From 1f6eb1fc61d2cc0cca54a79c1516432f09c86313 Mon Sep 17 00:00:00 2001 From: Ray San Date: Mon, 6 Feb 2017 18:48:56 +0100 Subject: Moved raylib webpage to docs folder raylib webpage has been completely reorganized and moved from gh-pages (a pain to work with) to docs folder. Useless libs have been removed, webs have been renamed, etc. Now it would be easier (hopefully) to update webpage. :) --- docs/examples/src/core_input_keys.c | 59 +++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 docs/examples/src/core_input_keys.c (limited to 'docs/examples/src/core_input_keys.c') diff --git a/docs/examples/src/core_input_keys.c b/docs/examples/src/core_input_keys.c new file mode 100644 index 00000000..b2305246 --- /dev/null +++ b/docs/examples/src/core_input_keys.c @@ -0,0 +1,59 @@ +/******************************************************************************************* +* +* raylib [core] example - Keyboard input +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2014 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input"); + + Vector2 ballPosition = { (float)screenWidth/2, (float)screenHeight/2 }; + + SetTargetFPS(60); // Set target frames-per-second + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + if (IsKeyDown(KEY_RIGHT)) ballPosition.x += 0.8f; + if (IsKeyDown(KEY_LEFT)) ballPosition.x -= 0.8f; + if (IsKeyDown(KEY_UP)) ballPosition.y -= 0.8f; + if (IsKeyDown(KEY_DOWN)) ballPosition.y += 0.8f; + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("move the ball with arrow keys", 10, 10, 20, DARKGRAY); + + DrawCircleV(ballPosition, 50, MAROON); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} \ No newline at end of file -- cgit v1.2.3