color) - Param[5]: outer (type: Color) -Function 245: GenImageChecked() (6 input parameters) - Name: GenImageChecked - Return type: Image - Description: Generate image: checked - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: checksX (type: int) - Param[4]: checksY (type: int) - Param[5]: col1 (type: Color) - Param[6]: col2 (type: Color) -Function 246: GenImageWhiteNoise() (3 input parameters) - Name: GenImageWhiteNoise - Return type: Image - Description: Generate image: white noise - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: factor (type: float) -Function 247: GenImageCellular() (3 input parameters) - Name: GenImageCellular - Return type: Image - Description: Generate image: cellular algorithm, bigger tileSize means bigger cells - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: tileSize (type: int) -Function 248: ImageCopy() (1 input parameters) - Name: ImageCopy - Return type: Image - Description: Create an image duplicate (useful for transformations) - Param[1]: image (type: Image) -Function 249: ImageFromImage() (2 input parameters) - Name: ImageFromImage - Return type: Image - Description: Create an image from another image piece - Param[1]: image (type: Image) - Param[2]: rec (type: Rectangle) -Function 250: ImageText() (3 input parameters) - Name: ImageText - Return type: Image - Description: Create an image from text (default font) - Param[1]: text (type: const char *) - Param[2]: fontSize (type: int) - Param[3]: color (type: Color) -Function 251: ImageTextEx() (5 input parameters) - Name: ImageTextEx - Return type: Image - Description: Create an image from text (custom sprite font) - Param[1]: font (type: Font) - Param[2]: text (type: const char *) - Param[3]: fontSize (type: float) - Param[4]: spacing (type: float) - Param[5]: tint (type: Color) -Function 252: ImageFormat() (2 input parameters) - Name: ImageFormat - Return type: void - Description: Convert image data to desired format - Param[1]: image (type: Image *) - Param[2]: newFormat (type: int) -Function 253: ImageToPOT() (2 input parameters) - Name: ImageToPOT - Return type: void - Description: Convert image to POT (power-of-two) - Param[1]: image (type: Image *) - Param[2]: fill (type: Color) -Function 254: ImageCrop() (2 input parameters) - Name: ImageCrop - Return type: void - Description: Crop an image to a defined rectangle - Param[1]: image (type: Image *) - Param[2]: crop (type: Rectangle) -Function 255: ImageAlphaCrop() (2 input parameters) - Name: ImageAlphaCrop - Return type: void - Description: Crop image depending on alpha value - Param[1]: image (type: Image *) - Param[2]: threshold (type: float) -Function 256: ImageAlphaClear() (3 input parameters) - Name: ImageAlphaClear - Return type: void - Description: Clear alpha channel to desired color - Param[1]: image (type: Image *) - Param[2]: color (type: Color) - Param[3]: threshold (type: float) -Function 257: ImageAlphaMask() (2 input parameters) - Name: ImageAlphaMask - Return type: void - Description: Apply alpha mask to image - Param[1]: image (type: Image *) - Param[2]: alphaMask (type: Image) -Function 258: ImageAlphaPremultiply() (1 input parameters) - Name: ImageAlphaPremultiply - Return type: void - Description: Premultiply alpha channel - Param[1]: image (type: Image *) -Function 259: ImageResize() (3 input parameters) - Name: ImageResize - Return type: void - Description: Resize image (Bicubic scaling algorithm) - Param[1]: image (type: Image *) - Param[2]: newWidth (type: int) - Param[3]: newHeight (type: int) -Function 260: ImageResizeNN() (3 input parameters) - Name: ImageResizeNN - Return type: void - Description: Resize image (Nearest-Neighbor scaling algorithm) - Param[1]: image (type: Image *) - Param[2]: newWidth (type: int) - Param[3]: newHeight (type: int) -Function 261: ImageResizeCanvas() (6 input parameters) - Name: ImageResizeCanvas - Return type: void - Description: Resize canvas and fill with color - Param[1]: image (type: Image *) - Param[2]: newWidth (type: int) - Param[3]: newHeight (type: int) - Param[4]: offsetX (type: int) - Param[5]: offsetY (type: int) - Param[6]: fill (type: Color) -Function 262: ImageMipmaps() (1 input parameters) - Name: ImageMipmaps - Return type: void - Description: Compute all mipmap levels for a provided image - Param[1]: image (type: Image *) -Function 263: ImageDither() (5 input parameters) - Name: ImageDither - Return type: void - Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering) - Param[1]: image (type: Image *) - Param[2]: rBpp (type: int) - Param[3]: gBpp (type: int) - Param[4]: bBpp (type: int) - Param[5]: aBpp (type: int) -Function 264: ImageFlipVertical() (1 input parameters) - Name: ImageFlipVertical - Return type: void - Description: Flip image vertically - Param[1]: image (type: Image *) -Function 265: ImageFlipHorizontal() (1 input parameters) - Name: ImageFlipHorizontal - Return type: void - Description: Flip image horizontally - Param[1]: image (type: Image *) -Function 266: ImageRotateCW() (1 input parameters) - Name: ImageRotateCW - Return type: void - Description: Rotate image clockwise 90deg - Param[1]: image (type: Image *) -Function 267: ImageRotateCCW() (1 input parameters) - Name: ImageRotateCCW - Return type: void - Description: Rotate image counter-clockwise 90deg - Param[1]: image (type: Image *) -Function 268: ImageColorTint() (2 input parameters) - Name: ImageColorTint - Return type: void - Description: Modify image color: tint - Param[1]: image (type: Image *) - Param[2]: color (type: Color) -Function 269: ImageColorInvert() (1 input parameters) - Name: ImageColorInvert - Return type: void - Description: Modify image color: invert - Param[1]: image (type: Image *) -Function 270: ImageColorGrayscale() (1 input parameters) - Name: ImageColorGrayscale - Return type: void - Description: Modify image color: grayscale - Param[1]: image (type: Image *) -Function 271: ImageColorContrast() (2 input parameters) - Name: ImageColorContrast - Return type: void - Description: Modify image color: contrast (-100 to 100) - Param[1]: image (type: Image *) - Param[2]: contrast (type: float) -Function 272: ImageColorBrightness() (2 input parameters) - Name: ImageColorBrightness - Return type: void - Description: Modify image color: brightness (-255 to 255) - Param[1]: image (type: Image *) - Param[2]: brightness (type: int) -Function 273: ImageColorReplace() (3 input parameters) - Name: ImageColorReplace - Return type: void - Description: Modify image color: replace color - Param[1]: image (type: Image *) - Param[2]: color (type: Color) - Param[3]: replace (type: Color) -Function 274: LoadImageColors() (1 input parameters) - Name: LoadImageColors - Return type: Color * - Description: Load color data from image as a Color array (RGBA - 32bit) - Param[1]: image (type: Image) -Function 275: LoadImagePalette() (3 input parameters) - Name: LoadImagePalette - Return type: Color * - Description: Load colors palette from image as a Color array (RGBA - 32bit) - Param[1]: image (type: Image) - Param[2]: maxPaletteSize (type: int) - Param[3]: colorCount (type: int *) -Function 276: UnloadImageColors() (1 input parameters) - Name: UnloadImageColors - Return type: void - Description: Unload color data loaded with LoadImageColors() - Param[1]: colors (type: Color *) -Function 277: UnloadImagePalette() (1 input parameters) - Name: UnloadImagePalette - Return type: void - Description: Unload colors palette loaded with LoadImagePalette() - Param[1]: colors (type: Color *) -Function 278: GetImageAlphaBorder() (2 input parameters) - Name: GetImageAlphaBorder - Return type: Rectangle - Description: Get image alpha border rectangle - Param[1]: image (type: Image) - Param[2]: