From dd4dd0e87d7d215a21b8fc129cbe1adc4b96afe8 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 4 Apr 2017 01:54:49 +0200 Subject: Reorganize examples folder --- examples/core_input_keys.c | 59 ---------------------------------------------- 1 file changed, 59 deletions(-) delete mode 100644 examples/core_input_keys.c (limited to 'examples/core_input_keys.c') diff --git a/examples/core_input_keys.c b/examples/core_input_keys.c deleted file mode 100644 index b2305246..00000000 --- a/examples/core_input_keys.c +++ /dev/null @@ -1,59 +0,0 @@ -/******************************************************************************************* -* -* raylib [core] example - Keyboard input -* -* This example has been created using raylib 1.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2014 Ramon Santamaria (@raysan5) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input"); - - Vector2 ballPosition = { (float)screenWidth/2, (float)screenHeight/2 }; - - SetTargetFPS(60); // Set target frames-per-second - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - if (IsKeyDown(KEY_RIGHT)) ballPosition.x += 0.8f; - if (IsKeyDown(KEY_LEFT)) ballPosition.x -= 0.8f; - if (IsKeyDown(KEY_UP)) ballPosition.y -= 0.8f; - if (IsKeyDown(KEY_DOWN)) ballPosition.y += 0.8f; - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawText("move the ball with arrow keys", 10, 10, 20, DARKGRAY); - - DrawCircleV(ballPosition, 50, MAROON); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -} \ No newline at end of file -- cgit v1.2.3