From 7bf6a712ccb4abe059bcbb739664ac1cadcf0b22 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 5 Feb 2017 03:15:43 +0100 Subject: Remove rlua from raylib main repo Moved to own repo at https://github.com/raysan5/raylib-lua --- examples/core_3d_mode.lua | 64 ----------------------------------------------- 1 file changed, 64 deletions(-) delete mode 100644 examples/core_3d_mode.lua (limited to 'examples/core_3d_mode.lua') diff --git a/examples/core_3d_mode.lua b/examples/core_3d_mode.lua deleted file mode 100644 index c0f7a038..00000000 --- a/examples/core_3d_mode.lua +++ /dev/null @@ -1,64 +0,0 @@ -------------------------------------------------------------------------------------------- --- --- raylib [core] example - Initialize 3d mode --- --- This example has been created using raylib 1.6 (www.raylib.com) --- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) --- --- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) --- -------------------------------------------------------------------------------------------- - --- Initialization -------------------------------------------------------------------------------------------- -local screenWidth = 800 -local screenHeight = 450 - -InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d mode") - --- Define the camera to look into our 3d world -local camera = {} -camera.position = Vector3(0.0, 10.0, 10.0) -- Camera position -camera.target = Vector3(0.0, 0.0, 0.0) -- Camera looking at point -camera.up = Vector3(0.0, 1.0, 0.0) -- Camera up vector (rotation towards target) -camera.fovy = 45.0 -- Camera field-of-view Y - -local cubePosition = Vector3(0.0, 0.0, 0.0) - -SetTargetFPS(60) -- Set our game to run at 60 frames-per-second -------------------------------------------------------------------------------------------- - --- Main game loop -while not WindowShouldClose() do -- Detect window close button or ESC key - -- Update - --------------------------------------------------------------------------------------- - -- TODO: Update your variables here - --------------------------------------------------------------------------------------- - - -- Draw - --------------------------------------------------------------------------------------- - BeginDrawing() - - ClearBackground(RAYWHITE) - - Begin3dMode(camera) -- ERROR: Lua Error: attempt to index a number value (?) - - DrawCube(cubePosition, 2.0, 2.0, 2.0, RED) - DrawCubeWires(cubePosition, 2.0, 2.0, 2.0, MAROON) - - DrawGrid(10, 1.0) - - End3dMode() - - DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY) - - DrawFPS(10, 10) - - EndDrawing() - --------------------------------------------------------------------------------------- -end - --- De-Initialization -------------------------------------------------------------------------------------------- -CloseWindow() -- Close window and OpenGL context -------------------------------------------------------------------------------------------- \ No newline at end of file -- cgit v1.2.3