threshold (type: float) -Function 279: GetImageColor() (3 input parameters) - Name: GetImageColor - Return type: Color - Description: Get image pixel color at (x, y) position - Param[1]: image (type: Image) - Param[2]: x (type: int) - Param[3]: y (type: int) -Function 280: ImageClearBackground() (2 input parameters) - Name: ImageClearBackground - Return type: void - Description: Clear image background with given color - Param[1]: dst (type: Image *) - Param[2]: color (type: Color) -Function 281: ImageDrawPixel() (4 input parameters) - Name: ImageDrawPixel - Return type: void - Description: Draw pixel within an image - Param[1]: dst (type: Image *) - Param[2]: posX (type: int) - Param[3]: posY (type: int) - Param[4]: color (type: Color) -Function 282: ImageDrawPixelV() (3 input parameters) - Name: ImageDrawPixelV - Return type: void - Description: Draw pixel within an image (Vector version) - Param[1]: dst (type: Image *) - Param[2]: position (type: Vector2) - Param[3]: color (type: Color) -Function 283: ImageDrawLine() (6 input parameters) - Name: ImageDrawLine - Return type: void - Description: Draw line within an image - Param[1]: dst (type: Image *) - Param[2]: startPosX (type: int) - Param[3]: startPosY (type: int) - Param[4]: endPosX (type: int) - Param[5]: endPosY (type: int) - Param[6]: color (type: Color) -Function 284: ImageDrawLineV() (4 input parameters) - Name: ImageDrawLineV - Return type: void - Description: Draw line within an image (Vector version) - Param[1]: dst (type: Image *) - Param[2]: start (type: Vector2) - Param[3]: end (type: Vector2) - Param[4]: color (type: Color) -Function 285: ImageDrawCircle() (5 input parameters) - Name: ImageDrawCircle - Return type: void - Description: Draw circle within an image - Param[1]: dst (type: Image *) - Param[2]: centerX (type: int) - Param[3]: centerY (type: int) - Param[4]: radius (type: int) - Param[5]: color (type: Color) -Function 286: ImageDrawCircleV() (4 input parameters) - Name: ImageDrawCircleV - Return type: void - Description: Draw circle within an image (Vector version) - Param[1]: dst (type: Image *) - Param[2]: center (type: Vector2) - Param[3]: radius (type: int) - Param[4]: color (type: Color) -Function 287: ImageDrawRectangle() (6 input parameters) - Name: ImageDrawRectangle - Return type: void - Description: Draw rectangle within an image - Param[1]: dst (type: Image *) - Param[2]: posX (type: int) - Param[3]: posY (type: int) - Param[4]: width (type: int) - Param[5]: height (type: int) - Param[6]: color (type: Color) -Function 288: ImageDrawRectangleV() (4 input parameters) - Name: ImageDrawRectangleV - Return type: void - Description: Draw rectangle within an image (Vector version) - Param[1]: dst (type: Image *) - Param[2]: position (type: Vector2) - Param[3]: size (type: Vector2) - Param[4]: color (type: Color) -Function 289: ImageDrawRectangleRec() (3 input parameters) - Name: ImageDrawRectangleRec - Return type: void - Description: Draw rectangle within an image - Param[1]: dst (type: Image *) - Param[2]: rec (type: Rectangle) - Param[3]: color (type: Color) -Function 290: ImageDrawRectangleLines() (4 input parameters) - Name: ImageDrawRectangleLines - Return type: void - Description: Draw rectangle lines within an image - Param[1]: dst (type: Image *) - Param[2]: rec (type: Rectangle) - Param[3]: thick (type: int) - Param[4]: color (type: Color) -Function 291: ImageDraw() (5 input parameters) - Name: ImageDraw - Return type: void - Description: Draw a source image within a destination image (tint applied to source) - Param[1]: dst (type: Image *) - Param[2]: src (type: Image) - Param[3]: srcRec (type: Rectangle) - Param[4]: dstRec (type: Rectangle) - Param[5]: tint (type: Color) -Function 292: ImageDrawText() (6 input parameters) - Name: ImageDrawText - Return type: void - Description: Draw text (using default font) within an image (destination) - Param[1]: dst (type: Image *) - Param[2]: text (type: const char *) - Param[3]: posX (type: int) - Param[4]: posY (type: int) - Param[5]: fontSize (type: int) - Param[6]: color (type: Color) -Function 293: ImageDrawTextEx() (7 input parameters) - Name: ImageDrawTextEx - Return type: void - Description: Draw text (custom sprite font) within an image (destination) - Param[1]: dst (type: Image *) - Param[2]: font (type: Font) - Param[3]: text (type: const char *) - Param[4]: position (type: Vector2) - Param[5]: fontSize (type: float) - Param[6]: spacing (type: float) - Param[7]: tint (type: Color) -Function 294: LoadTexture() (1 input parameters) - Name: LoadTexture - Return type: Texture2D - Description: Load texture from file into GPU memory (VRAM) - Param[1]: fileName (type: const char *) -Function 295: LoadTextureFromImage() (1 input parameters) - Name: LoadTextureFromImage - Return type: Texture2D - Description: Load texture from image data - Param[1]: image (type: Image) -Function 296: LoadTextureCubemap() (2 input parameters) - Name: LoadTextureCubemap - Return type: TextureCubemap - Description: Load cubemap from image, multiple image cubemap layouts supported - Param[1]: image (type: Image) - Param[2]: layout (type: int) -Function 297: LoadRenderTexture() (2 input parameters) - Name: LoadRenderTexture - Return type: RenderTexture2D - Description: Load texture for rendering (framebuffer) - Param[1]: width (type: int) - Param[2]: height (type: int) -Function 298: UnloadTexture() (1 input parameters) - Name: UnloadTexture - Return type: void - Description: Unload texture from GPU memory (VRAM) - Param[1]: texture (type: Texture2D) -Function 299: UnloadRenderTexture() (1 input parameters) - Name: UnloadRenderTexture - Return type: void - Description: Unload render texture from GPU memory (VRAM) - Param[1]: target (type: RenderTexture2D) -Function 300: UpdateTexture() (2 input parameters) - Name: UpdateTexture - Return type: void - Description: Update GPU texture with new data - Param[1]: texture (type: Texture2D) - Param[2]: pixels (type: const void *) -Function 301: UpdateTextureRec() (3 input parameters) - Name: UpdateTextureRec - Return type: void - Description: Update GPU texture rectangle with new data - Param[1]: texture (type: Texture2D) - Param[2]: rec (type: Rectangle) - Param[3]: pixels (type: const void *) -Function 302: GenTextureMipmaps() (1 input parameters) - Name: GenTextureMipmaps - Return type: void - Description: Generate GPU mipmaps for a texture - Param[1]: texture (type: Texture2D *) -Function 303: SetTextureFilter() (2 input parameters) - Name: SetTextureFilter - Return type: void - Description: Set texture scaling filter mode - Param[1]: texture (type: Texture2D) - Param[2]: filter (type: int) -Function 304: SetTextureWrap() (2 input parameters) - Name: SetTextureWrap - Return type: void - Description: Set texture wrapping mode - Param[1]: texture (type: Texture2D) - Param[2]: wrap (type: int) -Function 305: DrawTexture() (4 input parameters) - Name: DrawTexture - Return type: void - Description: Draw a Texture2D - Param[1]: texture (type: Texture2D) - Param[2]: posX (type: int) - Param[3]: posY (type: int) - Param[4]: tint (type: Color) -Function 306: DrawTextureV() (3 input parameters) - Name: DrawTextureV - Return type: void - Description: Draw a Texture2D with position defined as Vector2 - Param[1]: texture (type: Texture2D) - Param[2]: position (type: Vector2) - Param[3]: tint (type: Color) -Function 307: DrawTextureEx() (5 input parameters) - Name: DrawTextureEx - Return type: void - Description: Draw a Texture2D with extended parameters - Param[1]: texture (type: Texture2D) - Param[2]: position (type: Vector2) - Param[3]: rotation (type: float) - Param[4]: scale (type: float) - Param[5]: tint (type: Color) -Function 308: