From c32ae480afd196d88acdfdb52d5261a61e0deb08 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 16 Aug 2020 11:28:15 +0200 Subject: RENAMED: FormatText() -> TextFormat() This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText() --- examples/core/core_vr_simulator.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/core/core_vr_simulator.c') diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c index 76e22b1a..8d24983c 100644 --- a/examples/core/core_vr_simulator.c +++ b/examples/core/core_vr_simulator.c @@ -56,7 +56,7 @@ int main(void) hmd.chromaAbCorrection[3] = 0.0f; // HMD chromatic aberration correction parameter 3 // Distortion shader (uses device lens distortion and chroma) - Shader distortion = LoadShader(0, FormatText("resources/distortion%i.fs", GLSL_VERSION)); + Shader distortion = LoadShader(0, TextFormat("resources/distortion%i.fs", GLSL_VERSION)); SetVrConfiguration(hmd, distortion); // Set Vr device parameters for stereo rendering -- cgit v1.2.3