From 881f134f4d2fb4419d50382284e19b4f8ca4660e Mon Sep 17 00:00:00 2001 From: raysan5 Date: Mon, 17 Apr 2017 16:42:01 +0200 Subject: Review and recompile web examples --- docs/examples/web/core/core_2d_camera.js | 96 +- .../web/core/core_3d_camera_first_person.js | 126 +- docs/examples/web/core/core_3d_camera_free.js | 126 +- docs/examples/web/core/core_3d_mode.js | 126 +- docs/examples/web/core/core_3d_picking.js | 126 +- docs/examples/web/core/core_basic_window.js | 96 +- docs/examples/web/core/core_color_select.js | 96 +- docs/examples/web/core/core_gestures_detection.js | 96 +- docs/examples/web/core/core_input_gamepad.js | 2971 ++++++++++---------- docs/examples/web/core/core_input_keys.js | 96 +- docs/examples/web/core/core_input_mouse.js | 96 +- docs/examples/web/core/core_mouse_wheel.js | 96 +- docs/examples/web/core/core_random_values.js | 96 +- docs/examples/web/core/core_vr_simulator.js | 126 +- docs/examples/web/core/core_world_screen.js | 126 +- 15 files changed, 2257 insertions(+), 2238 deletions(-) (limited to 'docs/examples/web/core') diff --git a/docs/examples/web/core/core_2d_camera.js b/docs/examples/web/core/core_2d_camera.js index 7215991c..c8f52ab5 100644 --- a/docs/examples/web/core/core_2d_camera.js +++ b/docs/examples/web/core/core_2d_camera.js @@ -7541,6 +7541,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7640,13 +7690,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8597,45 +8640,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_camera_first_person.js b/docs/examples/web/core/core_3d_camera_first_person.js index b436e2cc..8ffd215f 100644 --- a/docs/examples/web/core/core_3d_camera_first_person.js +++ b/docs/examples/web/core/core_3d_camera_first_person.js @@ -7407,30 +7407,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7565,13 +7615,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8694,45 +8737,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_camera_free.js b/docs/examples/web/core/core_3d_camera_free.js index 7e0492c7..c47a9300 100644 --- a/docs/examples/web/core/core_3d_camera_free.js +++ b/docs/examples/web/core/core_3d_camera_free.js @@ -7319,30 +7319,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7477,13 +7527,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8606,45 +8649,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_mode.js b/docs/examples/web/core/core_3d_mode.js index 5e2694f2..586523d8 100644 --- a/docs/examples/web/core/core_3d_mode.js +++ b/docs/examples/web/core/core_3d_mode.js @@ -7226,30 +7226,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7384,13 +7434,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8513,45 +8556,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_picking.js b/docs/examples/web/core/core_3d_picking.js index e57a9027..bede3216 100644 --- a/docs/examples/web/core/core_3d_picking.js +++ b/docs/examples/web/core/core_3d_picking.js @@ -7390,30 +7390,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7548,13 +7598,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8982,45 +9025,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_basic_window.js b/docs/examples/web/core/core_basic_window.js index aa5dd7f3..c91e59a9 100644 --- a/docs/examples/web/core/core_basic_window.js +++ b/docs/examples/web/core/core_basic_window.js @@ -7190,6 +7190,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7289,13 +7339,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8246,45 +8289,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_color_select.js b/docs/examples/web/core/core_color_select.js index ee9cc089..71fd0cde 100644 --- a/docs/examples/web/core/core_color_select.js +++ b/docs/examples/web/core/core_color_select.js @@ -7327,6 +7327,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorTransform($0,$1) { $0 = $0|0; $1 = $1|0; @@ -7385,13 +7435,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8126,45 +8169,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_gestures_detection.js b/docs/examples/web/core/core_gestures_detection.js index b873dd24..8079be19 100644 --- a/docs/examples/web/core/core_gestures_detection.js +++ b/docs/examples/web/core/core_gestures_detection.js @@ -7477,6 +7477,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7576,13 +7626,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8533,45 +8576,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_input_gamepad.js b/docs/examples/web/core/core_input_gamepad.js index 9307e124..42e72549 100644 --- a/docs/examples/web/core/core_input_gamepad.js +++ b/docs/examples/web/core/core_input_gamepad.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 19345, "filename": "/resources/ps3.png"}, {"audio": 0, "start": 19345, "crunched": 0, "end": 35522, "filename": "/resources/xbox.png"}], "remote_package_size": 35522, "package_uuid": "29c15fea-3ce8-47b7-b6e2-bef9193ab6d3"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 19345, "filename": "/resources/ps3.png"}, {"audio": 0, "start": 19345, "crunched": 0, "end": 35522, "filename": "/resources/xbox.png"}], "remote_package_size": 35522, "package_uuid": "b936cb1a-6a6f-4da0-8fc1-94233d0138ba"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22288; +STATICTOP = STATIC_BASE + 22272; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10471,13 +10471,13 @@ function _main() { $3 = HEAP32[3]|0; _InitWindow($2,$3,4120); _LoadTexture($0,4158); - ;HEAP32[16672>>2]=HEAP32[$0>>2]|0;HEAP32[16672+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16672+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16672+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16672+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[16984>>2]=HEAP32[$0>>2]|0;HEAP32[16984+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16984+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16984+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16984+16>>2]=HEAP32[$0+16>>2]|0; _LoadTexture($1,4176); - ;HEAP32[16692>>2]=HEAP32[$1>>2]|0;HEAP32[16692+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16692+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16692+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16692+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17004>>2]=HEAP32[$1>>2]|0;HEAP32[17004+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17004+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17004+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17004+16>>2]=HEAP32[$1+16>>2]|0; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16672+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16984>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16984+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16984+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16984+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16984+16>>2]|0; _UnloadTexture($texXboxPad$byval_copy); - ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[17004+16>>2]|0; _UnloadTexture($texXboxPad$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10605,7 +10605,7 @@ function _UpdateDrawFrame() { HEAP8[$376>>0] = -56; $377 = ((($63)) + 3|0); HEAP8[$377>>0] = -1; - ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[17004+16>>2]|0; ;HEAP8[$$byval_copy74>>0]=HEAP8[$63>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$63+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$63+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$63+3>>0]|0; _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); _EndDrawing(); @@ -10648,7 +10648,7 @@ function _UpdateDrawFrame() { HEAP8[$209>>0] = 80; $210 = ((($28)) + 3|0); HEAP8[$210>>0] = -1; - ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16672+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16984>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16984+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16984+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16984+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16984+16>>2]|0; ;HEAP8[$$byval_copy74>>0]=HEAP8[$28>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$28+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$28+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$28+3>>0]|0; _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); $211 = (_IsGamepadButtonDown(0,12)|0); @@ -10974,7 +10974,7 @@ function _UpdateDrawFrame() { HEAP8[$77>>0] = 80; $78 = ((($2)) + 3|0); HEAP8[$78>>0] = -1; - ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[17004+16>>2]|0; ;HEAP8[$$byval_copy74>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$2+3>>0]|0; _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); $79 = (_IsGamepadButtonDown(0,8)|0); @@ -11357,6 +11357,56 @@ function _UpdateDrawFrame() { STACKTOP = sp;return; } } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -11456,13 +11506,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -12072,7 +12115,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4179] = $2; + HEAP32[4257] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -12085,7 +12128,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16400; + $95 = 16712; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -12098,48 +12141,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16440; + $106 = 16752; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4110]; - $111 = +HEAPF32[4100]; + $110 = +HEAPF32[4188]; + $111 = +HEAPF32[4178]; $112 = $110 - $111; - HEAPF32[4112] = $112; - $113 = +HEAPF32[(16444)>>2]; - $114 = +HEAPF32[(16404)>>2]; + HEAPF32[4190] = $112; + $113 = +HEAPF32[(16756)>>2]; + $114 = +HEAPF32[(16716)>>2]; $115 = $113 - $114; - HEAPF32[(16452)>>2] = $115; - HEAP32[4178] = 4; + HEAPF32[(16764)>>2] = $115; + HEAP32[4256] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4184] = $116; - $117 = 16432; + HEAPF32[4262] = $116; + $117 = 16744; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16400; + $123 = 16712; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16456; + $127 = 16768; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16440; + $133 = 16752; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -12152,7 +12195,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16432; + $144 = 16744; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -12165,27 +12208,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16456; + $155 = 16768; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4114]; - $160 = +HEAPF32[4108]; + $159 = +HEAPF32[4192]; + $160 = +HEAPF32[4186]; $161 = $159 - $160; - HEAPF32[4112] = $161; - $162 = +HEAPF32[(16460)>>2]; - $163 = +HEAPF32[(16436)>>2]; + HEAPF32[4190] = $161; + $162 = +HEAPF32[(16772)>>2]; + $163 = +HEAPF32[(16748)>>2]; $164 = $162 - $163; - HEAPF32[(16452)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0; + HEAPF32[(16764)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16744+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16752+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -12197,31 +12240,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4184]; + $170 = +HEAPF32[4262]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4178] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + HEAP32[4256] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4185] = $174; + HEAPF32[4263] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4184] = 0.0; - HEAPF32[4185] = 0.0; - HEAPF32[4112] = 0.0; - HEAPF32[(16452)>>2] = 0.0; - HEAP32[4179] = 0; - HEAP32[4178] = 0; + HEAPF32[4262] = 0.0; + HEAPF32[4263] = 0.0; + HEAPF32[4190] = 0.0; + HEAPF32[(16764)>>2] = 0.0; + HEAP32[4257] = 0; + HEAP32[4256] = 0; STACKTOP = sp;return; break; } @@ -12231,22 +12274,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4180]|0; + $6 = HEAP32[4258]|0; $7 = (($6) + 1)|0; - HEAP32[4180] = $7; - $8 = HEAP32[4178]|0; + HEAP32[4258] = $7; + $8 = HEAP32[4256]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4178] = 2; - HEAP32[4180] = 0; + HEAP32[4256] = 2; + HEAP32[4258] = 0; } else { label = 6; } @@ -12254,8 +12297,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4180] = 1; - HEAP32[4178] = 1; + HEAP32[4258] = 1; + HEAP32[4256] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -12264,19 +12307,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16400; + $21 = 16712; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16408; + $25 = 16720; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16416; + $29 = 16728; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -12285,13 +12328,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4106] = 0.0; - HEAPF32[(16428)>>2] = 0.0; + HEAPF32[4184] = 0.0; + HEAPF32[(16740)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4178]|0; + $35 = HEAP32[4256]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12301,19 +12344,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16416; + $44 = 16728; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4181] = $49; - HEAP32[4182] = 0; + HEAPF32[4259] = $49; + HEAP32[4260] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -12321,11 +12364,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4183] = $56; + HEAPF32[4261] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12356,22 +12399,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4181] = 0.0; - HEAPF32[4183] = 0.0; + HEAPF32[4259] = 0.0; + HEAPF32[4261] = 0.0; $$sink10 = 0; } - HEAP32[4178] = $$sink10; - HEAPF32[4102] = 0.0; - HEAPF32[(16412)>>2] = 0.0; - HEAP32[4179] = 0; + HEAP32[4256] = $$sink10; + HEAPF32[4180] = 0.0; + HEAPF32[(16724)>>2] = 0.0; + HEAP32[4257] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4182]|0; + $65 = HEAP32[4260]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4182] = 1; + HEAP32[4260] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12380,31 +12423,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16432; + $74 = 16744; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4178]|0; + $78 = HEAP32[4256]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16744+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4178] = 8; + HEAP32[4256] = 8; } } - $82 = +HEAPF32[4108]; - $83 = +HEAPF32[4102]; + $82 = +HEAPF32[4186]; + $83 = +HEAPF32[4180]; $84 = $82 - $83; - HEAPF32[4106] = $84; - $85 = +HEAPF32[(16436)>>2]; - $86 = +HEAPF32[(16412)>>2]; + HEAPF32[4184] = $84; + $85 = +HEAPF32[(16748)>>2]; + $86 = +HEAPF32[(16724)>>2]; $87 = $85 - $86; - HEAPF32[(16428)>>2] = $87; + HEAPF32[(16740)>>2] = $87; STACKTOP = sp;return; break; } @@ -12413,58 +12456,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4178]|0; + $0 = HEAP32[4256]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4179]|0; + $2 = HEAP32[4257]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4178] = 4; + HEAP32[4256] = 4; } - $4 = HEAP32[4178]|0; + $4 = HEAP32[4256]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12477,14 +12481,14 @@ function _UpdateGestures() { return; } } - HEAP32[4178] = 0; + HEAP32[4256] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16464; + $1 = 16776; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12501,13 +12505,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4188]|0; + $0 = HEAP32[4266]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4187]|0; + $0 = HEAP32[4265]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -12519,7 +12523,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4365,$vararg_buffer); - HEAP32[4190] = $2; + HEAP32[4268] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -12532,15 +12536,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4394|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4188]|0; + $3 = HEAP32[4266]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4116] = $5; - $6 = HEAP32[4187]|0; + HEAPF32[4194] = $5; + $6 = HEAP32[4265]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16468)>>2] = $8; - $9 = HEAP32[4191]|0; + HEAPF32[(16780)>>2] = $8; + $9 = HEAP32[4269]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -12559,11 +12563,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16504>>0]=HEAP8[8894>>0]|0;HEAP8[16504+1>>0]=HEAP8[8894+1>>0]|0;HEAP8[16504+2>>0]=HEAP8[8894+2>>0]|0;HEAP8[16504+3>>0]=HEAP8[8894+3>>0]|0;HEAP8[16504+4>>0]=HEAP8[8894+4>>0]|0;HEAP8[16504+5>>0]=HEAP8[8894+5>>0]|0;HEAP8[16504+6>>0]=HEAP8[8894+6>>0]|0; + ;HEAP8[16816>>0]=HEAP8[8894>>0]|0;HEAP8[16816+1>>0]=HEAP8[8894+1>>0]|0;HEAP8[16816+2>>0]=HEAP8[8894+2>>0]|0;HEAP8[16816+3>>0]=HEAP8[8894+3>>0]|0;HEAP8[16816+4>>0]=HEAP8[8894+4>>0]|0;HEAP8[16816+5>>0]=HEAP8[8894+5>>0]|0;HEAP8[16816+6>>0]=HEAP8[8894+6>>0]|0; break; } case 1: { - $3 = 16504; + $3 = 16816; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -12572,11 +12576,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16504; src=8901; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16816; src=8901; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16504; + $7 = 16816; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -12587,16 +12591,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16504,$1)|0); - $strlen = (_strlen(16504)|0); - $endptr = (16504 + ($strlen)|0); + (_strcat(16816,$1)|0); + $strlen = (_strlen(16816)|0); + $endptr = (16816 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16504,$2)|0); + (_vprintf(16816,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -12628,22 +12632,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4188] = $0; - HEAP32[4187] = $1; + HEAP32[4266] = $0; + HEAP32[4265] = $1; _MatrixIdentity($2); - dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17152; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5036,$vararg_buffer); } - $6 = HEAP32[4188]|0; - HEAP32[4226] = $6; - $7 = HEAP32[4187]|0; - HEAP32[4227] = $7; + $6 = HEAP32[4266]|0; + HEAP32[4304] = $6; + $7 = HEAP32[4265]|0; + HEAP32[4305] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19572]|0; + $8 = HEAP8[19884]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -12651,13 +12655,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19572]|0; + $11 = HEAP8[19884]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19572]|0; + $14 = HEAP8[19884]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -12679,18 +12683,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4228]|0; + $21 = HEAP32[4306]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4188]|0; - $48 = HEAP32[4187]|0; - $49 = HEAP32[4190]|0; + $47 = HEAP32[4266]|0; + $48 = HEAP32[4265]|0; + $49 = HEAP32[4268]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4186] = $50; - $51 = HEAP32[4188]|0; - HEAP32[4229] = $51; - $52 = HEAP32[4187]|0; - HEAP32[4230] = $52; + HEAP32[4264] = $50; + $51 = HEAP32[4266]|0; + HEAP32[4307] = $51; + $52 = HEAP32[4265]|0; + HEAP32[4308] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12699,9 +12703,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4188]|0; + $27 = HEAP32[4266]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4187]|0; + $29 = HEAP32[4265]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12723,25 +12727,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4226] = $31; - HEAP32[4227] = $34; + HEAP32[4304] = $31; + HEAP32[4305] = $34; } } while(0); - $38 = HEAP32[4226]|0; - $39 = HEAP32[4227]|0; + $38 = HEAP32[4304]|0; + $39 = HEAP32[4305]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5087,$vararg_buffer3); - $40 = HEAP32[4226]|0; - $41 = HEAP32[4227]|0; + $40 = HEAP32[4304]|0; + $41 = HEAP32[4305]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4226]|0; - $43 = HEAP32[4227]|0; - $44 = HEAP32[4190]|0; + $42 = HEAP32[4304]|0; + $43 = HEAP32[4305]|0; + $44 = HEAP32[4268]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4186] = $46; + HEAP32[4264] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12750,60 +12754,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5125,$vararg_buffer6); } else { _TraceLog(0,5158,$vararg_buffer8); - $55 = HEAP32[4229]|0; - $56 = HEAP32[4230]|0; + $55 = HEAP32[4307]|0; + $56 = HEAP32[4308]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5198,$vararg_buffer10); - $57 = HEAP32[4188]|0; - $58 = HEAP32[4187]|0; + $57 = HEAP32[4266]|0; + $58 = HEAP32[4265]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5219,$vararg_buffer14); - $59 = HEAP32[4231]|0; - $60 = HEAP32[4232]|0; + $59 = HEAP32[4309]|0; + $60 = HEAP32[4310]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5240,$vararg_buffer18); } - $61 = HEAP32[4186]|0; + $61 = HEAP32[4264]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4186]|0; + $62 = HEAP32[4264]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4186]|0; + $63 = HEAP32[4264]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4186]|0; + $64 = HEAP32[4264]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4186]|0; + $65 = HEAP32[4264]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4186]|0; + $66 = HEAP32[4264]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4186]|0; + $67 = HEAP32[4264]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4186]|0; + $68 = HEAP32[4264]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4186]|0; + $69 = HEAP32[4264]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19572]|0; + $70 = HEAP8[19884]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4188]|0; - $74 = HEAP32[4187]|0; + $73 = HEAP32[4266]|0; + $74 = HEAP32[4265]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4229]|0; - $76 = HEAP32[4231]|0; + $75 = HEAP32[4307]|0; + $76 = HEAP32[4309]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4230]|0; - $80 = HEAP32[4232]|0; + $79 = HEAP32[4308]|0; + $80 = HEAP32[4310]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12822,18 +12826,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5265,$vararg_buffer22); - $73 = HEAP32[4188]|0; - $74 = HEAP32[4187]|0; + $73 = HEAP32[4266]|0; + $74 = HEAP32[4265]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4229]|0; - $76 = HEAP32[4231]|0; + $75 = HEAP32[4307]|0; + $76 = HEAP32[4309]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4230]|0; - $80 = HEAP32[4232]|0; + $79 = HEAP32[4308]|0; + $80 = HEAP32[4310]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12861,7 +12865,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16808)>>2] = 224; + HEAP32[(17120)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12902,27 +12906,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16784>>2]=HEAP32[$1>>2]|0;HEAP32[16784+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16784+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16784+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16784+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17096>>2]=HEAP32[$1>>2]|0;HEAP32[17096+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17096+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17096+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17096+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16808)>>2]|0; + $5 = HEAP32[(17120)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16812)>>2] = $7; + HEAP32[(17124)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16804)>>2] = $23; - $24 = HEAP32[4196]|0; + HEAP32[(17116)>>2] = $23; + $24 = HEAP32[4274]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4589,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16788)>>2]|0; - $10 = HEAP32[(16808)>>2]|0; - $11 = HEAP32[(16812)>>2]|0; + $9 = HEAP32[(17100)>>2]|0; + $10 = HEAP32[(17120)>>2]|0; + $11 = HEAP32[(17124)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12971,8 +12975,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16804)>>2] = $23; - $24 = HEAP32[4196]|0; + HEAP32[(17116)>>2] = $23; + $24 = HEAP32[4274]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4589,$vararg_buffer); STACKTOP = sp;return; @@ -12983,7 +12987,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2062] = $1; + HEAPF64[2101] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13142,7 +13146,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16480; + $31 = 16792; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13155,7 +13159,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16488); + $42 = (16800); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13211,7 +13215,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16768 + ($10<<2)|0); + $11 = (17080 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13225,7 +13229,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2059] = $$; + HEAPF64[2098] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13237,7 +13241,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4191] = 0; + HEAP32[4269] = 0; return; } function _GetTime() { @@ -13813,7 +13817,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4204]|0; + $6 = HEAP32[4282]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13823,7 +13827,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4205]|0; + $9 = HEAP32[4283]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13832,7 +13836,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4206]|0; + $12 = HEAP32[4284]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13842,7 +13846,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4207]|0; + $15 = HEAP32[4285]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13852,7 +13856,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4208]|0; + $18 = HEAP32[4286]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13896,7 +13900,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4204]|0; + $22 = HEAP32[4282]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13904,7 +13908,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4204]|0; + $24 = HEAP32[4282]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13912,7 +13916,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4204]|0; + $26 = HEAP32[4282]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13920,7 +13924,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4204]|0; + $28 = HEAP32[4282]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13928,7 +13932,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4205]|0; + $30 = HEAP32[4283]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13936,7 +13940,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4206]|0; + $32 = HEAP32[4284]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13944,7 +13948,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4206]|0; + $34 = HEAP32[4284]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13952,7 +13956,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4207]|0; + $36 = HEAP32[4285]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13960,7 +13964,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4207]|0; + $38 = HEAP32[4285]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13968,7 +13972,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4208]|0; + $40 = HEAP32[4286]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13976,7 +13980,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4208]|0; + $42 = HEAP32[4286]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13988,7 +13992,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4209]|0; + $44 = HEAP32[4287]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14003,7 +14007,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10985,$vararg_buffer15); + _TraceLog(2,11293,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -14334,20 +14338,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4188]|0; + $3 = HEAP32[4266]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4187]|0; + $5 = HEAP32[4265]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4229] = $3; - HEAP32[4230] = $5; - HEAP32[4231] = 0; - HEAP32[4232] = 0; + HEAP32[4307] = $3; + HEAP32[4308] = $5; + HEAP32[4309] = 0; + HEAP32[4310] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14361,9 +14365,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4188]|0; + $35 = HEAP32[4266]|0; $36 = (+($35|0)); - $37 = HEAP32[4187]|0; + $37 = HEAP32[4265]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14371,26 +14375,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4229] = $45; - HEAP32[4230] = $37; + HEAP32[4307] = $45; + HEAP32[4308] = $37; $46 = (($45) - ($35))|0; - HEAP32[4231] = $46; + HEAP32[4309] = $46; $$sink1 = 0; } else { - HEAP32[4229] = $35; + HEAP32[4307] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4230] = $42; - HEAP32[4231] = 0; + HEAP32[4308] = $42; + HEAP32[4309] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4232] = $$sink1; + HEAP32[4310] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4187]|0; + $7 = HEAP32[4265]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14400,11 +14404,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8647,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4188]|0; + $9 = HEAP32[4266]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4187]|0; + $13 = HEAP32[4265]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14412,33 +14416,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4229] = $23; - HEAP32[4230] = $1; + HEAP32[4307] = $23; + HEAP32[4308] = $1; $24 = (($0) - ($23))|0; - HEAP32[4231] = $24; + HEAP32[4309] = $24; $$sink = 0; } else { - HEAP32[4229] = $0; - $17 = HEAP32[4187]|0; + HEAP32[4307] = $0; + $17 = HEAP32[4265]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4230] = $20; - HEAP32[4231] = 0; + HEAP32[4308] = $20; + HEAP32[4309] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4232] = $$sink; - $25 = HEAP32[4229]|0; + HEAP32[4310] = $$sink; + $25 = HEAP32[4307]|0; $26 = (+($25|0)); - $27 = HEAP32[4188]|0; + $27 = HEAP32[4266]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4229] = $0; - HEAP32[4230] = $1; + dest=17152; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4307] = $0; + HEAP32[4308] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -14460,10 +14464,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4188] = $1; - HEAP32[4187] = $2; - HEAP32[4229] = $1; - HEAP32[4230] = $2; + HEAP32[4266] = $1; + HEAP32[4265] = $2; + HEAP32[4307] = $1; + HEAP32[4308] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -14490,7 +14494,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19579 + ($1)|0); + $9 = (19891 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -14511,7 +14515,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19573 + ($1)|0); + $7 = (19885 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -14590,7 +14594,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16480; + $15 = 16792; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -14625,7 +14629,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4602] = $3; + HEAP32[4680] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -14635,7 +14639,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4601] = $$sink; + HEAP32[4679] = $$sink; return; } function _rlglInit($0,$1) { @@ -14716,18 +14720,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5397)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4267] = 1; + HEAP32[4345] = 1; $27 = (_eglGetProcAddress((5424|0))|0); - HEAP32[4268] = $27; + HEAP32[4346] = $27; $28 = (_eglGetProcAddress((5445|0))|0); - HEAP32[4269] = $28; + HEAP32[4347] = $28; $29 = (_eglGetProcAddress((5466|0))|0); - HEAP32[4270] = $29; + HEAP32[4348] = $29; } $30 = (_strcmp($24,5490)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4209] = 1; + HEAP32[4287] = 1; } $32 = (_strcmp($24,5510)|0); $33 = ($32|0)==(0); @@ -14749,7 +14753,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4204] = 1; + HEAP32[4282] = 1; } $39 = (_strcmp($24,5615)|0); $40 = ($39|0)==(0); @@ -14765,35 +14769,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4205] = 1; + HEAP32[4283] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5684)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4206] = 1; + HEAP32[4284] = 1; } $47 = (_strcmp($44,5709)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4207] = 1; + HEAP32[4285] = 1; } $49 = (_strcmp($44,5742)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4208] = 1; + HEAP32[4286] = 1; } $51 = (_strcmp($44,5778)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4271] = 1; - _glGetFloatv(34047,(17088|0)); + HEAP32[4349] = 1; + _glGetFloatv(34047,(17400|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5812)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4273] = 1; + HEAP32[4351] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14804,61 +14808,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4267]|0; + $21 = HEAP32[4345]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5915,$vararg_buffer15); } else { _TraceLog(0,5840,$vararg_buffer13); } - $57 = HEAP32[4209]|0; + $57 = HEAP32[4287]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6051,$vararg_buffer19); } else { _TraceLog(0,5976,$vararg_buffer17); } - $59 = HEAP32[4204]|0; + $59 = HEAP32[4282]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6143,$vararg_buffer21); } - $61 = HEAP32[4205]|0; + $61 = HEAP32[4283]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6189,$vararg_buffer23); } - $63 = HEAP32[4206]|0; + $63 = HEAP32[4284]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6236,$vararg_buffer25); } - $65 = HEAP32[4207]|0; + $65 = HEAP32[4285]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6287,$vararg_buffer27); } - $67 = HEAP32[4208]|0; + $67 = HEAP32[4286]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6334,$vararg_buffer29); } - $69 = HEAP32[4271]|0; + $69 = HEAP32[4349]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4272]; + $71 = +HEAPF32[4350]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6381,$vararg_buffer31); } - $73 = HEAP32[4273]|0; + $73 = HEAP32[4351]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6447,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4274] = $75; + HEAP32[4352] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6551,$vararg_buffer39); @@ -14867,14 +14871,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6500,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17100; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17156; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17412; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17468; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4303] = $77; + HEAP32[4381] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4303]|0; + $79 = HEAP32[4381]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14887,7 +14891,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4304] = $78; + HEAP32[4382] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14902,48 +14906,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4305] = 1; - $85 = HEAP32[4274]|0; + HEAP32[4383] = 1; + $85 = HEAP32[4352]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4306] = 4; + HEAP32[4384] = 4; _MatrixIdentity($4); - dest=17228; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17540; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17420); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17484); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18308); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18372); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18436); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18500); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16936; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17248; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17000; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4233] = 17000; + dest=17312; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4311] = 17312; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14954,21 +14958,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4563] = $0; - HEAP32[4564] = $1; + HEAP32[4641] = $0; + HEAP32[4642] = $1; _TraceLog(0,6590,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4231]|0; + $0 = HEAP32[4309]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4232]|0; + $2 = HEAP32[4310]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4229]|0; + $4 = HEAP32[4307]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4230]|0; + $6 = HEAP32[4308]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14979,12 +14983,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16936; + $modelview$sink = 17248; label = 3; break; } case 5888: { - $modelview$sink = 17000; + $modelview$sink = 17312; label = 3; break; } @@ -14992,9 +14996,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4233] = $modelview$sink; + HEAP32[4311] = $modelview$sink; } - HEAP32[4266] = $0; + HEAP32[4344] = $0; return; } function _rlLoadIdentity() { @@ -15002,7 +15006,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4233]|0; + $1 = HEAP32[4311]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15023,7 +15027,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4233]|0; + $8 = HEAP32[4311]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15120,15 +15124,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18272)>>2] = $0; + HEAP32[(18584)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18280)>>2] = $1; - HEAP32[(18276)>>2] = 0; - HEAP32[(18284)>>2] = 0; + HEAP32[(18592)>>2] = $1; + HEAP32[(18588)>>2] = 0; + HEAP32[(18596)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18280)>>2]|0; + $2 = HEAP32[(18592)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15139,19 +15143,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4565] = 0; - HEAP32[(18268)>>2] = 0; - HEAP32[(18264)>>2] = 0; + HEAP32[4643] = 0; + HEAP32[(18580)>>2] = 0; + HEAP32[(18576)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18320)>>2] = $5; + HEAP32[(18632)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18328)>>2] = $6; - HEAP32[(18324)>>2] = 0; - HEAP32[(18332)>>2] = 0; + HEAP32[(18640)>>2] = $6; + HEAP32[(18636)>>2] = 0; + HEAP32[(18644)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18328)>>2]|0; + $7 = HEAP32[(18640)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15162,24 +15166,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4577] = 0; - HEAP32[(18316)>>2] = 0; - HEAP32[(18312)>>2] = 0; + HEAP32[4655] = 0; + HEAP32[(18628)>>2] = 0; + HEAP32[(18624)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18368)>>2] = $10; + HEAP32[(18680)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18372)>>2] = $11; + HEAP32[(18684)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18376)>>2] = $12; + HEAP32[(18688)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18380)>>2] = $13; - $14 = HEAP32[(18368)>>2]|0; + HEAP32[(18692)>>2] = $13; + $14 = HEAP32[(18680)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18372)>>2]|0; + $15 = HEAP32[(18684)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18376)>>2]|0; + $17 = HEAP32[(18688)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15190,7 +15194,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18380)>>2]|0; + $16 = HEAP32[(18692)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15227,140 +15231,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4589] = 0; - HEAP32[(18360)>>2] = 0; - HEAP32[(18364)>>2] = 0; + HEAP32[4667] = 0; + HEAP32[(18672)>>2] = 0; + HEAP32[(18676)>>2] = 0; _TraceLog(0,6637,$vararg_buffer); - $20 = HEAP32[4267]|0; + $20 = HEAP32[4345]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4268]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18288)); - $44 = HEAP32[4269]|0; - $45 = HEAP32[(18288)>>2]|0; + $43 = HEAP32[4346]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18600)); + $44 = HEAP32[4347]|0; + $45 = HEAP32[(18600)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18292)|0)); - $46 = HEAP32[(18292)>>2]|0; + _glGenBuffers(2,((18604)|0)); + $46 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18272)>>2]|0; + $47 = HEAP32[(18584)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17160)>>2]|0; + $48 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17160)>>2]|0; + $49 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18296)|0)); - $50 = HEAP32[(18296)>>2]|0; + _glGenBuffers(2,((18608)|0)); + $50 = HEAP32[(18608)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18280)>>2]|0; + $51 = HEAP32[(18592)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17180)>>2]|0; + $52 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17180)>>2]|0; + $53 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4267]|0; + $54 = HEAP32[4345]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18292)>>2]|0; - $58 = HEAP32[(18296)>>2]|0; + $57 = HEAP32[(18604)>>2]|0; + $58 = HEAP32[(18608)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6775,$vararg_buffer3); } else { - $56 = HEAP32[(18288)>>2]|0; + $56 = HEAP32[(18600)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6710,$vararg_buffer1); } - $59 = HEAP32[4267]|0; + $59 = HEAP32[4345]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4268]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18336)); - $62 = HEAP32[4269]|0; - $63 = HEAP32[(18336)>>2]|0; + $61 = HEAP32[4346]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18648)); + $62 = HEAP32[4347]|0; + $63 = HEAP32[(18648)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18340)|0)); - $64 = HEAP32[(18340)>>2]|0; + _glGenBuffers(1,((18652)|0)); + $64 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18320)>>2]|0; + $65 = HEAP32[(18632)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17160)>>2]|0; + $66 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17160)>>2]|0; + $67 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18344)|0)); - $68 = HEAP32[(18344)>>2]|0; + _glGenBuffers(1,((18656)|0)); + $68 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18328)>>2]|0; + $69 = HEAP32[(18640)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17180)>>2]|0; + $70 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17180)>>2]|0; + $71 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4267]|0; + $72 = HEAP32[4345]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18340)>>2]|0; - $76 = HEAP32[(18344)>>2]|0; + $75 = HEAP32[(18652)>>2]|0; + $76 = HEAP32[(18656)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6921,$vararg_buffer10); } else { - $74 = HEAP32[(18336)>>2]|0; + $74 = HEAP32[(18648)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6852,$vararg_buffer7); } - $77 = HEAP32[4267]|0; + $77 = HEAP32[4345]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4268]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18384)); - $80 = HEAP32[4269]|0; - $81 = HEAP32[(18384)>>2]|0; + $79 = HEAP32[4346]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18696)); + $80 = HEAP32[4347]|0; + $81 = HEAP32[(18696)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18388)|0)); - $82 = HEAP32[(18388)>>2]|0; + _glGenBuffers(1,((18700)|0)); + $82 = HEAP32[(18700)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18368)>>2]|0; + $83 = HEAP32[(18680)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17160)>>2]|0; + $84 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17160)>>2]|0; + $85 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18392)|0)); - $86 = HEAP32[(18392)>>2]|0; + _glGenBuffers(1,((18704)|0)); + $86 = HEAP32[(18704)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18372)>>2]|0; + $87 = HEAP32[(18684)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17164)>>2]|0; + $88 = HEAP32[(17476)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17164)>>2]|0; + $89 = HEAP32[(17476)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18396)|0)); - $90 = HEAP32[(18396)>>2]|0; + _glGenBuffers(1,((18708)|0)); + $90 = HEAP32[(18708)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18376)>>2]|0; + $91 = HEAP32[(18688)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17180)>>2]|0; + $92 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17180)>>2]|0; + $93 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18400)|0)); - $94 = HEAP32[(18400)>>2]|0; + _glGenBuffers(1,((18712)|0)); + $94 = HEAP32[(18712)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18380)>>2]|0; + $95 = HEAP32[(18692)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4267]|0; + $96 = HEAP32[4345]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18388)>>2]|0; - $100 = HEAP32[(18392)>>2]|0; - $101 = HEAP32[(18396)>>2]|0; - $102 = HEAP32[(18400)>>2]|0; + $99 = HEAP32[(18700)>>2]|0; + $100 = HEAP32[(18704)>>2]|0; + $101 = HEAP32[(18708)>>2]|0; + $102 = HEAP32[(18712)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15370,16 +15374,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7067,$vararg_buffer17); } else { - $98 = HEAP32[(18384)>>2]|0; + $98 = HEAP32[(18696)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7002,$vararg_buffer14); } - $103 = HEAP32[4267]|0; + $103 = HEAP32[4345]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4269]|0; + $105 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -15560,9 +15564,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19573 + ($0)|0); + $1 = (19885 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19576 + ($0)|0); + $3 = (19888 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15574,9 +15578,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19573 + ($0)|0); + $1 = (19885 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19576 + ($0)|0); + $3 = (19888 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -15597,7 +15601,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4186]|0; + $0 = HEAP32[4264]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8911,$vararg_buffer); @@ -15608,9 +15612,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16784>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16784+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17096>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17096+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17096+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17096+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17096+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16812)>>2]|0; + $0 = HEAP32[(17124)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -15621,11 +15625,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17096|0)); - $0 = HEAP32[4274]|0; + _glDeleteTextures(1,(17408|0)); + $0 = HEAP32[4352]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8938,$vararg_buffer); - $1 = HEAP32[4304]|0; + $1 = HEAP32[4382]|0; _free($1); STACKTOP = sp;return; } @@ -15633,17 +15637,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4275]|0; + $0 = HEAP32[4353]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4267]|0; + $0 = HEAP32[4345]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4269]|0; + $2 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -15652,39 +15656,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18292)|0)); - _glDeleteBuffers(1,((18296)|0)); - _glDeleteBuffers(1,((18340)|0)); - _glDeleteBuffers(1,((18344)|0)); - _glDeleteBuffers(1,((18388)|0)); - _glDeleteBuffers(1,((18392)|0)); - _glDeleteBuffers(1,((18396)|0)); - _glDeleteBuffers(1,((18400)|0)); - $3 = HEAP32[4267]|0; + _glDeleteBuffers(1,((18604)|0)); + _glDeleteBuffers(1,((18608)|0)); + _glDeleteBuffers(1,((18652)|0)); + _glDeleteBuffers(1,((18656)|0)); + _glDeleteBuffers(1,((18700)|0)); + _glDeleteBuffers(1,((18704)|0)); + _glDeleteBuffers(1,((18708)|0)); + _glDeleteBuffers(1,((18712)|0)); + $3 = HEAP32[4345]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4270]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18288)); - $6 = HEAP32[4270]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18336)); - $7 = HEAP32[4270]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18384)); - } - $8 = HEAP32[(18272)>>2]|0; + $5 = HEAP32[4348]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18600)); + $6 = HEAP32[4348]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18648)); + $7 = HEAP32[4348]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18696)); + } + $8 = HEAP32[(18584)>>2]|0; _free($8); - $9 = HEAP32[(18280)>>2]|0; + $9 = HEAP32[(18592)>>2]|0; _free($9); - $10 = HEAP32[(18320)>>2]|0; + $10 = HEAP32[(18632)>>2]|0; _free($10); - $11 = HEAP32[(18328)>>2]|0; + $11 = HEAP32[(18640)>>2]|0; _free($11); - $12 = HEAP32[(18368)>>2]|0; + $12 = HEAP32[(18680)>>2]|0; _free($12); - $13 = HEAP32[(18372)>>2]|0; + $13 = HEAP32[(18684)>>2]|0; _free($13); - $14 = HEAP32[(18376)>>2]|0; + $14 = HEAP32[(18688)>>2]|0; _free($14); - $15 = HEAP32[(18380)>>2]|0; + $15 = HEAP32[(18692)>>2]|0; _free($15); return; } @@ -15724,16 +15728,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2079] = $0; - $1 = +HEAPF64[2062]; + HEAPF64[2118] = $0; + $1 = +HEAPF64[2101]; $2 = $0 - $1; - HEAPF64[2080] = $2; - HEAPF64[2062] = $0; + HEAPF64[2119] = $2; + HEAPF64[2101] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16840; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18412); + _rlMultMatrixf(18724); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15742,53 +15746,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4603] = $1; + HEAP32[4681] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18416)>>2] = $3; + HEAP32[(18728)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18420)>>2] = $5; + HEAP32[(18732)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18424)>>2] = $7; + HEAP32[(18736)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18428)>>2] = $9; + HEAP32[(18740)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18432)>>2] = $11; + HEAP32[(18744)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18436)>>2] = $13; + HEAP32[(18748)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18440)>>2] = $15; + HEAP32[(18752)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18444)>>2] = $17; + HEAP32[(18756)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18448)>>2] = $19; + HEAP32[(18760)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18452)>>2] = $21; + HEAP32[(18764)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18456)>>2] = $23; + HEAP32[(18768)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18460)>>2] = $25; + HEAP32[(18772)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18464)>>2] = $27; + HEAP32[(18776)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18468)>>2] = $29; + HEAP32[(18780)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18472)>>2] = $31; - return (18412|0); + HEAP32[(18784)>>2] = $31; + return (18724|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15863,7 +15867,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4233]|0; + $49 = HEAP32[4311]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15877,15 +15881,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2079] = $0; - $1 = +HEAPF64[2062]; + HEAPF64[2118] = $0; + $1 = +HEAPF64[2101]; $2 = $0 - $1; - HEAPF64[2081] = $2; - HEAPF64[2062] = $0; - $3 = +HEAPF64[2080]; + HEAPF64[2120] = $2; + HEAPF64[2101] = $0; + $3 = +HEAPF64[2119]; $4 = $2 + $3; - HEAPF64[2082] = $4; - $5 = +HEAPF64[2059]; + HEAPF64[2121] = $4; + $5 = +HEAPF64[2098]; $6 = $4 < $5; if (!($6)) { return; @@ -15895,13 +15899,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2079] = $10; - $11 = +HEAPF64[2062]; + HEAPF64[2118] = $10; + $11 = +HEAPF64[2101]; $12 = $10 - $11; - HEAPF64[2062] = $10; - $13 = +HEAPF64[2082]; + HEAPF64[2101] = $10; + $13 = +HEAPF64[2121]; $14 = $12 + $13; - HEAPF64[2082] = $14; + HEAPF64[2121] = $14; return; } function _rlglDraw() { @@ -15914,7 +15918,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4186]|0; + $0 = HEAP32[4264]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15930,20 +15934,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4619] = 0; - $3 = HEAP32[4186]|0; + HEAP32[4697] = 0; + $3 = HEAP32[4264]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4116] = $5; + HEAPF32[4194] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16468)>>2] = $7; - _memcpy((20091|0),(19579|0),512)|0; - ;HEAP8[19576>>0]=HEAP8[19573>>0]|0;HEAP8[19576+1>>0]=HEAP8[19573+1>>0]|0;HEAP8[19576+2>>0]=HEAP8[19573+2>>0]|0; - $8 = HEAP32[4602]|0; - HEAP32[4189] = $8; - HEAP32[4602] = 0; + HEAPF32[(16780)>>2] = $7; + _memcpy((20403|0),(19891|0),512)|0; + ;HEAP8[19888>>0]=HEAP8[19885>>0]|0;HEAP8[19888+1>>0]=HEAP8[19885+1>>0]|0;HEAP8[19888+2>>0]=HEAP8[19885+2>>0]|0; + $8 = HEAP32[4680]|0; + HEAP32[4267] = $8; + HEAP32[4680] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15953,8 +15957,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20603 + ($$05160<<5)|0); - $scevgep67 = (20731 + ($$05160<<5)|0); + $scevgep = (20915 + ($$05160<<5)|0); + $scevgep67 = (21043 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15968,7 +15972,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20731 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21043 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15995,7 +15999,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18480 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18792 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16011,7 +16015,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4619] = $$lcssa; + HEAP32[4697] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16052,87 +16056,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4565]|0; + $0 = HEAP32[4643]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4267]|0; + $2 = HEAP32[4345]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4269]|0; - $5 = HEAP32[(18288)>>2]|0; + $4 = HEAP32[4347]|0; + $5 = HEAP32[(18600)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18292)>>2]|0; + $6 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4565]|0; + $7 = HEAP32[4643]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18272)>>2]|0; + $9 = HEAP32[(18584)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18296)>>2]|0; + $10 = HEAP32[(18608)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18268)>>2]|0; + $11 = HEAP32[(18580)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18280)>>2]|0; + $13 = HEAP32[(18592)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4577]|0; + $14 = HEAP32[4655]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4267]|0; + $16 = HEAP32[4345]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4269]|0; - $19 = HEAP32[(18336)>>2]|0; + $18 = HEAP32[4347]|0; + $19 = HEAP32[(18648)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18340)>>2]|0; + $20 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4577]|0; + $21 = HEAP32[4655]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18320)>>2]|0; + $23 = HEAP32[(18632)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18344)>>2]|0; + $24 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18316)>>2]|0; + $25 = HEAP32[(18628)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18328)>>2]|0; + $27 = HEAP32[(18640)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4589]|0; + $28 = HEAP32[4667]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4267]|0; + $30 = HEAP32[4345]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4269]|0; - $33 = HEAP32[(18384)>>2]|0; + $32 = HEAP32[4347]|0; + $33 = HEAP32[(18696)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18388)>>2]|0; + $34 = HEAP32[(18700)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4589]|0; + $35 = HEAP32[4667]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18368)>>2]|0; + $37 = HEAP32[(18680)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18392)>>2]|0; + $38 = HEAP32[(18704)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4589]|0; + $39 = HEAP32[4667]|0; $40 = $39 << 3; - $41 = HEAP32[(18372)>>2]|0; + $41 = HEAP32[(18684)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18396)>>2]|0; + $42 = HEAP32[(18708)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4589]|0; + $43 = HEAP32[4667]|0; $44 = $43 << 2; - $45 = HEAP32[(18376)>>2]|0; + $45 = HEAP32[(18688)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4267]|0; + $46 = HEAP32[4345]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4269]|0; + $48 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16150,9 +16154,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4652]|0; + dest=$0; src=17248; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4730]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16162,134 +16166,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4565]|0; + $8 = HEAP32[4643]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4577]|0; + $10 = HEAP32[4655]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4589]|0; + $12 = HEAP32[4667]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4289]|0; + $14 = HEAP32[4367]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17248; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17184)>>2]|0; + $15 = HEAP32[(17496)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17188)>>2]|0; + $17 = HEAP32[(17500)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17200)>>2]|0; + $18 = HEAP32[(17512)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4565]|0; + $19 = HEAP32[4643]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4274]|0; + $21 = HEAP32[4352]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4267]|0; + $22 = HEAP32[4345]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18292)>>2]|0; + $26 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17160)>>2]|0; + $27 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17160)>>2]|0; + $28 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18296)>>2]|0; + $29 = HEAP32[(18608)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17180)>>2]|0; + $30 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17180)>>2]|0; + $31 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4269]|0; - $25 = HEAP32[(18288)>>2]|0; + $24 = HEAP32[4347]|0; + $25 = HEAP32[(18600)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4565]|0; + $32 = HEAP32[4643]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4267]|0; + $33 = HEAP32[4345]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4577]|0; + $35 = HEAP32[4655]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4274]|0; + $37 = HEAP32[4352]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4267]|0; + $38 = HEAP32[4345]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18340)>>2]|0; + $42 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17160)>>2]|0; + $43 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17160)>>2]|0; + $44 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18344)>>2]|0; + $45 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17180)>>2]|0; + $46 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17180)>>2]|0; + $47 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4269]|0; - $41 = HEAP32[(18336)>>2]|0; + $40 = HEAP32[4347]|0; + $41 = HEAP32[(18648)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4577]|0; + $48 = HEAP32[4655]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4267]|0; + $49 = HEAP32[4345]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4589]|0; + $51 = HEAP32[4667]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4267]|0; + $53 = HEAP32[4345]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18388)>>2]|0; + $57 = HEAP32[(18700)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17160)>>2]|0; + $58 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17160)>>2]|0; + $59 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18392)>>2]|0; + $60 = HEAP32[(18704)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17164)>>2]|0; + $61 = HEAP32[(17476)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17164)>>2]|0; + $62 = HEAP32[(17476)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18396)>>2]|0; + $63 = HEAP32[(18708)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17180)>>2]|0; + $64 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17180)>>2]|0; + $65 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18400)>>2]|0; + $66 = HEAP32[(18712)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4269]|0; - $56 = HEAP32[(18384)>>2]|0; + $55 = HEAP32[4347]|0; + $56 = HEAP32[(18696)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4305]|0; + $67 = HEAP32[4383]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4304]|0; + $71 = HEAP32[4382]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16300,14 +16304,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4304]|0; + $80 = HEAP32[4382]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4305]|0; + $87 = HEAP32[4383]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16316,7 +16320,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4267]|0; + $69 = HEAP32[4345]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16324,10 +16328,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4267]|0; + $89 = HEAP32[4345]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4269]|0; + $91 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16339,22 +16343,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4305] = 1; - $5 = HEAP32[4274]|0; - $6 = HEAP32[4304]|0; + HEAP32[4383] = 1; + $5 = HEAP32[4352]|0; + $6 = HEAP32[4382]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4565] = 0; - HEAP32[(18268)>>2] = 0; - HEAP32[4577] = 0; - HEAP32[(18316)>>2] = 0; - HEAP32[4589] = 0; - HEAP32[(18360)>>2] = 0; - HEAP32[(18364)>>2] = 0; + HEAP32[4643] = 0; + HEAP32[(18580)>>2] = 0; + HEAP32[4655] = 0; + HEAP32[(18628)>>2] = 0; + HEAP32[4667] = 0; + HEAP32[(18672)>>2] = 0; + HEAP32[(18676)>>2] = 0; HEAPF32[744] = -1.0; - dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17000; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17248; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17312; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16369,17 +16373,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4563]|0; + $5 = HEAP32[4641]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4564]|0; + $9 = HEAP32[4642]|0; _rlViewport($7,0,$8,$9); - $10 = (18840 + ($0<<6)|0); + $10 = (19152 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18712 + ($0<<6)|0); + $11 = (19024 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16391,14 +16395,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17000; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17312; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17248; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -16406,43 +16410,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4742]|0; + $0 = HEAP32[4820]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9053,$vararg_buffer); } - $2 = HEAP32[4742]|0; - $3 = (17228 + ($2<<6)|0); - $4 = HEAP32[4233]|0; + $2 = HEAP32[4820]|0; + $3 = (17540 + ($2<<6)|0); + $4 = HEAP32[4311]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4742]|0; + $5 = HEAP32[4820]|0; $6 = (($5) + 1)|0; - HEAP32[4742] = $6; - $7 = HEAP32[4266]|0; + HEAP32[4820] = $6; + $7 = HEAP32[4344]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4743] = 1; + HEAP32[4821] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4742]|0; + $0 = HEAP32[4820]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4742]|0; + $2 = HEAP32[4820]|0; $3 = (($2) + -1)|0; - $4 = (17228 + ($3<<6)|0); - $5 = HEAP32[4233]|0; + $4 = (17540 + ($3<<6)|0); + $5 = HEAP32[4311]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4742] = $6; + HEAP32[4820] = $6; return; } function _IsFileExtension($0,$1) { @@ -16468,7 +16472,7 @@ function _IsGamepadAvailable($0) { sp = STACKTOP; $1 = ($0|0)<(4); if ($1) { - $2 = (16768 + ($0<<2)|0); + $2 = (17080 + ($0<<2)|0); $3 = HEAP32[$2>>2]|0; $not$ = ($3|0)!=(0); $$ = $not$&1; @@ -16495,7 +16499,7 @@ function _GetGamepadAxisCount($0) { $0 = $0|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4619]|0; + $1 = HEAP32[4697]|0; return ($1|0); } function _GetGamepadAxisMovement($0,$1) { @@ -16508,7 +16512,7 @@ function _GetGamepadAxisMovement($0,$1) { $$0 = 0.0; return (+$$0); } - $3 = (16768 + ($0<<2)|0); + $3 = (17080 + ($0<<2)|0); $4 = HEAP32[$3>>2]|0; $5 = ($4|0)!=(0); $6 = ($1|0)<(8); @@ -16517,7 +16521,7 @@ function _GetGamepadAxisMovement($0,$1) { $$0 = 0.0; return (+$$0); } - $7 = ((18480 + ($0<<5)|0) + ($1<<2)|0); + $7 = ((18792 + ($0<<5)|0) + ($1<<2)|0); $8 = +HEAPF32[$7>>2]; $$0 = $8; return (+$$0); @@ -16531,13 +16535,13 @@ function _IsGamepadButtonDown($0,$1) { if (!($2)) { return 0; } - $3 = (16768 + ($0<<2)|0); + $3 = (17080 + ($0<<2)|0); $4 = HEAP32[$3>>2]|0; $5 = ($4|0)!=(0); $6 = ($1|0)<(32); $or$cond = $6 & $5; if ($or$cond) { - $7 = ((20731 + ($0<<5)|0) + ($1)|0); + $7 = ((21043 + ($0<<5)|0) + ($1)|0); $8 = HEAP8[$7>>0]|0; $9 = ($8<<24>>24)==(1); $$ = $9&1; @@ -16566,7 +16570,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4233]|0; + $5 = HEAP32[4311]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -16599,7 +16603,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4233]|0; + $11 = HEAP32[4311]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -16610,7 +16614,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4306] = $0; + HEAP32[4384] = $0; return; } function _rlEnd() { @@ -16626,21 +16630,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4743]|0; + $0 = HEAP32[4821]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4744]|0; + $2 = HEAP32[4822]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4303]|0; + $6 = HEAP32[4381]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4233]|0; + $8 = HEAP32[4311]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4744]|0; + $5 = HEAP32[4822]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -16648,12 +16652,12 @@ function _rlEnd() { break; } } - HEAP32[4743] = 0; + HEAP32[4821] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4303]|0; + $11 = HEAP32[4381]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -16662,7 +16666,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4744]|0; + $19 = HEAP32[4822]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -16672,15 +16676,15 @@ function _rlEnd() { } } } else { - HEAP32[4743] = 0; + HEAP32[4821] = 0; } - HEAP32[4744] = 0; + HEAP32[4822] = 0; } - $21 = HEAP32[4306]|0; + $21 = HEAP32[4384]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4565]|0; - $23 = HEAP32[(18268)>>2]|0; + $22 = HEAP32[4643]|0; + $23 = HEAP32[(18580)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -16699,16 +16703,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18280)>>2]|0; - $28 = HEAP32[(18268)>>2]|0; + $27 = HEAP32[(18592)>>2]|0; + $28 = HEAP32[(18580)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18280)>>2]|0; - $35 = HEAP32[(18268)>>2]|0; + $34 = HEAP32[(18592)>>2]|0; + $35 = HEAP32[(18580)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -16716,8 +16720,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18280)>>2]|0; - $43 = HEAP32[(18268)>>2]|0; + $42 = HEAP32[(18592)>>2]|0; + $43 = HEAP32[(18580)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -16725,8 +16729,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18280)>>2]|0; - $51 = HEAP32[(18268)>>2]|0; + $50 = HEAP32[(18592)>>2]|0; + $51 = HEAP32[(18580)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -16734,9 +16738,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18268)>>2]|0; + $58 = HEAP32[(18580)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18268)>>2] = $59; + HEAP32[(18580)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16752,8 +16756,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4577]|0; - $62 = HEAP32[(18316)>>2]|0; + $61 = HEAP32[4655]|0; + $62 = HEAP32[(18628)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -16772,16 +16776,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18328)>>2]|0; - $67 = HEAP32[(18316)>>2]|0; + $66 = HEAP32[(18640)>>2]|0; + $67 = HEAP32[(18628)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18328)>>2]|0; - $74 = HEAP32[(18316)>>2]|0; + $73 = HEAP32[(18640)>>2]|0; + $74 = HEAP32[(18628)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16789,8 +16793,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18328)>>2]|0; - $82 = HEAP32[(18316)>>2]|0; + $81 = HEAP32[(18640)>>2]|0; + $82 = HEAP32[(18628)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16798,8 +16802,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18328)>>2]|0; - $90 = HEAP32[(18316)>>2]|0; + $89 = HEAP32[(18640)>>2]|0; + $90 = HEAP32[(18628)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16807,9 +16811,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18316)>>2]|0; + $97 = HEAP32[(18628)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18316)>>2] = $98; + HEAP32[(18628)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16825,8 +16829,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4589]|0; - $101 = HEAP32[(18364)>>2]|0; + $100 = HEAP32[4667]|0; + $101 = HEAP32[(18676)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16834,16 +16838,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18376)>>2]|0; - $106 = HEAP32[(18364)>>2]|0; + $105 = HEAP32[(18688)>>2]|0; + $106 = HEAP32[(18676)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18376)>>2]|0; - $113 = HEAP32[(18364)>>2]|0; + $112 = HEAP32[(18688)>>2]|0; + $113 = HEAP32[(18676)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16851,8 +16855,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18376)>>2]|0; - $121 = HEAP32[(18364)>>2]|0; + $120 = HEAP32[(18688)>>2]|0; + $121 = HEAP32[(18676)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16860,8 +16864,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18376)>>2]|0; - $129 = HEAP32[(18364)>>2]|0; + $128 = HEAP32[(18688)>>2]|0; + $129 = HEAP32[(18676)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16869,9 +16873,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18364)>>2]|0; + $136 = HEAP32[(18676)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18364)>>2] = $137; + HEAP32[(18676)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16882,8 +16886,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4589]|0; - $140 = HEAP32[(18360)>>2]|0; + $139 = HEAP32[4667]|0; + $140 = HEAP32[(18672)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16891,8 +16895,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18372)>>2]|0; - $$promoted = HEAP32[(18360)>>2]|0; + $142 = HEAP32[(18684)>>2]|0; + $$promoted = HEAP32[(18672)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16900,7 +16904,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18360)>>2] = $147; + HEAP32[(18672)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16927,11 +16931,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4743]|0; + $3 = HEAP32[4821]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4303]|0; - $6 = HEAP32[4744]|0; + $5 = HEAP32[4381]|0; + $6 = HEAP32[4822]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16939,16 +16943,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4744] = $10; + HEAP32[4822] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4306]|0; + $11 = HEAP32[4384]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4565]|0; + $12 = HEAP32[4643]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18272)>>2]|0; + $14 = HEAP32[(18584)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16959,7 +16963,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4565] = $21; + HEAP32[4643] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9091,$vararg_buffer); @@ -16968,10 +16972,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4577]|0; + $22 = HEAP32[4655]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18320)>>2]|0; + $24 = HEAP32[(18632)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16982,7 +16986,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4577] = $31; + HEAP32[4655] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9116,$vararg_buffer1); @@ -16991,10 +16995,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4589]|0; + $32 = HEAP32[4667]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18368)>>2]|0; + $34 = HEAP32[(18680)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17005,9 +17009,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4589] = $41; - $42 = HEAP32[4304]|0; - $43 = HEAP32[4305]|0; + HEAP32[4667] = $41; + $42 = HEAP32[4382]|0; + $43 = HEAP32[4383]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17050,13 +17054,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4306]|0; + $2 = HEAP32[4384]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18372)>>2]|0; - $5 = HEAP32[(18360)>>2]|0; + $4 = HEAP32[(18684)>>2]|0; + $5 = HEAP32[(18672)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17064,7 +17068,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18360)>>2] = $10; + HEAP32[(18672)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17083,18 +17087,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4306]|0; + $4 = HEAP32[4384]|0; switch ($4|0) { case 1: { - $$sink37 = (18268);$$sink38 = (18280); + $$sink37 = (18580);$$sink38 = (18592); break; } case 4: { - $$sink37 = (18316);$$sink38 = (18328); + $$sink37 = (18628);$$sink38 = (18640); break; } case 7: { - $$sink37 = (18364);$$sink38 = (18376); + $$sink37 = (18676);$$sink38 = (18688); break; } default: { @@ -17133,8 +17137,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4304]|0; - $2 = HEAP32[4305]|0; + $1 = HEAP32[4382]|0; + $2 = HEAP32[4383]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17147,9 +17151,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4305] = $10; + HEAP32[4383] = $10; } - $11 = HEAP32[4305]|0; + $11 = HEAP32[4383]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17160,7 +17164,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4589]|0; + $0 = HEAP32[4667]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -17172,7 +17176,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4274]|0; + $1 = HEAP32[4352]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -17568,40 +17572,11 @@ function _DrawTriangle($0,$1,$2,$3) { _rlDisableTexture(); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9170); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10503)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4745] = $0; + HEAP32[4823] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -17665,7 +17640,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9182|0),(9208|0),1125,(9231|0)); + ___assert_fail((9170|0),(9196|0),1041,(9219|0)); // unreachable; } } @@ -17683,7 +17658,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4746]|0; + $15 = HEAP32[4824]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -17776,7 +17751,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9272); + _stbi__err(9260); $$0 = 0; return ($$0|0); } else { @@ -17798,7 +17773,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9263); + _stbi__err(9251); $$0 = 0; return ($$0|0); } @@ -17868,7 +17843,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9291); + _stbi__err(9279); $$045 = 0; return ($$045|0); } @@ -18429,7 +18404,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9607 + ($120)|0); + $121 = (9595 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -18471,97 +18446,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9381); + _stbi__err(9369); $$6$ph = 0; break; } case 9: { - _stbi__err(9395); + _stbi__err(9383); $$6$ph = 0; break; } case 11: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 13: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 15: { - _stbi__err(9418); + _stbi__err(9406); $$6$ph = 0; break; } case 17: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 20: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 22: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 24: { - _stbi__err(9448); + _stbi__err(9436); $$6$ph = 0; break; } case 26: { - _stbi__err(9464); + _stbi__err(9452); $$6$ph = 0; break; } case 28: { - _stbi__err(9482); + _stbi__err(9470); $$6$ph = 0; break; } case 31: { - _stbi__err(9503); + _stbi__err(9491); $$6$ph = 0; break; } case 34: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 37: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 39: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 41: { - _stbi__err(9532); + _stbi__err(9520); $$6$ph = 0; break; } case 44: { - _stbi__err(9532); + _stbi__err(9520); $$6$ph = 0; break; } case 47: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 49: { - _stbi__err(9545); + _stbi__err(9533); $$6$ph = 0; break; } @@ -18572,32 +18547,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9561); + _stbi__err(9549); $$6$ph = 0; break; } case 58: { - _stbi__err(9578); + _stbi__err(9566); $$6$ph = 0; break; } case 61: { - _stbi__err(9591); + _stbi__err(9579); $$6$ph = 0; break; } case 63: { - _stbi__err(9578); + _stbi__err(9566); $$6$ph = 0; break; } case 70: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 72: { - _stbi__err(9616); + _stbi__err(9604); $$6$ph = 0; break; } @@ -18609,12 +18584,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9263); + _stbi__err(9251); $$6$ph = 0; break; } case 83: { - _stbi__err(9624); + _stbi__err(9612); $$6$ph = 0; break; } @@ -18627,7 +18602,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9634); + _stbi__err(9622); $$4 = 0; break; } @@ -18692,7 +18667,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4747]|0; + $193 = HEAP32[4825]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -18725,7 +18700,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9517); + _stbi__err(9505); $$4 = 0; } } while(0); @@ -18733,24 +18708,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9642] = $206; + HEAP8[9630] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9643)>>0] = $209; + HEAP8[(9631)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9644)>>0] = $211; + HEAP8[(9632)>>0] = $211; $212 = $207&255; - HEAP8[(9645)>>0] = $212; - _stbi__err(9642); + HEAP8[(9633)>>0] = $212; + _stbi__err(9630); $$6$ph = 0; break; } @@ -18784,14 +18759,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9304|0),(9208|0),1561,(9360|0)); + ___assert_fail((9292|0),(9196|0),1477,(9348|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9263); + _stbi__err(9251); $$0163 = 0; return ($$0163|0); } @@ -19154,7 +19129,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9358|0),(9208|0),1590,(9360|0)); + ___assert_fail((9346|0),(9196|0),1506,(9348|0)); // unreachable; } } while(0); @@ -19188,7 +19163,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9304|0),(9208|0),1610,(9335|0)); + ___assert_fail((9292|0),(9196|0),1526,(9323|0)); // unreachable; } $7 = $2 << 1; @@ -19198,7 +19173,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9263); + _stbi__err(9251); $$0163 = 0; return ($$0163|0); } @@ -19561,7 +19536,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9358|0),(9208|0),1639,(9335|0)); + ___assert_fail((9346|0),(9196|0),1555,(9323|0)); // unreachable; } } while(0); @@ -19709,7 +19684,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10299); + _stbi__err(10607); $$05 = 0; return ($$05|0); } @@ -20146,7 +20121,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9701|0),(9208|0),4568,(9753|0)); + ___assert_fail((9689|0),(9196|0),4569,(9741|0)); // unreachable; } } @@ -20233,7 +20208,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9701|0),(9208|0),4543,(9726|0)); + ___assert_fail((9689|0),(9196|0),4544,(9714|0)); // unreachable; } } @@ -20280,7 +20255,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4748]|0; + $16 = HEAP32[4826]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -20355,7 +20330,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9667|0),(9208|0),4649,(9685|0)); + ___assert_fail((9655|0),(9196|0),4650,(9673|0)); // unreachable; } } @@ -20378,7 +20353,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9263); + _stbi__err(9251); $$0 = 0; return ($$0|0); } @@ -20555,7 +20530,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9782|0),(9208|0),4294,(9823|0)); + ___assert_fail((9770|0),(9196|0),4294,(9811|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -20563,7 +20538,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9263); + _stbi__err(9251); $$2 = 0; return ($$2|0); } @@ -20582,7 +20557,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9850); + _stbi__err(9838); $$2 = 0; return ($$2|0); } @@ -20595,7 +20570,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9850); + _stbi__err(9838); $$2 = 0; return ($$2|0); } @@ -20603,12 +20578,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -20631,33 +20606,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9889 + ($56)|0); + $60 = (9877 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -20667,24 +20642,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -20694,10 +20669,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -20708,10 +20683,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -20722,14 +20697,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -20759,7 +20734,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -20774,12 +20749,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -21356,15 +21331,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9868|0),(9208|0),4315,(9823|0)); + ___assert_fail((9856|0),(9196|0),4315,(9811|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9894|0),(9208|0),4376,(9823|0)); + ___assert_fail((9882|0),(9196|0),4377,(9811|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9911); + _stbi__err(9899); $$2 = 0; return ($$2|0); } @@ -21414,7 +21389,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9607 + ($6)|0); + $336 = (9595 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -21855,7 +21830,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9926|0),(9208|0),4465,(9823|0)); + ___assert_fail((9914|0),(9196|0),4466,(9811|0)); // unreachable; } else if ((label|0) == 151) { @@ -21915,8 +21890,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -21931,15 +21906,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -21948,65 +21923,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20890)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9925,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); - } - $15 = (_stbi__zbuild_huffman($8,20891,288)|0); - $16 = ($15|0)==(0); - if ($16) { $$0 = 0; - label = 13; + label = 11; break L5; } - $17 = (_stbi__zbuild_huffman($7,20859,32)|0); - $18 = ($17|0)==(0); - if ($18) { + $15 = (_stbi__zbuild_huffman($8,10213,32)|0); + $16 = ($15|0)==(0); + if ($16) { $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); - $20 = ($19|0)==(0); - if ($20) { + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } } } - if ((label|0) == 11) { + if ((label|0) == 9) { label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { + $19 = (_stbi__parse_huffman_block($0)|0); + $20 = ($19|0)==(0); + if ($20) { $$0 = 0; - label = 13; + label = 11; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -22025,14 +21995,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10252); + _stbi__err(10560); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10268); + _stbi__err(10576); $$0 = 0; return ($$0|0); } @@ -22041,7 +22011,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10283); + _stbi__err(10591); $$0 = 0; return ($$0|0); } @@ -22124,7 +22094,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10174|0),(9208|0),4048,(10191|0)); + ___assert_fail((10482|0),(9196|0),4033,(10499|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -22161,7 +22131,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10222); + _stbi__err(10530); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22171,7 +22141,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10235); + _stbi__err(10543); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22201,21 +22171,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20891|0),8,144)|0; - dest=(21035); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21147); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21171); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20859; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -22349,7 +22304,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10112); + _stbi__err(10420); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22438,7 +22393,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10164); + _stbi__err(10472); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22467,7 +22422,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10958 + ($$06579)|0); + $14 = (11266 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -22558,21 +22513,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10128|0),(9208|0),4021,(10136|0)); + ___assert_fail((10436|0),(9196|0),4006,(10444|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22582,7 +22537,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22746,7 +22701,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9937); + _stbi__err(10245); $$3$ph = 0; return ($$3$ph|0); } @@ -22756,12 +22711,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9937); + _stbi__err(10245); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9954); + _stbi__err(10262); $$3$ph = 0; return ($$3$ph|0); } @@ -22818,7 +22773,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9963); + _stbi__err(10271); $$0 = 0; return ($$0|0); } @@ -22844,7 +22799,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9263); + _stbi__err(9251); $$0 = 0; return ($$0|0); } else { @@ -22889,7 +22844,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10059|0),(9208|0),3863,(10096|0)); + ___assert_fail((10367|0),(9196|0),3848,(10404|0)); // unreachable; } else if ((label|0) == 5) { @@ -22937,7 +22892,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9983|0),(9208|0),3891,(9999|0)); + ___assert_fail((10291|0),(9196|0),3876,(10307|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22965,7 +22920,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10030|0),(9208|0),3781,(10041|0)); + ___assert_fail((10338|0),(9196|0),3766,(10349|0)); // unreachable; } return (0)|0; @@ -23111,10 +23066,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -23125,27 +23080,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10311)|0); + $6 = (_IsFileExtension($1,10619)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10364)|0); + $19 = (_IsFileExtension($1,10672)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10369,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10677,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10811)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -23173,7 +23129,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -23190,18 +23146,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10317,$vararg_buffer); + _TraceLog(2,10625,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -23210,34 +23166,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10405,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; - } - } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10444,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + _TraceLog(0,10713,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; + } + } + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10752,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -23256,11 +23219,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10503)|0); + $4 = (_fopen($0,10811)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10506,$vararg_buffer); + _TraceLog(2,10814,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -23359,7 +23322,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10603,$vararg_buffer4); + _TraceLog(0,10911,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -23394,14 +23357,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10649,$vararg_buffer8); + _TraceLog(2,10957,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10557,$vararg_buffer1); + _TraceLog(2,10865,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -23491,7 +23454,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10475,$vararg_buffer); + _TraceLog(2,10783,$vararg_buffer); $$0 = $6; } } @@ -23536,27 +23499,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10699,$vararg_buffer); + _TraceLog(2,11007,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10738,$vararg_buffer1); + _TraceLog(2,11046,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10764,$vararg_buffer3); + _TraceLog(2,11072,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10827,$vararg_buffer5); + _TraceLog(2,11135,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10862,$vararg_buffer7); + _TraceLog(2,11170,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10897,$vararg_buffer10); + _TraceLog(0,11205,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -24739,7 +24702,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10954 + ($$361133)|0); + $199 = (11262 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -25169,7 +25132,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10954 + ($$331130)|0); + $186 = (11262 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -25207,7 +25170,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10954 + ($$371134)|0); + $203 = (11262 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -25246,7 +25209,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10958 + ($$421139)|0); + $235 = (11266 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -25653,7 +25616,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10977 + ($495)|0); + $496 = (11285 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -25690,7 +25653,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10981 + ($515)|0); + $516 = (11289 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -26602,7 +26565,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10985,$vararg_buffer); + _TraceLog(2,11293,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -26623,7 +26586,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16784>>2]|0;HEAP32[$0+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16784+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16784+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16784+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16784+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17096>>2]|0;HEAP32[$0+4>>2]=HEAP32[17096+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17096+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17096+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17096+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17096+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17096+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17096+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -27091,8 +27054,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(21179,$0,$1)|0); - STACKTOP = sp;return (21179|0); + (_vsprintf(21171,$0,$1)|0); + STACKTOP = sp;return (21171|0); } function _emscripten_GetProcAddress($0) { $0 = $0|0; @@ -27140,7 +27103,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11014)|0); + $12 = (_strstr($11,11322)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -27149,7 +27112,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11018)|0); + $17 = (_strstr($16,11326)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -27158,7 +27121,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11022)|0); + $22 = (_strstr($21,11330)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -27167,7 +27130,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11026)|0); + $27 = (_strstr($26,11334)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -27176,1210 +27139,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11032)|0); + $32 = (_strcmp($31,11340)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11070)|0); + $35 = (_strcmp($34,11378)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11089; + HEAP32[$3>>2] = 11397; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11102)|0); + $38 = (_strcmp($37,11410)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11123; + HEAP32[$3>>2] = 11431; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11138)|0); + $41 = (_strcmp($40,11446)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11153; + HEAP32[$3>>2] = 11461; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11168)|0); + $44 = (_strcmp($43,11476)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11183; + HEAP32[$3>>2] = 11491; } } else { - HEAP32[$3>>2] = 11054; + HEAP32[$3>>2] = 11362; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11198)|0); + $47 = (_strcmp($46,11506)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11212)|0); + $50 = (_strcmp($49,11520)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11224)|0); + $53 = (_strcmp($52,11532)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11238)|0); + $56 = (_strcmp($55,11546)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11250)|0); + $59 = (_strcmp($58,11558)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11264)|0); + $62 = (_strcmp($61,11572)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11278)|0); + $65 = (_strcmp($64,11586)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11295)|0); + $68 = (_strcmp($67,11603)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11318)|0); + $71 = (_strcmp($70,11626)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11344)|0); + $74 = (_strcmp($73,11652)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11357)|0); + $77 = (_strcmp($76,11665)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11373)|0); + $80 = (_strcmp($79,11681)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11386)|0); + $83 = (_strcmp($82,11694)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11400)|0); + $86 = (_strcmp($85,11708)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11420)|0); + $89 = (_strcmp($88,11728)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11440)|0); + $92 = (_strcmp($91,11748)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11457)|0); + $95 = (_strcmp($94,11765)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11474)|0); + $98 = (_strcmp($97,11782)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11486)|0); + $101 = (_strcmp($100,11794)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11499)|0); + $104 = (_strcmp($103,11807)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11515)|0); + $107 = (_strcmp($106,11823)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11538)|0); + $110 = (_strcmp($109,11846)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11551)|0); + $113 = (_strcmp($112,11859)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11567)|0); + $116 = (_strcmp($115,11875)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11578)|0); + $119 = (_strcmp($118,11886)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11597)|0); + $122 = (_strcmp($121,11905)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11619)|0); + $125 = (_strcmp($124,11927)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11638)|0); + $128 = (_strcmp($127,11946)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11667)|0); + $131 = (_strcmp($130,11975)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11684)|0); + $134 = (_strcmp($133,11992)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11699)|0); + $137 = (_strcmp($136,12007)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11714)|0); + $140 = (_strcmp($139,12022)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11735)|0); + $143 = (_strcmp($142,12043)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11755)|0); + $146 = (_strcmp($145,12063)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11775)|0); + $149 = (_strcmp($148,12083)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11801)|0); + $152 = (_strcmp($151,12109)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11820)|0); + $155 = (_strcmp($154,12128)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11832)|0); + $158 = (_strcmp($157,12140)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11844)|0); + $161 = (_strcmp($160,12152)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11856)|0); + $164 = (_strcmp($163,12164)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11868)|0); + $167 = (_strcmp($166,12176)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11880)|0); + $170 = (_strcmp($169,12188)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11892)|0); + $173 = (_strcmp($172,12200)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11904)|0); + $176 = (_strcmp($175,12212)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11916)|0); + $179 = (_strcmp($178,12224)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11929)|0); + $182 = (_strcmp($181,12237)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11942)|0); + $185 = (_strcmp($184,12250)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11955)|0); + $188 = (_strcmp($187,12263)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11968)|0); + $191 = (_strcmp($190,12276)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11981)|0); + $194 = (_strcmp($193,12289)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11994)|0); + $197 = (_strcmp($196,12302)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12007)|0); + $200 = (_strcmp($199,12315)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12020)|0); + $203 = (_strcmp($202,12328)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12039)|0); + $206 = (_strcmp($205,12347)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12058)|0); + $209 = (_strcmp($208,12366)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12077)|0); + $212 = (_strcmp($211,12385)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12090)|0); + $215 = (_strcmp($214,12398)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12108)|0); + $218 = (_strcmp($217,12416)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12126)|0); + $221 = (_strcmp($220,12434)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12144)|0); + $224 = (_strcmp($223,12452)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12162)|0); + $227 = (_strcmp($226,12470)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12182)|0); + $230 = (_strcmp($229,12490)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11123)|0); + $233 = (_strcmp($232,11431)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12200)|0); + $236 = (_strcmp($235,12508)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12215)|0); + $239 = (_strcmp($238,12523)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12236)|0); + $242 = (_strcmp($241,12544)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12251)|0); + $245 = (_strcmp($244,12559)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12269)|0); + $248 = (_strcmp($247,12577)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12285)|0); + $251 = (_strcmp($250,12593)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12304)|0); + $254 = (_strcmp($253,12612)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12318)|0); + $257 = (_strcmp($256,12626)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12333)|0); + $260 = (_strcmp($259,12641)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11054)|0); + $263 = (_strcmp($262,11362)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12344)|0); + $266 = (_strcmp($265,12652)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11153)|0); + $269 = (_strcmp($268,11461)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11183)|0); + $272 = (_strcmp($271,11491)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12360)|0); + $275 = (_strcmp($274,12668)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12387)|0); + $278 = (_strcmp($277,12695)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12401)|0); + $281 = (_strcmp($280,12709)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11089)|0); + $284 = (_strcmp($283,11397)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12421)|0); + $287 = (_strcmp($286,12729)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12439)|0); + $290 = (_strcmp($289,12747)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12451)|0); + $293 = (_strcmp($292,12759)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12472)|0); + $296 = (_strcmp($295,12780)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12490)|0); + $299 = (_strcmp($298,12798)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12508)|0); + $302 = (_strcmp($301,12816)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12529)|0); + $305 = (_strcmp($304,12837)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12555)|0); + $308 = (_strcmp($307,12863)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12578)|0); + $311 = (_strcmp($310,12886)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12616)|0); + $314 = (_strcmp($313,12924)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12632)|0); + $317 = (_strcmp($316,12940)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12647)|0); + $320 = (_strcmp($319,12955)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12670)|0); + $323 = (_strcmp($322,12978)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12683)|0); + $326 = (_strcmp($325,12991)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12697)|0); + $329 = (_strcmp($328,13005)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12711)|0); + $332 = (_strcmp($331,13019)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12731)|0); + $335 = (_strcmp($334,13039)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12751)|0); + $338 = (_strcmp($337,13059)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12767)|0); + $341 = (_strcmp($340,13075)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12785)|0); + $344 = (_strcmp($343,13093)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12801)|0); + $347 = (_strcmp($346,13109)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12816)|0); + $350 = (_strcmp($349,13124)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12838)|0); + $353 = (_strcmp($352,13146)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12856)|0); + $356 = (_strcmp($355,13164)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12877)|0); + $359 = (_strcmp($358,13185)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12895)|0); + $362 = (_strcmp($361,13203)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12908)|0); + $365 = (_strcmp($364,13216)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12923)|0); + $368 = (_strcmp($367,13231)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12937)|0); + $371 = (_strcmp($370,13245)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12947)|0); + $374 = (_strcmp($373,13255)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12957)|0); + $377 = (_strcmp($376,13265)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12979)|0); + $380 = (_strcmp($379,13287)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13005)|0); + $383 = (_strcmp($382,13313)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13032)|0); + $386 = (_strcmp($385,13340)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13045)|0); + $389 = (_strcmp($388,13353)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13060)|0); + $392 = (_strcmp($391,13368)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13075)|0); + $395 = (_strcmp($394,13383)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13099)|0); + $398 = (_strcmp($397,13407)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13110)|0); + $401 = (_strcmp($400,13418)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13132)|0); + $404 = (_strcmp($403,13440)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13154)|0); + $407 = (_strcmp($406,13462)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13178)|0); + $410 = (_strcmp($409,13486)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13187)|0); + $413 = (_strcmp($412,13495)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13195)|0); + $416 = (_strcmp($415,13503)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13208)|0); + $419 = (_strcmp($418,13516)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13222)|0); + $422 = (_strcmp($421,13530)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13234)|0); + $425 = (_strcmp($424,13542)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13243)|0); + $428 = (_strcmp($427,13551)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13253)|0); + $431 = (_strcmp($430,13561)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13265)|0); + $434 = (_strcmp($433,13573)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13276)|0); + $437 = (_strcmp($436,13584)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13284)|0); + $440 = (_strcmp($439,13592)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13296)|0); + $443 = (_strcmp($442,13604)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13311)|0); + $446 = (_strcmp($445,13619)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13323)|0); + $449 = (_strcmp($448,13631)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13337)|0); + $452 = (_strcmp($451,13645)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13362)|0); + $455 = (_strcmp($454,13670)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13379)|0); + $458 = (_strcmp($457,13687)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13395)|0); + $461 = (_strcmp($460,13703)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13411)|0); + $464 = (_strcmp($463,13719)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13423)|0); + $467 = (_strcmp($466,13731)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13435)|0); + $470 = (_strcmp($469,13743)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13459)|0); + $473 = (_strcmp($472,13767)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13472)|0); + $476 = (_strcmp($475,13780)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13486)|0); + $479 = (_strcmp($478,13794)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13508)|0); + $482 = (_strcmp($481,13816)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13515)|0); + $485 = (_strcmp($484,13823)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13531)|0); + $488 = (_strcmp($487,13839)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13548)|0); + $491 = (_strcmp($490,13856)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13565)|0); + $494 = (_strcmp($493,13873)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13581)|0); + $497 = (_strcmp($496,13889)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13597)|0); + $500 = (_strcmp($499,13905)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13614)|0); + $503 = (_strcmp($502,13922)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13628)|0); + $506 = (_strcmp($505,13936)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13640)|0); + $509 = (_strcmp($508,13948)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13651)|0); + $512 = (_strcmp($511,13959)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13664)|0); + $515 = (_strcmp($514,13972)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13674)|0); + $518 = (_strcmp($517,13982)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13691)|0); + $521 = (_strcmp($520,13999)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13703)|0); + $524 = (_strcmp($523,14011)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13725)|0); + $527 = (_strcmp($526,14033)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13745)|0); + $530 = (_strcmp($529,14053)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13758)|0); + $533 = (_strcmp($532,14066)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13780)|0); + $536 = (_strcmp($535,14088)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13800)|0); + $539 = (_strcmp($538,14108)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13817)|0); + $542 = (_strcmp($541,14125)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13834)|0); + $545 = (_strcmp($544,14142)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13854)|0); + $548 = (_strcmp($547,14162)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -28401,7 +28364,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18996|0); + return (19308|0); } function ___stdio_close($0) { $0 = $0|0; @@ -29334,7 +29297,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13970 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14278 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -29512,7 +29475,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14434;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14742;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -29533,7 +29496,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14434;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14742;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -29541,8 +29504,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14434 : (14436); - $$$ = $238 ? $$ : (14435); + $$ = $240 ? 14742 : (14744); + $$$ = $238 ? $$ : (14743); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -29559,7 +29522,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14434;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14742;$242 = $167;$243 = $170; label = 66; break; } @@ -29572,7 +29535,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14434;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14742;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -29586,7 +29549,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14444; + $271 = $270 ? $269 : 14752; $$1 = $271; label = 71; break; @@ -29626,7 +29589,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14434;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14742;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -29648,8 +29611,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14434 + ($208)|0); - $$289 = $or$cond283 ? 14434 : $209; + $209 = (14742 + ($208)|0); + $$289 = $or$cond283 ? 14742 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -29670,7 +29633,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14434;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14742;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -30200,7 +30163,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14486 + ($7)|0); + $9 = (14794 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -30558,14 +30521,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14451; + $$0471 = $14;$$0520 = 1;$$0521 = 14759; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14452) : (14457); - $$$ = $16 ? $$ : (14454); + $$ = $18 ? (14760) : (14765); + $$$ = $16 ? $$ : (14762); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -30664,7 +30627,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14486 + ($80)|0); + $81 = (14794 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -31275,7 +31238,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14502,1); + _out($0,14810,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -31356,7 +31319,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14502,1); + _out($0,14810,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -31413,9 +31376,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14470 : 14474; + $29 = $28 ? 14778 : 14782; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14478 : 14482; + $31 = $28 ? 14786 : 14790; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -31625,7 +31588,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14504 + ($$016)|0); + $3 = (14812 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -31636,7 +31599,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14592;$$115 = 87; + $$01214 = 14900;$$115 = 87; label = 5; break; } else { @@ -31646,9 +31609,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14592; + $$012$lcssa = 14900; } else { - $$01214 = 14592;$$115 = $$016; + $$01214 = 14900;$$115 = $$016; label = 5; } } @@ -32331,7 +32294,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16396,$3,4)|0); + $memchr = (_memchr(16704,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -32420,7 +32383,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16396,$4,4)|0); + $memchr = (_memchr(16704,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -32511,7 +32474,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(19000)>>2]|0; + $38 = HEAP32[(19312)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -32544,13 +32507,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19060|0)); - return (19068|0); + ___lock((19372|0)); + return (19380|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19060|0)); + ___unlock((19372|0)); return; } function _fclose($0) { @@ -33614,7 +33577,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16664; + $2 = 16976; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -33831,7 +33794,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4768]|0; + $3 = HEAP32[4846]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -33850,22 +33813,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4768] = 0; + HEAP32[4846] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4768] = $10; + HEAP32[4846] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4768] = 0; + HEAP32[4846] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4768] = $13; + HEAP32[4846] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -33946,7 +33909,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4769]|0; + $8 = HEAP32[4847]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -33955,7 +33918,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19116 + ($15<<2)|0); + $16 = (19428 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -33966,9 +33929,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4769] = $24; + HEAP32[4847] = $24; } else { - $25 = HEAP32[(19092)>>2]|0; + $25 = HEAP32[(19404)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -33999,7 +33962,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19084)>>2]|0; + $37 = HEAP32[(19396)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -34033,7 +33996,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19116 + ($68<<2)|0); + $69 = (19428 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -34044,10 +34007,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4769] = $77; + HEAP32[4847] = $77; $98 = $77; } else { - $78 = HEAP32[(19092)>>2]|0; + $78 = HEAP32[(19404)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -34080,22 +34043,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19096)>>2]|0; + $92 = HEAP32[(19408)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19116 + ($94<<2)|0); + $95 = (19428 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4769] = $100; + HEAP32[4847] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19092)>>2]|0; + $103 = HEAP32[(19404)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -34112,12 +34075,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19084)>>2] = $84; - HEAP32[(19096)>>2] = $87; + HEAP32[(19396)>>2] = $84; + HEAP32[(19408)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19080)>>2]|0; + $108 = HEAP32[(19392)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -34145,7 +34108,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19380 + ($132<<2)|0); + $133 = (19692 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -34185,7 +34148,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19092)>>2]|0; + $155 = HEAP32[(19404)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -34280,7 +34243,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19380 + ($188<<2)|0); + $189 = (19692 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -34291,11 +34254,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19080)>>2] = $194; + HEAP32[(19392)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19092)>>2]|0; + $195 = HEAP32[(19404)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -34316,7 +34279,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19092)>>2]|0; + $201 = HEAP32[(19404)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -34346,7 +34309,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19092)>>2]|0; + $213 = HEAP32[(19404)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -34383,22 +34346,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19096)>>2]|0; + $231 = HEAP32[(19408)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19116 + ($233<<2)|0); + $234 = (19428 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4769] = $238; + HEAP32[4847] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19092)>>2]|0; + $241 = HEAP32[(19404)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -34415,8 +34378,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19084)>>2] = $$0193$lcssa$i; - HEAP32[(19096)>>2] = $157; + HEAP32[(19396)>>2] = $$0193$lcssa$i; + HEAP32[(19408)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -34432,7 +34395,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19080)>>2]|0; + $250 = HEAP32[(19392)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -34472,7 +34435,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19380 + ($$0358$i<<2)|0); + $278 = (19692 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -34564,7 +34527,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19380 + ($330<<2)|0); + $331 = (19692 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -34608,11 +34571,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19084)>>2]|0; + $345 = HEAP32[(19396)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19092)>>2]|0; + $348 = HEAP32[(19404)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -34709,7 +34672,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19380 + ($381<<2)|0); + $382 = (19692 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -34720,12 +34683,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19080)>>2] = $387; + HEAP32[(19392)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19092)>>2]|0; + $388 = HEAP32[(19404)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -34747,7 +34710,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19092)>>2]|0; + $394 = HEAP32[(19404)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -34779,7 +34742,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19092)>>2]|0; + $406 = HEAP32[(19404)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -34820,20 +34783,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19116 + ($425<<2)|0); - $427 = HEAP32[4769]|0; + $426 = (19428 + ($425<<2)|0); + $427 = HEAP32[4847]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4769] = $431; + HEAP32[4847] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19092)>>2]|0; + $434 = HEAP32[(19404)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -34885,7 +34848,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19380 + ($$0361$i<<2)|0); + $464 = (19692 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -34897,7 +34860,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19080)>>2] = $472; + HEAP32[(19392)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -34936,7 +34899,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19092)>>2]|0; + $491 = HEAP32[(19404)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -34955,7 +34918,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19092)>>2]|0; + $498 = HEAP32[(19404)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -34988,16 +34951,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19084)>>2]|0; + $506 = HEAP32[(19396)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19096)>>2]|0; + $509 = HEAP32[(19408)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19096)>>2] = $511; - HEAP32[(19084)>>2] = $508; + HEAP32[(19408)>>2] = $511; + HEAP32[(19396)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -35007,8 +34970,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19084)>>2] = 0; - HEAP32[(19096)>>2] = 0; + HEAP32[(19396)>>2] = 0; + HEAP32[(19408)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -35022,14 +34985,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19088)>>2]|0; + $524 = HEAP32[(19400)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19088)>>2] = $526; - $527 = HEAP32[(19100)>>2]|0; + HEAP32[(19400)>>2] = $526; + $527 = HEAP32[(19412)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19100)>>2] = $528; + HEAP32[(19412)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -35040,23 +35003,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4887]|0; + $534 = HEAP32[4965]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19556)>>2] = 4096; - HEAP32[(19552)>>2] = 4096; - HEAP32[(19560)>>2] = -1; - HEAP32[(19564)>>2] = -1; - HEAP32[(19568)>>2] = 0; - HEAP32[(19520)>>2] = 0; + HEAP32[(19868)>>2] = 4096; + HEAP32[(19864)>>2] = 4096; + HEAP32[(19872)>>2] = -1; + HEAP32[(19876)>>2] = -1; + HEAP32[(19880)>>2] = 0; + HEAP32[(19832)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4887] = $538; + HEAP32[4965] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19556)>>2]|0; + $$pre$i212 = HEAP32[(19868)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -35069,10 +35032,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19516)>>2]|0; + $546 = HEAP32[(19828)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19508)>>2]|0; + $548 = HEAP32[(19820)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -35082,18 +35045,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19520)>>2]|0; + $552 = HEAP32[(19832)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19100)>>2]|0; + $555 = HEAP32[(19412)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19524); + $$0$i$i = (19836); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -35151,7 +35114,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19552)>>2]|0; + $569 = HEAP32[(19864)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -35161,13 +35124,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19508)>>2]|0; + $578 = HEAP32[(19820)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19516)>>2]|0; + $582 = HEAP32[(19828)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -35213,7 +35176,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19556)>>2]|0; + $601 = HEAP32[(19868)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -35238,9 +35201,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19520)>>2]|0; + $611 = HEAP32[(19832)>>2]|0; $612 = $611 | 4; - HEAP32[(19520)>>2] = $612; + HEAP32[(19832)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -35276,35 +35239,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19508)>>2]|0; + $626 = HEAP32[(19820)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19508)>>2] = $627; - $628 = HEAP32[(19512)>>2]|0; + HEAP32[(19820)>>2] = $627; + $628 = HEAP32[(19824)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19512)>>2] = $627; + HEAP32[(19824)>>2] = $627; } - $630 = HEAP32[(19100)>>2]|0; + $630 = HEAP32[(19412)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19092)>>2]|0; + $632 = HEAP32[(19404)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19092)>>2] = $$749$i; - } - HEAP32[(19524)>>2] = $$749$i; - HEAP32[(19528)>>2] = $$723948$i; - HEAP32[(19536)>>2] = 0; - $635 = HEAP32[4887]|0; - HEAP32[(19112)>>2] = $635; - HEAP32[(19108)>>2] = -1; + HEAP32[(19404)>>2] = $$749$i; + } + HEAP32[(19836)>>2] = $$749$i; + HEAP32[(19840)>>2] = $$723948$i; + HEAP32[(19848)>>2] = 0; + $635 = HEAP32[4965]|0; + HEAP32[(19424)>>2] = $635; + HEAP32[(19420)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19116 + ($636<<2)|0); + $637 = (19428 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -35327,18 +35290,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19100)>>2] = $649; - HEAP32[(19088)>>2] = $650; + HEAP32[(19412)>>2] = $649; + HEAP32[(19400)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19564)>>2]|0; - HEAP32[(19104)>>2] = $655; + $655 = HEAP32[(19876)>>2]|0; + HEAP32[(19416)>>2] = $655; } else { - $$024371$i = (19524); + $$024371$i = (19836); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -35370,7 +35333,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19088)>>2]|0; + $671 = HEAP32[(19400)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -35381,30 +35344,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19100)>>2] = $679; - HEAP32[(19088)>>2] = $681; + HEAP32[(19412)>>2] = $679; + HEAP32[(19400)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19564)>>2]|0; - HEAP32[(19104)>>2] = $686; + $686 = HEAP32[(19876)>>2]|0; + HEAP32[(19416)>>2] = $686; break; } } } - $687 = HEAP32[(19092)>>2]|0; + $687 = HEAP32[(19404)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19092)>>2] = $$749$i; + HEAP32[(19404)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19524); + $$124470$i = (19836); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -35459,21 +35422,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19088)>>2]|0; + $726 = HEAP32[(19400)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19088)>>2] = $727; - HEAP32[(19100)>>2] = $721; + HEAP32[(19400)>>2] = $727; + HEAP32[(19412)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19096)>>2]|0; + $730 = HEAP32[(19408)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19084)>>2]|0; + $732 = HEAP32[(19396)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19084)>>2] = $733; - HEAP32[(19096)>>2] = $721; + HEAP32[(19396)>>2] = $733; + HEAP32[(19408)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -35496,7 +35459,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19116 + ($748<<2)|0); + $749 = (19428 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -35519,9 +35482,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4769]|0; + $759 = HEAP32[4847]|0; $760 = $759 & $758; - HEAP32[4769] = $760; + HEAP32[4847] = $760; break; } $761 = ($747|0)==($749|0); @@ -35634,7 +35597,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19380 + ($796<<2)|0); + $797 = (19692 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -35646,12 +35609,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19080)>>2]|0; + $802 = HEAP32[(19392)>>2]|0; $803 = $802 & $801; - HEAP32[(19080)>>2] = $803; + HEAP32[(19392)>>2] = $803; break L314; } else { - $804 = HEAP32[(19092)>>2]|0; + $804 = HEAP32[(19404)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -35672,7 +35635,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19092)>>2]|0; + $810 = HEAP32[(19404)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -35704,7 +35667,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19092)>>2]|0; + $822 = HEAP32[(19404)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -35737,21 +35700,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19116 + ($836<<2)|0); - $838 = HEAP32[4769]|0; + $837 = (19428 + ($836<<2)|0); + $838 = HEAP32[4847]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4769] = $842; + HEAP32[4847] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19092)>>2]|0; + $845 = HEAP32[(19404)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -35806,20 +35769,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19380 + ($$0296$i$i<<2)|0); + $875 = (19692 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19080)>>2]|0; + $879 = HEAP32[(19392)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19080)>>2] = $883; + HEAP32[(19392)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -35858,7 +35821,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19092)>>2]|0; + $902 = HEAP32[(19404)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -35877,7 +35840,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19092)>>2]|0; + $909 = HEAP32[(19404)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -35904,7 +35867,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19524); + $$0$i$i$i = (19836); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -35945,23 +35908,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19100)>>2] = $946; - HEAP32[(19088)>>2] = $947; + HEAP32[(19412)>>2] = $946; + HEAP32[(19400)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19564)>>2]|0; - HEAP32[(19104)>>2] = $952; + $952 = HEAP32[(19876)>>2]|0; + HEAP32[(19416)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19524)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19524)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19524)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19524)+12>>2]|0; - HEAP32[(19524)>>2] = $$749$i; - HEAP32[(19528)>>2] = $$723948$i; - HEAP32[(19536)>>2] = 0; - HEAP32[(19532)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19836)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19836)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19836)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19836)+12>>2]|0; + HEAP32[(19836)>>2] = $$749$i; + HEAP32[(19840)>>2] = $$723948$i; + HEAP32[(19848)>>2] = 0; + HEAP32[(19844)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -35990,20 +35953,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19116 + ($968<<2)|0); - $970 = HEAP32[4769]|0; + $969 = (19428 + ($968<<2)|0); + $970 = HEAP32[4847]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4769] = $974; + HEAP32[4847] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19092)>>2]|0; + $977 = HEAP32[(19404)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -36055,19 +36018,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19380 + ($$0212$i$i<<2)|0); + $1007 = (19692 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19080)>>2]|0; + $1010 = HEAP32[(19392)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19080)>>2] = $1014; + HEAP32[(19392)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -36106,7 +36069,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19092)>>2]|0; + $1033 = HEAP32[(19404)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -36125,7 +36088,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19092)>>2]|0; + $1040 = HEAP32[(19404)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -36148,14 +36111,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19088)>>2]|0; + $1048 = HEAP32[(19400)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19088)>>2] = $1050; - $1051 = HEAP32[(19100)>>2]|0; + HEAP32[(19400)>>2] = $1050; + $1051 = HEAP32[(19412)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19100)>>2] = $1052; + HEAP32[(19412)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -36198,7 +36161,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19092)>>2]|0; + $3 = HEAP32[(19404)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -36231,7 +36194,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19096)>>2]|0; + $19 = HEAP32[(19408)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -36246,7 +36209,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19084)>>2] = $17; + HEAP32[(19396)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -36260,7 +36223,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19116 + ($27<<2)|0); + $28 = (19428 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -36280,9 +36243,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4769]|0; + $37 = HEAP32[4847]|0; $38 = $37 & $36; - HEAP32[4769] = $38; + HEAP32[4847] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -36396,7 +36359,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19380 + ($74<<2)|0); + $75 = (19692 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -36406,14 +36369,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19080)>>2]|0; + $80 = HEAP32[(19392)>>2]|0; $81 = $80 & $79; - HEAP32[(19080)>>2] = $81; + HEAP32[(19392)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19092)>>2]|0; + $82 = HEAP32[(19404)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -36435,7 +36398,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19092)>>2]|0; + $88 = HEAP32[(19404)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -36467,7 +36430,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19092)>>2]|0; + $100 = HEAP32[(19404)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -36502,14 +36465,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19100)>>2]|0; + $120 = HEAP32[(19412)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19096)>>2]|0; + $122 = HEAP32[(19408)>>2]|0; if ($121) { - $123 = HEAP32[(19088)>>2]|0; + $123 = HEAP32[(19400)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19088)>>2] = $124; - HEAP32[(19100)>>2] = $$1; + HEAP32[(19400)>>2] = $124; + HEAP32[(19412)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36517,16 +36480,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19096)>>2] = 0; - HEAP32[(19084)>>2] = 0; + HEAP32[(19408)>>2] = 0; + HEAP32[(19396)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19084)>>2]|0; + $129 = HEAP32[(19396)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19084)>>2] = $130; - HEAP32[(19096)>>2] = $113; + HEAP32[(19396)>>2] = $130; + HEAP32[(19408)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -36545,10 +36508,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19116 + ($142<<2)|0); + $143 = (19428 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19092)>>2]|0; + $145 = HEAP32[(19404)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -36566,9 +36529,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4769]|0; + $153 = HEAP32[4847]|0; $154 = $153 & $152; - HEAP32[4769] = $154; + HEAP32[4847] = $154; break; } $155 = ($141|0)==($143|0); @@ -36576,7 +36539,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19092)>>2]|0; + $156 = HEAP32[(19404)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -36636,7 +36599,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19092)>>2]|0; + $189 = HEAP32[(19404)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -36649,7 +36612,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19092)>>2]|0; + $169 = HEAP32[(19404)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -36680,7 +36643,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19380 + ($193<<2)|0); + $194 = (19692 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -36690,13 +36653,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19080)>>2]|0; + $199 = HEAP32[(19392)>>2]|0; $200 = $199 & $198; - HEAP32[(19080)>>2] = $200; + HEAP32[(19392)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19092)>>2]|0; + $201 = HEAP32[(19404)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -36717,7 +36680,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19092)>>2]|0; + $207 = HEAP32[(19404)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -36747,7 +36710,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19092)>>2]|0; + $219 = HEAP32[(19404)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -36768,10 +36731,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19096)>>2]|0; + $226 = HEAP32[(19408)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19084)>>2] = $135; + HEAP32[(19396)>>2] = $135; return; } else { $$2 = $135; @@ -36790,20 +36753,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19116 + ($234<<2)|0); - $236 = HEAP32[4769]|0; + $235 = (19428 + ($234<<2)|0); + $236 = HEAP32[4847]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4769] = $240; + HEAP32[4847] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19092)>>2]|0; + $243 = HEAP32[(19404)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -36855,21 +36818,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19380 + ($$0396<<2)|0); + $273 = (19692 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19080)>>2]|0; + $277 = HEAP32[(19392)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19080)>>2] = $281; + HEAP32[(19392)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -36907,7 +36870,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19092)>>2]|0; + $300 = HEAP32[(19404)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -36926,7 +36889,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19092)>>2]|0; + $307 = HEAP32[(19404)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -36948,12 +36911,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19108)>>2]|0; + $314 = HEAP32[(19420)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19108)>>2] = $315; + HEAP32[(19420)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19532); + $$0212$in$i = (19844); } else { return; } @@ -36967,7 +36930,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19108)>>2] = -1; + HEAP32[(19420)>>2] = -1; return; } function _realloc($0,$1) { @@ -37039,7 +37002,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19092)>>2]|0; + $6 = HEAP32[(19404)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -37069,7 +37032,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19556)>>2]|0; + $18 = HEAP32[(19868)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -37105,10 +37068,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19100)>>2]|0; + $34 = HEAP32[(19412)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19088)>>2]|0; + $36 = HEAP32[(19400)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -37124,15 +37087,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19100)>>2] = $40; - HEAP32[(19088)>>2] = $39; + HEAP32[(19412)>>2] = $40; + HEAP32[(19400)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19096)>>2]|0; + $46 = HEAP32[(19408)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19084)>>2]|0; + $48 = HEAP32[(19396)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -37168,8 +37131,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19084)>>2] = $storemerge1; - HEAP32[(19096)>>2] = $storemerge; + HEAP32[(19396)>>2] = $storemerge1; + HEAP32[(19408)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -37196,7 +37159,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19116 + ($81<<2)|0); + $82 = (19428 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -37216,9 +37179,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4769]|0; + $91 = HEAP32[4847]|0; $92 = $91 & $90; - HEAP32[4769] = $92; + HEAP32[4847] = $92; break; } $93 = ($80|0)==($82|0); @@ -37327,7 +37290,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19380 + ($128<<2)|0); + $129 = (19692 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -37337,13 +37300,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19080)>>2]|0; + $134 = HEAP32[(19392)>>2]|0; $135 = $134 & $133; - HEAP32[(19080)>>2] = $135; + HEAP32[(19392)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19092)>>2]|0; + $136 = HEAP32[(19404)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -37364,7 +37327,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19092)>>2]|0; + $142 = HEAP32[(19404)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -37394,7 +37357,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19092)>>2]|0; + $154 = HEAP32[(19404)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -37479,13 +37442,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19092)>>2]|0; + $13 = HEAP32[(19404)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19096)>>2]|0; + $15 = HEAP32[(19408)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -37500,7 +37463,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19084)>>2] = $12; + HEAP32[(19396)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -37514,7 +37477,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19116 + ($23<<2)|0); + $24 = (19428 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -37534,9 +37497,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4769]|0; + $33 = HEAP32[4847]|0; $34 = $33 & $32; - HEAP32[4769] = $34; + HEAP32[4847] = $34; $$1 = $11;$$1418 = $12; break; } @@ -37650,7 +37613,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19380 + ($70<<2)|0); + $71 = (19692 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -37660,14 +37623,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19080)>>2]|0; + $76 = HEAP32[(19392)>>2]|0; $77 = $76 & $75; - HEAP32[(19080)>>2] = $77; + HEAP32[(19392)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19092)>>2]|0; + $78 = HEAP32[(19404)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -37689,7 +37652,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19092)>>2]|0; + $84 = HEAP32[(19404)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -37721,7 +37684,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19092)>>2]|0; + $96 = HEAP32[(19404)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -37740,7 +37703,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19092)>>2]|0; + $108 = HEAP32[(19404)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -37751,14 +37714,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19100)>>2]|0; + $114 = HEAP32[(19412)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19096)>>2]|0; + $116 = HEAP32[(19408)>>2]|0; if ($115) { - $117 = HEAP32[(19088)>>2]|0; + $117 = HEAP32[(19400)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19088)>>2] = $118; - HEAP32[(19100)>>2] = $$1; + HEAP32[(19400)>>2] = $118; + HEAP32[(19412)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -37766,16 +37729,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19096)>>2] = 0; - HEAP32[(19084)>>2] = 0; + HEAP32[(19408)>>2] = 0; + HEAP32[(19396)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19084)>>2]|0; + $123 = HEAP32[(19396)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19084)>>2] = $124; - HEAP32[(19096)>>2] = $$1; + HEAP32[(19396)>>2] = $124; + HEAP32[(19408)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -37794,7 +37757,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19116 + ($136<<2)|0); + $137 = (19428 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -37814,9 +37777,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4769]|0; + $146 = HEAP32[4847]|0; $147 = $146 & $145; - HEAP32[4769] = $147; + HEAP32[4847] = $147; break; } $148 = ($135|0)==($137|0); @@ -37925,7 +37888,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19380 + ($183<<2)|0); + $184 = (19692 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -37935,13 +37898,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19080)>>2]|0; + $189 = HEAP32[(19392)>>2]|0; $190 = $189 & $188; - HEAP32[(19080)>>2] = $190; + HEAP32[(19392)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19092)>>2]|0; + $191 = HEAP32[(19404)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -37962,7 +37925,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19092)>>2]|0; + $197 = HEAP32[(19404)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -37992,7 +37955,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19092)>>2]|0; + $209 = HEAP32[(19404)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -38013,10 +37976,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19096)>>2]|0; + $216 = HEAP32[(19408)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19084)>>2] = $129; + HEAP32[(19396)>>2] = $129; return; } else { $$2 = $129; @@ -38035,20 +37998,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19116 + ($224<<2)|0); - $226 = HEAP32[4769]|0; + $225 = (19428 + ($224<<2)|0); + $226 = HEAP32[4847]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4769] = $230; + HEAP32[4847] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19092)>>2]|0; + $233 = HEAP32[(19404)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -38100,20 +38063,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19380 + ($$0431<<2)|0); + $263 = (19692 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19080)>>2]|0; + $267 = HEAP32[(19392)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19080)>>2] = $271; + HEAP32[(19392)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -38152,7 +38115,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19092)>>2]|0; + $290 = HEAP32[(19404)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -38170,7 +38133,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19092)>>2]|0; + $297 = HEAP32[(19404)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/core/core_input_keys.js b/docs/examples/web/core/core_input_keys.js index 7993046a..6e37e03f 100644 --- a/docs/examples/web/core/core_input_keys.js +++ b/docs/examples/web/core/core_input_keys.js @@ -7244,6 +7244,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7343,13 +7393,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8300,45 +8343,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_input_mouse.js b/docs/examples/web/core/core_input_mouse.js index 2584ac70..87dd1d33 100644 --- a/docs/examples/web/core/core_input_mouse.js +++ b/docs/examples/web/core/core_input_mouse.js @@ -7235,6 +7235,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7334,13 +7384,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8291,45 +8334,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_mouse_wheel.js b/docs/examples/web/core/core_mouse_wheel.js index 23dff6b0..84f893ac 100644 --- a/docs/examples/web/core/core_mouse_wheel.js +++ b/docs/examples/web/core/core_mouse_wheel.js @@ -7229,6 +7229,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7328,13 +7378,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8285,45 +8328,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_random_values.js b/docs/examples/web/core/core_random_values.js index aa90fc4d..fd275ac2 100644 --- a/docs/examples/web/core/core_random_values.js +++ b/docs/examples/web/core/core_random_values.js @@ -7223,6 +7223,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7322,13 +7372,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8279,45 +8322,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_vr_simulator.js b/docs/examples/web/core/core_vr_simulator.js index b79ecba9..0997fdc2 100644 --- a/docs/examples/web/core/core_vr_simulator.js +++ b/docs/examples/web/core/core_vr_simulator.js @@ -7391,30 +7391,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7549,13 +7599,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8696,45 +8739,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_world_screen.js b/docs/examples/web/core/core_world_screen.js index 1c7761aa..b9baaa24 100644 --- a/docs/examples/web/core/core_world_screen.js +++ b/docs/examples/web/core/core_world_screen.js @@ -7287,30 +7287,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7445,13 +7495,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8672,45 +8715,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; -- cgit v1.2.3 From 61ce160023e56d20b8baf88b56c11b70b05a8318 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 20 Apr 2017 00:49:39 +0200 Subject: Added examples web images Added loader webs (previously ignored) --- .gitignore | 9 + docs/examples/web/audio/audio_module_playing.png | Bin 0 -> 47970 bytes docs/examples/web/audio/audio_music_stream.png | Bin 0 -> 15043 bytes docs/examples/web/audio/audio_raw_stream.png | Bin 0 -> 16736 bytes docs/examples/web/audio/audio_sound_loading.png | Bin 0 -> 15438 bytes docs/examples/web/audio/loader.html | 210 +++++++++++++++++++++ docs/examples/web/core/core_2d_camera.png | Bin 0 -> 21470 bytes .../web/core/core_3d_camera_first_person.png | Bin 0 -> 17403 bytes docs/examples/web/core/core_3d_camera_free.png | Bin 0 -> 25317 bytes 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+++++++++++++++++++++ docs/examples/web/makefile | 4 +- docs/examples/web/models/loader.html | 210 +++++++++++++++++++++ docs/examples/web/models/models_billboard.png | Bin 0 -> 54859 bytes docs/examples/web/models/models_box_collisions.png | Bin 0 -> 22077 bytes docs/examples/web/models/models_cubicmap.png | Bin 0 -> 412536 bytes .../web/models/models_geometric_shapes.png | Bin 0 -> 33973 bytes docs/examples/web/models/models_heightmap.png | Bin 0 -> 96976 bytes docs/examples/web/models/models_mesh_picking.png | Bin 0 -> 97991 bytes docs/examples/web/models/models_obj_loading.png | Bin 0 -> 127720 bytes docs/examples/web/physac/loader.html | 210 +++++++++++++++++++++ docs/examples/web/shaders/loader.html | 210 +++++++++++++++++++++ .../web/shaders/shaders_custom_uniform.png | Bin 0 -> 257677 bytes docs/examples/web/shaders/shaders_model_shader.png | Bin 0 -> 141964 bytes .../web/shaders/shaders_postprocessing.png | Bin 0 -> 237145 bytes .../web/shaders/shaders_shapes_textures.png | Bin 0 -> 167756 bytes docs/examples/web/shapes/loader.html | 210 +++++++++++++++++++++ docs/examples/web/text/loader.html | 210 +++++++++++++++++++++ docs/examples/web/textures/loader.html | 210 +++++++++++++++++++++ .../web/textures/textures_particles__blending.png | Bin 358260 -> 0 bytes .../web/textures/textures_particles_blending.png | Bin 0 -> 358260 bytes 44 files changed, 1691 insertions(+), 2 deletions(-) create mode 100644 docs/examples/web/audio/audio_module_playing.png create mode 100644 docs/examples/web/audio/audio_music_stream.png create mode 100644 docs/examples/web/audio/audio_raw_stream.png create mode 100644 docs/examples/web/audio/audio_sound_loading.png create mode 100644 docs/examples/web/audio/loader.html create mode 100644 docs/examples/web/core/core_2d_camera.png create mode 100644 docs/examples/web/core/core_3d_camera_first_person.png create mode 100644 docs/examples/web/core/core_3d_camera_free.png create mode 100644 docs/examples/web/core/core_3d_mode.png create mode 100644 docs/examples/web/core/core_3d_picking.png create mode 100644 docs/examples/web/core/core_basic_window.png create mode 100644 docs/examples/web/core/core_color_select.png create mode 100644 docs/examples/web/core/core_drop_files.png create mode 100644 docs/examples/web/core/core_gestures_detection.png create mode 100644 docs/examples/web/core/core_input_gamepad.png create mode 100644 docs/examples/web/core/core_input_keys.png create mode 100644 docs/examples/web/core/core_input_mouse.png create mode 100644 docs/examples/web/core/core_mouse_wheel.png create mode 100644 docs/examples/web/core/core_random_values.png create mode 100644 docs/examples/web/core/core_storage_values.png create mode 100644 docs/examples/web/core/core_vr_simulator.png create mode 100644 docs/examples/web/core/core_world_screen.png create mode 100644 docs/examples/web/core/loader.html create mode 100644 docs/examples/web/models/loader.html create mode 100644 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+ + + + + + + + + \ No newline at end of file diff --git a/docs/examples/web/textures/loader.html b/docs/examples/web/textures/loader.html new file mode 100644 index 00000000..c5e18be0 --- /dev/null +++ b/docs/examples/web/textures/loader.html @@ -0,0 +1,210 @@ + + + + loading... + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/docs/examples/web/textures/textures_particles__blending.png b/docs/examples/web/textures/textures_particles__blending.png deleted file mode 100644 index b0c40fd2..00000000 Binary files a/docs/examples/web/textures/textures_particles__blending.png and /dev/null differ diff --git a/docs/examples/web/textures/textures_particles_blending.png b/docs/examples/web/textures/textures_particles_blending.png new file mode 100644 index 00000000..b0c40fd2 Binary files /dev/null and b/docs/examples/web/textures/textures_particles_blending.png differ -- cgit v1.2.3 From 332f3b4f9d58eabf54f44a348de24d73d728f560 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 23 Apr 2017 19:24:39 +0200 Subject: Set canvas background to black... ..to avoid blending issues with white background --- docs/examples/web/audio/loader.html | 2 +- docs/examples/web/core/loader.html | 2 +- docs/examples/web/models/loader.html | 2 +- docs/examples/web/physac/loader.html | 2 +- docs/examples/web/shaders/loader.html | 2 +- docs/examples/web/shapes/loader.html | 2 +- docs/examples/web/text/loader.html | 2 +- docs/examples/web/textures/loader.html | 2 +- templates/web_shell/shell.html | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) (limited to 'docs/examples/web/core') diff --git a/docs/examples/web/audio/loader.html b/docs/examples/web/audio/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/audio/loader.html +++ b/docs/examples/web/audio/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/core/loader.html b/docs/examples/web/core/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/core/loader.html +++ b/docs/examples/web/core/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/models/loader.html b/docs/examples/web/models/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/models/loader.html +++ b/docs/examples/web/models/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/physac/loader.html b/docs/examples/web/physac/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/physac/loader.html +++ b/docs/examples/web/physac/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/shaders/loader.html b/docs/examples/web/shaders/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/shaders/loader.html +++ b/docs/examples/web/shaders/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/shapes/loader.html b/docs/examples/web/shapes/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/shapes/loader.html +++ b/docs/examples/web/shapes/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/text/loader.html b/docs/examples/web/text/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/text/loader.html +++ b/docs/examples/web/text/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/docs/examples/web/textures/loader.html b/docs/examples/web/textures/loader.html index c5e18be0..93d7260f 100644 --- a/docs/examples/web/textures/loader.html +++ b/docs/examples/web/textures/loader.html @@ -36,7 +36,7 @@ } #eximage { width: 802px; height: 452px; text-align: center; } #eximage img { margin: 0 auto; border: 1px solid; border-color: black; } - #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; } + #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; } pre { width: 802px!important;} pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; } .exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px; diff --git a/templates/web_shell/shell.html b/templates/web_shell/shell.html index d602b5b5..d9a3c49e 100644 --- a/templates/web_shell/shell.html +++ b/templates/web_shell/shell.html @@ -57,7 +57,7 @@ div.emscripten_border { border: 1px solid black; } /* the canvas *must not* have any border or padding, or mouse coords will be wrong */ - canvas.emscripten { border: 0px none; } + canvas.emscripten { border: 0px none; background: black; } #emscripten_logo { display: inline-block; -- cgit v1.2.3