DrawTextureRec() (4 input parameters) - Name: DrawTextureRec - Return type: void - Description: Draw a part of a texture defined by a rectangle - Param[1]: texture (type: Texture2D) - Param[2]: source (type: Rectangle) - Param[3]: position (type: Vector2) - Param[4]: tint (type: Color) -Function 309: DrawTextureQuad() (5 input parameters) - Name: DrawTextureQuad - Return type: void - Description: Draw texture quad with tiling and offset parameters - Param[1]: texture (type: Texture2D) - Param[2]: tiling (type: Vector2) - Param[3]: offset (type: Vector2) - Param[4]: quad (type: Rectangle) - Param[5]: tint (type: Color) -Function 310: DrawTextureTiled() (7 input parameters) - Name: DrawTextureTiled - Return type: void - Description: Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest. - Param[1]: texture (type: Texture2D) - Param[2]: source (type: Rectangle) - Param[3]: dest (type: Rectangle) - Param[4]: origin (type: Vector2) - Param[5]: rotation (type: float) - Param[6]: scale (type: float) - Param[7]: tint (type: Color) -Function 311: DrawTexturePro() (6 input parameters) - Name: DrawTexturePro - Return type: void - Description: Draw a part of a texture defined by a rectangle with 'pro' parameters - Param[1]: texture (type: Texture2D) - Param[2]: source (type: Rectangle) - Param[3]: dest (type: Rectangle) - Param[4]: origin (type: Vector2) - Param[5]: rotation (type: float) - Param[6]: tint (type: Color) -Function 312: DrawTextureNPatch() (6 input parameters) - Name: DrawTextureNPatch - Return type: void - Description: Draws a texture (or part of it) that stretches or shrinks nicely - Param[1]: texture (type: Texture2D) - Param[2]: nPatchInfo (type: NPatchInfo) - Param[3]: dest (type: Rectangle) - Param[4]: origin (type: Vector2) - Param[5]: rotation (type: float) - Param[6]: tint (type: Color) -Function 313: DrawTexturePoly() (6 input parameters) - Name: DrawTexturePoly - Return type: void - Description: Draw a textured polygon - Param[1]: texture (type: Texture2D) - Param[2]: center (type: Vector2) - Param[3]: points (type: Vector2 *) - Param[4]: texcoords (type: Vector2 *) - Param[5]: pointCount (type: int) - Param[6]: tint (type: Color) -Function 314: Fade() (2 input parameters) - Name: Fade - Return type: Color - Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f - Param[1]: color (type: Color) - Param[2]: alpha (type: float) -Function 315: ColorToInt() (1 input parameters) - Name: ColorToInt - Return type: int - Description: Get hexadecimal value for a Color - Param[1]: color (type: Color) -Function 316: ColorNormalize() (1 input parameters) - Name: ColorNormalize - Return type: Vector4 - Description: Get Color normalized as float [0..1] - Param[1]: color (type: Color) -Function 317: ColorFromNormalized() (1 input parameters) - Name: ColorFromNormalized - Return type: Color - Description: Get Color from normalized values [0..1] - Param[1]: normalized (type: Vector4) -Function 318: ColorToHSV() (1 input parameters) - Name: ColorToHSV - Return type: Vector3 - Description: Get HSV values for a Color, hue [0..360], saturation/value [0..1] - Param[1]: color (type: Color) -Function 319: ColorFromHSV() (3 input parameters) - Name: ColorFromHSV - Return type: Color - Description: Get a Color from HSV values, hue [0..360], saturation/value [0..1] - Param[1]: hue (type: float) - Param[2]: saturation (type: float) - Param[3]: value (type: float) -Function 320: ColorAlpha() (2 input parameters) - Name: ColorAlpha - Return type: Color - Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f - Param[1]: color (type: Color) - Param[2]: alpha (type: float) -Function 321: ColorAlphaBlend() (3 input parameters) - Name: ColorAlphaBlend - Return type: Color - Description: Get src alpha-blended into dst color with tint - Param[1]: dst (type: Color) - Param[2]: src (type: Color) - Param[3]: tint (type: Color) -Function 322: GetColor() (1 input parameters) - Name: GetColor - Return type: Color - Description: Get Color structure from hexadecimal value - Param[1]: hexValue (type: unsigned int) -Function 323: GetPixelColor() (2 input parameters) - Name: GetPixelColor - Return type: Color - Description: Get Color from a source pixel pointer of certain format - Param[1]: srcPtr (type: void *) - Param[2]: format (type: int) -Function 324: SetPixelColor() (3 input parameters) - Name: SetPixelColor - Return type: void - Description: Set color formatted into destination pixel pointer - Param[1]: dstPtr (type: void *) - Param[2]: color (type: Color) - Param[3]: format (type: int) -Function 325: GetPixelDataSize() (3 input parameters) - Name: GetPixelDataSize - Return type: int - Description: Get pixel data size in bytes for certain format - Param[1]: width (type: int) - Param[2]: height (type: int) - Param[3]: format (type: int) -Function 326: GetFontDefault() (0 input parameters) - Name: GetFontDefault - Return type: Font - Description: Get the default Font - No input parameters -Function 327: LoadFont() (1 input parameters) - Name: LoadFont - Return type: Font - Description: Load font from file into GPU memory (VRAM) - Param[1]: fileName (type: const char *) -Function 328: LoadFontEx() (4 input parameters) - Name: LoadFontEx - Return type: Font - Description: Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set - Param[1]: fileName (type: const char *) - Param[2]: fontSize (type: int) - Param[3]: fontChars (type: int *) - Param[4]: glyphCount (type: int) -Function 329: LoadFontFromImage() (3 input parameters) - Name: LoadFontFromImage - Return type: Font - Description: Load font from Image (XNA style) - Param[1]: image (type: Image) - Param[2]: key (type: Color) - Param[3]: firstChar (type: int) -Function 330: LoadFontFromMemory() (6 input parameters) - Name: LoadFontFromMemory - Return type: Font - Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf' - Param[1]: fileType (type: const char *) - Param[2]: fileData (type: const unsigned char *) - Param[3]: dataSize (type: int) - Param[4]: fontSize (type: int) - Param[5]: fontChars (type: int *) - Param[6]: glyphCount (type: int) -Function 331: LoadFontData() (6 input parameters) - Name: LoadFontData - Return type: GlyphInfo * - Description: Load font data for further use - Param[1]: fileData (type: const unsigned char *) - Param[2]: dataSize (type: int) - Param[3]: fontSize (type: int) - Param[4]: fontChars (type: int *) - Param[5]: glyphCount (type: int) - Param[6]: type (type: int) -Function 332: GenImageFontAtlas() (6 input parameters) - Name: GenImageFontAtlas - Return type: Image - Description: Generate image font atlas using chars info - Param[1]: chars (type: const GlyphInfo *) - Param[2]: recs (type: Rectangle **) - Param[3]: glyphCount (type: int) - Param[4]: fontSize (type: int) - Param[5]: padding (type: int) - Param[6]: packMethod (type: int) -Function 333: UnloadFontData() (2 input parameters) - Name: UnloadFontData - Return type: void - Description: Unload font chars info data (RAM) - Param[1]: chars (type: GlyphInfo *) - Param[2]: glyphCount (type: int) -Function 334: UnloadFont() (1 input parameters) - Name: UnloadFont - Return type: void - Description: Unload font from GPU memory (VRAM) - Param[1]: font (type: Font) -Function 335: ExportFontAsCode() (2 input parameters) - Name: ExportFontAsCode - Return type: bool - Description: Export font as code file, returns true on success - Param[1]: font (type: Font) - Param[2]: fileName (type: const char *) -Function 336: DrawFPS() (2 input parameters) - Name: DrawFPS - Return type: void - Description: Draw current FPS - Param[1]: posX (type: int) - Param[2]: posY (type: int) -Function 337: DrawText() (5 input parameters) - Name: DrawText - Return type: void - Description: Draw text (using