From 15cd4dce4ed19bb80a765eb8eeeca0c6583d7b2a Mon Sep 17 00:00:00 2001 From: raysan5 Date: Thu, 11 Feb 2016 14:56:27 +0100 Subject: Updated examples to make them clearer --- examples/core_3d_picking.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'examples/core_3d_picking.c') diff --git a/examples/core_3d_picking.c b/examples/core_3d_picking.c index 9a6cc138..fdf77030 100644 --- a/examples/core_3d_picking.c +++ b/examples/core_3d_picking.c @@ -21,7 +21,10 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d picking"); // Define the camera to look into our 3d world - Camera camera = {{ 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }}; + Camera camera; + camera.position = (Vector3){ 0.0f, 10.0f, 10.0f }; // Camera position + camera.target = (Vector3){ 0.0f, 0.0f, 0.0f }; // Camera looking at point + camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) Vector3 cubePosition = { 0.0f, 1.0f, 0.0f }; Vector3 cubeSize = { 2.0f, 2.0f, 2.0f }; -- cgit v1.2.3