From f7bebf9861734c47d0840868f243b186a59a96ba Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 9 Apr 2017 23:46:47 +0200 Subject: Working on web examples Reorganizing folders Review examples Work on makefile and loader.html --- docs/examples/web/core_input_mouse.c | 88 ------------------------------------ 1 file changed, 88 deletions(-) delete mode 100644 docs/examples/web/core_input_mouse.c (limited to 'docs/examples/web/core_input_mouse.c') diff --git a/docs/examples/web/core_input_mouse.c b/docs/examples/web/core_input_mouse.c deleted file mode 100644 index a4fc9b0f..00000000 --- a/docs/examples/web/core_input_mouse.c +++ /dev/null @@ -1,88 +0,0 @@ -/******************************************************************************************* -* -* raylib [core] example - Mouse input (adapted for HTML5 platform) -* -* This example has been created using raylib 1.3 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2015 Ramon Santamaria (@raysan5) -* -********************************************************************************************/ - -#include "raylib.h" - -#if defined(PLATFORM_WEB) - #include -#endif - -//---------------------------------------------------------------------------------- -// Global Variables Definition -//---------------------------------------------------------------------------------- -int screenWidth = 800; -int screenHeight = 450; - -Vector2 ballPosition = { -100.0f, -100.0f }; -Color ballColor = MAROON; - -//---------------------------------------------------------------------------------- -// Module Functions Declaration -//---------------------------------------------------------------------------------- -void UpdateDrawFrame(void); // Update and Draw one frame - -//---------------------------------------------------------------------------------- -// Main Enry Point -//---------------------------------------------------------------------------------- -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input"); - -#if defined(PLATFORM_WEB) - emscripten_set_main_loop(UpdateDrawFrame, 0, 1); -#else - SetTargetFPS(60); // Set our game to run at 60 frames-per-second - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - UpdateDrawFrame(); - } -#endif - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -} - -//---------------------------------------------------------------------------------- -// Module Functions Definition -//---------------------------------------------------------------------------------- -void UpdateDrawFrame(void) -{ - // Update - //---------------------------------------------------------------------------------- - ballPosition = GetMousePosition(); - - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON; - else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME; - else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE; - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawCircleV(ballPosition, 40, ballColor); - - DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); - - EndDrawing(); - //---------------------------------------------------------------------------------- -} \ No newline at end of file -- cgit v1.2.3