default font) - Param[1]: text (type: const char *) - Param[2]: posX (type: int) - Param[3]: posY (type: int) - Param[4]: fontSize (type: int) - Param[5]: color (type: Color) -Function 338: DrawTextEx() (6 input parameters) - Name: DrawTextEx - Return type: void - Description: Draw text using font and additional parameters - Param[1]: font (type: Font) - Param[2]: text (type: const char *) - Param[3]: position (type: Vector2) - Param[4]: fontSize (type: float) - Param[5]: spacing (type: float) - Param[6]: tint (type: Color) -Function 339: DrawTextPro() (8 input parameters) - Name: DrawTextPro - Return type: void - Description: Draw text using Font and pro parameters (rotation) - Param[1]: font (type: Font) - Param[2]: text (type: const char *) - Param[3]: position (type: Vector2) - Param[4]: origin (type: Vector2) - Param[5]: rotation (type: float) - Param[6]: fontSize (type: float) - Param[7]: spacing (type: float) - Param[8]: tint (type: Color) -Function 340: DrawTextCodepoint() (5 input parameters) - Name: DrawTextCodepoint - Return type: void - Description: Draw one character (codepoint) - Param[1]: font (type: Font) - Param[2]: codepoint (type: int) - Param[3]: position (type: Vector2) - Param[4]: fontSize (type: float) - Param[5]: tint (type: Color) -Function 341: DrawTextCodepoints() (7 input parameters) - Name: DrawTextCodepoints - Return type: void - Description: Draw multiple character (codepoint) - Param[1]: font (type: Font) - Param[2]: codepoints (type: const int *) - Param[3]: count (type: int) - Param[4]: position (type: Vector2) - Param[5]: fontSize (type: float) - Param[6]: spacing (type: float) - Param[7]: tint (type: Color) -Function 342: MeasureText() (2 input parameters) - Name: MeasureText - Return type: int - Description: Measure string width for default font - Param[1]: text (type: const char *) - Param[2]: fontSize (type: int) -Function 343: MeasureTextEx() (4 input parameters) - Name: MeasureTextEx - Return type: Vector2 - Description: Measure string size for Font - Param[1]: font (type: Font) - Param[2]: text (type: const char *) - Param[3]: fontSize (type: float) - Param[4]: spacing (type: float) -Function 344: GetGlyphIndex() (2 input parameters) - Name: GetGlyphIndex - Return type: int - Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found - Param[1]: font (type: Font) - Param[2]: codepoint (type: int) -Function 345: GetGlyphInfo() (2 input parameters) - Name: GetGlyphInfo - Return type: GlyphInfo - Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found - Param[1]: font (type: Font) - Param[2]: codepoint (type: int) -Function 346: GetGlyphAtlasRec() (2 input parameters) - Name: GetGlyphAtlasRec - Return type: Rectangle - Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found - Param[1]: font (type: Font) - Param[2]: codepoint (type: int) -Function 347: LoadCodepoints() (2 input parameters) - Name: LoadCodepoints - Return type: int * - Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter - Param[1]: text (type: const char *) - Param[2]: count (type: int *) -Function 348: UnloadCodepoints() (1 input parameters) - Name: UnloadCodepoints - Return type: void - Description: Unload codepoints data from memory - Param[1]: codepoints (type: int *) -Function 349: GetCodepointCount() (1 input parameters) - Name: GetCodepointCount - Return type: int - Description: Get total number of codepoints in a UTF-8 encoded string - Param[1]: text (type: const char *) -Function 350: GetCodepoint() (2 input parameters) - Name: GetCodepoint - Return type: int - Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure - Param[1]: text (type: const char *) - Param[2]: bytesProcessed (type: int *) -Function 351: CodepointToUTF8() (2 input parameters) - Name: CodepointToUTF8 - Return type: const char * - Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter) - Param[1]: codepoint (type: int) - Param[2]: byteSize (type: int *) -Function 352: TextCodepointsToUTF8() (2 input parameters) - Name: TextCodepointsToUTF8 - Return type: char * - Description: Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!) - Param[1]: codepoints (type: const int *) - Param[2]: length (type: int) -Function 353: TextCopy() (2 input parameters) - Name: TextCopy - Return type: int - Description: Copy one string to another, returns bytes copied - Param[1]: dst (type: char *) - Param[2]: src (type: const char *) -Function 354: TextIsEqual() (2 input parameters) - Name: TextIsEqual - Return type: bool - Description: Check if two text string are equal - Param[1]: text1 (type: const char *) - Param[2]: text2 (type: const char *) -Function 355: TextLength() (1 input parameters) - Name: TextLength - Return type: unsigned int - Description: Get text length, checks for '\0' ending - Param[1]: text (type: const char *) -Function 356: TextFormat() (2 input parameters) - Name: TextFormat - Return type: const char * - Description: Text formatting with variables (sprintf() style) - Param[1]: text (type: const char *) - Param[2]: args (type: ...) -Function 357: TextSubtext() (3 input parameters) - Name: TextSubtext - Return type: const char * - Description: Get a piece of a text string - Param[1]: text (type: const char *) - Param[2]: position (type: int) - Param[3]: length (type: int) -Function 358: TextReplace() (3 input parameters) - Name: TextReplace - Return type: char * - Description: Replace text string (WARNING: memory must be freed!) - Param[1]: text (type: char *) - Param[2]: replace (type: const char *) - Param[3]: by (type: const char *) -Function 359: TextInsert() (3 input parameters) - Name: TextInsert - Return type: char * - Description: Insert text in a position (WARNING: memory must be freed!) - Param[1]: text (type: const char *) - Param[2]: insert (type: const char *) - Param[3]: position (type: int) -Function 360: TextJoin() (3 input parameters) - Name: TextJoin - Return type: const char * - Description: Join text strings with delimiter - Param[1]: textList (type: const char **) - Param[2]: count (type: int) - Param[3]: delimiter (type: const char *) -Function 361: TextSplit() (3 input parameters) - Name: TextSplit - Return type: const char ** - Description: Split text into multiple strings - Param[1]: text (type: const char *) - Param[2]: delimiter (type: char) - Param[3]: count (type: int *) -Function 362: TextAppend() (3 input parameters) - Name: TextAppend - Return type: void - Description: Append text at specific position and move cursor! - Param[1]: text (type: char *) - Param[2]: append (type: const char *) - Param[3]: position (type: int *) -Function 363: TextFindIndex() (2 input parameters) - Name: TextFindIndex - Return type: int - Description: Find first text occurrence within a string - Param[1]: text (type: const char *) - Param[2]: find (type: const char *) -Function 364: TextToUpper() (1 input parameters) - Name: TextToUpper - Return type: const char * - Description: Get upper case version of provided string - Param[1]: text (type: const char *) -Function 365: TextToLower() (1 input parameters) - Name: TextToLower - Return type: const char * - Description: Get lower case version of provided string - Param[1]: text (type: const char *) -Function 366: TextToPascal() (1 input parameters) - Name: TextToPascal - Return type: const char * - Description: Get Pascal case notation version of provided string - Param[1]: text (type: const char *) -Function 367: TextToInteger() (1 input parameters) - Name: TextToInteger - Return type: int - Description: Get integer value from text (negative values not supported) - Param[1]: text (type: const char *) -Function 368: DrawLine3D() (3 input parameters) - Name: DrawLine3D - Return type: void - Description: Draw a line in 3D world space - Param[1]: