From e401d5c48e05efdd8b2cd9857df1f26b03299154 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 20 May 2021 19:24:28 +0200 Subject: WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox() Renamed for consistency with other function in raylib. --- examples/models/models_loading.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/models/models_loading.c') diff --git a/examples/models/models_loading.c b/examples/models/models_loading.c index a7d34bbd..91e25f4d 100644 --- a/examples/models/models_loading.c +++ b/examples/models/models_loading.c @@ -43,7 +43,7 @@ int main(void) Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position - BoundingBox bounds = MeshBoundingBox(model.meshes[0]); // Set model bounds + BoundingBox bounds = GetMeshBoundingBox(model.meshes[0]); // Set model bounds // NOTE: bounds are calculated from the original size of the model, // if model is scaled on drawing, bounds must be also scaled @@ -78,7 +78,7 @@ int main(void) model = LoadModel(droppedFiles[0]); // Load new model model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set current map diffuse texture - bounds = MeshBoundingBox(model.meshes[0]); + bounds = GetMeshBoundingBox(model.meshes[0]); // TODO: Move camera position from target enough distance to visualize model properly } -- cgit v1.2.3