startPos (type: Vector3) - Param[2]: endPos (type: Vector3) - Param[3]: color (type: Color) -Function 369: DrawPoint3D() (2 input parameters) - Name: DrawPoint3D - Return type: void - Description: Draw a point in 3D space, actually a small line - Param[1]: position (type: Vector3) - Param[2]: color (type: Color) -Function 370: DrawCircle3D() (5 input parameters) - Name: DrawCircle3D - Return type: void - Description: Draw a circle in 3D world space - Param[1]: center (type: Vector3) - Param[2]: radius (type: float) - Param[3]: rotationAxis (type: Vector3) - Param[4]: rotationAngle (type: float) - Param[5]: color (type: Color) -Function 371: DrawTriangle3D() (4 input parameters) - Name: DrawTriangle3D - Return type: void - Description: Draw a color-filled triangle (vertex in counter-clockwise order!) - Param[1]: v1 (type: Vector3) - Param[2]: v2 (type: Vector3) - Param[3]: v3 (type: Vector3) - Param[4]: color (type: Color) -Function 372: DrawTriangleStrip3D() (3 input parameters) - Name: DrawTriangleStrip3D - Return type: void - Description: Draw a triangle strip defined by points - Param[1]: points (type: Vector3 *) - Param[2]: pointCount (type: int) - Param[3]: color (type: Color) -Function 373: DrawCube() (5 input parameters) - Name: DrawCube - Return type: void - Description: Draw cube - Param[1]: position (type: Vector3) - Param[2]: width (type: float) - Param[3]: height (type: float) - Param[4]: length (type: float) - Param[5]: color (type: Color) -Function 374: DrawCubeV() (3 input parameters) - Name: DrawCubeV - Return type: void - Description: Draw cube (Vector version) - Param[1]: position (type: Vector3) - Param[2]: size (type: Vector3) - Param[3]: color (type: Color) -Function 375: DrawCubeWires() (5 input parameters) - Name: DrawCubeWires - Return type: void - Description: Draw cube wires - Param[1]: position (type: Vector3) - Param[2]: width (type: float) - Param[3]: height (type: float) - Param[4]: length (type: float) - Param[5]: color (type: Color) -Function 376: DrawCubeWiresV() (3 input parameters) - Name: DrawCubeWiresV - Return type: void - Description: Draw cube wires (Vector version) - Param[1]: position (type: Vector3) - Param[2]: size (type: Vector3) - Param[3]: color (type: Color) -Function 377: DrawCubeTexture() (6 input parameters) - Name: DrawCubeTexture - Return type: void - Description: Draw cube textured - Param[1]: texture (type: Texture2D) - Param[2]: position (type: Vector3) - Param[3]: width (type: float) - Param[4]: height (type: float) - Param[5]: length (type: float) - Param[6]: color (type: Color) -Function 378: DrawCubeTextureRec() (7 input parameters) - Name: DrawCubeTextureRec - Return type: void - Description: Draw cube with a region of a texture - Param[1]: texture (type: Texture2D) - Param[2]: source (type: Rectangle) - Param[3]: position (type: Vector3) - Param[4]: width (type: float) - Param[5]: height (type: float) - Param[6]: length (type: float) - Param[7]: color (type: Color) -Function 379: DrawSphere() (3 input parameters) - Name: DrawSphere - Return type: void - Description: Draw sphere - Param[1]: centerPos (type: Vector3) - Param[2]: radius (type: float) - Param[3]: color (type: Color) -Function 380: DrawSphereEx() (5 input parameters) - Name: DrawSphereEx - Return type: void - Description: Draw sphere with extended parameters - Param[1]: centerPos (type: Vector3) - Param[2]: radius (type: float) - Param[3]: rings (type: int) - Param[4]: slices (type: int) - Param[5]: color (type: Color) -Function 381: DrawSphereWires() (5 input parameters) - Name: DrawSphereWires - Return type: void - Description: Draw sphere wires - Param[1]: centerPos (type: Vector3) - Param[2]: radius (type: float) - Param[3]: rings (type: int) - Param[4]: slices (type: int) - Param[5]: color (type: Color) -Function 382: DrawCylinder() (6 input parameters) - Name: DrawCylinder - Return type: void - Description: Draw a cylinder/cone - Param[1]: position (type: Vector3) - Param[2]: radiusTop (type: float) - Param[3]: radiusBottom (type: float) - Param[4]: height (type: float) - Param[5]: slices (type: int) - Param[6]: color (type: Color) -Function 383: DrawCylinderEx() (6 input parameters) - Name: DrawCylinderEx - Return type: void - Description: Draw a cylinder with base at startPos and top at endPos - Param[1]: startPos (type: Vector3) - Param[2]: endPos (type: Vector3) - Param[3]: startRadius (type: float) - Param[4]: endRadius (type: float) - Param[5]: sides (type: int) - Param[6]: color (type: Color) -Function 384: DrawCylinderWires() (6 input parameters) - Name: DrawCylinderWires - Return type: void - Description: Draw a cylinder/cone wires - Param[1]: position (type: Vector3) - Param[2]: radiusTop (type: float) - Param[3]: radiusBottom (type: float) - Param[4]: height (type: float) - Param[5]: slices (type: int) - Param[6]: color (type: Color) -Function 385: DrawCylinderWiresEx() (6 input parameters) - Name: DrawCylinderWiresEx - Return type: void - Description: Draw a cylinder wires with base at startPos and top at endPos - Param[1]: startPos (type: Vector3) - Param[2]: endPos (type: Vector3) - Param[3]: startRadius (type: float) - Param[4]: endRadius (type: float) - Param[5]: sides (type: int) - Param[6]: color (type: Color) -Function 386: DrawPlane() (3 input parameters) - Name: DrawPlane - Return type: void - Description: Draw a plane XZ - Param[1]: centerPos (type: Vector3) - Param[2]: size (type: Vector2) - Param[3]: color (type: Color) -Function 387: DrawRay() (2 input parameters) - Name: DrawRay - Return type: void - Description: Draw a ray line - Param[1]: ray (type: Ray) - Param[2]: color (type: Color) -Function 388: DrawGrid() (2 input parameters) - Name: DrawGrid - Return type: void - Description: Draw a grid (centered at (0, 0, 0)) - Param[1]: slices (type: int) - Param[2]: spacing (type: float) -Function 389: LoadModel() (1 input parameters) - Name: LoadModel - Return type: Model - Description: Load model from files (meshes and materials) - Param[1]: fileName (type: const char *) -Function 390: LoadModelFromMesh() (1 input parameters) - Name: LoadModelFromMesh - Return type: Model - Description: Load model from generated mesh (default material) - Param[1]: mesh (type: Mesh) -Function 391: UnloadModel() (1 input parameters) - Name: UnloadModel - Return type: void - Description: Unload model (including meshes) from memory (RAM and/or VRAM) - Param[1]: model (type: Model) -Function 392: UnloadModelKeepMeshes() (1 input parameters) - Name: UnloadModelKeepMeshes - Return type: void - Description: Unload model (but not meshes) from memory (RAM and/or VRAM) - Param[1]: model (type: Model) -Function 393: GetModelBoundingBox() (1 input parameters) - Name: GetModelBoundingBox - Return type: BoundingBox - Description: Compute model bounding box limits (considers all meshes) - Param[1]: model (type: Model) -Function 394: DrawModel() (4 input parameters) - Name: DrawModel - Return type: void - Description: Draw a model (with texture if set) - Param[1]: model (type: Model) - Param[2]: position (type: Vector3) - Param[3]: scale (type: float) - Param[4]: tint (type: Color) -Function 395: DrawModelEx() (6 input parameters) - Name: DrawModelEx - Return type: void - Description: Draw a model with extended parameters - Param[1]: model (type: Model) - Param[2]: position (type: Vector3) - Param[3]: rotationAxis (type: Vector3) - Param[4]: rotationAngle (type: float) - Param[5]: scale (type: Vector3) - Param[6]: tint (type: Color) -Function 396: DrawModelWires() (4 input parameters) - Name: DrawModelWires - Return type: void - Description: Draw a model wires (with texture if set) - Param[1]: model (type: Model) - Param[2]: position (type: Vector3) - Param[3]: scale (type: float) - Param[4]: tint (type: Color) -Function 397: DrawModelWiresEx() (6 input parameters) - Name: DrawModelWiresEx - Return type: void - Description: Draw a model wires (with texture if set) with extended parameters - Param[1]: model (type: Model) - Param[2]: position (type: Vector3) - Param[3]: rotationAxis (type: Vector3) - Param[4]: rotationAngle (type: float) - Param[5]: scale (type: Vector3) - Param[6]: tint (type: Color) -Function 398: DrawBoundingBox() (2 input parameters) - Name: DrawBoundingBox - Return type: void - Description: Draw bounding box (wires) - Param[1]: box (type: BoundingBox) - Param[2]: color (type: Color) -Function 399: DrawBillboard() (5 input parameters) - Name: DrawBillboard - Return type: void - Description: Draw a billboard texture - Param[1]: camera (type: Camera) - Param[2]: texture (type: Texture2D) - Param[3]: position (type: Vector3) - Param[4]: size (type: float) - Param[5]: tint (type: Color) -Function 400: DrawBillboardRec() (6 input parameters) - Name: DrawBillboardRec - Return type: void - Description: Draw a billboard texture defined by source - Param[1]: camera (type: Camera) - Param[2]: texture (type: Texture2D) - Param[3]: source (type: Rectangle) - Param[4]: position (type: Vector3) - Param[5]: size (type: Vector2) - Param[6]: tint (type: Color) -Function 401: DrawBillboardPro() (9 input parameters) - Name: DrawBillboardPro - Return type: void - Description: Draw a billboard texture defined by source and rotation - Param[1]: camera (type: Camera) - Param[2]: texture (type: Texture2D) - Param[3]: source (type: Rectangle) - Param[4]: position (type: Vector3) - Param[5]: up (type: Vector3) - Param[6]: size (type: Vector2) - Param[7]: origin (type: Vector2) - Param[8]: rotation (type: float) - Param[9]: tint (type: Color) -Function 402: UploadMesh() (2 input parameters) - Name: UploadMesh - Return type: void - Description: Upload mesh vertex data in GPU and provide VAO/VBO ids - Param[1]: mesh (type: Mesh *) - Param[2]: dynamic (type: bool) -Function 403: UpdateMeshBuffer() (5 input parameters) - Name: UpdateMeshBuffer - Return type: void - Description: Update mesh vertex data in GPU for a specific buffer index - Param[1]: mesh (type: Mesh) - Param[2]: index (type: int) - Param[3]: data (type: const void *) - Param[4]: dataSize (type: int) - Param[5]: offset (type: int) -Function 404: UnloadMesh() (1 input parameters) - Name: UnloadMesh - Return type: void - Description: Unload mesh data from CPU and GPU - Param[1]: mesh (type: Mesh) -Function 405: DrawMesh() (3 input parameters) - Name: DrawMesh - Return type: void - Description: Draw a 3d mesh with material and transform - Param[1]: mesh (type: Mesh) - Param[2]: material (type: Material) - Param[3]: transform (type: Matrix) -Function 406: DrawMeshInstanced() (4 input parameters) - Name: DrawMeshInstanced - Return type: void - Description: Draw multiple mesh instances with material and different transforms - Param[1]: mesh (type: Mesh) - Param[2]: material (type: Material) - Param[3]: transforms (type: const Matrix *) - Param[4]: instances (type: int) -Function 407: ExportMesh() (2 input parameters) - Name: ExportMesh - Return type: bool - Description: Export mesh data to file, returns true on success - Param[1]: mesh (type: Mesh) - Param[2]: fileName (type: const char *) -Function 408: GetMeshBoundingBox() (1 input parameters) - Name: GetMeshBoundingBox - Return type: BoundingBox - Description: Compute mesh bounding box limits - Param[1]: mesh (type: Mesh) -Function 409: GenMeshTangents() (1 input parameters) - Name: GenMeshTangents - Return type: void - Description: Compute mesh tangents - Param[1]: mesh (type: Mesh *) -Function 410: GenMeshBinormals() (1 input parameters) - Name: GenMeshBinormals - Return type: void - Description: Compute mesh binormals - Param[1]: mesh (type: Mesh *) -Function 411: GenMeshPoly() (2 input parameters) - Name: GenMeshPoly - Return type: Mesh - Description: Generate polygonal mesh - Param[1]: sides (type: int) - Param[2]: radius (type: float) -Function 412: GenMeshPlane() (4 input parameters) - Name: GenMeshPlane - Return type: Mesh - Description: Generate plane mesh (with subdivisions) - Param[1]: width (type: float) - Param[2]: length (type: float) - Param[3]: resX (type: int) - Param[4]: resZ (type: int) -Function 413: GenMeshCube() (3 input parameters) - Name: GenMeshCube - Return type: Mesh - Description: Generate cuboid mesh - Param[1]: width (type: float) - Param[2]: height (type: float) - Param[3]: length (type: float) -Function 414: GenMeshSphere() (3 input parameters) - Name: GenMeshSphere - Return type: Mesh - Description: Generate sphere mesh (standard sphere) - Param[1]: radius (type: float) - Param[2]: rings (type: int) - Param[3]: slices (type: int) -Function 415: GenMeshHemiSphere() (3 input parameters) - Name: GenMeshHemiSphere - Return type: Mesh - Description: Generate half-sphere mesh (no bottom cap) - Param[1]: radius (type: float) - Param[2]: rings (type: int) - Param[3]: slices (type: int) -Function 416: GenMeshCylinder() (3 input parameters) - Name: GenMeshCylinder - Return type: Mesh - Description: Generate cylinder mesh - Param[1]: radius (type: float) - Param[2]: height (type: float) - Param[3]: slices (type: int) -Function 417: GenMeshCone() (3 input parameters) - Name: GenMeshCone - Return type: Mesh - Description: Generate cone/pyramid mesh - Param[1]: radius (type: float) - Param[2]: height (type: float) - Param[3]: slices (type: int) -Function 418: GenMeshTorus() (4 input parameters) - Name: GenMeshTorus - Return type: Mesh - Description: Generate torus mesh - Param[1]: radius (type: float) - Param[2]: size (type: float) - Param[3]: radSeg (type: int) - Param[4]: sides (type: int) -Function 419: GenMeshKnot() (4 input parameters) - Name: GenMeshKnot - Return type: Mesh - Description: Generate trefoil knot mesh - Param[1]: radius (type: float) - Param[2]: size (type: float) - Param[3]: radSeg (type: int) - Param[4]: sides (type: int) -Function 420: GenMeshHeightmap() (2 input parameters) - Name: GenMeshHeightmap - Return type: Mesh - Description: Generate heightmap mesh from image data - Param[1]: heightmap (type: Image) - Param[2]: size (type: Vector3) -Function 421: GenMeshCubicmap() (2 input parameters) - Name: GenMeshCubicmap - Return type: Mesh - Description: Generate cubes-based map mesh from image data - Param[1]: cubicmap (type: Image) - Param[2]: cubeSize (type: Vector3) -Function 422: LoadMaterials() (2 input parameters) - Name: LoadMaterials - Return type: Material * - Description: Load materials from model file - Param[1]: fileName (type: const char *) - Param[2]: materialCount (type: int *) -Function 423: LoadMaterialDefault() (0 input parameters) - Name: LoadMaterialDefault - Return type: Material - Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps) - No input parameters -Function 424: UnloadMaterial() (1 input parameters) - Name: UnloadMaterial - Return type: void - Description: Unload material from GPU memory (VRAM) - Param[1]: material (type: Material) -Function 425: SetMaterialTexture() (3 input parameters) - Name: SetMaterialTexture - Return type: void - Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...) - Param[1]: material (type: Material *) - Param[2]: mapType (type: int) - Param[3]: texture (type: Texture2D) -Function 426: SetModelMeshMaterial() (3 input parameters) - Name: SetModelMeshMaterial - Return type: void - Description: Set material for a mesh - Param[1]: model (type: Model *) - Param[2]: meshId (type: int) - Param[3]: materialId (type: int) -Function 427: LoadModelAnimations() (2 input parameters) - Name: LoadModelAnimations - Return type: ModelAnimation * - Description: Load model animations from file - Param[1]: fileName (type: const char *) - Param[2]: animCount (type: unsigned int *) -Function 428: UpdateModelAnimation() (3 input parameters) - Name: UpdateModelAnimation - Return type: void - Description: Update model animation pose - Param[1]: model (type: Model) - Param[2]: anim (type: ModelAnimation) - Param[3]: frame (type: int) -Function 429: UnloadModelAnimation() (1 input parameters) - Name: UnloadModelAnimation - Return type: void - Description: Unload animation data - Param[1]: anim (type: ModelAnimation) -Function 430: UnloadModelAnimations() (2 input parameters) - Name: UnloadModelAnimations - Return type: void - Description: Unload animation array data - Param[1]: animations (type: ModelAnimation *) - Param[2]: count (type: unsigned int) -Function 431: IsModelAnimationValid() (2 input parameters) - Name: IsModelAnimationValid - Return type: bool - Description: Check model animation skeleton match - Param[1]: model (type: Model) - Param[2]: anim (type: ModelAnimation) -Function 432: CheckCollisionSpheres() (4 input parameters) - Name: CheckCollisionSpheres - Return type: bool - Description: Check collision between two spheres - Param[1]: center1 (type: Vector3) - Param[2]: radius1 (type: float) - Param[3]: center2 (type: Vector3) - Param[4]: radius2 (type: float) -Function 433: CheckCollisionBoxes() (2 input parameters) - Name: CheckCollisionBoxes - Return type: bool - Description: Check collision between two bounding boxes - Param[1]: box1 (type: BoundingBox) - Param[2]: box2 (type: BoundingBox) -Function 434: CheckCollisionBoxSphere() (3 input parameters) - Name: CheckCollisionBoxSphere - Return type: bool - Description: Check collision between box and sphere - Param[1]: box (type: BoundingBox) - Param[2]: center (type: Vector3) - Param[3]: radius (type: float) -Function 435: GetRayCollisionSphere() (3 input parameters) - Name: GetRayCollisionSphere - Return type: RayCollision - Description: Get collision info between ray and sphere - Param[1]: ray (type: Ray) - Param[2]: center (type: Vector3) - Param[3]: radius (type: float) -Function 436: GetRayCollisionBox() (2 input parameters) - Name: GetRayCollisionBox - Return type: RayCollision - Description: Get collision info between ray and box - Param[1]: ray (type: Ray) - Param[2]: box (type: BoundingBox) -Function 437: GetRayCollisionMesh() (3 input parameters) - Name: GetRayCollisionMesh - Return type: RayCollision - Description: Get collision info between ray and mesh - Param[1]: ray (type: Ray) - Param[2]: mesh (type: Mesh) - Param[3]: transform (type: Matrix) -Function 438: GetRayCollisionTriangle() (4 input parameters) - Name: GetRayCollisionTriangle - Return type: RayCollision - Description: Get collision info between ray and triangle - Param[1]: ray (type: Ray) - Param[2]: p1 (type: Vector3) - Param[3]: p2 (type: Vector3) - Param[4]: p3 (type: Vector3) -Function 439: GetRayCollisionQuad() (5 input parameters) - Name: GetRayCollisionQuad - Return type: RayCollision - Description: Get collision info between ray and quad - Param[1]: ray (type: Ray) - Param[2]: p1 (type: Vector3) - Param[3]: p2 (type: Vector3) - Param[4]: p3 (type: Vector3) - Param[5]: p4 (type: Vector3) -Function 440: InitAudioDevice() (0 input parameters) - Name: InitAudioDevice - Return type: void - Description: Initialize audio device and context - No input parameters -Function 441: CloseAudioDevice() (0 input parameters) - Name: CloseAudioDevice - Return type: void - Description: Close the audio device and context - No input parameters -Function 442: IsAudioDeviceReady() (0 input parameters) - Name: IsAudioDeviceReady - Return type: bool - Description: Check if audio device has been initialized successfully - No input parameters -Function 443: SetMasterVolume() (1 input parameters) - Name: SetMasterVolume - Return type: void - Description: Set master volume (listener) - Param[1]: volume (type: float) -Function 444: LoadWave() (1 input parameters) - Name: LoadWave - Return type: Wave - Description: Load wave data from file - Param[1]: fileName (type: const char *) -Function 445: LoadWaveFromMemory() (3 input parameters) - Name: LoadWaveFromMemory - Return type: Wave - Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav' - Param[1]: fileType (type: const char *) - Param[2]: fileData (type: const unsigned char *) - Param[3]: dataSize (type: int) -Function 446: LoadSound() (1 input parameters) - Name: LoadSound - Return type: Sound - Description: Load sound from file - Param[1]: fileName (type: const char *) -Function 447: LoadSoundFromWave() (1 input parameters) - Name: LoadSoundFromWave - Return type: Sound - Description: Load sound from wave data - Param[1]: wave (type: Wave) -Function 448: UpdateSound() (3 input parameters) - Name: UpdateSound - Return type: void - Description: Update sound buffer with new data - Param[1]: sound (type: Sound) - Param[2]: data (type: const void *) - Param[3]: sampleCount (type: int) -Function 449: UnloadWave() (1 input parameters) - Name: UnloadWave - Return type: void - Description: Unload wave data - Param[1]: wave (type: Wave) -Function 450: UnloadSound() (1 input parameters) - Name: UnloadSound - Return type: void - Description: Unload sound - Param[1]: sound (type: Sound) -Function 451: ExportWave() (2 input parameters) - Name: ExportWave - Return type: bool - Description: Export wave data to file, returns true on success - Param[1]: wave (type: Wave) - Param[2]: fileName (type: const char *) -Function 452: ExportWaveAsCode() (2 input parameters) - Name: ExportWaveAsCode - Return type: bool - Description: Export wave sample data to code (.h), returns true on success - Param[1]: wave (type: Wave) - Param[2]: fileName (type: const char *) -Function 453: PlaySound() (1 input parameters) - Name: PlaySound - Return type: void - Description: Play a sound - Param[1]: sound (type: Sound) -Function 454: StopSound() (1 input parameters) - Name: StopSound - Return type: void - Description: Stop playing a sound - Param[1]: sound (type: Sound) -Function 455: PauseSound() (1 input parameters) - Name: PauseSound - Return type: void - Description: Pause a sound - Param[1]: sound (type: Sound) -Function 456: ResumeSound() (1 input parameters) - Name: ResumeSound - Return type: void - Description: Resume a paused sound - Param[1]: sound (type: Sound) -Function 457: PlaySoundMulti() (1 input parameters) - Name: PlaySoundMulti - Return type: void - Description: Play a sound (using multichannel buffer pool) - Param[1]: sound (type: Sound) -Function 458: StopSoundMulti() (0 input parameters) - Name: StopSoundMulti - Return type: void - Description: Stop any sound playing (using multichannel buffer pool) - No input parameters -Function 459: GetSoundsPlaying() (0 input parameters) - Name: GetSoundsPlaying - Return type: int - Description: Get number of sounds playing in the multichannel - No input parameters -Function 460: IsSoundPlaying() (1 input parameters) - Name: IsSoundPlaying - Return type: bool - Description: Check if a sound is currently playing - Param[1]: sound (type: Sound) -Function 461: SetSoundVolume() (2 input parameters) - Name: SetSoundVolume - Return type: void - Description: Set volume for a sound (1.0 is max level) - Param[1]: sound (type: Sound) - Param[2]: volume (type: float) -Function 462: SetSoundPitch() (2 input parameters) - Name: SetSoundPitch - Return type: void - Description: Set pitch for a sound (1.0 is base level) - Param[1]: sound (type: Sound) - Param[2]: pitch (type: float) -Function 463: SetSoundPan() (2 input parameters) - Name: SetSoundPan - Return type: void - Description: Set pan for a sound (0.5 is center) - Param[1]: sound (type: Sound) - Param[2]: pan (type: float) -Function 464: WaveCopy() (1 input parameters) - Name: WaveCopy - Return type: Wave - Description: Copy a wave to a new wave - Param[1]: wave (type: Wave) -Function 465: WaveCrop() (3 input parameters) - Name: WaveCrop - Return type: void - Description: Crop a wave to defined samples range - Param[1]: wave (type: Wave *) - Param[2]: initSample (type: int) - Param[3]: finalSample (type: int) -Function 466: WaveFormat() (4 input parameters) - Name: WaveFormat - Return type: void - Description: Convert wave data to desired format - Param[1]: wave (type: Wave *) - Param[2]: sampleRate (type: int) - Param[3]: sampleSize (type: int) - Param[4]: channels (type: int) -Function 467: LoadWaveSamples() (1 input parameters) - Name: LoadWaveSamples - Return type: float * - Description: Load samples data from wave as a 32bit float data array - Param[1]: wave (type: Wave) -Function 468: UnloadWaveSamples() (1 input parameters) - Name: UnloadWaveSamples - Return type: void - Description: Unload samples data loaded with LoadWaveSamples() - Param[1]: samples (type: float *) -Function 469: LoadMusicStream() (1 input parameters) - Name: LoadMusicStream - Return type: Music - Description: Load music stream from file - Param[1]: fileName (type: const char *) -Function 470: LoadMusicStreamFromMemory() (3 input parameters) - Name: LoadMusicStreamFromMemory - Return type: Music - Description: Load music stream from data - Param[1]: fileType (type: const char *) - Param[2]: data (type: const unsigned char *) - Param[3]: dataSize (type: int) -Function 471: UnloadMusicStream() (1 input parameters) - Name: UnloadMusicStream - Return type: void - Description: Unload music stream - Param[1]: music (type: Music) -Function 472: PlayMusicStream() (1 input parameters) - Name: PlayMusicStream - Return type: void - Description: Start music playing - Param[1]: music (type: Music) -Function 473: IsMusicStreamPlaying() (1 input parameters) - Name: IsMusicStreamPlaying - Return type: bool - Description: Check if music is playing - Param[1]: music (type: Music) -Function 474: UpdateMusicStream() (1 input parameters) - Name: UpdateMusicStream - Return type: void - Description: Updates buffers for music streaming - Param[1]: music (type: Music) -Function 475: StopMusicStream() (1 input parameters) - Name: StopMusicStream - Return type: void - Description: Stop music playing - Param[1]: music (type: Music) -Function 476: PauseMusicStream() (1 input parameters) - Name: PauseMusicStream - Return type: void - Description: Pause music playing - Param[1]: music (type: Music) -Function 477: ResumeMusicStream() (1 input parameters) - Name: ResumeMusicStream - Return type: void - Description: Resume playing paused music - Param[1]: music (type: Music) -Function 478: SeekMusicStream() (2 input parameters) - Name: SeekMusicStream - Return type: void - Description: Seek music to a position (in seconds) - Param[1]: music (type: Music) - Param[2]: position (type: float) -Function 479: SetMusicVolume() (2 input parameters) - Name: SetMusicVolume - Return type: void - Description: Set volume for music (1.0 is max level) - Param[1]: music (type: Music) - Param[2]: volume (type: float) -Function 480: SetMusicPitch() (2 input parameters) - Name: SetMusicPitch - Return type: void - Description: Set pitch for a music (1.0 is base level) - Param[1]: music (type: Music) - Param[2]: pitch (type: float) -Function 481: SetMusicPan() (2 input parameters) - Name: SetMusicPan - Return type: void - Description: Set pan for a music (0.5 is center) - Param[1]: music (type: Music) - Param[2]: pan (type: float) -Function 482: GetMusicTimeLength() (1 input parameters) - Name: GetMusicTimeLength - Return type: float - Description: Get music time length (in seconds) - Param[1]: music (type: Music) -Function 483: GetMusicTimePlayed() (1 input parameters) - Name: GetMusicTimePlayed - Return type: float - Description: Get current music time played (in seconds) - Param[1]: music (type: Music) -Function 484: LoadAudioStream() (3 input parameters) - Name: LoadAudioStream - Return type: AudioStream - Description: Load audio stream (to stream raw audio pcm data) - Param[1]: sampleRate (type: unsigned int) - Param[2]: sampleSize (type: unsigned int) - Param[3]: channels (type: unsigned int) -Function 485: UnloadAudioStream() (1 input parameters) - Name: UnloadAudioStream - Return type: void - Description: Unload audio stream and free memory - Param[1]: stream (type: AudioStream) -Function 486: UpdateAudioStream() (3 input parameters) - Name: UpdateAudioStream - Return type: void - Description: Update audio stream buffers with data - Param[1]: stream (type: AudioStream) - Param[2]: data (type: const void *) - Param[3]: frameCount (type: int) -Function 487: IsAudioStreamProcessed() (1 input parameters) - Name: IsAudioStreamProcessed - Return type: bool - Description: Check if any audio stream buffers requires refill - Param[1]: stream (type: AudioStream) -Function 488: PlayAudioStream() (1 input parameters) - Name: PlayAudioStream - Return type: void - Description: Play audio stream - Param[1]: stream (type: AudioStream) -Function 489: PauseAudioStream() (1 input parameters) - Name: PauseAudioStream - Return type: void - Description: Pause audio stream - Param[1]: stream (type: AudioStream) -Function 490: ResumeAudioStream() (1 input parameters) - Name: ResumeAudioStream - Return type: void - Description: Resume audio stream - Param[1]: stream (type: AudioStream) -Function 491: IsAudioStreamPlaying() (1 input parameters) - Name: IsAudioStreamPlaying - Return type: bool - Description: Check if audio stream is playing - Param[1]: stream (type: AudioStream) -Function 492: StopAudioStream() (1 input parameters) - Name: StopAudioStream - Return type: void - Description: Stop audio stream - Param[1]: stream (type: AudioStream) -Function 493: SetAudioStreamVolume() (2 input parameters) - Name: SetAudioStreamVolume - Return type: void - Description: Set volume for audio stream (1.0 is max level) - Param[1]: stream (type: AudioStream) - Param[2]: volume (type: float) -Function 494: SetAudioStreamPitch() (2 input parameters) - Name: SetAudioStreamPitch - Return type: void - Description: Set pitch for audio stream (1.0 is base level) - Param[1]: stream (type: AudioStream) - Param[2]: pitch (type: float) -Function 495: SetAudioStreamPan() (2 input parameters) - Name: SetAudioStreamPan - Return type: void - Description: Set pan for audio stream (0.5 is centered) - Param[1]: stream (type: AudioStream) - Param[2]: pan (type: float) -Function 496: SetAudioStreamBufferSizeDefault() (1 input parameters) - Name: SetAudioStreamBufferSizeDefault - Return type: void - Description: Default size for new audio streams - Param[1]: size (type: int) -Function 497: SetAudioStreamCallback() (2 input parameters) - Name: SetAudioStreamCallback - Return type: void - Description: Audio thread callback to request new data - Param[1]: stream (type: AudioStream) - Param[2]: callback (type: AudioCallback) -Function 498: AttachAudioStreamProcessor() (2 input parameters) - Name: AttachAudioStreamProcessor - Return type: void - Description: - Param[1]: stream (type: AudioStream) - Param[2]: processor (type: AudioCallback) -Function 499: DetachAudioStreamProcessor() (2 input parameters) - Name: DetachAudioStreamProcessor - Return type: void - Description: - Param[1]: stream (type: AudioStream) - Param[2]: processor (type: AudioCallback) diff --git a/parser/raylib_api.xml b/parser/raylib_api.xml deleted file mode 100644 index c2bb720a..00000000 --- a/parser/raylib_api.xml +++ /dev/null @@ -1,2725 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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